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 eroare plugin zombie plague 
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de ce primesc mereu eroarea asta va rog ajutativ-ma.

sursa:
| Afiseaza codul
#include < amxmodx >

#include amxmisc

#include cstrike

#include < fakemeta_util >

#include < fun >

#include < engine >

#include hamsandwich

#include nvault

#include < zombieplague63 >

#include chr_engine



#define FADE_IN 0x0000

#define FADE_OUT 0x0001

#define FADE_MODULATE 0x0002

#define FADE_STAYOUT 0x0004



#define MAX_ENTITIES (global_get(glb_maxEntities))

#define MINE_ON 1

#define MINE_OFF 0

#define TASK_CREATE 847655612

#define TASK_REMOVE 867661231

#define MINE_COST 5

#define MINE_CLASSNAME "zp_mine"

#define MINE_MODEL_EXPLODE "sprites/zerogxplode.spr"

#define MINE_MODEL_VIEW "models/zombie_plague/lasermine.mdl"

#define MINE_SOUND_ACTIVATE "weapons/mine_activate.wav"

#define MINE_SOUND_CHARGE "weapons/mine_charge.wav"

#define MINE_SOUND_DEPLOY "weapons/mine_deploy.wav"

#define MINE_HEALTH 800.0

#define entity_get_owner(%0) entity_get_int( %0, EV_INT_iuser2 )

#define entity_get_status(%0) entity_get_int( %0, EV_INT_iuser1 )

#define entity_get_classname(%0,%1) entity_get_string( %0, EV_SZ_classname, %1, charsmax( %1 ) )



new g_iTripMines[ 33 ];

new g_iPlantedMines[ 33 ];

new g_iPlanting[ 33 ];

new g_iRemoving[ 33 ];

new g_iMineIds[33][2];

new g_multijumps[33];

new g_hExplode;

new g_hud[3];

new g_itemid;

new g_armor100;

new g_armor200;

new g_armor300;

new g_multijump;

new g_zgravity;

new g_zmultijump;

new g_specialmultijump;

new g_health;

new g_gravity;

new g_modm4a1;

new g_modak;

new g_ak;

new g_m4a1;

new g_buyassassin;

new g_buynemesis;

new g_jetpack;

new g_buysniper;

new g_buysurvivor;

new g_modjetpack;

new jumpnum[33] = 0

new bool:dojump[33] = false

new g_isingravity[33]

new g_goldenak[33]

new g_goldenm4a1[33]

new g_clip

new g_jet[33]

new g_blink[33]

new g_iblink, g_imodblink

new g_enemy[33]

new Float:g_fuel[33], Float:g_rocket[33]

new g_shockwave

new g_trail

new g_flame

new g_rounds[512]

new g_tryder[33]

new g_tryderid

new g_modscount=0

new g_modgravity

new g_curround = 0

new g_inround = false



// CS Offsets

#if cellbits == 32

const OFFSET_CLIPAMMO = 51

#else

const OFFSET_CLIPAMMO = 65

#endif

const OFFSET_LINUX_WEAPONS = 4



// Max Clip for weapons

new const MAXCLIP[] = { -1, 13, -1, 10, 1, 7, -1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20,

10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 }



setJetpack( Player)

{

set_pev(Player, pev_viewmodel2, "models/v_egon.mdl")

set_pev(Player, pev_weaponmodel2, "models/p_egon.mdl")

}



setKnife( Player)

{

set_pev(Player, pev_viewmodel2, "models/v_knife.mdl")

set_pev(Player, pev_weaponmodel2, "models/p_knife.mdl")

}



dropJetpack( Player, Forced = false)

{

new Float:origin[3];

pev(Player, pev_origin, origin);



new Float:vangle[3];

pev(Player, pev_v_angle, vangle);

engfunc(EngFunc_MakeVectors, vangle);



new Float:fwd[3];

global_get(glb_v_forward, fwd);

fwd[0] *= 75.0;

fwd[1] *= 75.0;

fwd[2] *= 75.0;



origin[0] += fwd[0]

origin[1]+=fwd[1]



new Trace=0;

engfunc(EngFunc_TraceHull, origin, origin, IGNORE_MONSTERS | IGNORE_GLASS, HULL_HUMAN, 0, Trace);

if (get_tr2(Trace, TR_StartSolid) || get_tr2(Trace, TR_AllSolid) || !get_tr2(Trace, TR_InOpen))

{

if (Forced)

{

g_jet[Player]=false



if (is_user_alive(Player))

{

client_cmd(Player, "weapon_knife");

setKnife(Player);

}

}

}



else

{

new pJetpack = create_entity("info_target");

if (pev_valid(pJetpack))

{

engfunc(EngFunc_SetModel, pJetpack, "models/p_egon.mdl");

engfunc(EngFunc_SetSize,pJetpack, Float:{-16.0, -16.0, -16.0},Float:{16.0, 16.0, 16.0});



set_pev(pJetpack, pev_classname, "Jetpack")

set_pev(pJetpack, pev_movetype, MOVETYPE_TOSS);

set_pev(pJetpack, pev_solid, SOLID_TRIGGER);

set_pev(pJetpack, pev_origin, origin);



g_jet[Player] = false;



if (is_user_alive(Player))

{

client_cmd(Player, "weapon_knife");

setKnife(Player);

}

}

}

}



public Drop(id)

{

if (!is_user_connected(id))

return 0;



if (get_user_weapon(id)==CSW_KNIFE)

{

if (g_jet[id])

dropJetpack(id, false)



return 1;

}



return 0;

}



public plugin_init( )

{

register_plugin( "[ZM] Extra Items [Especially Trip Mines]", "1.0", "Hattrick" );



register_cvar("zp_limit_buy_mod_hours", "12") // a player can buy mod in how many hours?

register_cvar("zp_map_mods_limit", "2") // how many mods can be purchased in map?



register_cvar("zp_enable_bazooka_knockback", "0") // when bazooka's projectile explodes, change players position on map?

register_cvar("zp_enable_bazooka_k_humans", "0") // if enabled above, also include humans??

register_cvar("zp_enable_bazooka_redfade", "0") // if enabled, zombies get red screenfade if damaged by bazooka projectile?

register_cvar("zp_enable_bazooka_flatline", "1") // if enabled, zombies get sound while damaged by bazooka projectile?



register_cvar("zp_enable_lasermine_knockback", "0") // when lasermine explodes, change players position on map?

register_cvar("zp_enable_lasermine_k_humans", "0") // if enabled above, also include humans??

register_cvar("zp_enable_lasermine_redfade", "0") // if enabled, zombies get red screenfade if damaged by lasermine?

register_cvar("zp_enable_lasermine_flatline", "1") // if enabled, zombies get sound while damaged by lasermine?



register_forward(FM_Touch, "DispatchTouch");

register_forward(FM_ClientDisconnect, "ClientDisconnect");



register_clcmd( "say /lm", "Command_Buy" );

register_clcmd( "say lm", "Command_Buy" );

register_message(get_user_msgid("CurWeapon"), "message_cur_weapon")

register_clcmd( "say_team /lm", "Command_Buy" );

register_clcmd( "say_team lm", "Command_Buy" );



register_clcmd("drop", "Drop");



register_clcmd( "Plant_Mine", "Command_Plant" );

register_clcmd( "Take_Mine", "Command_Take" );



register_logevent( "Event_RoundStart", 2, "1=Round_Start" );

register_logevent( "Event_RoundEnd", 2, "1=Round_End" );

register_think( MINE_CLASSNAME, "Forward_Think" );



// Health

g_health = zp_register_extra_item("Health \r(+5,00 H.P.)", 30, ZP_TEAM_HUMAN|ZP_TEAM_SURVIVOR|ZP_TEAM_SNIPER);



