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 cerere plugin furien Ultimate! 
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Joined: 21 Nov 2015 11:02
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CS Status: Citesc forumul eXtreamCS.com...!
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Plugin Cerut: Addons Furien Ultimate!
Descriere (adica ce face el mai exact): Salut , doresc si eu daca se poate la acest meniu inca un meniu cu arme VIP , arme ce detin si puteri , meniu de 6 arme !
Vreau ceva serios daca se poate si care se pricepe in asa ceva , cine ma poate ajuta sa imi lase msj pm , desigur o sa platesc pentru acel meniu adaugat !
Serverul ruleaza (HLDS/ReHLDS): reHLDS
Versiune AMX Mod X: -
Modul Serverului: Furien

Va rog frumos , vreau neaparat acel meniu de vip adaugat .

Poza meniu default
| Afiseaza codul
https://imgur.com/a/LPLzz5a


Last edited by Rainq on 04 Jan 2019 14:53, edited 2 times in total.

Editat dupa model



04 Jan 2019 04:12
Profile multumesc WWW
Scripter eXtreamCS
Scripter eXtreamCS
User avatar

Joined: 24 Aug 2011 11:24
Posts: 1666
Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Fond eXtream: 0
lasă sursa

_________________
Stick with the best & regards Adryyy .


x , daNzeT , Arion , Chaos , Exolent , aNNakin , PoSiTiOn Of PoWeR , ExoTiQ , -UnQ- UHD , ViciousVixen , Arkshine , Askhanar , KronoS eXtream , alkaline , CryWolf , Fuffy , tre3fla , Rap^ , Hades Ownage , xPaw .


04 Jan 2019 11:45
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Membru, skill 0

Joined: 21 Nov 2015 11:02
Posts: 32
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
| Afiseaza codul
/*

___________________________________________________________________________________________________________
===========================================================================================================
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
___________________________________
|= =|
|= FMU Weapons Menu =|
|= ЇЇЇ ЇЇЇЇЇЇbyЇЇЇЇ =|
|= ЇЇAskhanar =|
|= ЇЇЇЇЇЇЇЇ =|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
__________________________________________________________________________________________________________
|==========================================================================================================|
| |
| Copyright © 2012- 2013, Askhanar |
| Acest fisier face parte din Furien Mod Ultimate si, |
| este prevazut asa cum este ( fara garantii ) |
| |
|==========================================================================================================|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
- ¦ « Prieteni » ¦ -
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * * * * *
* * Rap^ Frosten TheBeast AZAEL! * *
* * fuzy razvan W-strafer RZV SNKT * *
* * ahonen Arion pHum d e w * *
* * gLobe syBlow kvL^ krom3 * *
* * Henk DANYEL SimpLe XENON^ * *
* * * * * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **

- ¦ « Multumiri » ¦ -
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * * * * *
* * o ConnorMcLeod creatorul original al modului Furien. * *
* * * *
* * o ReymonARG pentru ca m-am uitat prin codul * *
* * lui din Kz-Arg Mod v1.7 unde am gasit multe lucruri * *
* * care m-au ajutat. * *
* * * *
* * * *
* * o Toti prietenii enumerati mai sus pentru ca m-au ajutat cu testarea * *
* * si imbunatatirea acestui plugin. * *
* * * * * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
- ¦ Le multumesc inca o data tuturor testerilor care m-au ajutat ¦ -
Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї
_ _ _
|Ї(_) |Ї|
__| |_|___ ___ ___ _ __ _ __ ___ ___| |_
/ _` | / __|/ __/ _ \| '_ \| '_ \ / _ \/ __| __|
| (_| | \__ \ (_| (_) | |Ї| | |Ї| | __/ (__| |_
\__,_|_|___/\___\___/|_| |_|_| |_|\___|\___|\__|
_
|Ї|
| |_ ___ __ _ _ __ ___
| __|/ _ \ / _` | `_ \/_ |
| |_( __/( (_| | |Ї| |Ї| |
\__|\___| \__,_|_| |_| |_|


__________________________________________________________________________________________________________
|==========================================================================================================|
* *
* Daca gasiti ceva in neregula, va rog sa ma contactati. *
** **
* YM: red_*******o6 *
* Skype: red_*******o6 *
** Steam: red_*******o6 **
* *
* e-mail: red_*******o6@yahoo.com *
|****************************************************************************************|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ

*/

/* Plugin generated by AMXX-Studio */
#include < amxmodx >
#include < cstrike >
#include < engine >
#include < hamsandwich >
#include < fun >
#include < ColorChat >

#pragma semicolon 1


#define PLUGIN "FMU Weapons Menu"
#define VERSION "1.0"



// Null ( do not modify )
#define NULL 0

// Max number of secondary weapons ( Pistols.. ).Do not modify.
#define MAX_SECONDARY 7



// These determine if these secondary weapons ( Pistols.. ) should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_USP 1
#define ENABLE_GLOCK 1
#define ENABLE_DEAGLE 1
#define ENABLE_P228 1
#define ENABLE_ELITE 1
#define ENABLE_FIVESEVEN 1




// Max number of primary weapons ( Guns.. ).Do not modify.
#define MAX_PRIMARY 19


// These determine if these primary weapons ( Guns.. ) should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_M4A1 1
#define ENABLE_AK47 1
#define ENABLE_AUG 1
#define ENABLE_SG552 1
#define ENABLE_GALIL 1
#define ENABLE_FAMAS 1
#define ENABLE_SCOUT 1
#define ENABLE_AWP 1
#define ENABLE_SG550 1
#define ENABLE_M249 0
#define ENABLE_G3SG1 1
#define ENABLE_UMP45 1
#define ENABLE_MP5NAVY 1
#define ENABLE_M3 1
#define ENABLE_XM1014 1
#define ENABLE_TMP 1
#define ENABLE_MAC10 1
#define ENABLE_P90 1



