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ah3llboy
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18 Jul 2012, 08:19

| Afiseaza codul
#include <amxmodx> 
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <xs>

#define FFADE_IN    0x0000

#define PLUGIN "Quest Mod"
#define VERSION "3.0"
#define AUTHOR "tuty" 

#define MAXPLAYERS 32
#define TASK_INTERVAL 4.0
#define MAX_HEALTH 255
#define m_pLastItem 375
#define m_pLastKnifeItem 370

#define TELEPORT_INTERVAL 120.0 //float
#define BLIND_INTERVAL 30.0 //float

#define MAXIM_LINII 100
#define MAXIM_LITERE 1000

new configsDir[128]

new bool:g_bTeleport[33];
new Float:g_fLastUsed[33];

new gMessageScreenFade;

new const gThunderSprite[] = "sprites/lgtning.spr";

new gSpriteIndex;
new gCvarForDamage;
new gCvarForFrags;

new knife_model[33]
new g_Menu
new g_pVisiblity;
new bool:bChoose[33];

new CVAR_HIGHSPEED
new CVAR_LOWSPEED
new CVAR_LOWGRAV
new CVAR_NORMGRAV
new CVAR_HEALTH_ADD
new CVAR_HEALTH_MAX
new CVAR_DAMAGE

public plugin_init() {
   
       register_plugin(PLUGIN, VERSION, AUTHOR);
   
       register_event( "Damage", "event_damage", "be" )
       register_event("CurWeapon","EventCurWeapon","be","1=1")
   
       g_Menu = register_menuid("Quest Mod")
       register_menucmd(g_Menu, 1023, "Questmenu")
       register_clcmd("say /quest", "display_quest")

       register_event("HLTV", "newRound", "a", "1=0", "2=0")
   
       CVAR_HIGHSPEED = register_cvar("km_highspeed","320")
       CVAR_LOWSPEED = register_cvar("km_lowspeed","220")
       CVAR_HEALTH_ADD = register_cvar("km_addhealth", "50")
       CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "1000")
       CVAR_DAMAGE = register_cvar("km_damage", "30")
       CVAR_LOWGRAV = register_cvar("km_lowgravity" , "400")
       CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")
       g_pVisiblity = register_cvar( "km_invis", "2" );
       
       set_task(180.0, "kmodmsg", 0, _, _, "b")
     
       register_clcmd( "flash", "commandFlashGuys" );
       get_configsdir(configsDir, 127)
       format(configsDir, 127, "%s/users.ini", configsDir)
       register_clcmd("say /flash", "cmdeffect")
   
       gMessageScreenFade = get_user_msgid( "ScreenFade" );

       register_clcmd( "+fulger", "commandThunderOn" );
       register_clcmd( "-fulger", "commandThunderOff" );
       register_concmd( "amx_thundereffect", "commandThunderEffect", ADMIN_ALL, "" );
       
       gCvarForDamage = register_cvar( "thunder_damage", "5" );
       gCvarForFrags = register_cvar( "thunder_frags", "1" );
    
       register_clcmd ( "tel", "teleport" );
}

public plugin_precache()
{
       gSpriteIndex = precache_model( gThunderSprite );
 
       precache_model("models/royal/v_hulk.mdl")
       precache_model("models/royal/v_ninja.mdl")
       precache_model("models/royal/v_flash.mdl")
       precache_model("models/royal/v_wolf.mdl")
       precache_model("models/royal/v_mutant.mdl")
       precache_model("models/royal/v_predator.mdl")
       precache_model("models/royal/v_night.mdl")
       precache_model("models/royal/v_storm.mdl")
       precache_model("models/royal/v_spectru.mdl")            
       precache_model("models/v_knife.mdl")
       precache_model("models/p_knife.mdl")   
}

public newRound()
{
       arrayset(bChoose,false,32);
}

public display_quest(id) {
   
    if(bChoose[id])
{
    client_print(id, print_chat, "[QuestMod] Ai ales odata un Quest runda asta !");
    return PLUGIN_HANDLED;
}
   
