Code: Select all
/* Admin Gag Command
About:
This plugin allows you to gag players from using say_team,say or voicecomm. It also echos admin acctions
based on amx_show_activity. The plugin can also block gagged clients from changing their nick.
Admins with immunity will not be executed on, unless their executing on themself
Usage:
amx_gag <nick/userid> <flags (a/b/c)> <time in seconds> // lets you control what you want to gag
amx_gag <nick/userid> <time in seconds> // Will automaticly add the abc flag.
amx_gag <nick/userid> // Will add abc flags, and 600 secounds gag.
amx_gag <nick/userid> <flags>
amx_ungag <nick/userid> // Will remove all "gags"
Modules required:
Engine
FAQ)
Q) Can i mute voicecomm?
A) Yes, that should be on by defualt. But you can make sure "#define VoiceCommMute 1"
Q) Is there any way i can disable the engine module and still run the plugin?
A) yes, "#define VoiceCommMute 0".
Plugin forum thread: http://www.amxmodx.org/forums/viewtopic.php?t=463
Credits:
Ops in #AMXmod @ Quakenet for alot of help ( + AssKicker & CheesyPeteza )
This plugin is heavly based on the work of tcquest78 in his gag plugin http://djeyl.net/forum/index.php?showtopic=4962
Code for Namechange block code was taken from Olo`s one_name plugin.
Changelog:
1.8.3 ( 23.02.2005 )
- Fixed: Voicecomm not being muted via callfunc interface ( Like Admin Aimmenu )
1.8.2 ( 22.09.2004 )
- Fixed: Default gag reason not being shown.
1.8.1 ( 21.09.2004 )
- Fixed: Players voicecomm not being reset properbly with sv_alltalk 1
1.8.0 ( 10.09.2004 )
- Added: func_AddGag() to allow third party plugins to gag a client( Like my admin Aimmenu)
- Added: func_RemoveGag() to remove a gag via a third party plugin
1.7.5 ( 06.07.2004 )
- Changed: #define MaxPlayers to be 32 instead of 33 (Should save a few byte of mem )
1.7.4 ( 06.07.2004 )
- Changed: Once amx_gag/amx_ungag is used admins will no longer see "command not found" in console anymore ( Thx to Downtown1)
- Added: #define for MaxPlayers
1.7.3 ( 06.07.2004 )
- Fixed: Fixed possible issue with steamids being to long (Would just be text cut on in logs/text)
1.7.2 ( 03.07.2004 )
- Fixed: Spelling Errors ( Thx to Mr. Satan )
1.7.1 ( 20.06.2004 )
- Added: Plugin now logs the gag reason
1.7.0 ( 20.06.2004 )
- Changed: Plugin has gotten a rewrite/cleanup
- Changed: Plugin is now properbly format
- Added: Ability to play a to gagged clients when their trying to talk ( Idea by Girthesniper )
- Added: Ability to show the reason for the gag.
- Fixed: Error where the command line would not read out more then 3 bytes of eatch var.
1.6.2 ( 28.05.2004 )
- Hack: UnGagPlayer echoing that unconnected clients had been ungagged when time ran out
1.6.1 ( 25.05.2004 )
- Changed: task is now registered with the same id as player index
- Added: a define to change the default gag time
1.6.0
- Changed: Name change blocking enabled by default.
- Added: Plugin now logs amx_ungag actions
- Added: amx_ungag now echos target nick even if #userid was used
- Added: amx_gag <nick/userid> <seconds or minuts> ( amx_gag EKS 120 / amx_gag EKS 2m )
1.5.0
- Added: Ability to block namechange on clients that are gagged ( Disabled by default, just change #define BlockNameChange )
1.4.3
- No update to the plugin, just added comments to help new admins.
1.4.2
- Fixed oversight that would allow none admins to use the plugin
1.4.1 ( 01.03.2004 )
- Now user log_amx style loggin
- Now use AMXX engine to mute/unmute voicecomm
1.4.0 ( 01.03.2004 )
- Now only umutes voicecomm if player was muted by this plugin
- Now echos what what the admin has muted.