// Armors

g_armor100 = zp_register_extra_item("Armor \r(100 A.P.)", 5, ZP_TEAM_HUMAN);

g_armor200 = zp_register_extra_item("Armor \r(200 A.P.)", 10, ZP_TEAM_HUMAN);

g_armor300 = zp_register_extra_item("Armor \r(300 A.P.)", 12, ZP_TEAM_HUMAN);



// Clip

g_clip = zp_register_extra_item("Unlimited Clip \r(Single Round)", 15, ZP_TEAM_HUMAN);



// Jetpack

g_jetpack = zp_register_extra_item("Jetpack + Bazooka", 32, ZP_TEAM_HUMAN);

g_modjetpack = zp_register_extra_item("*MOD* Jetpack + Bazooka", 45, ZP_TEAM_SNIPER | ZP_TEAM_SURVIVOR);



// Tryder

g_tryderid=zp_register_extra_item("Tryder \r(Single Round)", 40, ZP_TEAM_HUMAN);



// Laser

g_itemid = zp_register_extra_item("Trip Mine \r(/LM)", MINE_COST, ZP_TEAM_HUMAN|ZP_TEAM_SURVIVOR|ZP_TEAM_SNIPER)



// Jump

g_multijump = zp_register_extra_item("Multi Jump \r(+1)", 3, ZP_TEAM_HUMAN);

g_zmultijump = zp_register_extra_item("ZM Multi Jump \r(+1)", 5, ZP_TEAM_ZOMBIE);

g_specialmultijump = zp_register_extra_item("*MOD* Multi Jump \r(+1)", 10, ZP_TEAM_SURVIVOR | ZP_TEAM_SNIPER | ZP_TEAM_ASSASSIN | ZP_TEAM_NEMESIS);



// Graviy

g_gravity = zp_register_extra_item("Extra Gravity", 10, ZP_TEAM_HUMAN);

g_zgravity = zp_register_extra_item("ZM Extra Gravity", 15, ZP_TEAM_ZOMBIE);

g_modgravity = zp_register_extra_item("*MOD* Extra Gravity", 20, ZP_TEAM_SNIPER | ZP_TEAM_ASSASSIN | ZP_TEAM_NEMESIS | ZP_TEAM_SURVIVOR);



// AK

g_ak = zp_register_extra_item("Gold Ak47 \r(More Damage)", 20, ZP_TEAM_HUMAN);

g_modak = zp_register_extra_item("*MOD* Gold Ak47 \r(More Damage)", 40, ZP_TEAM_SURVIVOR);



// M4A1

g_m4a1 = zp_register_extra_item("Gold M4A1 \r(More Damage)", 15, ZP_TEAM_HUMAN);

g_modm4a1 = zp_register_extra_item("*MOD* Gold M4A1 (\rMore Damage)", 25, ZP_TEAM_SURVIVOR);



// Mod

g_buyassassin = zp_register_extra_item("Buy Assassin", 200, ZP_TEAM_HUMAN);

g_buynemesis = zp_register_extra_item("Buy Nemesis", 200, ZP_TEAM_HUMAN);

g_buysniper = zp_register_extra_item("Buy Sniper \r(Recommend)", 300, ZP_TEAM_HUMAN);

g_buysurvivor = zp_register_extra_item("Buy Survivor", 200, ZP_TEAM_HUMAN);



// Blink

g_iblink = zp_register_extra_item("Knife Blink \r(1s)", 5, ZP_TEAM_ZOMBIE);

g_imodblink = zp_register_extra_item("*MOD* Knife Blink \r(1s)", 8, ZP_TEAM_ASSASSIN | ZP_TEAM_NEMESIS);



RegisterHam(Ham_Killed, "player", "onKilled");



register_event("StatusValue", "event_show_status", "be", "1=2", "2!0")

register_event("StatusValue", "event_hide_status", "be", "1=1", "2=0")



g_hud[0] = CreateHudSyncObj();

g_hud[1] = CreateHudSyncObj();

g_hud[2] = CreateHudSyncObj();

}



public message_cur_weapon(msg_id, msg_dest, msg_entity)

{

// Player doesn't have the unlimited clip upgrade

if (!g_tryder[msg_entity])

return;



// Player not alive or not an active weapon

if (!is_user_alive(msg_entity) || get_msg_arg_int(1) != 1)

return;



static weapon, clip

weapon = get_msg_arg_int(2) // get weapon ID

clip = get_msg_arg_int(3) // get weapon clip



// Unlimited Clip Ammo

if (MAXCLIP[weapon] > 2) // skip grenades

{

set_msg_arg_int(3, get_msg_argtype(3), MAXCLIP[weapon]) // HUD should show full clip all the time



if (clip < 2) // refill when clip is nearly empty

{

// Get the weapon entity

static wname[32], weapon_ent

get_weaponname(weapon, wname, sizeof wname - 1)

weapon_ent = fm_find_ent_by_owner(-1, wname, msg_entity)



// Set max clip on weapon

if (pev_valid(weapon_ent)==2)

fm_set_weapon_ammo(weapon_ent, MAXCLIP[weapon])

}

}

}



public zp_round_started(gamemode, id)

{

g_rounds[g_curround++] = gamemode;

g_inround=true

}



public zp_round_ended(winteam)

{

g_inround=false

}



public event_show_status(id)

{

if (is_user_alive(id) && g_blink[id])

{

new enemy = read_data(2)

if (is_user_alive(enemy) && !zp_get_user_zombie(enemy))

g_enemy[id] = enemy;

else

g_enemy[id] = 0

}

}



public event_hide_status(id)

{

if (is_user_alive(id) && g_blink[id])

{

g_enemy[id] = 0

}

}



public Event_RoundEnd()

{

for ( new i = 1; i <=get_maxplayers(); i++)

{

g_isingravity[i] = false

g_multijumps[i] = 0

jumpnum[i] = 0

dojump[i] = false

g_blink[i]= false



if (is_user_alive(i)&&!zp_get_user_zombie(i))

{

if (g_tryder[i])

cs_set_user_armor(i, 0,CS_ARMOR_NONE)

if (get_user_health(i)>get_cvar_num("zp_human_health"))

set_user_health(i, get_cvar_num("zp_human_health"))

}

g_tryder[i]=false

}

}



public Event_RoundStart( )

{

static iEntity, szClassName[ 32 ], iPlayer;

for( iEntity = 0; iEntity < MAX_ENTITIES + 1; iEntity++ )

{

if( !is_valid_ent( iEntity ) )

continue;



szClassName[ 0 ] = '^0';

entity_get_classname( iEntity, szClassName );



if( equali( szClassName, MINE_CLASSNAME ) || equali(szClassName, "Jetpack") || equali(szClassName, "Rocket"))

remove_entity( iEntity );

}



for( iPlayer = 1; iPlayer < 33; iPlayer++ )

{

g_iTripMines[ iPlayer ] = 0;

g_iPlantedMines[ iPlayer ] = 0;

g_iMineIds[iPlayer][0] = 0;

g_iMineIds[iPlayer][1] = 0;

g_fuel[iPlayer]=250.0;

g_rocket[iPlayer]=get_gametime()+random_float(0.2, 2.0)

}

}



public onKilled(victim, killer, gib)

{

if (g_isingravity[victim])

{

if (get_user_gravity(victim) <= 0.5)

{

set_user_gravity(victim, 1.0)

}

}

g_isingravity[victim] = false

g_multijumps[victim] = 0

jumpnum[victim] = 0

dojump[victim] = false

g_goldenak[victim]=false

g_goldenm4a1[victim]=false

if (g_jet[victim])

dropJetpack(victim,true)

g_fuel[victim]=0.0

g_rocket[victim]=0.0

g_jet[victim]=false

g_tryder[victim]=false

g_blink[victim]= false

}



public zp_user_humanized_pre(id, survivor)

