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It is currently 15 Feb 2019 21:01
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[ 11 posts ] |
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Cerere editare shop (rezolvat!)
Author |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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Plugin Cerut: Editare shop Descriere (adica ce face el mai exact): Cumperi anumite iteme din el , uitati shop ul : - | Afiseaza codul
#include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", true ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i = 0 ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { HasSK[ id ] = false; if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_putinserver( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } } Serverul ruleaza (HLDS/ReHLDS):rehlds Versiune AMX Mod X:Modul Serverului:furien Exista o problema , cand iau knife ul din shop optiunea 5 si daca am bani si vreau sa iau super knife ul , cand achit superknife ul mi l da , dar daca iau bomba in mana si dau pe 3 sa imi dea superknife ul imi da fostul cutit(cel de la optiunea 5) vreau sa faceti sa nu se mai intample asta Si mai exista inca o problema , daca iau superknife ul de la optiunea 5 si mor si raman tot furien , imi ramane cutitul , eu vr sa nu mai ramana ca nu este ceva normal Multumesc 
_________________ Detinator : # Go.Tried.Ro #
Last edited by VLD00 on 04 Feb 2019 22:37, edited 1 time in total.
Marcat ca "rezolvat"
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04 Feb 2019 13:53 |
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Reclama
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L E V I N
Membru, skill +4
Joined: 24 Aug 2011 11:24 Posts: 1894 Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Fost Scripter eXtreamCS Nume anterior: Adryyy
Fond eXtream: 0
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- | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i = 0 ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if(HasSKV[id]) { ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); return PLUGIN_HANDLED } if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if(HasSK[id]) { ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); return PLUGIN_HANDLED } if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } }
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04 Feb 2019 17:38 |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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L E V I N wrote: - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i = 0 ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if(HasSKV[id]) { ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); return PLUGIN_HANDLED } if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if(HasSK[id]) { ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); return PLUGIN_HANDLED } if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } }
Acum cand iau vip knife si vreau sa iau superknife zice ca deja am superknife vip
_________________ Detinator : # Go.Tried.Ro #
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04 Feb 2019 21:34 |
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L E V I N
Membru, skill +4
Joined: 24 Aug 2011 11:24 Posts: 1894 Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Fost Scripter eXtreamCS Nume anterior: Adryyy
Fond eXtream: 0
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logic,de ce ai lua și și?eu am pus așa
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04 Feb 2019 21:42 |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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L E V I N wrote: logic,de ce ai lua și și?eu am pus așa pai cateodata vreau sa iau celalalt superknife care au acces si ceilalti
_________________ Detinator : # Go.Tried.Ro #
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04 Feb 2019 21:44 |
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L E V I N
Membru, skill +4
Joined: 24 Aug 2011 11:24 Posts: 1894 Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Fost Scripter eXtreamCS Nume anterior: Adryyy
Fond eXtream: 0
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- | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } }
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04 Feb 2019 22:15 |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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L E V I N wrote: - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } }
Poti sa ma ajuti si cu editarea bazei te rog? Mutlumesc oricum 
_________________ Detinator : # Go.Tried.Ro #
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04 Feb 2019 22:19 |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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L E V I N wrote: - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )
