Furien Weapons pe Credite (OutDated) - NO SUPORT!

Pluginuri pentru modul AmxModX.

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

Post Reply
User avatar
CaTa.
Fost moderator
Fost moderator
Posts: 420
Joined: 28 Jul 2013, 14:06
Detinator Steam: Nu
Detinator server CS: In curand !
Reputatie: Fost Moderator ajutator
Location: Targu-Mures
Has thanked: 99 times
Been thanked: 19 times
Contact:

17 Aug 2014, 10:33

compileaza-l local , nu pe freakz sau amxmodx.org si cauta CC_ColorChat.inc
CLICK ! | Afiseaza codul
Ma gasesti pe Messenger la id :[/b] stelyistu_95@yahoo.com
Follow me on Instagram
Fa-ti cunoscut serverul de Counter-Strike pe facebook ! 
Fa-ti reclama gratis aici Click
My Plugin Furien Guns
Rapidserver
FTW.
Membru, skill 0
Membru, skill 0
Posts: 3
Joined: 21 Aug 2014, 01:14
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Detinator server CS: FURY.ECILA.RO
SteamID: -
Fond eXtream: 0
Location: Constanta
Contact:

21 Aug 2014, 01:42

Frumos
Image
Connect Fury.Ecila.Ro
Contact : puncty@yahoo.com
User avatar
*BoOoM*
Membru eXtream
Membru eXtream
Posts: 2039
Joined: 15 Jul 2014, 00:25
Detinator Steam: Da
CS Status: O dau prin praf :-j
Detinator server CS: Furien.BingBang.Ro
SteamID: booom_cs
Fond eXtream: 0
Been thanked: 2 times
Contact:

04 Sep 2014, 22:35

e bun.. :D bv
Anna123
Membru, skill 0
Membru, skill 0
Posts: 43
Joined: 08 Sep 2014, 16:12
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Contact:

11 Sep 2014, 16:33

mie nu imi merge nu imi apare weaponsul cand incep ca anti furien de ce oare?
ajutati-ma va rog frumos :*
User avatar
Adventx
Membru, skill +4
Membru, skill +4
Posts: 1785
Joined: 17 Sep 2013, 20:44
Detinator Steam: Da
Reputatie: Fost moderator ajutator
Has thanked: 125 times
Been thanked: 142 times
Contact:

11 Sep 2014, 20:54

Anna123 wrote:mie nu imi merge nu imi apare weaponsul cand incep ca anti furien de ce oare?
ajutati-ma va rog frumos :*
O sa fac eu o versiune a acestu-i plugin, o sa fac un update :gusta
User avatar
DaNNe.
Fost moderator
Fost moderator
Posts: 2808
Joined: 08 Nov 2013, 20:43
Detinator Steam: Da
CS Status: Activitate scăzută
SteamID: /id/FurienMaster
Reputatie: Nick anterior: DnD. Gold, Emrys
0.5/3
Fost moderator ajutator
Fost Membru Club eXtreamCS (doua luni)
Has thanked: 230 times
Been thanked: 128 times
Contact:

11 Sep 2014, 21:34

Pluginul este unul dintre primele pluginuri facute de mine.
Mi-am schimbat total de atunci stilul de scripting, iar acest plugin este un rahat.

NU MAI OFER SUPORT PENTRU ACEST PLUGIN!
Contact: Activitate scazuta.
Panda...
Membru, skill 0
Membru, skill 0
Posts: 21
Joined: 03 Sep 2014, 15:25
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Contact:

18 Sep 2014, 15:55

Salut, ma puteti ajuta va rog frumos...imi da o eroare la meniu L 09/18/2014 - 16:38:09: Start of error session.
L 09/18/2014 - 16:38:09: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20140918.log")
L 09/18/2014 - 16:38:09: [FUN] Invalid player 1
L 09/18/2014 - 16:38:09: [AMXX] Displaying debug trace (plugin "Fm_Weapons.amxx")
L 09/18/2014 - 16:38:09: [AMXX] Run time error 10: native error (native "strip_user_weapons")
L 09/18/2014 - 16:38:09: [AMXX] [0] Fm_Weapons.sma::fwPlayerSpawn (line 84) si nu stiu sa o rezolv, va rog ajutatima.