    new menuBody[512]
    add(menuBody, 511, "\rChoose your QUEST\w^n^n")
    add(menuBody, 511, "\r1. \wWolfMan \y[dmg dublu]\w^n")
    add(menuBody, 511, "\r2. \wNinja \y[nu se aud pasii]\w^n")
    add(menuBody, 511, "\r3. \wFlash \y[viteza mai mare 265]\w^n")
    add(menuBody, 511, "\r4. \wHulk \y[gravity]\w^n")
    add(menuBody, 511, "\r5. \wMutant \y[regenerare viata 1000]\w^n")
    add(menuBody, 511, "\r6. \wPredator \y[invizibilitate]\w^n")
    add(menuBody, 511, "\r7. \wNight Crawler \y[teleport]\w^n")
    add(menuBody, 511, "\r8. \wStorm \y[fulgere]\w^n")
    add(menuBody, 511, "\r9. \wSpectru \y[blind]\w^n^n")
    add(menuBody, 511, "\r0. \wExit^n")
   
    new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<5 | 1<<6 | 1<<7 | 1<<8 | 1<<9 )
    show_menu(id, keys, menuBody, -1, "Quest Mod")
    
    return PLUGIN_HANDLED
}

public Questmenu(id, key)
{
    switch(key)
{
        case 0:
{
                                     
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> WolfMan");


            SetKnife(id , 4);
}


        case 1:
{
                                     
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul ->  Ninja");


            SetKnife(id , 2);
                         
                     
                       
}



        case 2:
{
                                     
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Flash");


            SetKnife(id , 3);
                         

                       
}


        case 3:
{
                                     
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Hulk");


            SetKnife(id , 1);
                         

                       
}

        case 4:
{                                   
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Mutant");


            SetKnife(id , 0);
                         

                       
}


        case 5:
{
                                     
            client_cmd( id, "bind v none");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Predator");


            SetKnife(id , 5);             
}


        case 6:
{
            g_bTeleport[id] = true;
                                 
            client_cmd( id, "bind v tel");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Night Crawler");
            client_print(id, print_chat, "[QuestMod] Apasa ^"v^" pentru a folosi teleport !");

            SetKnife(id , 6);
                         

                       
}



        case 7:
{
            client_cmd( id, "bind v ^"+fulger^"");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Storm");
            client_print(id, print_chat, "[QuestMod] Apasa ^"v^" pentru a folosi fulgerul !");

            SetKnife(id , 7);
                         

                       
}
       
       
        case 8:
{
            client_cmd( id, "bind v ^"flash^"");
            client_print(id, print_chat, "[QuestMod] Ai ales Questul -> Nume");
            client_print(id, print_chat, "[QuestMod] Apasa ^"v^" pentru a folosi blind !");

            SetKnife(id , 8);
                         

                       
}
}

    SaveData(id)
    return PLUGIN_HANDLED
}

public SetKnife(id , Knife) {
    knife_model[id] = Knife
       
    new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
    if ( Weapon != CSW_KNIFE )
    return PLUGIN_HANDLED
       
    new vModel[56],pModel[56]
       
    switch(Knife)
{
    case 0: {
        format(vModel,55,"models/royal/v_mutant.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 1: {
        format(vModel,55,"models/royal/v_hulk.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 2: {
        format(vModel,55,"models/royal/v_ninja.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 3: {
        format(vModel,55,"models/royal/v_flash.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 4: {
        format(vModel,55,"models/royal/v_wolf.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 5: {
        format(vModel,55,"models/royal/v_predator.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 6: {
        format(vModel,55,"models/royal/v_night.mdl")
        format(pModel,55,"models/p_knife.mdl")
} 

    case 7: {
        format(vModel,55,"models/royal/v_storm.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
    case 8: {
        format(vModel,55,"models/royal/v_spectru.mdl")
        format(pModel,55,"models/p_knife.mdl")
}
}
   
    entity_set_string(id, EV_SZ_viewmodel, vModel)
    entity_set_string(id, EV_SZ_weaponmodel, pModel)
   
    return PLUGIN_HANDLED; 
}

public event_damage(id) {
   
   new victim_id = id;
   if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE
   new dmg_take = read_data( 2 );
   new dmgtype = read_data( 3 );
   new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);
   new Float:damage = dmg_take * multiplier;
   new health = get_user_health( victim_id );
   
   new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );
   
   if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {
      return PLUGIN_HANDLED
   }
   
