Reparare bug Plugin Furien

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Hathlze2002
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Joined: 09 Dec 2020, 17:54
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20 Dec 2020, 21:58

Plugin Cerut: Furien sursa
Descriere (adica ce face el mai exact): Poate cineva sa-l debuguiasca? ca are mici bug-uri. Ca atunci cand il pun in plugin.ini pica sv....si in offline merge..
Serverul impune conditii strict HLDS/REHLDS?: HLDS
Ai cautat pluginul?(daca da, precizeaza cum): ---> Sursa
Necesita mod special?: NU

Sursa :
| Afiseaza codul
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
#include <fun>
 
#define PLUGIN "Furien Clasic"
#define VERSION "2.0"
#define AUTHOR "Aragon*/DaNNe."
 
#define FURIEN_GRAVITY      0.4
#define FURIEN_SPEED        750.0
#define TEAM_FURIEN 1
#define TEAM_ANTIFURIEN 2
 
#define TASKID_CANPLANT          10001
#define TASKID_C4COUNTDOWN       453
 
 
#if cellbits == 32
#define OFFSET_BZ 235
#else
#define OFFSET_BZ 268
#endif
 
//Settings
new bool:MakeVisible[33], Float:Wallorigin[33][3]
 
//Parachute
#define PARACHUTE_CLASS     "Parachute"
new ParaENT[33];
 
new cvar_gamedescription, furienspawnhp, antifurienspawnhp, removebuyzone, cvar_autojoin_class, cvar_autojoin_team, cvar_aim_info,
MSGID_SayText, MSGID_StatusIcon, MSGID_TextMsg, MSGID_SendAudio, MSGID_ShowMenu, MSGID_VGUIMenu, MSGID_Health, MSGID_ScreenFade,
bool:CanPlant, C4_CountDownDelay;
 
public plugin_cfg() {
    server_cmd("amx_cvar mp_playerid 2")
    server_cmd("amx_cvar sv_maxspeed 900")
    server_cmd("amx_cvar sv_restart 5")
}
 
public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
   
    cvar_gamedescription = register_cvar("furien_gamename", "Furien CS1")
    antifurienspawnhp = register_cvar("antifurien_spawnhp", "100")
    furienspawnhp = register_cvar("furien_spawnhp", "100")
    cvar_autojoin_team = register_cvar("furien_team", "5")
    cvar_autojoin_class = register_cvar("furien_class", "5")
    cvar_aim_info = register_cvar("furien_enable_aiminfo", "1")
   
    MSGID_SayText = get_user_msgid("SayText")
    MSGID_StatusIcon = get_user_msgid("StatusIcon")
    MSGID_TextMsg = get_user_msgid("TextMsg")
    MSGID_SendAudio = get_user_msgid("SendAudio")
    MSGID_ShowMenu = get_user_msgid("ShowMenu")
    MSGID_VGUIMenu = get_user_msgid("VGUIMenu")
    MSGID_ScreenFade = get_user_msgid("ScreenFade")
   
   
 
    register_clcmd("jointeam", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 1", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 2", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 3", "CMD_BlockJoinTeam")
    register_clcmd("chooseteam", "CMD_BlockChooseTeam")
    register_clcmd("say /beneficii", "CmdShowMotd")
    register_clcmd("say /rs", "CmdResetScore")
    register_clcmd("say_team /rs", "CmdResetScore")
    register_clcmd("say /resetscore", "CmdResetScore")
    register_clcmd("say_team /resetscore", "CmdResetScore")
   
    RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1)
    RegisterHam(Ham_Touch, "weaponbox", "HAM_Touch_Weapon")
    RegisterHam(Ham_Touch, "armoury_entity", "HAM_Touch_Weapon")
    RegisterHam(Ham_Touch, "weapon_shield", "HAM_Touch_Weapon")
    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "C4_PrimaryAttack");
   
    register_forward(FM_PlayerPreThink, "Player_PreThink");
    register_forward(FM_AddToFullPack, "FWD_AddToFullPack", 1);
    register_forward(FM_PlayerPreThink, "FWD_ParachutePreThink");
    register_forward(FM_GetGameDescription, "FWD_GameDescription")
   
    register_event("CurWeapon", "EVENT_CurWeapon", "be", "1=1")
    register_event("DeathMsg", "EVENT_Death", "a");
    register_event("SendAudio", "EVENT_SwitchTeam", "a", "1=0", "2=%!MRAD_ctwin");
    register_event("HLTV", "EVENT_NewRound", "a", "1=0", "2=0");
    register_event("TextMsg", "EVENT_FireINTheHole", "b", "2&#Game_radio", "4&#Fire_in_the_hole")
    register_event("TextMsg", "EVENT_FireINTheHole", "b", "3&#Game_radio", "5&#Fire_in_the_hole")  
   
   
    register_message(MSGID_StatusIcon, "MSG_StatusIcon");
    register_message(MSGID_TextMsg, "MSG_TextMessage");
    register_message(MSGID_ShowMenu, "MSG_ShowMenu");
    register_message(MSGID_VGUIMenu, "MSG_VGUIMenu");
    register_message(MSGID_SendAudio, "MSG_SendAudio");
    register_message(MSGID_Health, "MSG_Health")
    register_message(MSGID_ScreenFade, "MSG_ScreenFade")
}
 
 
public plugin_precache() {
    removebuyzone = register_cvar("furien_removebuyzone", "1")
   
    if(get_pcvar_num(removebuyzone)) {
       
        remove_entity_name("info_map_parameters");
        remove_entity_name("func_buyzone");
       
        new Entity = create_entity("info_map_parameters");
       
