Cerere VIP Paintball & Paintball SHOP

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mezzzu
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21 Jan 2012, 11:15

Plugin Cerut: Vreau si eu un Paintball VIP si un SHOP PAINTBALL
Descriere (adica ce face el mai exact): 1. HP 250
2. Infinite bullets ( shot without reload weapon )
3. Speed 300
4. 16000$ at every spawn
5. Damage x2 (damage multiplier)
Serverul ruleaza (HLDS/ReHLDS): hlds
Versiune AMX Mod X: -
Modul Serverului: -
Last edited by Rainq on 24 Feb 2019, 01:09, edited 2 times in total.
Reason: Editat dupa model
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sDs|Aragon*
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22 Jan 2012, 00:31

robyextream
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28 Feb 2013, 15:05

am descarcat pluginul l-am bagat , dar ce flag trebuie sa bag pentru VIP
Cum modific cat hp da la inceput,viteza
:-?
munir
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28 Feb 2013, 16:17

robyextream wrote:am descarcat pluginul l-am bagat , dar ce flag trebuie sa bag pentru VIP
Cum modific cat hp da la inceput,viteza
:-?
M-am uitat si eu prin pluginul de VIP dat de catre Aragon, si flagul pentru VIP este:

Code: Select all

ADMIN_BAN
Mai pe inteles, toti cu acces de BAN, au VIP..[/b]
Retras
iriminescu0132
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23 Feb 2019, 15:18

munir wrote:
robyextream wrote:am descarcat pluginul l-am bagat , dar ce flag trebuie sa bag pentru VIP
Cum modific cat hp da la inceput,viteza
:-?
M-am uitat si eu prin pluginul de VIP dat de catre Aragon, si flagul pentru VIP este:

Code: Select all

ADMIN_BAN
Mai pe inteles, toti cu acces de BAN, au VIP..[/b]
salut, daca eu vreau sa modific aces plugin si sa il pun pe flagul "t" ca asa am si amx_Who cine are "bt" apare vip in lista! multumesc!
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24 Feb 2019, 12:04

iriminescu0132 wrote:
munir wrote:
robyextream wrote:am descarcat pluginul l-am bagat , dar ce flag trebuie sa bag pentru VIP
Cum modific cat hp da la inceput,viteza
:-?
M-am uitat si eu prin pluginul de VIP dat de catre Aragon, si flagul pentru VIP este:

Code: Select all

ADMIN_BAN
Mai pe inteles, toti cu acces de BAN, au VIP..[/b]
salut, daca eu vreau sa modific aces plugin si sa il pun pe flagul "t" ca asa am si amx_Who cine are "bt" apare vip in lista! multumesc!
Poftim :
| Afiseaza codul
#define DAMAGE_RECIEVED
#define DISTANCE 120.0
#define UPDATE_FREQ 0.2
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <StripWeapons>
#include <ColorChat>
	
new szFlagsAdmin[] [] =
{
"bt"
}
 
 
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]

new g_pCvar_Price_sg550;

new g_pCvar_Price_AUG;

new g_msgScreenFade, grenade[32], last
new Float:g_gametime, g_owner



#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9)
new pcvar_Display

#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif
 
 



new bool:g_bSemiclip[33][33];
new bool:g_bHasSemiclip[33];
new bool:g_bSemiclipEnabled;

new g_iTaskId;
new g_iForwardId[3];
new g_iMaxPlayers;
new g_iCvar[3];
 
