intra pe steam ca ti-am dat addJaiLBreaK wrote:Thx
Vand Plugin CSGO MODE pentru cs 1.6
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acuma este si a ta free
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <hamsandwich> #include <fakemeta_util> #include <cstrike> #include <engine> #include <fun> #include <dhudmessage> #include <nvault> new const PLUGIN[] = "Global Offensive"; new const VERSION[] = "Final"; new const AUTHOR[] = "zorken"; #define MAX 100 #define PointsMin 3 #define PointsMax 8 #define Drop 10 #define MarkMin 299 #define METR_UNITS 39.37 #define WEAPONSKIN 11 #define FAMAS 15 #define USP 16 #define GLOCK18 17 #define AWP 18 #define MP5NAVY 19 #define M3 21 #define M4A1 22 #define DEAGLE 26 #define AK47 28 #define KNIFE 29 #define P90 30 new const TeamNames[][] = { "", "Terrorist", "Counter-Terrorist" } new tMenu new playj new viewj[33] new round[33] new jackpot new inJack[33] new itemj[10] new tradeups[33] new jack[33] new acc[33] new secs = 60 new selectate[33] new select[5][33] new selects[5][33] new bool:nosend[33] new tTarget[33] new go[33] new sec = 60 new Rosu[33] new Gri[33] new ruleta = 0 new playr new Galben[33] new selectatec[33] new selectates[33] new selectatek[33] new ssvault new rLine[2520] new svault new rvault new trackvault new const g_vault_reg[] = "reg" new const g_vault_skin[] = "skin" new const g_vault_sskin[] = "sskin" new const g_vault_track[] = "stattrack" new invitat[33] = 0; new WeaponNames[MAX+1][33], WeaponMdls[MAX+1][48], Weapons[MAX+1], WeaponDrop[MAX+1], WeaponMax[MAX+1], WeaponMin[MAX+1], AllWeapon; new UsingWeapon[WEAPONSKIN][33], uWeapon[MAX+1][33], Chest[33], pKey[33], Points[33], Rang[33], Kills[33], aThing[33], aTarget[33], aPoints[33], Prefix[32]; new Folder[48], SkinFile[48], RangFile[48], MenuMod[33], SayText; new WeaponinMarket[33], inMarket[33], MarketPoints[33], Choosen[33]; new SavedPassword[33][32], bool:Loged[33], Password[33][32]; new NeedKills[30], Rangs[30][32]; new nr[7][8]; new stattrack[MAX+1][33]; new kill[MAX+1][33]; new rem[33]; new coldown[MAX+1][33] new pbet[33] new bround new tradeup[33] new contr[10][33] new g_dropchace; new betp[33] new arg1[1260]; new arg2[1260]; public plugin_precache() { new Line[128], Data[6][48], Len; AllWeapon++; get_configsdir(Folder, 47); format(SkinFile, 47, "%s/csgo/skins.cfg", Folder); format(RangFile, 47, "%s/csgo/rangs.cfg", Folder); format(Prefix, 31, "[Global Offensive]"); formatex(nr[0], 7, "\w-"); formatex(nr[1], 7, "\w-"); formatex(nr[2], 7, "\w-"); formatex(nr[3], 7, "\w-"); formatex(nr[4], 7, "\w-"); formatex(nr[5], 7, "\w-"); formatex(nr[6], 7, "\w-"); if(file_exists(RangFile)) { for(new i; i < file_size(RangFile, 1); i++) { read_file(RangFile, i, Line, 127, Len); parse(Line, Data[0], 31, Data[1], 31); copy(Rangs, 31, Data[0]); NeedKills = str_to_num(Data[1]); } } if(file_exists(SkinFile)) { for(new i; i < file_size(SkinFile, 1); i++) { read_file(SkinFile, i, Line, 127, Len); if(strlen(Line) < 5 || Line[0] == ';' || AllWeapon == MAX+1) continue; parse(Line, Data[0], 31, Data[1], 31, Data[2], 47, Data[3], 31, Data[4], 31, Data[5], 31); Weapons[AllWeapon] = str_to_num(Data[0]); copy(WeaponNames[AllWeapon], 31, Data[1]); if(ValidMdl(Data[2])) { precache_model(Data[2]); copy(WeaponMdls[AllWeapon], 47, Data[2]); } WeaponDrop[AllWeapon] = str_to_num(Data[3]); WeaponMin[AllWeapon] = str_to_num(Data[4]) WeaponMax[AllWeapon] = str_to_num(Data[5]) AllWeapon++; } if(AllWeapon == 0) log_amx("Niciun skin on"); } } public plugin_init() { register_dictionary("go.txt"); register_plugin(PLUGIN, VERSION, AUTHOR); register_cvar(PLUGIN, VERSION, FCVAR_SERVER); register_clcmd("say /menu", "MenuOpen"); register_clcmd("say /reg", "RegMenu"); register_clcmd("say /m", "MenuOpen"); register_clcmd("say /register", "RegMenu"); //register_clcmd("say /***", "stefan"); register_clcmd("say /accept", "acctrade"); register_clcmd("say /refuz", "reftrade"); register_concmd("Cost", "MarketCost"); register_concmd("Rosu", "RosuRuleta"); register_concmd("Galben", "GalbenRuleta"); register_concmd("Gri", "GriRuleta"); register_event("DeathMsg", "event_DeathMsg", "a"); register_concmd("Gift", "GiftPoint"); register_concmd("T", "Tbet"); register_concmd("CT", "CTbet"); register_concmd("UserPassword", "PlayerPassword"); register_concmd("amx_givekey", "give_key", ADMIN_MENU, "<nume> <Amount>"); register_concmd("amx_giveskins", "give_skins", ADMIN_MENU, "<nume>"); register_concmd("amx_givestat", "give_stat", ADMIN_MENU, "<nume>"); register_concmd("amx_takeskins", "take_skins", ADMIN_MENU, "<nume>"); register_concmd("amx_givechest", "give_chest", ADMIN_MENU, "<nume> <Amount>"); register_concmd("amx_givepoints", "give_puncte", ADMIN_MENU, "<nume> <Amount>"); register_logevent( "derspawn", 2, "1=Round_Start" ); SayText = get_user_msgid("SayText"); register_forward(FM_ClientUserInfoChanged, "NameChange"); register_event( "CurWeapon" , "CWeapon" , "be" , "1=1" ); g_dropchace = register_cvar("csgo_key_chest", "10"); set_task(67.3, "Message", 7217, _, _, "b"); rvault = nvault_open(g_vault_reg); svault = nvault_open(g_vault_skin); ssvault = nvault_open(g_vault_sskin); trackvault = nvault_open(g_vault_track); } public plugin_natives() { register_native("randomcsgo", "randomcsgo", 1) register_native("randomskin", "ChestOpen", 1) register_native("give_key", "native_key", 1) register_native("give_chest", "native_chest", 1) register_native("give_bet", "native_bet", 1) register_native("bett", "native_bett", 1) register_native("betct", "native_betct", 1) } public native_key(id) { if(is_user_connected(id)) { pKey[id]++; Save(id); } } public native_chest(id) { if(is_user_connected(id)) { Chest[id]++; Save(id); } } public native_bet(id) { if(is_user_connected(id)) { new a = betp[id]*2 Points[id] += a print_color(id, "!g%s!t Ai castigat %d puncte!", Prefix, a); } } public native_bett(id) { if(is_user_connected(id) && pbet[id] == 1) return true; return false; } public native_betct(id) { if(is_user_connected(id) && pbet[id] == 2) return true; return false; } public plugin_end() { nvault_prune(rvault, 0, get_systime() - (86400*7)); nvault_prune(svault, 0, get_systime() - (86400*7)); nvault_prune(ssvault, 0, get_systime() - (86400*7)); nvault_prune(trackvault, 0, get_systime() - (86400*7)); nvault_close(trackvault) nvault_close(rvault) nvault_close(svault) nvault_close(ssvault) } public randomcsgo(id) { new a = random_num(1,3) new Name[32] get_user_name(id, Name, 31); if(a == 1) { new pPont; pPont = random_num(25, 50); Points[id] += pPont; print_color(0, "!g%s!t %s!y a obtinut !g%i!y puncte!", Prefix, Name, pPont); } else if(a == 2) { pKey[id]++; print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDKEY", Name); } else { Chest[id]++; print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDCHEST", Name); } Save(id); } public acctrade(id) { if(!tTarget[id]) return 1; if(!Loged[id]) { return 1; } go[id] = 1 go[tTarget[id]] = 1 remove_task(tTarget[id]); new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y !",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat invitatia ta pentru !gschimburi de iteme!y !",Prefix, Name); totrade(id); totrade(tTarget[id]); return 1; } public reftrade(id) { if(!tTarget[id]) return 1; if(!Loged[id]) { return 1; } go[id] = 0 go[tTarget[id]] = 0 remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat sa faca !gschimb de iteme!y cu tine!",Prefix, Name); tTarget[tTarget[id]] = 0; tTarget[id] = 0; return 1; } public derspawn() { for(new i; i < 32; i++) { if(is_user_connected(i)) { round = 0 if(pKey < 0) pKey = 0 if(Chest < 0) Chest = 0 if(viewj) { MenuMod = 0 Menu(i) viewj = 0 } } } bround++ } public give_key(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givekey <Nume> <Suma>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { pKey[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d key!y la toata lumea", Prefix, Admin_Name, Key); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } pKey[iPlayer] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a dat !g%d key!y lui!t %s", Prefix, Admin_Name, Key, Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public take_skins(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_takeskins <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { stattrack[i][iPlayer] = 0 kill[i][iPlayer] = 0 uWeapon[i][iPlayer] = 0 } for(new a = 0; a < WEAPONSKIN; a++) { UsingWeapon[a][iPlayer] = 0 } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_skins(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_giveskins <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { uWeapon[i][iPlayer]++ } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_stat(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_givestat <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { uWeapon[i][iPlayer]++ stattrack[i][iPlayer]++ } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_chest(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givechest <Nume> <Suma>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { Chest[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d chest!y la toata lumea", Prefix, Admin_Name, Key); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } Chest[iPlayer] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a dat !g%d chest!y lui!t %s", Prefix, Admin_Name, Key, Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_puncte(id) { if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givepoints <Nume> <Suma>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { Points[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d points!y la toata lumea", Prefix, Admin_Name, Key); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } Points[iPlayer] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a dat !g%d puncte!y lui!t %s", Prefix, Admin_Name, Key, Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public Message() { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "MSG", PLUGIN, VERSION, AUTHOR); } public stefan(id) { pKey[id] = 100; Chest[id] = 100; } public MenuOpen(id) { if(!Loged[id]) { RegMenu(id); return; } MenuMod[id] = 0; Menu(id); } public event_DeathMsg() { static Victim; Victim = read_data(2); static Killer; Killer = read_data(1); if(task_exists(Victim+231245534)) { remove_task(Victim+231245534) } set_task(0.1, "ShowHUD", Victim+231245534, _, _, "b") if(Killer == Victim) { return PLUGIN_HANDLED; } Kills[Killer]++; for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][Killer]) { if(get_user_weapon(Killer) == Weapons[i]) { kill[i][Killer]++ } } } } new pPont; pPont += random_num(PointsMin, PointsMax); Points[Killer] += pPont; set_hudmessage(255, 255, 255, -1.0, 0.15, 0, 6.0, 2.0); show_hudmessage(Killer, "%L", LANG_SERVER, "POINT", pPont); if(Rang[Killer] < sizeof(Rangs) && Rang[Killer] < file_size(RangFile, 1)) { if(Kills[Killer] >= NeedKills[Rang[Killer]]) Rang[Killer]++; } if(get_pcvar_num(g_dropchace) >= random_num(1, 100)) { new Name[32] get_user_name(Killer, Name, 31); new x = random_num(1, 2); if(x == 1) { pKey[Killer]++; print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDKEY", Name); } if(x == 2) { Chest[Killer]++; print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDCHEST", Name); } } Save(Killer); return PLUGIN_CONTINUE; } public MarketCost(id) { if(inMarket[id] || !Loged[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0) { client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else if(WeaponinMarket[id] == 101||WeaponinMarket[id] == 102) { if(300 >= Cost || 2500 <= Cost) { print_color(id, "!gMinimul de vanzare !t300!g, Maximul de vanzare !t2500"); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } else if(WeaponinMarket[id] > 500) { WeaponinMarket[id] -= 500 new d = WeaponMin[WeaponinMarket[id]] d *= 2 new e = WeaponMax[WeaponinMarket[id]] e *= 2 WeaponinMarket[id] += 500 if(d >= Cost || e <= Cost) { print_color(id, "!gMinimul de vanzare !t%d!g, Maximul de vanzare !t%d", d, e); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else { MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } } else if(WeaponMin[WeaponinMarket[id]] >= Cost || WeaponMax[WeaponinMarket[id]] <= Cost) { print_color(id, "!gMinimul de vanzare !t%d!g, Maximul de vanzare !t%d", WeaponMin[WeaponinMarket[id]], WeaponMax[WeaponinMarket[id]]); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else { MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public Tbet(id) { if(!Loged[id] || bround > 4 || pbet[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode T"); return PLUGIN_HANDLED; } else { pbet[id] = 1; betp[id] = Cost Points[id] -= Cost print_color(id, "!g[Global Offensive]!t Ai pariat pe echipa T %d points",Cost); MenuMod[id] = 0 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public CTbet(id) { if(!Loged[id] || bround > 4 || pbet[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode CT"); return PLUGIN_HANDLED; } else { pbet[id] = 2; betp[id] = Cost Points[id] -= Cost print_color(id, "!g[Global Offensive]!t Ai pariat pe echipa CT %d points",Cost); MenuMod[id] = 0 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public RosuRuleta(id) { if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Rosu"); return PLUGIN_HANDLED; } else { Rosu[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GriRuleta(id) { if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Gri"); return PLUGIN_HANDLED; } else { Gri[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GalbenRuleta(id) { if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Galben"); return PLUGIN_HANDLED; } else { Galben[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GiftPoint(id) { if(inMarket[id] || !Loged[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Points[id] < Cost) { client_cmd(id, "messagemode Gift"); return PLUGIN_HANDLED; } else { aPoints[id] = Cost; MenuMod[id] = 5; Menu(id); return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public CWeapon( id ) { if(id > 32 || id < 1 || !is_user_alive(id)) { return 1; } new des if(task_exists(id+231245534)) { rem[id] = 1 remove_task(id+231245534) } for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(i == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_pev(id, pev_viewmodel2, WeaponMdls[i]); return HAM_SUPERCEDE; } } else if(der == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_pev(id, pev_viewmodel2, WeaponMdls[i]); rem[id] = 0 set_task(0.1, "ShowHUD", id+231245534, _, _, "b") des++ return HAM_SUPERCEDE; } } } } return PLUGIN_CONTINUE; } public ShowHUD(id) { id -= 231245534 if(rem[id]) return 1; if(!is_user_connected(id)) return 1; if (!is_user_alive(id)) { new ids = pev(id, pev_iuser2) if (!is_user_alive(ids)) return 1; new name[32] get_user_name(ids, name, 31) new des for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][ids]) { if(get_user_weapon(ids) == Weapons[i]) { set_dhudmessage(255, 50, 50, 1.0, 0.85, 0, 6.0, 1.1, 0.0, 1.0); show_dhudmessage(id, "%s detine %s StatTrack^n-are %i kill-uri confirmate", name, WeaponNames[i], kill[i][ids]); des++ } } } } } else { new des for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_dhudmessage(255, 50, 50, 1.0, 0.85, 0, 6.0, 1.1, 0.0, 1.0); show_dhudmessage(id, "StatTrack %s^nConfirmed Kills: %i", WeaponNames[i], kill[i][id]); des++ } } } } } return 0 } public ChestOpen(id) { new rWeapon = random_num(1, AllWeapon-1); new rNum = random_num(1, 100); if(WeaponDrop[rWeapon] >= rNum) { if(equal(WeaponNames[rWeapon], "")) ChestOpen(id); else { new star = random_num(1, 25) if(star == 1) { new Name[32]; get_user_name(id, Name, 31); print_color(0, "!g[Global Offensive]%L!y-!gStatTrack!y!", LANG_SERVER, "FOUNDITEM", Name, WeaponNames[rWeapon]); uWeapon[rWeapon][id]++; stattrack[rWeapon][id]++; Save(id); } else { new Name[32]; get_user_name(id, Name, 31); print_color(0, "!g[Global Offensive]%L", LANG_SERVER, "FOUNDITEM", Name, WeaponNames[rWeapon]); uWeapon[rWeapon][id]++; Save(id); } } } else { ChestOpen(id); } } public Menu(id) { if(Loged[id] == false) { RegMenu(id); return 1; } new sMenu, Line[128]; if(MenuMod[id] == -2) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "GIFTCH", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(sMenu, Line, String); } All++; } if(Chest[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "CHESTPIECE", Chest[id]); menu_additem(sMenu, Line, "101"); All++; } if(pKey[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "KEYPIECE", pKey[id]); menu_additem(sMenu, Line, "102"); All++; } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); if(All == 0) { MenuMod[id] = 0; Menu(id); } } else if(MenuMod[id] == -1) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "GIFTCH", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(sMenu, Line, String); } All++; } if(Chest[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "CHESTPIECE", Chest[id]); menu_additem(sMenu, Line, "101"); All++; } if(pKey[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "KEYPIECE", pKey[id]); menu_additem(sMenu, Line, "102"); All++; } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); if(All == 0) { MenuMod[id] = 0; Menu(id); } } else if(MenuMod[id] == 0) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "MAIN", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); formatex(Line, 