LOLpgl wrote:Poftim :
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <csx> #include <engine> #include <fakemeta> #include <fakemeta_util> #include <hamsandwich> #define PLUGIN "Furien Mod" #define VERSION "2.0" #define AUTHOR "Aragon*" #if cellbits == 32 #define OFFSET_BZ 235 #else #define OFFSET_BZ 268 #endif #define FURIEN_GRAVITY 0.5 #define FURIEN_SPEED 750.0 #define TEAM_FURIEN 1 #define TEAM_ANTIFURIEN 2 #define SKYNAME "blood_" #define TASKID_C4COUNTDOWN 453 #define TASKID_CANPLANT 10001 //Settings new bool:MakeVisible[33], Float:Wallorigin[33][3] //Parachute #define PARACHUTE_CLASS "Parachute" new ParaENT[33]; new JumpNum[33] = 0, bool:MultiJump[33] = false, SpriteEffect, bool: CanPlant; new C4_CountDownDelay; new cvar_gamedescription, removebuyzone, cvar_autojoin_team, cvar_autojoin_class new RandomLights[][] = { "d", "e", "f", "g" } new SkyTermination[][] = { "bk", "dn", "ft", "lf", "rt", "up" } new Prefix[] = "[FURIEN]" new C4Sprite, MSGScreenFade, MaxPlayers; //new Float:PlayerOrigin[33][3] public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) cvar_gamedescription = register_cvar("furien_gamename", "Furien Revelation 2014") cvar_autojoin_team = register_cvar("furien_team", "5") cvar_autojoin_class = register_cvar("furien_class", "5") RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1) RegisterHam(Ham_Touch, "weaponbox", "HAM_Touch_Weapon") RegisterHam(Ham_Touch, "armoury_entity", "HAM_Touch_Weapon") RegisterHam(Ham_Touch, "weapon_shield", "HAM_Touch_Weapon") RegisterHam(Ham_Touch, "player", "HAM_Player_Touch", 1); RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "C4_PrimaryAttack"); register_forward(FM_AddToFullPack, "FWD_AddToFullPack", 1); register_forward(FM_PlayerPreThink, "FWD_ParachutePreThink"); register_forward(FM_PlayerPreThink, "FWD_PlayerPreThink"); register_forward(FM_GetGameDescription, "FWD_GameDescription") register_event("HLTV", "EVENT_NewRound", "a", "1=0", "2=0"); register_event("DeathMsg", "EVENT_Death", "a") register_event("SendAudio", "EVENT_SwitchTeam", "a", "1=0", "2=%!MRAD_ctwin"); register_logevent("LOGEVENT_RoundStart", 2, "1=Round_Start"); register_logevent("LOGEVENT_RoundEnd", 2, "1=Round_End"); register_message(get_user_msgid("StatusIcon"), "MSG_StatusIcon"); register_message(get_user_msgid("TextMsg"), "MSG_TextMessage"); register_message(get_user_msgid("ShowMenu"), "MSG_ShowMenu") register_message(get_user_msgid("VGUIMenu"), "MSG_VGUIMenu") register_message(get_user_msgid("SendAudio"), "MSG_SendAudio") MSGScreenFade = get_user_msgid("ScreenFade"); MaxPlayers = get_maxplayers(); register_clcmd("say /rs", "CmdResetScore") register_clcmd("say_team /rs", "CmdResetScore") register_clcmd("jointeam", "CMD_BlockJoinTeam") register_clcmd("jointeam 1", "CMD_BlockJoinTeam") register_clcmd("jointeam 2", "CMD_BlockJoinTeam") register_clcmd("jointeam 3", "CMD_BlockJoinTeam") register_clcmd("chooseteam", "CMD_BlockChooseTeam") } public plugin_precache() { SpriteEffect = precache_model("sprites/Furien/Dead.spr") C4Sprite = precache_model("sprites/Furien/C4.spr"); removebuyzone = register_cvar("furien_removebuyzone", "1") if(get_pcvar_num(removebuyzone)) { remove_entity_name("info_map_parameters"); remove_entity_name("func_buyzone"); new Entity = create_entity("info_map_parameters"); DispatchKeyValue(Entity, "buying", "3"); DispatchSpawn(Entity); } set_cvar_string("sv_skyname", SKYNAME) for(new i = 0; i < sizeof SkyTermination; ++i) { new Sky[64]; formatex(Sky,sizeof(Sky)-1,"gfx/env/%s%s.tga", SKYNAME, SkyTermination); precache_generic(Sky); } } public CmdResetScore(id) { if(get_user_frags(id) == 0 && get_user_deaths(id) == 0) ColorChat(id, "!g%s !nScorul tau este deja!g 0-0!g !", Prefix) else { for(new i = 0; i < 2; i++) { cs_set_user_deaths(id, 0); set_user_frags(id, 0); } new Name[32] get_user_name(id, Name, 31) ColorChat(0, "!g%s!n Jucatorul!g %s!n si-a resetat scorul!", Prefix, Name) } } public CMD_BlockJoinTeam(id) { console_print(id, "*** Nu ai voie sa foloseti JoinTeam ! ***") return 1; } public CMD_BlockChooseTeam(id) { console_print(id, "*** Nu ai voie sa foloseti ChooseTeam ! ***") return 1; } public Ham_Spawn_Post(id) { if(is_user_connected(id) && is_user_alive(id)) { strip_user_weapons(id) fm_give_item(id, "weapon_knife") ResetScreen(id) //set_task(float(get_cvar_num("mp_freezetime")), "GetSpawn", id) switch(get_user_team(id)) { case TEAM_FURIEN: { fm_give_item(id, "weapon_knife") fm_give_item(id, "weapon_grenade") fm_give_item(id, "weapon_smokegrenade") fm_give_item(id, "weapon_flashbang") cs_set_user_bpammo(id, CSW_FLASHBANG, 2) fm_set_user_health(id, 100) fm_set_user_armor(id, 0) set_user_footsteps(id, 1) } case TEAM_ANTIFURIEN: { fm_give_item(id, "weapon_knife") fm_give_item(id, "weapon_grenade") fm_give_item(id, "weapon_smokegrenade") fm_give_item(id, "weapon_flashbang") cs_set_user_bpammo(id, CSW_FLASHBANG, 2) fm_set_user_health(id, 150) fm_set_user_armor(id, 0) set_user_footsteps(id, 0) } } } } /*public GetSpawn(id) { pev(id, pev_origin, PlayerOrigin[id]) set_task(6.0, "TASK_CheckAFK", id) }*/ public HAM_Touch_Weapon(ent, id) { if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN && !(get_pdata_cbase(ent, 39, 4) > 0)) return HAM_SUPERCEDE return HAM_IGNORED } public HAM_Player_Touch(id, world) { if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN) { new ClassName[32]; pev(world, pev_classname, ClassName,(32-1)); if(equal(ClassName, "worldspawn") || equal(ClassName, "func_wall") || equal(ClassName, "func_breakable")) pev(id, pev_origin, Wallorigin[id]); } return HAM_SUPERCEDE; } public C4_PrimaryAttack(Ent) { if(!CanPlant) return HAM_SUPERCEDE return HAM_IGNORED } public FWD_AddToFullPack(es, e, ent, host, host_flags, player, p_set) { if(is_user_connected(ent) && is_user_connected(host) && is_user_alive(ent)) { if(is_user_alive(host) && get_user_team(ent) == 1 && get_user_team(host) == 1 || !is_user_alive(host) && get_user_team(ent) == 1 && pev(host, pev_iuser2) == ent|| get_user_team(ent) == 1 && pev(ent, pev_maxspeed) <= 1.0) { set_es(es, ES_RenderFx, kRenderFxNone); set_es(es, ES_RenderMode, kRenderTransTexture); set_es(es, ES_RenderAmt, 255); } else if(get_user_team(ent) == 1) { set_es(es, ES_RenderFx, kRenderFxNone); set_es(es, ES_RenderMode, kRenderTransTexture); static Float:Origin[3] pev(ent, pev_origin, Origin) if(get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && fm_get_speed(ent) <= 5 || get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && Origin[0] == Wallorigin[ent][0] && Origin[1] == Wallorigin[ent][1] && Origin[2] == Wallorigin[ent][2]) set_es(es, ES_RenderAmt, 0); else set_es(es, ES_RenderAmt, 255); } } } public FWD_ParachutePreThink(id) { if(is_user_alive(id)) { new Float:FallSpeed = -50.0; new Float:Frame; new Button = pev(id, pev_button); new OldButton = pev(id, pev_oldbuttons); new Flags = pev(id, pev_flags); if(ParaENT[id] > 0 &&(Flags & FL_ONGROUND)) { if(pev(ParaENT[id],pev_sequence) != 2) { set_pev(ParaENT[id], pev_sequence, 2); set_pev(ParaENT[id], pev_gaitsequence, 1); set_pev(ParaENT[id], pev_frame, 0.0); set_pev(ParaENT[id], pev_fuser1, 0.0); set_pev(ParaENT[id], pev_animtime, 0.0); return; } pev(ParaENT[id],pev_fuser1, Frame); Frame += 2.0; set_pev(ParaENT[id],pev_fuser1,Frame); set_pev(ParaENT[id],pev_frame,Frame); if(Frame > 254.0) { engfunc(EngFunc_RemoveEntity, ParaENT[id]); ParaENT[id] = 0; } else { engfunc(EngFunc_RemoveEntity, ParaENT[id]); ParaENT[id] = 0; } return; } if(Button & IN_USE) { new Float:Velocity[3]; pev(id, pev_velocity, Velocity); if(Velocity[2] < 0.0) { if(ParaENT[id] <= 0) { ParaENT[id] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")); if(ParaENT[id] > 0) { set_pev(ParaENT[id],pev_classname, PARACHUTE_CLASS); set_pev(ParaENT[id], pev_aiment, id); set_pev(ParaENT[id], pev_owner, id); set_pev(ParaENT[id], pev_movetype, MOVETYPE_FLY); set_pev(ParaENT[id], pev_sequence, 0); set_pev(ParaENT[id], pev_gaitsequence, 1); set_pev(ParaENT[id], pev_frame, 0.0); set_pev(ParaENT[id], pev_fuser1, 0.0); } } if(ParaENT[id] > 0) { set_pev(id, pev_sequence, 3); set_pev(id, pev_gaitsequence, 1); set_pev(id, pev_frame, 1.0); set_pev(id, pev_framerate, 1.0); Velocity[2] = (Velocity[2] + 40.0 < FallSpeed) ? Velocity[2] + 40.0 : FallSpeed; set_pev(id, pev_velocity, Velocity); if(pev(ParaENT[id],pev_sequence) == 0) { pev(ParaENT[id],pev_fuser1, Frame); Frame += 1.0; set_pev(ParaENT[id],pev_fuser1,Frame); set_pev(ParaENT[id],pev_frame,Frame); if(Frame > 100.0) { set_pev(ParaENT[id], pev_animtime, 0.0); set_pev(ParaENT[id], pev_framerate, 0.4); set_pev(ParaENT[id], pev_sequence, 1); set_pev(ParaENT[id], pev_gaitsequence, 1); set_pev(ParaENT[id], pev_frame, 0.0); set_pev(ParaENT[id], pev_fuser1, 0.0); } } } } else if(ParaENT[id] > 0) { engfunc(EngFunc_RemoveEntity, ParaENT[id]); ParaENT[id] = 0; } } else if((OldButton & IN_USE) && ParaENT[id] > 0) { engfunc(EngFunc_RemoveEntity, ParaENT[id]); ParaENT[id] = 0; } } } public