Eroare plugin

Modificari necesare ale pluginurilor

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

08 Mar 2014, 17:00

Am dat un reinstal la server ... dar dupa ce l-am pus imi apare aceasta eroare la furien_vip
03/08/2014 - 16:57:44: [AMXX] [0] 6387g823.sma.p::Fwd_AddToFullPack (line 223)
03/08/2014 - 16:57:44: [AMXX] Displaying debug trace (plugin "furien_vip.amxx")
03/08/2014 - 16:57:44: [AMXX] Run time error 4: index out of bounds
De la ce e aceasta eroare?
.sma | Afiseaza codul
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>

#pragma semicolon 1

const MAX_PLAYERS = 32;

static Author[] = "eNd.";

static Plugin[] = "Furien VIP";

static TAG[] = "[ViP]";

enum _: g_iCvars
{
	cvar_furien_messages,
	cvar_furien_bind,
	cvar_furien_flags,
	cvar_ap_value,
	cvar_hp_value,
	cvar_lifesteal_value,
	cvar_damage_value,
	cvar_money_value,
	cvar_limita

};
new	\	
		g_AllCvars	[ g_iCvars ]			,
		g_iLimita	[ MAX_PLAYERS + 1 ]		,
		g_iWeapon	[ MAX_PLAYERS + 1 ][4]		,
		g_iPowerT	[ MAX_PLAYERS + 1 ][3]		,
		g_iPowerCT	[ MAX_PLAYERS + 1 ][3]		;
		

new	const Ak47Models[][] = { "models/p_golden_ak47.mdl", "models/v_golden_ak47.mdl" };

new	const DeagleModels[][] = { "models/p_golden_deagle.mdl", "models/v_golden_deagle.mdl" };

new	const KatanaModels[][] = { "models/p_katana.mdl", "models/v_katana.mdl" };

new	const KSoundList[][] = { "katana/katana_deploy1.wav", "katana/katana1.wav", "katana/katana2.wav", "katana/katana2.wav",
			     "katana/katana_hwall.wav", "katana/katana_slash1.wav" , "katana/katana_slash1.wav", "katana/katana_stab.wav" };

new	const szPickSound[] = { "items/9mmclip1.wav" };	

public plugin_init() {
	register_plugin(Plugin, "0.2.beta", Author);
	
	register_clcmd("say", "hook_say");
	
	register_clcmd("say_team", "hook_say");

	register_forward(FM_EmitSound, "sound_emit");
	register_forward(FM_AddToFullPack, "Fwd_AddToFullPack", 1);
	register_forward(FM_PlayerPreThink, "Fwd_PlayerPreThink"); 

	register_event("CurWeapon", "CurWeapon", "be", "1=1");
	register_event("NVGToggle", "NVGToggle", "be");
	register_event("ScreenFade", "ScreenFade", "b", "7=255");

   	RegisterHam(Ham_TakeDamage, "player", "PlayerDamage");
	RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn", 1);

}
public hook_say(id) {
	static iArg[192];
	
	read_args(iArg, sizeof(iArg) - 1);
	
	remove_quotes(iArg);
	
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		if( (containi(iArg, "vipmenu") != -1) || (containi(iArg, "vm") != -1) || (containi(iArg, "furienvip") != -1))
		{		
			replace( iArg , sizeof( iArg ) - 1, "/", "" );	
			set_task( 0.1 , "VipMenu" , id);
		}

	return 0;
	
}
new g_Kamikaze;
public plugin_precache()
{
	g_AllCvars[ cvar_furien_messages ] = register_cvar("furien_messages", "1");
	g_AllCvars[ cvar_furien_bind ] = register_cvar("furien_bind", "1");
	g_AllCvars[ cvar_furien_flags ] = register_cvar("furien_flags", "a");
	g_AllCvars[ cvar_hp_value ] = register_cvar("furien_health", "150");
	g_AllCvars[ cvar_ap_value ] = register_cvar("furien_armor", "150");
	g_AllCvars[ cvar_lifesteal_value ] = register_cvar("furien_stealhp", "10");
	g_AllCvars[ cvar_damage_value ] = register_cvar("furien_damage", "15");
	g_AllCvars[ cvar_money_value ] = register_cvar("furien_money", "16000");
	g_AllCvars[ cvar_limita ] = register_cvar("furien_limita", "1");
	
	static i;
	for(i = 0; i <= charsmax(KSoundList); i++)
		precache_sound(KSoundList);

	for(i = 0; i < sizeof(KatanaModels); i++)
		precache_model(KatanaModels);

	for(i = 0; i < sizeof(Ak47Models); i++)
		precache_model(Ak47Models);

	for(i = 0; i < sizeof(DeagleModels); i++)
		precache_model(DeagleModels);

	precache_sound(szPickSound);
}
public client_putinserver(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_putinserver_vip", id);

	if(get_pcvar_num(g_AllCvars[cvar_furien_bind]))
		set_task(1.5, "client_set_binds", id);
	
	return 1;
	
}
public client_disconnect(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_disconnect_vip", id);

	return 1;
	
}
public client_set_bind(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
	{
		client_cmd(id, "bind p say /furienvip");
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai fost bindat apasa^x03 p ^x01", TAG, szName(id));
	}
	
	return 1;
}
public client_putinserver_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a intrat pe^x03 %s ^x01", TAG, szName(id), szHost());
		
	return 1;
}

public client_disconnect_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a iesit de pe^x03 %s ^x01", TAG, szName(id), szHost());

	return 1;
}

new const oldknife_sounds[][] =
{
	"weapons/knife_deploy1.wav",   
	"weapons/knife_hit1.wav",   
	"weapons/knife_hit2.wav",    
	"weapons/knife_hit3.wav",    
	"weapons/knife_hit4.wav",    
	"weapons/knife_hitwall1.wav",  
	"weapons/knife_slash1.wav",    
	"weapons/knife_slash2.wav",    
	"weapons/knife_stab.wav"    
};
public sound_emit(const id, const channel, const sample[])
{
	if(is_user_connected(id) && is_user_alive(id))
		if(g_iWeapon[id][3])
		{
			for(new i = 0; i < sizeof KSoundList; i++)
			{
				if(equal(sample, oldknife_sounds))
				{
					emit_sound(id, channel, KSoundList, 1.0, ATTN_NORM, 0, PITCH_NORM);
					return FMRES_SUPERCEDE;
				}
			}
		}

	return FMRES_IGNORED;
}
public Fwd_PlayerPreThink(id)  
{ 
	if(g_iPowerT[id][2])
	{
		new button = get_user_button(id); 
					     
		if(button & IN_USE )
			explode_me(id);	
	}

	return FMRES_IGNORED;