new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." ); register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" ); sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" ); RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" ); g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { static i for( i ; i < sizeof ( SK ); i++ ) precache_model( SK [ i ] ); precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; } public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && !is_user_alive(id)) { CheckTeam( id ); return 1; } else if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) CheckTeam( id ); return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) { set_pev ( id, pev_viewmodel2, SKV ); } } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_t, 0 ); return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else engclient_cmd( id, "weapon_knife" ); HasSK[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" );
} else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 );
if( get_user_weapon( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, SKV ); } else engclient_cmd( id, "weapon_knife" ); HasSKV[ id ] = true; emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" );
new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ];
formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) );
menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" );
menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "ch" ); { for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } } }
scuze de x2 , dar acum cand sunt tero si mor si ma trimite ct imi da ce superknife am luat la furien dar dupa ce mor nu mi mai da si a da , aceeasi problema cand am superknife si iau vip knife imi si dupa ce iau bomba in mana si dau 3 imi da superknife la loc
_________________ Detinator : # Go.Tried.Ro #
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05 Feb 2019 15:56 |
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L E V I N
Membru, skill +4
Joined: 24 Aug 2011 11:24 Posts: 1894 Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Fost Scripter eXtreamCS Nume anterior: Adryyy
Fond eXtream: 0
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butonul „edit” de la un post de-al tău,reprezintă funcția de editarea a acelui post - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers ) new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." );
register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" );
sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" );
RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" );
register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" );
g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { for( new i; i < sizeof SK; i++ ) precache_model( SK [ i ] );
precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; }
public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) { CheckTeam( id ); return 1; } return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) set_pev ( id, pev_viewmodel2, SKV ); } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); else if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" ); new iLine1 [ 200 ],iLine2 [ 200 ],iLine3 [ 200 ],iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" );
menu_display( id, menu_t, 0 );
return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) ); HasSK[ id ] = true; set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 ); HasSKV[ id ] = true; set_pev ( id, pev_viewmodel2, SKV ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" ); new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" ); menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "c" );
for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } }
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05 Feb 2019 16:26 |
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Jucks
Membru, skill +4
Joined: 20 May 2016 15:28 Posts: 1537
Detinator Steam: Da
Fond eXtream: 0
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L E V I N wrote: butonul „edit” de la un post de-al tău,reprezintă funcția de editarea a acelui post - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers ) new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." );
register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" );
sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" );
RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" );
register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" );
g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { for( new i; i < sizeof SK; i++ ) precache_model( SK [ i ] );
precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( get_user_team(id) == 2&&is_user_connected(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( get_user_team(id) == 2&&is_user_alive(id) ) { if(HasSK[ id ]) HasSK[ id ] = false; else if(HasSKV[ id ]) HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; }
public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) { CheckTeam( id ); return 1; } return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } else if( HasSKV[ id ] == true ) set_pev ( id, pev_viewmodel2, SKV ); } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } else if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); else if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" ); new iLine1 [ 200 ],iLine2 [ 200 ],iLine3 [ 200 ],iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" );