        DispatchKeyValue(Entity, "buying", "3");
        DispatchSpawn(Entity);
    }
}
 
public client_connect(id) {
    client_cmd(id, "cl_forwardspeed 999.0")
    client_cmd(id, "cl_sidespeed 999.0")
    client_cmd(id, "cl_backspeed 999.0")
}
 
public client_putinserver(id) {
    client_cmd(id, "cl_forwardspeed 999.0")
    client_cmd(id, "cl_sidespeed 999.0")
    client_cmd(id, "cl_backspeed 999.0")
 
}
   
 
public Ham_Spawn_Post(id) {
    if(is_user_connected(id) && is_user_alive(id)) {
        strip_user_weapons(id)
        switch(get_user_team(id)) {
            case TEAM_FURIEN: {
                fm_give_item(id, "weapon_hegrenade")
                fm_give_item(id, "weapon_knife")
                fm_give_item(id, "weapon_flashbang")
                set_user_footsteps(id, 1)
                fm_set_user_health(id, get_pcvar_num(furienspawnhp))
            }
            case TEAM_ANTIFURIEN: {
                fm_give_item(id, "weapon_flashbang")
                fm_give_item(id, "weapon_hegrenade")
                fm_give_item(id, "weapon_knife")
                set_user_footsteps(id, 0)
                fm_set_user_health(id, get_pcvar_num(antifurienspawnhp))              
            }
        }
    }
}
 
public EVENT_NewRound() {
    CanPlant = false;
    new Float:FloatTime = get_cvar_num("mp_freezetime") + (get_cvar_num("mp_roundtime") * 60) - 60.0
    set_task(FloatTime, "TASK_CanPlant", TASKID_CANPLANT)
    remove_task(TASKID_C4COUNTDOWN)
}
 
public EVENT_FireINTheHole()
    return PLUGIN_HANDLED
 
public HAM_Touch_Weapon(ent, id) {
    if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN && !(get_pdata_cbase(ent, 39, 4) > 0))
        return HAM_SUPERCEDE
   
    return HAM_IGNORED
}
 
///////////////////////////////////////////////////////////////////////////////////////////////
 
public C4_PrimaryAttack(Ent) {
    if(!CanPlant)
        return HAM_SUPERCEDE
       
    return HAM_IGNORED
}
 
public CmdResetScore(id) {
    if(get_user_frags(id) == 0 && get_user_deaths(id) == 0)
        ColorChat(id, "!gScorul tau este deja!t 0-0!g !")
    else {
        for(new i = 0; i < 2; i++) {
            cs_set_user_deaths(id, 0);
            set_user_frags(id, 0);
        }
        ColorChat(id, "!gTi-ai resetat scorul cu succes !")
    }
}
public CMD_BlockJoinTeam(id) {
    console_print(id, "*** Nu ai voie sa foloseti JoinTeam ! ***")
    return 1;
}
 
public CMD_BlockChooseTeam(id) {
    console_print(id, "*** Nu ai voie sa foloseti ChooseTeam ! ***")
    return 1;
}
 
public CmdShowMotd(id)
    show_motd(id, "addons/amxmodx/configs/beneficii.html")
 
/////////////////////////////////////////////////////////////////////////
 
public EVENT_CurWeapon(id) {
    if(is_user_connected(id)) {
        new PlayerHealth;
        PlayerHealth = get_user_health(id)
        if(PlayerHealth == 256)
            fm_set_user_health(id, 255)
    }
 
}
 
public EVENT_Death() {
    static Attacker, Victim;
    Attacker = read_data(1)
    Victim = read_data(2)
    if(Victim == Attacker)
        return 1;
   
    if(is_user_connected(Attacker)) {
            if(get_user_team(Victim) == 2)
                cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 1200)
            else if(get_user_team(Victim) == 1)
                cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3000)
   
    }
 
    return 1;
}
 
public MSG_StatusIcon(msg_id, msg_dest, id) {
    static Attrib
    Attrib = get_msg_arg_int(2)
   
    if(Attrib == (1<<1))
        set_msg_arg_int(2, ARG_BYTE, 0)
   
    new Icon[8];
    get_msg_arg_string(2, Icon, 7);
    if(get_pcvar_num(removebuyzone)) {
        static const BuyZone[] = "buyzone";
       
        if(equal(Icon, BuyZone)) {
            set_pdata_int(id, OFFSET_BZ, get_pdata_int(id, OFFSET_BZ, 5) & ~(1 << 0), 5);
           
            return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_CONTINUE;
}
 
public MSG_TextMessage() {
    static TextMsg[22];
    get_msg_arg_string(2, TextMsg, charsmax(TextMsg))
    if(equal(TextMsg, "#Terrorists_Win")) {
        client_print(0, print_center, "The Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#CTs_Win")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Bomb_Defused")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Target_Bombed")) {
        client_print(0, print_center, "The Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Target_Saved")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Fire_in_the_hole"))
        return PLUGIN_HANDLED
    else if(equal(TextMsg, "#C4_Plant_At_Bomb_Spot")) {
        if(!CanPlant)
            return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE;
}
 
public MSG_ShowMenu(msgid, dest, id) {
    if(!Should_AutoJoin(id))
        return PLUGIN_CONTINUE
   
    static team_select[] = "#Team_Select"
    static menu_text_code[sizeof team_select]
    get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1)
    if(!equal(menu_text_code, team_select))
        return PLUGIN_CONTINUE
   
    JoinTeam_Task(id, msgid)
   
    return PLUGIN_HANDLED
}
 
public MSG_VGUIMenu(msgid, dest, id) {
    if(get_msg_arg_int(1) != 2 || !Should_AutoJoin(id))
        return PLUGIN_CONTINUE
   