raman dator !
Cosmin
Fost moderator
Fost moderator
Posts: 9366
Joined: 06 Jul 2013, 21:08
Detinator Steam: Da
Detinator server CS: Nu
Reputatie: Fost eXtream Mod
Fost Scripter eXtreamCS
Nume anterior: scosmynnnn
Has thanked: 492 times
Been thanked: 546 times

18 Sep 2014, 16:44

adauga in public fwPlayerSpawn(id)
{

}

adauga in interiorul acoladelor asta: if(!is_user_alive(id)) return 1
Panda...
Membru, skill 0
Membru, skill 0
Posts: 21
Joined: 03 Sep 2014, 15:25
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Contact:

19 Sep 2014, 13:40

Multumesc, revin cu un edit sa iti spun daca a mers

Edit: Nu merge :( imi da eroare la complilare uite sursa te rog modifica u :( si incearca sa o compilezi
| Afiseaza codul
* Plugin generated by AMXX-Studio */

#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < fun >
#include < cstrike >
#include < hamsandwich >
#include < CC_ColorChat >
#include < CSO >

#define PLUGIN "Anti - FurienWeapons"
#define VERSION "1.0"
#define AUTHOR "DaNe."

#define is_valid_player(%1) (1 <= %1 <= 32)

#define VIP_FLAG ADMIN_LEVEL_H

/*=====================================================================================
================================[ Arme Golden Pentru VIP ] ==================================
======================================================================================*/
new const vGoldenAk[ 64 ] = "models/Furien_VIP/v_golden_ak47.mdl"
new const pGoldenAk[ 64 ] = "models/Furien_VIP/p_golden_ak47.mdl"

new const vGoldenM4[ 64 ] = "models/Furien_VIP/v_golden_m4a1.mdl"
new const pGoldenM4[ 64 ] = "models/Furien_VIP/p_golden_m4a1.mdl"

new const vGoldenMP5[ 64 ] = "models/Furien_VIP/v_golden_mp5.mdl"
new const pGoldenMP5[ 64 ] = "models/Furien_VIP/p_golden_mp5.mdl"

new const vGoldenXM[ 64 ] = "models/Furien_VIP/v_golden_xm1014.mdl"
new const pGoldenXM[ 64 ] = "models/Furien_VIP/p_golden_xm1014.mdl"

new const vAreFatala[ 64 ] = "models/v_m134.mdl"
new const pAreFatala[ 64 ] = "models/p_m134.mdl"


new bool: AlreadyChoose[ 33 ]
new bool: AreGoldenAK[ 33 ]
new bool: AreGoldenM4[ 33 ]
new bool: AreGoldenMP5[ 33 ]
new bool: AreGoldenXM[ 33 ]
new bool: AreFatala[ 33 ]


public plugin_init( ) {
	register_plugin( PLUGIN, VERSION, AUTHOR )
	
	register_event( "CurWeapon", "Event_CurWeapon", "be", "1=1" )
	
	RegisterHam( Ham_Spawn, "player", "fwPlayerSpawn", true )
	RegisterHam( Ham_TakeDamage, "player", "fwTakeDamage" )
	
	register_clcmd( "say /weapons", "ClcmdWeaponsMenus" )
}

public plugin_precache( ) 
{
	precache_model( vGoldenAk )
	precache_model( pGoldenAk )
	precache_model( vGoldenM4 )
	precache_model( pGoldenM4 )
	precache_model( vGoldenMP5 )
	precache_model( pGoldenMP5 )
	precache_model( vGoldenXM )
	precache_model( pGoldenXM )
	precache_model( vAreFatala )
	precache_model( pAreFatala )
}

public fwPlayerSpawn( id ) 
{
	if(is_valid_player(id) && is_user_alive(id))
	{
		give_item ( id, "weapon_knife" );
		AreGoldenAK[ id ] = false
		AreGoldenM4[ id ] = false
		AreGoldenMP5[ id ] = false
		AreGoldenXM[ id ] = false
		AlreadyChoose[ id ] = false
		
		if( is_user_alive( id ) && cs_get_user_team( id ) == CS_TEAM_CT ) 
		{
			ShowWeaponsMenu( id )
			give_item( id, "weapon_usp" )
			cs_set_user_bpammo( id, CSW_USP, 200 )
		}
	}
}

public ShowWeaponsMenu( id ) 
{
	new FurienWeaponsMenu = menu_create( "\yAnti-Furien\r Weapons", "FurienWeaponsHandler" )
	new iCredits = fcs_get_user_credits( id );
	
	menu_additem( FurienWeaponsMenu, "\yHunter\y Weapons", "1", 0 )
	menu_additem( FurienWeaponsMenu, "\rV.I.P \wWeapons^n", "2", 0 )
	