}  
public Ham_PlayerSpawn(const id)
{
	if(is_user_alive(id) && is_user_connected(id))
	{
		g_iLimita[id] = 0;		
		g_iWeapon[id][1] = 0;	
		g_iWeapon[id][2] = 0;		
		g_iPowerT[id][1] = 0;
		g_iWeapon[id][3] = 0;		
		g_iPowerT[id][2] = 0;		
		g_iPowerCT[id][1] = 0;
		g_iPowerCT[id][2] = 0;
		cs_set_user_nvg(id,false);
	}
}
public Fwd_AddToFullPack(es_handle, e, ent, host, hostflags, player, pSet)
{
	if(player && is_user_alive(host))
	{
		if(g_iPowerCT[1][host])
		{
			static CsTeams:team; team = cs_get_user_team(ent);
			static CsTeams:teamhost; teamhost = cs_get_user_team(host);
			static color[3];
			
			switch (team)
			{
				case CS_TEAM_CT:
				{
					color[0] = 0;
					color[1] = 0;
					color[2] = 255;
				}
				case CS_TEAM_T:
				{
					color[0] = 255;
					color[1] = 0;
					color[2] = 0;
				}
			}
			
			if(team != teamhost)
			{
				set_es(es_handle, ES_RenderFx, 19);
				set_es(es_handle, ES_RenderColor, color);
				set_es(es_handle, ES_RenderMode, 0);
				set_es(es_handle, ES_RenderAmt, 25);
			}
		}
	}
	
	return FMRES_IGNORED;
}

public NVGToggle(id)
	g_iPowerCT[1][id] = read_data(1);

public ScreenFade(id){
	if(g_iPowerCT[id][2] == 1 && is_user_alive(id))
	{
		message_begin(MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
		write_short(0);
		write_short(0);
		write_short(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		message_end();
	}
	return 0;
}

public CurWeapon(id)
{
	new szWeapon = get_user_weapon( id );
	if(is_user_alive(id))
	{
		if(szWeapon == CSW_KNIFE && g_iWeapon[id][3])
		{
			set_pev(id, pev_viewmodel2,KatanaModels[1]);
			set_pev(id, pev_weaponmodel2,KatanaModels[0]);
		}
		if(szWeapon == CSW_AK47 && g_iWeapon[id][1])
		{
			set_pev(id, pev_viewmodel2,Ak47Models[1]);
			set_pev(id, pev_weaponmodel2,Ak47Models[0]);
		}
		if(szWeapon == CSW_DEAGLE && g_iWeapon[id][2])
		{
			set_pev(id, pev_viewmodel2, DeagleModels[1]);
			set_pev(id, pev_weaponmodel2,DeagleModels[0]);
		}
	}
}

public PlayerDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits )
{
	new szWeapon = get_user_weapon(iAttacker);

	if(!is_user_alive(iAttacker) || is_user_bot(iAttacker))
		return HAM_IGNORED;
   
	if(iInflictor == iAttacker)
	{
		new DVal = get_pcvar_num(g_AllCvars[cvar_damage_value]);
		if(g_iPowerT[iAttacker][1])
		{
			new LsVal = get_pcvar_num(g_AllCvars[cvar_lifesteal_value]);
			set_user_health(iAttacker, get_user_health(iAttacker) + LsVal);
			set_user_health(iVictim, get_user_health(iVictim) - LsVal);
		}
		
		if(szWeapon == CSW_KNIFE && g_iWeapon[iAttacker][3])
			SetHamParamFloat( 4, fDamage + DVal);
		
		if(szWeapon == CSW_AK47 && g_iWeapon[iAttacker][1])
			SetHamParamFloat( 4, fDamage + DVal);
		
		else if(szWeapon == CSW_DEAGLE && g_iWeapon[iAttacker][2])
			SetHamParamFloat( 4, fDamage + DVal);
		

	}
 	return HAM_HANDLED;
}

public VipMenu(id)
{
	if(!is_user_alive(id))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 esti mort..", TAG, szName(id));
		return 1;
	}
	if(g_iLimita[id] < get_pcvar_num(g_AllCvars[cvar_limita]))
 	switch(cs_get_user_team(id))
	{
		case CS_TEAM_T:
		{
			new szText[555 char];
	
			formatex(szText, charsmax(szText), "\dFurien VIP^n \r%s", szName(id));
			new szMenu = menu_create(szText, "TSMenu_Submenu");
		
			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenu, szText, "1", 0);

			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenu, szText, "2", 0);

			formatex(szText, charsmax(szText), "\dNade \yPACK");
			menu_additem(szMenu, szText, "3", 0);

			formatex(szText, charsmax(szText), "\rKATANA!");
			menu_additem(szMenu, szText, "4", 0);

			formatex(szText, charsmax(szText), "\dLife \rSteal \y[\w%d/Hit\y]",get_pcvar_num(g_AllCvars[cvar_lifesteal_value]));
			menu_additem(szMenu, szText, "5", 0);

			formatex(szText, charsmax(szText), "\dKamikaze");
			menu_additem(szMenu, szText, "6", 0);

			menu_setprop(szMenu, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenu, 0);

		}
		case CS_TEAM_CT:
		{			
			new szTexts[555 char];

			formatex(szTexts, charsmax(szTexts), "\dFurien VIP^n \r%s", szName(id));
			new szMenus = menu_create(szTexts, "CTMenu_Submenu");
		
			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenus, szTexts, "1", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenus, szTexts, "2", 0);
		
			formatex(szTexts, charsmax(szTexts), "\dAk47+Deagle\r[\yGOLD\r]");
			menu_additem(szMenus, szTexts, "3", 0);

			formatex(szTexts, charsmax(szTexts), "\rThermal \dNightVision");
			menu_additem(szMenus, szTexts, "4", 0);

   			formatex(szTexts, charsmax(szTexts), "\dNo Flash");
			menu_additem(szMenus, szTexts, "5", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \r$",get_pcvar_num(g_AllCvars[cvar_money_value]));
			menu_additem(szMenus, szTexts, "6", 0);

			menu_setprop(szMenus, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenus, 0);

		}
	}
	if(g_iLimita[id] == get_pcvar_num(g_AllCvars[cvar_limita]))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai atins limita maxima(%d).", TAG, szName(id), get_pcvar_num(g_AllCvars[cvar_limita]));
		return 1;
			
	}
	return 1;
}

public CTMenu_Submenu(id, szMenus, item)
{
	if( item == MENU_EXIT || get_user_team(id) == 1)
	{
		menu_destroy(szMenus);
		return 1;
	}
	new data[6], iName[64];
	new access, callback;

	menu_item_getinfo(szMenus, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][1] = 1;
			g_iWeapon[id][2] = 1;
			give_item(id, "weapon_knife");
			give_item(id, "weapon_ak47");
			give_item(id, "weapon_deagle");
			cs_set_user_bpammo(id, CSW_AK47, 120);
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 golden ak47+deagle ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 4:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][1] = 1;
			cs_set_user_nvg(id,true);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nightvision thermal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 anti-flash mask ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
 			new MoneyVal = get_pcvar_num(g_AllCvars[cvar_money_value]);
			g_iLimita[id] ++;
 			cs_set_user_money(id , min((cs_get_user_money(id) + MoneyVal), 16000));
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d money ^x01", TAG, szName(id), MoneyVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
	}
	return 1;
}

public TSMenu_Submenu(id, szMenu, item)
{
	if( item == MENU_EXIT || get_user_team(id) != 1)
	{
		menu_destroy(szMenu);
		return 1;
	}
	new data[6], iName[64];

	new access, callback;

	menu_item_getinfo(szMenu, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			if(pev(id, pev_weapons) & (1<<CSW_HEGRENADE) || pev(id, pev_weapons) & (1<<CSW_FLASHBANG) || pev(id, pev_weapons) & (1<<CSW_SMOKEGRENADE))
			{
				ColorChat(id, GREEN, "%s^x03 %s^x01 scapa intai de toate ^x03  grenade^x01", TAG, szName(id));
				return 1;
		
			}
			else
			{
				g_iLimita[id] ++;
				give_item(id, "weapon_hegrenade");
				give_item(id, "weapon_flashbang");
				give_item(id, "weapon_smokegrenade");
				ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nade pack ^x01", TAG, szName(id));
				emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
			}
		}
		case 4:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][3] = 1;
			give_item(id, "weapon_knife");
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 katana ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][1] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 life steal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales kamikaze apasa pe ^x03 e ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}		
	}
	return 1;
}

public explode_me(id) {
	new Float:explosion[3];
	pev(id, pev_origin, explosion);

	user_kill(id);   
	g_iPowerT[id][2] = 0;  