- To mute voicecomm you either need D2Tools or vexd. You can change what module to use in the define section.( look for: VoiceCommMute )
- You can set #define VoiceCommMute to 0, and you dont need any extra modules anymore. But loose the ability to mute voicecomm.
1.3.1 ( 17.02.2004 )
- Fixed muting voicecomm not working ( Info needed extracted from this plugin: http://djeyl.net/forum/index.php?showtopic=16533 | Proerrenrg )
1.3.0 ( 17.02.2004 )
- Now print nick and authid when a player disconnects
- Now only one place in the code that can ungag a player ( ungag )
- Added admin log
- Fixed not gag flags not working
- Changed plugin file name to: admin_gag.XXX
- Minor code cleanup. More comments, Code cleaner & UnGagPlayer should be "faster"
1.2.1 ( 06.02.2004 )
- Fixed support for #userid again
- Now use console_print to echo when player is not gagged ( in amx_ungag )
1.2
- Now supports muting voicecomm ( the flag c )
- REQUIRES Vexd module, use 1.1 if you dont want to run this module
1.1
- Now supports amx_gag <nick> <time> ( Adds ab as flag if no other flag is entered.)
- Now supports amx_gag <nick/auth>
- Fixed echoing with amx_show_activity 1 not showing the secounds
1.0 (Changes are from the orginal plugin to this one)
- Now echos admin acctions based on amx_show_activity
- Now echos when a player is ungagged by admin
- Now echos when a player is ungagged becuse the "time" has run out.
- Now echos when a gagged player disconnects
- Admins with immunity flag can do actions on themself.
- If you try to ungag a player thats not gagged, you get a "error" message
- Changed the "your gagged" message so its simpler to spot in Steam.
- Somehow the compiled file is smaller then with the orignal
*/
#define VoiceCommMute 1 // 0 = Disabled ( no extra module required ) | 1 = Voicecomm muteing enabled. ( requires engine module)
#define BlockNameChange 1 // 0 = Disabled | 1 = Block namechange on gagged clients
#define LogAdminActions 1 // 0 = Disabled | 1 = Admin actions will be logged
#define DefaultGagTime 600.0 // The std gag time if no other time was entered. ( this is 10 min ), Remember the value MUST contain a .0
#define PlaySound 1 // 0 = Disabled | 1 = Play a sound to gagged clients when their trying to talk
#define GagReason 1 // 0 = Disabled | 1 = Gagged clients can see why there where gagged when they try to talk
#define MaxPlayers 32
#define AllowOtherPlugin2Interface 1
#include <amxmodx>
#include <amxmisc>
#include <engine>
new g_GagPlayers[MaxPlayers+1] // Used to check if a player is gagged
#if GagReason == 1
new gs_GagReason[MaxPlayers+1][48]
#endif
new k;
new Menu;
new iplayers[32], inum;
new name[ 32 ];
new tempid[ 64 ];
public plugin_init()
{
register_plugin("Admin Gag","1.8.3","EKS")
register_clcmd("say","block_gagged")
register_clcmd("say_team","block_gagged")
register_concmd("amx_gag","CMD_GagPlayer",ADMIN_KICK,"<nick or #userid> <a|b|c> <time>")
register_concmd("amx_ungag","CMD_UnGagPlayer",ADMIN_KICK,"<nick or #userid>")
register_concmd( "gag", "CMD_Show", ADMIN_KICK, "<>Shows the menu" );
}
public CMD_Show( id )
{
Menu = menu_create( "\rGag/ungag: ", "MENU_HANDLER" );
get_players( iplayers, inum );
for( k = 0; k < inum; k++ )
{
get_user_name( iplayers[ k ], name, 31 );
num_to_str( iplayers[ k ], tempid, charsmax( tempid ) )
menu_additem( Menu, name, tempid, 0 );
}
menu_setprop( Menu, MPROP_EXIT, MEXIT_ALL );
menu_display( id, Menu, 0 );
}
public MENU_HANDLER( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( Menu );
return PLUGIN_HANDLED;
}
new data[ 6 ], szName[ 64 ];
new access, callback;
menu_item_getinfo( Menu, item, access, data, charsmax( data ), szName, charsmax( szName ), callback );
new pp = str_to_num( data );
if( g_GagPlayers[ pp ] )
server_cmd( "amx_ungag %s", name );
else if( !g_GagPlayers[ pp ] )
server_cmd( "amx_gag %s", name );
menu_destroy( Menu );
return PLUGIN_HANDLED;
}
public block_gagged(id){ // This function is what check the say / team_say messages & block them if the client is blocked.
