Code: Select all
show_menu_game(id)
{
// Player disconnected?
if (!g_isconnected[id])
return;
static menu[9999], len, userflags
len = 0
userflags = get_user_flags(id)
// Title
len += formatex(menu[len], charsmax(menu) - len, "\r|*| \y[\rZP\y] \wApocalypse\y-\wWar\rZombies |*|^n\r|*| \wDeveloper Server \y- \rKera|*|^n^n", g_modname)
// 1. Buy weapons
if (get_pcvar_num(cvar_buycustom))
len += formatex(menu[len], charsmax(menu) - len, "\r|1|\w %L^n", id, "MENU_BUY")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|1| %L^n", id, "MENU_BUY")
// 2. Extra items
if (get_pcvar_num(cvar_extraitems) && g_isalive[id])
len += formatex(menu[len], charsmax(menu) - len, "\r|2|\w %L^n", id, "MENU_EXTRABUY")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|2| %L^n", id, "MENU_EXTRABUY")
// 3. Zombie class
if (get_pcvar_num(cvar_zclasses))
len += formatex(menu[len], charsmax(menu) - len, "\r|3|\w %L^n^n", id,"MENU_ZCLASS")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|3| %L^n^n", id,"MENU_ZCLASS")
// 4. Unstuck
if (g_isalive[id])
len += formatex(menu[len], charsmax(menu) - len, "\r|4|\w %L^n", id, "MENU_UNSTUCK")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|4| %L^n", id, "MENU_UNSTUCK")
// 5. Join spec
if (!g_isalive[id] || !get_pcvar_num(cvar_blocksuicide) || (userflags & g_access_flag[ACCESS_ADMIN_MENU]))
len += formatex(menu[len], charsmax(menu) - len, "\r|5|\w %L^n", id, "MENU_SPECTATOR")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|5| %L^n", id, "MENU_SPECTATOR")
// 9. Admin menu
if (userflags & g_access_flag[ACCESS_ADMIN_MENU])
len += formatex(menu[len], charsmax(menu) - len, "\r|9|\w %L", id, "MENU_ADMIN")
else
len += formatex(menu[len], charsmax(menu) - len, "\d|9| %L", id, "MENU_ADMIN")
// 0. Exit
len += formatex(menu[len], charsmax(menu) - len, "^n^n\r|0|\w %L", id, "MENU_EXIT")
// Fix for AMXX custom menus
if (pev_valid(id) == PDATA_SAFE)
set_pdata_int(id, OFFSET_CSMENUCODE, 0, OFFSET_LINUX)
show_menu(id, KEYSMENU, menu, -1, "Game Menu")
}