	// create explosion
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_EXPLOSION);
	write_coord(floatround(explosion[0]));
	write_coord(floatround(explosion[1]));
	write_coord(floatround(explosion[2]));
	write_short(g_Kamikaze);
	write_byte(30);
	write_byte(30);
	write_byte(0);
	message_end();
	emit_sound(0, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
	fm_radius_damage(id, explosion, 1000.0, 400.0, "grenade");
}

stock fm_radius_damage(id, Float:orig[3], Float:dmg , Float:rad, wpnName[]="") {
	new szClassname[33], Float:Health;
	static Ent;
	Ent = -1;
	while((Ent = engfunc(EngFunc_FindEntityInSphere, Ent, orig, rad))) {
		pev(Ent,pev_classname,szClassname,32);
		if(equali(szClassname, "player") 
		&& is_user_connected(Ent) 
		&& is_user_alive(Ent) )
		{
			pev(Ent, pev_health, Health);
			Health -= dmg;
			
			new szName[32], szName1[32];
			get_user_name(Ent, szName, charsmax(szName));
			get_user_name(id, szName1, charsmax(szName1));
			
			if(Health <= 0.0) 
				createKill(Ent, id, wpnName);
			else set_pev(Ent, pev_health, Health);
		}
	}             
}

stock szFlags(id)
{
	new sz_Flags = get_user_flags(id);

	return sz_Flags;
}
stock szHost()
{
	new sz_Host[64];
	
	get_cvar_string("hostname", sz_Host ,charsmax(sz_Host));
	
	return sz_Host;
}
stock szName(id)
{
	new sz_Name[33];
	
	get_user_name(id, sz_Name, charsmax(sz_Name));
	
	return sz_Name;
}
stock createKill(id, attacker, weaponDescription[]) {
	new szFrags, szFrags2;
	
	if(id != attacker) {
		szFrags = get_user_frags(attacker);
		set_user_frags(attacker, szFrags + 1);
		logKill(attacker, id, weaponDescription);
		   
		//Kill the victim and block the messages
		set_msg_block(get_user_msgid("DeathMsg"),BLOCK_ONCE);
		set_msg_block(get_user_msgid("ScoreInfo"),BLOCK_ONCE);
		user_kill(id);
		  
		//user_kill removes a frag, this gives it back
		szFrags2 = get_user_frags(id);
		set_user_frags(id, szFrags2 + 1);
		  
		//Replaced HUD death message
		message_begin(MSG_ALL, get_user_msgid("DeathMsg"),{0,0,0},0);
		write_byte(attacker);
		write_byte(id);
		write_byte(0);
		write_string(weaponDescription);
		message_end();
		  
		//Update killers scorboard with new info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(attacker);
		write_short(szFrags);
		write_short(get_user_deaths(attacker));
		write_short(0);
		write_short(get_user_team(attacker));
		message_end();
		  
		//Update victims scoreboard with correct info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(id);
		write_short(szFrags2);
		write_short(get_user_deaths(id));
		write_short(0);
		write_short(get_user_team(id));
		message_end();
		
		new szName[32], szName1[32];
		get_user_name(id, szName, charsmax(szName));
		get_user_name(attacker, szName1, charsmax(szName1));
	}
}

// stock for log kill
stock logKill(id, victim, weaponDescription[] ) {
	new namea[32],namev[32],authida[35],authidv[35],teama[16],teamv[16];
   
	//Info On Attacker
	get_user_name(id,namea,charsmax(namea));
	get_user_team(id,teama,15);
	get_user_authid(id,authida,34);
   
	//Info On Victim
	get_user_name(victim,namev,charsmax(namev));
	get_user_team(victim,teamv,15);
	get_user_authid(victim,authidv,34);
   
	//Log This Kill
	if(id != victim)
		log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
		namea,get_user_userid(id),authida,teama,namev,get_user_userid(victim),authidv,teamv, weaponDescription );
	else
		log_message("^"%s<%d><%s><%s>^" committed suicide with ^"%s^"",
		namea,get_user_userid(id),authida,teama, weaponDescription );
}
Intermediez tranzactii cand am chef si timp ! :)

Image
RoyalServer 2
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

10 Mar 2014, 22:34

Se ofera cineva?
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

13 Mar 2014, 06:39

Haideti ma fratilor ... nici un scripter??
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
Filip.
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 996
Joined: 16 Oct 2013, 23:17
Detinator Steam: Nu
Reputatie: Restrictie moderator
Nume anterior: andre.w
Location: lasa
Has thanked: 58 times
Been thanked: 26 times
Contact:

13 Mar 2014, 08:38

la linia 223 acolo e problema! acum nu am amxx studio ca sa ma uit. diseara
Daca vrei sa faci profit case opening
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

13 Mar 2014, 08:57

pai nu avem problema inainte de reinstal ... care ar fi cauza?? ca mai am vreo 3 plugin-uri care fac la fel
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
Filip.
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 996
Joined: 16 Oct 2013, 23:17
Detinator Steam: Nu
Reputatie: Restrictie moderator
Nume anterior: andre.w
Location: lasa
Has thanked: 58 times
Been thanked: 26 times
Contact:

13 Mar 2014, 09:08

ai pus debug in fata lui furien_vip.amxx ?
Daca vrei sa faci profit case opening
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

13 Mar 2014, 09:29

e pus ..
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

15 Mar 2014, 19:53

andre.w wrote:la linia 223 acolo e problema! acum nu am amxx studio ca sa ma uit. diseara
Nu te mai caca atat pe tine ' best scripter '
V.I.P | Afiseaza codul
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>

#pragma semicolon 1

const MAX_PLAYERS = 32;

static Author[] = "eNd.";

static Plugin[] = "Furien VIP";

static TAG[] = "[ViP]";

enum _: g_iCvars
{
	cvar_furien_messages,
	cvar_furien_bind,
	cvar_furien_flags,
	cvar_ap_value,
	cvar_hp_value,
	cvar_lifesteal_value,
	cvar_damage_value,
	cvar_money_value,
	cvar_limita

};
new	\	
		g_AllCvars	[ g_iCvars ]			,
		g_iLimita	[ MAX_PLAYERS + 1 ]		,
		g_iWeapon	[ MAX_PLAYERS + 1 ][4]		,
		g_iPowerT	[ MAX_PLAYERS + 1 ][3]		,
		g_iPowerCT	[ MAX_PLAYERS + 1 ][3]		;
		

new	const Ak47Models[][] = { "models/p_golden_ak47.mdl", "models/v_golden_ak47.mdl" };

new	const DeagleModels[][] = { "models/p_golden_deagle.mdl", "models/v_golden_deagle.mdl" };

new	const KatanaModels[][] = { "models/p_katana.mdl", "models/v_katana.mdl" };

new	const KSoundList[][] = { "katana/katana_deploy1.wav", "katana/katana1.wav", "katana/katana2.wav", "katana/katana2.wav",
			     "katana/katana_hwall.wav", "katana/katana_slash1.wav" , "katana/katana_slash1.wav", "katana/katana_stab.wav" };

new	const szPickSound[] = { "items/9mmclip1.wav" };	

public plugin_init() {
	register_plugin(Plugin, "0.2.beta", Author);
	
	register_clcmd("say", "hook_say");
	
	register_clcmd("say_team", "hook_say");

	register_forward(FM_EmitSound, "sound_emit");
	register_forward(FM_AddToFullPack, "Fwd_AddToFullPack", 1);
	register_forward(FM_PlayerPreThink, "Fwd_PlayerPreThink"); 

	register_event("CurWeapon", "CurWeapon", "be", "1=1");
	register_event("NVGToggle", "NVGToggle", "be");
	register_event("ScreenFade", "ScreenFade", "b", "7=255");

   	RegisterHam(Ham_TakeDamage, "player", "PlayerDamage");
	RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn", 1);