{

g_isingravity[id]=false

g_multijumps[id]=false

g_blink[id]=false

g_rocket[id]=0.0

g_fuel[id]=0.0

}



public zp_user_infected_pre(id, infector, nemesis)

{

g_goldenak[id]=false

g_goldenm4a1[id]=false

if (g_jet[id])

dropJetpack(id,true)

g_isingravity[id]=false

g_multijumps[id]=false

g_rocket[id]=0.0

g_fuel[id]=0.0

}



public client_disconnect( iPlayer )

{

g_goldenak[iPlayer]=false

g_goldenm4a1[iPlayer]=false

g_isingravity[iPlayer] = false

g_multijumps[iPlayer] = 0

jumpnum[iPlayer] = 0

g_blink[iPlayer]= false

dojump[iPlayer] = false

g_rocket[iPlayer]=0.0

g_tryder[iPlayer]=false

g_fuel[iPlayer]=0.0



if (g_iPlantedMines[ iPlayer ] > 0)

{

Func_RemoveMinesByOwner( iPlayer );

g_iPlantedMines[ iPlayer ] = 0;

}



g_iTripMines[ iPlayer ] = 0;



g_iPlanting[ iPlayer ] = false;

g_iRemoving[ iPlayer ] = false;



g_iMineIds[iPlayer][0] = 0;

g_iMineIds[iPlayer][1] = 0;



if (task_exists(iPlayer + TASK_REMOVE))

remove_task( iPlayer + TASK_REMOVE );

if (task_exists(iPlayer + TASK_CREATE))

remove_task( iPlayer + TASK_CREATE );

}



public client_PreThink(id)

{

if (is_user_alive(id))

{

if (g_isingravity[id])

{

if (zp_get_user_zombie(id))

{

if (!zp_frozen(id))

{

set_user_gravity(id, 0.25)

}

}



else

{

set_user_gravity(id, 0.5)

}

}



if (g_blink[id] && g_enemy[id] > 0 && (pev(id, pev_button) & IN_ATTACK || pev(id, pev_button) & IN_ATTACK2) && is_user_alive(g_enemy[id]) && !zp_get_user_zombie(g_enemy[id]))

{

new Float:origin[3];

new Float:new_velocity[3];



pev(g_enemy[id], pev_origin, origin);



entity_set_aim(id, origin);

get_speed_vector2(id, g_enemy[id], 1150.0, new_velocity)



set_task(1.2, "disableBlink", id);

set_pev(id, pev_velocity, new_velocity);

}



if (g_multijumps[id] > 0)

{

new nbut = get_user_button(id)

new obut = get_user_oldbutton(id)

if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))

{

if(jumpnum[id] < g_multijumps[id])

{

dojump[id] = true

jumpnum[id]++

return

}

}

if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))

{

jumpnum[id] = 0

return

}

}



if (g_jet[id])

{

if (pev(id, pev_button) & IN_ATTACK2 && g_rocket[id] < get_gametime())

{

new pEntity = create_entity("info_target");

if (pev_valid(pEntity))

{

engfunc(EngFunc_SetModel, pEntity, "models/rpgrocket.mdl");



set_pev(pEntity, pev_classname, "Rocket");

set_pev(pEntity, pev_movetype, MOVETYPE_FLY);

set_pev(pEntity, pev_solid, SOLID_BBOX);

set_pev(pEntity, pev_effects, EF_LIGHT | EF_BRIGHTLIGHT);

set_pev(pEntity, pev_owner, id);



new Float:VAngle[3];

pev(id, pev_v_angle, VAngle);

engfunc(EngFunc_MakeVectors, VAngle);



new Float:Forward[3], Float:Velocity[3];

global_get(glb_v_forward, Forward);

Forward[0]*=64.0;

Forward[1]*=64.0;

Forward[2]*=64.0;



global_get(glb_v_forward, Velocity);

Velocity[0]*=1750.0;

Velocity[1]*=1750.0;

Velocity[2]*=1750.0;



new Float:Origin[3];

pev(id, pev_origin, Origin);

Origin[0] += Forward[0];

Origin[1] += Forward[1];



set_pev(pEntity, pev_origin, Origin);

set_pev(pEntity, pev_velocity, Velocity);



new Float: Angles[3];

engfunc(EngFunc_VecToAngles, Velocity, Angles);

set_pev(pEntity, pev_angles, Angles);



message_begin(MSG_BROADCAST, SVC_TEMPENTITY);

write_byte(TE_BEAMFOLLOW);

write_short(pEntity);

write_short(g_trail);

write_byte(25);

write_byte(5);

write_byte(191);

write_byte(191);

write_byte(191);

write_byte(random_num(150, 240));

message_end();



emit_sound(id, CHAN_WEAPON, "ZombieOutstanding/rocket_fire.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);

g_rocket[id] = get_gametime() + 15.0;

}



else

g_rocket[id] = get_gametime() + 1.0;

}



if (pev(id, pev_button) & IN_DUCK && pev(id, pev_button) & IN_JUMP && !(pev(id, pev_flags) & FL_ONGROUND) && g_fuel[id] > 0.0)

{

new Float:Velocity[3], Float:Angles[3], Float:Forward[3], Float:dummy1[3], Float:dummy2[3];



pev(id, pev_velocity, Velocity);

pev(id, pev_angles, Angles);

Angles[2] = 0.0;



engfunc(EngFunc_AngleVectors, Angles, Forward,dummy1,dummy2);

Angles[0] = Forward[0], Angles[1] = Forward[1], Angles[2] = Forward[2];

Angles[0] *= 300.0;

Angles[1] *= 300.0;



Velocity[0] = Angles[0];

Velocity[1] = Angles[1];



if (Velocity[2] < 300.0)

Velocity[2] += 35.0;



set_pev(id, pev_velocity, Velocity)



if (random_num(0, 3) == 0)

{

new Float:Origin[3];

pev(id, pev_origin, Origin);



message_begin(MSG_BROADCAST, SVC_TEMPENTITY);

write_byte(TE_SPRITE);

engfunc(EngFunc_WriteCoord, Origin[0]);

engfunc(EngFunc_WriteCoord, Origin[1]);

engfunc(EngFunc_WriteCoord, Origin[2]);

write_short(g_flame);

write_byte(8);

write_byte(200);

message_end();

}



if (g_fuel[id] > 80.0)

emit_sound(id, CHAN_ITEM, "ZombieOutstanding/jetpack_fly.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);



else

emit_sound(id, CHAN_ITEM, "ZombieOutstanding/jetpack_blow.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);



g_fuel[id] -= 1.0;

}



else if (!(pev(id, pev_button) & IN_DUCK) && !(pev(id, pev_button) & IN_JUMP) && g_fuel[id] < 250.0)

g_fuel[id] += 0.5;

}

}

}



public disableBlink(i)

{

if (is_user_connected(i))

g_blink[i] = false

}



public client_PostThink(id)

{

if(!is_user_alive(id))

return



if(dojump[id] == true)

{

new Float:velocity[3]

entity_get_vector(id,EV_VEC_velocity,velocity)

velocity[2] = random_float(265.0, 285.0)

entity_set_vector(id,EV_VEC_velocity,velocity)

dojump[id] = false

}

}



public plugin_natives()

{

register_library("hatt_EI");

register_native("zp_get_gold_ak", "zp_get_gold_ak", 1)

register_native ("zp_get_gold_m4a1", "zp_get_gold_m4a1", 1)

register_native("zp_get_jp", "zp_get_jp", 1)