// Max number of Grenades .Do not modify.
#define MAX_NADES 5


// These determine if these grenades should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_FURIEN_NADES 1


#define ENABLE_FURIEN_HE 1
#define ENABLE_FURIEN_FLASHBANG1 1
#define ENABLE_FURIEN_FLASHBANG2 0
#define ENABLE_FURIEN_SMOKEGRENADE 0



#define ENABLE_ANTIFURIEN_NADES 1


#define ENABLE_ANTIFURIEN_HE 1
#define ENABLE_ANTIFURIEN_FLASHBANG1 0
#define ENABLE_ANTIFURIEN_FLASHBANG2 0
#define ENABLE_ANTIFURIEN_SMOKEGRENADE 1


/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsEnabled[ MAX_SECONDARY ] =
{

NULL,
ENABLE_USP,
ENABLE_GLOCK,
ENABLE_DEAGLE,
ENABLE_P228,
ENABLE_ELITE,
ENABLE_FIVESEVEN

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsName[ MAX_SECONDARY ][ ] =
{

"",
"USP",
"Glock",
"Deagle",
"P228",
"Elite",
"Five Seven"

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsItemName[ MAX_SECONDARY ][ ] =
{

"",
"weapon_usp",
"weapon_glock18",
"weapon_deagle",
"weapon_p228",
"weapon_elite",
"weapon_fiveseven"

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsItemNum[ MAX_SECONDARY ] =
{

NULL,
CSW_USP,
CSW_GLOCK18,
CSW_DEAGLE,
CSW_P228,
CSW_ELITE,
CSW_FIVESEVEN

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsMaxClip[ MAX_SECONDARY ] =
{
NULL,
12,
20,
7,
13,
30,
20

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsMaxAmmo[ MAX_SECONDARY ] =
{
NULL,
100,
120,
35,
52,
120,
100

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsEnabled[ MAX_PRIMARY ] =
{

NULL,
ENABLE_M4A1,
ENABLE_AK47,
ENABLE_AUG,
ENABLE_SG552,
ENABLE_GALIL,
ENABLE_FAMAS,
ENABLE_SCOUT,
ENABLE_AWP,
ENABLE_SG550,
ENABLE_M249,
ENABLE_G3SG1,
ENABLE_UMP45,
ENABLE_MP5NAVY,
ENABLE_M3,
ENABLE_XM1014,
ENABLE_TMP,
ENABLE_MAC10,
ENABLE_P90

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsName[ MAX_PRIMARY ][ ] =
{

"",
"M4A1",
"AK47",
"AUG",
"SG552",
"Galil",
"Famas",
"Scout",
"AWP",
"SG550",
"M249",
"G3SG1",
"UMP 45",
"MP5 Navy",
"M3",
"XM1014",
"TMP",
"Mac 10",
"P90"

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsItemName[ MAX_PRIMARY ][ ] =
{

"",
"weapon_m4a1",
"weapon_ak47",
"weapon_aug",
"weapon_sg552",
"weapon_galil",
"weapon_famas",
"weapon_scout",
"weapon_awp",
"weapon_sg550",
"weapon_m249",
"weapon_g3sg1",
"weapon_ump45",
"weapon_mp5navy",
"weapon_m3",
"weapon_xm1014",
"weapon_tmp",
"weapon_mac10",
"weapon_p90"

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsItemNum[ MAX_PRIMARY ] =
{

NULL,
CSW_M4A1,
CSW_AK47,
CSW_AUG,
CSW_SG552,
CSW_GALIL,
CSW_FAMAS,
CSW_SCOUT,
CSW_AWP,
CSW_SG550,
CSW_M249,
CSW_G3SG1,
CSW_UMP45,
CSW_MP5NAVY,
CSW_M3,
CSW_XM1014,
CSW_TMP,
CSW_MAC10,
CSW_P90

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsMaxClip[ MAX_PRIMARY ] =
{

NULL,
30,
30,
30,
30,
35,
25,
10,
10,
30,
100,
20,
25,
30,
8,
7,
30,
30,
50

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsMaxAmmo[ MAX_PRIMARY ] =
{

NULL,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,

};

/*======================================= - | Askhanar | - =======================================*/

new const gGrenadesEnabled[ CsTeams ] =
{

NULL,
ENABLE_FURIEN_NADES,
ENABLE_ANTIFURIEN_NADES,
NULL

};

new const gFurienNadeEnabled[ MAX_NADES ] =
{

NULL,
ENABLE_FURIEN_HE,
ENABLE_FURIEN_FLASHBANG1,
ENABLE_FURIEN_FLASHBANG2,
ENABLE_FURIEN_SMOKEGRENADE

};

new const gAntiFurienNadeEnabled[ MAX_NADES ] =
{

NULL,
ENABLE_ANTIFURIEN_HE,
ENABLE_ANTIFURIEN_FLASHBANG1,
ENABLE_ANTIFURIEN_FLASHBANG2,
ENABLE_ANTIFURIEN_SMOKEGRENADE

};

/*======================================= - | Askhanar | - =======================================*/

new const gGrenadesItemName[ MAX_NADES ][ ] =
{

"",
"weapon_hegrenade",
"weapon_flashbang",
"weapon_flashbang",
"weapon_smokegrenade"

};