public plugin_init()
{
register_plugin("VIP Eng Version", "3.0", "Dunno")
mpd = register_cvar("money_per_damage","5")
mkb = register_cvar("money_kill_bonus","1500")
mhb = register_cvar("money_hs_bonus","3000")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_awp_active = register_cvar("awp_active", "0")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
register_clcmd("say /rsv", "reset_score");
register_clcmd("say /sg550", "CmdSg550");
register_clcmd("say /aug", "CmdAug");
g_pCvar_Price_sg550 = register_cvar("sg550_price", "0");
g_pCvar_Price_AUG  = register_cvar("aug_price", "0");
pcvar_Display = register_cvar("sv_rsdisplay", "1")
g_MsgSync = CreateHudSyncObj()
register_cvar("no_team_flash", "1")
register_event("ScreenFade", "eventFlash", "be", "4=255", "5=255", "6=255", "7>199")
register_event("TextMsg", "fire_in_the_hole", "b", "2&#Game_radio", "4&#Fire_in_the_hole")
register_event("TextMsg", "fire_in_the_hole2", "b", "3&#Game_radio", "5&#Fire_in_the_hole")
register_event("99", "grenade_throw", "b")
g_msgScreenFade = get_user_msgid("ScreenFade")
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()

		g_iCvar[0] = register_cvar( "semiclip_enabled", "1" );
	g_iCvar[1] = register_cvar( "semiclip_teamclip", "1" );
	g_iCvar[2] = register_cvar( "semiclip_transparancy", "1" );
	
	register_forward( FM_Think, "fwdThink" );
	register_forward( FM_ClientCommand, "fwdClientCommand" );
	
	if( get_pcvar_num( g_iCvar[0] ) )
	{
		g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
		g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" );
		g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );
		
		g_bSemiclipEnabled = true;
	}
	else
		g_bSemiclipEnabled = false;
	
	g_iMaxPlayers = get_maxplayers( );
	
	new ent = engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, "info_target" ) );
	set_pev( ent, pev_classname, "task_semiclip" );
	set_pev( ent, pev_nextthink, get_gametime( ) + 1.01 );
	g_iTaskId = ent;

#endif
}
 
public on_damage(id)
{
new attacker = get_user_attacker(id)
 
if ( is_user_connected(id) && is_user_connected(attacker) )
{
if (get_user_flags(attacker) & szFlagsAdmin)
{
new damage = read_data(2)
 
set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
 
}
 
if ( is_user_connected(attacker) && (get_user_flags(attacker) & szFlagsAdmin ) )
{
new damage = read_data(2)
 
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
}
 
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & szFlagsAdmin) 
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
 
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
 
public LogEvent_RoundStart()
{
CurrentRound++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players;
if(is_user_alive(player) && get_user_flags(player) & szFlagsAdmin)
{
give_item(player,"weapon_deagle")
give_item(player,"ammo_50ae") 
give_item(player,"ammo_50ae") 
give_item(player,"ammo_50ae") 
give_item(player,"ammo_50ae") 
cs_set_user_nvg(player, 1)
give_item(player, "weapon_flashbang")
give_item(player, "weapon_smokegrenade")
give_item(player, "weapon_hegrenade")
give_item(player, "weapon_flashbang")
give_item(player, "item_assaultsuit")
give_item(player, "item_thighpack")
 
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
 
if(CurrentRound >= 3)
{
Showrod(player);
}
}
}
return PLUGIN_HANDLED
}
 
public Event_RoundRestart()
{
CurrentRound=0;
}
 
public hook_death()
{
// Killer id
nKiller = read_data(1)
 
if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & szFlagsAdmin))
return;
 
nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()
 
}


 
public Showrod(id) {
	
 new CsTeams:team = cs_get_user_team(id) 
	if (team ==  CS_TEAM_CT)  
 
show_menu(id, Keysrod, "Alegeti armele pentru aceasta runda^n\w1. M4a1^n\w2.Famas^n\w3.AWP^n", -1, "rod") // Display menu


if (team ==  CS_TEAM_T)  

show_menu(id, Keysrod, "Alegeti armele pentru aceasta runda^n\w1. Ak47^n\w2.Galil^n\w3.AWP^n", -1, "rod1") // Display menu	

}
public Pressedrod(id, key) 
{
 
 new CsTeams:team = cs_get_user_team(id) 
	if (team ==  CS_TEAM_CT)  
 
switch (key) 
{
 
 
 
case 0: 
{ 
 
 if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
	StripWeapons(id,  Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
client_print(id, print_center, "Ai luat  gratis  m4a1.")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 M4a1^x01.")
 