FWD_PlayerPreThink(id) { if(is_user_connected(id)) { if(get_user_team(id) == TEAM_FURIEN) { if(pev(id, pev_gravity) > FURIEN_GRAVITY && pev(id, pev_gravity) > 0.1) set_pev(id, pev_gravity, FURIEN_GRAVITY) if(pev(id, pev_maxspeed) < FURIEN_SPEED && pev(id, pev_maxspeed) > 1.0) { set_pev(id, pev_maxspeed, FURIEN_SPEED) } } if((get_user_button(id) & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(get_user_oldbutton(id) & IN_JUMP)) { if(JumpNum[id] < 1) { MultiJump[id] = true; JumpNum[id]++ } } if((get_user_button(id) & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) JumpNum[id] = 0 if(get_user_team(id) == TEAM_FURIEN) { new _C4 = find_ent_by_model(-1, "weaponbox", "models/w_backpack.mdl") if(is_valid_ent(_C4)) { new Float:MyOrigin[3], Float:TargetOrigin[3] entity_get_vector(id, EV_VEC_origin, MyOrigin) entity_get_vector(_C4, EV_VEC_origin, TargetOrigin) if(is_in_viewcone(id, TargetOrigin)) { new Float:Middle[3], Float:HitPoint[3] xs_vec_sub(TargetOrigin, MyOrigin, Middle) trace_line(-1, MyOrigin, TargetOrigin, HitPoint) new Float:WallOffset[3], Float:DistanceToWall DistanceToWall = vector_distance(MyOrigin, HitPoint) - 10.0 new Float:Len = xs_vec_len(Middle) xs_vec_copy(Middle, WallOffset) WallOffset[0] /= Len, WallOffset[1] /= Len, WallOffset[2] /= Len WallOffset[0] *= DistanceToWall, WallOffset[1] *= DistanceToWall, WallOffset[2] *= DistanceToWall new Float:SpriteOffset[3] xs_vec_add(WallOffset, MyOrigin, SpriteOffset) message_begin(MSG_ONE, SVC_TEMPENTITY, _, id) write_byte(TE_SPRITE) write_coord(floatround(SpriteOffset[0])) write_coord(floatround(SpriteOffset[1])) write_coord(floatround(SpriteOffset[2]+36.0)) write_short(C4Sprite) write_byte(floatround(2.5)) write_byte(50) message_end() } } } } } public client_PostThink(id) { if(is_user_alive(id)) { if(get_user_team(id) == TEAM_FURIEN) { static Float:Origin[3]; pev(id, pev_origin, Origin); static Button ; Button = pev(id, pev_button) if(Button & IN_USE && get_distance_f(Origin, Wallorigin[id]) <= 5.0 && !(pev(id, pev_flags) & FL_ONGROUND)) { new Float:Velocity[3]; new ClimbSpeed = floatround(pev(id, pev_maxspeed) / 1.8) if(Button & IN_FORWARD) { velocity_by_aim(id, ClimbSpeed, Velocity); fm_set_user_velocity(id, Velocity); } else if(Button & IN_BACK) { velocity_by_aim(id, -ClimbSpeed, Velocity); fm_set_user_velocity(id, Velocity); } else { set_pev(id, pev_origin, Wallorigin[id]) velocity_by_aim(id, 0, Velocity); fm_set_user_velocity(id, Velocity); } } } if(MultiJump[id] == true) { new Float:Velocity[3] entity_get_vector(id, EV_VEC_velocity, Velocity) Velocity[2] = random_float(265.0, 285.0) entity_set_vector(id, EV_VEC_velocity, Velocity) MultiJump[id] = false; } } } public FWD_GameDescription() { static GameName[32] get_pcvar_string(cvar_gamedescription, GameName, 31) forward_return(FMV_STRING, GameName) return FMRES_SUPERCEDE } public MSG_StatusIcon(msg_id, msg_dest, id) { static Attrib Attrib = get_msg_arg_int(2) if(Attrib == (1<<1)) set_msg_arg_int(2, ARG_BYTE, 