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 Cerere plugin Hats Level 
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Joined: 24 Aug 2011 12:24
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pentru hats revin altă dată..nu prea am timp

| Afiseaza codul
#include <amxmodx>
#include <hamsandwich>

native zp_set_user_ammo_packs(id, amount)
native zp_get_user_ammo_packs(id)

native zp_get_user_nemesis(id)
native zp_get_user_assassin(id)
native zp_get_user_survivor(id)
native zp_get_user_zombie(id)

#define ZP_TEAM_ZOMBIE (1<<0)
#define ZP_TEAM_HUMAN (1<<1)
#define ZP_TEAM_NEMESIS (1<<2)
#define ZP_TEAM_ASSASSIN (1<<3)
#define ZP_TEAM_SURVIVOR (1<<4)
#define ZP_TEAM_SNIPER (1<<5)

new kills1[33],kills2[33],kills3[33],kills4[33]

public plugin_init()
{
register_clcmd("say /misiuni","ClCmdMIS")
register_clcmd("say_team /misiuni","ClCmdMIS")

RegisterHam(Ham_Killed,"player","fw_Killed",1)
}

public fw_Killed(victim,attacker,shouldgib)
{
if(!is_user_connected(victim)||!is_user_connected(attacker)||attacker==victim) return HAM_IGNORED;

if(zp_get_user_nemesis(attacker)&&get_user_team(victim)==ZP_TEAM_HUMAN)
{
kills1[attacker]++
if(kills1[attacker]==1000)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills1[attacker]=0
}

if(zp_get_user_assassin(attacker)&&get_user_team(victim)==ZP_TEAM_HUMAN)
{
kills2[attacker]++
if(kills2[attacker]==500)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills2[attacker]=0
}
}

if(zp_get_user_survivor(victim))
{
kills3[attacker]++
if(kills3[attacker]==10)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills3[attacker]=0
}
}

if(get_user_weapon(attacker)==CSW_M4A1&&zp_get_user_zombie(victim))
{
kills4[attacker]++
if(kills4[attacker]==100)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills4[attacker]=0
}
}

return HAM_IGNORED;
}

public ClCmdMIS(id)
{
new cct,show[512]
cct=format(show[cct],charsmax(show)-cct,"\yMISUNI:^n^n")

cct+=format(show[cct],charsmax(show)-cct,"\r1.\w Kill\y 1000\w Humans as\r Nemesis\w:\y %d\w/\r1000\w Kill's^n",kills1[id])
cct+=format(show[cct],charsmax(show)-cct,"\r2.\w Kill\y 500\w Humans as\r Assassin\w:\y %d\w/\r500\w Kill's^n",kills2[id])
cct+=format(show[cct],charsmax(show)-cct,"\r3.\w Kill\y 10\r Survivors\w:\y %d\w/\r10\w Kill's^n",kills3[id])
cct+=format(show[cct],charsmax(show)-cct,"\r4.\w Kill\y 100\r Zombie\w with\y M4A1\w:\y %d\w/\r100\w Kill's",kills4[id])

show_menu(id,(1<<1||1<<2||1<<3||1<<4||1<<5||1<<6||1<<7||1<<8||1<<9||1<<0),show,-1)
}

_________________
Stick with the best & regards Adryyy .


x , daNzeT , Arion , Chaos , Exolent , aNNakin , PoSiTiOn Of PoWeR , ExoTiQ , -UnQ- UHD , ViciousVixen , Arkshine , Askhanar , KronoS eXtream , alkaline , CryWolf , Fuffy , tre3fla , Rap^ , Hades Ownage , xPaw .


09 Nov 2018 00:17
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Joined: 27 Oct 2018 13:29
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Nu merge..


