[PLATESC]Cerere modificare plugin vip+molotov.

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RealAlexanderTr
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16 Aug 2018, 09:54

Salut,caut un om serios care sa poate modifica un plugin de vip,pentru a i se adauga moltov.
Gen cand primeste la inceputul rundei grenazi,deagle armura,sa primeasca si molotovul.


Molotov.
| Afiseaza codul
/*

            Molotov Cocktail
              Version 3.1c
                         by: SAMURAI & [ --<-@ ] Black Rose

* Commands:
- say molotov - buy a molotov.
- say /molotov - buya  molotov.
- molotov_give [optional:player] - give player a molotov, if no player id will be given a molotov.
- molotov_cocktail - See the plugin status


* Cvars
- New  - Enable/disable the plugin [1= enabled ; 0 = disabled]
- molotov_price - Set the molotov price [default = 1200]
- molotov_damage - set the damage done by molotov [default = 40.0]
- molotov_radius - set the radius of molotov damage [default = 200.0]
- molotov_firetime - duration of fire effects, sounds etc [default = 6]
- molotov_firedamage - ammount of damage done by fire effects. [default = 1] ( every 0.2 secs )
- molotov_tk - disable/enable the ability to damage/kill someone on your team with molotov. [default = 1]
- molotov_tempoverride - override the original hegrenade autmoaticly with molotov. [default = 0]
- molotov_max - max num of molotovs able to carry. [default = 1] ( Does not work with override )
- molotov_inmenu - Puts molotov in the end of the equipment buymenu. [default = 0] ( if the override cvar is enabled the hegrenade will be replaced instead. )
- molotov_buyzone - do you have to be in buyzone? [default = 1] ( if inmenu this is ignored )

* Required Modules:
- Fakemeta
- Fun
- Cstrike
- CSX

* Have a nice day now
*/

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>
#include <csx>
#include <fun>
#include <fakemeta_util>

#define AUTHORS "SAMURAI & Black Rose"

#define ADMIN_ACCESS ADMIN_KICK

#define ICON_R 255
#define ICON_G 170
#define ICON_B 0

#define ANTI_LAGG 7.0   // Defines max calculations before a flame is spawned without check if onground
// This is  to prevent lagg at really narrow ents where you could end up with 400 calculations per flame
// Suggested: <= 10

new pnumplugin, pprice, pMlDamage, pMlRadius, pFireTime, pOverride;
new pTeamKill, pFireDmg, pMaxMolotovs, pBuyMenu, pBuyZone;

new gmsgScoreInfo, gmsgDeathMsg;

new g_pAllocModel, g_vAllocModel;

new g_frags[33];
new g_hasMolotov[33];
new g_restarted;
new g_MaxPlayers;
new g_bomb_map;

new firespr, smokespr[2];


public plugin_init() {
   
   register_plugin("Molotov Cocktail", "3.1c", AUTHORS);
   
   register_clcmd("say /molotov","buy_molotov");
   register_clcmd("say molotov","buy_molotov");
   register_concmd("molotov_give", "cmd_MolotovGive", ADMIN_ACCESS);
   register_concmd("molotov_override", "cmd_Override", ADMIN_ACCESS);
   register_concmd("molotov_cocktail", "cmd_PluginStatus", ADMIN_ACCESS);
   
   pnumplugin = register_cvar("molotov_tempcocktail","1", FCVAR_SPONLY);
   pOverride = register_cvar("molotov_tempoverride", "0", FCVAR_SPONLY); 
   
   pprice = register_cvar("molotov_price","1200");
   pMlDamage = register_cvar("molotov_damage","40.0");
   pMlRadius = register_cvar("molotov_radius","200.0");
   pFireTime = register_cvar("molotov_firetime", "6");
   pFireDmg = register_cvar("molotov_firedamage", "1");
   pTeamKill = register_cvar("molotov_tk", "1");
   pMaxMolotovs = register_cvar("molotov_max", "1");
   pBuyMenu = register_cvar("molotov_inmenu", "0");
   pBuyZone = register_cvar("molotov_buyzone", "1");
   