	
	/******************************************| Deadly Gun |*******************************************************/	
	
	if( iCredits < 25 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rDeadly \yGun\y - \dNo Credits", "3", 0 )
	}
	else if( iCredits >= 25 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rDeadly \yGun\y - \w[ \y25 \wCredits ]", "3", 0 )
	}
	
	/******************************************| Deadly End |*******************************************************/
	
	/******************************************| Balrog Gun |*******************************************************/	
	
	if( iCredits < 35 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rBalrog \y11 - \dNo Credits", "4", 0 )
	}
	else if( iCredits >= 35 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rBalrog \y11 - \w[ \r35 \wCredits ]", "4", 0 )
	}
	
	/******************************************| Balrog End |*******************************************************/
	
	/******************************************| Gatling Gun |*******************************************************/
	
	if( iCredits < 45 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rGatling \yVulcano\y - \dNo Credits", "5", 0 )
	}
	else if( iCredits >= 45 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rGatling \yVulcano\y - \w[ \y45 \wCredits ]", "5", 0 )
	}
	
	/******************************************| Gatling End |*******************************************************/
	
	/******************************************| Laser Gun |*******************************************************/	
	
	if( iCredits < 55 ) 
	{
		menu_additem( FurienWeaponsMenu, "\rPlasma \yGun - \dNo Credits", "6", 0 )
	}
	else if( iCredits >= 45 )
	{
		menu_additem( FurienWeaponsMenu, "\rPlasma \yGun - \w[ \r55 \wCredits ]", "6", 0 )
	}
	
	/******************************************| Laser End |*******************************************************/
	
	menu_setprop( FurienWeaponsMenu, MPROP_EXIT, MEXIT_ALL )
	menu_display( id, FurienWeaponsMenu, 0 )
}

public FurienWeaponsHandler( id, FurienWeaponsMenu, item ) 
{
	if ( get_user_team ( id ) != 2 ) return 1;
	
	if( item == MENU_EXIT ) 
	{
		menu_destroy( FurienWeaponsMenu )
		return PLUGIN_HANDLED
	}
	
	switch( item ) 
	{
		case 0 : 
		{
			ArmeNormale( id ) 
		}
		case 1 : 
		{
			if( get_user_flags( id ) & VIP_FLAG ) 
			{
				ArmeVIP( id ) 
			}
			else 
			{
				ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] These weapons is only for^x04 V.I.P." )
				ShowWeaponsMenu( id )
				return PLUGIN_HANDLED 
			}
		}
		
		case 2 : 
		{
			new iCredits = fcs_get_user_credits(id) - 25;
			if( iCredits < 0 )
			{
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You don't have enough credits." );
				ShowWeaponsMenu( id )
				return 1;
			}
			else
			{
				give_item( id, "weapon_m249" )
				cs_set_user_bpammo( id, CSW_M249, 400 )
				set_pev( id, pev_viewmodel2, vAreFatala )
				set_pev( id, pev_weaponmodel2, pAreFatala )
				AlreadyChoose[ id ] = true
				set_task( 0.1, "ShowSecondary", id )
				AreFatala[ id ] = true
			}
		}
		
		case 3 : 
		{
			new iCredits = fcs_get_user_credits(id) - 35;
			if( iCredits < 0 )
			{
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You haven't enough^x04 Credits." );
				ShowWeaponsMenu( id )
				return 1;
			}
			else
			{
				fcs_set_user_credits  ( id, iCredits );
				give_weapon_balrog11 ( id );
				AlreadyChoose[ id ] = true
				set_task( 0.1, "ShowSecondary", id )
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You've bought^x04 Balrog 11." );
			}
		}
		
		case 4 : 
		{
			new iCredits = fcs_get_user_credits(id) - 45;
			if( iCredits < 0 )
			{
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You haven't enough^x04 Credits." );
				ShowWeaponsMenu( id )
				return 1;
			}
			else
			{
				fcs_set_user_credits  ( id, iCredits );
				give_weapon_gatling ( id );
				AlreadyChoose[ id ] = true
				set_task( 0.1, "ShowSecondary", id )
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You've bought^x04 Gatling Vulcano." );
			}
		}
		
		case 5 : 
		{
			new iCredits = fcs_get_user_credits(id) - 55;
			if( iCredits < 0 )
			{
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You haven't enough^x04 Credits." );
				ShowWeaponsMenu( id )
				return 1;
			}
			else
			{
				fcs_set_user_credits  ( id, iCredits );
				give_weapon_plasmagun ( id )
				AlreadyChoose[ id ] = true
				set_task( 0.1, "ShowSecondary", id )
				ColorChat ( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You've bought^x04 Laser Gun." );
			}
		}
		