09 Nov 2018 00:56
Profile multumesc WWW
Membru, skill +3
Membru, skill +3
User avatar

Joined: 24 Aug 2011 12:24
Posts: 1386
Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Fond eXtream: 0
ce nu merge

aoleu | Afiseaza codul
#include <amxmodx>
#include <hamsandwich>

native zp_set_user_ammo_packs(id, amount)
native zp_get_user_ammo_packs(id)

native zp_get_user_nemesis(id)
native zp_get_user_assassin(id)
native zp_get_user_survivor(id)
native zp_get_user_zombie(id)

#define ZP_TEAM_ZOMBIE (1<<0)
#define ZP_TEAM_HUMAN (1<<1)
#define ZP_TEAM_NEMESIS (1<<2)
#define ZP_TEAM_ASSASSIN (1<<3)
#define ZP_TEAM_SURVIVOR (1<<4)
#define ZP_TEAM_SNIPER (1<<5)

new kills1[33],kills2[33],kills3[33],kills4[33]

public plugin_init()
{
register_clcmd("say /misiuni","ClCmdMIS")
register_clcmd("say_team /misiuni","ClCmdMIS")

RegisterHam(Ham_Killed,"player","fw_Killed",1)
}

public fw_Killed(victim,attacker,shouldgib)
{
if(!is_user_connected(victim)||!is_user_connected(attacker)||attacker==victim) return HAM_IGNORED;

if(zp_get_user_nemesis(attacker)&&get_user_team(victim)==ZP_TEAM_HUMAN)
{
kills1[attacker]++
if(kills1[attacker]==1000)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills1[attacker]=0
}
}

if(zp_get_user_assassin(attacker)&&get_user_team(victim)==ZP_TEAM_HUMAN)
{
kills2[attacker]++
if(kills2[attacker]==500)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills2[attacker]=0
}
}

if(zp_get_user_survivor(victim))
{
kills3[attacker]++
if(kills3[attacker]==10)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills3[attacker]=0
}
}

if(get_user_weapon(attacker)==CSW_M4A1&&zp_get_user_zombie(victim))
{
kills4[attacker]++
if(kills4[attacker]==100)
{
zp_set_user_ammo_packs(attacker,zp_get_user_ammo_packs(attacker)+500)
kills4[attacker]=0
}
}

return HAM_IGNORED;
}

public ClCmdMIS(id)
{
new cct,show[512]
cct=format(show[cct],charsmax(show)-cct,"\yMISUNI:^n^n")

cct+=format(show[cct],charsmax(show)-cct,"\r1.\w Kill\y 1000\w Humans as\r Nemesis\w:\y %d\w/\r1000\w Kill's^n",kills1[id])
cct+=format(show[cct],charsmax(show)-cct,"\r2.\w Kill\y 500\w Humans as\r Assassin\w:\y %d\w/\r500\w Kill's^n",kills2[id])
cct+=format(show[cct],charsmax(show)-cct,"\r3.\w Kill\y 10\r Survivors\w:\y %d\w/\r10\w Kill's^n",kills3[id])
cct+=format(show[cct],charsmax(show)-cct,"\r4.\w Kill\y 100\r Zombie\w with\y M4A1\w:\y %d\w/\r100\w Kill's",kills4[id])

show_menu(id,(1<<1||1<<2||1<<3||1<<4||1<<5||1<<6||1<<7||1<<8||1<<9||1<<0),show,-1)
}


hats | Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

native zp_get_user_level(id)
native zp_set_user_level(id)

#define PLUG_NAME "HATS"
#define PLUG_AUTH "SgtBane" // edit by Adryyy
#define PLUG_VERS "1.8"
#define PLUG_TAG "HATS"

#define OFFSET_GLOWSET 100

#define HAT_ALL 0
#define HAT_TERROR 2
#define HAT_COUNTER 3

#define menusize 220
#define maxTry 15 //Number of tries to get someone a non-admin random hat before giving up.
#define modelpath "models/hat"

stock fm_set_entity_visibility(index, visible = 1) set_pev(index, pev_effects, visible == 1 ? pev(index, pev_effects) & ~EF_NODRAW : pev(index, pev_effects) | EF_NODRAW)

new g_HatEnt[33]
new CurrentHat[33]
new CurrentMenu[33]

new HatFile[64]
new MenuPages, TotalHats

#define MAX_HATS 64
new HATMDL[MAX_HATS][26]
new HATNAME[MAX_HATS][26]
new HATREST[MAX_HATS]