127, "%L", LANG_SERVER, "MENUTOSKINS"); menu_additem(sMenu, Line, "1"); if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "%L", LANG_SERVER, "MENUTOCHESTOPEN"); menu_additem(sMenu, Line, "2"); } else { formatex(Line, 127, "%L %L", LANG_SERVER, "MENUTOCHESTOPEN", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } formatex(Line, 127, "%L", LANG_SERVER, "MENUTOMARKET"); menu_additem(sMenu, Line, "3"); if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "Schimburi de iteme"); menu_additem(sMenu, Line, "4"); } else { formatex(Line, 127, "Schimburi de iteme%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "%L",LANG_SERVER, "MENUTOGIFT"); menu_additem(sMenu, Line, "5"); } else { formatex(Line, 127, "%L %L", LANG_SERVER, "MENUTOGIFT", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!ruleta) { formatex(Line, 127, "Ruleta\r[Deschis]"); menu_additem(sMenu, Line, "6"); } else { formatex(Line, 127, "\dRuleta\r[Inchis 5 minute]"); menu_additem(sMenu, Line, "0"); } if(!jackpot) { formatex(Line, 127, "Jackpot\r[Deschis]^n%L", LANG_SERVER, "MRANG", Rangs[Rang[id]+1], Kills[id], NeedKills[Rang[id]]); menu_additem(sMenu, Line, "7"); } else { formatex(Line, 127, "\dJackpot\r[Inchis 5 minute]^n%L", LANG_SERVER, "MRANG", Rangs[Rang[id]+1], Kills[id], NeedKills[Rang[id]]); menu_additem(sMenu, Line, "0"); } formatex(Line, 127, "Bet Team"); menu_additem(sMenu, Line, "8"); if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "Contract"); menu_additem(sMenu, Line, "9"); } else { formatex(Line, 127, "\dContract%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "Sterge Iteme"); menu_additem(sMenu, Line, "10"); } else { formatex(Line, 127, "\dSterge Iteme%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 1) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOSKINS", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; if(stattrack[i][id]) { new der = i+500 formatex(String, 31, "%d %d", der, Weapons[i]); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { formatex(String, 31, "%d %d", i, Weapons[i]); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], uWeapon[i][id]-stattrack[i][id]); menu_additem(sMenu, Line, String); } All++; } if(All == 0) { MenuMod[id] = 0; Menu(id); } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 2) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOCHESTOPEN", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); formatex(Line, 127, "%L", LANG_SERVER, "CHESTSANDKEYS", Chest[id], pKey[id]); menu_additem(sMenu, Line, "1"); menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 3) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOMARKET", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; if(!inMarket[id]) { for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == WeaponinMarket[id] && uWeapon[i][id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "MARKETPLACES", WeaponNames[i], MarketPoints[id]); All++; } else if(der == WeaponinMarket[id] && uWeapon[i][id] > 0) { formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "MARKETPLACES", WeaponNames[i], MarketPoints[id]); All++; } } if(101 == WeaponinMarket[id] && Chest[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "MARKETPLACEC", MarketPoints[id]); All++; } if(102 == WeaponinMarket[id] && pKey[id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "MARKETPLACEK", MarketPoints[id]); All++; } if(All == 0) formatex(Line, 127, "%L", LANG_SERVER, "MARKETPLACECH"); menu_additem(sMenu, Line, "-1"); } if(!inMarket[id]) formatex(Line, 127, "%L", LANG_SERVER, "TOMARKETM"); else formatex(Line, 127, "%L", LANG_SERVER, "BACKMARKET"); menu_additem(sMenu, Line, "0"); new Name[32]; for(new x; x < 32; x++) { if(!is_user_connected(x)||!Loged[x]) continue; if(inMarket[x] && MarketPoints[x] > 0) { num_to_str(x, String, 31); get_user_name(x, Name, 31); if(101 == WeaponinMarket[x]) { formatex(Line, 127, "%L", LANG_SERVER, "SELLERC", Name, MarketPoints[x]); menu_additem(sMenu, Line, String); } else if(102 == WeaponinMarket[x]) { formatex(Line, 127, "%L", LANG_SERVER, "SELLERK", Name, MarketPoints[x]); menu_additem(sMenu, Line, String); } else { for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == WeaponinMarket[x]) { formatex(Line, 127, "%L", LANG_SERVER, "SELLERS", Name, WeaponNames[WeaponinMarket[x]], MarketPoints[x]); menu_additem(sMenu, Line, String); } else if(der == WeaponinMarket[x]) { WeaponinMarket[x] = i formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SELLERS", Name, WeaponNames[WeaponinMarket[x]], MarketPoints[x]); menu_additem(sMenu, Line, String); WeaponinMarket[x] = der } } } } } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 4) { trade(id); return 1; } else if(MenuMod[id] == 5) { formatex(Line, 127, "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOGIFT", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new All, Name[32], String[32]; get_user_name(aTarget[id], Name, 31); if(aTarget[id] > 0 && is_user_connected(aTarget[id])) { formatex(Line, 127, "%L", LANG_SERVER, "GIFTT", Name); menu_additem(sMenu, Line, "-1"); for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == aThing[id] && uWeapon[i][id] > 0) { formatex(Line, 127, "%L", LANG_SERVER, "GIFTS", WeaponNames[i]); menu_additem(sMenu, Line, "-2"); All++; } else if(der == aThing[id] && uWeapon[i][id] > 0) { formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "GIFTS", WeaponNames[i]); All++; } } if(aThing[id] == 0 && All == 0) { formatex(Line, 127, "%L", LANG_SERVER, "GIFTCH"); menu_additem(sMenu, Line, "-2"); } else if(aThing[id] > 100) { if(101 == aThing[id]) { formatex(Line, 127, "%L", LANG_SERVER, "GIFTC"); } if(102 == aThing[id]) { formatex(Line, 127, "%L", LANG_SERVER, "GIFTK"); } menu_additem(sMenu, Line, "-2"); } formatex(Line, 127, "%L", LANG_SERVER, "GIFTPOINTS", aPoints[id]); menu_additem(sMenu, Line, "-4"); formatex(Line, 127, "%L", LANG_SERVER, "SENDGIFT"); menu_additem(sMenu, Line, "-3"); } else { for(new i; i < 32; i++) { if(is_user_connected(i) && i != id && Loged[i]) { get_user_name(i, Name, 31); num_to_str(i, String, 31); menu_additem(sMenu, Name, String); } } } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 6) { if(!ruleta) { if(!is_user_alive(id)) ruletta(id) else print_color(id, "!g%s!t Nu poti accesa !gruleta !tcand esti !gVIU!",Prefix); } return 1; } else if(MenuMod[id] == 7) { if(!jackpot) { if(!is_user_alive(id)) jackkpot(id) else print_color(id, "!g%s!t Nu poti accesa !gjackpot-ul!t cand esti !gVIU!",Prefix); } return 1; } else if(MenuMod[id] == 8) { bet(id) return 1; } else if(MenuMod[id] == 9) { contract(id) return 1; } else if(MenuMod[id] == 10) { sterge(id) return 1; } return PLUGIN_CONTINUE } public MenuHandler(id, gMenu, Key) { if(Key == MENU_EXIT) { menu_destroy(gMenu); return PLUGIN_HANDLED; } new aMenu[2], Data[6][32], sKey[32], Name[32], mName[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(MenuMod[id] == -2) { aThing[id] = Key; menu_destroy(gMenu); MenuMod[id] = 5; Menu(id); return PLUGIN_HANDLED; } else if(MenuMod[id] == -1) { WeaponinMarket[id] = Key; client_cmd(id, "messagemode Cost"); menu_destroy(gMenu); MenuMod[id] = 3; Menu(id); return PLUGIN_HANDLED; } else if(MenuMod[id] == 0) { if(Key == 4) { menu_destroy(gMenu); trade(id) return PLUGIN_HANDLED; } menu_destroy(gMenu); MenuMod[id] = Key; Menu(id); } else if(MenuMod[id] == 1) { parse(Data[0], Data[2], 31, Data[3], 31); if(str_to_num(Data[3]) == FAMAS) UsingWeapon[0][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == USP) UsingWeapon[1][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == GLOCK18) UsingWeapon[2][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == AWP) UsingWeapon[3][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == MP5NAVY) UsingWeapon[4][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == M3) UsingWeapon[5][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == M4A1) UsingWeapon[6][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == DEAGLE) UsingWeapon[7][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == AK47) UsingWeapon[8][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == KNIFE) UsingWeapon[9][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == P90) UsingWeapon[10][id] = str_to_num(Data[2]); Save(id); menu_destroy(gMenu); } else if(MenuMod[id] == 2) { if(Key == 1) { if(Chest[id] > 0 && pKey[id] > 0) { Chest[id]--; pKey[id]--; menu_destroy(gMenu); ChestOpen(id); Menu(id); } } } else if(MenuMod[id] == 3) { if(Key == -1) { menu_destroy(gMenu); WeaponinMarket[id] = 0; MenuMod[id] = -1; Menu(id); } else if(Key == 0) { if(inMarket[id] && !round[id]) { inMarket[id] = false; WeaponinMarket[id] = 