    JoinTeam_Task(id, msgid)
   
    return PLUGIN_HANDLED
}
 
public MSG_SendAudio() {
    static Sound[17]
    get_msg_arg_string(2, Sound, sizeof Sound - 1)
   
    if(equal(Sound, "terwin") || equal(Sound, "ctwin") || equal(Sound, "rounddraw") || equal(Sound, "bombpl") || equal(Sound, "bombdef"))
        return PLUGIN_HANDLED;
   
    return PLUGIN_CONTINUE;
}
 
public MSG_Health(msgid, dest, id) {
    static Health;
    Health = get_msg_arg_int(1)
    if(Health > 255)
        set_msg_arg_int(1, ARG_BYTE, 255);
    else if(Health == 256)
        set_msg_arg_int(1, ARG_BYTE, get_user_health(id) + 10)
}
 
bool:Should_AutoJoin(id) {
    return(get_pcvar_num(cvar_autojoin_team) && !get_user_team(id) && !task_exists(id))
}
 
JoinTeam_Task(id, menu_msgid) {
    static param_menu_msgid[2]
    param_menu_msgid[0] = menu_msgid
   
    set_task(0.1, "Force_JoinTeam", id, param_menu_msgid, sizeof param_menu_msgid)
}
 
public Force_JoinTeam(menu_msgid[], id) {
    if(get_user_team(id))
        return
   
    static team[2], class[2]
    get_pcvar_string(cvar_autojoin_team, team, sizeof team - 1)
    get_pcvar_string(cvar_autojoin_class, class, sizeof class - 1)
    Force_Team_Join(id, menu_msgid[0], team, class)
}
 
stock Force_Team_Join(id, menu_msgid,  team[] = "5", class[] = "0") {
    static jointeam[] = "jointeam"
    if(class[0] == '0') {
        engclient_cmd(id, jointeam, team)
        return
    }
   
    static msg_block, joinclass[] = "joinclass"
    msg_block = get_msg_block(menu_msgid)
    set_msg_block(menu_msgid, BLOCK_SET)
    engclient_cmd(id, jointeam, team)
    engclient_cmd(id, joinclass, class)
    set_msg_block(menu_msgid, msg_block)
}
 
public bomb_planted(planter) {
    C4_CountDownDelay = get_cvar_num("mp_c4timer") - 1
    TASK_C4_CountDown();
    set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
    show_hudmessage(0, "Furienii au plantat bomba!")
}
 
public EVENT_SwitchTeam() {
    new Players[32], PlayersNum, id;
    get_players(Players, PlayersNum)
    if(PlayersNum) {
        for(new i; i < PlayersNum; i++) {
            id = Players
            BeginDelay(id)
        }
    }
}
 
public BeginDelay(id) {
    if(is_user_connected(id)) {
        switch(id) {
            case 1..7: set_task(0.1, "BeginTeamSwap", id)
            case 8..15: set_task(0.2, "BeginTeamSwap", id)
            case 16..23: set_task(0.3, "BeginTeamSwap", id)
            case 24..32: set_task(0.4, "BeginTeamSwap", id)
        }
    }
}
 
public BeginTeamSwap(id) {
    if(is_user_connected(id)) {
        switch(get_user_team(id)) {
            case TEAM_FURIEN: cs_set_user_team(id, CS_TEAM_CT)
            case TEAM_ANTIFURIEN: cs_set_user_team(id, CS_TEAM_T)
        }
    }
}  
 
///////////////////////////////////////////////////////////////////////////////////////////////
 
public Player_PreThink(id) {
    if(is_user_connected(id)) {
        if(get_user_team(id) == TEAM_FURIEN) {
            if(pev(id, pev_gravity) > FURIEN_GRAVITY && pev(id, pev_gravity) > 0.1)
                set_pev(id, pev_gravity, FURIEN_GRAVITY)
       
            if(pev(id, pev_maxspeed) < FURIEN_SPEED && pev(id, pev_maxspeed) > 1.0) {
                set_pev(id, pev_maxspeed, FURIEN_SPEED)
                set_user_footsteps(id, 1)
            }
        }
        if(get_pcvar_num(cvar_aim_info)) {
            new Target, Body;
            get_user_aiming(id, Target, Body);
            if(is_user_alive(id) && is_user_connected(Target) && is_user_alive(Target)) {
                new TargetTeam, PlayerTeam, TargetName[32], Message[128], TargetHealth, TargetArmor, RED, GREEN, BLUE;
                TargetTeam = get_user_team(Target)
                PlayerTeam = get_user_team(id)
                get_user_name(Target, TargetName, 31)
                TargetHealth = get_user_health(Target)
                TargetArmor = get_user_armor(Target)
                if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_ANTIFURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 20
                    GREEN = 200
                    BLUE = 50
                }
                else if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_FURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 200
                    GREEN = 20
                    BLUE = 20
                }
                else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_ANTIFURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 200
                    GREEN = 20
                    BLUE = 20
                }
                else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_FURIEN)
                    return
                set_hudmessage(RED, GREEN, BLUE, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1);
                show_hudmessage(id, "%s", Message)
            }
        }
    }
}
 
public FWD_AddToFullPack(es, e, ent, host, host_flags, player, p_set) {
    if(is_user_connected(ent) && is_user_connected(host) && is_user_alive(ent)) {
        if(is_user_alive(host) && get_user_team(ent) == 1 && get_user_team(host) == 1
        || !is_user_alive(host) && get_user_team(ent) == 1 && pev(host, pev_iuser2) == ent
        || get_user_team(ent) == 1 && pev(ent, pev_maxspeed) <= 1.0) {
            set_es(es, ES_RenderFx, kRenderFxNone);
            set_es(es, ES_RenderMode, kRenderTransTexture);
            set_es(es, ES_RenderAmt, 255);
        }
        else if(get_user_team(ent) == 1) {
            set_es(es, ES_RenderFx, kRenderFxNone);
            set_es(es, ES_RenderMode, kRenderTransTexture);
            static Float:Origin[3]
            pev(ent, pev_origin, Origin)
           
            if(get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && fm_get_speed(ent) <= 5 || get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && Origin[0] == Wallorigin[ent][0] && Origin[1] == Wallorigin[ent][1] && Origin[2] == Wallorigin[ent][2])
                set_es(es, ES_RenderAmt, 0);
            else
                set_es(es, ES_RenderAmt, 255);
        }
    }
}
 