   register_event("CurWeapon", "Event_CurWeapon","be", "1=1");
   register_event("HLTV","event_new_round", "a","1=0", "2=0");
   register_event("TextMsg","Event_GameRestart","a","2=#Game_Commencing","2=#Game_will_restart_in");
   register_event("DeathMsg", "event_DeathMsg", "a");
   
   register_event("ShowMenu", "event_BuyMenuT", "b", "4=#T_BuyItem", "1=575");
   register_event("ShowMenu", "event_BuyMenuCT", "b", "4=#CT_BuyItem", "1=703");
   register_event("ShowMenu", "event_BuyMenuT", "b", "4=#DT_BuyItem", "1=575");
   register_event("ShowMenu", "event_BuyMenuCT", "b", "4=#DCT_BuyItem", "1=767");
   
   register_menucmd(register_menuid("#CT_BuyItem"), 1023, "handle_BuyMenuCT");
   register_menucmd(register_menuid("#T_BuyItem"), 1023, "handle_BuyMenuT");
   
   register_forward(FM_EmitSound, "fw_EmitSound");
   
   g_MaxPlayers = get_maxplayers();
   
   gmsgScoreInfo = get_user_msgid("ScoreInfo");
   gmsgDeathMsg = get_user_msgid("DeathMsg");
   
   g_pAllocModel = engfunc(EngFunc_AllocString, "models/p_molotov.mdl");
   g_vAllocModel = engfunc(EngFunc_AllocString, "models/v_molotov.mdl");
   
   g_bomb_map = engfunc(EngFunc_FindEntityByString, g_MaxPlayers, "classname", "info_bomb_target") ? 1 : 0;
}

public cmd_Override(id,level,cid) {   
   
   if ( ! cmd_access(id, level,cid,1) ) 
      return PLUGIN_HANDLED;
   
   
   if ( ! get_pcvar_num(pnumplugin) )
      return PLUGIN_HANDLED;
   
   new arg[2];
   read_argv(1, arg, 1);
   
   new num = str_to_num(arg);
   
   if ( 1 < num < 0 ) {
      if ( id )
         client_print(id, print_console, "Invalid argument(%d). Valid arguments are ^"0^" and ^"1^".", num);
      else
         server_print("Invalid argument(%d). Valid arguments are ^"0^" and ^"1^".", num);
      return PLUGIN_HANDLED;
   }
   
   if ( num == get_pcvar_num(pOverride) ) {
      if ( id )
         client_print(id, print_console, "Override is already %s.", num ? "enabled" : "disabled");
      else
         server_print("Override is already %s.", num ? "enabled" : "disabled");
      return PLUGIN_HANDLED;
   }
   
   set_pcvar_num(pOverride, num);
   
   if ( id )
      client_print(id, print_console, "Override was %s.", num ? "enabled" : "disabled");
   else
      server_print("Override was %s.", num ? "enabled" : "disabled");
   
   if ( num )
      set_molotovs();
   else
      reset_molotovs();
   
   return PLUGIN_HANDLED;
}

public cmd_PluginStatus(id,level,cid) {
   
   if ( ! cmd_access(id,level,cid,2))     
      return PLUGIN_HANDLED;
   
   
   new arg[2];
   read_argv(1, arg, 1);
   
   new num = str_to_num(arg);
   
   if ( 1 < num < 0 ) {
      if ( id )
         client_print(id, print_console, "Invalid argument(%d). Valid arguments are ^"0^" and ^"1^".", num);
      else
         server_print("Invalid argument(%d). Valid arguments are ^"0^" and ^"1^".", num);
      return PLUGIN_HANDLED;
   }
   
   if ( num == get_pcvar_num(pnumplugin) ) {
      if ( id )
         client_print(id, print_console, "Plugin is already %s.", num ? "enabled" : "disabled");
      else
         server_print("Plugin is already %s.", num ? "enabled" : "disabled");
      return PLUGIN_HANDLED;
   }
   
   set_pcvar_num(pnumplugin, num);
   
   if ( id )
      client_print(id, print_console, "Plugin was %s.", num ? "enabled" : "disabled");
   else
      server_print("Plugin was %s.", num ? "enabled" : "disabled");
   
   if ( num && get_pcvar_num(pOverride) )
      set_molotovs();
   else
      reset_molotovs();
   
   return PLUGIN_HANDLED;
}

public cmd_MolotovGive(id,level,cid) {
   
   if( !cmd_access(id,level,cid,2) ) 
      return PLUGIN_HANDLED;
   