}
public hook_say(id) {
	static iArg[192];
	
	read_args(iArg, sizeof(iArg) - 1);
	
	remove_quotes(iArg);
	
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		if( (containi(iArg, "vipmenu") != -1) || (containi(iArg, "vm") != -1) || (containi(iArg, "furienvip") != -1))
		{		
			replace( iArg , sizeof( iArg ) - 1, "/", "" );	
			set_task( 0.1 , "VipMenu" , id);
		}

	return 0;
	
}
new g_Kamikaze;
public plugin_precache()
{
	g_AllCvars[ cvar_furien_messages ] = register_cvar("furien_messages", "1");
	g_AllCvars[ cvar_furien_bind ] = register_cvar("furien_bind", "1");
	g_AllCvars[ cvar_furien_flags ] = register_cvar("furien_flags", "a");
	g_AllCvars[ cvar_hp_value ] = register_cvar("furien_health", "150");
	g_AllCvars[ cvar_ap_value ] = register_cvar("furien_armor", "150");
	g_AllCvars[ cvar_lifesteal_value ] = register_cvar("furien_stealhp", "10");
	g_AllCvars[ cvar_damage_value ] = register_cvar("furien_damage", "15");
	g_AllCvars[ cvar_money_value ] = register_cvar("furien_money", "16000");
	g_AllCvars[ cvar_limita ] = register_cvar("furien_limita", "1");
	
	static i;
	for(i = 0; i <= charsmax(KSoundList); i++)
		precache_sound(KSoundList);

	for(i = 0; i < sizeof(KatanaModels); i++)
		precache_model(KatanaModels);

	for(i = 0; i < sizeof(Ak47Models); i++)
		precache_model(Ak47Models);

	for(i = 0; i < sizeof(DeagleModels); i++)
		precache_model(DeagleModels);

	precache_sound(szPickSound);
}
public client_putinserver(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_putinserver_vip", id);

	if(get_pcvar_num(g_AllCvars[cvar_furien_bind]))
		set_task(1.5, "client_set_binds", id);
	
	return 1;
	
}
public client_disconnect(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_disconnect_vip", id);

	return 1;
	
}
public client_set_bind(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
	{
		client_cmd(id, "bind p say /furienvip");
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai fost bindat apasa^x03 p ^x01", TAG, szName(id));
	}
	
	return 1;
}
public client_putinserver_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a intrat pe^x03 %s ^x01", TAG, szName(id), szHost());
		
	return 1;
}

public client_disconnect_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a iesit de pe^x03 %s ^x01", TAG, szName(id), szHost());

	return 1;
}

new const oldknife_sounds[][] =
{
	"weapons/knife_deploy1.wav",   
	"weapons/knife_hit1.wav",   
	"weapons/knife_hit2.wav",    
	"weapons/knife_hit3.wav",    
	"weapons/knife_hit4.wav",    
	"weapons/knife_hitwall1.wav",  
	"weapons/knife_slash1.wav",    
	"weapons/knife_slash2.wav",    
	"weapons/knife_stab.wav"    
};
public sound_emit(const id, const channel, const sample[])
{
	if(is_user_connected(id) && is_user_alive(id))
		if(g_iWeapon[id][3])
		{
			for(new i = 0; i < sizeof KSoundList; i++)
			{
				if(equal(sample, oldknife_sounds))
				{
					emit_sound(id, channel, KSoundList, 1.0, ATTN_NORM, 0, PITCH_NORM);
					return FMRES_SUPERCEDE;
				}
			}
		}

	return FMRES_IGNORED;
}
public Fwd_PlayerPreThink(id)  
{ 
	if(g_iPowerT[id][2])
	{
		new button = get_user_button(id); 
					     
		if(button & IN_USE )
			explode_me(id);	
	}

	return FMRES_IGNORED;

}  
public Ham_PlayerSpawn(const id)
{
	if(is_user_alive(id) && is_user_connected(id))
	{
		g_iLimita[id] = 0;		
		g_iWeapon[id][1] = 0;	
		g_iWeapon[id][2] = 0;		
		g_iPowerT[id][1] = 0;
		g_iWeapon[id][3] = 0;		
		g_iPowerT[id][2] = 0;		
		g_iPowerCT[id][1] = 0;
		g_iPowerCT[id][2] = 0;
		cs_set_user_nvg(id,false);
	}
}
public Fwd_AddToFullPack(es_handle, ent, host, player)
{
	if(player && is_user_alive(host))
	{
		if(g_iPowerCT[1][host])
		{
			static CsTeams:team; team = cs_get_user_team(ent);
			static CsTeams:teamhost; teamhost = cs_get_user_team(host);
			static color[3];
			
			switch (team)
			{
				case CS_TEAM_CT:
				{
					color[0] = 0;
					color[1] = 0;
					color[2] = 255;
				}
				case CS_TEAM_T:
				{
					color[0] = 255;
					color[1] = 0;
					color[2] = 0;
				}
			}
			
			if(team != teamhost)
			{
				set_es(es_handle, ES_RenderFx, 19);
				set_es(es_handle, ES_RenderColor, color);
				set_es(es_handle, ES_RenderMode, 0);
				set_es(es_handle, ES_RenderAmt, 25);
			}
		}
	}
	
	return FMRES_IGNORED;
}

public NVGToggle(id)
	g_iPowerCT[1][id] = read_data(1);

public ScreenFade(id){
	if(g_iPowerCT[id][2] == 1 && is_user_alive(id))
	{
		message_begin(MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
		write_short(0);
		write_short(0);
		write_short(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		message_end();
	}
	return 0;
}

public CurWeapon(id)
{
	new szWeapon = get_user_weapon( id );
	if(is_user_alive(id))
	{
		if(szWeapon == CSW_KNIFE && g_iWeapon[id][3])
		{
			set_pev(id, pev_viewmodel2,KatanaModels[1]);
			set_pev(id, pev_weaponmodel2,KatanaModels[0]);
		}
		if(szWeapon == CSW_AK47 && g_iWeapon[id][1])
		{
			set_pev(id, pev_viewmodel2,Ak47Models[1]);
			set_pev(id, pev_weaponmodel2,Ak47Models[0]);
		}
		if(szWeapon == CSW_DEAGLE && g_iWeapon[id][2])
		{
			set_pev(id, pev_viewmodel2, DeagleModels[1]);
			set_pev(id, pev_weaponmodel2,DeagleModels[0]);
		}
	}
}

public PlayerDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits )
{
	new szWeapon = get_user_weapon(iAttacker);

	if(!is_user_alive(iAttacker) || is_user_bot(iAttacker))
		return HAM_IGNORED;
   
	if(iInflictor == iAttacker)
	{
		new DVal = get_pcvar_num(g_AllCvars[cvar_damage_value]);
		if(g_iPowerT[iAttacker][1])
		{
			new LsVal = get_pcvar_num(g_AllCvars[cvar_lifesteal_value]);
			set_user_health(iAttacker, get_user_health(iAttacker) + LsVal);
			set_user_health(iVictim, get_user_health(iVictim) - LsVal);
		}
		
		if(szWeapon == CSW_KNIFE && g_iWeapon[iAttacker][3])
			SetHamParamFloat( 4, fDamage + DVal);
		
		if(szWeapon == CSW_AK47 && g_iWeapon[iAttacker][1])
			SetHamParamFloat( 4, fDamage + DVal);
		
		else if(szWeapon == CSW_DEAGLE && g_iWeapon[iAttacker][2])
			SetHamParamFloat( 4, fDamage + DVal);
		