public FWD_ParachutePreThink(id) {
    if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
        new Float:FallSpeed = -50.0;
        new Float:Frame;
       
        new Button = pev(id, pev_button);
        new OldButton = pev(id, pev_oldbuttons);
        new Flags = pev(id, pev_flags);
       
        if(ParaENT[id] > 0 &&(Flags & FL_ONGROUND)) {
           
            if(pev(ParaENT[id],pev_sequence) != 2) {
                set_pev(ParaENT[id], pev_sequence, 2);
                set_pev(ParaENT[id], pev_gaitsequence, 1);
                set_pev(ParaENT[id], pev_frame, 0.0);
                set_pev(ParaENT[id], pev_fuser1, 0.0);
                set_pev(ParaENT[id], pev_animtime, 0.0);
                return;
            }
           
            pev(ParaENT[id],pev_fuser1, Frame);
            Frame += 2.0;
            set_pev(ParaENT[id],pev_fuser1,Frame);
            set_pev(ParaENT[id],pev_frame,Frame);
           
            if(Frame > 254.0) {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
            else {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
            return;
        }
       
        if(Button & IN_USE) {
            new Float:Velocity[3];
            pev(id, pev_velocity, Velocity);
           
            if(Velocity[2] < 0.0) {
                if(ParaENT[id] <= 0) {
                    ParaENT[id] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
                   
                    if(ParaENT[id] > 0) {
                        set_pev(ParaENT[id],pev_classname, PARACHUTE_CLASS);
                        set_pev(ParaENT[id], pev_aiment, id);
                        set_pev(ParaENT[id], pev_owner, id);
                        set_pev(ParaENT[id], pev_movetype, MOVETYPE_FLY);
                        set_pev(ParaENT[id], pev_sequence, 0);
                        set_pev(ParaENT[id], pev_gaitsequence, 1);
                        set_pev(ParaENT[id], pev_frame, 0.0);
                        set_pev(ParaENT[id], pev_fuser1, 0.0);
                    }
                }
                if(ParaENT[id] > 0) {
                    set_pev(id, pev_sequence, 3);
                    set_pev(id, pev_gaitsequence, 1);
                    set_pev(id, pev_frame, 1.0);
                    set_pev(id, pev_framerate, 1.0);
                   
                    Velocity[2] = (Velocity[2] + 40.0 < FallSpeed) ? Velocity[2] + 40.0 : FallSpeed;
                    set_pev(id, pev_velocity, Velocity);
                   
                    if(pev(ParaENT[id],pev_sequence) == 0) {
                        pev(ParaENT[id],pev_fuser1, Frame);
                        Frame += 1.0;
                        set_pev(ParaENT[id],pev_fuser1,Frame);
                        set_pev(ParaENT[id],pev_frame,Frame);
                       
                        if(Frame > 100.0) {
                            set_pev(ParaENT[id], pev_animtime, 0.0);
                            set_pev(ParaENT[id], pev_framerate, 0.4);
                            set_pev(ParaENT[id], pev_sequence, 1);
                            set_pev(ParaENT[id], pev_gaitsequence, 1);
                            set_pev(ParaENT[id], pev_frame, 0.0);
                            set_pev(ParaENT[id], pev_fuser1, 0.0);
                        }
                    }
                }
            }
           
            else if(ParaENT[id] > 0) {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
        }
       
        else if((OldButton & IN_USE) && ParaENT[id] > 0) {
            engfunc(EngFunc_RemoveEntity, ParaENT[id]);
            ParaENT[id] = 0;
        }
    }
}
 
public FWD_GameDescription() {
    static GameName[32]
    get_pcvar_string(cvar_gamedescription, GameName, 31)
   
    forward_return(FMV_STRING, GameName)
   
    return FMRES_SUPERCEDE
}
 
public TASK_CanPlant() {
    CanPlant = true;
    set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
    show_hudmessage(0, "Furienii pot planta bomba!")
}
 
public TASK_C4_CountDown() {
    new Red, Green, Blue
    if(C4_CountDownDelay > 10)
        Red = 0, Green = 255, Blue = 0;
    else if(C4_CountDownDelay > 5)
        Red = 255, Green = 200, Blue = 0;
    else if(C4_CountDownDelay <= 5)
        Red = 255, Green = 0, Blue = 0;
   
    if(C4_CountDownDelay) {
        new Message[256];
        formatex(Message,sizeof(Message)-1,"----------^n| C4: %d |^n----------", C4_CountDownDelay);
 
        set_hudmessage(Red, Green, Blue, -1.0, 0.78, 0, 6.0, 1.0)
        show_hudmessage(0, "%s", Message)
        set_task(1.0, "TASK_C4_CountDown", TASKID_C4COUNTDOWN);
        C4_CountDownDelay--;
    }
    else if(!C4_CountDownDelay)
        C4_CountDownDelay = 0;
}
 
stock ColorChat(const id, const input[], any:...) {
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
   
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
   
    if(id) players[0] = id;
    else get_players(players, count, "ch"); {
        for(new i = 0; i < count; i++) {
            if(is_user_connected(players)) {
                message_begin(MSG_ONE_UNRELIABLE, MSGID_SayText, _, players);
                write_byte(players);
                write_string(msg);
                message_end();
            }
        }
    }
}
RoyalServer 2
zLow69
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21 Dec 2020, 01:16

Ceva erori în consolă?
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Hathlze2002
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21 Dec 2020, 15:18

L 12/21/2020 - 14:15:40: Could not find function "MSG_ScreenFade"
L 12/21/2020 - 14:15:40: [AMXX] Displaying debug trace (plugin "furien_sursa.amxx")
L 12/21/2020 - 14:15:40: [AMXX] Run time error 19: function not found
L 12/21/2020 - 14:15:40: [AMXX] [0] ero4b49v.sma.p::plugin_init (line 101)
Cmd_AddMallocCommand: "say" already defined
Segmentation fault (core dumped)
email debug.log to [email protected]
Mon Dec 21 14:15:40 UTC 2020: Server restart in 10 seconds
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
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LNd #
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Been thanked: 9 times

21 Dec 2020, 17:30

din eroarea aia reiese ca ai declarat in plugin_init o functie inexistenta..

vad ca pluginul are mai multe buguri.. uite aici..