/*======================================= - | Askhanar | - =======================================*/

new gUserLastSecondaryWeapons[ 33 ];
new gUserLastPrimaryWeapons[ 33 ];

/*======================================= - | Askhanar | - =======================================*/

public plugin_init( )
{
register_plugin( PLUGIN, VERSION, "Askhanar" );

register_clcmd( "say /weapons", "ClCmdSayWeapons" );

RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", true );

}

/*======================================= - | Askhanar | - =======================================*/

public client_putinserver( id )
{

if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;

gUserLastSecondaryWeapons[ id ] = 0;
gUserLastPrimaryWeapons[ id ] = 0;

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public client_disconnect( id )
{

if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;

gUserLastSecondaryWeapons[ id ] = 0;
gUserLastPrimaryWeapons[ id ] = 0;

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public ClCmdSayWeapons( id )
{
if( !IsUserAntiFurien( id ) || !is_user_alive( id ) ) return 1;

if( UserHasNoWeapon( id ) )
{
ShowWeaponsMenu( id );
return 0;
}
else
{
ColorChat( id, RED, "^x04[Furien Ultimate]^x03 Ti-ai ales deja armele !" );
return 1;
}

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public Ham_PlayerSpawnPost( id )
{
if( is_user_alive( id ) && !is_user_bot( id ) && !is_user_hltv( id ) )
{

new CsTeams:Team = cs_get_user_team( id );
if( Team == CS_TEAM_T || Team == CS_TEAM_CT )
{

if( Team == CS_TEAM_CT ) ShowWeaponsMenu( id );

if( gGrenadesEnabled[ Team ] )
{
switch( Team )
{
case CS_TEAM_T:
{
for( new i = 1; i < MAX_NADES; i++ )
{
if( gFurienNadeEnabled[ i ] )
{
give_item( id, gGrenadesItemName[ i ] );
}
}
}
case CS_TEAM_CT:
{
for( new i = 1; i < MAX_NADES; i++ )
{
if( gAntiFurienNadeEnabled[ i ] )
{
give_item( id, gGrenadesItemName[ i ] );
}
}
}
}
}
}
}

return HAM_IGNORED;
}

/*======================================= - | Askhanar | - =======================================*/

public ShowWeaponsMenu( id )
{
new menu = menu_create( "\rAntiFurien:\y Equip", "WeaponsMenuHandler" );

menu_additem( menu, "New Weapons", "1", 0 );
menu_additem( menu, "Previous Setup", "2", 0 );

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, 0 );

}

/*======================================= - | Askhanar | - =======================================*/

public WeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

switch( key )
{
case 1:
{
if( IsUserAntiFurien( id ) )
{
ShowSecondaryWeaponsMenu( id, 0 );
}
return 1;
}
case 2:
{
if( IsUserAntiFurien( id ) )
{


if( gUserLastPrimaryWeapons[ id ] <= 0 || gUserLastSecondaryWeapons[ id ] <= 0 )
{
ShowWeaponsMenu( id );
ColorChat( id, RED, "^x04[Furien Ultimate]^x03 Prima data trebuie sa alegi armele!" );
return 1;
}

GiveWeaponAndSetClipAndAmmo( id, gSecondaryWeaponsItemName[ gUserLastSecondaryWeapons[ id ] ], gSecondaryWeaponsItemNum[ gUserLastSecondaryWeapons[ id ] ],
gSecondaryWeaponsMaxClip[ gUserLastSecondaryWeapons[ id ] ], gSecondaryWeaponsMaxAmmo[ gUserLastSecondaryWeapons[ id ] ] );

GiveWeaponAndSetClipAndAmmo( id, gPrimaryWeaponsItemName[ gUserLastPrimaryWeapons[ id ] ], gPrimaryWeaponsItemNum[ gUserLastPrimaryWeapons[ id ] ],
gPrimaryWeaponsMaxClip[ gUserLastPrimaryWeapons[ id ] ], gPrimaryWeaponsMaxAmmo[ gUserLastPrimaryWeapons[ id ] ] );

return 1;
}
}
}

return 1;
}

/*======================================= - | Askhanar | - =======================================*/

public ShowSecondaryWeaponsMenu( id, page )
{
new menu = menu_create( "\rAntiFurien:\y Secondary Weapons", "SecondaryWeaponsMenuHandler" );
new callback = menu_makecallback( "CallbackSecondaryWeapons" );

for( new i = 1; i < MAX_SECONDARY; i++ )
{
new szMenuKey[ 32 ];
num_to_str( i, szMenuKey, sizeof ( szMenuKey ) );

menu_additem( menu, gSecondaryWeaponsName[ i ], szMenuKey, _, callback );
}

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, page );

}

/*======================================= - | Askhanar | - =======================================*/

public SecondaryWeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

if( IsUserAntiFurien( id ) )
{

GiveWeaponAndSetClipAndAmmo( id, gSecondaryWeaponsItemName[ key ], gSecondaryWeaponsItemNum[ key ],
gSecondaryWeaponsMaxClip[ key ], gSecondaryWeaponsMaxAmmo[ key ] );

gUserLastSecondaryWeapons[ id ] = key;
ShowPrimaryWeaponsMenu( id, 0 );
}

return 1;
}

/*======================================= - | Askhanar | - =======================================*/

public CallbackSecondaryWeapons( id, menu, item )
{
static _access, info[ 4 ], callback;
menu_item_getinfo( menu, item, _access, info, sizeof ( info ) - 1, _, _, callback );

if( !gSecondaryWeaponsEnabled[ str_to_num( info ) ] ) return ITEM_DISABLED;

return ITEM_ENABLED;
}

/*======================================= - | Askhanar | - =======================================*/

public ShowPrimaryWeaponsMenu( id, page )
{
new menu = menu_create( "\rAntiFurien:\y Primary Weapons", "PrimaryWeaponsMenuHandler" );
new callback = menu_makecallback( "CallbackPrimaryWeapons" );

for( new i = 1; i < MAX_PRIMARY; i++ )
{
new szMenuKey[ 32 ];
num_to_str( i, szMenuKey, sizeof ( szMenuKey ) );

menu_additem( menu, gPrimaryWeaponsName[ i ], szMenuKey, _, callback );
}

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, page );

