Plugin Cerut: Gifts
Descriere (adica ce face el mai exact): Doresc si eu un plugin care sa spawneze pe orice harta cum ar fi de_dust2 / fy_buzzkill / de_train / de_inferno / de_westwood / de_aztec si etc , niste cadouri , precizez ca nu vreau sa spawneze cadouri cand moare un jucator , vreau niste cadouri care trebuie sa fie gasite de jucatori pentru a primi beneficii , mai exact acestea :
1. 10 Hp
2. 20 Ap
3. 1He
4. 1He+1flash
5. 20Ap+5Hp
6. 2000$
7.Cadou ghinionist , nici un premiu
Serverul impune conditii strict HLDS/REHLDS?: rehlds
Ai cautat pluginul?(daca da, precizeaza cum): Am cautat plugin-ul si am gasit doar cadouri pentru cand un jucator moare , sa ma scuzati daca acest plugin exista iar eu nu l-am gasit Va multumesc !
Necesita mod special?: Nu
Cerere plugin random gift
Categoria cu cereri de pluginuri si nu numai.
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
Forum rules
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
- EleCtr0zZz
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- mariusexeqt
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- | Afiseaza codul
#include < amxmodx > #include < cstrike > #include < engine > #include < fakemeta > #include < fakemeta_util > //#include < fun > //#include < hamsandwich > #include < CC_ColorChat > #define PLUGIN_NAME "Bonus Box" #define PLUGIN_VERSION "1.0" #define PLUGIN_AUTHOR "Laur" // YONTU: i.am fixat eu toate bugurile new const g_szTag[ ] = "[Bonus Box]"; new const szClassName[ ] = "BonusBox"; new Float:fMax[ 3 ] = { 10.0, 10.0, 25.0 }; new Float:fMin[ 3 ] = { -10.0, -10.0, 0.0 }; new Model[ 2 ][ ] = { "models/box_tero.mdl", "models/box_ct.mdl" } public plugin_init( ) { register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR ); register_event( "HLTV", "event_RoundStart", "a", "1=0", "2=0" ); register_event( "DeathMsg", "event_Death", "a" ); register_forward( FM_CmdStart, "fw_CmdStart" ); register_forward( FM_Touch, "fw_Touch" ); // RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawn", 1 ); } public plugin_precache( ) for( new i = 0; i < sizeof Model; i++ ) precache_model( Model[ i ] ); public event_RoundStart( ) { new iEnt = FM_NULLENT; static string_class[ ] = "classname"; while( ( iEnt = engfunc( EngFunc_FindEntityByString, iEnt, string_class, szClassName ) ) ) set_pev( iEnt, pev_flags, FL_KILLME ); new szPlayers[ 32 ], iNum; get_players( szPlayers, iNum, "p" ); } public event_Death( ) { AddBonusBox( read_data( 2 ) ); return 1; } public fw_CmdStart( id, uc_handle, seed ) { new iEnt = fm_find_ent_by_class( id, szClassName ); if( is_valid_ent( iEnt ) ) { new ClassName[ 32 ]; pev( iEnt, pev_classname, ClassName, 31 ); if( equal( ClassName, szClassName ) ) { if( pev( iEnt, pev_frame ) >= 120 ) set_pev( iEnt, pev_frame, 0.0); else set_pev( iEnt, pev_frame, pev( iEnt, pev_frame ) + 1.0 ); switch( pev( iEnt, pev_team ) ) { case 1: { } case 2: { } } } } } public AddBonusBox( id ) { if( is_user_connected( id ) && cs_get_user_team( id ) != CS_TEAM_SPECTATOR ) { new iEnt = fm_create_entity( "info_target" ); new Float:fOrigin[ 3 ]; new iOrigin[ 3 ]; get_user_origin( id, iOrigin, 0 ); set_pev( iEnt, pev_classname, szClassName ); switch( cs_get_user_team( id ) ) { case CS_TEAM_T: { engfunc( EngFunc_SetModel, iEnt, Model[ 1 ] ); set_pev( iEnt, pev_team, 2 ); } case CS_TEAM_CT: { engfunc( EngFunc_SetModel, iEnt, Model[ 0 ] ); set_pev( iEnt, pev_team, 1 ); } } set_pev( iEnt, pev_mins, fMin ); set_pev( iEnt, pev_maxs, fMax ); set_pev( iEnt, pev_size, fMin, fMax ); // -- | - | A | - | -- entity_set_size( iEnt, fMin, fMax ); set_pev( iEnt, pev_solid, SOLID_BBOX ); set_pev( iEnt, pev_movetype, MOVETYPE_TOSS ); IVecFVec( iOrigin, fOrigin ); set_pev( iEnt, pev_origin, fOrigin ); } } public fw_Touch( iToucher, iTouched ) { if( !is_user_alive( iToucher ) || !pev_valid( iTouched ) ) return FMRES_IGNORED; new ClassName[ 32 ]; pev( iTouched, pev_classname, ClassName, 31 ); if( !equal( ClassName, szClassName ) ) return FMRES_IGNORED; if( get_user_team( iToucher) == pev( iTouched, pev_team ) ) { GiveBonus( iToucher ); set_pev( iTouched, pev_effects, EF_NODRAW ); set_pev( iTouched, pev_solid, SOLID_NOT ); remove_entity( iTouched ); } return FMRES_IGNORED; } public GiveBonus( id ) { if( cs_get_user_team( id ) == CS_TEAM_T ) { switch( random_num( 1, 10 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); //ColorChat( id, GREEN, "%s^x01 !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } else { // CT ? switch( random_num( 1, 11 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit ^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 11: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } }
Last edited by mariusexeqt on 30 Mar 2020, 14:07, edited 1 time in total.
- EleCtr0zZz
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Poti scoate te rog smoke-ul? Si sa pui hp , ap , $ si ce am mai cerut , multumesc !
- mariusexeqt
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- EleCtr0zZz
- Membru, skill +1
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eroare la compilatmariusexeqt wrote: ↑30 Mar 2020, 14:08probeaza l ca sa stiu daca asta e cel pe care il vrei, si dupa iti modific
- | Afiseaza codul
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2013 ITB CompuPhase, AMX Mod X Team easter.sma(8) : fatal error 100: cannot read from file: "CC_ColorChat" Compilation aborted. 1 Error. Could not locate output file easter.amx (compile failed).