Code: Select all

#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>
#include <fun>
 
#define PLUGIN "Furien Clasic"
#define VERSION "2.0"
#define AUTHOR "Aragon*/DaNNe."
 
#define FURIEN_GRAVITY      0.4
#define FURIEN_SPEED        750.0
#define TEAM_FURIEN 1
#define TEAM_ANTIFURIEN 2
 
#define TASKID_CANPLANT          10001
#define TASKID_C4COUNTDOWN       453
 
 
#if cellbits == 32
#define OFFSET_BZ 235
#else
#define OFFSET_BZ 268
#endif
 
//Settings
new bool:MakeVisible[33], Float:Wallorigin[33][3]
 
//Parachute
#define PARACHUTE_CLASS     "Parachute"
new ParaENT[33];
 
new cvar_gamedescription, furienspawnhp, antifurienspawnhp, removebuyzone, cvar_autojoin_class, cvar_autojoin_team, cvar_aim_info,
MSGID_SayText, MSGID_StatusIcon, MSGID_TextMsg, MSGID_SendAudio, MSGID_ShowMenu, MSGID_VGUIMenu, MSGID_Health, bool:CanPlant, C4_CountDownDelay;
 
public plugin_cfg() {
    server_cmd("amx_cvar mp_playerid 2")
    server_cmd("amx_cvar sv_maxspeed 900")
    server_cmd("amx_cvar sv_restart 5")
}
 
public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
   
    cvar_gamedescription = register_cvar("furien_gamename", "Furien CS1")
    antifurienspawnhp = register_cvar("antifurien_spawnhp", "100")
    furienspawnhp = register_cvar("furien_spawnhp", "100")
    cvar_autojoin_team = register_cvar("furien_team", "5")
    cvar_autojoin_class = register_cvar("furien_class", "5")
    cvar_aim_info = register_cvar("furien_enable_aiminfo", "1")
   
    MSGID_SayText = get_user_msgid("SayText")
    MSGID_StatusIcon = get_user_msgid("StatusIcon")
    MSGID_TextMsg = get_user_msgid("TextMsg")
    MSGID_SendAudio = get_user_msgid("SendAudio")
    MSGID_ShowMenu = get_user_msgid("ShowMenu")
    MSGID_VGUIMenu = get_user_msgid("VGUIMenu")
   
   
 
    register_clcmd("jointeam", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 1", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 2", "CMD_BlockJoinTeam")
    register_clcmd("jointeam 3", "CMD_BlockJoinTeam")
    register_clcmd("chooseteam", "CMD_BlockChooseTeam")
    register_clcmd("say /beneficii", "CmdShowMotd")
    register_clcmd("say /rs", "CmdResetScore")
    register_clcmd("say_team /rs", "CmdResetScore")
    register_clcmd("say /resetscore", "CmdResetScore")
    register_clcmd("say_team /resetscore", "CmdResetScore")
   
    RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1)
    RegisterHam(Ham_Touch, "weaponbox", "HAM_Touch_Weapon")
    RegisterHam(Ham_Touch, "armoury_entity", "HAM_Touch_Weapon")
    RegisterHam(Ham_Touch, "weapon_shield", "HAM_Touch_Weapon")
    RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "C4_PrimaryAttack");
   
    register_forward(FM_PlayerPreThink, "Player_PreThink");
    register_forward(FM_AddToFullPack, "FWD_AddToFullPack", 1);
    register_forward(FM_PlayerPreThink, "FWD_ParachutePreThink");
    register_forward(FM_GetGameDescription, "FWD_GameDescription")
   
    register_event("CurWeapon", "EVENT_CurWeapon", "be", "1=1")
    register_event("DeathMsg", "EVENT_Death", "a");
    register_event("SendAudio", "EVENT_SwitchTeam", "a", "1=0", "2=%!MRAD_ctwin");
    register_event("HLTV", "EVENT_NewRound", "a", "1=0", "2=0");
    register_event("TextMsg", "EVENT_FireINTheHole", "b", "2&#Game_radio", "4&#Fire_in_the_hole")
    register_event("TextMsg", "EVENT_FireINTheHole", "b", "3&#Game_radio", "5&#Fire_in_the_hole")  
   
   
    register_message(MSGID_StatusIcon, "MSG_StatusIcon");
    register_message(MSGID_TextMsg, "MSG_TextMessage");
    register_message(MSGID_ShowMenu, "MSG_ShowMenu");
    register_message(MSGID_VGUIMenu, "MSG_VGUIMenu");
    register_message(MSGID_SendAudio, "MSG_SendAudio");
    register_message(MSGID_Health, "MSG_Health")
}
 
 
public plugin_precache() {
    removebuyzone = register_cvar("furien_removebuyzone", "1")
   
    if(get_pcvar_num(removebuyzone)) {
       
        remove_entity_name("info_map_parameters");
        remove_entity_name("func_buyzone");
       
        new Entity = create_entity("info_map_parameters");
       
        DispatchKeyValue(Entity, "buying", "3");
        DispatchSpawn(Entity);
    }
}
 
public client_connect(id) {
    client_cmd(id, "cl_forwardspeed 999.0")
    client_cmd(id, "cl_sidespeed 999.0")
    client_cmd(id, "cl_backspeed 999.0")
}
 
public client_putinserver(id) {
    client_cmd(id, "cl_forwardspeed 999.0")
    client_cmd(id, "cl_sidespeed 999.0")
    client_cmd(id, "cl_backspeed 999.0")
 
