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Joined: 18 Jul 2018 13:54
Posts: 1
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Buna ziua!
Cum configurez acest plugin ca vip-ul free sa intre la ora 22:00 ora Romaniei si sa se opreasca la ora 09:00 a doua zii
Mentionez ca serverul ruleaza pe ip extern si este trecut pe Brazilia si e problema la diferenta de fus orar https://www.gametracker.com/server_info ... .72:27015/ (sper sa nu fac reclama sau cv de genul)
Mai jos o sa las pluginul!!!



| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>

#include <CC_ColorChat>

#if !defined CC_ColorChat
#define CC_ColorChat ColorChat
#endif

#if AMXX_VERSION_NUM < 183
#define MAX_PLAYERS 32
#endif

#define TASK_MENU 1221

#define MAX_HP 100
#define MAX_AP 100

#define KILL_HP 15
#define HEAD_HP 30

#define KILL_AP 15
#define HEAD_AP 30

#define KILL_MONEY 200
#define HEAD_MONEY 300

new Trie:g_Trie

new g_szWantVIP[48]

//new g_HudSync1
//new g_HudSync2

new g_iMaxPlayers

new pos[MAX_PLAYERS+1]

new const Float:rY[] =
{
0.4,
0.45,
0.5,
0.55,
0.6
}

new const Float:dY[] =
{
0.4,
0.45,
0.5,
0.55,
0.6
}

#define ADD_JUMP 1

const OFFSET_CSMENUCODE = 205

new g_iJumps[MAX_PLAYERS+1]
new bool:g_bJump[MAX_PLAYERS+1]

new bool:g_bVIPfree

new c_VIPfreeStart
new c_VIPfreeStop

new g_iRound

new g_Menu

const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
//const PEV_ADDITIONAL_AMMO = pev_iuser1

public plugin_init()
{
register_plugin( "Euro Vip", "0.1", "DiaManTe ***" )

register_event( "HLTV", "ev_NewRound", "a", "1=0", "2=0" )

RegisterHam( Ham_Spawn, "player", "Ham_Player_Spawn_Post", true )

RegisterHam( Ham_Killed, "player", "Ham_Player_Killed_Post", true )

//register_logevent( "logev_Restart", 2, "1&Restart_Round", "1&Game_Commencing" )

register_event( "TextMsg", "ev_Restart", "a", "2&#Game_C", "2&#Game_w" )

register_logevent( "logev_Round_End", 2, "1=Round_End" )

g_Trie = TrieCreate()

c_VIPfreeStart = register_cvar( "vip_free_start", "06" )
c_VIPfreeStop = register_cvar( "vip_free_stop", "05" )

register_message( get_user_msgid("ScoreAttrib"), "msg_ScoreAttrib" )

register_event( "DeathMsg", "ev_DeathMsg", "a", "1>0" )

register_event( "Damage", "ev_Damage", "b", "2!0", "3=0", "4!0" )

register_clcmd( "say /wantvip", "clcmd_say_wantvip" )

register_clcmd( "say /vips", "clcmd_say_vips" )

//g_HudSync1 = CreateHudSyncObj();
//g_HudSync2 = CreateHudSyncObj();

g_iMaxPlayers = get_maxplayers();
}

public plugin_cfg()
{
new szCfg[32]
get_configsdir( szCfg, charsmax(szCfg) )

new File[48]
formatex( File, charsmax(File), "%s/%s", szCfg, "vip_list.ini" )

formatex( g_szWantVIP, charsmax(g_szWantVIP), "%s/%s", szCfg, "vip_info.html" )

if( !file_exists(File) )
{
write_file( File, "; Un nume pe linie" )
write_file( File, "; Semnul ^";^" in fata dezactiveaza VIP-ul" )
}

new fp = fopen( File, "rt" )

if(fp)
{
new buff[36]

while( !feof(fp) )
{
fgets( fp, buff, charsmax(buff) )

if( !buff[0] || buff[0] == ';' )
continue;

trim(buff)

TrieSetCell( g_Trie, buff, true )
}

fclose(fp)
}
else
set_fail_state( "Eroare la citirea fisierului: vip_list.ini" )