- mariusexeqt
- Utilizator neserios (tepar)
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- | Afiseaza codul
#include < amxmodx > #include < cstrike > #include < engine > #include < fakemeta > #include < fakemeta_util > //#include < fun > //#include < hamsandwich > #include < ColorChat > #define PLUGIN_NAME "Bonus Box" #define PLUGIN_VERSION "1.0" #define PLUGIN_AUTHOR "Laur" // YONTU: i.am fixat eu toate bugurile new const g_szTag[ ] = "[Bonus Box]"; new const szClassName[ ] = "BonusBox"; new Float:fMax[ 3 ] = { 10.0, 10.0, 25.0 }; new Float:fMin[ 3 ] = { -10.0, -10.0, 0.0 }; new Model[ 2 ][ ] = { "models/box_tero.mdl", "models/box_ct.mdl" } public plugin_init( ) { register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR ); register_event( "HLTV", "event_RoundStart", "a", "1=0", "2=0" ); register_event( "DeathMsg", "event_Death", "a" ); register_forward( FM_CmdStart, "fw_CmdStart" ); register_forward( FM_Touch, "fw_Touch" ); // RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawn", 1 ); } public plugin_precache( ) for( new i = 0; i < sizeof Model; i++ ) precache_model( Model[ i ] ); public event_RoundStart( ) { new iEnt = FM_NULLENT; static string_class[ ] = "classname"; while( ( iEnt = engfunc( EngFunc_FindEntityByString, iEnt, string_class, szClassName ) ) ) set_pev( iEnt, pev_flags, FL_KILLME ); new szPlayers[ 32 ], iNum; get_players( szPlayers, iNum, "p" ); } public event_Death( ) { AddBonusBox( read_data( 2 ) ); return 1; } public fw_CmdStart( id, uc_handle, seed ) { new iEnt = fm_find_ent_by_class( id, szClassName ); if( is_valid_ent( iEnt ) ) { new ClassName[ 32 ]; pev( iEnt, pev_classname, ClassName, 31 ); if( equal( ClassName, szClassName ) ) { if( pev( iEnt, pev_frame ) >= 120 ) set_pev( iEnt, pev_frame, 0.0); else set_pev( iEnt, pev_frame, pev( iEnt, pev_frame ) + 1.0 ); switch( pev( iEnt, pev_team ) ) { case 1: { } case 2: { } } } } } public AddBonusBox( id ) { if( is_user_connected( id ) && cs_get_user_team( id ) != CS_TEAM_SPECTATOR ) { new iEnt = fm_create_entity( "info_target" ); new Float:fOrigin[ 3 ]; new iOrigin[ 3 ]; get_user_origin( id, iOrigin, 0 ); set_pev( iEnt, pev_classname, szClassName ); switch( cs_get_user_team( id ) ) { case CS_TEAM_T: { engfunc( EngFunc_SetModel, iEnt, Model[ 1 ] ); set_pev( iEnt, pev_team, 2 ); } case CS_TEAM_CT: { engfunc( EngFunc_SetModel, iEnt, Model[ 0 ] ); set_pev( iEnt, pev_team, 1 ); } } set_pev( iEnt, pev_mins, fMin ); set_pev( iEnt, pev_maxs, fMax ); set_pev( iEnt, pev_size, fMin, fMax ); // -- | - | A | - | -- entity_set_size( iEnt, fMin, fMax ); set_pev( iEnt, pev_solid, SOLID_BBOX ); set_pev( iEnt, pev_movetype, MOVETYPE_TOSS ); IVecFVec( iOrigin, fOrigin ); set_pev( iEnt, pev_origin, fOrigin ); } } public fw_Touch( iToucher, iTouched ) { if( !is_user_alive( iToucher ) || !pev_valid( iTouched ) ) return FMRES_IGNORED; new ClassName[ 32 ]; pev( iTouched, pev_classname, ClassName, 31 ); if( !equal( ClassName, szClassName ) ) return FMRES_IGNORED; if( get_user_team( iToucher) == pev( iTouched, pev_team ) ) { GiveBonus( iToucher ); set_pev( iTouched, pev_effects, EF_NODRAW ); set_pev( iTouched, pev_solid, SOLID_NOT ); remove_entity( iTouched ); } return FMRES_IGNORED; } public GiveBonus( id ) { if( cs_get_user_team( id ) == CS_TEAM_T ) { switch( random_num( 1, 10 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); //ColorChat( id, GREEN, "%s^x01 !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } else { // CT ? switch( random_num( 1, 11 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit ^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 11: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } }
- EleCtr0zZz
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acest plugin pune acel ou cand moare un jucator , nu poti face sa se spawneze oua random? adica sa nu trebuiasca sa moara un t / ct , sa fie puse deja pe mapamariusexeqt wrote: ↑30 Mar 2020, 16:38
- | Afiseaza codul
#include < amxmodx > #include < cstrike > #include < engine > #include < fakemeta > #include < fakemeta_util > //#include < fun > //#include < hamsandwich > #include < ColorChat > #define PLUGIN_NAME "Bonus Box" #define PLUGIN_VERSION "1.0" #define PLUGIN_AUTHOR "Laur" // YONTU: i.am fixat eu toate bugurile new const g_szTag[ ] = "[Bonus Box]"; new const szClassName[ ] = "BonusBox"; new Float:fMax[ 3 ] = { 10.0, 10.0, 25.0 }; new Float:fMin[ 3 ] = { -10.0, -10.0, 0.0 }; new Model[ 2 ][ ] = { "models/box_tero.mdl", "models/box_ct.mdl" } public plugin_init( ) { register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR ); register_event( "HLTV", "event_RoundStart", "a", "1=0", "2=0" ); register_event( "DeathMsg", "event_Death", "a" ); register_forward( FM_CmdStart, "fw_CmdStart" ); register_forward( FM_Touch, "fw_Touch" ); // RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawn", 1 ); } public plugin_precache( ) for( new i = 0; i < sizeof Model; i++ ) precache_model( Model[ i ] ); public event_RoundStart( ) { new iEnt = FM_NULLENT; static string_class[ ] = "classname"; while( ( iEnt = engfunc( EngFunc_FindEntityByString, iEnt, string_class, szClassName ) ) ) set_pev( iEnt, pev_flags, FL_KILLME ); new szPlayers[ 32 ], iNum; get_players( szPlayers, iNum, "p" ); } public event_Death( ) { AddBonusBox( read_data( 2 ) ); return 1; } public fw_CmdStart( id, uc_handle, seed ) { new iEnt = fm_find_ent_by_class( id, szClassName ); if( is_valid_ent( iEnt ) ) { new ClassName[ 32 ]; pev( iEnt, pev_classname, ClassName, 31 ); if( equal( ClassName, szClassName ) ) { if( pev( iEnt, pev_frame ) >= 120 ) set_pev( iEnt, pev_frame, 0.0); else set_pev( iEnt, pev_frame, pev( iEnt, pev_frame ) + 1.0 ); switch( pev( iEnt, pev_team ) ) { case 1: { } case 2: { } } } } } public AddBonusBox( id ) { if( is_user_connected( id ) && cs_get_user_team( id ) != CS_TEAM_SPECTATOR ) { new iEnt = fm_create_entity( "info_target" ); new Float:fOrigin[ 3 ]; new iOrigin[ 3 ]; get_user_origin( id, iOrigin, 0 ); set_pev( iEnt, pev_classname, szClassName ); switch( cs_get_user_team( id ) ) { case CS_TEAM_T: { engfunc( EngFunc_SetModel, iEnt, Model[ 1 ] ); set_pev( iEnt, pev_team, 2 ); } case CS_TEAM_CT: { engfunc( EngFunc_SetModel, iEnt, Model[ 0 ] ); set_pev( iEnt, pev_team, 1 ); } } set_pev( iEnt, pev_mins, fMin ); set_pev( iEnt, pev_maxs, fMax ); set_pev( iEnt, pev_size, fMin, fMax ); // -- | - | A | - | -- entity_set_size( iEnt, fMin, fMax ); set_pev( iEnt, pev_solid, SOLID_BBOX ); set_pev( iEnt, pev_movetype, MOVETYPE_TOSS ); IVecFVec( iOrigin, fOrigin ); set_pev( iEnt, pev_origin, fOrigin ); } } public fw_Touch( iToucher, iTouched ) { if( !is_user_alive( iToucher ) || !pev_valid( iTouched ) ) return FMRES_IGNORED; new ClassName[ 32 ]; pev( iTouched, pev_classname, ClassName, 31 ); if( !equal( ClassName, szClassName ) ) return FMRES_IGNORED; if( get_user_team( iToucher) == pev( iTouched, pev_team ) ) { GiveBonus( iToucher ); set_pev( iTouched, pev_effects, EF_NODRAW ); set_pev( iTouched, pev_solid, SOLID_NOT ); remove_entity( iTouched ); } return FMRES_IGNORED; } public GiveBonus( id ) { if( cs_get_user_team( id ) == CS_TEAM_T ) { switch( random_num( 1, 10 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); //ColorChat( id, GREEN, "%s^x01 !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } else { // CT ? switch( random_num( 1, 11 ) ) { case 1: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 2: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 3: { if( !user_has_weapon( id, CSW_HEGRENADE ) ) fm_give_item( id, "weapon_hegrenade" ); else cs_set_user_bpammo( id, CSW_HEGRENADE, cs_get_user_bpammo( id, CSW_HEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01Ai primit^x03 o grenada HE^x01 !!!", g_szTag ); } case 4: { if( !user_has_weapon( id, CSW_SMOKEGRENADE ) ) fm_give_item( id, "weapon_smokegrenade" ); else cs_set_user_bpammo( id, CSW_SMOKEGRENADE, cs_get_user_bpammo( id, CSW_SMOKEGRENADE ) + 1 ); ColorChat( id, GREEN, "%s^x01 Ai primit ^x03 o grenada Frost^x01 !!!", g_szTag ); } case 5: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 6: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 7: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 8: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 9: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 10: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } case 11: { ColorChat( id, GREEN, "%s^x01 De data asta, nu ai primit nimic !!!", g_szTag ); } } } }