	}
 	return HAM_HANDLED;
}

public VipMenu(id)
{
	if(!is_user_alive(id))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 esti mort..", TAG, szName(id));
		return 1;
	}
	if(g_iLimita[id] < get_pcvar_num(g_AllCvars[cvar_limita]))
 	switch(cs_get_user_team(id))
	{
		case CS_TEAM_T:
		{
			new szText[555 char];
	
			formatex(szText, charsmax(szText), "\dFurien VIP^n \r%s", szName(id));
			new szMenu = menu_create(szText, "TSMenu_Submenu");
		
			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenu, szText, "1", 0);

			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenu, szText, "2", 0);

			formatex(szText, charsmax(szText), "\dNade \yPACK");
			menu_additem(szMenu, szText, "3", 0);

			formatex(szText, charsmax(szText), "\rKATANA!");
			menu_additem(szMenu, szText, "4", 0);

			formatex(szText, charsmax(szText), "\dLife \rSteal \y[\w%d/Hit\y]",get_pcvar_num(g_AllCvars[cvar_lifesteal_value]));
			menu_additem(szMenu, szText, "5", 0);

			formatex(szText, charsmax(szText), "\dKamikaze");
			menu_additem(szMenu, szText, "6", 0);

			menu_setprop(szMenu, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenu, 0);

		}
		case CS_TEAM_CT:
		{			
			new szTexts[555 char];

			formatex(szTexts, charsmax(szTexts), "\dFurien VIP^n \r%s", szName(id));
			new szMenus = menu_create(szTexts, "CTMenu_Submenu");
		
			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenus, szTexts, "1", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenus, szTexts, "2", 0);
		
			formatex(szTexts, charsmax(szTexts), "\dAk47+Deagle\r[\yGOLD\r]");
			menu_additem(szMenus, szTexts, "3", 0);

			formatex(szTexts, charsmax(szTexts), "\rThermal \dNightVision");
			menu_additem(szMenus, szTexts, "4", 0);

   			formatex(szTexts, charsmax(szTexts), "\dNo Flash");
			menu_additem(szMenus, szTexts, "5", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \r$",get_pcvar_num(g_AllCvars[cvar_money_value]));
			menu_additem(szMenus, szTexts, "6", 0);

			menu_setprop(szMenus, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenus, 0);

		}
	}
	if(g_iLimita[id] == get_pcvar_num(g_AllCvars[cvar_limita]))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai atins limita maxima(%d).", TAG, szName(id), get_pcvar_num(g_AllCvars[cvar_limita]));
		return 1;
			
	}
	return 1;
}

public CTMenu_Submenu(id, szMenus, item)
{
	if( item == MENU_EXIT || get_user_team(id) == 1)
	{
		menu_destroy(szMenus);
		return 1;
	}
	new data[6], iName[64];
	new access, callback;

	menu_item_getinfo(szMenus, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][1] = 1;
			g_iWeapon[id][2] = 1;
			give_item(id, "weapon_knife");
			give_item(id, "weapon_ak47");
			give_item(id, "weapon_deagle");
			cs_set_user_bpammo(id, CSW_AK47, 120);
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 golden ak47+deagle ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 4:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][1] = 1;
			cs_set_user_nvg(id,true);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nightvision thermal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 anti-flash mask ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
 			new MoneyVal = get_pcvar_num(g_AllCvars[cvar_money_value]);
			g_iLimita[id] ++;
 			cs_set_user_money(id , min((cs_get_user_money(id) + MoneyVal), 16000));
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d money ^x01", TAG, szName(id), MoneyVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
	}
	return 1;
}

public TSMenu_Submenu(id, szMenu, item)
{
	if( item == MENU_EXIT || get_user_team(id) != 1)
	{
		menu_destroy(szMenu);
		return 1;
	}
	new data[6], iName[64];

	new access, callback;

	menu_item_getinfo(szMenu, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			if(pev(id, pev_weapons) & (1<<CSW_HEGRENADE) || pev(id, pev_weapons) & (1<<CSW_FLASHBANG) || pev(id, pev_weapons) & (1<<CSW_SMOKEGRENADE))
			{
				ColorChat(id, GREEN, "%s^x03 %s^x01 scapa intai de toate ^x03  grenade^x01", TAG, szName(id));
				return 1;
		
			}
			else
			{
				g_iLimita[id] ++;
				give_item(id, "weapon_hegrenade");
				give_item(id, "weapon_flashbang");
				give_item(id, "weapon_smokegrenade");
				ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nade pack ^x01", TAG, szName(id));
				emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
			}
		}
		case 4:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][3] = 1;
			give_item(id, "weapon_knife");
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 katana ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][1] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 life steal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales kamikaze apasa pe ^x03 e ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}		
	}
	return 1;
}

public explode_me(id) {
	new Float:explosion[3];
	pev(id, pev_origin, explosion);

	user_kill(id);   
	g_iPowerT[id][2] = 0;  

	// create explosion
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_EXPLOSION);
	write_coord(floatround(explosion[0]));
	write_coord(floatround(explosion[1]));
	write_coord(floatround(explosion[2]));
	write_short(g_Kamikaze);
	write_byte(30);
	write_byte(30);
	write_byte(0);
	message_end();
	emit_sound(0, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
	fm_radius_damage(id, explosion, 1000.0, 400.0, "grenade");
}

stock fm_radius_damage(id, Float:orig[3], Float:dmg , Float:rad, wpnName[]="") {
	new szClassname[33], Float:Health;
	static Ent;
	Ent = -1;
	while((Ent = engfunc(EngFunc_FindEntityInSphere, Ent, orig, rad))) {
		pev(Ent,pev_classname,szClassname,32);
		if(equali(szClassname, "player") 
		&& is_user_connected(Ent) 
		&& is_user_alive(Ent) )
		{
			pev(Ent, pev_health, Health);
			Health -= dmg;
			
			new szName[32], szName1[32];
			get_user_name(Ent, szName, charsmax(szName));
			get_user_name(id, szName1, charsmax(szName1));
			
			if(Health <= 0.0) 
				createKill(Ent, id, wpnName);
			else set_pev(Ent, pev_health, Health);
		}
	}             
}

stock szFlags(id)
{
	new sz_Flags = get_user_flags(id);

	return sz_Flags;
}
stock szHost()
{
	new sz_Host[64];
	
	get_cvar_string("hostname", sz_Host ,charsmax(sz_Host));
	
	return sz_Host;
}
stock szName(id)
{
	new sz_Name[33];
	
	get_user_name(id, sz_Name, charsmax(sz_Name));
	
	return sz_Name;
}
stock createKill(id, attacker, weaponDescription[]) {
	new szFrags, szFrags2;
	
	if(id != attacker) {
		szFrags = get_user_frags(attacker);
		set_user_frags(attacker, szFrags + 1);
		logKill(attacker, id, weaponDescription);
		   
		//Kill the victim and block the messages
		set_msg_block(get_user_msgid("DeathMsg"),BLOCK_ONCE);
		set_msg_block(get_user_msgid("ScoreInfo"),BLOCK_ONCE);
		user_kill(id);
		  
		//user_kill removes a frag, this gives it back
		szFrags2 = get_user_frags(id);
		set_user_frags(id, szFrags2 + 1);
		  
		//Replaced HUD death message
		message_begin(MSG_ALL, get_user_msgid("DeathMsg"),{0,0,0},0);
		write_byte(attacker);
		write_byte(id);
		write_byte(0);
		write_string(weaponDescription);
		message_end();
		  
		//Update killers scorboard with new info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(attacker);
		write_short(szFrags);
		write_short(get_user_deaths(attacker));
		write_short(0);
		write_short(get_user_team(attacker));
		message_end();
		  