	}
	menu_destroy( FurienWeaponsMenu )
	return PLUGIN_HANDLED
}

public ArmeNormale( id ) 
{
	
	new MeniuArmeNormale = menu_create( "\yHunter \rWeapons", "ArmeNormaleHandler" )
	
	menu_additem( MeniuArmeNormale, "Ak47", "1", 0 )
	menu_additem( MeniuArmeNormale, "M4a1", "2", 0 )
	menu_additem( MeniuArmeNormale, "MP5", "3", 0 )
	menu_additem( MeniuArmeNormale, "XM1014", "4", 0 )
	menu_additem( MeniuArmeNormale, "P90", "5", 0 )
	
	menu_setprop( MeniuArmeNormale, MPROP_EXIT, MEXIT_ALL )
	menu_display( id, MeniuArmeNormale, 0 )
}

public ArmeNormaleHandler( id, MeniuArmeNormale, item ) 
{
	if( !is_user_alive( id ) ) 
	{
		ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You can't select your weapons when you're dead!" )
		return PLUGIN_HANDLED
	}
	
	if( item == MENU_EXIT ) 
	{
		menu_destroy( MeniuArmeNormale )
		return PLUGIN_HANDLED 
	}
	
	switch( item ) 
	{
		case 0 : 
		{
			give_item( id, "weapon_ak47" )
			cs_set_user_bpammo( id, CSW_AK47, 300 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
		}
		case 1 : 
		{
			give_item( id, "weapon_m4a1" )
			cs_set_user_bpammo( id, CSW_M4A1, 300 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
		}
		case 2 : 
		{
			give_item( id, "weapon_mp5navy" )
			cs_set_user_bpammo( id, CSW_MP5NAVY, 300 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
		}
		case 3 : 
		{
			give_item( id, "weapon_xm1014" )
			cs_set_user_bpammo( id, CSW_XM1014, 300 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
		}
		case 4 : 
		{
			give_item( id, "weapon_p90" )
			cs_set_user_bpammo( id, CSW_P90, 300 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
		}
	}
	menu_destroy( MeniuArmeNormale )
	return PLUGIN_HANDLED
}

public ArmeVIP( id ) {
	new MeniuArmeVIP = menu_create( "\yArme \r*\w V\r.\wI\r.\wP\r *", "ArmeVIPHandler" )
	
	menu_additem( MeniuArmeVIP, "Golden AK47\r  (\y3x DMG\r)", "1", 0 )
	menu_additem( MeniuArmeVIP, "Golden M4A1\r (\y4x DMG\r)", "2", 0 )
	menu_additem( MeniuArmeVIP, "Golden MP5\r   (\y5x DMG\r)", "3", 0 )
	menu_additem( MeniuArmeVIP, "Golden Xm1014\r   (\y4x DMG\r)", "4", 0 )
	
	menu_setprop( MeniuArmeVIP, MPROP_EXIT, MEXIT_ALL )
	menu_display( id, MeniuArmeVIP, 0 )
}

public ArmeVIPHandler( id, MeniuArmeVIP, item ) 
{
	if( !is_user_alive( id ) ) 
	{
		ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You can't select your weapons when you're dead!" )
		return PLUGIN_HANDLED
	}
	
	if( item == MENU_EXIT ) 
	{
		menu_destroy( MeniuArmeVIP )
		return PLUGIN_HANDLED
	}
	