   
   if ( ! get_pcvar_num(pnumplugin) )
      return PLUGIN_HANDLED;
   
   new arg[32];
   read_argv(1, arg, 31);
   
   new target;
   
   if ( ! arg[0] ) {
      if ( id )
         target = id;
      else
         server_print("You have to enter a name of a client to give the molotov to");
   }
   else
      target = cmd_target(id, arg, 6);
   
   if ( ! target ) 
   {
      id ? client_print(id, print_console, "None or multiple clients found with that name.") : server_print("None or multiple clients found with that name.");
      return PLUGIN_HANDLED;
   }
   
   if ( g_hasMolotov[target] == get_pcvar_num(pMaxMolotovs) ) {
      if ( g_hasMolotov[target] == 1 ) {
         if ( id )
            client_print(id, print_center, "Client already have a Molotov Cocktail.");
         else
            server_print("Client already have a Molotov Cocktail.");
      }
      else {
         if ( id )
            client_print(id, print_center, "Client already have %d Molotov Cocktails.", g_hasMolotov[target]);
         else
            server_print("Client already have %d Molotov Cocktails.", g_hasMolotov[target]);
      }
      
      return PLUGIN_CONTINUE;
   }
   
   if ( ! g_hasMolotov[target] && user_has_weapon(target, CSW_SMOKEGRENADE) ) {
      if ( id )
         client_print(id, print_console, "Client already has a Smoke Grenade");
      else
         server_print("Client already has a Smoke Grenade");
      return PLUGIN_HANDLED;
   }
   
   g_hasMolotov[target]++;
   
   give_item(target, "weapon_smokegrenade");
   cs_set_user_bpammo(target, CSW_SMOKEGRENADE, g_hasMolotov[id]);
   client_print(target, print_chat, "You got a Molotov Cocktail!");
   
   return PLUGIN_HANDLED;
}

public buy_molotov(id) {
   
   if ( ! get_pcvar_num(pnumplugin) )
      return PLUGIN_HANDLED;
   
   if ( get_pcvar_num(pOverride) ) {
      if ( get_pcvar_num(pBuyMenu) )
         client_print(id, print_center, "Buy them in the buy equipment menu.");
      else
         client_print(id, print_center, "Just buy a smoke grenade and get molotov automaticly!");
      return PLUGIN_HANDLED;
   }
   
   if ( ! is_user_alive(id) ) {
      client_print(id, print_center, "You can't buy Molotov Cocktails because you are dead.");
      return PLUGIN_HANDLED;
   }
   
   if ( ! cs_get_user_buyzone(id) && get_pcvar_num(pBuyZone) ) {
      client_print(id, print_center, "You are not in a buyzone.");
      return PLUGIN_HANDLED;
   }
   
   new money = cs_get_user_money(id);
   
   if ( money < get_pcvar_num(pprice) ) {
      client_print(id, print_center, "You don't have enough $ to buy a Molotov Cocktail.");
      return PLUGIN_HANDLED;
   }
   
   if ( g_hasMolotov[id] == get_pcvar_num(pMaxMolotovs) ) {
      if ( g_hasMolotov[id] == 1 )
         client_print(id, print_center, "You already have a Molotov Cocktail.");
      else
         client_print(id, print_center, "You already have %d Molotov Cocktails.", g_hasMolotov[id]);
      return PLUGIN_HANDLED;
   }
   
   if ( ! g_hasMolotov[id] && user_has_weapon(id, CSW_SMOKEGRENADE) ) {
      client_print(id, print_center, "You already have a Smoke Grenade");
      return PLUGIN_HANDLED;
   }
   
   g_hasMolotov[id]++;
   
   cs_set_user_money(id, money - get_pcvar_num(pprice) );
   give_item(id, "weapon_smokegrenade");
   cs_set_user_bpammo(id, CSW_SMOKEGRENADE, g_hasMolotov[id]);
   client_print(id, print_chat, "You got a Molotov Cocktail!");
   
   return PLUGIN_HANDLED;
}

public plugin_precache() {
   
   precache_model("models/p_molotov.mdl");
   precache_model("models/v_molotov.mdl");
   precache_model("models/w_molotov.mdl");
   