		//Update victims scoreboard with correct info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(id);
		write_short(szFrags2);
		write_short(get_user_deaths(id));
		write_short(0);
		write_short(get_user_team(id));
		message_end();
		
		new szName[32], szName1[32];
		get_user_name(id, szName, charsmax(szName));
		get_user_name(attacker, szName1, charsmax(szName1));
	}
}

// stock for log kill
stock logKill(id, victim, weaponDescription[] ) {
	new namea[32],namev[32],authida[35],authidv[35],teama[16],teamv[16];
   
	//Info On Attacker
	get_user_name(id,namea,charsmax(namea));
	get_user_team(id,teama,15);
	get_user_authid(id,authida,34);
   
	//Info On Victim
	get_user_name(victim,namev,charsmax(namev));
	get_user_team(victim,teamv,15);
	get_user_authid(victim,authidv,34);
   
	//Log This Kill
	if(id != victim)
		log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
		namea,get_user_userid(id),authida,teama,namev,get_user_userid(victim),authidv,teamv, weaponDescription );
	else
		log_message("^"%s<%d><%s><%s>^" committed suicide with ^"%s^"",
		namea,get_user_userid(id),authida,teama, weaponDescription );
}
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

16 Mar 2014, 08:55

03/16/2014 - 08:52:35: [AMXX] [0] furien_vip.sma::Fwd_AddToFullPack (line 223)
03/16/2014 - 08:52:35: [AMXX] Displaying debug trace (plugin "furien_vip.amxx")
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

16 Mar 2014, 15:13

| Afiseaza codul
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta>
#include <engine>
#include <colorchat>

#pragma semicolon 1

const MAX_PLAYERS = 32;

static Author[] = "eNd.";

static Plugin[] = "Furien VIP";

static TAG[] = "[ViP]";

enum _: g_iCvars
{
	cvar_furien_messages,
	cvar_furien_bind,
	cvar_furien_flags,
	cvar_ap_value,
	cvar_hp_value,
	cvar_lifesteal_value,
	cvar_damage_value,
	cvar_money_value,
	cvar_limita

};
new	\	
		g_AllCvars	[ g_iCvars ]			,
		g_iLimita	[ MAX_PLAYERS + 1 ]		,
		g_iWeapon	[ MAX_PLAYERS + 1 ][4]		,
		g_iPowerT	[ MAX_PLAYERS + 1 ][3]		,
		g_iPowerCT	[ MAX_PLAYERS + 1 ][3]		;
		

new	const Ak47Models[][] = { "models/p_golden_ak47.mdl", "models/v_golden_ak47.mdl" };

new	const DeagleModels[][] = { "models/p_golden_deagle.mdl", "models/v_golden_deagle.mdl" };

new	const KatanaModels[][] = { "models/p_katana.mdl", "models/v_katana.mdl" };

new	const KSoundList[][] = { "katana/katana_deploy1.wav", "katana/katana1.wav", "katana/katana2.wav", "katana/katana2.wav",
			     "katana/katana_hwall.wav", "katana/katana_slash1.wav" , "katana/katana_slash1.wav", "katana/katana_stab.wav" };

new	const szPickSound[] = { "items/9mmclip1.wav" };	

public plugin_init() {
	register_plugin(Plugin, "0.2.beta", Author);
	
	register_clcmd("say", "hook_say");
	
	register_clcmd("say_team", "hook_say");

	register_forward(FM_EmitSound, "sound_emit");
	register_forward(FM_AddToFullPack, "Fwd_AddToFullPack", 1);
	register_forward(FM_PlayerPreThink, "Fwd_PlayerPreThink"); 

	register_event("CurWeapon", "CurWeapon", "be", "1=1");
	register_event("NVGToggle", "NVGToggle", "be");
	register_event("ScreenFade", "ScreenFade", "b", "7=255");

   	RegisterHam(Ham_TakeDamage, "player", "PlayerDamage");
	RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn", 1);

}
public hook_say(id) {
	static iArg[192];
	
	read_args(iArg, sizeof(iArg) - 1);
	
	remove_quotes(iArg);
	
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		if( (containi(iArg, "vipmenu") != -1) || (containi(iArg, "vm") != -1) || (containi(iArg, "furienvip") != -1))
		{		
			replace( iArg , sizeof( iArg ) - 1, "/", "" );	
			set_task( 0.1 , "VipMenu" , id);
		}

	return 0;
	
}
new g_Kamikaze;
public plugin_precache()
{
	g_AllCvars[ cvar_furien_messages ] = register_cvar("furien_messages", "1");
	g_AllCvars[ cvar_furien_bind ] = register_cvar("furien_bind", "1");
	g_AllCvars[ cvar_furien_flags ] = register_cvar("furien_flags", "a");
	g_AllCvars[ cvar_hp_value ] = register_cvar("furien_health", "150");
	g_AllCvars[ cvar_ap_value ] = register_cvar("furien_armor", "150");
	g_AllCvars[ cvar_lifesteal_value ] = register_cvar("furien_stealhp", "10");
	g_AllCvars[ cvar_damage_value ] = register_cvar("furien_damage", "15");
	g_AllCvars[ cvar_money_value ] = register_cvar("furien_money", "16000");
	g_AllCvars[ cvar_limita ] = register_cvar("furien_limita", "1");
	
	static i;
	for(i = 0; i <= charsmax(KSoundList); i++)
		precache_sound(KSoundList);

	for(i = 0; i < sizeof(KatanaModels); i++)
		precache_model(KatanaModels);

	for(i = 0; i < sizeof(Ak47Models); i++)
		precache_model(Ak47Models);

	for(i = 0; i < sizeof(DeagleModels); i++)
		precache_model(DeagleModels);

	precache_sound(szPickSound);
}
public client_putinserver(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_putinserver_vip", id);

	if(get_pcvar_num(g_AllCvars[cvar_furien_bind]))
		set_task(1.5, "client_set_binds", id);
	
	return 1;
	
}
public client_disconnect(id)
{
	if(get_pcvar_num(g_AllCvars[cvar_furien_messages]))
		set_task(1.0, "client_disconnect_vip", id);

	return 1;
	
}
public client_set_bind(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
	{
		client_cmd(id, "bind p say /furienvip");
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai fost bindat apasa^x03 p ^x01", TAG, szName(id));
	}
	
	return 1;
}
public client_putinserver_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a intrat pe^x03 %s ^x01", TAG, szName(id), szHost());
		
	return 1;
}

public client_disconnect_vip(id)
{
	if(szFlags(id) & get_pcvar_flags(g_AllCvars[cvar_furien_flags]) )
		ColorChat(id, GREEN, "%s^x03 %s^x01 a iesit de pe^x03 %s ^x01", TAG, szName(id), szHost());

	return 1;
}

new const oldknife_sounds[][] =
{
	"weapons/knife_deploy1.wav",   
	"weapons/knife_hit1.wav",   
	"weapons/knife_hit2.wav",    
	"weapons/knife_hit3.wav",    
	"weapons/knife_hit4.wav",    
	"weapons/knife_hitwall1.wav",  
	"weapons/knife_slash1.wav",    
	"weapons/knife_slash2.wav",    
	"weapons/knife_stab.wav"    
};
public sound_emit(const id, const channel, const sample[])
{
	if(is_user_connected(id) && is_user_alive(id))
		if(g_iWeapon[id][3])
		{
			for(new i = 0; i < sizeof KSoundList; i++)
			{
				if(equal(sample, oldknife_sounds))
				{
					emit_sound(id, channel, KSoundList, 1.0, ATTN_NORM, 0, PITCH_NORM);
					return FMRES_SUPERCEDE;
				}
			}
		}

	return FMRES_IGNORED;
}
public Fwd_PlayerPreThink(id)  
{ 
	if(g_iPowerT[id][2])
	{
		new button = get_user_button(id); 
					     
		if(button & IN_USE )
			explode_me(id);	
	}

	return FMRES_IGNORED;