menu_display( id, menu_t, 0 );
return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) ); HasSK[ id ] = true; set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 ); HasSKV[ id ] = true; set_pev ( id, pev_viewmodel2, SKV ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" ); new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" ); menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "c" );
for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } }
acum ramane cutitul de la furien la ct cand mori si te baga ct + cand mori si castigara runda furien iti ramane cutitul..
_________________ Detinator : # Go.Tried.Ro #
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05 Feb 2019 17:03 |
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L E V I N
Membru, skill +4
Joined: 24 Aug 2011 11:24 Posts: 1894 Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Fost Scripter eXtreamCS Nume anterior: Adryyy
Fond eXtream: 0
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doamne ferește,de ce tot cumperi ambele cuțite,e ilogic - | Afiseaza codul
Code: #include < amxmodx > #include < amxmisc > #include < hamsandwich > #include < fun > #include < cstrike > #include < fakemeta >
#pragma tabsize 0
#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers ) new g_iMaxPlayers;
new const szPrefix [ ] = "[ FurienShop ]";
new const PICK_GUN [ ] = "items/gunpickup2.wav";
new const SK [ ] [ ] = { "models/furien_shop/v_super_knife.mdl", "models/p_knife.mdl" };
#define SKV "models/furien_shop/v_vip_knife.mdl"
new sk_price, he_t_price, he_ct_price, defuse_price, hp_price, ap_price; new sk_damage, max_hp, max_ap;
new bool: HasSK[ 33 ],bool: HasSKV[ 33 ];
public plugin_init( ) { register_plugin( "Furien Shop", "1.0", "Snow." );
register_clcmd( "say", "Func_Say" ); register_clcmd( "say_team", "Func_Say" ); register_clcmd( "/shop", "CheckTeam" ); register_clcmd( "shop", "CheckTeam" );
sk_price = register_cvar( "fs_sk_price", "10000" ); he_t_price = register_cvar( "fs_he_t_price", "3000" ); he_ct_price = register_cvar( "fs_he_ct_price", "6000" ); defuse_price = register_cvar( "fs_defuse_price", "500" ); hp_price = register_cvar( "fs_hp_price", "3000" ); ap_price = register_cvar( "fs_ap_price", "500" ); sk_damage = register_cvar( "fs_sk_damage", "2.0" ); max_hp = register_cvar( "fs_max_hp", "250" ); max_ap = register_cvar( "fs_max_ap", "300" );
RegisterHam( Ham_Killed, "player", "Ham_CBasePlayer_Killed_Post", 1 ); RegisterHam( Ham_Spawn, "player", "fwHamPlayerSpawnPost" ); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" );
register_event ( "CurWeapon", "Current_Weapon", "be", "1=1" );
g_iMaxPlayers = get_maxplayers ( ); }
public plugin_precache( ) { for( new i; i < sizeof SK; i++ ) precache_model( SK [ i ] );
precache_model( SKV );
precache_sound( PICK_GUN ); }
public Ham_CBasePlayer_Killed_Post( id ) { if( is_user_connected(id) ) { HasSK[ id ] = false; HasSKV[ id ] = false; } } public fwHamPlayerSpawnPost( id ) { if( is_user_alive(id) ) { HasSK[ id ] = false; HasSKV[ id ] = false; } } public client_disconnect( id ) { HasSK[ id ] = false; HasSKV[ id ] = false; }
public Func_Say( id ) { new szSaid[ 192 ]; read_args( szSaid, sizeof( szSaid ) -1 ); remove_quotes( szSaid ); if( contain( szSaid, "shop" ) != -1 && is_user_alive(id)) { CheckTeam( id ); return 1; } return 0; }
public Current_Weapon( id ) { if(is_user_alive(id)) { new weapon = get_user_weapon( id ); if( weapon == CSW_KNIFE ) { if( HasSK[ id ] == true ) { set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); } if( HasSKV[ id ] == true ) set_pev ( id, pev_viewmodel2, SKV ); } } }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if(iInflictor == iAttacker && IsPlayer ( iAttacker )&&get_user_weapon(iAttacker)==CSW_KNIFE&&is_user_alive(iAttacker)&&iAttacker!=iVictim) { if ( HasSK [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage ) ); return HAM_HANDLED; } if ( HasSKV [ iAttacker ] ) { SetHamParamFloat ( 4, fDamage * get_pcvar_float( sk_damage )+0.5 ); return HAM_HANDLED; } } return HAM_IGNORED; }
public CheckTeam( id ) { if( is_user_alive ( id ) ) { if ( get_user_team ( id ) == 1 ) ShowMenu_T( id ); else if ( get_user_team ( id ) == 2 ) ShowMenu_CT( id ); } }
public ShowMenu_T( id ) { new menu_t = menu_create( "\rFurien \yShop^n", "T_Menu" ); new iLine1 [ 200 ],iLine2 [ 200 ],iLine3 [ 200 ],iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "SuperKnife\R\y%i" , get_pcvar_num( sk_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_t_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_t, iLine1, "1" ); menu_additem( menu_t, iLine2, "2" ); menu_additem( menu_t, iLine3, "3" ); menu_additem( menu_t, iLine4, "4" ); if(get_user_flags(id)==read_flags("abcdefghijklmnopqrstu")||get_user_flags(id)==read_flags("bcdefhijklmnpqrst")|| get_user_flags(id)==read_flags("bcdefijmnopqrs")) { menu_additem( menu_t, "\rV.I.P KNIFE - 8000$", "5" ); }
menu_setprop( menu_t, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_t, MPROP_NOCOLORS, 1 ); menu_setprop( menu_t, MPROP_NUMBER_COLOR, "\y" );