	switch( item ) 
	{
		case 0 : 
		{
			give_item( id, "weapon_ak47" )
			cs_set_user_bpammo( id, CSW_AK47, 90 )
			set_pev( id, pev_viewmodel2, vGoldenAk )
			set_pev( id, pev_weaponmodel2, pGoldenAk )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
			AreGoldenAK[ id ] = true
		}
		case 1 : 
		{
			give_item( id, "weapon_m4a1" )
			cs_set_user_bpammo( id, CSW_M4A1, 90 )
			set_pev( id, pev_viewmodel2, vGoldenM4 )
			set_pev( id, pev_weaponmodel2, pGoldenM4 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
			AreGoldenM4[ id ] = true
		}
		case 2 : 
		{
			give_item( id, "weapon_mp5navy" )
			cs_set_user_bpammo( id, CSW_MP5NAVY, 120 )
			set_pev( id, pev_viewmodel2, vGoldenMP5 )
			set_pev( id, pev_weaponmodel2, pGoldenMP5 )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
			AreGoldenMP5[ id ] = true
		}
		case 3 : 
		{
			give_item( id, "weapon_xm1014" )
			cs_set_user_bpammo( id, CSW_XM1014, 300 )
			set_pev( id, pev_viewmodel2, vGoldenXM )
			set_pev( id, pev_weaponmodel2, pGoldenXM )
			set_task( 0.1, "ShowSecondary", id )
			AlreadyChoose[ id ] = true
			AreGoldenXM[ id ] = true
		}
	}
	menu_destroy( MeniuArmeVIP )
	return PLUGIN_HANDLED
}

public ClcmdWeaponsMenus( id ) 
{
	if( !is_user_alive( id ) ) 
	{
		ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You can't select your weapons when you're dead!" )
		return 
	}
	
	if( AlreadyChoose[ id ] ) 
	{
		ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You select your weapons in this round" )
		return 
	}
	
	if( cs_get_user_team( id ) == CS_TEAM_CT ) 
	{
		ShowWeaponsMenu( id )
	}
}

public Event_CurWeapon( id ) 
{
	new Arma = read_data( 2 )
	
	if( Arma == CSW_AK47 && AreGoldenAK[ id ] ) 
	{
		set_pev( id, pev_viewmodel2, vGoldenAk )
		set_pev( id, pev_weaponmodel2, pGoldenAk )
	}
	
	if( Arma == CSW_M4A1 && AreGoldenM4[ id ] ) 
	{
		set_pev( id, pev_viewmodel2, vGoldenM4 )
		set_pev( id, pev_weaponmodel2, pGoldenM4 )
	}
	
	if( Arma == CSW_MP5NAVY && AreGoldenMP5[ id ] ) 
	{
		set_pev( id, pev_viewmodel2, vGoldenMP5 )
		set_pev( id, pev_weaponmodel2, pGoldenMP5 )
	}
	
	if( Arma == CSW_XM1014 && AreGoldenXM[ id ] ) 
	{
		set_pev( id, pev_viewmodel2, vGoldenXM )
		set_pev( id, pev_weaponmodel2, pGoldenXM )
	}
	if( Arma == CSW_M249 && AreFatala[ id ] ) 
	{
		set_pev( id, pev_viewmodel2, vAreFatala )
		set_pev( id, pev_weaponmodel2, pAreFatala )
	}
}

public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) 
{
	if( get_user_weapon( iAttacker ) == CSW_AK47 && AreGoldenAK[ iAttacker ] ) 
	{
		SetHamParamFloat( 4, fDamage * 3 )
	}
	
	if( get_user_weapon( iAttacker ) == CSW_M4A1 && AreGoldenM4[ iAttacker ] ) 
	{
		SetHamParamFloat( 4, fDamage * 3 )
	}
	
	if( get_user_weapon( iAttacker ) == CSW_MP5NAVY && AreGoldenMP5[ iAttacker ] ) 
	{
		SetHamParamFloat( 4, fDamage * 3.2 )
	}
	
	if( get_user_weapon( iAttacker) == CSW_XM1014 && AreGoldenXM[ iAttacker ] ) 
	{
		SetHamParamFloat( 4, fDamage * 3 )
	}
	if( get_user_weapon( iAttacker) == CSW_M249 && AreFatala[ iAttacker ] ) 
	{
		SetHamParamFloat( 4, fDamage * 3.3 )
	}
}

public ShowSecondary( id ) {
	new MeniuSecondary = menu_create( "\r* \wChoose Secondary Weapons \r* ", "CSOSecondGiver" )
	
	menu_additem( MeniuSecondary, "Dual Deagle", "1", 0 )
	menu_additem( MeniuSecondary, "Dual Infinity", "2", 0 )
	