}

/*======================================= - | Askhanar | - =======================================*/

public PrimaryWeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

if( IsUserAntiFurien( id ) )
{
GiveWeaponAndSetClipAndAmmo( id, gPrimaryWeaponsItemName[ key ], gPrimaryWeaponsItemNum[ key ],
gPrimaryWeaponsMaxClip[ key ], gPrimaryWeaponsMaxAmmo[ key ] );

gUserLastPrimaryWeapons[ id ] = key;

}

return 1;
}

/*======================================= - | Askhanar | - =======================================*/

public CallbackPrimaryWeapons( id, menu, item )
{
static _access, info[4], callback;
menu_item_getinfo(menu, item, _access, info, sizeof(info) - 1, _, _, callback);

if( !gPrimaryWeaponsEnabled[ str_to_num( info ) ] ) return ITEM_DISABLED;

return ITEM_ENABLED;
}

/*======================================= - | Askhanar | - =======================================*/

public GiveWeaponAndSetClipAndAmmo( id, const WeaponName[ ], const WeaponId, const WeaponMaxClip, const WeaponMaxAmmo )
{

if( !is_user_alive( id ) ) return 1;

give_item( id, WeaponName );
new WeapId = find_ent_by_owner( -1, WeaponName, id );

if( WeapId )
{
cs_set_weapon_ammo( WeapId, WeaponMaxClip );
}

if( WeaponId != 0 )
cs_set_user_bpammo( id, WeaponId, WeaponMaxAmmo );

return 0;

}

/*======================================= - | Askhanar | - =======================================*/

stock bool:IsUserAntiFurien( id )
{
if( get_user_team( id ) == 2 )
return true;

return false;
}

/*======================================= - | Askhanar | - =======================================*/

stock bool:UserHasNoWeapon( id )
{

new bool:WeaponFound = false;

for( new i = 1; i < MAX_PRIMARY ; i++ )
{
if( user_has_weapon( id, gPrimaryWeaponsItemNum[ i ] ) )
{
WeaponFound = true;
break;
}
}

for( new i = 1; i < MAX_SECONDARY; i++ )
{
if( user_has_weapon( id, gSecondaryWeaponsItemNum[ i ] ) )
{
WeaponFound = true;
break;
}
}

return WeaponFound ? false : true;

}

/*======================================= - | Askhanar | - =======================================*/


04 Jan 2019 11:53
Profile multumesc WWW
Scripter eXtreamCS
Scripter eXtreamCS
User avatar

Joined: 24 Aug 2011 11:24
Posts: 1666
Location: |<()|)
Detinator Steam: Da
CS Status: HLDS Builder
Detinator server CS: liber de contract
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Fond eXtream: 0
resursele(sper că n am uitat nimic) - https://www15.zippyshare.com/v/XaKsjexA/file.html


| Afiseaza codul
/*

___________________________________________________________________________________________________________
===========================================================================================================
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
___________________________________
|= =|
|= FMU Weapons Menu =|
|= ЇЇЇ ЇЇЇЇЇЇbyЇЇЇЇ =|
|= ЇЇAskhanar =|
|= ЇЇЇЇЇЇЇЇ =|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
__________________________________________________________________________________________________________
|==========================================================================================================|
| |
| Copyright © 2012- 2013, Askhanar |
| Acest fisier face parte din Furien Mod Ultimate si, |
| este prevazut asa cum este ( fara garantii ) |
| |
|==========================================================================================================|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ
- ¦ « Prieteni » ¦ -
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * * * * *
* * Rap^ Frosten TheBeast AZAEL! * *
* * fuzy razvan W-strafer RZV SNKT * *
* * ahonen Arion pHum d e w * *
* * gLobe syBlow kvL^ krom3 * *
* * Henk DANYEL SimpLe XENON^ * *
* * * * * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **

- ¦ « Multumiri » ¦ -
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * * * * *
* * o ConnorMcLeod creatorul original al modului Furien. * *
* * * *
* * o ReymonARG pentru ca m-am uitat prin codul * *
* * lui din Kz-Arg Mod v1.7 unde am gasit multe lucruri * *
* * care m-au ajutat. * *
* * * *
* * * *
* * o Toti prietenii enumerati mai sus pentru ca m-au ajutat cu testarea * *
* * si imbunatatirea acestui plugin. * *
* * * * * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * **
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
- ¦ Le multumesc inca o data tuturor testerilor care m-au ajutat ¦ -
Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї Ї
_ _ _
|Ї(_) |Ї|
__| |_|___ ___ ___ _ __ _ __ ___ ___| |_
/ _` | / __|/ __/ _ \| '_ \| '_ \ / _ \/ __| __|
| (_| | \__ \ (_| (_) | |Ї| | |Ї| | __/ (__| |_
\__,_|_|___/\___\___/|_| |_|_| |_|\___|\___|\__|
_
|Ї|
| |_ ___ __ _ _ __ ___
| __|/ _ \ / _` | `_ \/_ |
| |_( __/( (_| | |Ї| |Ї| |
\__|\___| \__,_|_| |_| |_|