}



public zp_get_jp(i)

{

return g_jet[i];

}



public zp_get_gold_ak(i)

{

return g_goldenak[i]

}



public zp_get_gold_m4a1(i)

{

return g_goldenm4a1[i];

}



public zp_extra_item_selected(id, itemid)

{

static CsArmorType:tmp;

static name[64];



get_user_name(id, name, 63);

set_hudmessage(random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.55,0, 6.0, 2.25, 0.1, 0.2,-1);



if (itemid == g_itemid)

{

g_iTripMines[ id ]++;



client_print_color( id, id, "^x04[ZM]^x01 You bought a^x03 Trip Mine^x01. Press^x04 P^x01 to plant it or^x04 V^x01 to take it" );



client_cmd( id, "bind p Plant_Mine" );

client_cmd( id, "bind v Take_Mine" );



DCF( id, "bind p Plant_Mine" );

DCF( id, "bind v Take_Mine" );



ShowSyncHudMsg(id, g_hud[2], "* YOU BOUGHT A TRiP MiNE *");

}



else if (itemid == g_iblink)

{

g_blink[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW KNiFE BLiNK *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 Knife Blink", name);

}



else if (itemid == g_imodblink)

{

g_blink[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW *MOD* KNiFE BLiNK *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 *MOD* Knife Blink", name);

}



else if (itemid == g_armor100)

{

if (get_user_armor(id) + 100 > 300)

{

client_print_color( id, id, "^x04[ZM]^x01 You already have some armor." );

return ZP_PLUGIN_HANDLED;

}



cs_set_user_armor(id, cs_get_user_armor(id, tmp) + 100, CS_ARMOR_VESTHELM);

client_cmd(id, "spk items/tr_kevlar")

ShowSyncHudMsg(id, g_hud[2], "* YOU BOUGHT ARMOR (100 A.P.) *");

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Armor (100 A.P.)" );

}



else if (itemid == g_clip)

{

g_tryder[id]=true

ShowSyncHudMsg(id, g_hud[2], "* YOU BOUGHT UNLiMiTED CLiP *");

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Unlimited Clip" );

}



else if (itemid == g_armor200)

{

if (get_user_armor(id) + 200 > 300)

{

client_print_color( id, id, "^x04[ZM]^x01 You already have some armor." );

return ZP_PLUGIN_HANDLED;

}



cs_set_user_armor(id, cs_get_user_armor(id, tmp) + 200, CS_ARMOR_VESTHELM);

client_cmd(id, "spk items/tr_kevlar")

ShowSyncHudMsg(id, g_hud[2], "* YOU BOUGHT ARMOR (200 A.P.) *");

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Armor (200 A.P.)" );

}

else if ( itemid ==g_armor300)

{

if (get_user_armor(id) + 300 > 300)

{

client_print_color( id, id, "^x04[ZM]^x01 You already have some armor." );

return ZP_PLUGIN_HANDLED;

}



cs_set_user_armor(id, cs_get_user_armor(id, tmp) + 300, CS_ARMOR_VESTHELM);

client_cmd(id, "spk items/tr_kevlar")

ShowSyncHudMsg(id, g_hud[2], "* YOU BOUGHT ARMOR (300 A.P.) *");

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Armor (300 A.P.)" );

}

else if (itemid==g_tryderid)

{

set_user_health(id, 720);

cs_set_user_armor(id, 720, CS_ARMOR_VESTHELM)

ShowSyncHudMsg(0, g_hud[2], "* %s BOUGHT TRYDER *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 TRYDER", name);

g_tryder[id]=true

if (!user_has_weapon(id, CSW_AK47))

{

give_item(id, "weapon_ak47");

cs_set_user_bpammo(id, CSW_AK47, 90)

}

if (!user_has_weapon(id, CSW_M4A1))

{

give_item(id, "weapon_m4a1");

cs_set_user_bpammo(id, CSW_M4A1, 90)

}

if (!user_has_weapon(id, CSW_G3SG1))

{

give_item(id, "weapon_g3sg1");

cs_set_user_bpammo(id, CSW_G3SG1, 90)

}

if (!user_has_weapon(id, CSW_SG550))

{

give_item(id, "weapon_sg550");

cs_set_user_bpammo(id, CSW_SG550, 90)

}

if (!user_has_weapon(id, CSW_XM1014))

{

give_item(id, "weapon_xm1014");

cs_set_user_bpammo(id, CSW_XM1014, 32)

}

g_multijumps[id]++;

g_isingravity[id]=true

set_rendering(id, kRenderFxGlowShell, 204, 0, 204, kRenderNormal, 26)

client_cmd(id, "spk items/tr_kevlar")

}

else if (itemid ==g_health)

{

set_user_health(id, get_user_health(id) + 500);

ShowSyncHudMsg(0, g_hud[2], "* %s BOUGHT 5,00 HP *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 5,00 H.P.", name);

}

else if (itemid ==g_multijump)

{

g_multijumps[id]++;

ShowSyncHudMsg(id, g_hud[2], "* YOU CAN JUMP NOW %d TiMES *", g_multijumps[id] + 1);

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Multi Jump (+1)" );

}

else if (itemid ==g_zmultijump)

{

g_multijumps[id]++;

ShowSyncHudMsg(id, g_hud[2], "* YOU CAN JUMP NOW %d TiMES *", g_multijumps[id] + 1);

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Multi Jump (+1)" );

}

else if (itemid==g_specialmultijump)

{

g_multijumps[id]++;

ShowSyncHudMsg(id, g_hud[2], "* %s CAN JUMP NOW %d TiMES *", name, g_multijumps[id] + 1);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 can jump now^x04 %d TiMES", name, g_multijumps[id]+1);

}

else if (itemid == g_zgravity)

{

g_isingravity[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A BETTER GRAViTY *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 ZM Extra Gravity", name);

}

else if ( itemid==g_gravity)

{

g_isingravity[id] = true

ShowSyncHudMsg(id, g_hud[2], "* YOU HAVE NOW A BETTER GRAViTY *");

client_print_color( id, id, "^x04[ZM]^x01 You bought^x03 Extra Gravity" );

}

else if (itemid==g_modgravity)

{

g_isingravity[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A BETTER GRAViTY *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 *MOD* Extra Gravity", name);

}

else if ( itemid == g_jetpack)

{

if (g_jet[id])

dropJetpack(id, true)

g_jet[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A JETPACK *", name);

client_cmd(id, "weapon_knife");

setJetpack(id);

client_cmd(id, "spk items/tr_kevlar")

client_print_color(id, id, "^x04[ZM]^x01 PRESS^x03 CTRL+SPACE^x01 TO FLY. PRESS^x03 +attack2^x01 TO FIRE.");

}

else if (itemid == g_ak)

{

g_goldenak[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A GOLD AK47 * ^x01 Kalashnikov *", name);

if (!user_has_weapon(id, CSW_AK47))

{

give_item(id, "weapon_ak47");

cs_set_user_bpammo(id, CSW_AK47, 90);

}

client_cmd(id, "weapon_ak47");

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 GOLD AK47 ^x01 Kalashnikov", name);

client_cmd(id, "spk items/tr_kevlar")

}

else if (itemid == g_modak)

{

g_goldenak[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A GOLD AK47 * ^x01 Kalashnikov *", name);

if (!user_has_weapon(id, CSW_AK47))

{

give_item(id, "weapon_ak47");

cs_set_user_bpammo(id, CSW_AK47, 90);

}

client_cmd(id, "weapon_ak47");

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 *MOD* GOLD AK47^x01 Kalashnikov ", name);

client_cmd(id, "spk items/tr_kevlar")

}

else if (itemid==g_m4a1)