}  
public Ham_PlayerSpawn(const id)
{
	if(is_user_alive(id) && is_user_connected(id))
	{
		g_iLimita[id] = 0;		
		g_iWeapon[id][1] = 0;	
		g_iWeapon[id][2] = 0;		
		g_iPowerT[id][1] = 0;
		g_iWeapon[id][3] = 0;		
		g_iPowerT[id][2] = 0;		
		g_iPowerCT[id][1] = 0;
		g_iPowerCT[id][2] = 0;
		cs_set_user_nvg(id,false);
	}
}
public Fwd_AddToFullPack(es_handle, ent, host, player)
{
	if(player && is_user_alive(host))
	{
		if(g_iPowerCT[host])
		{
			static CsTeams:team; team = cs_get_user_team(ent);
			static CsTeams:teamhost; teamhost = cs_get_user_team(host);
			static color[3];
			
			switch (team)
			{
				case CS_TEAM_CT:
				{
					color[0] = 0;
					color[1] = 0;
					color[2] = 255;
				}
				case CS_TEAM_T:
				{
					color[0] = 255;
					color[1] = 0;
					color[2] = 0;
				}
			}
			
			if(team != teamhost)
			{
				set_es(es_handle, ES_RenderFx, 19);
				set_es(es_handle, ES_RenderColor, color);
				set_es(es_handle, ES_RenderMode, 0);
				set_es(es_handle, ES_RenderAmt, 25);
			}
		}
	}
	
	return FMRES_IGNORED;
}

public NVGToggle(id)
	g_iPowerCT[1][id] = read_data(1);

public ScreenFade(id){
	if(g_iPowerCT[id][2] == 1 && is_user_alive(id))
	{
		message_begin(MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), { 0, 0, 0 }, id );
		write_short(0);
		write_short(0);
		write_short(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		write_byte(0);
		message_end();
	}
	return 0;
}

public CurWeapon(id)
{
	new szWeapon = get_user_weapon( id );
	if(is_user_alive(id))
	{
		if(szWeapon == CSW_KNIFE && g_iWeapon[id][3])
		{
			set_pev(id, pev_viewmodel2,KatanaModels[1]);
			set_pev(id, pev_weaponmodel2,KatanaModels[0]);
		}
		if(szWeapon == CSW_AK47 && g_iWeapon[id][1])
		{
			set_pev(id, pev_viewmodel2,Ak47Models[1]);
			set_pev(id, pev_weaponmodel2,Ak47Models[0]);
		}
		if(szWeapon == CSW_DEAGLE && g_iWeapon[id][2])
		{
			set_pev(id, pev_viewmodel2, DeagleModels[1]);
			set_pev(id, pev_weaponmodel2,DeagleModels[0]);
		}
	}
}

public PlayerDamage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits )
{
	new szWeapon = get_user_weapon(iAttacker);

	if(!is_user_alive(iAttacker) || is_user_bot(iAttacker))
		return HAM_IGNORED;
   
	if(iInflictor == iAttacker)
	{
		new DVal = get_pcvar_num(g_AllCvars[cvar_damage_value]);
		if(g_iPowerT[iAttacker][1])
		{
			new LsVal = get_pcvar_num(g_AllCvars[cvar_lifesteal_value]);
			set_user_health(iAttacker, get_user_health(iAttacker) + LsVal);
			set_user_health(iVictim, get_user_health(iVictim) - LsVal);
		}
		
		if(szWeapon == CSW_KNIFE && g_iWeapon[iAttacker][3])
			SetHamParamFloat( 4, fDamage + DVal);
		
		if(szWeapon == CSW_AK47 && g_iWeapon[iAttacker][1])
			SetHamParamFloat( 4, fDamage + DVal);
		
		else if(szWeapon == CSW_DEAGLE && g_iWeapon[iAttacker][2])
			SetHamParamFloat( 4, fDamage + DVal);
		

	}
 	return HAM_HANDLED;
}

public VipMenu(id)
{
	if(!is_user_alive(id))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 esti mort..", TAG, szName(id));
		return 1;
	}
	if(g_iLimita[id] < get_pcvar_num(g_AllCvars[cvar_limita]))
 	switch(cs_get_user_team(id))
	{
		case CS_TEAM_T:
		{
			new szText[555 char];
	
			formatex(szText, charsmax(szText), "\dFurien VIP^n \r%s", szName(id));
			new szMenu = menu_create(szText, "TSMenu_Submenu");
		
			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenu, szText, "1", 0);

			formatex(szText, charsmax(szText), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenu, szText, "2", 0);

			formatex(szText, charsmax(szText), "\dNade \yPACK");
			menu_additem(szMenu, szText, "3", 0);

			formatex(szText, charsmax(szText), "\rKATANA!");
			menu_additem(szMenu, szText, "4", 0);

			formatex(szText, charsmax(szText), "\dLife \rSteal \y[\w%d/Hit\y]",get_pcvar_num(g_AllCvars[cvar_lifesteal_value]));
			menu_additem(szMenu, szText, "5", 0);

			formatex(szText, charsmax(szText), "\dKamikaze");
			menu_additem(szMenu, szText, "6", 0);

			menu_setprop(szMenu, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenu, 0);

		}
		case CS_TEAM_CT:
		{			
			new szTexts[555 char];

			formatex(szTexts, charsmax(szTexts), "\dFurien VIP^n \r%s", szName(id));
			new szMenus = menu_create(szTexts, "CTMenu_Submenu");
		
			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rHP",get_pcvar_num(g_AllCvars[cvar_hp_value]));
			menu_additem(szMenus, szTexts, "1", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \rAP",get_pcvar_num(g_AllCvars[cvar_ap_value]));
			menu_additem(szMenus, szTexts, "2", 0);
		
			formatex(szTexts, charsmax(szTexts), "\dAk47+Deagle\r[\yGOLD\r]");
			menu_additem(szMenus, szTexts, "3", 0);

			formatex(szTexts, charsmax(szTexts), "\rThermal \dNightVision");
			menu_additem(szMenus, szTexts, "4", 0);

   			formatex(szTexts, charsmax(szTexts), "\dNo Flash");
			menu_additem(szMenus, szTexts, "5", 0);

			formatex(szTexts, charsmax(szTexts), "\d+ \y[\w%d\y] \r$",get_pcvar_num(g_AllCvars[cvar_money_value]));
			menu_additem(szMenus, szTexts, "6", 0);

			menu_setprop(szMenus, MPROP_EXIT , MEXIT_ALL);
			menu_display(id, szMenus, 0);

		}
	}
	if(g_iLimita[id] == get_pcvar_num(g_AllCvars[cvar_limita]))
	{
		ColorChat(id, GREEN, "%s^x03 %s^x01 ai atins limita maxima(%d).", TAG, szName(id), get_pcvar_num(g_AllCvars[cvar_limita]));
		return 1;
			