new HATLVL[MAX_HATS]


new P_RandomJoin
new P_BotRandom
new P_ForceHat
new P_Glow

public plugin_init() {
register_plugin(PLUG_NAME, PLUG_VERS, PLUG_AUTH)
register_logevent("event_roundstart", 2, "1=Round_Start")
register_event("TeamInfo", "event_team_info", "a" )

register_menucmd(register_menuid("\yHat Menu: [Page"), (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9),"MenuCommand")
register_clcmd("say /hats", "ShowMenu", -1, "Shows Hats menu")
register_clcmd("say_team /hats", "ShowMenu", -1, "Shows Hats menu")

P_RandomJoin = register_cvar("hat_random", "1") //Random hats for players as they join
P_BotRandom = register_cvar("hat_bots", "0") //Random hats for bots as they join
P_ForceHat = register_cvar("hat_force", "0") //Force a specific hat (if not 0)
P_Glow = register_cvar("hat_glow", "0") //0=None,1=GlowWithPlayer,2=TeamColor
}

public ShowMenu(id) {
if (get_pcvar_num(P_ForceHat) == 0) {
CurrentMenu[id] = 1
ShowHats(id)
}
return PLUGIN_HANDLED
}

public ShowHats(id) {
new keys = (1<<0|1<<1|1<<2|1<<3|1<<4|1<<5|1<<6|1<<7|1<<8|1<<9)

new szMenuBody[menusize + 1], WpnID
new nLen = format(szMenuBody, menusize, "\yHats Menu: [Page %i/%i]^n",CurrentMenu[id],MenuPages)

new MnuClr[3]
// Get Hat Names And Add Them To The List
for (new hatid=0; hatid < 8; hatid++) {
WpnID = ((CurrentMenu[id] * 8) + hatid - 8)
if (WpnID < TotalHats) {
menucolor(id, WpnID, MnuClr)
nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w%i.%s %s", hatid + 1, MnuClr, HATNAME[WpnID])
}
}

// Next Page And Previous/Close
if (CurrentMenu[id] == MenuPages) {
nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\d9. Next Page")
} else {
nLen += format(szMenuBody[nLen], menusize-nLen, "^n^n\w9. Next Page")
}

if (CurrentMenu[id] > 1) {
nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Previous Page")
} else {
nLen += format(szMenuBody[nLen], menusize-nLen, "^n\w0. Close")
}
show_menu(id, keys, szMenuBody, -1)
return PLUGIN_HANDLED
}

public MenuCommand(id, key) {
switch(key)
{
case 8: //9 - [Next Page]
{
if (CurrentMenu[id] < MenuPages) CurrentMenu[id]++
ShowHats(id)
return PLUGIN_HANDLED
}
case 9: //0 - [Close]
{
CurrentMenu[id]--
if (CurrentMenu[id] > 0) ShowHats(id)
return PLUGIN_HANDLED
}
default:
{
new HatID = ((CurrentMenu[id] * 8) + key - 8)
if (HatID < TotalHats) {
if (HATREST[HatID] == HAT_ALL || (HATREST[HatID] == get_user_team(id) + 1)) {
Set_Hat(id,HatID,id)
} else {
if (HATREST[HatID] == HAT_TERROR && get_user_team(id) == 2) {
client_print(id,print_chat,"[%s] This hat is currently set as a Terrorist Hat.",PLUG_TAG)
} else if (HATREST[HatID] == HAT_COUNTER && get_user_team(id) == 1) {
client_print(id,print_chat,"[%s] This hat is currently set as Counter Terrorist.",PLUG_TAG)
}
}
}
}
}
return PLUGIN_HANDLED
}

public plugin_precache() {
new cfgDir[32]
get_configsdir(cfgDir,31)
formatex(HatFile,63,"%s/HatList.ini",cfgDir)
command_load()
new tmpfile [101]
for (new i = 1; i < TotalHats; ++i) {
format(tmpfile, 100, "%s/%s", modelpath, HATMDL[i])
if (file_exists (tmpfile)) {
precache_model(tmpfile)
server_print("[%s] Precached %s", PLUG_TAG, HATMDL[i])
} else {
server_print("[%s] Failed to precache %s", PLUG_TAG, tmpfile)
}
}
}