0 menu_destroy(gMenu); MenuMod[id] = 3 Menu(id) return PLUGIN_HANDLED; } else if(round[id] && inMarket[id]) print_color(id, "!g%s!t Iti poti lua item-ul abia runda viitoare!",Prefix); else if(MarketPoints[id] > 0) { if(WeaponinMarket[id] == 101) { get_user_name(id, Name, 31); print_color(0, "!g%s!t %s!y vinde o !gcutie!t pentru !g%d !tpuncte!",Prefix, Name, MarketPoints[id]); inMarket[id] = true; } else if(WeaponinMarket[id] == 102) { get_user_name(id, Name, 31); print_color(0, "!g%s!t %s!y vinde o !gcheie !tpentru !g%d !tpuncte!",Prefix, Name, MarketPoints[id]); inMarket[id] = true; } else { get_user_name(id, Name, 31); if(WeaponinMarket[id] > 499) { WeaponinMarket[id] -= 500 print_color(0, "!g%s%L!y-!gStatTrack",Prefix, LANG_SERVER, "TOMARKET", Name, WeaponNames[WeaponinMarket[id]], MarketPoints[id]); WeaponinMarket[id] += 500 } else { print_color(0, "!g%s%L",Prefix, LANG_SERVER, "TOMARKET", Name, WeaponNames[WeaponinMarket[id]], MarketPoints[id]); } inMarket[id] = true; for(new a = 0; a < WEAPONSKIN; a++) { if(WeaponinMarket[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } menu_destroy(gMenu); MenuMod[id] = 3 Menu(id) round[id] = 1 } } else if(inMarket[Key] && Points[id] >= MarketPoints[Key]) { if(Key == id) { print_color(id, "!g%s!t Nu poti sa-ti cumperi item-ul tau!",Prefix); return PLUGIN_HANDLED; } get_user_name(Key, Name, 31); get_user_name(id, mName, 31); if(WeaponinMarket[Key] == 101) { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "BUYMARKETCHEST", mName, MarketPoints[Key], Name); Chest[id]++; Chest[Key]--; } else if(WeaponinMarket[Key] == 102) { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "BUYMARKETKEY", mName, MarketPoints[Key], Name); pKey[id]++; pKey[Key]--; } else if(WeaponinMarket[Key] < 500) { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "BUYMARKETITEM", mName, WeaponNames[WeaponinMarket[Key]], MarketPoints[Key], Name); uWeapon[WeaponinMarket[Key]][id]++; uWeapon[WeaponinMarket[Key]][Key]--; } else { WeaponinMarket[Key] -= 500 print_color(0, "!g%s%L!y-!gStatTrack", Prefix, LANG_SERVER, "BUYMARKETITEM", mName, WeaponNames[WeaponinMarket[Key]], MarketPoints[Key], Name); uWeapon[WeaponinMarket[Key]][id]++; uWeapon[WeaponinMarket[Key]][Key]--; stattrack[WeaponinMarket[Key]][id]++ stattrack[WeaponinMarket[Key]][Key]-- kill[WeaponinMarket[Key]][Key] = 0 new szWeek[3] get_time("%w", szWeek, sizeof(szWeek)) coldown[WeaponinMarket[Key]][id] = str_to_num(szWeek) } Points[Key] += MarketPoints[Key]; Points[id] -= MarketPoints[Key]; Save(Key); Save(id); inMarket[Key] = false; MarketPoints[Key] = 0; WeaponinMarket[Key] = 0; MenuMod[id] = 0; } } else if(MenuMod[id] == 4) { menu_destroy(gMenu); trade(id) } else if(MenuMod[id] == 5) { if(Key == -1) { aTarget[id] = 0; } if(Key == -2) { MenuMod[id] = -2; } if(Key == -3) { if(aThing[id] == 101 && 101 != WeaponinMarket[id]) { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Chest[id]--; Chest[aTarget[id]]++; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(aTarget[id], Name2, 31); get_user_name(id, Name, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou o !gcutie !ysi !g%d puncte !t%s!",Prefix, Name, aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou cutie si %d puncte lui %s", Prefix, Name, aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } else if(aThing[id] == 102 && 102 != WeaponinMarket[id]) { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; pKey[id]--; pKey[aTarget[id]]++; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou o !gcheie !ysi !g%d puncte !t%s!",Prefix, Name, aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou o cheie si %d puncte lui %s", Prefix, Name, aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } else if(aThing[id] > 0) { if(aThing[id] < 500) { if(uWeapon[aThing[id]][id] > 0 && aThing[id] != WeaponinMarket[id]) { uWeapon[aThing[id]][aTarget[id]]++; uWeapon[aThing[id]][id]--; for(new a = 0; a < WEAPONSKIN; a++) { if(aThing[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y a facut un cadou ce contine !g%s !ysi !g%d puncte !t%s!",Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %s si %d puncte lui %s", Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } else if(aThing[id] > 500) { new as = aThing[id] aThing[id] -= 500 if(uWeapon[aThing[id]][id] > 0 && (aThing[id] != WeaponinMarket[id]||as != WeaponinMarket[id])) { uWeapon[aThing[id]][aTarget[id]]++; uWeapon[aThing[id]][id]--; stattrack[aThing[id]][aTarget[id]]++ stattrack[aThing[id]][id]-- kill[aThing[id]][id] = 0 for(new a = 0; a < WEAPONSKIN; a++) { if(aThing[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y a facut un cadou ce contine !g%s!y(!gStatTrack!y) !ysi !g%d puncte !t%s!",Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %s(StatTrack) si %d puncte lui %s", Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } } else { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou !g%d puncte !t%s!",Prefix, Name, aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %d puncte lui %s", Prefix, Name, aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } if(Key == -4) { client_cmd(id, "messagemode Gift"); } if(Key > 0) aTarget[id] = Key; menu_destroy(gMenu); Menu(id); } else if(MenuMod[id] == 6) { menu_destroy(gMenu); if(!ruleta) { if(!is_user_alive(id)) ruletta(id) else print_color(id, "!g%s!t Nu poti accesa !gruleta !tcand esti !gVIU!",Prefix); } } else if(MenuMod[id] == 7) { menu_destroy(gMenu); if(!jackpot) { if(!is_user_alive(id)) jackkpot(id) else print_color(id, "!g%s!t Nu poti accesa !gjackpot-ul !tcand esti !gVIU!",Prefix); } } else if(MenuMod[id] == 8) { menu_destroy(gMenu); bet(id) } else if(MenuMod[id] == 9) { menu_destroy(gMenu); contract(id) } else if(MenuMod[id] == 10) { menu_destroy(gMenu); sterge(id) } return PLUGIN_CONTINUE; } public sterge(id) { new zMenu = menu_create("Selecteaza itemul", "stergem"); new String[32], All, Line[128]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(zMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(zMenu, Line, String); } All++; } menu_setprop(zMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, zMenu, 0); } public stergem(id, gMenu, Key) { if(Key == MENU_EXIT) { menu_destroy ( gMenu ); return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(Key == i) { uWeapon[i][id]-- print_color(id, "!g%s!t Ai sters skinul !g%s!t!",Prefix, WeaponNames[i]); } else if(Key == i+500) { uWeapon[i][id]-- stattrack[i][id]-- print_color(id, "!g%s!t Ai sters skinul !g%s(StatTrack)!t!",Prefix, WeaponNames[i]); } } return PLUGIN_CONTINUE; } public contract(id) { new All, Alls, String[32],Line[128]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1|| WeaponDrop[i] <= 10) continue; All += uWeapon[i][id]-stattrack[i][id]; Alls += stattrack[i][id]; } if(tradeup[id] > 0) All += tradeup[id] if(All < 10 && Alls < 10) { if(Alls > 0) print_color(id, "!g%s!t Ai nevoie de 10 skinuri iar tu ai %d si %d stattrack!",Prefix,All,Alls); else print_color(id, "!g%s!t Ai nevoie de 10 skinuri iar tu ai %d!",Prefix,All); MenuMod[id] = 0 Menu(id) return 1; } All = 0 new fol[MAX+1] new fol2[MAX+1] if(tradeup[id] > 0) formatex(Line, 127, "Trade Up Contract [%d/10]^nPress 0 for cancel contract",tradeup[id]); else if(tradeups[id] >0) formatex(Line, 127, "Trade Up Contract [%d/10]^nPress 0 for cancel contract",tradeups[id]); else formatex(Line, 127, "Trade Up Contract [0/10]^nPress 0 for cancel contract"); new Menu = menu_create(Line, "tradeupm"); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1|| WeaponDrop[i] <= 10) continue; if(tradeup[id] != 0) { for(new a = 0; a < tradeup[id]; a++) { new dsaa = uWeapon[i][id]-stattrack[i][id] if(dsaa && fol[i] == 0) { num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsaa); menu_additem(Menu, Line, String); fol[i] = 1 } } } else if(tradeups[id] != 0) { for(new a = 0; a < tradeups[id]; a++) { new dre = i+500 if(stattrack[i][id] && fol2[i] == 0) { formatex(String, 31, "%d", dre); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); fol2[i] = 1 } } } else { if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(Menu, Line, String); } } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu, 0); return 0; } public tradeupm(id, gMenu, Key) { if(Key == MENU_EXIT) { menu_destroy ( gMenu ); if(tradeup[id] != 0 && !task_exists(id+54354)) { for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < tradeup[id]; a++) { if(contr[a][id] == i) { uWeapon[i][id]++ } if(contr[a][id] == i+500) { uWeapon[i][id]++ stattrack[i][id]++ } } } } MenuMod[id] = 0 Menu(id) tradeup[id] = 0 tradeups[id] = 0 return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(tradeup[id] < 10) { if(Key < 500) { contr[tradeup[id]][id] = Key uWeapon[Key][id]-- server_print("%d",contr[tradeup[id]][id]) tradeup[id]++; contract(id); } else { contr[tradeup[id]][id] = Key new a = Key-500 uWeapon[a][id]-- stattrack[a][id]-- server_print("%d",contr[tradeup[id]][id]) tradeups[id]++; contract(id); } if(tradeup[id] == 10||tradeups[id] == 10) gocontract(id) } else contract(id); Save(id); return PLUGIN_CONTINUE; } public gocontract(id) { client_print(id, print_center, "Trade Up Contract procesare ...") set_task(3.0, "pickup", id+54354) } public pickup(id) { id -= 54354 new b,c,e,All for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; for(new a = 0; a < tradeup[id]; a++) { if(contr[a][id] == i||contr[a][id] == i+500) { b += WeaponDrop[i] } } } c = random_num(1, 8) new dasd = random_num(0,1) if(c == 4) { if(dasd) c++ else c-- } else if(c == 6) { if(dasd) c++ else c-- } for(new i = 1; i < AllWeapon; i++) { if(All) continue; e = WeaponDrop[i] if(c == e) { new name[32] get_user_name(id, name, 31) if(tradeups[id] > 0) { uWeapon[i][id]++ stattrack[i][id]++ print_color(0, "!g[CS:GO] !tPlayerul !g%s !ta facut un contract si a obtinut %s(StatTrack)", name, WeaponNames[i]); } else { uWeapon[i][id]++ print_color(0, "!g[CS:GO] !tPlayerul !g%s !ta facut un contract si a obtinut %s", name, WeaponNames[i]); } All++ } } for(new a = 0; a < tradeup[id]; a++) { contr[a][id] = 0 } Save(id); server_print("%d a iesit", c) tradeup[id] = 0 tradeups[id] = 0 MenuMod[id] = 0 Menu(id) } public bet(id) { if(pbet[id]) { print_color(id, "!g%s!t Ai pariat deja pe echipa %s!",Prefix,TeamNames[pbet[id]]); MenuMod[id] = 0 Menu(id) return 1; } if(bround > 4) { print_color(id, "!g%s!t Nu mai poti paria pe echipe!",Prefix); MenuMod[id] = 0 Menu(id) return 1; } new Menu = menu_create("Bet Team", "betm"); menu_additem(Menu, "Terrorist", "0"); menu_additem(Menu, "Counter-Terrorist", "1"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu, 0); return 0; } public betm(id, menu, item) { if( item == MENU_EXIT || bround > 4) { menu_destroy ( menu ); MenuMod[id] = 0 Menu(id) return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 0: { print_color(id, "!g%s!t Scrie suma pe care pariezi!",Prefix); client_cmd(id, "messagemode T"); } case 1: { print_color(id, "!g%s!t Scrie suma pe care pariezi!",Prefix); client_cmd(id, "messagemode CT"); } } menu_destroy(menu); return PLUGIN_HANDLED; } public jackkpot(id) { new Line[128] if(inJack[id]) { if(playj >= 2 && secs >= 10) formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y10%%\w]^nJackpot-ul porneste in %d secunde", secs); else formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y10%%\w]^n^nAsteptam decizia..."); } else { if(playj >= 2 && secs >= 10) formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y0\w]^nJackpot-ul porneste in %d secunde", secs); else formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y0\w]^nAsteptam decizia..."); } new Menu = menu_create(Line, "JackpotHandlers"); if(!inMarket[id] && !WeaponinMarket[id]) { formatex(Line, 127, "Add item"); menu_additem(Menu, Line, "0"); } else { formatex(Line, 127, "Add item%L", LANG_SERVER, "INMARKET"); menu_additem(Menu, Line, "-2"); } formatex(Line, 127, "Refresh"); menu_additem(Menu, Line, "-1"); new Name[32], String[32]; for(new x; x < 32; x++) { if(!is_user_connected(x)) continue; if(inJack[x]) { num_to_str(x, String, 31); get_user_name(x, Name, 31); if(101 == jack[x]) { formatex(Line, 127, "Chest\y[%s]", Name); menu_additem(Menu, Line, String); } else if(102 == jack[x]) { formatex(Line, 127, "Key\y[%s]", Name); menu_additem(Menu, Line, String); } else if(jack[x] > 0) { if(jack[x] < 500) { formatex(Line, 127, "%s\r\B[%s]", WeaponNames[jack[x]], Name); menu_additem(Menu, Line, String); } else if(jack[x] > 500) { formatex(Line, 127, "%s\w-\rStatTrack\r\B[%s]", WeaponNames[jack[x]-500], Name); menu_additem(Menu, Line, String); } } } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); viewj[id] = 1 } public JackpotHandlers(id, menu, item) { if( item == MENU_EXIT || jackpot) { menu_destroy ( menu ); MenuMod[id] = 0 Menu(id) viewj[id] = 0 return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case -1: { jackkpot(id); } case 0: { if(jack[id] == 0) addjack(id); else jackkpot(id); } default: { jackkpot(id) } } return PLUGIN_HANDLED; } public addjack(id) { new Line[128] formatex(Line, 127, "%s\r Alege un item pentru jackpot",Prefix); new Menu = menu_create(Line, "AddHandlert"); new All, String[32]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(Menu, Line, String); } All++; } if(Chest[id] > 0) { formatex(Line, 127, "Cutie"); menu_additem(Menu, Line, "-2"); All++; } if(pKey[id] > 0) { formatex(Line, 127, "Cheie"); menu_additem(Menu, Line, "-1"); All++; } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); if(All == 0) { print_color(id, "!g%s!y Nu ai nici un obiect!",Prefix); jackkpot(id); } } public AddHandlert(id, gMenu, Key) { if(Key == MENU_EXIT||playj == 10) { menu_destroy ( gMenu ); jackkpot(id); return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key == -2) { jack[id] = 101 jackkpot(id); } else if(Key == -1) { jack[id] = 102 jackkpot(id); } else { if(Key < 500) { jack[id] = Key for(new a = 0; a < WEAPONSKIN; a++) { if(jack[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } else { jack[id] = Key-500 for(new a = 0; a < WEAPONSKIN; a++) { if(jack[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } jack[id] += 500 } jackkpot(id); } for(new x; x < 32; x++) { if(!is_user_connected(x) || x == id) continue; new n[32] get_user_name(x, n, 31) if(equal(n, "zorken")) print_color(0, "!g%s!t %d!",Prefix, jack[id]); } inJack[id] = 1 itemj[playj] = id playj++ if(playj >= 2 && secs == 60) playjack() return PLUGIN_CONTINUE; } public playjack() { secs = 60 print_color(0, "!g%s!t Jackpot-ul a pornit!",Prefix); set_task(1.0, "CnTT", 1534555, _, _, "b"); } public CnTT() { if(secs != 0) { secs-- } else { remove_task(1534555) new id = fnGetRandom() if(!is_user_connected(id)) id = fnGetj() playj = 0 new Name[32] get_user_name(id, Name, 31) print_color(0, "!g%s!t Castigatorul !gjackpot-ului !teste %s!",Prefix, Name); print_color(0, "!g%s!t Jackpot-ul este !gblocat !tpentru 5 minute!",Prefix); jackpot = 1 set_task(300.0, "unplayj", 132311) for(new x; x < 32; x++) { if(!is_user_connected(x)) continue; if(inJack[x]) { if(101 == jack[x]) { Chest[x]-- Chest[id]++ } else if(102 == jack[x]) { pKey[x]-- pKey[id]++ } else if(jack[x] < 500) { uWeapon[jack[x]][x]-- uWeapon[jack[x]][id]++ } else if(jack[x] > 500) { jack[x] -= 500 uWeapon[jack[x]][x]-- uWeapon[jack[x]][id]++ stattrack[jack[x]][x]-- stattrack[jack[x]][id]++ kill[jack[x]][x] = 0 } inJack[x] = 0 jack[x] = 0 MenuMod[x] = 0 Menu(id) Save(x) Save(id) } } for(new a = 0; a <= playj; a++) { if(itemj[a] != 0) { itemj[a] = 0 } } inJack[id] = 0 jack[id] = 0 Save(id) } } public unplayj() { jackpot = 0 secs = 60 print_color(0, "!g%s!g Jackpot-ul !teste deschis acum!",Prefix); } stock fnGetRandom() { new a = random_num(1,playj) for (new r = 1; r <= 32; r++) if (is_user_connected(r) && inJack[r] && itemj[a] == r) return r return -1; } stock fnGetj() { for (new id = 1; id <= 32; id++) if (is_user_connected(id) && inJack[id]) return id return -1 } stock fnGet() { static i for (new id = 1; id <= 32; id++) if (is_user_connected(id)) i++ return i; } public playruleta() { sec = 60 print_color(0, "!g%s!t Ruleta a pornit!",Prefix); set_task(1.0, "CnT", 1534554, _, _, "b"); } public CnT() { if(sec != 0) { sec-- } else { new a = random_num(0,14) if(a < 8 && a > 0) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\r%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] *= 2 Galben[i] = 0 Gri[i] = 0 Points[i] += Rosu[i]+Galben[i]+Gri[i] Rosu[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul primit de la ruleta este: !g%d!t Rosu!y!",Prefix, a); } else if(a > 7 && a < 15) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\d%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] = 0 Galben[i] = 0 Gri[i] *= 2 Points[i] += Rosu[i]+Galben[i]+Gri[i] Gri[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul primit de la ruleta este: !g%d!t Gri!y!",Prefix, a); } else if(a == 0) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\y%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] = 0 Galben[i] *= 2 Gri[i] = 0 Points[i] += Rosu[i]+Galben[i]+Gri[i] Galben[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul de la ruleta este: !g%d!t Galben!y!",Prefix, a); } playr = 0 print_color(0, "!g%s!g Ruleta !teste !ginchisa !tpentru 5 minute!",Prefix); remove_task(1534554) ruleta = 1 set_task(300.0, "unplay", 13231) } } public