   firespr = precache_model("sprites/flame.spr");
   
   smokespr[0] = precache_model("sprites/black_smoke3.spr");
   smokespr[1] = precache_model("sprites/steam1.spr");
   
   precache_sound("misc/molotov_fire.wav");
   precache_sound("misc/molotov_explosion.wav");
}

public fw_EmitSound(ent, channel, sample[]) {
   
   if(equali(sample, "weapons/sg_explode.wav"))
   {
      new model[32];
      pev(ent, pev_model, model, 31);
      
      if(equali(model, "models/w_molotov.mdl") )
         grenade_explode(ent);
   }
}

public Event_CurWeapon(id) {
   
   if ( ! get_pcvar_num(pnumplugin) || ! is_user_alive(id) )
      return PLUGIN_CONTINUE;
   
   if ( ! g_hasMolotov[id] && ! get_pcvar_num(pOverride) )
      return PLUGIN_CONTINUE;
   
   new WeaponID = get_user_weapon(id, WeaponID, WeaponID);
   
   if ( WeaponID != CSW_SMOKEGRENADE )
      return PLUGIN_CONTINUE;
   
   set_pev(id, pev_viewmodel, g_vAllocModel);
   set_pev(id, pev_weaponmodel, g_pAllocModel);
   set_pev(id, pev_weaponanim, 9);
   
   return PLUGIN_CONTINUE;
}

public Event_GameRestart() g_restarted = 1;

public event_DeathMsg() g_hasMolotov[read_data(2)] = 0;

public event_new_round() {
   
   if ( ! get_pcvar_num(pnumplugin) )
      return PLUGIN_CONTINUE;
   
   for ( new i ; i < g_MaxPlayers ; i++ ) {
      if ( g_frags && is_user_connected(i) )
         set_user_frags(i, get_user_frags(i) + g_frags);
      g_frags = 0;
   }
   
   if ( g_restarted ) {
      for ( new i ; i < g_MaxPlayers ; i++ )
         g_hasMolotov = 0;
      g_restarted = 0;
   }
   
   if ( get_pcvar_num(pOverride) )
      set_molotovs();
   else
      reset_molotovs();
   
   return PLUGIN_CONTINUE;
}

public event_BuyMenuCT(id) {
   
   if ( ! get_pcvar_num(pnumplugin) || ! get_pcvar_num(pBuyMenu) )
      return PLUGIN_CONTINUE;
   
   new Override = get_pcvar_num(pOverride);
   
   new menu[1024];
   new len = formatex(menu, 1023, "\yBuy Equipment\R$ Cost");
   len += formatex(menu[len], 1023-len, "^n^n\w1. Kevlar Vest\R\y650");
   len += formatex(menu[len], 1023-len, "^n\w2. Kevlar Vest & Helmet\R\y1000");
   len += formatex(menu[len], 1023-len, "^n\w3. Flashbang\R\y200");
   len += formatex(menu[len], 1023-len, "^n\w4. HE Grenade\R\y300");
   
   if ( Override )
      len += formatex(menu[len], 1023-len, "^n\w5. Molotov Cocktail\R\y%d", get_pcvar_num(pprice));
   else
      len += formatex(menu[len], 1023-len, "^n\w5. Smoke Grenade\R\y300");
      
   len += formatex(menu[len], 1023-len, "^n\w6. NightVision Goggles\R\y1250");
   len += formatex(menu[len], 1023-len, "^n\%c7. Defuse Kit\R\y200 ", g_bomb_map ? 'w' : 'd');
   len += formatex(menu[len], 1023-len, "^n\w8. Tactical Shield\R\y2200");
   
   if ( ! Override )
      len += formatex(menu[len], 1023-len, "^n\w9. Molotov Cocktail\R\y%d", get_pcvar_num(pprice));
   
   len += formatex(menu[len], 1023-len, "^n^n\w0. Exit");
   
   show_menu(id, read_data(1)|MENU_KEY_9, menu, -1, "#CT_BuyItem");
   
   return PLUGIN_HANDLED;
}

public event_BuyMenuT(id) {
   
   if ( ! get_pcvar_num(pnumplugin) || ! get_pcvar_num(pBuyMenu) )
      return PLUGIN_CONTINUE;
   