if(!g_GagPlayers[id]) return PLUGIN_CONTINUE // Is true if the client is NOT blocked.
new cmd[5]
read_argv(0,cmd,4)
if ( cmd[3] == '_' )
{
if (g_GagPlayers[id] & 2){
#if GagReason == 1
client_print(id,print_chat,"* You are Gagged For The Following Reason: %s",gs_GagReason[id])
#else
client_print(id,print_chat,"* You Have Been Gagged")
#endif
#if PlaySound == 1
client_cmd(id,"spk barney/youtalkmuch")
#endif
return PLUGIN_HANDLED
}
}
else if (g_GagPlayers[id] & 1) {
#if GagReason == 1
client_print(id,print_chat,"* You Are Gagged For The Following Reason: %s",gs_GagReason[id])
#else
client_print(id,print_chat,"* You Have Been Gagged")
#endif
#if PlaySound == 1
client_cmd(id,"spk barney/youtalkmuch")
#endif
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
public CMD_GagPlayer(id,level,cid)
{
if(!cmd_access (id,level,cid,1)) return PLUGIN_HANDLED
new arg[32],VictimID
read_argv(1,arg,31) // Arg contains Targets nick or Userid
VictimID = cmd_target(id,arg,8) // This code here tryes to find out the player index. Either from a nick or #userid
if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
new s_Flags[4],VictimName[32],AdminName[32],flags,ShowFlags[32],CountFlags,s_GagTime[8],Float:f_GagTime
read_argv(2,arg,31)
if (!arg[0]) // This means amx_gag <nick / userid> and no other flag or time was used.
{
f_GagTime = DefaultGagTime
format(s_Flags,7,"abc")
}
else
{
if(contain(arg,"m")!=-1 && contain(arg,"!")==-1) // This means the time was entered in minuts and not seconds
{
copyc(s_GagTime,7,arg, 'm')
f_GagTime = floatstr(s_GagTime) * 60
}
else if(isdigit(arg[0])&& contain(arg,"!")==-1) // The value was entered in seconds
{
format(s_GagTime,7,arg)
f_GagTime = floatstr(s_GagTime)
}
read_argv(3,arg,8)
if (!arg[0]) // No flag has been entered
format(s_Flags,7,"abc")
else if(contain(arg,"!")==-1) // This means that arg did NOT contain the ! symbot
format(s_Flags,7,arg)
else if(contain(arg,"!")!=-1) // This means that arg did DOES contain the ! symbot
format(s_Flags,7,"abc")
if (f_GagTime == 0.0)
{
read_argv(2,arg,8)
if(contain(arg,"!")!=-1)
format(s_Flags,3,"abc") // Flag was entered.
else
format(s_Flags,3,arg) // Flag was entered.
f_GagTime = DefaultGagTime
}
#if GagReason == 1
new GagReasonFound=0
for(new i=2;i<=4;i++)
{
read_argv(i,arg,31)
if(contain(arg,"!")!=-1)
{
read_args(arg,31)
new tmp[32]
copyc(tmp,32,arg,33)
copy(gs_GagReason[VictimID],47,arg[strlen(tmp)+1])
GagReasonFound = 1
}
}
if(GagReasonFound == 0) // If no reason was entered, add the std reason.