   if( iWeapID == CSW_KNIFE && knife_model[attacker_id] == 4 ) {
      
      if( floatround(damage) >= health ) {
         if( victim_id == attacker_id ) {
            return PLUGIN_CONTINUE
            }else{
            log_kill( attacker_id, victim_id, "knife", 0 );
         }
         
         return PLUGIN_CONTINUE
         }else {
         if( victim_id == attacker_id ) return PLUGIN_CONTINUE
         
         fakedamage( victim_id, "weapon_knife", damage, dmgtype );
      }
      
   }
   return PLUGIN_CONTINUE
}

public EventCurWeapon(id)
{
   new Weapon = read_data(2)
   
   // Quest Model
   SetKnife(id, knife_model[id])   
   
   // Optiuni
   if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)
      set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
   else if(task_exists(id))
      remove_task(id)
   
   // Abilitati
   set_user_footsteps(id , ( (knife_model[id] == 2 && Weapon == CSW_KNIFE) ? 1 : 0) )
   
   new Float:Gravity = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0
   set_user_gravity(id , Gravity)
   
   
   // viteza
   new Float:Speed=240.0
   if(Weapon != CSW_KNIFE || knife_model[id] < 3)
      return PLUGIN_CONTINUE
   else if(knife_model[id] == 3)
      Speed = get_pcvar_float(CVAR_HIGHSPEED)
   else if(knife_model[id] == 4)
      Speed = get_pcvar_float(CVAR_LOWSPEED)
   
   set_user_maxspeed(id, Speed)
   
   // Predator
   if(Weapon != CSW_KNIFE || knife_model[id] == 5)
      set_user_rendering( id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, get_pcvar_num( g_pVisiblity ) );
   return PLUGIN_HANDLED
   
}

stock log_kill(killer, victim, weapon[],headshot) {
   user_silentkill( victim );
   
   message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
   write_byte( killer );
   write_byte( victim );
   write_byte( headshot );
   write_string( weapon );
   message_end();
   
   new kfrags = get_user_frags( killer );
   set_user_frags( killer, kfrags++ );
   new vfrags = get_user_frags( victim );
   set_user_frags( victim, vfrags++ );
   
   return  PLUGIN_CONTINUE
}


public task_healing(id) { 
   new addhealth = get_pcvar_num(CVAR_HEALTH_ADD) 
   if (!addhealth)
      return 
   
   new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX) 
   if (maxhealth > MAX_HEALTH) {
      set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH) 
      maxhealth = MAX_HEALTH
   } 
   
   new health = get_user_health(id)   
   
   if (is_user_alive(id) && (health < maxhealth)) {
      set_user_health(id, health + addhealth)
      set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)
      show_hudmessage(id,"Viata ti se incarca pana la 1000 !")
      message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)
      write_short(1<<10)
      write_short(1<<10)
      write_short(0x0000)
      write_byte(0)
      write_byte(200)
      write_byte(0)
      write_byte(75)
      message_end()
   }
   
   else {
      if (is_user_alive(id) && (health > maxhealth))
         remove_task(id)
      
   }
} 

public client_disconnect(id) { 
   if(task_exists(id)) remove_task(id) 
} 

public kmodmsg()
{
   client_print(0, print_chat, "[QuestMod] Acest server foloseste Quest Mod v%s !", VERSION);
}


public client_authorized(id)
{
   LoadData(id)
}

stock SaveData(id)
{
   
   new authid[32]
   get_user_authid(id, authid, 31)
   
   new vaultkey[64]
   new vaultdata[64]
   
   format(vaultkey, 63, "KMOD_%s", authid)
   format(vaultdata, 63, "%d", knife_model[id])
   set_vaultdata(vaultkey, vaultdata)
}

stock LoadData(id)
{
   new authid[32]
   get_user_authid(id,authid,31)
   
   new vaultkey[64], vaultdata[64]
   
   format(vaultkey, 63, "KMOD_%s", authid)
   get_vaultdata(vaultkey, vaultdata, 63)
   knife_model[id] = str_to_num(vaultdata)
   
}

public commandFlashGuys( id )
{
    if( !is_user_alive( id ) )
    {
        return PLUGIN_HANDLED;
    }