   new Override = get_pcvar_num(pOverride);
   
   new menu[1024];
   new len = formatex(menu, 1023, "\yBuy Equipment\R$ Cost");
   len += formatex(menu[len], 1023-len, "^n^n\w1. Kevlar Vest\R\y650");
   len += formatex(menu[len], 1023-len, "^n\w2. Kevlar Vest & Helmet\R\y1000");
   len += formatex(menu[len], 1023-len, "^n\w3. Flashbang\R\y200");
   len += formatex(menu[len], 1023-len, "^n\w4. HE Grenade\R\y300");
      
   if ( Override )
      len += formatex(menu[len], 1023-len, "^n\w5. Molotov Cocktail\R\y%d", get_pcvar_num(pprice));
   else
      len += formatex(menu[len], 1023-len, "^n\w5. Smoke Grenade\R\y300");
      
   len += formatex(menu[len], 1023-len, "^n\w6. NightVision Goggles\R\y1250");
   
   if ( !Override )
      len += formatex(menu[len], 1023-len, "^n\w7. Molotov Cocktail\R\y%d", get_pcvar_num(pprice));
   
   len += formatex(menu[len], 1023-len, "^n^n\w0. Exit");
   
   show_menu(id, read_data(1)|MENU_KEY_7, menu, -1, "#T_BuyItem");
   
   return PLUGIN_HANDLED;
}

public handle_BuyMenuCT(id, key) 
{
    
   if ( get_pcvar_num(pOverride) ) 
   {
      if ( key != 4 )
      return PLUGIN_CONTINUE;
   }
    
   else 
   {
      if ( key != 8 )
      return PLUGIN_CONTINUE;
   }
    
   handle_BuyMenu(id);
    
   return PLUGIN_HANDLED;
}

public handle_BuyMenuT(id, key) 
{
    
   if ( get_pcvar_num(pOverride) ) 
   {
      if ( key != 4 )
      return PLUGIN_CONTINUE;
   }
    
   else 
   {
      if ( key != 6 )
      return PLUGIN_CONTINUE;
   }
    
   handle_BuyMenu(id);
    
   return PLUGIN_HANDLED;
}

stock handle_BuyMenu(id) {
   
   new money = cs_get_user_money(id);
   
   if ( money < get_pcvar_num(pprice) ) {
      client_print(id, print_center, "You don't have enough $ to buy a Molotov Cocktail.");
      return PLUGIN_HANDLED;
   }
   
   if ( g_hasMolotov[id] == get_pcvar_num(pMaxMolotovs) ) {
      if ( g_hasMolotov[id] == 1 )
         client_print(id, print_center, "You already have a Molotov Cocktail.");
      else
         client_print(id, print_center, "You already have %d Molotov Cocktails.", g_hasMolotov[id]);
      return PLUGIN_HANDLED;
   }
   
   else if ( ! g_hasMolotov[id] && user_has_weapon(id, CSW_SMOKEGRENADE) ) {
      client_print(id, print_center, "You already have a Smoke Grenade");
      return PLUGIN_HANDLED;
   }
   
   g_hasMolotov[id]++;
   
   cs_set_user_money(id, money - get_pcvar_num(pprice) );
   give_item(id, "weapon_smokegrenade");
   cs_set_user_bpammo(id, CSW_SMOKEGRENADE, g_hasMolotov[id]);
   client_print(id, print_chat, "You got a Molotov Cocktail!");
   
   return PLUGIN_HANDLED;
}

public grenade_throw(id, ent, wid) {
   
   if ( ! get_pcvar_num(pnumplugin) || ! is_user_connected(id) || wid != CSW_SMOKEGRENADE )
      return PLUGIN_CONTINUE;
   
   if ( ! g_hasMolotov[id] && ! get_pcvar_num(pOverride) )
      return PLUGIN_CONTINUE;
   
   g_hasMolotov[id]--;
   engfunc(EngFunc_SetModel, ent, "models/w_molotov.mdl");
   set_pev(ent, pev_nextthink, 99999.0);
   
   return PLUGIN_CONTINUE;
}

public grenade_explode(ent) {
   
   new Float:fOrigin[3];
   pev(ent, pev_origin, fOrigin);
   