 
				if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
 
 
}

 
 
case 1:
{
	
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;	
	
StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_famas")
give_item(id,"ammo_556nato") 
give_item(id,"ammo_556nato") 
client_print(id,print_center,"Ai luat gratis  famas.  ")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04 Famas^x01." )
 
	if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
 
 
}
 
case 2:
{
	
	if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
	
	StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
client_print(id,print_center,"Ai luat gratis  awp.  ")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04 AWP^x01." )


if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );

				}
				
			}
 
case 9: {
}
 
}


if (team ==  CS_TEAM_T)  
 
switch (key) 
{
 
 
 case  0: {
 
 if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;
 
	StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato") 
give_item(id,"ammo_762nato") 
	client_print(id,print_center,"Ai luat gratis  ak47 " )
	ColorChat(id, GREEN, "[VIP]^x01 Ai primit un^x04 Ak47^x01.")
 
	if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
 
 
}

case 1:
{
	
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;	
	
StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_galil")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
client_print(id,print_center,"Ai luat gratis galil .")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04 Galil^x01." )
	
		if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
			}
	
}

case  2:
{
	
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
				HasC4[id] = true;
			else
				HasC4[id] = false;	
	
StripWeapons(id, Primary)
StripWeapons(id, Secondary);
give_item(id,"weapon_awp")
give_item(id,"ammo_338magnum")
give_item(id,"ammo_338magnum")
client_print(id,print_center,"Ai luat gratis  awp.  ")
ColorChat(id, GREEN, "[VIP]^x01 Ai primit un ^x04 AWP^x01." )



if (HasC4[id])
			{
				give_item(id, "weapon_c4");
				cs_set_user_plant( id );
	}
	
}
 
case 9: {
}
 
 
}
 
 

 
return     PLUGIN_CONTINUE
 
}



 
 public HandleCmd(id){
if (!get_pcvar_num(g_awp_active))
return PLUGIN_CONTINUE
if(get_user_flags(id) & szFlagsAdmin) 
return PLUGIN_CONTINUE
client_print(id, print_center, "Doar vip pot cumpara awp")
return PLUGIN_HANDLED
}
 
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "Scrie /wantvip pentru a vedea privilegiile vipului si de unde poti cumpara. ")
}
 
public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
 
public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
 
for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & szFlagsAdmin)
get_user_name(id, adminnames[count++], 31)
 
len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "Nu e nici un VIP online.")
print_message(user, message)
}
 
get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0])  {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}
 
 
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
 
 public    reset_score(id)
{
	if( get_user_flags(id) & szFlagsAdmin)
	{
	
	
	
	cs_set_user_deaths(id, 0)
	cs_set_user_deaths(id, 0)
	
	
	
	
	if(get_pcvar_num(pcvar_Display) == 1)
	{
		new name[33]
		get_user_name(id, name, 32)
		client_print(0, print_chat, "VIPUL %s si-a resetat deaths.", name)
	}
	else
	{
		client_print(id, print_chat, "Tocmai ti-ai resetat deaths.")
	}

	}
	
	if(!(get_user_flags(id) &  szFlagsAdmin))  {
	
	client_print(id,print_chat,"Nu ai acces la aceasta comanda pentru ca nu esti VIP.")
	
}
	
	
                            }
			    
			    
public CmdSg550(id) 
{
         new iMoney = cs_get_user_money(id);
         new iPrice = get_pcvar_num(g_pCvar_Price_sg550);
     
         if( !is_user_alive(id) )
         {
                 client_print(id, print_chat, "Trebuie sa fii in viata!");
                 return PLUGIN_HANDLED;
         }
     
         if( iMoney < iPrice )
         {
             client_print(id, print_chat, " Iti trebuie mai multi bani! ", iPrice);
             return PLUGIN_HANDLED;
         }
     
        if(get_user_flags(id) &  szFlagsAdmin) {
       
       
       give_item(id, "weapon_sg550");
         cs_set_user_bpammo(id, CSW_SG550 , 30);
       