}
   
 
public Ham_Spawn_Post(id) {
    if(is_user_connected(id) && is_user_alive(id)) {
        strip_user_weapons(id)
        switch(get_user_team(id)) {
            case TEAM_FURIEN: {
                fm_give_item(id, "weapon_hegrenade")
                fm_give_item(id, "weapon_knife")
                fm_give_item(id, "weapon_flashbang")
                set_user_footsteps(id, 1)
                fm_set_user_health(id, get_pcvar_num(furienspawnhp))
            }
            case TEAM_ANTIFURIEN: {
                fm_give_item(id, "weapon_flashbang")
                fm_give_item(id, "weapon_hegrenade")
                fm_give_item(id, "weapon_knife")
                set_user_footsteps(id, 0)
                fm_set_user_health(id, get_pcvar_num(antifurienspawnhp))              
            }
        }
    }
}
 
public EVENT_NewRound() {
    CanPlant = false;
    new Float:FloatTime = get_cvar_num("mp_freezetime") + (get_cvar_num("mp_roundtime") * 60) - 60.0
    set_task(FloatTime, "TASK_CanPlant", TASKID_CANPLANT)
    remove_task(TASKID_C4COUNTDOWN)
}
 
public EVENT_FireINTheHole()
    return PLUGIN_HANDLED
 
public HAM_Touch_Weapon(ent, id) {
    if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN && !(get_pdata_cbase(ent, 39, 4) > 0))
        return HAM_SUPERCEDE
   
    return HAM_IGNORED
}
 
///////////////////////////////////////////////////////////////////////////////////////////////
 
public C4_PrimaryAttack(Ent) {
    if(!CanPlant)
        return HAM_SUPERCEDE
       
    return HAM_IGNORED
}
 
public CmdResetScore(id) {
    if(get_user_frags(id) == 0 && get_user_deaths(id) == 0)
        ColorChat(id, "!gScorul tau este deja!t 0-0!g !")
    else {
        for(new i = 0; i < 2; i++) {
            cs_set_user_deaths(id, 0);
            set_user_frags(id, 0);
        }
        ColorChat(id, "!gTi-ai resetat scorul cu succes !")
    }
}
public CMD_BlockJoinTeam(id) {
    console_print(id, "*** Nu ai voie sa foloseti JoinTeam ! ***")
    return 1;
}
 
public CMD_BlockChooseTeam(id) {
    console_print(id, "*** Nu ai voie sa foloseti ChooseTeam ! ***")
    return 1;
}
 
public CmdShowMotd(id)
    show_motd(id, "addons/amxmodx/configs/beneficii.html")
 
/////////////////////////////////////////////////////////////////////////
 
public EVENT_CurWeapon(id) {
    if(is_user_connected(id)) {
        new PlayerHealth;
        PlayerHealth = get_user_health(id)
        if(PlayerHealth == 256)
            fm_set_user_health(id, 255)
    }
 
}
 
public EVENT_Death() {
    static Attacker, Victim;
    Attacker = read_data(1)
    Victim = read_data(2)
    if(Victim == Attacker)
        return 1;
   
    if(is_user_connected(Attacker)) {
            if(get_user_team(Victim) == 2)
                cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 1200)
            else if(get_user_team(Victim) == 1)
                cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3000)
   
    }
 
    return 1;
}
 
public MSG_StatusIcon(msg_id, msg_dest, id) {
    static Attrib
    Attrib = get_msg_arg_int(2)
   
    if(Attrib == (1<<1))
        set_msg_arg_int(2, ARG_BYTE, 0)
   
    new Icon[8];
    get_msg_arg_string(2, Icon, 7);
    if(get_pcvar_num(removebuyzone)) {
        static const BuyZone[] = "buyzone";
       
        if(equal(Icon, BuyZone)) {
            set_pdata_int(id, OFFSET_BZ, get_pdata_int(id, OFFSET_BZ, 5) & ~(1 << 0), 5);
           
            return PLUGIN_HANDLED;
        }
    }
    return PLUGIN_CONTINUE;
}
 
public MSG_TextMessage() {
    static TextMsg[22];
    get_msg_arg_string(2, TextMsg, charsmax(TextMsg))
    if(equal(TextMsg, "#Terrorists_Win")) {
        client_print(0, print_center, "The Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#CTs_Win")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Bomb_Defused")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Target_Bombed")) {
        client_print(0, print_center, "The Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Target_Saved")) {
        client_print(0, print_center, "The Anti-Furiens have won this round!")
        return PLUGIN_HANDLED;
    }
    else if(equal(TextMsg, "#Fire_in_the_hole"))
        return PLUGIN_HANDLED
    else if(equal(TextMsg, "#C4_Plant_At_Bomb_Spot")) {
        if(!CanPlant)
            return PLUGIN_HANDLED
    }
    return PLUGIN_CONTINUE;
}
 
public MSG_ShowMenu(msgid, dest, id) {
    if(!Should_AutoJoin(id))
        return PLUGIN_CONTINUE
   
    static team_select[] = "#Team_Select"
    static menu_text_code[sizeof team_select]
    get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1)
    if(!equal(menu_text_code, team_select))
        return PLUGIN_CONTINUE
   
    JoinTeam_Task(id, msgid)
   
    return PLUGIN_HANDLED
}
 
public MSG_VGUIMenu(msgid, dest, id) {
    if(get_msg_arg_int(1) != 2 || !Should_AutoJoin(id))
        return PLUGIN_CONTINUE
   