   new owner = pev(ent, pev_owner);
   new ent2 = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
   
   new param[5], iOrigin[3];
   param[0] = owner;
   param[1] = iOrigin[0] = floatround(fOrigin[0]);
   param[2] = iOrigin[1] = floatround(fOrigin[1]);
   param[3] = iOrigin[2] = floatround(fOrigin[2]);
   param[4] = ent2;
   
   radius_damage(owner, fOrigin, get_pcvar_float(pMlDamage), get_pcvar_float(pMlRadius), DMG_BLAST);
   emit_sound(ent, CHAN_AUTO, "misc/molotov_explosion.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
   
   engfunc(EngFunc_RemoveEntity, ent);
   
   ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
   
   new param2[2];
   param2[0] = ent;
   param2[1] = ent2;
   
   random_fire(iOrigin, ent2);
   
   new Float:FireTime = get_pcvar_float(pFireTime);
   
   set_task(0.2, "fire_damage", 56235 + random_num(-100, 100), param, 5, "a", floatround(FireTime / 0.2, floatround_floor));
   set_task(1.0, "fire_sound", 37235 + random_num(-100, 100), param2, 2, "a", floatround(FireTime) - 1);
   set_task(FireTime, "fire_stop", 27367 + random_num(-100, 100), param2, 2);
   
   return PLUGIN_CONTINUE;
}

public fire_sound(param[])
   emit_sound(param[0], CHAN_AUTO, "misc/molotov_fire.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);

new Float:g_i;
new Float:g_g;

public fire_stop(param[]) {
   g_g = 0.0;
   g_i = 0.0;
   engfunc(EngFunc_RemoveEntity, param[0]);
}

public fire_damage(param[]) {
   
   new iOrigin[3], Float:fOrigin[3];
   iOrigin[0] = param[1];
   iOrigin[1] = param[2];
   iOrigin[2] = param[3];
   
   random_fire(iOrigin, param[4]);
   
   IVecFVec(iOrigin, fOrigin);
   radius_damage(param[0], fOrigin, get_pcvar_float(pFireDmg), get_pcvar_float(pMlRadius), DMG_BURN, 0);
}

stock radius_damage(attacker, Float:origin[3], Float:damage, Float:range, dmgtype, calc = 1) {
   
   new Float:pOrigin[3], Float:dist, Float:tmpdmg/*, iOrigin[3] */;
   new i, ateam = get_user_team(attacker), TK = get_pcvar_num(pTeamKill);
   
   while ( i++ < g_MaxPlayers ) {
      
      if ( ! is_user_alive(i) )
         continue;
      
      if ( ! TK && ateam == get_user_team(i) )
         continue;
      
      pev(i, pev_origin, pOrigin);
      dist = get_distance_f(origin, pOrigin);
      
      if ( dist > range )
         continue;
      
      if ( calc )
         tmpdmg = damage - ( damage / range ) * dist;
      else
         tmpdmg = damage;
      
      if ( pev(i, pev_health) < tmpdmg )
         kill(attacker, i);
      else
         fm_fakedamage(i, "molotov", tmpdmg, dmgtype);
      
      // FVecIVec(pOrigin, iOrigin);
      // Flame(iOrigin, 1);
   }
   
   while ( ( i = engfunc(EngFunc_FindEntityInSphere, i, origin, range) ) ) {
      if ( pev(i, pev_takedamage) ) {
         if ( calc ) {
            pev(i, pev_origin, pOrigin);
            tmpdmg = damage - ( damage / range ) * get_distance_f(origin, pOrigin);
         }
         else
            tmpdmg = damage;
         
         // FVecIVec(pOrigin, iOrigin);
         // Flame(iOrigin, 1);
         
         fm_fakedamage(i, "molotov", tmpdmg, dmgtype);
      }
   }
}

stock random_fire(Origin[3], ent) {
   
   new range = get_pcvar_num(pMlRadius);
   new iOrigin[3];
   
   for ( new i = 1 ; i <= 5 ; i++ ) {
      
      g_i++;
      g_g++;
      
      iOrigin[0] = Origin[0] + random_num(-range, range);
      iOrigin[1] = Origin[1] + random_num(-range, range);
      iOrigin[2] = Origin[2];
      iOrigin[2] = ground_z(iOrigin, ent);
      