	}
	return 1;
}

public CTMenu_Submenu(id, szMenus, item)
{
	if( item == MENU_EXIT || get_user_team(id) == 1)
	{
		menu_destroy(szMenus);
		return 1;
	}
	new data[6], iName[64];
	new access, callback;

	menu_item_getinfo(szMenus, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][1] = 1;
			g_iWeapon[id][2] = 1;
			give_item(id, "weapon_knife");
			give_item(id, "weapon_ak47");
			give_item(id, "weapon_deagle");
			cs_set_user_bpammo(id, CSW_AK47, 120);
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 golden ak47+deagle ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 4:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][1] = 1;
			cs_set_user_nvg(id,true);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nightvision thermal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerCT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 anti-flash mask ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
 			new MoneyVal = get_pcvar_num(g_AllCvars[cvar_money_value]);
			g_iLimita[id] ++;
 			cs_set_user_money(id , min((cs_get_user_money(id) + MoneyVal), 16000));
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d money ^x01", TAG, szName(id), MoneyVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
	}
	return 1;
}

public TSMenu_Submenu(id, szMenu, item)
{
	if( item == MENU_EXIT || get_user_team(id) != 1)
	{
		menu_destroy(szMenu);
		return 1;
	}
	new data[6], iName[64];

	new access, callback;

	menu_item_getinfo(szMenu, item, access, data,5, iName, 63, callback);

	new key = str_to_num(data);

	switch(key)
	{
		case 1:
		{
			new HpVal = get_pcvar_num(g_AllCvars[cvar_hp_value]);
			g_iLimita[id] ++;
 			set_user_health(id, get_user_health(id) + HpVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d HP ^x01", TAG, szName(id), HpVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 2:
		{
 			new ApVal = get_pcvar_num(g_AllCvars[cvar_ap_value]);
			g_iLimita[id] ++;
 			set_user_armor(id, get_user_armor(id) + ApVal);
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 +%d AP ^x01", TAG, szName(id), ApVal);
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 3:
		{
			if(pev(id, pev_weapons) & (1<<CSW_HEGRENADE) || pev(id, pev_weapons) & (1<<CSW_FLASHBANG) || pev(id, pev_weapons) & (1<<CSW_SMOKEGRENADE))
			{
				ColorChat(id, GREEN, "%s^x03 %s^x01 scapa intai de toate ^x03  grenade^x01", TAG, szName(id));
				return 1;
		
			}
			else
			{
				g_iLimita[id] ++;
				give_item(id, "weapon_hegrenade");
				give_item(id, "weapon_flashbang");
				give_item(id, "weapon_smokegrenade");
				ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 nade pack ^x01", TAG, szName(id));
				emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
			}
		}
		case 4:
		{
			g_iLimita[id] ++;
			//strip_user_weapons(id);
			g_iWeapon[id][3] = 1;
			give_item(id, "weapon_knife");
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 katana ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 5:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][1] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales^x03 life steal ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}
		case 6:
		{
			g_iLimita[id] ++;
			g_iPowerT[id][2] = 1;
			ColorChat(id, GREEN, "%s^x03 %s^x01 ai ales kamikaze apasa pe ^x03 e ^x01", TAG, szName(id));
			emit_sound(id, CHAN_ITEM, szPickSound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
		}		
	}
	return 1;
}

public explode_me(id) {
	new Float:explosion[3];
	pev(id, pev_origin, explosion);

	user_kill(id);   
	g_iPowerT[id][2] = 0;  

	// create explosion
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_EXPLOSION);
	write_coord(floatround(explosion[0]));
	write_coord(floatround(explosion[1]));
	write_coord(floatround(explosion[2]));
	write_short(g_Kamikaze);
	write_byte(30);
	write_byte(30);
	write_byte(0);
	message_end();
	emit_sound(0, CHAN_ITEM, "weapons/explode3.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
	fm_radius_damage(id, explosion, 1000.0, 400.0, "grenade");
}

stock fm_radius_damage(id, Float:orig[3], Float:dmg , Float:rad, wpnName[]="") {
	new szClassname[33], Float:Health;
	static Ent;
	Ent = -1;
	while((Ent = engfunc(EngFunc_FindEntityInSphere, Ent, orig, rad))) {
		pev(Ent,pev_classname,szClassname,32);
		if(equali(szClassname, "player") 
		&& is_user_connected(Ent) 
		&& is_user_alive(Ent) )
		{
			pev(Ent, pev_health, Health);
			Health -= dmg;
			
			new szName[32], szName1[32];
			get_user_name(Ent, szName, charsmax(szName));
			get_user_name(id, szName1, charsmax(szName1));
			
			if(Health <= 0.0) 
				createKill(Ent, id, wpnName);
			else set_pev(Ent, pev_health, Health);
		}
	}             
}

stock szFlags(id)
{
	new sz_Flags = get_user_flags(id);

	return sz_Flags;
}
stock szHost()
{
	new sz_Host[64];
	
	get_cvar_string("hostname", sz_Host ,charsmax(sz_Host));
	
	return sz_Host;
}
stock szName(id)
{
	new sz_Name[33];
	
	get_user_name(id, sz_Name, charsmax(sz_Name));
	
	return sz_Name;
}
stock createKill(id, attacker, weaponDescription[]) {
	new szFrags, szFrags2;
	
	if(id != attacker) {
		szFrags = get_user_frags(attacker);
		set_user_frags(attacker, szFrags + 1);
		logKill(attacker, id, weaponDescription);
		   
		//Kill the victim and block the messages
		set_msg_block(get_user_msgid("DeathMsg"),BLOCK_ONCE);
		set_msg_block(get_user_msgid("ScoreInfo"),BLOCK_ONCE);
		user_kill(id);
		  
		//user_kill removes a frag, this gives it back
		szFrags2 = get_user_frags(id);
		set_user_frags(id, szFrags2 + 1);
		  
		//Replaced HUD death message
		message_begin(MSG_ALL, get_user_msgid("DeathMsg"),{0,0,0},0);
		write_byte(attacker);
		write_byte(id);
		write_byte(0);
		write_string(weaponDescription);
		message_end();
		  
		//Update killers scorboard with new info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(attacker);
		write_short(szFrags);
		write_short(get_user_deaths(attacker));
		write_short(0);
		write_short(get_user_team(attacker));
		message_end();
		  
		//Update victims scoreboard with correct info
		message_begin(MSG_ALL, get_user_msgid("ScoreInfo"));
		write_byte(id);
		write_short(szFrags2);
		write_short(get_user_deaths(id));
		write_short(0);
		write_short(get_user_team(id));
		message_end();
		
		new szName[32], szName1[32];
		get_user_name(id, szName, charsmax(szName));
		get_user_name(attacker, szName1, charsmax(szName1));
	}
}

// stock for log kill
stock logKill(id, victim, weaponDescription[] ) {
	new namea[32],namev[32],authida[35],authidv[35],teama[16],teamv[16];
   
	//Info On Attacker
	get_user_name(id,namea,charsmax(namea));
	get_user_team(id,teama,15);
	get_user_authid(id,authida,34);
   
	//Info On Victim
	get_user_name(victim,namev,charsmax(namev));
	get_user_team(victim,teamv,15);
	get_user_authid(victim,authidv,34);
   
	//Log This Kill
	if(id != victim)
		log_message("^"%s<%d><%s><%s>^" killed ^"%s<%d><%s><%s>^" with ^"%s^"",
		namea,get_user_userid(id),authida,teama,namev,get_user_userid(victim),authidv,teamv, weaponDescription );
	else
		log_message("^"%s<%d><%s><%s>^" committed suicide with ^"%s^"",
		namea,get_user_userid(id),authida,teama, weaponDescription );
}


Da ai mai umblat tu in el ?
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

16 Mar 2014, 18:24

Nu am modificat nimic ..
Intermediez tranzactii cand am chef si timp ! :)

Image
User avatar
Jorj
Fost moderator
Fost moderator
Posts: 3494
Joined: 13 Aug 2013, 18:10
Detinator Steam: Da
Detinator server CS: Furien.LsZ.Ro
SteamID: clic_lsz
Reputatie: Fost eXtream Mod
Fost Membru Club eXtreamCS (patru luni)
Nume anterior: Clic
Location: Piatra Neamt
Has thanked: 1 time
Been thanked: 20 times
Contact:

18 Mar 2014, 10:17

Intermediez tranzactii cand am chef si timp ! :)

Image
Post Reply

Return to “Modificari pluginuri”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 11 guests