- mariusexeqt
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/* ====================================== ==========GIFTS 2.2 ============ ====================================== Autor: KronoS Versiune: 2.2 Site: <a href="http://www.WarGods.ro" target="_blank">www.WarGods.ro</a> Credite: FakeNick - pentru pluginul Pick up present de unde a pornit tot AlinHD - pentru pluginul de cadouri facut de el dar care nu l-a publicat joropito - pentru Super Spawns si alte persoane pentru informatii despre entitati C-var-uri: presents_respawn_time 60.0 (Dupa cat timp dupa ridicarea unui cadou apare altul pe harta) presents_on_map 11 (Cate cadouri sa apara pe harta) ATENTIE: Se calculeaza numarul c-var-ului - 1!!! Daca puneti 11 or sa apara doar 10 cadouri! Changelog: _______________________________ V 2.0 -super spawns -cvar: presents_on_map _______________________________ V 2.1 -bug reparat: cadourile apareau in aer -variabila globala -FUN -> Fakemeta -Hamsandwich -optimizare mesaje HUD _______________________________ V 2.2 -bug reparat: cadourile dispareau de pe harta -FM_Think indepartat _______________________________ */ #include <amxmodx> #include <amxmisc> /* Module necesare */ #include <fakemeta> #include <hamsandwich> #include <engine> /* INC-uri */ #include <cellarray> #include <xs> /* Model la cadouri */ new const model_present[][] = { "models/present/w_present.mdl","models/present/w_present2.mdl" } /* Extras din Fakemeta Util */ #define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2) #define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1)) /* Extras din Super Spawns */ #define SS_VERSION "1.0" #define SS_MIN_DISTANCE 500.0 #define SS_MAX_LOOPS 100000 new Array:g_vecSsOrigins new Array:g_vecSsSpawns new Array:g_vecSsUsed new Float:g_flSsMinDist new g_iSsTime new const g_szStarts[][] = { "info_player_start", "info_player_deathmatch" } new const Float:g_flOffsets[] = { 3500.0, 3500.0, 1500.0 } /* Offset-uri */ #if cellbits == 32 const OFFSET_CSMONEY = 115 #else const OFFSET_CSMONEY = 140 #endif const OFFSET_LINUX = 5 new pcvar_respawn_time, pcvar_presents_on_map new g_money new g_bonus[33] public plugin_init() { register_plugin(" GIFTS", "2.2", "KronoS") /*==================================== ==============Eventuri==============*/ register_event("HLTV", "spawn_gifts", "a", "1=0", "2=0") RegisterHam(Ham_Spawn, "player", "round_start", 1) RegisterHam(Ham_Killed, "player", "client_death", 1) RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFramePost", 1) register_forward(FM_Touch,"forward_touch") /*==================================== ==============Cvar-uri==============*/ pcvar_respawn_time = register_cvar("presents_respawn_time","60.0") pcvar_presents_on_map = register_cvar("presents_on_map", "11") SsInit(800.0) SsScan() g_money = get_user_msgid("Money") } public plugin_precache() { new i for(i = 0; i < sizeof model_present; i++) engfunc(EngFunc_PrecacheModel,model_present) } public spawn_gifts() { func_spawn() } public round_start(id) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { fm_set_user_health(id, get_user_health(id) + 50) } case 2: { fm_set_user_gravity(id, 0.4) } } } } public func_spawn() { new Float:origin[3] new i for(i=0; i< get_pcvar_num(pcvar_presents_on_map); i++) { if(SsGetOrigin(origin)) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) if(pev_valid(ent)) { engfunc(EngFunc_SetModel,ent,model_present[random_num(0,sizeof model_present - 1)]) engfunc(EngFunc_SetOrigin, ent, origin) static Float:fMaxs[3] = { 2.0, 2.0, 4.0 } static Float:fMins[3] = { -2.0, -2.0, -4.0 } set_pev(ent,pev_solid,SOLID_BBOX) engfunc(EngFunc_SetSize,ent,fMins,fMaxs) engfunc(EngFunc_DropToFloor, ent) switch(random_num(0,1)) { case 0: { set_pev(ent,pev_classname,"small_present") } case 1: { set_pev(ent,pev_classname,"large_present") } } } } } } public client_death(id) { if(g_bonus[id] > 0) { g_bonus[id] = 0 } } public FwdPreFramePost(iClient) { if(is_user_connected(iClient)) { if(g_bonus[iClient] == 3) { fm_set_user_maxspeed(iClient, 350.0) } if(g_bonus[iClient] == 4) { fm_set_user_maxspeed(iClient, 200.0) } } } public forward_touch(ent,id) { if(!pev_valid(ent)) return FMRES_IGNORED static class[20] pev(ent,pev_classname,class,sizeof class - 1) if((!equali(class,"small_present") && !equali(class,"large_present"))) return FMRES_IGNORED if((equali(class,"large_present") && (g_bonus[id] > 0))) return FMRES_IGNORED if(!is_user_alive(id)) return FMRES_IGNORED set_pev(ent,pev_solid,SOLID_NOT) set_pev(ent,pev_effects,EF_NODRAW) set_task(get_pcvar_float(pcvar_respawn_time), "func_spawn", ent) if(equali(class,"small_present")) { switch(random_num(0,4)) { case 0: { fm_set_user_money(id, fm_get_user_money(id) + 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 500$") } case 1: { fm_set_user_money(id, 16000) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 16000$") } case 2: { fm_set_user_money(id, 0) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ghinion, ai pierdut toti banii") } case 3: { fm_set_user_money(id, fm_get_user_money(id) - 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut 500$") } case 4: { fm_give_item(id, "weapon_awp") set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit AWP") } } } if(equali(class,"large_present")) { switch(random_num(0,3)) { case 0: { fm_set_user_health(id, get_user_health(id) + 50) g_bonus[id] = 1 large_present_hud(id) } case 1: { fm_set_user_gravity(id, 0.4) g_bonus[id] = 2 large_present_hud(id) } case 2: { fm_set_user_maxspeed(id, 350.0) g_bonus[id] = 3 large_present_hud(id) } case 3: { fm_set_user_maxspeed(id, 200.0) g_bonus[id] = 4 large_present_hud(id) } } } return FMRES_IGNORED } public large_present_hud(id) { if(is_user_alive(id)) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[ Gift] Viata+") } case 2: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Gravitatie-") } case 3: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza+") } case 4: { set_hudmessage(200, 0, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "Gift] Viteza-") } } set_task(12.0, "large_present_hud", id) } } } public client_disconnect(id) { g_bonus[id] = 0 } /*==================================== ========Inceput Fakemeta Util=======*/ stock fm_set_user_money(id,money,flash=1) { set_pdata_int(id,OFFSET_CSMONEY,money,OFFSET_LINUX ) message_begin(MSG_ONE,g_money,{0,0,0},id) write_long(money) write_byte(flash) message_end() } stock fm_get_user_money(id) { return get_pdata_int(id,OFFSET_CSMONEY,OFFSET_LINUX) } stock fm_set_user_health(id, health) { (health > 0) ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id) return 1 } stock fm_give_item(index, const item[]) { if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10)) return 0 new ent = fm_create_entity(item) if (!pev_valid(ent)) return 0 new Float:origin[3] pev(index, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN) dllfunc(DLLFunc_Spawn, ent) new save = pev(ent, pev_solid) dllfunc(DLLFunc_Touch, ent, index) if (pev(ent, pev_solid) != save) return ent engfunc(EngFunc_RemoveEntity, ent) return -1 } stock fm_set_user_gravity(index, Float:gravity = 1.0) { set_pev(index, pev_gravity, gravity) return 1 } stock fm_set_user_maxspeed(index, Float:speed = -1.0) { engfunc(EngFunc_SetClientMaxspeed, index, speed); set_pev(index, pev_maxspeed, speed); return 1; } /*==================================== ========Sfarsit Fakemeta Util=======*/ /*==================================== ========Inceput Super Spawns========*/ public SsInit(Float:mindist) { new cmd[32] format(cmd, 15, "_ss_dump%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z')) register_cvar("sv_superspawns", SS_VERSION, (FCVAR_SERVER|FCVAR_SPONLY)) register_concmd(cmd, "SsDump") g_flSsMinDist = mindist g_vecSsOrigins = ArrayCreate(3, 1) g_vecSsSpawns = ArrayCreate(3, 1) g_vecSsUsed = ArrayCreate(3, 1) } stock SsClean() { g_flSsMinDist = 0.0 ArrayClear(g_vecSsOrigins) ArrayClear(g_vecSsSpawns) ArrayClear(g_vecSsUsed) } stock SsGetOrigin(Float:origin[3]) { new Float:data[3], size new ok = 1 while((size = ArraySize(g_vecSsOrigins))) { new idx = random_num(0, size - 1) ArrayGetArray(g_vecSsOrigins, idx, origin) new used = ArraySize(g_vecSsUsed) for(new i = 0; i < used; i++) { ok = 0 ArrayGetArray(g_vecSsUsed, i, data) if(get_distance_f(data, origin) >= g_flSsMinDist) { ok = 1 break } } ArrayDeleteItem(g_vecSsOrigins, idx) if(ok) { ArrayPushArray(g_vecSsUsed, origin) return true } } return false } public SsDump() { new Float:origin[3] new count = ArraySize(g_vecSsOrigins) server_print("-------------------------------------------------------") for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, origin) server_print("Origin: %f %f %f", origin[0], origin[1], origin[2]) } server_print("-------------------------------------------------------") server_print("Number of origins: %i", count) server_print("Time: %i", g_iSsTime) server_print("-------------------------------------------------------") } public SsScan() { new start, Float:origin[3], starttime starttime = get_systime() for(start = 0; start < sizeof(g_szStarts); start++) { server_print("Searching for %s", g_szStarts[start]) new ent if((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", g_szStarts[start]))) { new counter pev(ent, pev_origin, origin) ArrayPushArray(g_vecSsSpawns, origin) while(counter < SS_MAX_LOOPS) { counter = GetLocation(origin, counter) } } } g_iSsTime = get_systime() g_iSsTime -= starttime } GetLocation(Float:start[3], &counter) { new Float:end[3] for(new i = 0; i < 3; i++) { end += random_float(0.0 - g_flOffsets, g_flOffsets) } if(IsValid(start, end)) { start[0] = end[0] start[1] = end[1] start[2] = end[2] ArrayPushArray(g_vecSsOrigins, end) } counter++ return counter } IsValid(Float:start[3], Float:end[3]) { SetFloor(end) end[2] += 36.0 new point = engfunc(EngFunc_PointContents, end) if(point == CONTENTS_EMPTY) { if(CheckPoints(end) && CheckDistance(end) && CheckVisibility(start, end)) { if(!trace_hull(end, HULL_LARGE, -1)) { return true } } } return false } CheckVisibility(Float:start[3], Float:end[3]) { new tr engfunc(EngFunc_TraceLine, start, end, IGNORE_GLASS, -1, tr) return (get_tr2(tr, TR_pHit) < 0) } SetFloor(Float:start[3]) { new tr, Float:end[3] end[0] = start[0] end[1] = start[1] end[2] = -99999.9 engfunc(EngFunc_TraceLine, start, end, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, start) } CheckPoints(Float:origin[3]) { new Float:data[3], tr, point data[0] = origin[0] data[1] = origin[1] data[2] = 99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point == CONTENTS_SKY && get_distance_f(origin, data) < 250.0) { return false } data[2] = -99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point < CONTENTS_SOLID) return false return true } CheckDistance(Float:origin[3]) { new Float:dist, Float:data[3] new count = ArraySize(g_vecSsSpawns) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsSpawns, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } count = ArraySize(g_vecSsOrigins) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } return true } /*==================================== ========Sfarsit Super Spawns========*/
cauti niste modele de "cutii"
"models/present/w_present.mdl","models/present/w_present2.mdl" }
- EleCtr0zZz
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mariusexeqt wrote: ↑30 Mar 2020, 17:27
- | Afiseaza codul
/* ====================================== ==========GIFTS 2.2 ============ ====================================== Autor: KronoS Versiune: 2.2 Site: <a href="http://www.WarGods.ro" target="_blank">www.WarGods.ro</a> Credite: FakeNick - pentru pluginul Pick up present de unde a pornit tot AlinHD - pentru pluginul de cadouri facut de el dar care nu l-a publicat joropito - pentru Super Spawns si alte persoane pentru informatii despre entitati C-var-uri: presents_respawn_time 60.0 (Dupa cat timp dupa ridicarea unui cadou apare altul pe harta) presents_on_map 11 (Cate cadouri sa apara pe harta) ATENTIE: Se calculeaza numarul c-var-ului - 1!!! Daca puneti 11 or sa apara doar 10 cadouri! Changelog: _______________________________ V 2.0 -super spawns -cvar: presents_on_map _______________________________ V 2.1 -bug reparat: cadourile apareau in aer -variabila globala -FUN -> Fakemeta -Hamsandwich -optimizare mesaje HUD _______________________________ V 2.2 -bug reparat: cadourile dispareau de pe harta -FM_Think indepartat _______________________________ */ #include <amxmodx> #include <amxmisc> /* Module necesare */ #include <fakemeta> #include <hamsandwich> #include <engine> /* INC-uri */ #include <cellarray> #include <xs> /* Model la cadouri */ new const model_present[][] = { "models/present/w_present.mdl","models/present/w_present2.mdl" } /* Extras din Fakemeta Util */ #define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2) #define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1)) /* Extras din Super Spawns */ #define SS_VERSION "1.0" #define SS_MIN_DISTANCE 500.0 #define SS_MAX_LOOPS 100000 new Array:g_vecSsOrigins new Array:g_vecSsSpawns new Array:g_vecSsUsed new Float:g_flSsMinDist new g_iSsTime new const g_szStarts[][] = { "info_player_start", "info_player_deathmatch" } new const Float:g_flOffsets[] = { 3500.0, 3500.0, 1500.0 } /* Offset-uri */ #if cellbits == 32 const OFFSET_CSMONEY = 115 #else const OFFSET_CSMONEY = 140 #endif const OFFSET_LINUX = 5 new pcvar_respawn_time, pcvar_presents_on_map new g_money new g_bonus[33] public plugin_init() { register_plugin(" GIFTS", "2.2", "KronoS") /*==================================== ==============Eventuri==============*/ register_event("HLTV", "spawn_gifts", "a", "1=0", "2=0") RegisterHam(Ham_Spawn, "player", "round_start", 1) RegisterHam(Ham_Killed, "player", "client_death", 1) RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFramePost", 1) register_forward(FM_Touch,"forward_touch") /*==================================== ==============Cvar-uri==============*/ pcvar_respawn_time = register_cvar("presents_respawn_time","60.0") pcvar_presents_on_map = register_cvar("presents_on_map", "11") SsInit(800.0) SsScan() g_money = get_user_msgid("Money") } public plugin_precache() { new i for(i = 0; i < sizeof model_present; i++) engfunc(EngFunc_PrecacheModel,model_present) } public spawn_gifts() { func_spawn() } public round_start(id) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { fm_set_user_health(id, get_user_health(id) + 50) } case 2: { fm_set_user_gravity(id, 0.4) } } } } public func_spawn() { new Float:origin[3] new i for(i=0; i< get_pcvar_num(pcvar_presents_on_map); i++) { if(SsGetOrigin(origin)) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) if(pev_valid(ent)) { engfunc(EngFunc_SetModel,ent,model_present[random_num(0,sizeof model_present - 1)]) engfunc(EngFunc_SetOrigin, ent, origin) static Float:fMaxs[3] = { 2.0, 2.0, 4.0 } static Float:fMins[3] = { -2.0, -2.0, -4.0 } set_pev(ent,pev_solid,SOLID_BBOX) engfunc(EngFunc_SetSize,ent,fMins,fMaxs) engfunc(EngFunc_DropToFloor, ent) switch(random_num(0,1)) { case 0: { set_pev(ent,pev_classname,"small_present") } case 1: { set_pev(ent,pev_classname,"large_present") } } } } } } public