{

g_goldenm4a1[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A GOLD M4A1 ^x01 Carbine*", name);

if (!user_has_weapon(id, CSW_M4A1))

{

give_item(id, "weapon_m4a1");

cs_set_user_bpammo(id, CSW_M4A1, 90);

}

client_cmd(id, "weapon_m4a1");

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 GOLD M4A1 ^x01 Carbine", name);

client_cmd(id, "spk items/tr_kevlar")

}

else if (itemid ==g_modm4a1)

{

g_goldenm4a1[id] = true

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A GOLD M4A1 ^x01 Carbine *", name);

if (!user_has_weapon(id, CSW_M4A1))

{

give_item(id, "weapon_m4a1");

cs_set_user_bpammo(id, CSW_M4A1, 90);

}

client_cmd(id, "spk items/tr_kevlar")

client_cmd(id, "weapon_m4a1");

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 *MOD* GOLD M4A1 ^x01 Carbine", name);

}

else if (itemid==g_modjetpack)

{

if (g_jet[id])

dropJetpack(id, true)

g_jet[id] = true

client_cmd(id, "weapon_knife");

setJetpack(id);

ShowSyncHudMsg(id, g_hud[2], "* %s HAS NOW A JETPACK *", name);

client_cmd(id, "spk items/tr_kevlar")

client_print_color(id, id, "^x04[ZM]^x01 PRESS^x03 CTRL+SPACE^x01 TO FLY. PRESS^x03 +attack2^x01 TO FIRE.");

}

else if (g_buyassassin == itemid)

{

new vault = nvault_open("limitations")

new stampname, stampip

new ip[32]



if (vault != INVALID_HANDLE)

{

stampname=nvault_get(vault,name)

get_user_ip(id,ip,31,1)

stampip=nvault_get(vault,ip)

nvault_close(vault)

vault=INVALID_HANDLE

}



new timenow=get_systime()



if (timenow < stampname || timenow < stampip)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait more^x03 %d hours^x01 between buying mods...",get_cvar_num("zp_limit_buy_mod_hours") );

return ZP_PLUGIN_HANDLED;

}



if (g_modscount >= get_cvar_num("zp_map_mods_limit"))

{

client_print_color( id, id, "^x04[ZM]^x01 Maximum^x03 %d mods^x01 are allowed to be purchased on the same map...",get_cvar_num("zp_map_mods_limit") );

return ZP_PLUGIN_HANDLED;

}



if (g_inround)

{

client_print_color( id, id, "^x04[ZM]^x01 Round has started..." );

return ZP_PLUGIN_HANDLED;

}

if (g_curround < 4)

{

client_print_color( id, id, "^x04[ZM]^x01 It is too early now." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 1] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 2 more rounds." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 2] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 1 more round." );

return ZP_PLUGIN_HANDLED;

}

vault = nvault_open("limitations")

if (vault != INVALID_HANDLE)

{

new string[32]

num_to_str(timenow + (3600*get_cvar_num("zp_limit_buy_mod_hours")), string,31)

nvault_set(vault,name,string)

nvault_set(vault,ip,string)

nvault_close(vault)

vault=INVALID_HANDLE

}

ShowSyncHudMsg(id, g_hud[2], "* %s HAS BOUGHT ASSASSiN *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 ASSASSiN", name);

zp_make_user_assassin(id);

g_modscount++

}

else if (itemid ==g_buynemesis)

{

new vault = nvault_open("limitations")

new stampname, stampip

new ip[32]



if (vault != INVALID_HANDLE)

{

stampname=nvault_get(vault,name)

get_user_ip(id,ip,31,1)

stampip=nvault_get(vault,ip)

nvault_close(vault)

vault=INVALID_HANDLE

}



new timenow=get_systime()



if (timenow < stampname || timenow < stampip)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait more^x03 %d hours^x01 between buying mods...",get_cvar_num("zp_limit_buy_mod_hours") );

return ZP_PLUGIN_HANDLED;

}



if (g_modscount >= get_cvar_num("zp_map_mods_limit"))

{

client_print_color( id, id, "^x04[ZM]^x01 Maximum^x03 %d mods^x01 are allowed to be purchased on the same map...",get_cvar_num("zp_map_mods_limit") );

return ZP_PLUGIN_HANDLED;

}

if (g_inround)

{

client_print_color( id, id, "^x04[ZM]^x01 Round has already started..." );

return ZP_PLUGIN_HANDLED;

}

if (g_curround < 4)

{

client_print_color( id, id, "^x04[ZM]^x01 It is too early now." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 1] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait this round and 1 more round." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 2] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait till the next round." );

return ZP_PLUGIN_HANDLED;

}

vault = nvault_open("limitations")

if (vault != INVALID_HANDLE)

{

new string[32]

num_to_str(timenow + (3600*get_cvar_num("zp_limit_buy_mod_hours")), string,31)

nvault_set(vault,name,string)

nvault_set(vault,ip,string)

nvault_close(vault)

vault=INVALID_HANDLE

}

ShowSyncHudMsg(id, g_hud[2], "* %s HAS BOUGHT NEMESiS *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 NEMESiS", name);

zp_make_user_nemesis(id);

g_modscount++

}

else if (itemid == g_buysurvivor)

{

new vault = nvault_open("limitations")

new stampname, stampip

new ip[32]



if (vault != INVALID_HANDLE)

{

stampname=nvault_get(vault,name)

get_user_ip(id,ip,31,1)

stampip=nvault_get(vault,ip)

nvault_close(vault)

vault=INVALID_HANDLE

}



new timenow=get_systime()



if (timenow < stampname || timenow < stampip)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait more^x03 %d hours^x01 between buying mods...",get_cvar_num("zp_limit_buy_mod_hours") );

return ZP_PLUGIN_HANDLED;

}



if (g_modscount >= get_cvar_num("zp_map_mods_limit"))

{

client_print_color( id, id, "^x04[ZM]^x01 Maximum^x03 %d mods^x01 are allowed to be purchased on the same map...",get_cvar_num("zp_map_mods_limit") );

return ZP_PLUGIN_HANDLED;

}

if (g_inround)

{

client_print_color( id, id, "^x04[ZM]^x01 Round has started..." );

return ZP_PLUGIN_HANDLED;

}

if (g_curround < 4)

{

client_print_color( id, id, "^x04[ZM]^x01 It is too early now." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 1] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 2 more rounds." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 2] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 1 more round." );

return ZP_PLUGIN_HANDLED;

}

vault = nvault_open("limitations")

if (vault != INVALID_HANDLE)

{

new string[32]

num_to_str(timenow + (3600*get_cvar_num("zp_limit_buy_mod_hours")), string,31)

nvault_set(vault,name,string)

nvault_set(vault,ip,string)

nvault_close(vault)

vault=INVALID_HANDLE

}

ShowSyncHudMsg(id, g_hud[2], "* %s HAS BOUGHT SURViVOR *", name);

zp_make_user_survivor(id);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 SURViVOR", name);

g_modscount++

}

else if ( itemid ==g_buysniper)

{

new vault = nvault_open("limitations")

new stampname, stampip

new ip[32]



if (vault != INVALID_HANDLE)

{

stampname=nvault_get(vault,name)

get_user_ip(id,ip,31,1)

stampip=nvault_get(vault,ip)

nvault_close(vault)

vault=INVALID_HANDLE

}



new timenow=get_systime()



if (timenow < stampname || timenow < stampip)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait more^x03 %d hours^x01 between buying mods...",get_cvar_num("zp_limit_buy_mod_hours") );

return ZP_PLUGIN_HANDLED;

}



if (g_modscount >= get_cvar_num("zp_map_mods_limit"))