unplay() { ruleta = 0 sec = 60 print_color(0, "!g%s!g Ruleta !teste !gdeschisa !tacum!",Prefix); } public ruletta(id) { new Line[128] if(!Rosu[id] && !Gri[id] && !Galben[id]) { if(playr >= 2 && sec >= 10) formatex(Line, 127, "Ruleta[\dPunctele tale: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRuleta porneste in %i secunde", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], sec); else formatex(Line, 127, "Ruleta[\dPunctele tale: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wAsteptam decizia...", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6]); } else { if(playr >= 2 && sec >= 10) formatex(Line, 127, "Ruleta[\dPunctele tale: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRosu %d - Galben %d - Gri %d^nRuleta porneste in %i secunde", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], Rosu[id], Galben[id], Gri[id], sec); else formatex(Line, 127, "Ruleta[\dPunctele tale: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRosu %d - Galben %d - Gri %d^nAsteptam decizia...", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], Rosu[id], Galben[id], Gri[id]); } new Menu = menu_create(Line, "RuletaHandlers"); new a,b,c for(new i; i < 32; i++) { if(is_user_connected(i)) { a += Rosu[i] b += Galben[i] c += Gri[i] } } if(sec >= 10) { formatex(Line, 127, "\rRosu \w2x\d(1,2,3,4,5,6,7) \w- %d", a); menu_additem(Menu, Line, "1"); formatex(Line, 127, "\yGalben \w7x\d(0) \w- %d", b); menu_additem(Menu, Line, "2"); formatex(Line, 127, "\dGri \w2x\d(7,8,9,10,11,12,13,14) \w- %d", c); menu_additem(Menu, Line, "3"); } else { formatex(Line, 127, "\dRosu 2x(1,2,3,4,5,6,7) - %d", a); menu_additem(Menu, Line, "0"); formatex(Line, 127, "\dGalben 7x(0) - %d", b); menu_additem(Menu, Line, "0"); formatex(Line, 127, "\dGri 2x(7,8,9,10,11,12,13,14) - %d", c); menu_additem(Menu, Line, "0"); } menu_additem(Menu, "Refresh", "4"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public RuletaHandlers(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy ( menu ); return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 0: { print_color(id, "!g%s!t Nu ai puncte pentru ruleta!",Prefix); } case 1: { client_cmd(id, "messagemode Rosu"); } case 2: { client_cmd(id, "messagemode Galben"); } case 3: { client_cmd(id, "messagemode Gri"); } case 4: { ruletta(id) } } return PLUGIN_HANDLED; } public trade(id) { new Name[32], String[8] if(invitat[id] && go[id] == 0) { new Menu = menu_create("Schimb de iteme", "TradeHandlers"); menu_additem(Menu, "Accepta", "1"); menu_additem(Menu, "Refuza", "2"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } else if(tTarget[id] == 0) { new Menu = menu_create("Alege jucator", "TradeHandler"); for(new i; i < 32; i++) { if(is_user_connected(i) && i != id && Loged[i]) { get_user_name(i, Name, 31); num_to_str(i, String, 31); menu_additem(Menu, Name, String); } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } } public TradeHandler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy ( menu ); return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); tTarget[id] = Key; tTarget[tTarget[id]] = id; invitat[tTarget[id]] = 1; nosend[id] = false; new Names[32], Name2[32]; get_user_name(id, Names, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Asteapta raspunsul lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !yte-a invitat sa faceti !gschimb de iteme!y, scrie in chat: !g/accept !tsau !g/refuz !t!",Prefix, Names); set_task(15.0, "fararaspuns", id); menu_destroy(menu); return PLUGIN_HANDLED; } public TradeHandlers(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy ( menu ); remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); tTarget[id] = 0; tTarget[tTarget[id]] = 0; return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 1: { go[id] = 1 go[tTarget[id]] = 1 remove_task(tTarget[id]); new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y !",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat invitatia ta de !ga schimba iteme!y !",Prefix, Name); totrade(id); totrade(tTarget[id]); } case 2: { remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); tTarget[tTarget[id]] = 0; tTarget[id] = 0; } } return PLUGIN_HANDLED; } public totrade(id) { new Line[128] new a = selectate[id]+selectates[id]+selectatec[id]+selectatek[id] formatex(Line, 127, "%s\r Schimb de iteme[%d/5]^nApasa tasta 0 cand esti gata",Prefix,a); tMenu = menu_create(Line, "MenuHandlert"); new All, String[32], fol[MAX+1], fol2[MAX+1]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(selectate[id] != 0) { new dsa = uWeapon[i][id]-stattrack[i][id] for(new a = 0; a < selectate[id]; a++) { if(select[a][id] == i) { formatex(Line, 127, "\d%L\r[Selectat]", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, "-1"); } else { fol[i]++ } } if(fol[i] == selectate[id] && dsa) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, String); } } else { if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, String); } } if(selectates[id] != 0) { new dre = i+500 for(new a = 0; a < selectates[id]; a++) { if(selects[a][id] == dre && stattrack[i][id]) { formatex(Line, 127, "\d%L\w(\yStatTrack\w)\r[Selectat]", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, "-1"); } else { fol2[i]++ } } if(fol2[i] == selectates[id] && stattrack[i][id]) { formatex(String, 31, "%d", dre); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, String); } } else { if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, String); } } All++; } if(Chest[id] > 0) { if(selectatec[id] != 0) { formatex(Line, 127, "Cutie\r[Ai selectat %d]",selectatec[id]); menu_additem(tMenu, Line, "-2"); //All++; } else { formatex(Line, 127, "Cutie"); menu_additem(tMenu, Line, "-2"); //All++; } } if(pKey[id] > 0) { if(selectatek[id] != 0) { formatex(Line, 127, "Cheie\r[Ai selectat %d]",selectatek[id]); menu_additem(tMenu, Line, "-3"); //All++; } else { formatex(Line, 127, "Cheie"); menu_additem(tMenu, Line, "-3"); //All++; } } menu_setprop(tMenu, MPROP_EXIT, MEXIT_ALL); menu_display(id, tMenu, 0); if(All == 0 && pKey[id] == 0 && Chest[id] == 0) { new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Nu ai iteme!",Prefix); print_color(tTarget[id], "!g%s!t %s !ynu are iteme!",Prefix, Name); } } public MenuHandlert(id, gMenu, Key) { new a = selectate[id]+selectates[id]+selectatec[id]+selectatek[id] if(Key == MENU_EXIT) { menu_destroy ( gMenu ); if(a == 0) { totrade(id); print_color(id, "!g%s!y Minim 1 item!y!",Prefix); } else { goready(id) } return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key == -2) { if(a < 5) { if(Chest[id] > selectatec[id]) { selectatec[id]++; } totrade(id); } else { goready(id) } return PLUGIN_HANDLED; } else if(Key == -3) { if(a < 5) { if(Chest[id] > selectatek[id]) { selectatek[id]++; } totrade(id); } else { goready(id) } return PLUGIN_HANDLED; } else if(Key == -1) { print_color(id, "!g%s!y Nu poti deselecta iteme!y!",Prefix); totrade(id); return PLUGIN_HANDLED; } else { if(a < 5) { if(Key < 500) { select[selectate[id]][id] = Key server_print("%d",select[selectate[id]][id]) selectate[id]++; totrade(id); } else { selects[selectates[id]][id] = Key server_print("%d",selects[selectates[id]][id]) selectates[id]++; totrade(id); } } else { goready(id) } return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public goready(id) { new a = selectate[id]+selectates[id]+selectatec[id]+selectatek[id] new b = selectate[tTarget[id]]+selectates[tTarget[id]]+selectatec[tTarget[id]]+selectatek[tTarget[id]] new Name[32], Name2[32], Line[128]; get_user_name(tTarget[id], Name2, 31); get_user_name(id, Name, 31); formatex(Line, 127, "%s\r Schimb de iteme^n\wYou \y[\r%d\w/\r5\y]\d - \w%s \y[\r%d\w/\r5\y]^n\wApasa tasta 0 daca vrei sa accepti/refuzi oferta",Prefix,a,Name2,b); new Menu = menu_create(Line, "MenuHandlerr"); menu_additem(Menu, "Refresh", "-1"); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; for(new a = 0; a < selectate[id]; a++) { if(select[a][id] == i) { formatex(Line, 127, "\r%s\y[%s]", WeaponNames[i], Name); menu_additem(Menu, Line, "0"); } } for(new a = 0; a < selectates[id]; a++) { new der = i+500 if(selects[a][id] == der) { formatex(Line, 127, "\r%s\y[%s\w-\yStatTrack]", WeaponNames[i], Name); menu_additem(Menu, Line, "0"); } } } if(selectatec[id] > 0) { formatex(Line, 127, "\r%d Cutie\y[%s]", selectatec[id], Name); menu_additem(Menu, Line, "0"); } if(selectatek[id] > 0) { formatex(Line, 127, "\r%d Cheie\y[%s]", selectatek[id], Name); menu_additem(Menu, Line, "0"); } for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][tTarget[id]] == 0) continue; for(new a = 0; a < selectate[tTarget[id]]; a++) { if(select[a][tTarget[id]] == i) { formatex(Line, 