    JoinTeam_Task(id, msgid)
   
    return PLUGIN_HANDLED
}
 
public MSG_SendAudio() {
    static Sound[17]
    get_msg_arg_string(2, Sound, sizeof Sound - 1)
   
    if(equal(Sound, "terwin") || equal(Sound, "ctwin") || equal(Sound, "rounddraw") || equal(Sound, "bombpl") || equal(Sound, "bombdef"))
        return PLUGIN_HANDLED;
   
    return PLUGIN_CONTINUE;
}
 
public MSG_Health(msgid, dest, id) {
    static Health;
    Health = get_msg_arg_int(1)
    if(Health > 255)
        set_msg_arg_int(1, ARG_BYTE, 255);
    else if(Health == 256)
        set_msg_arg_int(1, ARG_BYTE, get_user_health(id) + 10)
}
 
bool:Should_AutoJoin(id) {
    return(get_pcvar_num(cvar_autojoin_team) && !get_user_team(id) && !task_exists(id))
}
 
JoinTeam_Task(id, menu_msgid) {
    static param_menu_msgid[2]
    param_menu_msgid[0] = menu_msgid
   
    set_task(0.1, "Force_JoinTeam", id, param_menu_msgid, sizeof param_menu_msgid)
}
 
public Force_JoinTeam(menu_msgid[], id) {
    if(get_user_team(id))
        return
   
    static team[2], class[2]
    get_pcvar_string(cvar_autojoin_team, team, sizeof team - 1)
    get_pcvar_string(cvar_autojoin_class, class, sizeof class - 1)
    Force_Team_Join(id, menu_msgid[0], team, class)
}
 
stock Force_Team_Join(id, menu_msgid,  team[] = "5", class[] = "0") {
    static jointeam[] = "jointeam"
    if(class[0] == '0') {
        engclient_cmd(id, jointeam, team)
        return
    }
   
    static msg_block, joinclass[] = "joinclass"
    msg_block = get_msg_block(menu_msgid)
    set_msg_block(menu_msgid, BLOCK_SET)
    engclient_cmd(id, jointeam, team)
    engclient_cmd(id, joinclass, class)
    set_msg_block(menu_msgid, msg_block)
}
 
public bomb_planted(planter) {
    C4_CountDownDelay = get_cvar_num("mp_c4timer") - 1
    TASK_C4_CountDown();
    set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
    show_hudmessage(0, "Furienii au plantat bomba!")
}
 
public EVENT_SwitchTeam() {
    new Players[32], PlayersNum, id;
    get_players(Players, PlayersNum)
    if(PlayersNum) {
        for(new i; i < PlayersNum; i++) {
            id = Players[i]
            BeginDelay(id)
        }
    }
}
 
public BeginDelay(id) {
    if(is_user_connected(id)) {
        switch(id) {
            case 1..7: set_task(0.1, "BeginTeamSwap", id)
            case 8..15: set_task(0.2, "BeginTeamSwap", id)
            case 16..23: set_task(0.3, "BeginTeamSwap", id)
            case 24..32: set_task(0.4, "BeginTeamSwap", id)
        }
    }
}
 
public BeginTeamSwap(id) {
    if(is_user_connected(id)) {
        switch(get_user_team(id)) {
            case TEAM_FURIEN: cs_set_user_team(id, CS_TEAM_CT)
            case TEAM_ANTIFURIEN: cs_set_user_team(id, CS_TEAM_T)
        }
    }
}  
 
///////////////////////////////////////////////////////////////////////////////////////////////
 
public Player_PreThink(id) {
    if(is_user_connected(id)) {
        if(get_user_team(id) == TEAM_FURIEN) {
            if(pev(id, pev_gravity) > FURIEN_GRAVITY && pev(id, pev_gravity) > 0.1)
                set_pev(id, pev_gravity, FURIEN_GRAVITY)
       
            if(pev(id, pev_maxspeed) < FURIEN_SPEED && pev(id, pev_maxspeed) > 1.0) {
                set_pev(id, pev_maxspeed, FURIEN_SPEED)
                set_user_footsteps(id, 1)
            }
        }
        if(get_pcvar_num(cvar_aim_info)) {
            new Target, Body;
            get_user_aiming(id, Target, Body);
            if(is_user_alive(id) && is_user_connected(Target) && is_user_alive(Target)) {
                new TargetTeam, PlayerTeam, TargetName[32], Message[128], TargetHealth, TargetArmor, RED, GREEN, BLUE;
                TargetTeam = get_user_team(Target)
                PlayerTeam = get_user_team(id)
                get_user_name(Target, TargetName, 31)
                TargetHealth = get_user_health(Target)
                TargetArmor = get_user_armor(Target)
                if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_ANTIFURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 20
                    GREEN = 200
                    BLUE = 50
                }
                else if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_FURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 200
                    GREEN = 20
                    BLUE = 20
                }
                else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_ANTIFURIEN) {
                    formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
                    RED = 200
                    GREEN = 20
                    BLUE = 20
                }
                else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_FURIEN)
                    return
                set_hudmessage(RED, GREEN, BLUE, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1);
                show_hudmessage(id, "%s", Message)
            }
        }
    }
}
 
public FWD_AddToFullPack(es, e, ent, host, host_flags, player, p_set) {
    if(is_user_connected(ent) && is_user_connected(host) && is_user_alive(ent)) {
        if(is_user_alive(host) && get_user_team(ent) == 1 && get_user_team(host) == 1
        || !is_user_alive(host) && get_user_team(ent) == 1 && pev(host, pev_iuser2) == ent
        || get_user_team(ent) == 1 && pev(ent, pev_maxspeed) <= 1.0) {
            set_es(es, ES_RenderFx, kRenderFxNone);
            set_es(es, ES_RenderMode, kRenderTransTexture);
            set_es(es, ES_RenderAmt, 255);
        }
        else if(get_user_team(ent) == 1) {
            set_es(es, ES_RenderFx, kRenderFxNone);
            set_es(es, ES_RenderMode, kRenderTransTexture);
            static Float:Origin[3]
            pev(ent, pev_origin, Origin)
           