__________________________________________________________________________________________________________
|==========================================================================================================|
* *
* Daca gasiti ceva in neregula, va rog sa ma contactati. *
** **
* YM: red_*******o6 *
* Skype: red_*******o6 *
** Steam: red_*******o6 **
* *
* e-mail: red_*******o6@yahoo.com *
|****************************************************************************************|
ЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇЇ

*/

/* Plugin generated by AMXX-Studio */
#include < amxmodx >
#include < cstrike >
#include < engine >
#include < hamsandwich >
#include < fun >
#include < ColorChat >

#pragma tabsize 0

native get_at4cs(id)
native get_balrog1(id)
native get_balrog11(id)

native get_drcannon(id)
native get_ethereal(id)
native get_skull1(id)


#define PLUGIN "FMU Weapons Menu"
#define VERSION "1.0"



// Null ( do not modify )
#define NULL 0

// Max number of secondary weapons ( Pistols.. ).Do not modify.
#define MAX_SECONDARY 7



// These determine if these secondary weapons ( Pistols.. ) should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_USP 1
#define ENABLE_GLOCK 1
#define ENABLE_DEAGLE 1
#define ENABLE_P228 1
#define ENABLE_ELITE 1
#define ENABLE_FIVESEVEN 1




// Max number of primary weapons ( Guns.. ).Do not modify.
#define MAX_PRIMARY 19


// These determine if these primary weapons ( Guns.. ) should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_M4A1 1
#define ENABLE_AK47 1
#define ENABLE_AUG 1
#define ENABLE_SG552 1
#define ENABLE_GALIL 1
#define ENABLE_FAMAS 1
#define ENABLE_SCOUT 1
#define ENABLE_AWP 1
#define ENABLE_SG550 1
#define ENABLE_M249 0
#define ENABLE_G3SG1 1
#define ENABLE_UMP45 1
#define ENABLE_MP5NAVY 1
#define ENABLE_M3 1
#define ENABLE_XM1014 1
#define ENABLE_TMP 1
#define ENABLE_MAC10 1
#define ENABLE_P90 1



// Max number of Grenades .Do not modify.
#define MAX_NADES 5


// These determine if these grenades should be enabled or disabled.
// 1 = enabled
// 0 = disabled

#define ENABLE_FURIEN_NADES 1


#define ENABLE_FURIEN_HE 1
#define ENABLE_FURIEN_FLASHBANG1 1
#define ENABLE_FURIEN_FLASHBANG2 0
#define ENABLE_FURIEN_SMOKEGRENADE 0



#define ENABLE_ANTIFURIEN_NADES 1


#define ENABLE_ANTIFURIEN_HE 1
#define ENABLE_ANTIFURIEN_FLASHBANG1 0
#define ENABLE_ANTIFURIEN_FLASHBANG2 0
#define ENABLE_ANTIFURIEN_SMOKEGRENADE 1


/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsEnabled[ MAX_SECONDARY ] =
{

NULL,
ENABLE_USP,
ENABLE_GLOCK,
ENABLE_DEAGLE,
ENABLE_P228,
ENABLE_ELITE,
ENABLE_FIVESEVEN

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsName[ MAX_SECONDARY ][ ] =
{

"",
"USP",
"Glock",
"Deagle",
"P228",
"Elite",
"Five Seven"

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsItemName[ MAX_SECONDARY ][ ] =
{

"",
"weapon_usp",
"weapon_glock18",
"weapon_deagle",
"weapon_p228",
"weapon_elite",
"weapon_fiveseven"

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsItemNum[ MAX_SECONDARY ] =
{

NULL,
CSW_USP,
CSW_GLOCK18,
CSW_DEAGLE,
CSW_P228,
CSW_ELITE,
CSW_FIVESEVEN

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsMaxClip[ MAX_SECONDARY ] =
{
NULL,
12,
20,
7,
13,
30,
20

};

/*======================================= - | Askhanar | - =======================================*/

new const gSecondaryWeaponsMaxAmmo[ MAX_SECONDARY ] =
{
NULL,
100,
120,
35,
52,
120,
100

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsEnabled[ MAX_PRIMARY ] =
{

NULL,
ENABLE_M4A1,
ENABLE_AK47,
ENABLE_AUG,
ENABLE_SG552,
ENABLE_GALIL,
ENABLE_FAMAS,
ENABLE_SCOUT,
ENABLE_AWP,
ENABLE_SG550,
ENABLE_M249,
ENABLE_G3SG1,
ENABLE_UMP45,
ENABLE_MP5NAVY,
ENABLE_M3,
ENABLE_XM1014,
ENABLE_TMP,
ENABLE_MAC10,
ENABLE_P90

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsName[ MAX_PRIMARY ][ ] =
{

"",
"M4A1",
"AK47",
"AUG",
"SG552",
"Galil",
"Famas",
"Scout",
"AWP",
"SG550",
"M249",
"G3SG1",
"UMP 45",
"MP5 Navy",
"M3",
"XM1014",
"TMP",
"Mac 10",
"P90"

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsItemName[ MAX_PRIMARY ][ ] =
{

"",
"weapon_m4a1",
"weapon_ak47",
"weapon_aug",
"weapon_sg552",
"weapon_galil",
"weapon_famas",
"weapon_scout",
"weapon_awp",
"weapon_sg550",
"weapon_m249",
"weapon_g3sg1",
"weapon_ump45",
"weapon_mp5navy",
"weapon_m3",
"weapon_xm1014",
"weapon_tmp",
"weapon_mac10",
"weapon_p90"