    //Blocare comanda la un interval definit
    static Float:fTime;
    fTime = get_gametime();
    
    if(g_fLastUsed[id] > 0.0 && (fTime - g_fLastUsed[id]) < BLIND_INTERVAL)
   {
   //Pui tu un mesaj daca vrei
            client_print(id, print_chat, "[QuestMod] Nu poti folosi comanda decat odata la %.0f sec !", BLIND_INTERVAL);
            return PLUGIN_HANDLED;
   }  
  
    if( get_user_weapon( id ) == CSW_KNIFE )
   {
      new iTarget, iBody;
      get_user_aiming( id, iTarget, iBody );
      
      if( is_valid_ent( iTarget ) && is_user_alive( iTarget ) )
      {
         if( get_user_team( id ) == get_user_team( iTarget ) )
         {
            return PLUGIN_HANDLED;
         }

         switch( get_user_team( iTarget ) )
         {
            case 1:
            {
               FlashTeroTeam();
            }
            
            case 2:
            {
               FlashCTTeam();
            }
         }
      }
   }
   
    return PLUGIN_HANDLED;
}

stock FlashTeroTeam()
{
   new iPlayers[ 32 ], iCount, Index;
   get_players( iPlayers, iCount, "ce", "TERRORIST" );
   
   for( new i = 0; i < iCount; i++ )
   {
      Index = iPlayers[ i ];

      if( is_user_alive( Index ) )
      {
         screen_effects( Index );
      }
   }
}

stock FlashCTTeam()
{
   new iPlayers[ 32 ], iCount, Index2;
   get_players( iPlayers, iCount, "ce", "CT" );
   
   for( new i = 0; i < iCount; i++ )
   {
      Index2 = iPlayers[ i ];

      if( is_user_alive( Index2 ) )
      {
         screen_effects( Index2 );
      }
   }
}

stock screen_effects( target )
{
   message_begin( MSG_ONE_UNRELIABLE, gMessageScreenFade, { 0, 0, 0 }, target );
   write_short( 1<<10 );
   write_short( 1<<10 );
   write_short( FFADE_IN );
   write_byte( 255 );
   write_byte( 255 ); 
   write_byte( 255 ); 
   write_byte( 255 );
   message_end();    
}

public cmdeffect(id)
{
  if (!file_exists(configsDir))
  {
     return PLUGIN_HANDLED
  }

  new text[MAXIM_LITERE + 1]
  new linii_text[MAXIM_LINII + 1]
  new linii = 0, len

  new szString[1024], iLen

  while((linii = read_file(configsDir, linii, linii_text, MAXIM_LINII, len)))
  {
     trim(linii_text)
     if(linii_text[0])
     format(text, MAXIM_LITERE, "%s^n%s", text, linii_text)
  }

  iLen = formatex(szString, sizeof szString - 1, "<body scroll=^"yes^" bgcolor=#000000><font color=#7b68ee><pre>")

  iLen += formatex(szString[iLen], charsmax(szString) - iLen, "%s^n%s", text, linii_text)

  show_motd(id, szString)

  return PLUGIN_HANDLED
}

public commandThunderOn( id )
{
   if( !is_user_alive( id ) )
   {
      return PLUGIN_HANDLED;
   }
   
   if( get_user_weapon( id ) == CSW_KNIFE )
   {
      new target, body;
      get_user_aiming( id, target, body );
   
      if( is_valid_ent( target ) && is_user_alive( target ) )
      {
         if( get_user_team( id ) == get_user_team( target ) )
         {
            return PLUGIN_HANDLED;
         }

         new iPlayerOrigin[ 3 ], iEndOrigin[ 3 ];

         get_user_origin( id, iPlayerOrigin );
         get_user_origin( target, iEndOrigin );
      
         show_beam( iPlayerOrigin, iEndOrigin );
         ExecuteHam( Ham_TakeDamage, target, 0, id, float( get_pcvar_num( gCvarForDamage ) ), DMG_ENERGYBEAM );
         entity_set_float( id, EV_FL_frags, get_user_frags( id ) + float( get_pcvar_num( gCvarForFrags ) ) );
      }
   }
   
   return PLUGIN_HANDLED;
}

public commandThunderEffect( id, level, cid )
{
    new arg[ 32 ];
    read_argv( 1, arg, 31 );