      while ( get_distance(iOrigin, Origin) > range ) {
         g_g++;
         iOrigin[0] = Origin[0] + random_num(-range, range);
         iOrigin[1] = Origin[1] + random_num(-range, range);
         iOrigin[2] = Origin[2];
         if ( g_g / g_i >= ANTI_LAGG )
            iOrigin[2] = ground_z(iOrigin, ent, 1);
         else
            iOrigin[2] = ground_z(iOrigin, ent);
      }
      
      if ( ! ( i % 4 ) )
         Flame(iOrigin, (!(i%4)));
      else
         Flame(iOrigin, 0);
   }
}

stock Flame(iOrigin[3], smoke) {
   
   new rand = random_num(5, 15);
   
   message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
   write_byte(TE_SPRITE);
   write_coord(iOrigin[0]);
   write_coord(iOrigin[1]);
   write_coord(iOrigin[2] + rand * 10);
   write_short(firespr);
   write_byte(rand);
   write_byte(100);
   message_end();
   
   if ( smoke ) {
      message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
      write_byte(TE_SMOKE);
      write_coord(iOrigin[0]);
      write_coord(iOrigin[1]);
      write_coord(iOrigin[2] + 120);
      write_short(smokespr[random_num(0, 1)]);
      write_byte(random_num(10, 30));
      write_byte(random_num(10, 20));
      message_end();
   }
   
}

stock kill(k, v) {
   
   user_silentkill(v);
   
   new kteam = get_user_team(k);
   new vteam = get_user_team(v);
   
   new kfrags = get_user_frags(k) + 1;
   new kdeaths = get_user_deaths(k);
   if ( kteam == vteam )
      kfrags = get_user_frags(k) - 2;
   
   new vfrags = get_user_frags(v);
   new vdeaths = get_user_deaths(v);
   
   message_begin(MSG_ALL, gmsgScoreInfo);
   write_byte(k);
   write_short(kfrags);
   write_short(kdeaths);
   write_short(0);
   write_short(kteam);
   message_end();
   
   message_begin(MSG_ALL, gmsgScoreInfo);
   write_byte(v);
   write_short(vfrags + 1);
   write_short(vdeaths);
   write_short(0);
   write_short(vteam);
   message_end();
   
   message_begin(MSG_ALL, gmsgDeathMsg, {0,0,0}, 0);
   write_byte(k);
   write_byte(v);
   write_byte(0);
   write_string("molotov");
   message_end();
   
   g_frags[k]++;
   
   if ( kteam != vteam )
      cs_set_user_money(k, cs_get_user_money(k) + 300);
   else
      cs_set_user_money(k, cs_get_user_money(k) - 300);
}

stock ground_z(iOrigin[3], ent, skip = 0) {
   
   iOrigin[2] += random_num(5, 80);
   
   new Float:fOrigin[3];
   
   IVecFVec(iOrigin, fOrigin);
   
   set_pev(ent, pev_origin, fOrigin);
   
   engfunc(EngFunc_DropToFloor, ent);
   
   if ( ! skip && ! engfunc(EngFunc_EntIsOnFloor, ent) )
      return ground_z(iOrigin, ent);
   
   pev(ent, pev_origin, fOrigin);
   
   return floatround(fOrigin[2]);
}

stock reset_molotovs() {
   new ent = g_MaxPlayers;
   while ((ent = engfunc(EngFunc_FindEntityByString, ent, "model", "models/w_molotov.mdl")))
      engfunc(EngFunc_SetModel, ent, "models/w_smokegrenade.mdl");
}

stock set_molotovs() {
   new ent = g_MaxPlayers;
   while ((ent = engfunc(EngFunc_FindEntityByString, ent, "model", "models/w_smokegrenade.mdl")))
      engfunc(EngFunc_SetModel, ent, "models/w_molotov.mdl");
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/


Pentru vip contacati-ma.
Last edited by j a h k 0- on 19 Sep 2018, 15:08, edited 1 time in total.
Reason: Edit: Am adaugat [Sursa=]
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19 Sep 2018, 15:10

Cel mai bine cumparal de la @georgik anunturi/like-molotov-amxx-plug-youtube-video-t338864.html
Tranzactii efectuate cu succes.
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