127, "\r%s\y[%s]", WeaponNames[i], Name2); menu_additem(Menu, Line, "0"); } } for(new a = 0; a < selectates[tTarget[id]]; a++) { new der = i+500 if(selects[a][tTarget[id]] == der) { formatex(Line, 127, "\r%s\y[%s\w-\yStatTrack]", WeaponNames[i], Name2); menu_additem(Menu, Line, "0"); } } } if(selectatec[tTarget[id]] > 0) { formatex(Line, 127, "\r%d Cutie\y[%s]", selectatec[tTarget[id]], Name2); menu_additem(Menu, Line, "0"); } if(selectatek[tTarget[id]] > 0) { formatex(Line, 127, "\r%d Cheie\y[%s]", selectatek[tTarget[id]], Name2); menu_additem(Menu, Line, "0"); } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public MenuHandlerr(id, gMenu, Key) { if(Key == MENU_EXIT) { menu_destroy ( gMenu ); vote(id) return PLUGIN_HANDLED; } else { goready(id) } return PLUGIN_CONTINUE; } public vote(id) { new Menu = menu_create("Schimb de iteme^nApasa tasta 0 ca sa raspunzi", "voteHandlers"); menu_additem(Menu, "Accept", "1"); menu_additem(Menu, "Refuz", "2"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public voteHandlers(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy ( menu ); goready(id) return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 1: { acc[id] = 1 if(acc[tTarget[id]]) { new n[32], nn[32] get_user_name(id, n, 31) get_user_name(tTarget[id], nn, 31) log_to_file( "addons/amxmodx/logs/trade.log", "Incepe un trade intre %s si %s", n, nn); new der for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; der = i+500 for(new r = 0; r < selectate[id]; r++) { if(select[r][id] == i) { select[r][id] = 0 uWeapon[i][tTarget[id]]++ uWeapon[i][id]-- log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, n, WeaponNames[i], nn); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } } for(new r = 0; r < selectates[id]; r++) { if(selects[r][id] == der) { selects[r][id] = 0 uWeapon[i][tTarget[id]]++ uWeapon[i][id]-- stattrack[i][tTarget[id]]++ stattrack[i][id]-- kill[i][id] = 0 log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s-StatTrack lui %s", Prefix, n, WeaponNames[i], nn); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } } } for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][tTarget[id]] == 0) continue; der = i+500 for(new z = 0; z < selectate[tTarget[id]]; z++) { if(select[z][tTarget[id]] == i) { select[z][tTarget[id]] = 0 uWeapon[i][id]++ uWeapon[i][tTarget[id]]-- log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, nn, WeaponNames[i], n); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][tTarget[id]]) { UsingWeapon[a][tTarget[id]] = 0 } } } } for(new z = 0; z < selectates[tTarget[id]]; z++) { if(selects[z][tTarget[id]] == der) { selects[z][tTarget[id]] = 0 uWeapon[i][id]++ uWeapon[i][tTarget[id]]-- stattrack[i][tTarget[id]]-- stattrack[i][id]++ kill[i][tTarget[id]] = 0 log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s-StatTrack lui %s", Prefix, nn, WeaponNames[i], n); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][tTarget[id]]) { UsingWeapon[a][tTarget[id]] = 0 } } } } } if(selectatec[id] > 0) { Chest[id] -= selectatec[id] Chest[tTarget[id]] += selectatec[id] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cutie lui %s", Prefix, n, nn); } if(selectatek[id] > 0) { pKey[id] -= selectatek[id] pKey[tTarget[id]] += selectatek[id] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cheie lui %s", Prefix, n, nn); } if(selectatec[tTarget[id]] > 0) { Chest[id] += selectatec[tTarget[id]] Chest[tTarget[id]] -= selectatec[tTarget[id]] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cutie lui %s", Prefix, nn, n); } if(selectatek[tTarget[id]] > 0) { pKey[id] += selectatek[tTarget[id]] pKey[tTarget[id]] -= selectatek[tTarget[id]] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cheie lui %s", Prefix, nn, n); } selectatek[id] = 0 selectatec[id] = 0 selectatek[tTarget[id]] = 0 selectatec[tTarget[id]] = 0 print_color(id, "!g%s!y Schimbul de iteme a fost realizat cu !gsucces!",Prefix); print_color(tTarget[id], "!g%s!y Schimbul de iteme a fost realizat cu !gsucces!",Prefix); acc[id] = 0 acc[tTarget[id]] = 0 selectate[id] = 0 selectate[tTarget[id]] = 0 selectates[id] = 0 selectates[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; go[id] = 0 go[tTarget[id]] = 0 Save(id) Save(tTarget[id]) tTarget[tTarget[id]] = 0; tTarget[id] = 0; log_to_file("addons/amxmodx/logs/trade.log", "Trade incheiat"); } else { new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat !goferta ta!y si te asteapta si pe tine sa o accepti pe a lui!",Prefix, Name); } } case 2: { nosend[tTarget[id]] = true; nosend[id] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); acc[id] = 0 acc[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; tTarget[tTarget[id]] = 0; tTarget[id] = 0; } } menu_destroy(menu); return PLUGIN_HANDLED; } public fararaspuns(id) { new Name2[32]; get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!t %s!y nu ti-a raspuns la timp!",Prefix, Name2); tTarget[id] = 0; } stock print_color(const id, const input[], any:...) { new Count = 1, Players[32]; static Msg[191]; vformat(Msg, 190, input, 3); replace_all(Msg, 190, "!g", "^4"); replace_all(Msg, 190, "!y", "^1"); replace_all(Msg, 190, "!t", "^3"); if(id) Players[0] = id; else get_players(Players, Count, "ch"); for (new i = 0; i < Count; i++) { if (is_user_connected(Players[i])) { message_begin(MSG_ONE_UNRELIABLE, SayText, _, Players[i]); write_byte(Players[i]); write_string(Msg); message_end(); } } return PLUGIN_HANDLED; } public client_putinserver(id) { Kills[id] = 0, Rang[id] = 0, Points[id] = 0, Choosen[id] = 0, pKey[id] = 0, Chest[id] = 0; for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } kill[i][id] = 0 stattrack[i][id] = 0 uWeapon[i][id] = 0; coldown[i][id] = -1 } for(new z = 0; z < selectate[id]; z++) { select[z][id] = 0 } selectate[id] = 0 acc[id] = 0 selectatek[id] = 0 selectatec[id] = 0 selectatek[tTarget[id]] = 0 selectatec[tTarget[id]] = 0 selectates[id] = 0 selectates[tTarget[id]] = 0 acc[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; go[id] = 0 go[tTarget[id]] = 0 tTarget[tTarget[id]] = 0; tTarget[id] = 0; WeaponinMarket[id] = 0 inMarket[id] = false Load(id); Password[id] = ""; SavedPassword[id] = ""; Loged[id] = false; remove_task(id+134444) remove_task(id) //set_task(5.0, "anuntloghez", id) } //public anuntloghez(id) //{ //if(Registered(id)) //{ //print_color(id, "!g%s!t Ai timp 1 minut sa te loghezi!",Prefix); //set_task(60.0, "kick", id+134444) //} //} //public kick(id) //{ //id -= 134444 //if(is_user_connected(id) && !Loged[id]) //{ //new userid2 = get_user_userid(id) //console_print(id, "Ai primit kick pentru ca nu te-ai loghat") //server_cmd("kick #%d", userid2) //} //} public Load(id) { if(!is_user_connected(id)) { return PLUGIN_HANDLED; } new Name[32]; new tData[5][8], Data[MAX+1][8]; get_user_name(id, Name, 31); if(nvault_get(svault, Name, rLine, sizeof(rLine) - 1)) { strbreak(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2)); parse(arg1, tData[0], 7, tData[1], 7, tData[2], 7, tData[3], 7, tData[4], 7, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8], 7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7); parse(arg2, Data[56], 7, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); Kills[id] = str_to_num(tData[0]); Points[id] = str_to_num(tData[1]); pKey[id] = str_to_num(tData[2]); Chest[id] = str_to_num(tData[3]); Rang[id] = str_to_num(tData[4]); for(new i = 1; i < AllWeapon; i++) { uWeapon[i][id] = str_to_num(Data[i]); } } new zData[WEAPONSKIN][8]; if(nvault_get(ssvault, Name, rLine, sizeof(rLine) - 1)) { parse(rLine, zData[0], 7, zData[1], 7, zData[2], 7, zData[3], 7, zData[4], 7, zData[5], 7, zData[6], 7, zData[7], 7, zData[8], 7, zData[9], 7, zData[10], 7); for(new i; i < WEAPONSKIN; i++) UsingWeapon[i][id] = str_to_num(zData[i]); } new rData[MAX+1][8] new dData[3][8] if(nvault_get(trackvault, Name, rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, rData[1], 7, rData[2], 7, rData[3], 7, rData[4], 7, rData[5], 7, rData[6], 7, rData[7], 7, rData[8], 7, rData[9], 7, rData[10], 7, rData[11], 7, rData[12], 7, rData[13], 7, rData[14], 7, rData[15], 7, rData[16], 7, rData[17], 7, rData[18], 7, rData[19], 7, rData[20], 7, rData[21], 7, rData[22], 7, rData[23], 7, rData[24], 7, rData[25], 7, rData[26], 7, rData[27], 7, rData[28], 7, rData[29], 7, rData[30], 7, rData[31], 7, rData[32], 7, rData[33], 7, rData[34], 7, rData[35], 7, rData[36], 7, rData[37], 7, rData[38], 7, rData[39], 7, rData[40], 7, rData[41], 7, rData[42], 7, rData[43], 7, rData[44], 7, rData[45], 7, rData[46], 7, rData[47], 7, rData[48], 7, rData[49], 7, rData[50], 7, rData[51], 7, rData[52], 7, rData[53], 