            if(get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && fm_get_speed(ent) <= 5 || get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && Origin[0] == Wallorigin[ent][0] && Origin[1] == Wallorigin[ent][1] && Origin[2] == Wallorigin[ent][2])
                set_es(es, ES_RenderAmt, 0);
            else
                set_es(es, ES_RenderAmt, 255);
        }
    }
}
 
public FWD_ParachutePreThink(id) {
    if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
        new Float:FallSpeed = -50.0;
        new Float:Frame;
       
        new Button = pev(id, pev_button);
        new OldButton = pev(id, pev_oldbuttons);
        new Flags = pev(id, pev_flags);
       
        if(ParaENT[id] > 0 &&(Flags & FL_ONGROUND)) {
           
            if(pev(ParaENT[id],pev_sequence) != 2) {
                set_pev(ParaENT[id], pev_sequence, 2);
                set_pev(ParaENT[id], pev_gaitsequence, 1);
                set_pev(ParaENT[id], pev_frame, 0.0);
                set_pev(ParaENT[id], pev_fuser1, 0.0);
                set_pev(ParaENT[id], pev_animtime, 0.0);
                return;
            }
           
            pev(ParaENT[id],pev_fuser1, Frame);
            Frame += 2.0;
            set_pev(ParaENT[id],pev_fuser1,Frame);
            set_pev(ParaENT[id],pev_frame,Frame);
           
            if(Frame > 254.0) {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
            else {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
            return;
        }
       
        if(Button & IN_USE) {
            new Float:Velocity[3];
            pev(id, pev_velocity, Velocity);
           
            if(Velocity[2] < 0.0) {
                if(ParaENT[id] <= 0) {
                    ParaENT[id] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
                   
                    if(ParaENT[id] > 0) {
                        set_pev(ParaENT[id],pev_classname, PARACHUTE_CLASS);
                        set_pev(ParaENT[id], pev_aiment, id);
                        set_pev(ParaENT[id], pev_owner, id);
                        set_pev(ParaENT[id], pev_movetype, MOVETYPE_FLY);
                        set_pev(ParaENT[id], pev_sequence, 0);
                        set_pev(ParaENT[id], pev_gaitsequence, 1);
                        set_pev(ParaENT[id], pev_frame, 0.0);
                        set_pev(ParaENT[id], pev_fuser1, 0.0);
                    }
                }
                if(ParaENT[id] > 0) {
                    set_pev(id, pev_sequence, 3);
                    set_pev(id, pev_gaitsequence, 1);
                    set_pev(id, pev_frame, 1.0);
                    set_pev(id, pev_framerate, 1.0);
                   
                    Velocity[2] = (Velocity[2] + 40.0 < FallSpeed) ? Velocity[2] + 40.0 : FallSpeed;
                    set_pev(id, pev_velocity, Velocity);
                   
                    if(pev(ParaENT[id],pev_sequence) == 0) {
                        pev(ParaENT[id],pev_fuser1, Frame);
                        Frame += 1.0;
                        set_pev(ParaENT[id],pev_fuser1,Frame);
                        set_pev(ParaENT[id],pev_frame,Frame);
                       
                        if(Frame > 100.0) {
                            set_pev(ParaENT[id], pev_animtime, 0.0);
                            set_pev(ParaENT[id], pev_framerate, 0.4);
                            set_pev(ParaENT[id], pev_sequence, 1);
                            set_pev(ParaENT[id], pev_gaitsequence, 1);
                            set_pev(ParaENT[id], pev_frame, 0.0);
                            set_pev(ParaENT[id], pev_fuser1, 0.0);
                        }
                    }
                }
            }
           
            else if(ParaENT[id] > 0) {
                engfunc(EngFunc_RemoveEntity, ParaENT[id]);
                ParaENT[id] = 0;
            }
        }
       
        else if((OldButton & IN_USE) && ParaENT[id] > 0) {
            engfunc(EngFunc_RemoveEntity, ParaENT[id]);
            ParaENT[id] = 0;
        }
    }
}
 
public FWD_GameDescription() {
    static GameName[32]
    get_pcvar_string(cvar_gamedescription, GameName, 31)
   
    forward_return(FMV_STRING, GameName)
   
    return FMRES_SUPERCEDE
}
 
public TASK_CanPlant() {
    CanPlant = true;
    set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
    show_hudmessage(0, "Furienii pot planta bomba!")
}
 
public TASK_C4_CountDown() {
    new Red, Green, Blue
    if(C4_CountDownDelay > 10)
        Red = 0, Green = 255, Blue = 0;
    else if(C4_CountDownDelay > 5)
        Red = 255, Green = 200, Blue = 0;
    else if(C4_CountDownDelay <= 5)
        Red = 255, Green = 0, Blue = 0;
   
    if(C4_CountDownDelay) {
        new Message[256];
        formatex(Message,sizeof(Message)-1,"----------^n| C4: %d |^n----------", C4_CountDownDelay);
 
        set_hudmessage(Red, Green, Blue, -1.0, 0.78, 0, 6.0, 1.0)
        show_hudmessage(0, "%s", Message)
        set_task(1.0, "TASK_C4_CountDown", TASKID_C4COUNTDOWN);
        C4_CountDownDelay--;
    }
    else if(!C4_CountDownDelay)
        C4_CountDownDelay = 0;
}
 
stock ColorChat(const id, const input[], any:...) {
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
   
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
   
    if(id) players[0] = id;
    else get_players(players, count, "ch"); {
        for(new i = 0; i < count; i++) {
            if(is_user_connected(players[i])) {
                message_begin(MSG_ONE_UNRELIABLE, MSGID_SayText, _, players[i]);
                write_byte(players[i]);
                write_string(msg);
                message_end();
            }
        }
    }
}
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Hathlze2002
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25 Dec 2020, 11:41

Mersi!
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