0) new Icon[8]; get_msg_arg_string(2, Icon, 7); if(get_pcvar_num(removebuyzone)) { static const BuyZone[] = "buyzone"; if(equal(Icon, BuyZone)) { set_pdata_int(id, OFFSET_BZ, get_pdata_int(id, OFFSET_BZ, 5) & ~(1 << 0), 5); return PLUGIN_HANDLED; } } return PLUGIN_CONTINUE; } public MSG_TextMessage() { static TextMsg[22]; get_msg_arg_string(2, TextMsg, charsmax(TextMsg)) if(equal(TextMsg, "#Terrorists_Win")) { ScreenFade(0, 0, 0) return PLUGIN_HANDLED; } else if(equal(TextMsg, "#CTs_Win")) { ScreenFade(0, 0, 0) return PLUGIN_HANDLED; } else if(equal(TextMsg, "#Bomb_Defused")) { ScreenFade(0, 0, 0) return PLUGIN_HANDLED; } else if(equal(TextMsg, "#Target_Bombed")) { ScreenFade(0, 0, 0) return PLUGIN_HANDLED; } else if(equal(TextMsg, "#Target_Saved")) { ScreenFade(0, 0, 0) return PLUGIN_HANDLED; } else if(equal(TextMsg, "#C4_Plant_At_Bomb_Spot")) { if(!CanPlant) return PLUGIN_HANDLED } return PLUGIN_CONTINUE; } public MSG_ShowMenu(msgid, dest, id) { if(!Should_AutoJoin(id)) return PLUGIN_CONTINUE static team_select[] = "#Team_Select" static menu_text_code[sizeof team_select] get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1) if(!equal(menu_text_code, team_select)) return PLUGIN_CONTINUE JoinTeam_Task(id, msgid) return PLUGIN_HANDLED } public MSG_VGUIMenu(msgid, dest, id) { if(get_msg_arg_int(1) != 2 || !Should_AutoJoin(id)) return PLUGIN_CONTINUE JoinTeam_Task(id, msgid) return PLUGIN_HANDLED } public MSG_SendAudio() { static Sound[17] get_msg_arg_string(2, Sound, sizeof Sound - 1) if(equal(Sound, "terwin") || equal(Sound, "ctwin") || equal(Sound, "rounddraw") || equal(Sound, "bombpl") || equal(Sound, "bombdef")) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } bool:Should_AutoJoin(id) { return(get_pcvar_num(cvar_autojoin_team) && !get_user_team(id) && !task_exists(id)) } JoinTeam_Task(id, menu_msgid) { static param_menu_msgid[2] param_menu_msgid[0] = menu_msgid set_task(0.1, "Force_JoinTeam", id, param_menu_msgid, sizeof param_menu_msgid) } public Force_JoinTeam(menu_msgid[], id) { if(get_user_team(id)) return static team[2], class[2] get_pcvar_string(cvar_autojoin_team, team, sizeof team - 1) get_pcvar_string(cvar_autojoin_class, class, sizeof class - 1) Force_Team_Join(id, menu_msgid[0], team, class) } stock Force_Team_Join(id, menu_msgid, team[] = "5", class[] = "0") { static jointeam[] = "jointeam" if(class[0] == '0') { engclient_cmd(id, jointeam, team) return } static msg_block, joinclass[] = "joinclass" msg_block = get_msg_block(menu_msgid) set_msg_block(menu_msgid, BLOCK_SET) engclient_cmd(id, jointeam, team) engclient_cmd(id, joinclass, class) set_msg_block(menu_msgid, msg_block) } public bomb_planted(planter) { C4_CountDownDelay = get_cvar_num("mp_c4timer") - 1 TASK_C4_CountDown(); set_hudmessage(random(255), random(255), random(255), -1.0, 0.38, 1, 3.1, 3.0) show_hudmessage(0, "Furienii au plantat bomba!") set_lights("b") } public EVENT_NewRound() { remove_task(TASKID_CANPLANT) CanPlant = false; for(new i = 0; i < sizeof RandomLights; i++) set_lights(RandomLights) new Float:FloatTime = get_cvar_num("mp_freezetime") + (get_cvar_num("mp_roundtime") * 60) - 60.0 set_task(FloatTime, "TASK_CanPlant", TASKID_CANPLANT) } public EVENT_SwitchTeam() { new Players[32], PlayersNum, id; get_players(Players, PlayersNum) if(PlayersNum) { for(new i; i < PlayersNum; i++) { id = Players BeginDelay(id) } } } public BeginDelay(id) { if(is_user_connected(id)) { switch(id) { case 1..7: set_task(0.1, "BeginTeamSwap", id) case 8..15: set_task(0.2, "BeginTeamSwap", id) case 16..23: set_task(0.3, "BeginTeamSwap", id) case 24..32: set_task(0.4, "BeginTeamSwap", id) } } } public BeginTeamSwap(id) { if(is_user_connected(id)) { switch(get_user_team(id)) { case TEAM_FURIEN: cs_set_user_team(id, CS_TEAM_CT) case TEAM_ANTIFURIEN: cs_set_user_team(id, CS_TEAM_T) } } } public TASK_CanPlant() { CanPlant = true; set_hudmessage(random(255), random(255), random(255), -1.0, 0.38, 1, 3.1, 3.0) show_hudmessage(0, "Furienii pot planta bomba!") set_lights("c") } public LOGEVENT_RoundStart() remove_task(TASKID_C4COUNTDOWN) public LOGEVENT_RoundEnd() remove_task(TASKID_C4COUNTDOWN) public ScreenFade(Red, Green, Blue) { message_begin(MSG_BROADCAST, MSGScreenFade); write_short(1<<0); write_short(1<<0); write_short(1<<2); write_byte(Red); write_byte(Green); write_byte(Blue); write_byte(255); message_end(); } ResetScreen(id) { message_begin(MSG_ONE_UNRELIABLE, MSGScreenFade, _, id); write_short(1<<12); write_short(1<<8); write_short(1<<1); write_byte(0); write_byte(0); write_byte(0); write_byte(255); message_end(); } /*public SameOrigin(id) { new Float:Origin[3]; set_pev(id, pev_origin, Origin) for(new i = 0; i < MaxPlayers; i++) { if(Origin != PlayerOrigin[id]) return 0; } return 1; }*/ public TASK_C4_CountDown() { new Red, Green, Blue if(C4_CountDownDelay > 10) Red = 0, Green = 255, Blue = 0; else if(C4_CountDownDelay > 5) Red = 255, Green = 200, Blue = 0; else if(C4_CountDownDelay <= 5) Red = 255, Green = 0, Blue = 0; if(C4_CountDownDelay) { new Message[256]; formatex(Message,sizeof(Message)-1,"----------^n| C4: %d |^n----------", C4_CountDownDelay); set_hudmessage(Red, Green, Blue, -1.0, 0.78, 0, 6.0, 1.0) show_hudmessage(0, "%s", Message) set_task(1.0, "TASK_C4_CountDown", TASKID_C4COUNTDOWN); C4_CountDownDelay--; } else if(!C4_CountDownDelay) C4_CountDownDelay = 0; } /*public TASK_CheckAFK(id) { if(SameOrigin(id)) { user_silentkill(id) ColorChat(0, "!g%s!n Jucatorii!g AFK!n au fost omorati", Prefix) } }*/ stock ColorChat(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!g", "^4"); replace_all(msg, 190, "!n", "^1"); replace_all(msg, 190, "!t", "^3"); if(id) players[0] = id; else get_players(players, count, "ch"); { for(new i = 0; i < count; i++) { if(is_user_connected(players)) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players); write_byte(players); write_string(msg); message_end(); } } } }
Mersi,si cum fac sa nu se mai intunece ?