       
       
        
     
         client_print(id, print_chat, "Ai cumparat sg550  !", iPrice);
         cs_set_user_money(id, iMoney - iPrice, true);
         return PLUGIN_HANDLED;
	 
	}
       
       if(!(get_user_flags(id) &  szFlagsAdmin)) {
     	
	client_print(id,print_chat,"Nu esti VIP")
       
       
       
}

}


public CmdAug(id)
{
         new iMoney = cs_get_user_money(id);
         new iPrice = get_pcvar_num(g_pCvar_Price_AUG);
     
         if( !is_user_alive(id) )
         {
                 client_print(id, print_chat, "Trebuie sa fii in viata !");
                 return PLUGIN_HANDLED;
         }
     
         if( iMoney < iPrice )
         {
             client_print(id, print_chat, "Iti trebuie mai multi bani. !)", iPrice);
             return PLUGIN_HANDLED;
         }
     
         if(get_user_flags(id) &  szFlagsAdmin) {
	
	give_item(id, "weapon_aug");
         cs_set_user_bpammo(id, CSW_AUG, 90);
       
       
       
         
     
         client_print(id, print_chat, " Ai cumparat aug !", iPrice);
         cs_set_user_money(id, iMoney - iPrice, true);
         return PLUGIN_HANDLED;
	}
       
if(!(get_user_flags(id) &  szFlagsAdmin)) {
     	
client_print(id,print_chat,"Nu esti VIP")
       
      }
       }
			    
 
 public eventFlash(id)
{
	if(is_user_alive(id) && get_user_flags(id) & szFlagsAdmin)
	{


  new Float:gametime = get_gametime()
  if(gametime != g_gametime)
  {
    g_owner = get_grenade_owner()
    g_gametime = gametime
  }
  
  
		message_begin(MSG_ONE, g_msgScreenFade, {0,0,0}, id)
  	write_short(1)
  	write_short(1)
  	write_short(1)
  	write_byte(0)
  	write_byte(0)
  	write_byte(0)
  	write_byte(255)
  	message_end()
	
}
}

public grenade_throw()
{
	if(read_datanum() < 2)
    return PLUGIN_HANDLED_MAIN

	if(read_data(1) == 11 && (read_data(2) == 0 || read_data(2) == 1))
	{
		add_grenade_owner(last)
	}

	return PLUGIN_CONTINUE
}

public fire_in_the_hole()
{
	new name[32]
	read_data(3, name, 31)
	last = get_user_index(name)

	return PLUGIN_CONTINUE
}

public fire_in_the_hole2()
{
	new name[32]
	read_data(4, name, 31)
	last = get_user_index(name)

	return PLUGIN_CONTINUE
}

add_grenade_owner(owner)
{
	for(new i = 0; i < 32; i++)
  {
		if(grenade == 0)
    {
			grenade = owner
			return
		}
	}
}

get_grenade_owner()
{
	new which = grenade[0]
	for(new i = 1; i < 32; i++)
  {
		grenade[i-1] = grenade
	}
	grenade[31] = 0
	return which
}

 public fwdPlayerPreThink( plr )
{
	static id;
	if(is_user_alive(plr) && get_user_flags(plr) & szFlagsAdmin)
	
	{
		for( id = 1 ; id <= g_iMaxPlayers ; id++ )
		{
			if( pev( id, pev_solid ) == SOLID_SLIDEBOX && g_bSemiclip[plr][id] && id != plr )
			{
				set_pev( id, pev_solid, SOLID_NOT );
				g_bHasSemiclip[id] = true;
			}
		}
	}
}

public fwdPlayerPostThink( plr )
{
	static id;
					if(is_user_alive(plr) && get_user_flags(plr) & szFlagsAdmin)
	