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsItemNum[ MAX_PRIMARY ] =
{

NULL,
CSW_M4A1,
CSW_AK47,
CSW_AUG,
CSW_SG552,
CSW_GALIL,
CSW_FAMAS,
CSW_SCOUT,
CSW_AWP,
CSW_SG550,
CSW_M249,
CSW_G3SG1,
CSW_UMP45,
CSW_MP5NAVY,
CSW_M3,
CSW_XM1014,
CSW_TMP,
CSW_MAC10,
CSW_P90

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsMaxClip[ MAX_PRIMARY ] =
{

NULL,
30,
30,
30,
30,
35,
25,
10,
10,
30,
100,
20,
25,
30,
8,
7,
30,
30,
50

};

/*======================================= - | Askhanar | - =======================================*/

new const gPrimaryWeaponsMaxAmmo[ MAX_PRIMARY ] =
{

NULL,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,

};

/*======================================= - | Askhanar | - =======================================*/

new const gGrenadesEnabled[ CsTeams ] =
{

NULL,
ENABLE_FURIEN_NADES,
ENABLE_ANTIFURIEN_NADES,
NULL

};

new const gFurienNadeEnabled[ MAX_NADES ] =
{

NULL,
ENABLE_FURIEN_HE,
ENABLE_FURIEN_FLASHBANG1,
ENABLE_FURIEN_FLASHBANG2,
ENABLE_FURIEN_SMOKEGRENADE

};

new const gAntiFurienNadeEnabled[ MAX_NADES ] =
{

NULL,
ENABLE_ANTIFURIEN_HE,
ENABLE_ANTIFURIEN_FLASHBANG1,
ENABLE_ANTIFURIEN_FLASHBANG2,
ENABLE_ANTIFURIEN_SMOKEGRENADE

};

/*======================================= - | Askhanar | - =======================================*/

new const gGrenadesItemName[ MAX_NADES ][ ] =
{

"",
"weapon_hegrenade",
"weapon_flashbang",
"weapon_flashbang",
"weapon_smokegrenade"

};

/*======================================= - | Askhanar | - =======================================*/

new gUserLastSecondaryWeapons[ 33 ];
new gUserLastPrimaryWeapons[ 33 ];

/*======================================= - | Askhanar | - =======================================*/

public plugin_init( )
{
register_plugin( PLUGIN, VERSION, "Askhanar" );

register_clcmd( "say /weapons", "ClCmdSayWeapons" );

RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", true );

}

/*======================================= - | Askhanar | - =======================================*/

public client_putinserver( id )
{

if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;

gUserLastSecondaryWeapons[ id ] = 0;
gUserLastPrimaryWeapons[ id ] = 0;

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public client_disconnect( id )
{

if( is_user_bot( id ) || is_user_hltv( id ) ) return 0;

gUserLastSecondaryWeapons[ id ] = 0;
gUserLastPrimaryWeapons[ id ] = 0;

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public ClCmdSayWeapons( id )
{
if( !IsUserAntiFurien( id ) ) return 1;

if( UserHasNoWeapon( id ) )
{
ShowWeaponsMenu( id );
return 0;
}
else
{
ColorChat( id, RED, "^x04[Furien Ultimate]^x03 Ti-ai ales deja armele !" );
return 1;
}

return 0;
}

/*======================================= - | Askhanar | - =======================================*/

public Ham_PlayerSpawnPost( id )
{
if( is_user_alive( id ) && !is_user_bot( id ) && !is_user_hltv( id ) )
{

new CsTeams:Team = cs_get_user_team( id );
if( Team == CS_TEAM_T || Team == CS_TEAM_CT )
{

if( Team == CS_TEAM_CT ) ShowWeaponsMenu( id );

if( gGrenadesEnabled[ Team ] )
{
switch( Team )
{
case CS_TEAM_T:
{
for( new i = 1; i < MAX_NADES; i++ )
{
if( gFurienNadeEnabled[ i ] )
{
give_item( id, gGrenadesItemName[ i ] );
}
}
}
case CS_TEAM_CT:
{
for( new i = 1; i < MAX_NADES; i++ )
{
if( gAntiFurienNadeEnabled[ i ] )
{
give_item( id, gGrenadesItemName[ i ] );
}
}
}
}
}
}
}

return HAM_IGNORED;
}

/*======================================= - | Askhanar | - =======================================*/

public ShowWeaponsMenu( id )
{
new menu = menu_create( "\rAntiFurien:\y Equip", "WeaponsMenuHandler" );

menu_additem( menu, "New Weapons", "1", 0 );
menu_additem( menu, "Previous Setup", "2", 0 );

menu_additem( menu, "\yV\w.\yI\w.\P\r WEAPONS", "3", ADMIN_LEVEL_H);

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, 0 );

}

/*======================================= - | Askhanar | - =======================================*/

public WeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

switch( key )
{
case 1:
{
if( IsUserAntiFurien( id ) )
{
ShowSecondaryWeaponsMenu( id, 0 );
}
return 1;
}
case 2:
{
if( IsUserAntiFurien( id ) )
{


if( gUserLastPrimaryWeapons[ id ] <= 0 || gUserLastSecondaryWeapons[ id ] <= 0 )
{
ShowWeaponsMenu( id );
ColorChat( id, RED, "^x04[Furien Ultimate]^x03 Prima data trebuie sa alegi armele!" );
return 1;
}