menu_display( id, menu_t, 0 );
return PLUGIN_HANDLED; }
public T_Menu( id, menu_t, item ) { if( item == MENU_EXIT || get_user_team( id ) != 1 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_t, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( sk_price ) ) { if ( !HasSK [ id ] ) { cs_set_user_money( id, price - get_pcvar_num( sk_price ) ); HasSK[ id ] = true; set_pev ( id, pev_viewmodel2, SK[ 0 ] ); set_pev ( id, pev_weaponmodel2, SK[ 1 ] ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( sk_price ) ); } case 1: { if( price >= get_pcvar_num( he_t_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_t_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja ^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_t_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor ( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id, price - get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } case 4: { if( price >= 8000) { if ( !HasSKV [ id ] ) { cs_set_user_money( id, price -8000 ); HasSKV[ id ] = true; set_pev ( id, pev_viewmodel2, SKV ); Current_Weapon( id ) engclient_cmd(id,"weapon_knife") emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 SuperKnife-VIP !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 8000$ !", szPrefix ); } } menu_destroy( menu_t ); return PLUGIN_HANDLED; }
//CT Shop public ShowMenu_CT( id ) { new menu_ct = menu_create( "\rAnti-Furien \yShop^n", "CT_Menu" ); new iLine1 [ 200 ]; new iLine2 [ 200 ]; new iLine3 [ 200 ]; new iLine4 [ 200 ]; formatex( iLine1 , sizeof ( iLine1 ) -1 , "Defuse\R\y%i" , get_pcvar_num( defuse_price ) ); formatex( iLine2 , sizeof ( iLine2 ) -1 , "He\R\y%i" , get_pcvar_num( he_ct_price ) ); formatex( iLine3 , sizeof ( iLine3 ) -1 , "HP +50\R\y%i" , get_pcvar_num( hp_price ) ); formatex( iLine4 , sizeof ( iLine4 ) -1 , "AP +50\R\y%i" , get_pcvar_num( ap_price ) ); menu_additem( menu_ct, iLine1, "1" ); menu_additem( menu_ct, iLine2, "2" ); menu_additem( menu_ct, iLine3, "3" ); menu_additem( menu_ct, iLine4, "4" ); menu_setprop( menu_ct, MPROP_EXIT, MEXIT_ALL ); menu_setprop( menu_ct, MPROP_NOCOLORS, 1 ); menu_setprop( menu_ct, MPROP_NUMBER_COLOR, "\y" ); menu_display( id, menu_ct, 0 ); return PLUGIN_HANDLED; }
public CT_Menu( id, menu_ct, item ) { if( item == MENU_EXIT || get_user_team( id ) != 2 ) return PLUGIN_HANDLED; new command[ 6 ], name[ 64 ], access, callback; new price; price = cs_get_user_money( id ); menu_item_getinfo( menu_ct, item, access, command, sizeof command - 1, name, sizeof name - 1, callback ); switch(item) { case 0: { if( price >= get_pcvar_num( defuse_price ) ) { if ( !cs_get_user_defuse( id ) ) { cs_set_user_money( id, price - get_pcvar_num( defuse_price ) ); cs_set_user_defuse( id,1 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 DefuseKIT !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( defuse_price ) ); } case 1: { if( price >= get_pcvar_num( he_ct_price ) ) { if( ! user_has_weapon( id , CSW_HEGRENADE ) ) { cs_set_user_money( id, price - get_pcvar_num( he_ct_price ) ); give_item( id, "weapon_hegrenade" ); } else ColorChat( id, "^x04%s^x01 Ai deja^x03 He Grenade !", szPrefix ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( he_ct_price ) ); } case 2: { if( price >= get_pcvar_num( hp_price ) ) { if( get_user_health( id ) < get_pcvar_num( max_hp ) ) { cs_set_user_money( id, price - get_pcvar_num( hp_price ) ); set_user_health ( id, get_user_health ( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_health( id ) > get_pcvar_num( max_hp ) ) set_user_health( id, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d HP !", szPrefix, get_pcvar_num( max_hp ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( hp_price ) ); } case 3: { if( price >= get_pcvar_num( ap_price ) ) { if( get_user_armor( id ) < get_pcvar_num( max_ap ) ) { cs_set_user_money( id,price- get_pcvar_num( ap_price ) ); set_user_armor( id, get_user_armor( id ) + 50 ); emit_sound( id, CHAN_ITEM, PICK_GUN, VOL_NORM, ATTN_NORM, 0, PITCH_NORM ); if( get_user_armor( id ) > get_pcvar_num( max_ap ) ) set_user_armor( id, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Ai atins limita de^x03 %d AP !", szPrefix, get_pcvar_num( max_ap ) ); } else ColorChat( id, "^x04%s^x01 Nu ai destui^x03 bani!^x01 Ai nevoie de^x03 %d$ !", szPrefix, get_pcvar_num( ap_price ) ); } } menu_destroy( menu_ct ); return PLUGIN_HANDLED; }
stock ColorChat( const id, const input[ ], any:... ) { new count = 1, players[ 32 ]; static msg[ 191 ]; vformat( msg, 190, input, 3 ); replace_all( msg, 190, "!g", "^4" ); replace_all( msg, 190, "!y", "^1" ); replace_all( msg, 190, "!t", "^3" ); if( id ) players[ 0 ] = id; else get_players( players, count, "c" );
for( new i = 0; i < count; i++ ) { if( is_user_connected( players[ i ] ) ) { message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "SayText" ), _, players[ i ] ); write_byte( players[ i ] ); write_string( msg ); message_end( ); } } }
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05 Feb 2019 18:15 |
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