public client_putinserver(id) {
if (get_pcvar_num(P_ForceHat) == 1) {
new forceID = get_pcvar_num(P_ForceHat)
if (forceID <= TotalHats - 1) {
forcehat(id, forceID)
} else {
set_pcvar_num(P_ForceHat, 0)
}
} else if (get_pcvar_num(P_RandomJoin) == 1 || (get_pcvar_num(P_BotRandom) == 1 && is_user_bot(id))) {
if (get_pcvar_num(P_ForceHat) == 0) Random_Hat(id)
}
return PLUGIN_CONTINUE
}

public event_team_info() {
if (get_pcvar_num(P_ForceHat) != 0) return
new id = read_data(1)
if (HATREST[CurrentHat[id]] == HAT_ALL) return

new team[3]
read_data(2, team, 2)
switch(team[0]) {
case 'C': {
if (HATREST[CurrentHat[id]] != HAT_COUNTER) Random_Hat(id)
}
case 'T': {
if (HATREST[CurrentHat[id]] != HAT_TERROR) Random_Hat(id)
}
case 'S': {
Set_Hat(id, 0, 0)
}
}
return
}
public event_roundstart() {
new forceID = get_pcvar_num(P_ForceHat)
for (new i = 0; i < get_maxplayers(); ++i) {
if (is_user_connected(i) && g_HatEnt[i] > 0) {
if (forceID != 0) {
forcehat(i, forceID)
}
glowhat(i)
}
}
return PLUGIN_CONTINUE
}

public Random_Hat(id) {
new bool:foundrnd = false, cntTry = 0, randID = random_num (1, TotalHats - 1)
while (cntTry < maxTry && foundrnd == false) {
randID = random_num (1, TotalHats - 1)
cntTry += 1
if (HATREST[randID] == HAT_ALL) foundrnd = true
if ((get_user_team(id) != 0) && HATREST[CurrentHat[id]] == get_user_team(id) + 1) foundrnd = true
}
if (foundrnd == true) { //If a valid random hat is found, apply it.
Set_Hat(id, randID , 0)
} else { //Otherwise, don't use any hat.
Set_Hat(id, 0, 0)
}
return PLUGIN_CONTINUE
}

public Set_Hat(player, imodelnum, targeter) {
if(zp_get_user_level(player)<str_to_num(HATLVL))
{
client_print(player,print_chat,"[AMXX]: Nu ai nivelul necesar pentru aceasta palarie!")
return
}


new name[32]
new tmpfile[101]
format(tmpfile, 100, "%s/%s", modelpath, HATMDL[imodelnum])
get_user_name(player, name, 31)
if (imodelnum == 0) {
if(g_HatEnt[player] > 0) {
fm_set_entity_visibility(g_HatEnt[player], 0)
}
if (targeter != 0) {
client_print(targeter, print_chat, "[%s] Removed hat from %s",PLUG_TAG,name)
}
} else if (file_exists(tmpfile)) {
if(g_HatEnt[player] < 1) {
g_HatEnt[player] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
if(g_HatEnt[player] > 0) {
set_pev(g_HatEnt[player], pev_movetype, MOVETYPE_FOLLOW)
set_pev(g_HatEnt[player], pev_aiment, player)
set_pev(g_HatEnt[player], pev_rendermode, kRenderNormal)
engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
}
} else {
engfunc(EngFunc_SetModel, g_HatEnt[player], tmpfile)
}
glowhat(player)
CurrentHat[player] = imodelnum
if (targeter != 0) {
client_print(targeter, print_chat, "[%s] Set %s on %s",PLUG_TAG,HATNAME[imodelnum],name)
}
}
}

public command_load() {
if(file_exists(HatFile)) {
HATMDL[0] = ""
HATNAME[0] = "None"
TotalHats = 1
new TempCrapA[2]
new sfLineData[128]
new file = fopen(HatFile,"rt")
while(file && !feof(file)) {
fgets(file,sfLineData,127)