GiveWeaponAndSetClipAndAmmo( id, gSecondaryWeaponsItemName[ gUserLastSecondaryWeapons[ id ] ], gSecondaryWeaponsItemNum[ gUserLastSecondaryWeapons[ id ] ],
gSecondaryWeaponsMaxClip[ gUserLastSecondaryWeapons[ id ] ], gSecondaryWeaponsMaxAmmo[ gUserLastSecondaryWeapons[ id ] ] );

GiveWeaponAndSetClipAndAmmo( id, gPrimaryWeaponsItemName[ gUserLastPrimaryWeapons[ id ] ], gPrimaryWeaponsItemNum[ gUserLastPrimaryWeapons[ id ] ],
gPrimaryWeaponsMaxClip[ gUserLastPrimaryWeapons[ id ] ], gPrimaryWeaponsMaxAmmo[ gUserLastPrimaryWeapons[ id ] ] );

return 1;
}
}


case 3:
{
if(IsUserAntiFurien( id ))
{
new menu = menu_create( "\yV\w.\yI\w.\P\r WEAPONS", "VIPWEAPONS" );

menu_additem( menu, "\rAT4CS", "1", ADMIN_LEVEL_H );
menu_additem( menu, "\rBALROG1", "2", ADMIN_LEVEL_H );
menu_additem( menu, "\rBALROG11", "3", ADMIN_LEVEL_H);
menu_additem( menu, "\rDRAGONCANNON", "4", ADMIN_LEVEL_H);
menu_additem( menu, "\rETHEREAL", "5", ADMIN_LEVEL_H);
menu_additem( menu, "\rSKULL1", "6", ADMIN_LEVEL_H);

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, 0 );
}
}

}

return 1;
}




public WeaponsMenuHandler( id, menu, item )
{
new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

switch( key )
{
case 1:
{
if(IsUserAntiFurien( id ))
{
get_at4cs(id)
}
}
case 2:
{
if(IsUserAntiFurien( id ))
{
get_balrog1(id)
}
}
case 3:
{
if(IsUserAntiFurien( id ))
{
get_balrog11(id)
}
}
case 4:
{
if(IsUserAntiFurien( id ))
{
get_drcannon(id)
}
}
case 5:
{
if(IsUserAntiFurien( id ))
{
get_ethereal(id)
}
}
case 6:
{
if(IsUserAntiFurien( id ))
{
get_skull1(id)
}
}
}

return 1;
}



/*======================================= - | Askhanar | - =======================================*/

public ShowSecondaryWeaponsMenu( id, page )
{
new menu = menu_create( "\rAntiFurien:\y Secondary Weapons", "SecondaryWeaponsMenuHandler" );
new callback = menu_makecallback( "CallbackSecondaryWeapons" );

for( new i = 1; i < MAX_SECONDARY; i++ )
{
new szMenuKey[ 32 ];
num_to_str( i, szMenuKey, sizeof ( szMenuKey ) );

menu_additem( menu, gSecondaryWeaponsName[ i ], szMenuKey, _, callback );
}

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, page );

}

/*======================================= - | Askhanar | - =======================================*/

public SecondaryWeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

if( IsUserAntiFurien( id ) )
{

GiveWeaponAndSetClipAndAmmo( id, gSecondaryWeaponsItemName[ key ], gSecondaryWeaponsItemNum[ key ],
gSecondaryWeaponsMaxClip[ key ], gSecondaryWeaponsMaxAmmo[ key ] );

gUserLastSecondaryWeapons[ id ] = key;
ShowPrimaryWeaponsMenu( id, 0 );
}

return 1;
}

/*======================================= - | Askhanar | - =======================================*/

public CallbackSecondaryWeapons( id, menu, item )
{
static _access, info[ 4 ], callback;
menu_item_getinfo( menu, item, _access, info, sizeof ( info ) - 1, _, _, callback );

if( !gSecondaryWeaponsEnabled[ str_to_num( info ) ] ) return ITEM_DISABLED;

return ITEM_ENABLED;
}

/*======================================= - | Askhanar | - =======================================*/

public ShowPrimaryWeaponsMenu( id, page )
{
new menu = menu_create( "\rAntiFurien:\y Primary Weapons", "PrimaryWeaponsMenuHandler" );
new callback = menu_makecallback( "CallbackPrimaryWeapons" );

for( new i = 1; i < MAX_PRIMARY; i++ )
{
new szMenuKey[ 32 ];
num_to_str( i, szMenuKey, sizeof ( szMenuKey ) );

menu_additem( menu, gPrimaryWeaponsName[ i ], szMenuKey, _, callback );
}

menu_setprop( menu, MPROP_EXIT , MEXIT_NEVER );
menu_display( id, menu, page );

}

/*======================================= - | Askhanar | - =======================================*/

public PrimaryWeaponsMenuHandler( id, menu, item )
{

new data[ 6 ], iName[ 64 ];
new iaccess, callback;

menu_item_getinfo( menu, item, iaccess, data, 5, iName, 63, callback );
menu_destroy( menu );

new key = str_to_num( data );

if( IsUserAntiFurien( id ) )
{
GiveWeaponAndSetClipAndAmmo( id, gPrimaryWeaponsItemName[ key ], gPrimaryWeaponsItemNum[ key ],
gPrimaryWeaponsMaxClip[ key ], gPrimaryWeaponsMaxAmmo[ key ] );

gUserLastPrimaryWeapons[ id ] = key;