client_death(id) { if(g_bonus[id] > 0) { g_bonus[id] = 0 } } public FwdPreFramePost(iClient) { if(is_user_connected(iClient)) { if(g_bonus[iClient] == 3) { fm_set_user_maxspeed(iClient, 350.0) } if(g_bonus[iClient] == 4) { fm_set_user_maxspeed(iClient, 200.0) } } } public forward_touch(ent,id) { if(!pev_valid(ent)) return FMRES_IGNORED static class[20] pev(ent,pev_classname,class,sizeof class - 1) if((!equali(class,"small_present") && !equali(class,"large_present"))) return FMRES_IGNORED if((equali(class,"large_present") && (g_bonus[id] > 0))) return FMRES_IGNORED if(!is_user_alive(id)) return FMRES_IGNORED set_pev(ent,pev_solid,SOLID_NOT) set_pev(ent,pev_effects,EF_NODRAW) set_task(get_pcvar_float(pcvar_respawn_time), "func_spawn", ent) if(equali(class,"small_present")) { switch(random_num(0,4)) { case 0: { fm_set_user_money(id, fm_get_user_money(id) + 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 500$") } case 1: { fm_set_user_money(id, 16000) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 16000$") } case 2: { fm_set_user_money(id, 0) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ghinion, ai pierdut toti banii") } case 3: { fm_set_user_money(id, fm_get_user_money(id) - 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut 500$") } case 4: { fm_give_item(id, "weapon_awp") set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit AWP") } } } if(equali(class,"large_present")) { switch(random_num(0,3)) { case 0: { fm_set_user_health(id, get_user_health(id) + 50) g_bonus[id] = 1 large_present_hud(id) } case 1: { fm_set_user_gravity(id, 0.4) g_bonus[id] = 2 large_present_hud(id) } case 2: { fm_set_user_maxspeed(id, 350.0) g_bonus[id] = 3 large_present_hud(id) } case 3: { fm_set_user_maxspeed(id, 200.0) g_bonus[id] = 4 large_present_hud(id) } } } return FMRES_IGNORED } public large_present_hud(id) { if(is_user_alive(id)) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[ Gift] Viata+") } case 2: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Gravitatie-") } case 3: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza+") } case 4: { set_hudmessage(200, 0, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "Gift] Viteza-") } } set_task(12.0, "large_present_hud", id) } } } public client_disconnect(id) { g_bonus[id] = 0 } /*==================================== ========Inceput Fakemeta Util=======*/ stock fm_set_user_money(id,money,flash=1) { set_pdata_int(id,OFFSET_CSMONEY,money,OFFSET_LINUX ) message_begin(MSG_ONE,g_money,{0,0,0},id) write_long(money) write_byte(flash) message_end() } stock fm_get_user_money(id) { return get_pdata_int(id,OFFSET_CSMONEY,OFFSET_LINUX) } stock fm_set_user_health(id, health) { (health > 0) ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id) return 1 } stock fm_give_item(index, const item[]) { if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10)) return 0 new ent = fm_create_entity(item) if (!pev_valid(ent)) return 0 new Float:origin[3] pev(index, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN) dllfunc(DLLFunc_Spawn, ent) new save = pev(ent, pev_solid) dllfunc(DLLFunc_Touch, ent, index) if (pev(ent, pev_solid) != save) return ent engfunc(EngFunc_RemoveEntity, ent) return -1 } stock fm_set_user_gravity(index, Float:gravity = 1.0) { set_pev(index, pev_gravity, gravity) return 1 } stock fm_set_user_maxspeed(index, Float:speed = -1.0) { engfunc(EngFunc_SetClientMaxspeed, index, speed); set_pev(index, pev_maxspeed, speed); return 1; } /*==================================== ========Sfarsit Fakemeta Util=======*/ /*==================================== ========Inceput Super Spawns========*/ public SsInit(Float:mindist) { new cmd[32] format(cmd, 15, "_ss_dump%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z')) register_cvar("sv_superspawns", SS_VERSION, (FCVAR_SERVER|FCVAR_SPONLY)) register_concmd(cmd, "SsDump") g_flSsMinDist = mindist g_vecSsOrigins = ArrayCreate(3, 1) g_vecSsSpawns = ArrayCreate(3, 1) g_vecSsUsed = ArrayCreate(3, 1) } stock SsClean() { g_flSsMinDist = 0.0 ArrayClear(g_vecSsOrigins) ArrayClear(g_vecSsSpawns) ArrayClear(g_vecSsUsed) } stock SsGetOrigin(Float:origin[3]) { new Float:data[3], size new ok = 1 while((size = ArraySize(g_vecSsOrigins))) { new idx = random_num(0, size - 1) ArrayGetArray(g_vecSsOrigins, idx, origin) new used = ArraySize(g_vecSsUsed) for(new i = 0; i < used; i++) { ok = 0 ArrayGetArray(g_vecSsUsed, i, data) if(get_distance_f(data, origin) >= g_flSsMinDist) { ok = 1 break } } ArrayDeleteItem(g_vecSsOrigins, idx) if(ok) { ArrayPushArray(g_vecSsUsed, origin) return true } } return false } public SsDump() { new Float:origin[3] new count = ArraySize(g_vecSsOrigins) server_print("-------------------------------------------------------") for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, origin) server_print("Origin: %f %f %f", origin[0], origin[1], origin[2]) } server_print("-------------------------------------------------------") server_print("Number of origins: %i", count) server_print("Time: %i", g_iSsTime) server_print("-------------------------------------------------------") } public SsScan() { new start, Float:origin[3], starttime starttime = get_systime() for(start = 0; start < sizeof(g_szStarts); start++) { server_print("Searching for %s", g_szStarts[start]) new ent if((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", g_szStarts[start]))) { new counter pev(ent, pev_origin, origin) ArrayPushArray(g_vecSsSpawns, origin) while(counter < SS_MAX_LOOPS) { counter = GetLocation(origin, counter) } } } g_iSsTime = get_systime() g_iSsTime -= starttime } GetLocation(Float:start[3], &counter) { new Float:end[3] for(new i = 0; i < 3; i++) { end += random_float(0.0 - g_flOffsets, g_flOffsets) } if(IsValid(start, end)) { start[0] = end[0] start[1] = end[1] start[2] = end[2] ArrayPushArray(g_vecSsOrigins, end) } counter++ return counter } IsValid(Float:start[3], Float:end[3]) { SetFloor(end) end[2] += 36.0 new point = engfunc(EngFunc_PointContents, end) if(point == CONTENTS_EMPTY) { if(CheckPoints(end) && CheckDistance(end) && CheckVisibility(start, end)) { if(!trace_hull(end, HULL_LARGE, -1)) { return true } } } return false } CheckVisibility(Float:start[3], Float:end[3]) { new tr engfunc(EngFunc_TraceLine, start, end, IGNORE_GLASS, -1, tr) return (get_tr2(tr, TR_pHit) < 0) } SetFloor(Float:start[3]) { new tr, Float:end[3] end[0] = start[0] end[1] = start[1] end[2] = -99999.9 engfunc(EngFunc_TraceLine, start, end, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, start) } CheckPoints(Float:origin[3]) { new Float:data[3], tr, point data[0] = origin[0] data[1] = origin[1] data[2] = 99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point == CONTENTS_SKY && get_distance_f(origin, data) < 250.0) { return false } data[2] = -99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point < CONTENTS_SOLID) return false return true } CheckDistance(Float:origin[3]) { new Float:dist, Float:data[3] new count = ArraySize(g_vecSsSpawns) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsSpawns, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } count = ArraySize(g_vecSsOrigins) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } return true } /*==================================== ========Sfarsit Super Spawns========*/
cauti niste modele de "cutii"
"models/present/w_present.mdl","models/present/w_present2.mdl" }
error
- | Afiseaza codul
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2013 ITB CompuPhase, AMX Mod X Team include\engine_const.inc(249) : warning 201: redefinition of constant/macro (symbol "TraceResult") easter.sma(497) : error 023: array assignment must be simple assignment easter.sma(497) : error 033: array must be indexed (variable "g_flOffsets") 2 Errors. Could not locate output file easter.amx (compile failed).