{

client_print_color( id, id, "^x04[ZM]^x01 Maximum^x03 %d mods^x01 are allowed to be purchased on the same map...",get_cvar_num("zp_map_mods_limit") );

return ZP_PLUGIN_HANDLED;

}

if (g_inround)

{

client_print_color( id, id, "^x04[ZM]^x01 Round has started..." );

return ZP_PLUGIN_HANDLED;

}

if (g_curround < 4)

{

client_print_color( id, id, "^x04[ZM]^x01 It is too early now." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 1] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 2 more rounds." );

return ZP_PLUGIN_HANDLED;

}

if (g_rounds[g_curround - 2] != MODE_INFECTION)

{

client_print_color( id, id, "^x04[ZM]^x01 You must wait 1 more round." );

return ZP_PLUGIN_HANDLED;

}

vault = nvault_open("limitations")

if (vault != INVALID_HANDLE)

{

new string[32]

num_to_str(timenow + (3600*get_cvar_num("zp_limit_buy_mod_hours")), string,31)

nvault_set(vault,name,string)

nvault_set(vault,ip,string)

nvault_close(vault)

vault=INVALID_HANDLE

}

ShowSyncHudMsg(id, g_hud[2], "* %s HAS BOUGHT SNiPER *", name);

client_print_color(0, id, "^x04[ZM]^x03 %s^x01 bought^x04 SNiPER", name);

zp_make_user_sniper(id);

g_modscount++

}

return 0;

}



public plugin_precache( )

{

engfunc( EngFunc_PrecacheModel, MINE_MODEL_VIEW );



engfunc( EngFunc_PrecacheSound, MINE_SOUND_ACTIVATE );

engfunc( EngFunc_PrecacheSound, MINE_SOUND_CHARGE );

engfunc( EngFunc_PrecacheSound, MINE_SOUND_DEPLOY );



precache_sound("ZombieOutstanding/gun_pickup.wav");



g_hExplode = engfunc( EngFunc_PrecacheModel, MINE_MODEL_EXPLODE );



precache_model("models/p_egon.mdl");

precache_model("models/v_egon.mdl");

precache_model("models/rpgrocket.mdl");



precache_sound("ZombieOutstanding/jetpack_fly.wav");

precache_sound("ZombieOutstanding/jetpack_blow.wav");

precache_sound("ZombieOutstanding/rocket_fire.wav");



g_shockwave = precache_model("sprites/shockwave.spr")

g_trail = precache_model("sprites/laserbeam.spr");

g_flame = precache_model("sprites/xfireball3.spr");

}



public DispatchTouch( pTouched, pToucher)

{

static pTouchedClass[32], Plr,pToucherClass[32], owner, Float:Origin[3], Float:Velocity[3], Float:flHealth, Float:Damage;



pTouchedClass[0] = '^0';

pToucherClass[0] = '^0';



if (pev_valid(pTouched)) pev(pTouched, pev_classname, pTouchedClass, 31);

if (pev_valid(pToucher)) pev(pToucher, pev_classname, pToucherClass, 31);



if (equali(pTouchedClass, "Rocket"))

{

owner=pev(pTouched, pev_owner);

if (is_user_connected(owner))

{

for ( Plr = 1; Plr <= get_maxplayers(); Plr++)

{

if (!is_user_alive(Plr) || entity_range(Plr, pTouched) > 360.0)

continue;



flHealth = entity_get_float( Plr, EV_FL_health );



if (get_cvar_num("zp_enable_bazooka_knockback"))

{

entity_get_vector( Plr, EV_VEC_velocity, Velocity );



Velocity[ 2 ] += random_float(120.0, 240.0);



if (random_num(0, 1) == 0)

Velocity[ 1 ] += random_float(120.0, 240.0);

else

Velocity[1] += random_float(-240.0, -120.0);



if (random_num(0, 1) == 0)

Velocity[ 0 ] += random_float(120.0, 240.0);

else

Velocity[0] += random_float(-240.0, -120.0);



if (!zp_frozen(Plr))

{

if (!zp_get_user_zombie(Plr) && !get_cvar_num("zp_enable_bazooka_k_humans"))

continue;

entity_set_vector( Plr, EV_VEC_velocity, Velocity );

}

}



if( zp_get_user_zombie( Plr )&& !get_user_godmode(Plr) && !zp_get_user_no_damage(Plr) )

{

Damage = 1250.0 - entity_range(Plr, pTouched);



if (get_cvar_num("zp_enable_bazooka_redfade"))

{

do_screen_fade(Plr, 0.45, 230, 0, 0, Damage > 999.0 ? 225 : 165)

}

if (get_cvar_num("zp_enable_bazooka_flatline") && Damage > 999.0)

{

client_cmd(Plr, "spk fvox/flatline")

}



if (!(flHealth - Damage > 0.0))

ExecuteHamB(Ham_Killed, Plr, owner, 2)

else

ExecuteHamB(Ham_TakeDamage, Plr, pTouched, owner, Damage, DMG_MORTAR);

}

}

}



if (equali("func_breakable", pToucherClass))

dllfunc(DLLFunc_Use, pToucher, pTouched);



pev(pTouched, pev_origin, Origin);



for (new Iter = 0; Iter < 4; Iter++)

{

message_begin(MSG_BROADCAST, SVC_TEMPENTITY);

write_byte(TE_EXPLOSION);

engfunc(EngFunc_WriteCoord, Origin[0] + random_float(-22.0, 22.0));

engfunc(EngFunc_WriteCoord, Origin[1] + random_float(-22.0, 22.0));

engfunc(EngFunc_WriteCoord, Origin[2] + random_float(-22.0, 22.0));

write_short(g_hExplode);

write_byte(random_num(15, 25));

write_byte(15);

write_byte(0);

message_end();

}



for (new Iter = 0; Iter < 4; Iter++)

{

message_begin(MSG_BROADCAST, SVC_TEMPENTITY);

write_byte(TE_BEAMCYLINDER);

engfunc(EngFunc_WriteCoord, Origin[0]);

engfunc(EngFunc_WriteCoord, Origin[1]);

engfunc(EngFunc_WriteCoord, Origin[2]);

engfunc(EngFunc_WriteCoord, Origin[0]);

engfunc(EngFunc_WriteCoord, Origin[1]);

engfunc(EngFunc_WriteCoord, Origin[2] + (450.0 + (Iter * 100.0)));

write_short(g_shockwave);

write_byte(0);

write_byte(0);

write_byte(4);

write_byte(Iter * 40);

write_byte(0);

write_byte(121);

write_byte(121);

write_byte(121);

write_byte(random_num(150, 240));

write_byte(0);

message_end();

}



remove_entity(pTouched);

}



else if (equali(pTouchedClass, "Jetpack"))

{

if (pToucher < 1 || pToucher > get_maxplayers() || !is_user_alive(pToucher) || g_jet[pToucher] || zp_get_user_zombie(pToucher))

{

return FMRES_SUPERCEDE;

}



if (g_fuel[pToucher] < 2.0)

g_fuel[pToucher] = 250.0;



g_jet[pToucher] = true;



client_cmd(pToucher, "weapon_knife");

setJetpack(pToucher);



emit_sound(pToucher, CHAN_ITEM, "ZombieOutstanding/gun_pickup.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM);

remove_entity(pTouched);

}



return FMRES_IGNORED;

}



public ClientDisconnect(id)

{

if (g_jet[id])

dropJetpack(id, true);

}



public Command_Buy( iPlayer )

{

if( !is_user_alive( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be alive." );

return PLUGIN_CONTINUE;

}



if( zp_get_user_zombie( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be human." );

return PLUGIN_CONTINUE;