	menu_setprop( MeniuSecondary, MPROP_EXIT, MEXIT_ALL )
	menu_display( id, MeniuSecondary, 0 )
}

public CSOSecondGiver( id, MeniuSecondary, item ) 
{
	if ( get_user_team ( id ) != 2 ) return 1;
	
	if( !is_user_alive( id ) ) 
	{
		ColorChat( id, GREEN, "^x01[^x04 Furien Weapons^x01 ] You can't select your weapons when you're dead!" )
		return PLUGIN_HANDLED
	}
	
	if( item == MENU_EXIT ) 
	{
		menu_destroy( MeniuSecondary )
		return PLUGIN_HANDLED
	}
	
	switch( item ) 
	{
		case 0 : 
		{
			give_weapon_ddeagle ( id )
			AlreadyChoose[ id ] = true;
		}
		case 1 :
		{
			give_dual_infinity( id )
			AlreadyChoose[ id ] = true;
		}
	}
	menu_destroy( MeniuSecondary )
	return PLUGIN_HANDLED
}
am pus amxx-ul care era deja compilat si imi mergea meniu'l dar nu mergea sa apas 1 adica sa intru in meniul de playeri pentru armele hunter apasam 1 si nu se intampla nimic :( ce sa fac ?
Last edited by Adventx on 17 Oct 2014, 13:42, edited 1 time in total.
Reason: Foloseste [Sursa=][/Sursa] pentru coduri mari.
User avatar
CristianG.
Membru, skill +1
Membru, skill +1
Posts: 265
Joined: 25 Jun 2013, 15:04
Detinator Steam: Nu
CS Status: CSA-PanelV3.4 UnderDev
Has thanked: 2 times
Been thanked: 4 times
Contact:

19 Sep 2014, 18:07

Poate pe viitor o sa va ganditi si voi la ceva colaborari si sa faceti ceva calumea !

Eforturile si munca trebuie rasplatita dar daca voi vreti faima asta nu e faima !

Postarea unor pluginuri private mi se pare o prostie din motiv ca vor incepe sa faca vanzari pe ele la toti care nu au ideie despre ce este vorba !

Din free`ul tau o sa fie vandut !

Cred ca inainte de a mai posta un plugin ceva ar trebui sa va ganditi mai mult la problema asta si cred ca ar trebui sa va uniti sa faceti si voi ceva calumea incat sa fie rasplatita munca voastra !

Succes !
CSAPanel Members 1.0 (Lista utilizatori seriosi/neseriosi) :
[*]Demo Project
[*]GitHub Project

CSA War System Engine Final 2.0.0 :
[*]Buy your own license!
alexyo2015
Membru, skill 0
Membru, skill 0
Posts: 1
Joined: 19 Sep 2014, 19:09
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Contact:

19 Sep 2014, 19:14

mai poate fi descarcat acest addons ?
ca nu gasesc linkul de download
User avatar
DaNNe.
Fost moderator
Fost moderator
Posts: 2808
Joined: 08 Nov 2013, 20:43
Detinator Steam: Da
CS Status: Activitate scăzută
SteamID: /id/FurienMaster
Reputatie: Nick anterior: DnD. Gold, Emrys
0.5/3
Fost moderator ajutator
Fost Membru Club eXtreamCS (doua luni)
Has thanked: 230 times
Been thanked: 128 times
Contact:

19 Sep 2014, 20:51

CristianG. wrote:Poate pe viitor o sa va ganditi si voi la ceva colaborari si sa faceti ceva calumea !

Eforturile si munca trebuie rasplatita dar daca voi vreti faima asta nu e faima !

Postarea unor pluginuri private mi se pare o prostie din motiv ca vor incepe sa faca vanzari pe ele la toti care nu au ideie despre ce este vorba !

Din free`ul tau o sa fie vandut !

Cred ca inainte de a mai posta un plugin ceva ar trebui sa va ganditi mai mult la problema asta si cred ca ar trebui sa va uniti sa faceti si voi ceva calumea incat sa fie rasplatita munca voastra !

Succes !
Pluginul asta e o prastie, la propriu.
Cand tragi cu Balrog11, parca tragi in dedicat si cade serverul.
Nu cred ca o sa mai posteze pluginuri FREE pentru ca nu prea am timp sa ma ocup...
Contact: Activitate scazuta.
Post Reply

Return to “AmxModX”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 3 guests