// Skip Comment ; // and Empty Lines
if (sfLineData[0] == ';' || strlen(sfLineData) < 1 || (sfLineData[0] == '/' && sfLineData[1] == '/')) continue

// BREAK IT UP!
parse(sfLineData, HATMDL[TotalHats], 25, HATNAME[TotalHats], 25, TempCrapA, 1, HATLVL[TotalHats], 32)

if (TempCrapA[0] == 'T' || TempCrapA[0] == '2') {
HATREST[TotalHats] = HAT_TERROR
} else if (TempCrapA[0] == 'C' || TempCrapA[0] == '3') {
HATREST[TotalHats] = HAT_COUNTER
} else {
HATREST[TotalHats] = HAT_ALL
}
TotalHats += 1
if(TotalHats >= MAX_HATS) {
server_print("[%s] Reached hat limit",PLUG_TAG)
break
}
}
if(file) fclose(file)
}
MenuPages = floatround((TotalHats / 8.0), floatround_ceil)
server_print("[%s] Loaded %i hats, and Generated %i pages",PLUG_TAG,TotalHats,MenuPages)
}


menucolor(id, ItemID, MnuClr[3]) {
//If its the hat they currently have on
if (ItemID == CurrentHat[id]) {
MnuClr = "\d"
return
}
if (HATREST[ItemID] != HAT_ALL) {
if (HATREST[ItemID] != get_user_team(id) + 1) {
MnuClr = "\r"
} else {
MnuClr = "\y"
}
} else {
MnuClr = "\w"
}
return
}

glowhat(id) {
if (!pev_valid(g_HatEnt[id])) return
if (get_pcvar_num(P_Glow) != 0) { //If Glowing Hats Are Enabled
set_pev(g_HatEnt[id], pev_renderfx, kRenderFxGlowShell)
if (get_pcvar_num(P_Glow) == 2) { //If Not Team Specific, Use Player Glow On Hat
new Float:curcolors[3], Float:curamt
pev(id, pev_rendercolor, curcolors)
pev(id, pev_renderamt, curamt)
set_pev(g_HatEnt[id], pev_rendercolor, curcolors)
set_pev(g_HatEnt[id], pev_renderamt, curamt)
} else { //If Team Specific, Red=T, Blue=CT
if (get_user_team(id) == 1) {
set_pev(g_HatEnt[id], pev_rendercolor, {200.0, 0.0, 0.0})
} else if (get_user_team(id) == 2) {
set_pev(g_HatEnt[id], pev_rendercolor, {0.0, 0.0, 200.0})
}
set_pev(g_HatEnt[id], pev_renderamt, 50.0)
}
} else {
set_pev(g_HatEnt[id], pev_renderfx, kRenderFxNone)
set_pev(g_HatEnt[id], pev_renderamt, 0.0)
}
fm_set_entity_visibility(g_HatEnt[id], 1)
return
}

forcehat(id, forceID) {
if (forceID == 0) forceID = get_pcvar_num(P_ForceHat)
if (forceID != 0) {
if (forceID <= TotalHats - 1) {
if (forceID != CurrentHat[id]) Set_Hat(id, forceID, 0)
} else {
set_pcvar_num(P_ForceHat, 0)
}
}
}


format .ini -> "angel2.mdl" "Angel" "C" 69

_________________
Stick with the best & regards Adryyy .


x , daNzeT , Arion , Chaos , Exolent , aNNakin , PoSiTiOn Of PoWeR , ExoTiQ , -UnQ- UHD , ViciousVixen , Arkshine , Askhanar , KronoS eXtream , alkaline , CryWolf , Fuffy , tre3fla , Rap^ , Hades Ownage , xPaw .


09 Nov 2018 01:04
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Membru, skill 0

Joined: 27 Oct 2018 13:29
Posts: 22
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Quote:
ce nu merge

Am rezolvat, dar misiunile dupa ce sunt facute (finalizate ) sa nu le mai poata faca.. din nou.. si sa se salveze pe nume.


09 Nov 2018 08:06
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