_MakeMenu()
}

public plugin_end()
{
TrieDestroy(g_Trie)
}

_MakeMenu()
{
g_Menu = menu_create( "Meniu VIP - ALFA.REBELII.RO", "menu_handler" )

menu_additem( g_Menu, "M4A1 + Deagle" )
menu_additem( g_Menu, "AK47 + Deagle" )
menu_additem( g_Menu, "AWP + Deagle" )
}

public ev_NewRound()
{
g_iRound++

new h
time( h, _, _ )

new start = get_pcvar_num( c_VIPfreeStart )
new stop = get_pcvar_num( c_VIPfreeStop )

if( start > stop )
{
if( stop <= h < start )
g_bVIPfree = false
else
g_bVIPfree = true
}
else if( start < stop )
{
if( start <= h < stop )
g_bVIPfree = true
else
g_bVIPfree = false
}
}

public ev_Restart()
{
g_iRound = 0
_CloseMenu()
}

public logev_Round_End()
{
_CloseMenu()
}

_CloseMenu()
{
new Pl[32], n, p, i;
get_players( Pl, n, "ch" );
if( n > 0 )
{
for( i = 0; i < n; i++ )
{
p = Pl[i];

menu_cancel(p);
show_menu( p, 0, "^n", 1 );
}
}
}

public Ham_Player_Spawn_Post(id)
{
if( !is_user_alive(id) )
return;

if( !is_user_vip(id) )
return;

cs_set_user_armor( id, MAX_AP, CS_ARMOR_VESTHELM )

if( !user_has_weapon( id, CSW_HEGRENADE ) )
give_item( id, "weapon_hegrenade" )

if( !user_has_weapon( id, CSW_FLASHBANG ) )
{
give_item( id, "weapon_flashbang" )
cs_set_user_bpammo( id, CSW_FLASHBANG, 2 )
}
else
cs_set_user_bpammo( id, CSW_FLASHBANG, 2 )

if( g_iRound >= 2 ) // din runda 2: scor 1 - 0
{
set_task( 1.0, "task_VipMenu", id + TASK_MENU )
}

if( cs_get_user_team(id) != CS_TEAM_CT )
return;

if( !cs_get_user_defuse(id) )
cs_set_user_defuse(id, true)
}

public Ham_Player_Killed_Post(id, killer, gib)
{
if( is_user_connected(id) )
{
menu_cancel(id)
show_menu( id, 0, "^n", 1 )
}
}

public task_VipMenu(task)
{
new id = task - TASK_MENU

if( !is_user_alive(id) )
return 1;

set_pdata_int( id, OFFSET_CSMENUCODE, 0 )
menu_display( id, g_Menu, 0 )

return 1;
}

public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
return 1;

if( !is_user_alive(id) )
return 1;

switch(item)
{
case 0:
{
UTIL_DropWeapons(id, 1)
_give( id, "weapon_m4a1", CSW_M4A1, 90 )

UTIL_DropWeapons(id, 2)
_give( id, "weapon_deagle", CSW_DEAGLE, 35 )
}
case 1:
{
UTIL_DropWeapons(id, 1)
_give( id, "weapon_ak47", CSW_AK47, 90 )

UTIL_DropWeapons(id, 2)
_give( id, "weapon_deagle", CSW_DEAGLE, 35 )
}
case 2:
{
UTIL_DropWeapons(id, 1)
_give( id, "weapon_awp", CSW_AWP, 90 )

UTIL_DropWeapons(id, 2)
_give( id, "weapon_deagle", CSW_DEAGLE, 35 )
}
}

return 1;
}

public clcmd_say_wantvip(id)
{
show_motd( id, g_szWantVIP, "VIP Info" )

return 1;
}

public clcmd_say_vips(id)
{
new szMessage[ 256 ], iCount = 0
new Name[32]
new iLen = formatex( szMessage, charsmax( szMessage ), "[VIP Online]: " )

for( new Player = 1; Player <= g_iMaxPlayers; ++Player )
{

if( is_user_connected( Player ) && is_user_vip(Player) )
{
if( iLen > 96 )
{
CC_ColorChat( id, GREEN, "%s,", szMessage )
iLen = formatex( szMessage, charsmax( szMessage ), "" )
}

if( iCount && iLen )
iLen += formatex( szMessage[ iLen ], 255 - iLen, ", " )

get_user_name( Player, Name, charsmax(Name) )
iLen += formatex( szMessage[ iLen ], 255 - iLen, "%s", Name )
++iCount
}
}

if( iLen )
{
if( !iCount )
iLen += formatex( szMessage[ iLen ], 255 - iLen, "No VIP's Online" )

CC_ColorChat( id, GREEN, "%s", szMessage )
}

return 1;
}

public ev_DeathMsg()
{
new Killer = read_data(1)

if( !is_user_alive(Killer) )
return;

if( !is_user_vip(Killer) )
return;

new Victim = read_data(2)

if( Killer == Victim )
return;

new Head = read_data(3)

new hp = get_user_health(Killer)

new money = cs_get_user_money(Killer)

new CsArmorType:ArmorType
new armor = cs_get_user_armor( Killer, ArmorType )

if( Head )
{
hp += HEAD_HP
money += HEAD_MONEY
armor += HEAD_AP
}
else
{
hp += KILL_HP
money += KILL_MONEY
armor += KILL_AP
}

set_user_health( Killer, min( hp, MAX_HP ) )

cs_set_user_armor( Killer, min( armor, MAX_AP ), ArmorType )

cs_set_user_money( Killer, min( money, 16000 ), true )