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#include <amxmodx> #include <amxmisc> /* Module necesare */ #include <fakemeta> #include <hamsandwich> #include <engine> /* INC-uri */ #include <cellarray> #include <xs> /* Model la cadouri */ new const model_present[][] = { "models/present/w_present.mdl","models/present/w_present2.mdl" } /* Extras din Fakemeta Util */ #define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2) #define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1)) /* Extras din Super Spawns */ #define SS_VERSION "1.0" #define SS_MIN_DISTANCE 500.0 #define SS_MAX_LOOPS 100000 new Array:g_vecSsOrigins new Array:g_vecSsSpawns new Array:g_vecSsUsed new Float:g_flSsMinDist new g_iSsTime new const g_szStarts[][] = { "info_player_start", "info_player_deathmatch" } new const Float:g_flOffsets[] = { 3500.0, 3500.0, 1500.0 } /* Offset-uri */ #if cellbits == 32 const OFFSET_CSMONEY = 115 #else const OFFSET_CSMONEY = 140 #endif const OFFSET_LINUX = 5 new pcvar_respawn_time, pcvar_presents_on_map new g_money new g_bonus[33] public plugin_init() { register_plugin("GIFTS", "2.2", "KronoS") /*==================================== ==============Eventuri==============*/ register_event("HLTV", "spawn_gifts", "a", "1=0", "2=0") RegisterHam(Ham_Spawn, "player", "round_start", 1) RegisterHam(Ham_Killed, "player", "client_death", 1) RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFramePost", 1) register_forward(FM_Touch,"forward_touch") /*==================================== ==============Cvar-uri==============*/ pcvar_respawn_time = register_cvar("presents_respawn_time","60.0") pcvar_presents_on_map = register_cvar("presents_on_map", "11") SsInit(800.0) SsScan() g_money = get_user_msgid("Money") } public plugin_precache() { new i for(i = 0; i < sizeof model_present; i++) engfunc(EngFunc_PrecacheModel,model_present) } public spawn_gifts() { func_spawn() } public round_start(id) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { fm_set_user_health(id, get_user_health(id) + 50) } case 2: { fm_set_user_gravity(id, 0.4) } } } } public func_spawn() { new Float:origin[3] new i for(i=0; i< get_pcvar_num(pcvar_presents_on_map); i++) { if(SsGetOrigin(origin)) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) if(pev_valid(ent)) { engfunc(EngFunc_SetModel,ent,model_present[random_num(0,sizeof model_present - 1)]) engfunc(EngFunc_SetOrigin, ent, origin) static Float:fMaxs[3] = { 2.0, 2.0, 4.0 } static Float:fMins[3] = { -2.0, -2.0, -4.0 } set_pev(ent,pev_solid,SOLID_BBOX) engfunc(EngFunc_SetSize,ent,fMins,fMaxs) engfunc(EngFunc_DropToFloor, ent) switch(random_num(0,1)) { case 0: { set_pev(ent,pev_classname,"small_present") } case 1: { set_pev(ent,pev_classname,"large_present") } } } } } } public client_death(id) { if(g_bonus[id] > 0) { g_bonus[id] = 0 } } public FwdPreFramePost(iClient) { if(is_user_connected(iClient)) { if(g_bonus[iClient] == 3) { fm_set_user_maxspeed(iClient, 350.0) } if(g_bonus[iClient] == 4) { fm_set_user_maxspeed(iClient, 200.0) } } } public forward_touch(ent,id) { if(!pev_valid(ent)) return FMRES_IGNORED static class[20] pev(ent,pev_classname,class,sizeof class - 1) if((!equali(class,"small_present") && !equali(class,"large_present"))) return FMRES_IGNORED if((equali(class,"large_present") && (g_bonus[id] > 0))) return FMRES_IGNORED if(!is_user_alive(id)) return FMRES_IGNORED set_pev(ent,pev_solid,SOLID_NOT) set_pev(ent,pev_effects,EF_NODRAW) set_task(get_pcvar_float(pcvar_respawn_time), "func_spawn", ent) if(equali(class,"small_present")) { switch(random_num(0,4)) { case 0: { fm_set_user_money(id, fm_get_user_money(id) + 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 500$") } case 1: { fm_set_user_money(id, 16000) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 16000$") } case 2: { fm_set_user_money(id, 0) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut toti banii") } case 3: { fm_set_user_money(id, fm_get_user_money(id) - 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut 500$") } case 4: { fm_give_item(id, "weapon_awp") set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit AWP") } } } if(equali(class,"large_present")) { switch(random_num(0,3)) { case 0: { fm_set_user_health(id, get_user_health(id) + 50) g_bonus[id] = 1 large_present_hud(id) } case 1: { fm_set_user_gravity(id, 0.4) g_bonus[id] = 2 large_present_hud(id) } case 2: { fm_set_user_maxspeed(id, 350.0) g_bonus[id] = 3 large_present_hud(id) } case 3: { fm_set_user_maxspeed(id, 200.0) g_bonus[id] = 4 large_present_hud(id) } } } return FMRES_IGNORED } public large_present_hud(id) { if(is_user_alive(id)) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viata+") } case 2: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Gravitatie-") } case 3: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza+") } case 4: { set_hudmessage(200, 0, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza-") } } set_task(12.0, "large_present_hud", id) } } } public client_disconnect(id) { g_bonus[id] = 0 } /*==================================== ========Inceput Fakemeta Util=======*/ stock fm_set_user_money(id,money,flash=1) { set_pdata_int(id,OFFSET_CSMONEY,money,OFFSET_LINUX ) message_begin(MSG_ONE,g_money,{0,0,0},id) write_long(money) write_byte(flash) message_end() } stock fm_get_user_money(id) { return get_pdata_int(id,OFFSET_CSMONEY,OFFSET_LINUX) } stock fm_set_user_health(id, health) { (health > 0) ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id) return 1 } stock fm_give_item(index, const item[]) { if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10)) return 0 new ent = fm_create_entity(item) if (!pev_valid(ent)) return 0 new Float:origin[3] pev(index, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN) dllfunc(DLLFunc_Spawn, ent) new save = pev(ent, pev_solid) dllfunc(DLLFunc_Touch, ent, index) if (pev(ent, pev_solid) != save) return ent engfunc(EngFunc_RemoveEntity, ent) return -1 } stock fm_set_user_gravity(index, Float:gravity = 1.0) { set_pev(index, pev_gravity, gravity) return 1 } stock fm_set_user_maxspeed(index, Float:speed = -1.0) { engfunc(EngFunc_SetClientMaxspeed, index, speed); set_pev(index, pev_maxspeed, speed); return 1; } /*==================================== ========Sfarsit Fakemeta Util=======*/ /*==================================== ========Inceput Super Spawns========*/ public SsInit(Float:mindist) { new cmd[32] format(cmd, 15, "_ss_dump%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z')) register_cvar("sv_superspawns", SS_VERSION, (FCVAR_SERVER|FCVAR_SPONLY)) register_concmd(cmd, "SsDump") g_flSsMinDist = mindist g_vecSsOrigins = ArrayCreate(3, 1) g_vecSsSpawns = ArrayCreate(3, 1) g_vecSsUsed = ArrayCreate(3, 1) } stock SsClean() { g_flSsMinDist = 0.0 ArrayClear(g_vecSsOrigins) ArrayClear(g_vecSsSpawns) ArrayClear(g_vecSsUsed) } stock SsGetOrigin(Float:origin[3]) { new Float:data[3], size new ok = 1 while((size = ArraySize(g_vecSsOrigins))) { new idx = random_num(0, size - 1) ArrayGetArray(g_vecSsOrigins, idx, origin) new used = ArraySize(g_vecSsUsed) for(new i = 0; i < used; i++) { ok = 0 ArrayGetArray(g_vecSsUsed, i, data) if(get_distance_f(data, origin) >= g_flSsMinDist) { ok = 1 break } } ArrayDeleteItem(g_vecSsOrigins, idx) if(ok) { ArrayPushArray(g_vecSsUsed, origin) return true } } return false } public SsDump() { new Float:origin[3] new count = ArraySize(g_vecSsOrigins) server_print("-------------------------------------------------------") for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, origin) server_print("Origin: %f %f %f", origin[0], origin[1], origin[2]) } server_print("-------------------------------------------------------") server_print("Number of origins: %i", count) server_print("Time: %i", g_iSsTime) server_print("-------------------------------------------------------") } public SsScan() { new start, Float:origin[3], starttime starttime = get_systime() for(start = 0; start < sizeof(g_szStarts); start++) { server_print("Searching for %s", g_szStarts[start]) new ent if((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", g_szStarts[start]))) { new counter pev(ent, pev_origin, origin) ArrayPushArray(g_vecSsSpawns, origin) while(counter < SS_MAX_LOOPS) { counter = GetLocation(origin, counter) } } } g_iSsTime = get_systime() g_iSsTime -= starttime } GetLocation(Float:start[3], &counter) { new Float:end[3] for(new i = 0; i < 3; i++) { end += random_float(0.0 - g_flOffsets, g_flOffsets) } if(IsValid(start, end)) { start[0] = end[0] start[1] = end[1] start[2] = end[2] ArrayPushArray(g_vecSsOrigins, end) } counter++ return counter } IsValid(Float:start[3], Float:end[3]) { SetFloor(end) end[2] += 36.0 new point = engfunc(EngFunc_PointContents, end) if(point == CONTENTS_EMPTY) { if(CheckPoints(end) && CheckDistance(end) && CheckVisibility(start, end)) { if(!trace_hull(end, HULL_LARGE, -1)) { return true } } } return false } CheckVisibility(Float:start[3], Float:end[3]) { new tr engfunc(EngFunc_TraceLine, start, end, IGNORE_GLASS, -1, tr) return (get_tr2(tr, TR_pHit) < 0) } SetFloor(Float:start[3]) { new tr, Float:end[3] end[0] = start[0] end[1] = start[1] end[2] = -99999.9 engfunc(EngFunc_TraceLine, start, end, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, start) } CheckPoints(Float:origin[3]) { new Float:data[3], tr, point data[0] = origin[0] data[1] = origin[1] data[2] = 99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point == CONTENTS_SKY && get_distance_f(origin, data) < 250.0) { return false } data[2] = -99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point < CONTENTS_SOLID) return false return true } CheckDistance(Float:origin[3]) { new Float:dist, Float:data[3] new count = ArraySize(g_vecSsSpawns) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsSpawns, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } count = ArraySize(g_vecSsOrigins) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } return true }
Last edited by mariusexeqt on 30 Mar 2020, 18:22, edited 1 time in total.