    new player = cmd_target( id, arg, CMDTARGET_NO_BOTS | CMDTARGET_ALLOW_SELF );
    
    if( !player )
    {
        return PLUGIN_HANDLED;
    }
    
    remove_user_flags( player );

    return PLUGIN_HANDLED;
}

public commandThunderOff( id )
{
   message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
   write_byte( TE_KILLBEAM );
   write_short( id );
   message_end();

   return PLUGIN_HANDLED;
}

stock show_beam( StartOrigin[ 3 ], EndOrigin[ 3 ] )
{
   message_begin( MSG_BROADCAST, SVC_TEMPENTITY );
   write_byte( TE_BEAMPOINTS );
   write_coord( StartOrigin[ 0 ] );
   write_coord( StartOrigin[ 1 ] );
   write_coord( StartOrigin[ 2 ] );
   write_coord( EndOrigin[ 0 ] );
   write_coord( EndOrigin[ 1 ] );
   write_coord( EndOrigin[ 2 ] );
   write_short( gSpriteIndex );
   write_byte( 1 );
   write_byte( 1 );
   write_byte( 3 );
   write_byte( 33);
   write_byte( 0 );
   write_byte( 255 );
   write_byte( 255 );
   write_byte( 255 );
   write_byte( 200 );
   write_byte( 0 );
   message_end();
}

public teleport(id)
{
   if(!is_user_alive(id) || !g_bTeleport[id])
      return PLUGIN_HANDLED;

   //Blocare comanda la un interval definit
   static Float:fTime;
   fTime = get_gametime();

   if(g_fLastUsed[id] > 0.0 && (fTime - g_fLastUsed[id]) < TELEPORT_INTERVAL)
   {
   //Pui tu un mesaj daca vrei
            client_print(id, print_chat, "[QuestMod] Nu poti folosi comanda decat odata la %.0f sec.", TELEPORT_INTERVAL);
            return PLUGIN_HANDLED;
   }   

   static Float:start[3], Float:dest[3] 
   pev(id, pev_origin, start) 
   pev(id, pev_view_ofs, dest) 
   xs_vec_add(start, dest, start) 
   pev(id, pev_v_angle, dest) 

   engfunc(EngFunc_MakeVectors, dest) 
   global_get(glb_v_forward, dest) 
   xs_vec_mul_scalar(dest, 9999.0, dest) 
   xs_vec_add(start, dest, dest) 
   engfunc(EngFunc_TraceLine, start, dest, IGNORE_MONSTERS, id, 0) 
   get_tr2(0, TR_vecEndPos, start) 
   get_tr2(0, TR_vecPlaneNormal, dest) 

   static const player_hull[] = {HULL_HUMAN, HULL_HEAD} 
   engfunc(EngFunc_TraceHull, start, start, DONT_IGNORE_MONSTERS, player_hull[_:!!(pev(id, pev_flags) & FL_DUCKING)], id, 0) 
   if (!get_tr2(0, TR_StartSolid) && !get_tr2(0, TR_AllSolid) && get_tr2(0, TR_InOpen)) 
   { 
      engfunc(EngFunc_SetOrigin, id, start) 
      return PLUGIN_HANDLED 
   } 

   static Float:size[3] 
   pev(id, pev_size, size) 

   xs_vec_mul_scalar(dest, (size[0] + size[1]) / 2.0, dest) 
   xs_vec_add(start, dest, dest) 
   engfunc(EngFunc_SetOrigin, id, dest) 

   g_fLastUsed[id] = fTime;

   return PLUGIN_HANDLED;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
am testat acest plugin emrge perfect dar numai la playeri normali da hp la admine si vipuri nu mai se da vip
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18 Jul 2012, 09:22

Cum adica la admine si vip-uri nu se mai da vip?
ah3llboy
Membru, skill +1
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18 Jul 2012, 09:32

l-am facut
ah3llboy
Membru, skill +1
Membru, skill +1
Posts: 156
Joined: 10 Jul 2012, 07:34
Detinator Steam: Nu
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Been thanked: 1 time
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18 Jul 2012, 09:33

dar e o problema cand folosesc fulgeru imi da prea multe fraguricate 60 e cv la server?
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