CC_ColorChat( Killer, GREEN, "* Kill Reward: ^3%d HP ^1, ^3%d AP ^1and ^3%d $", Head ? HEAD_HP : KILL_HP,
Head ? HEAD_AP : KILL_AP, Head ? HEAD_MONEY : KILL_MONEY )
}

public msg_ScoreAttrib( msg_id, msg_dest, receiver )
{
/* original code by xpaw & Radius */
#define ARG_PlayerID 1
#define ARG_Flags 2
#define SCOREBOARD_VIP (1 << 2)

if( is_user_vip( get_msg_arg_int(ARG_PlayerID) ) )
set_msg_arg_int( ARG_Flags, ARG_BYTE, get_msg_arg_int(ARG_Flags) | SCOREBOARD_VIP )
}

public client_putinserver(id)
{
g_iJumps[id] = 0
g_bJump[id] = false
}

public ev_Damage(id)
{
static att
att = get_user_attacker(id)

static damage
damage = read_data(2)

if( is_user_vip(id) )
{
set_hudmessage( 255, 0, 0, 0.6, rY[pos[id]], 0, 0.0, 3.0, 0.1, 0.1, -1 )
//ShowSyncHudMsg( id, g_HudSync2, "%d", damage )
show_hudmessage( id, "%d", damage )

pos[id]++
if( pos[id] > 4 ) pos[id] = 0
}

if( is_user_alive(att) && is_user_vip(att) )
{
set_hudmessage( 0, 255, 0, 0.4, dY[pos[att]], 0, 0.0, 3.0, 0.1, 0.1, -1 )
//ShowSyncHudMsg( att, g_HudSync1, "%d", damage )
show_hudmessage( att, "%d", damage )

pos[att]++
if( pos[att] > 4 ) pos[att] = 0
}
}

public client_PreThink(id)
{
if( !is_user_alive(id) || !is_user_vip(id) )
return;

static nbut; nbut = get_user_button(id)
static obut; obut = get_user_oldbutton(id)

if( (nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP) )
{
if( g_iJumps[id] < ADD_JUMP )
{
g_bJump[id] = true
g_iJumps[id]++
}

//return;
}

if( (nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND) )
{
g_iJumps[id] = 0
}
}

public client_PostThink(id)
{
if( !is_user_alive(id) || !is_user_vip(id) )
return;

if( g_bJump[id] )
{
static Float:velocity[3]
entity_get_vector( id, EV_VEC_velocity, velocity )
velocity[2] = 275.0 //random_float( 265.0,285.0 )
entity_set_vector( id, EV_VEC_velocity, velocity )

g_bJump[id] = false
}
}

bool:is_user_vip(id)
{
if( g_bVIPfree )
return true;

static Name[32]
get_user_name( id, Name, charsmax(Name) )

if( TrieKeyExists( g_Trie, Name ) )
return true;

return false;
}

stock _give( id, const weapon[], CSW, BPammo )
{
give_item( id, weapon )
cs_set_user_bpammo( id, CSW, BPammo )
}

stock UTIL_DropWeapons(id, dropwhat)
{
static weapons[32], num, i, weaponid
num = 0
get_user_weapons( id, weapons, num )

for( i = 0; i < num; i++ )
{
weaponid = weapons[i]

if( ( dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM) ) || ( dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM) ) )
{
static wname[32] //, weapon_ent
get_weaponname( weaponid, wname, charsmax(wname) )
//weapon_ent = fm_find_ent_by_owner( -1, wname, id )

//set_pev( weapon_ent, PEV_ADDITIONAL_AMMO, cs_get_user_bpammo(id, weaponid) )

engclient_cmd( id, "drop", wname )
//cs_set_user_bpammo( id, weaponid, 0 )
}
}
}
/*
stock fm_find_ent_by_owner(index, const classname[], owner, jghgtype = 0)
{
new strtype[11] = "classname"
new ent = index

switch( jghgtype )
{
case 1: strtype = "target";
case 2: strtype = "targetname";
}

while( (ent = engfunc(EngFunc_FindEntityByString, ent, strtype, classname)) && pev(ent, pev_owner) != owner ) {}

return ent;
}
*/


Last edited by Jah# on 24 Sep 2018 16:33, edited 1 time in total.

Edit: Am adaugat [Sursa=]



18 Jul 2018 14:04
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Joined: 26 Jan 2016 11:24
Posts: 1461
Location: Chişinău, Republic Of Moldova
Detinator Steam: Da
CS Status: segmentation fault
SteamID: /ID/gypower
Reputatie: Moderator ajutator
Membru Club eXtreamCS (3 luni)
Nume anterior: Jah Khalib
Fond eXtream: 0
Mutat in categoria corespunzatoare.

_________________
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24 Sep 2018 16:33
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