- EleCtr0zZz
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mariusexeqt wrote: ↑30 Mar 2020, 17:43
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> /* Module necesare */ #include <fakemeta> #include <hamsandwich> #include <engine> /* INC-uri */ #include <cellarray> #include <xs> /* Model la cadouri */ new const model_present[][] = { "models/present/w_present.mdl","models/present/w_present2.mdl" } /* Extras din Fakemeta Util */ #define fm_find_ent_by_class(%1,%2) engfunc(EngFunc_FindEntityByString, %1, "classname", %2) #define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1)) /* Extras din Super Spawns */ #define SS_VERSION "1.0" #define SS_MIN_DISTANCE 500.0 #define SS_MAX_LOOPS 100000 new Array:g_vecSsOrigins new Array:g_vecSsSpawns new Array:g_vecSsUsed new Float:g_flSsMinDist new g_iSsTime new const g_szStarts[][] = { "info_player_start", "info_player_deathmatch" } new const Float:g_flOffsets[] = { 3500.0, 3500.0, 1500.0 } /* Offset-uri */ #if cellbits == 32 const OFFSET_CSMONEY = 115 #else const OFFSET_CSMONEY = 140 #endif const OFFSET_LINUX = 5 new pcvar_respawn_time, pcvar_presents_on_map new g_money new g_bonus[33] public plugin_init() { register_plugin("GIFTS", "2.2", "KronoS") /*==================================== ==============Eventuri==============*/ register_event("HLTV", "spawn_gifts", "a", "1=0", "2=0") RegisterHam(Ham_Spawn, "player", "round_start", 1) RegisterHam(Ham_Killed, "player", "client_death", 1) RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFramePost", 1) register_forward(FM_Touch,"forward_touch") /*==================================== ==============Cvar-uri==============*/ pcvar_respawn_time = register_cvar("presents_respawn_time","60.0") pcvar_presents_on_map = register_cvar("presents_on_map", "11") SsInit(800.0) SsScan() g_money = get_user_msgid("Money") } public plugin_precache() { new i for(i = 0; i < sizeof model_present; i++) engfunc(EngFunc_PrecacheModel,model_present) } public spawn_gifts() { func_spawn() } public round_start(id) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { fm_set_user_health(id, get_user_health(id) + 50) } case 2: { fm_set_user_gravity(id, 0.4) } } } } public func_spawn() { new Float:origin[3] new i for(i=0; i< get_pcvar_num(pcvar_presents_on_map); i++) { if(SsGetOrigin(origin)) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) if(pev_valid(ent)) { engfunc(EngFunc_SetModel,ent,model_present[random_num(0,sizeof model_present - 1)]) engfunc(EngFunc_SetOrigin, ent, origin) static Float:fMaxs[3] = { 2.0, 2.0, 4.0 } static Float:fMins[3] = { -2.0, -2.0, -4.0 } set_pev(ent,pev_solid,SOLID_BBOX) engfunc(EngFunc_SetSize,ent,fMins,fMaxs) engfunc(EngFunc_DropToFloor, ent) switch(random_num(0,1)) { case 0: { set_pev(ent,pev_classname,"small_present") } case 1: { set_pev(ent,pev_classname,"large_present") } } } } } } public client_death(id) { if(g_bonus[id] > 0) { g_bonus[id] = 0 } } public FwdPreFramePost(iClient) { if(is_user_connected(iClient)) { if(g_bonus[iClient] == 3) { fm_set_user_maxspeed(iClient, 350.0) } if(g_bonus[iClient] == 4) { fm_set_user_maxspeed(iClient, 200.0) } } } public forward_touch(ent,id) { if(!pev_valid(ent)) return FMRES_IGNORED static class[20] pev(ent,pev_classname,class,sizeof class - 1) if((!equali(class,"small_present") && !equali(class,"large_present"))) return FMRES_IGNORED if((equali(class,"large_present") && (g_bonus[id] > 0))) return FMRES_IGNORED if(!is_user_alive(id)) return FMRES_IGNORED set_pev(ent,pev_solid,SOLID_NOT) set_pev(ent,pev_effects,EF_NODRAW) set_task(get_pcvar_float(pcvar_respawn_time), "func_spawn", ent) if(equali(class,"small_present")) { switch(random_num(0,4)) { case 0: { fm_set_user_money(id, fm_get_user_money(id) + 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 500$") } case 1: { fm_set_user_money(id, 16000) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit 16000$") } case 2: { fm_set_user_money(id, 0) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut toti banii") } case 3: { fm_set_user_money(id, fm_get_user_money(id) - 500) set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai pierdut 500$") } case 4: { fm_give_item(id, "weapon_awp") set_hudmessage(255, 165, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Ai primit AWP") } } } if(equali(class,"large_present")) { switch(random_num(0,3)) { case 0: { fm_set_user_health(id, get_user_health(id) + 50) g_bonus[id] = 1 large_present_hud(id) } case 1: { fm_set_user_gravity(id, 0.4) g_bonus[id] = 2 large_present_hud(id) } case 2: { fm_set_user_maxspeed(id, 350.0) g_bonus[id] = 3 large_present_hud(id) } case 3: { fm_set_user_maxspeed(id, 200.0) g_bonus[id] = 4 large_present_hud(id) } } } return FMRES_IGNORED } public large_present_hud(id) { if(is_user_alive(id)) { if(g_bonus[id] > 0) { switch(g_bonus[id]) { case 1: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viata+") } case 2: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Gravitatie-") } case 3: { set_hudmessage(0, 255, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza+") } case 4: { set_hudmessage(200, 0, 0, 0.02, 0.73, 0, 6.0, 12.0) show_hudmessage(id, "[Gift] Viteza-") } } set_task(12.0, "large_present_hud", id) } } } public client_disconnect(id) { g_bonus[id] = 0 } /*==================================== ========Inceput Fakemeta Util=======*/ stock fm_set_user_money(id,money,flash=1) { set_pdata_int(id,OFFSET_CSMONEY,money,OFFSET_LINUX ) message_begin(MSG_ONE,g_money,{0,0,0},id) write_long(money) write_byte(flash) message_end() } stock fm_get_user_money(id) { return get_pdata_int(id,OFFSET_CSMONEY,OFFSET_LINUX) } stock fm_set_user_health(id, health) { (health > 0) ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id) return 1 } stock fm_give_item(index, const item[]) { if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10)) return 0 new ent = fm_create_entity(item) if (!pev_valid(ent)) return 0 new Float:origin[3] pev(index, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN) dllfunc(DLLFunc_Spawn, ent) new save = pev(ent, pev_solid) dllfunc(DLLFunc_Touch, ent, index) if (pev(ent, pev_solid) != save) return ent engfunc(EngFunc_RemoveEntity, ent) return -1 } stock fm_set_user_gravity(index, Float:gravity = 1.0) { set_pev(index, pev_gravity, gravity) return 1 } stock fm_set_user_maxspeed(index, Float:speed = -1.0) { engfunc(EngFunc_SetClientMaxspeed, index, speed); set_pev(index, pev_maxspeed, speed); return 1; } /*==================================== ========Sfarsit Fakemeta Util=======*/ /*==================================== ========Inceput Super Spawns========*/ public SsInit(Float:mindist) { new cmd[32] format(cmd, 15, "_ss_dump%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z')) register_cvar("sv_superspawns", SS_VERSION, (FCVAR_SERVER|FCVAR_SPONLY)) register_concmd(cmd, "SsDump") g_flSsMinDist = mindist g_vecSsOrigins = ArrayCreate(3, 1) g_vecSsSpawns = ArrayCreate(3, 1) g_vecSsUsed = ArrayCreate(3, 1) } stock SsClean() { g_flSsMinDist = 0.0 ArrayClear(g_vecSsOrigins) ArrayClear(g_vecSsSpawns) ArrayClear(g_vecSsUsed) } stock SsGetOrigin(Float:origin[3]) { new Float:data[3], size new ok = 1 while((size = ArraySize(g_vecSsOrigins))) { new idx = random_num(0, size - 1) ArrayGetArray(g_vecSsOrigins, idx, origin) new used = ArraySize(g_vecSsUsed) for(new i = 0; i < used; i++) { ok = 0 ArrayGetArray(g_vecSsUsed, i, data) if(get_distance_f(data, origin) >= g_flSsMinDist) { ok = 1 break } } ArrayDeleteItem(g_vecSsOrigins, idx) if(ok) { ArrayPushArray(g_vecSsUsed, origin) return true } } return false } public SsDump() { new Float:origin[3] new count = ArraySize(g_vecSsOrigins) server_print("-------------------------------------------------------") for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, origin) server_print("Origin: %f %f %f", origin[0], origin[1], origin[2]) } server_print("-------------------------------------------------------") server_print("Number of origins: %i", count) server_print("Time: %i", g_iSsTime) server_print("-------------------------------------------------------") } public SsScan() { new start, Float:origin[3], starttime starttime = get_systime() for(start = 0; start < sizeof(g_szStarts); start++) { server_print("Searching for %s", g_szStarts[start]) new ent if((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", g_szStarts[start]))) { new counter pev(ent, pev_origin, origin) ArrayPushArray(g_vecSsSpawns, origin) while(counter < SS_MAX_LOOPS) { counter = GetLocation(origin, counter) } } } g_iSsTime = get_systime() g_iSsTime -= starttime } GetLocation(Float:start[3], &counter) { new Float:end[3] for(new i = 0; i < 3; i++) { end += random_float(0.0 - g_flOffsets, g_flOffsets) } if(IsValid(start, end)) { start[0] = end[0] start[1] = end[1] start[2] = end[2] ArrayPushArray(g_vecSsOrigins, end) } counter++ return counter } IsValid(Float:start[3], Float:end[3]) { SetFloor(end) end[2] += 36.0 new point = engfunc(EngFunc_PointContents, end) if(point == CONTENTS_EMPTY) { if(CheckPoints(end) && CheckDistance(end) && CheckVisibility(start, end)) { if(!trace_hull(end, HULL_LARGE, -1)) { return true } } } return false } CheckVisibility(Float:start[3], Float:end[3]) { new tr engfunc(EngFunc_TraceLine, start, end, IGNORE_GLASS, -1, tr) return (get_tr2(tr, TR_pHit) < 0) } SetFloor(Float:start[3]) { new tr, Float:end[3] end[0] = start[0] end[1] = start[1] end[2] = -99999.9 engfunc(EngFunc_TraceLine, start, end, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, start) } CheckPoints(Float:origin[3]) { new Float:data[3], tr, point data[0] = origin[0] data[1] = origin[1] data[2] = 99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point == CONTENTS_SKY && get_distance_f(origin, data) < 250.0) { return false } data[2] = -99999.9 engfunc(EngFunc_TraceLine, origin, data, DONT_IGNORE_MONSTERS, -1, tr) get_tr2(tr, TR_vecEndPos, data) point = engfunc(EngFunc_PointContents, data) if(point < CONTENTS_SOLID) return false return true } CheckDistance(Float:origin[3]) { new Float:dist, Float:data[3] new count = ArraySize(g_vecSsSpawns) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsSpawns, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } count = ArraySize(g_vecSsOrigins) for(new i = 0; i < count; i++) { ArrayGetArray(g_vecSsOrigins, i, data) dist = get_distance_f(origin, data) if(dist < SS_MIN_DISTANCE) return false } return true }
La fel
- | Afiseaza codul
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2013 ITB CompuPhase, AMX Mod X Team include\engine_const.inc(249) : warning 201: redefinition of constant/macro (symbol "TraceResult") easter.sma(457) : error 023: array assignment must be simple assignment easter.sma(457) : error 033: array must be indexed (variable "g_flOffsets") 2 Errors. Could not locate output file easter.amx (compile failed).
- mariusexeqt
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- ↳ Forum
- ↳ WebDesign
- ↳ Incepatori
- ↳ Cos de reciclare
- ↳ Discutii generale
- ↳ Anunturi
- ↳ Security zone
- ↳ Filme si seriale
- ↳ Reclamatii
- ↳ Entertainment
- ↳ Distractie
- ↳ Clubul eXtreamCS - Intra si tu ! [noi oportunitati]
- eXtream - Counter-Strike 2
- ↳ Counter-Strike 2
- eXtream - Counter-Strike 1.6
- ↳ Diverse
- ↳ Filme gaming
- ↳ Meciuri
- ↳ Tutoriale
- ↳ Tutoriale
- ↳ Cereri
- ↳ Discutii generale
- ↳ Probleme la servere dedicate de Counter-Strike
- ↳ Cereri admin / slot
- ↳ Probleme in jocul Counter-Strike
- ↳ Pluginuri
- ↳ Pluginuri eXtream
- ↳ Cereri
- ↳ AdminMod
- ↳ AmxModX
- ↳ Resurse
- ↳ Moduri
- ↳ Addon-uri
- ↳ Kit-uri
- ↳ Harti
- ↳ Diverse
- ↳ Cereri
- ↳ Servere
- ↳ Programarea CS-ului
- ↳ Scripting
- ↳ Modificari pluginuri
- ↳ CStrike
- ↳ Cereri
- eXtream - Echipa
- ↳ Productia eXtream
- ↳ Harti eXtream
- ↳ CS.eXtreamCS.com - Server oficial eXtreamCS
- ↳ Zona administrativă
- ↳ Cereri acces
- ↳ Cereri unban
- ↳ Reclamații
- ↳ Admin zone
- ↳ CS2.eXtreamCS.com - Server official eXtreamCS
- ↳ XMAS.eXtreamCS.com
- ↳ Cereri admin
- ↳ Cereri unban
- ↳ Reclamatii / Sugestii
- ↳ eXtreamCS #PubMasters
- eXtream - Counter Strike Global Offensive
- ↳ Diverse
- ↳ Meciuri
- ↳ Tutoriale
- ↳ Probleme la servere dedicate de Counter-Strike: Global Offensive
- ↳ Probleme in jocul Counter-Strike: Global Offensive
- ↳ Pluginuri
- ↳ Cereri
- ↳ Resurse
- ↳ Addons-uri
- ↳ Hărți
- ↳ Diverse
- ↳ Servere
- eXtream - Counter-Strike Source
- ↳ Tutoriale
- ↳ Pluginuri
- ↳ Servere
- ↳ Resurse
- ↳ Harti
- ↳ Moduri
- ↳ Diverse
- ↳ Classic » CS
- ↳ Anunțuri administrative
- ↳ Cereri admin/slot
- ↳ Cereri unban
- ↳ Reclamații
- ↳ Banlist
- ↳ Admins Only
- ↳ Discord