format(gs_GagReason[VictimID],47,"You Were Gagged For Not Following The Rules")
#endif
}
flags = read_flags(s_Flags) // Converts the string flags ( a,b or c ) into a int
g_GagPlayers[VictimID] = flags
#if VoiceCommMute == 1
if(flags & 4) // This code checks if the c flag was used ( reprisented by the number 4 ), If pressent it mutes his voicecomm.
set_speak(VictimID, SPEAK_MUTED)
#endif
new TaskParm[1] // For some reason set_task requires a array. So i make a array :)
TaskParm[0] = VictimID
set_task( f_GagTime,"task_UnGagPlayer",VictimID,TaskParm,1)
CountFlags = 0
if (flags & 1)
{
format(ShowFlags,31,"say")
CountFlags++
}
if (flags & 2)
{
if(CountFlags)
format(ShowFlags,31,"%s / say_team",ShowFlags)
if(!CountFlags)
format(ShowFlags,31,"say_team")
}
#if VoiceCommMute != 0
if(flags & 4)
{
if(CountFlags)
format(ShowFlags,31,"%s / voicecomm",ShowFlags)
if(!CountFlags)
format(ShowFlags,31,"voicecomm")
}
#endif
get_user_name(id,AdminName,31)
get_user_name(VictimID,VictimName,31)
switch(get_cvar_num("amx_show_activity"))
{
#if GagReason == 1
case 2: client_print(0,print_chat,"ADMIN %s: Has Gagged %s From Speaking For %0.0f Minutes, For: %s ( %s )",AdminName,VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags) // debug added
case 1: client_print(0,print_chat,"ADMIN: Has Gagged %s From Speaking For %0.0f Minutes, For: %s ( %s )",VictimName,(f_GagTime / 60),gs_GagReason[VictimID],ShowFlags)
#else
case 2: client_print(0,print_chat,"ADMIN %s: Has Gagged %s From Speaking For %0.0f Minutes ( %s )",AdminName,VictimName,(f_GagTime / 60),ShowFlags) // debug added
case 1: client_print(0,print_chat,"ADMIN: Has Gagged %s From Speaking For %0.0f Minutes ( %s )",VictimName,(f_GagTime / 60),ShowFlags)
#endif
}
#if LogAdminActions == 1
new parm[5] /*0 = Victim id | 1 = Admin id | 2 = Used to control if its a gag or Ungag | 3 = The gag flags | 4 = Length of the gag */
parm[0] = VictimID
parm[1] = id
parm[2] = 0
parm[3] = flags
parm[4] = floatround(Float:f_GagTime)
LogAdminAction(parm)
#endif
return PLUGIN_HANDLED
}
public CMD_UnGagPlayer(id,level,cid) /// Removed gagged player ( done via console command )
{
new arg[32],VictimID
read_argv(1,arg,31) // Arg contains Targets nick
VictimID = cmd_target(id,arg,8) // This code here tryes to find out the player index. Either from a nick or #userid
if ((get_user_flags(VictimID) & ADMIN_IMMUNITY) && VictimID != id || !cmd_access (id,level,cid,2) ) { return PLUGIN_HANDLED; } // This code is kind of "long", its job is to. Stop actions against admins with immunity, Stop actions action if the user lacks access, or is a bot/hltv
new AdminName[32],VictimName[32]
get_user_name(id,AdminName,31) // Gets Admin name
get_user_name(VictimID,VictimName,31)
if(!g_GagPlayers[VictimID]) // Checks if player has gagged flag
{
console_print(id,"%s Is Not Gagged & Cannot Be Ungagged.",arg)
return PLUGIN_HANDLED
}
switch(get_cvar_num("amx_show_activity"))
{
case 2: client_print(0,print_chat,"ADMIN %s: Has Ungagged %s",AdminName,VictimName)
case 1: client_print(0,print_chat,"ADMIN: Has Ungagged %s",VictimName)
}
#if LogAdminActions == 1
new parm[3] /*0 = Victim id | 1 = Admin id | 2 = Used to control if its a gag or Ungag | 3 = The gag flags | 4 = Length of the gag */
parm[0] = VictimID
parm[1] = id
parm[2] = 1
LogAdminAction(parm)
#endif
remove_task(VictimID) // Removes the set_task set to ungag the player
UnGagPlayer(VictimID) // This is the function that does the actual removal of the gag info
return PLUGIN_HANDLED
}
public client_disconnect(id)
{
if(g_GagPlayers[id]) // Checks if disconnected player is gagged, and removes flags from his id.