}



if( zp_get_user_ammo_packs( iPlayer ) < MINE_COST )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You need^x03 %i ammo packs", MINE_COST );

return PLUGIN_CONTINUE;

}



zp_set_user_ammo_packs( iPlayer, zp_get_user_ammo_packs( iPlayer ) - MINE_COST );



g_iTripMines[ iPlayer ]++;



client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You bought a^x03 Trip Mine^x01. Press^x04 P^x01 to plant it or^x04 V^x01 to take it" );



client_cmd( iPlayer, "bind p Plant_Mine" );

client_cmd( iPlayer, "bind v Take_Mine" );



DCF( iPlayer, "bind p Plant_Mine" );

DCF( iPlayer, "bind v Take_Mine" );



return PLUGIN_CONTINUE;

}



DCF(i, Msg[])

{

message_begin(MSG_ONE_UNRELIABLE, SVC_DIRECTOR, _, i)

write_byte(strlen(Msg) + 2)

write_byte(DRC_CMD_FADE)

write_string(Msg)

message_end()

}



public Command_Plant( iPlayer )

{

if( !is_user_alive( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be alive." );

return PLUGIN_CONTINUE;

}



if( zp_get_user_zombie( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be human." );

return PLUGIN_CONTINUE;

}



if( !g_iTripMines[ iPlayer ] )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You don't have any trip mines." );

return PLUGIN_CONTINUE;

}



if( g_iPlantedMines[ iPlayer ] > 1 )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You have reached the limit^x03 (2)" );

return PLUGIN_CONTINUE;

}



if( g_iPlanting[ iPlayer ] || g_iRemoving[ iPlayer ] )

return PLUGIN_CONTINUE;



if( CanPlant( iPlayer ) )

{

g_iPlanting[ iPlayer ] = true;



message_begin( MSG_ONE_UNRELIABLE, 108, _, iPlayer );

write_byte( 1 );

write_byte( 0 );

message_end( );



set_task( 1.2, "Func_Plant", iPlayer + TASK_CREATE );

}



return PLUGIN_CONTINUE;

}



public Command_Take( iPlayer )

{

if( !is_user_alive( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be alive." );

return PLUGIN_CONTINUE;

}



if( zp_get_user_zombie( iPlayer ) )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You should be human." );

return PLUGIN_CONTINUE;

}



if( !g_iPlantedMines[ iPlayer ] )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You don't have a planted trip mine." );

return PLUGIN_CONTINUE;

}



if( g_iPlanting[ iPlayer ] || g_iRemoving[ iPlayer ] )

return PLUGIN_CONTINUE;



if( CanTake( iPlayer ) )

{

g_iRemoving[ iPlayer ] = true;



message_begin( MSG_ONE_UNRELIABLE, 108, _, iPlayer );

write_byte( 1 );

write_byte( 0 );

message_end( );



set_task( 1.2, "Func_Take", iPlayer + TASK_REMOVE );

}



return PLUGIN_CONTINUE;

}



public Func_Take( iPlayer )

{

iPlayer -= TASK_REMOVE;

g_iRemoving[ iPlayer ] = false;



static iEntity, szClassName[ 32 ], Float: flOwnerOrigin[ 3 ], Float: flEntityOrigin[ 3 ];

for( iEntity = 0; iEntity < MAX_ENTITIES + 1; iEntity++ )

{

if( !is_valid_ent( iEntity ) )

continue;



szClassName[ 0 ] = '^0';

entity_get_classname( iEntity, szClassName );



if( equali( szClassName, MINE_CLASSNAME ) )

{

if( entity_get_owner( iEntity ) == iPlayer )

{

entity_get_vector( iPlayer, EV_VEC_origin, flOwnerOrigin );

entity_get_vector( iEntity, EV_VEC_origin, flEntityOrigin );



if( get_distance_f( flOwnerOrigin, flEntityOrigin ) < 55.0 )

{

if (g_iMineIds[iPlayer][0] == iEntity)

g_iMineIds[iPlayer][0] = 0;



else if (g_iMineIds[iPlayer][1] == iEntity)

g_iMineIds[iPlayer][1] = 0;



g_iPlantedMines[ iPlayer ]--;

g_iTripMines[ iPlayer ]++;



remove_entity( iEntity );



break;

}

}

}

}

}



public bool: CanTake( iPlayer )

{

static iEntity, szClassName[ 32 ], Float: flOwnerOrigin[ 3 ], Float: flEntityOrigin[ 3 ];

for( iEntity = 0; iEntity < MAX_ENTITIES + 1; iEntity++ )

{

if( !is_valid_ent( iEntity ) )

continue;



szClassName[ 0 ] = '^0';

entity_get_classname( iEntity, szClassName );



if( equali( szClassName, MINE_CLASSNAME ) )

{

if( entity_get_owner( iEntity ) == iPlayer )

{

entity_get_vector( iPlayer, EV_VEC_origin, flOwnerOrigin );

entity_get_vector( iEntity, EV_VEC_origin, flEntityOrigin );



if( get_distance_f( flOwnerOrigin, flEntityOrigin ) < 55.0 )

return true;

}

}

}



return false;

}



public bool: CanPlant( iPlayer )

{

static Float: flOrigin[ 3 ];

entity_get_vector( iPlayer, EV_VEC_origin, flOrigin );



static Float: flTraceDirection[ 3 ], Float: flTraceEnd[ 3 ];

velocity_by_aim( iPlayer, 64, flTraceDirection );

flTraceEnd[ 0 ] = flTraceDirection[ 0 ] + flOrigin[ 0 ];

flTraceEnd[ 1 ] = flTraceDirection[ 1 ] + flOrigin[ 1 ];

flTraceEnd[ 2 ] = flTraceDirection[ 2 ] + flOrigin[ 2 ];



static Float: flFraction, iTr;

iTr = 0;

engfunc( EngFunc_TraceLine, flOrigin, flTraceEnd, 0, iPlayer, iTr );

get_tr2( iTr, TR_flFraction, flFraction );



if( flFraction >= 1.0 )

{

client_print_color( iPlayer, iPlayer, "^x04[ZM]^x01 You must plant the^x03 Trip Mine^x01 on a wall" );

return false;

}



return true;

}



public Func_Plant( iPlayer )

{

iPlayer -= TASK_CREATE;

g_iPlanting[ iPlayer ] = false;



static Float: flOrigin[ 3 ];

entity_get_vector( iPlayer, EV_VEC_origin, flOrigin );



static Float: flTraceDirection[ 3 ], Float: flTraceEnd[ 3 ], Float: flTraceResult[ 3 ], Float: flNormal[ 3 ];

velocity_by_aim( iPlayer, 128, flTraceDirection );

flTraceEnd[ 0 ] = flTraceDirection[ 0 ] + flOrigin[ 0 ];

flTraceEnd[ 1 ] = flTraceDirection[ 1 ] + flOrigin[ 1 ];

flTraceEnd[ 2 ] = flTraceDirection[ 2 ] + flOrigin[ 2 ];



static iTr;

iTr = 0;

engfunc( EngFunc_TraceLine, flOrigin, flTraceEnd, 0, iPlayer, iTr );

get_tr2( iTr, TR_vecEndPos, flTraceResult );

get_tr2( iTr, TR_vecPlaneNormal, flNormal );



static iEntity;

iEntity = create_entity( "info_target" );



if( !pev_valid(iEntity ))

return;



entity_set_string( iEntity, EV_SZ_classname, MINE_CLASSNAME );

entity_set_model( iEntity, MINE_MODEL_VIEW );

entity_set_size( iEntity, Float: { -4.0, -4.0, -4.0 }, Float: { 4.0, 4.0, 4.0 } );



entity_set_int( iEntity, EV_INT_iuser2, iPlayer );