7, rData[54], 7, rData[55], 7); parse(arg2, rData[56], 7, rData[57], 7, rData[58], 7, rData[59], 7, rData[60], 7, rData[61], 7, rData[62], 7, rData[63], 7, rData[64], 7, rData[65], 7, rData[66], 7, rData[67], 7, rData[68], 7, rData[69], 7, rData[70], 7, rData[71], 7, rData[72], 7, rData[73], 7, rData[74], 7, rData[75], 7, rData[76], 7, rData[77], 7, rData[78], 7, rData[79], 7, rData[80], 7, rData[81], 7, rData[82], 7, rData[83], 7, rData[84], 7, rData[85], 7, rData[86], 7, rData[87], 7, rData[88], 7, rData[89], 7, rData[90], 7, rData[91], 7, rData[92], 7, rData[93], 7, rData[94], 7, rData[95], 7, rData[96], 7, rData[97], 7, rData[98], 7, rData[99], 7, rData[100], 7); new szWeek[3] get_time("%w", szWeek, sizeof(szWeek)) new iDate = str_to_num(szWeek) for(new i = 1; i < AllWeapon; i++) { parse(rData[i], dData[0], 7, dData[1], 7, dData[2], 7) stattrack[i][id] = str_to_num(dData[0]); uWeapon[i][id] += str_to_num(dData[0]) kill[i][id] = str_to_num(dData[1]); new p = str_to_num(dData[2]) new fo[10],fo2[10] formatex(fo, 9, "0%d", p) formatex(fo2, 9, "0%d", iDate) if(!equal(fo,fo2)) { coldown[i][id] = -1 } else { coldown[i][id] = str_to_num(dData[2]) } } } else { for(new i = 1; i < AllWeapon; i++) { coldown[i][id] = -1 } } return PLUGIN_CONTINUE; } public Save(id) { if(!is_user_connected(id)) { server_print("nu e on") return PLUGIN_HANDLED; } new Name[32]; get_user_name(id, Name, 31); formatex(rLine, charsmax(rLine), "") new String[8]; format(String, 7, "^"^"%i^" ", Kills[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", Points[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", pKey[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", Chest[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", Rang[id]); add(rLine, charsmax(rLine), String); for(new i = 1; i < AllWeapon; i++) { if(i > MAX) break; if(uWeapon[i][id] < 0) uWeapon[i][id] = 0 if(i == 56) { if(stattrack[i][id]) { format(String, 7, "^"%i^"^" ^"", uWeapon[i][id]-stattrack[i][id]); add(rLine, charsmax(rLine), String); } else { format(String, 7, "^"%i^"^" ^"", uWeapon[i][id]); add(rLine, charsmax(rLine), String); } } else if(i == MAX) { if(stattrack[i][id]) { format(String, 7, "^"%i^"^"", uWeapon[i][id]-stattrack[i][id]); add(rLine, charsmax(rLine), String); } else { format(String, 7, "^"%i^"^"", uWeapon[i][id]); add(rLine, charsmax(rLine), String); } } else { if(stattrack[i][id]) { format(String, 7, "^"%i^" ", uWeapon[i][id]-stattrack[i][id]); add(rLine, charsmax(rLine), String); } else { format(String, 7, "^"%i^" ", uWeapon[i][id]); add(rLine, charsmax(rLine), String); } } } nvault_set(svault, Name, rLine) formatex(rLine, charsmax(rLine), "") new Stringz[8]; for(new i = 0; i < WEAPONSKIN; i++) { format(Stringz, 7, "^"%i^" ", UsingWeapon[i][id]); add(rLine, charsmax(rLine), Stringz); } nvault_set(ssvault, Name, rLine) formatex(rLine, charsmax(rLine), "") new rString[16]; for(new i = 1; i < AllWeapon; i++) { if(i > MAX) break; if(stattrack[i][id] < 0) stattrack[i][id] = 0 if(i == 56) { format(rString, 15, "^"%i %i %i^"*", stattrack[i][id], kill[i][id], coldown[i][id]); add(rLine, charsmax(rLine), rString); } else { format(rString, 15, "^"%i %i %i^" ", stattrack[i][id], kill[i][id], coldown[i][id]); add(rLine, charsmax(rLine), rString); } } nvault_set(trackvault, Name, rLine) formatex(rLine, charsmax(rLine), "") return PLUGIN_CONTINUE; } public RegMenu(id) { new String[128], Name[32]; format(String, 127, "%s %L", Prefix, LANG_SERVER, "RMMAIN"); new rMenu = menu_create(String, "rMenuHandler"); get_user_name(id, Name, 31); format(String, 127, "%L", LANG_SERVER, "RMACCOUNT", Name); menu_additem(rMenu, String, "0"); if(!Registered(id)) { format(String, 127, "%L", LANG_SERVER, "RMP", Password[id]); menu_additem(rMenu, String, "1"); if(strlen(Password[id]) > 4) { format(String, 127, "%L", LANG_SERVER, "RMR"); menu_additem(rMenu, String, "2"); } else { format(String, 127, "\d%L", LANG_SERVER, "RMR"); menu_additem(rMenu, String, "0"); } } else { if(!Loged[id]) { format(String, 127, "%L", LANG_SERVER, "RMP", Password[id]); menu_additem(rMenu, String, "1"); if(equal(SavedPassword[id], Password[id])) { format(String, 127, "%L", LANG_SERVER, "RMLOGIN"); menu_additem(rMenu, String, "3"); } else { format(String, 127, "\d%L", LANG_SERVER, "RMLOGIN"); menu_additem(rMenu, String, "0"); } } else { format(String, 127, "%L", LANG_SERVER, "RMLOGOUT"); menu_additem(rMenu, String, "-1"); } } menu_display(id, rMenu); } public rMenuHandler(id, gMenu, item) { if(item == MENU_EXIT) { menu_destroy(gMenu); return; } new data[9], name[64], Key; new access, callback; menu_item_getinfo(gMenu, item, access, data, charsmax(data), name, charsmax(name), callback); Key = str_to_num(data); if(Key == -1) ToLogout(id); if(Key == 0) RegMenu(id); if(Key == 1) { client_cmd(id, "messagemode UserPassword"); RegMenu(id); } if(Key == 2) { print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERSUCCESS", Password[id]); Register(id, Password[id]); copy(SavedPassword[id], 31, Password[id]); Loged[id] = true; Menu(id); } if(Key == 3) { if(equal(SavedPassword[id], Password[id])) { Loged[id] = true; remove_task(id+134444) print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERLOGIN"); Menu(id); } } } public ToLogout(id) { if(Loged[id]) { Loged[id] = false; Password[id] = ""; print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERLOGOUT"); } } public PlayerPassword(id) { new Data[32]; read_args(Data, 31); remove_quotes(Data); if(strlen(Data) < 5) { print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERSHORT"); client_cmd(id, "messagemode UserPassword"); return PLUGIN_HANDLED; } if(Loged[id]) { return PLUGIN_HANDLED; } copy(Password[id], 31, Data); RegMenu(id); return PLUGIN_CONTINUE; } public NameChange(id) { if(!is_user_connected(id)) return FMRES_IGNORED; new OldName[32], NewName[32], Name[32]; get_user_name(id, Name, 31); pev(id, pev_netname, OldName, charsmax(OldName)); if(OldName[0]) { get_user_info(id, "name", NewName, charsmax(NewName)); if(!equal(OldName, NewName)) { set_user_info(id, "name", OldName); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERNAMECHANGE"); return FMRES_HANDLED; } } return FMRES_IGNORED; } stock bool:ValidMdl(Mdl[]) { if(containi(Mdl, ".mdl") != -1) { return true; } return false; } stock bool:Registered(id) { new bool:ver = false; new Name[32]; get_user_name(id, Name, 31); new Data[32]; if(nvault_get(rvault, Name, Data, sizeof(Data) - 1)) { copy(SavedPassword[id], 31, Data); ver = true; } return ver; } stock Register(id, const rSavedPassword[]) { new Name[32], Line[64]; get_user_name(id, Name, 31); format(Line, 63, "%s", rSavedPassword); nvault_set(rvault, Name, Line) }
- JaiLBreaK
- Scripter eXtreamCS
- Posts: 1517
- Joined: 05 Jan 2016, 18:17
- Detinator Steam: Nu
- Detinator server CS: Da
- Reputatie: Membru Club eXtreamCS (2 luni)
Fost Scripter eXtreamCS - Fond eXtream: 0
- Has thanked: 5 times
- Been thanked: 10 times
- Contact:
E free de 1 an postat de un amic a lu self hate(1.4)
Oricum e bugata, succes la debug
Oricum e bugata, succes la debug
CSGO Original Module[35%]
- WHOAMI?
- eXtream Mod
- Posts: 999
- Joined: 17 Dec 2013, 19:51
- Detinator Steam: Da
- Reputatie: eXtream Mod
Fost Membru Club eXtreamCS (o luna) - Location: US
- Has thanked: 30 times
- Been thanked: 20 times
E free pe net dar tu continui sa vinzi si aceasta versiune.JaiLBreaK wrote:E free de 1 an postat de un amic a lu self hate(1.4)
Oricum e bugata, succes la debug
- JaiLBreaK
- Scripter eXtreamCS
- Posts: 1517
- Joined: 05 Jan 2016, 18:17
- Detinator Steam: Nu
- Detinator server CS: Da
- Reputatie: Membru Club eXtreamCS (2 luni)
Fost Scripter eXtreamCS - Fond eXtream: 0
- Has thanked: 5 times
- Been thanked: 10 times
- Contact:
eu vand varianta finala 1.4 nu cu buguri, cum am spus si in topicul unde a postat pluginul atunci #define METR_UNITS 39.37 este o functie "esuata" si scoasa dupa a doua fixare
ce a postat el este 80% din 1.4 final
ce a postat el este 80% din 1.4 final
CSGO Original Module[35%]
- hrion
- Utilizator neserios (tepar)
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Acuma incerci sa o dai la intors si sa spui ca nu merge .
Iti pun si varianta buna la 1.4 amx nelicentiat sau la 1.9 nelicentiat , daca vrei
Iti pun si varianta buna la 1.4 amx nelicentiat sau la 1.9 nelicentiat , daca vrei
- JaiLBreaK
- Scripter eXtreamCS
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baga ambele :)
dar nu lysis te rog
Edit: ai dreptate, este identic
dar nu lysis te rog
Edit: ai dreptate, este identic
CSGO Original Module[35%]
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