{
new Nick[32],Authid[35]
get_user_name(id,Nick,31)
get_user_authid(id,Authid,34)
client_print(0,print_chat,"[AMX] Gagged Player Has Disconnected ( %s <%s> )",Nick,Authid)
remove_task(id) // Removes the set_task set to ungag the player
UnGagPlayer(id) // This is the function that does the actual removal of the gag info
}
}
#if BlockNameChange == 1
public client_infochanged(id)
{
if(g_GagPlayers[id])
{
new newname[32], oldname[32]
get_user_info(id, "name", newname,31)
get_user_name(id,oldname,31)
if (!equal(oldname,newname))
{
client_print(id,print_chat,"* Gagged Clients Cannot Change Their Name")
set_user_info(id,"name",oldname)
}
}
}
#endif
public task_UnGagPlayer(TaskParm[]) // This function is called when the task expires
{
new VictimName[32]
get_user_name(TaskParm[0],VictimName,31)
client_print(0,print_chat,"ADMIN: %s Is No Longer Gagged",VictimName)
UnGagPlayer(TaskParm[0])
}
#if LogAdminActions == 1
stock LogAdminAction(parm[]) // This code is what logs the admin actions.
{
new VictimName[32],AdminName[32],AdminAuth[35],VictimAuth[35]
get_user_name(parm[1],AdminName,31)
get_user_name(parm[0],VictimName,31)
get_user_authid(parm[1],AdminAuth,34)
get_user_authid(parm[0],VictimAuth,34)
#if GagReason == 1
if(parm[2] == 0)
log_amx("Gag: ^"%s<%s>^" Has Gagged %s <%s> for %d ( %d ) Reason: %s",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3],gs_GagReason[parm[0]])
#else
if(parm[2] == 0)
log_amx("Gag: ^"%s<%s>^" Has Gagged %s <%s> for %d ( %d )",AdminName,AdminAuth,VictimName,VictimAuth,parm[4],parm[3])
#endif
if(parm[2] == 1)
log_amx("UnGag: ^"%s<%s>^" Has Ungagged %s<%s>",AdminName,AdminAuth,VictimName,VictimAuth)
}
#endif
stock UnGagPlayer(id) // This code is what removes the gag.
{
#if VoiceCommMute == 1
if(g_GagPlayers[id] & 4) // Unmutes the player if he had voicecomm muted.
{
if(get_cvar_num("sv_alltalk") == 1)
set_speak(id, SPEAK_ALL)
else
set_speak(id, SPEAK_NORMAL)
}
#endif
g_GagPlayers[id] = 0
#if GagReason == 1
setc(gs_GagReason[id],31,0)
#endif
}
#if AllowOtherPlugin2Interface == 1
public func_AddGag(id)
{
g_GagPlayers[id] = 7
new TaskParm[1] // For some reason set_task requires a array. So i make a array :)
TaskParm[0] = id
#if VoiceCommMute == 1
set_speak(id, SPEAK_MUTED)
#endif
set_task( DefaultGagTime,"task_UnGagPlayer",id,TaskParm,1)
}
public func_RemoveGag(id)
{
remove_task(id) // Removes the set_task set to ungag the player
UnGagPlayer(id)
}
#endif