}

return 1;
}

/*======================================= - | Askhanar | - =======================================*/

public CallbackPrimaryWeapons( id, menu, item )
{
static _access, info[4], callback;
menu_item_getinfo(menu, item, _access, info, sizeof(info) - 1, _, _, callback);

if( !gPrimaryWeaponsEnabled[ str_to_num( info ) ] ) return ITEM_DISABLED;

return ITEM_ENABLED;
}

/*======================================= - | Askhanar | - =======================================*/

public GiveWeaponAndSetClipAndAmmo( id, const WeaponName[ ], const WeaponId, const WeaponMaxClip, const WeaponMaxAmmo )
{

if( !is_user_alive( id ) ) return 1;

give_item( id, WeaponName );
new WeapId = find_ent_by_owner( -1, WeaponName, id );

if( WeapId )
{
cs_set_weapon_ammo( WeapId, WeaponMaxClip );
}

if( WeaponId != 0 )
cs_set_user_bpammo( id, WeaponId, WeaponMaxAmmo );

return 0;

}

/*======================================= - | Askhanar | - =======================================*/

stock bool:IsUserAntiFurien( id )
{
if( get_user_team( id ) == 2&&is_user_alive(id) )
return true;

return false;
}

/*======================================= - | Askhanar | - =======================================*/

stock bool:UserHasNoWeapon( id )
{

new bool:WeaponFound = false;

for( new i = 1; i < MAX_PRIMARY ; i++ )
{
if( user_has_weapon( id, gPrimaryWeaponsItemNum[ i ] ) )
{
WeaponFound = true;
break;
}
}

for( new i = 1; i < MAX_SECONDARY; i++ )
{
if( user_has_weapon( id, gSecondaryWeaponsItemNum[ i ] ) )
{
WeaponFound = true;
break;
}
}

return WeaponFound ? false : true;

}

/*======================================= - | Askhanar | - =======================================*/

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Stick with the best & regards Adryyy .


x , daNzeT , Arion , Chaos , Exolent , aNNakin , PoSiTiOn Of PoWeR , ExoTiQ , -UnQ- UHD , ViciousVixen , Arkshine , Askhanar , KronoS eXtream , alkaline , CryWolf , Fuffy , tre3fla , Rap^ , Hades Ownage , xPaw .


04 Jan 2019 13:16
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Arme VIP : sa aiba si puterile !

1.Kiases sau Kiaser cum se cheama aia cu scorpion si click dreapta sa dea cu otrava daia!
2.Duall Barrel
3.HK146
4.Dark M4A1 click dreapta tot asa putere nu stiu ce putere mai avea
5.Ak47 Paladin click dreapta tot asa avea o putere
6.Duall Mp7A1

astea daca ma poti ajuta frate .


05 Jan 2019 00:48
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nu stau să ți caut eu toate astea, oricum nu le am
măcar ai încercat ce ți am dat eu? sau am stat 10 minute degeaba?

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Stick with the best & regards Adryyy .


x , daNzeT , Arion , Chaos , Exolent , aNNakin , PoSiTiOn Of PoWeR , ExoTiQ , -UnQ- UHD , ViciousVixen , Arkshine , Askhanar , KronoS eXtream , alkaline , CryWolf , Fuffy , tre3fla , Rap^ , Hades Ownage , xPaw .


05 Jan 2019 01:05
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ce sa incerc frate ? Credeam ca ma ajuti cu meniul :')
daca nu ai inteles ce am cerut uitate sus , am zis ca si platesc nu te gandi ca il faci moca da nu stiu ce voiai tu sa imi dai acolo , credeam ca din alea sa imi aleg eu niste arme, din sursele alea vreau doar 2 3 arme de acolo le am enumerat in rest vreau alea 2 dark si paladin daca se poate , daca ma ajuti cu acest meniu iti platesc :kissing:


05 Jan 2019 13:31
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Il vrei pe bani / credite.
Eu am unul pe care l-am facut pentru serveru meu CSDM (respawn) si nu e terminat are doar Dual Uzi , Spear Gun si Thunderbolt si e setat pe bani .
Momentan nu sunt la pc ca iti lasam sursa aici dar revin cu edit daca iti gasesc ceva pe telefon .
Daca nu . Iti las sursa in PM.

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05 Jan 2019 23:49
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dragonCSX wrote:
Il vrei pe bani / credite.
Eu am unul pe care l-am facut pentru serveru meu CSDM (respawn) si nu e terminat are doar Dual Uzi , Spear Gun si Thunderbolt si e setat pe bani .
Momentan nu sunt la pc ca iti lasam sursa aici dar revin cu edit daca iti gasesc ceva pe telefon .
Daca nu . Iti las sursa in PM.

lasa sursa aici daca o gasesti ,poate mai au nevoie si altii.

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05 Jan 2019 23:59
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Rainq wrote:
dragonCSX wrote:
Il vrei pe bani / credite.
Eu am unul pe care l-am facut pentru serveru meu CSDM (respawn) si nu e terminat are doar Dual Uzi , Spear Gun si Thunderbolt si e setat pe bani .
Momentan nu sunt la pc ca iti lasam sursa aici dar revin cu edit daca iti gasesc ceva pe telefon .
Daca nu . Iti las sursa in PM.

lasa sursa aici daca o gasesti ,poate mai au nevoie si altii.

Nu sunt pe PC .
Dimineata cand ma trezesc o sa fac un topic la pluginuri.

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06 Jan 2019 00:15
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Mutat in modificari-pluginuri/

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Doar un site uitat de timp ...


06 Jan 2019 05:48
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Rog pe cei care mi au dat msj privat pe Cristi602 sa imi lase aici ce are sa imi lase sau sa imi zica aici , acel cont l am pierdut am uitat datele la cont si am dat reinstall la windows si am pierdut conectarea permanenta ! Va multumesc!


09 Jan 2019 03:28
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