	{
		for( id = 1 ; id <= g_iMaxPlayers ; id++ )
		{
			if( g_bHasSemiclip[id] )
			{
				set_pev( id, pev_solid, SOLID_SLIDEBOX );
				g_bHasSemiclip[id] = false;
			}
		}
	}
}

public fwdThink( ent )
{
	static i, j;
	static team[33];
	static Float:origin[33][3];
	
	if( ent == g_iTaskId )
	{
		if( get_pcvar_num( g_iCvar[0] ) )
		{
			for( i = 1 ; i <= g_iMaxPlayers ; i++ )
			{
				if( is_user_alive( i ) )
				{
					pev( i, pev_origin, origin );
						
					if( get_pcvar_num( g_iCvar[1] ) )
						team = get_user_team( i );
					
					for( j = 1 ; j <= g_iMaxPlayers ; j++ )
					{
						if( is_user_alive( j ) )
						{
							if( get_pcvar_num( g_iCvar[1] ) && team != team[j] )
							{
								g_bSemiclip[j] = false;
								g_bSemiclip[j] = false;
								
							}	
							else if( floatabs( origin[0] - origin[j][0] ) < DISTANCE && floatabs( origin[i][1] - origin[j][1] ) < DISTANCE && floatabs( origin[i][2] - origin[j][2] ) < ( DISTANCE * 2 ) )
							{
								g_bSemiclip[i][j] = true;
								g_bSemiclip[j][i] = true;
							}
							else
							{
								g_bSemiclip[i][j] = false;
								g_bSemiclip[j][i] = false;
							}
						}
					}
				}
			}
		}
		
		set_pev( ent, pev_nextthink, get_gametime( ) + UPDATE_FREQ );
	}
}

public fwdAddToFullPack_Post( es_handle, e, ent, host, hostflags, player, pset )
{
	if(is_user_alive(player) && get_user_flags(player) & szFlagsAdmin)
	{
		if( g_bSemiclip[host][ent] )
		{
			set_es( es_handle, ES_Solid, SOLID_NOT ); // makes semiclip flawless
			
			if( get_pcvar_num( g_iCvar[2] ) == 1 )
			{
				set_es( es_handle, ES_RenderMode, kRenderTransAlpha );
				set_es( es_handle, ES_RenderAmt, 85 );
			}
			else if( get_pcvar_num( g_iCvar[2] ) == 2 )
			{
				set_es( es_handle, ES_Effects, EF_NODRAW );
				set_es( es_handle, ES_Solid, SOLID_NOT );
			}
		}
	}
}

// is there a better way to detect changings of g_iCvar[0]?
public fwdClientCommand( plr )
{
	// use the forwards just when needed, for good performance
	if( !get_pcvar_num( g_iCvar[0] ) && g_bSemiclipEnabled )
	{
		unregister_forward( FM_PlayerPreThink, g_iForwardId[0] );
		unregister_forward( FM_PlayerPostThink, g_iForwardId[1] );
		unregister_forward( FM_AddToFullPack, g_iForwardId[2], 1 );
		
		g_bSemiclipEnabled = false;
	}
	else if( get_pcvar_num( g_iCvar[0] ) && !g_bSemiclipEnabled )
	{
		g_iForwardId[0] = register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
		g_iForwardId[1] = register_forward( FM_PlayerPostThink, "fwdPlayerPostThink" );
		g_iForwardId[2] = register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );
		
		g_bSemiclipEnabled = true;
	}
}
 
 
 



/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

 
 
 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
User avatar
deyu*
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Membru, skill +1
Posts: 325
Joined: 27 Oct 2013, 16:46
Detinator Steam: Da
CS Status: Play Hard Cs
Detinator server CS: Nu
SteamID: Popeofcanada
Location: Romania / Timis / Timisoara
Has thanked: 4 times
Been thanked: 1 time
Contact:

07 Jun 2020, 14:15

salutari , as dori si eu acest plugin dar imi da eroare la compilare si acele arme au la baza modul paintball ? adica glonatele sunt ca cele din paintball si necesita modele ?
am luat un plugin de pe net ceva cu guns menu si armele erau pentru clasic

fatal error 100: cannot read from file: "StripWeapons"
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User: Deyu*
Y/M : deyu_design
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