g_iPlantedMines[ iPlayer ]++;

if (g_iMineIds[iPlayer][0]==0)

g_iMineIds[iPlayer][0] = iEntity;

else

g_iMineIds[iPlayer][1] = iEntity;



entity_set_float( iEntity, EV_FL_frame, 0.0 );

entity_set_float( iEntity, EV_FL_framerate, 0.0 );

entity_set_int( iEntity, EV_INT_movetype, MOVETYPE_FLY );

entity_set_int( iEntity, EV_INT_solid, SOLID_NOT );

entity_set_int( iEntity, EV_INT_body, 3 );

entity_set_int( iEntity, EV_INT_sequence, 7 );

entity_set_float( iEntity, EV_FL_takedamage, DAMAGE_NO );

entity_set_int( iEntity, EV_INT_iuser1, MINE_OFF );



static Float: flNewOrigin[ 3 ], Float: flEntAngles[ 3 ];

flNewOrigin[ 0 ] = flTraceResult[ 0 ] + ( flNormal[ 0 ] * 8.0 );

flNewOrigin[ 1 ] = flTraceResult[ 1 ] + ( flNormal[ 1 ] * 8.0 );

flNewOrigin[ 2 ] = flTraceResult[ 2 ] + ( flNormal[ 2 ] * 8.0 );



fm_set_rendering(iEntity, kRenderFxGlowShell, random_num(0, 255), random_num(0, 255), random_num(0 , 255), kRenderNormal, 12)



entity_set_origin( iEntity, flNewOrigin );



vector_to_angle( flNormal, flEntAngles );

entity_set_vector( iEntity, EV_VEC_angles, flEntAngles );

flEntAngles[ 0 ] *= -1.0;

flEntAngles[ 1 ] *= -1.0;

flEntAngles[ 2 ] *= -1.0;

entity_set_vector( iEntity, EV_VEC_v_angle, flEntAngles );



g_iTripMines[ iPlayer ]--;



emit_sound( iEntity, CHAN_WEAPON, MINE_SOUND_DEPLOY, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

emit_sound( iEntity, CHAN_VOICE, MINE_SOUND_CHARGE, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );



entity_set_float( iEntity, EV_FL_nextthink, get_gametime( ) + 0.6 );

}



public Func_RemoveMinesByOwner( iPlayer )

{

static iEntity, szClassName[ 32 ];

for( iEntity = 0; iEntity < MAX_ENTITIES + 1; iEntity++ )

{

if( !is_valid_ent( iEntity ) )

continue;



szClassName[ 0 ] = '^0';

entity_get_classname( iEntity, szClassName );



if( equali( szClassName, MINE_CLASSNAME ) )

if( entity_get_int( iEntity, EV_INT_iuser2 ) == iPlayer )

remove_entity( iEntity );

}

}



Func_Explode( iEntity )

{

new owner = entity_get_owner(iEntity);



g_iPlantedMines[ owner ]--;

if (g_iMineIds[owner][0] == iEntity)

g_iMineIds[owner][0] = 0;

else if (g_iMineIds[owner][1] == iEntity)

g_iMineIds[owner][1] = 0;



static Float: flOrigin[ 3 ], Float: flZombieOrigin[ 3 ], Float: flHealth, Float: flVelocity[ 3 ];

entity_get_vector( iEntity, EV_VEC_origin, flOrigin );



message_begin( MSG_BROADCAST, SVC_TEMPENTITY );

write_byte( TE_EXPLOSION );

engfunc( EngFunc_WriteCoord, flOrigin[ 0 ] + random_float(-30.0, 30.0) );

engfunc( EngFunc_WriteCoord, flOrigin[ 1 ] + random_float(-30.0, 30.0) );

engfunc( EngFunc_WriteCoord, flOrigin[ 2 ] + random_float(-30.0, 30.0) );

write_short( g_hExplode );

write_byte( 55 );

write_byte( 15 );

write_byte( 0 );

message_end( );



message_begin( MSG_BROADCAST, SVC_TEMPENTITY );

write_byte( TE_EXPLOSION );

engfunc( EngFunc_WriteCoord, flOrigin[ 0 ] + random_float(-30.0, 30.0));

engfunc( EngFunc_WriteCoord, flOrigin[ 1 ] + random_float(-30.0, 30.0) );

engfunc( EngFunc_WriteCoord, flOrigin[ 2 ] + random_float(-30.0, 30.0));

write_short( g_hExplode );

write_byte( 65 );

write_byte( 15 );

write_byte( 0 );

message_end( );



message_begin( MSG_BROADCAST, SVC_TEMPENTITY );

write_byte( TE_EXPLOSION );

engfunc( EngFunc_WriteCoord, flOrigin[ 0 ] + random_float(-30.0, 30.0));

engfunc( EngFunc_WriteCoord, flOrigin[ 1 ] + random_float(-30.0, 30.0));

engfunc( EngFunc_WriteCoord, flOrigin[ 2 ] + random_float(-30.0, 30.0));

write_short( g_hExplode );

write_byte( 85 );

write_byte( 15 );

write_byte( 0 );

message_end( );



static iZombie, Float:Damage;

for( iZombie = 1; iZombie < get_maxplayers() + 1; iZombie++ )

{

if( is_user_connected( iZombie ) )

{

if( is_user_alive( iZombie ) )

{

entity_get_vector( iZombie, EV_VEC_origin, flZombieOrigin );



if( get_distance_f( flOrigin, flZombieOrigin ) <= 360.0 )

{

flHealth = entity_get_float( iZombie, EV_FL_health );



if (get_cvar_num("zp_enable_lasermine_knockback"))

{

entity_get_vector( iZombie, EV_VEC_velocity, flVelocity );



flVelocity[ 2 ] += random_float(120.0, 240.0);



if (random_num(0, 1) == 0)

flVelocity[ 1 ] += random_float(120.0, 240.0);

else

flVelocity[1] += random_float(-240.0, -120.0);



if (random_num(0, 1) == 0)

flVelocity[ 0 ] += random_float(120.0, 240.0);

else

flVelocity[0] += random_float(-240.0, -120.0);



if (!zp_frozen(iZombie))

{

if (!zp_get_user_zombie(iZombie) && !get_cvar_num("zp_enable_lasermine_k_humans"))

continue;

entity_set_vector( iZombie, EV_VEC_velocity, flVelocity );

}

}



if (get_cvar_num("zp_enable_lasermine_flatline"))

{

client_cmd(iZombie, "spk fvox/flatline")

}

if( zp_get_user_zombie( iZombie )&& !get_user_godmode(iZombie) && !zp_get_user_no_damage(iZombie) )

{

Damage = 2250.0 - get_distance_f( flOrigin, flZombieOrigin );

if (get_cvar_num("zp_enable_lasermine_redfade"))

{

do_screen_fade(iZombie, 0.45, 230, 0, 0, 200)

}



if (!(flHealth - Damage > 0.0))

ExecuteHamB(Ham_Killed, iZombie, owner, 2)

else

ExecuteHamB(Ham_TakeDamage, iZombie, iEntity, owner, Damage, DMG_MORTAR);

}

}

}

}

}



remove_entity( iEntity );

}



public Forward_Think(iEntity)

{

static Float: flGameTime, iStatus, Float: flHealth;

flGameTime = get_gametime( );

iStatus = entity_get_status( iEntity );

new owner = entity_get_owner(iEntity);



switch( iStatus )

{

case MINE_OFF:

{

entity_set_int( iEntity, EV_INT_iuser1, MINE_ON );

entity_set_float( iEntity, EV_FL_takedamage, DAMAGE_YES );

entity_set_int( iEntity, EV_INT_solid, SOLID_BBOX );

entity_set_float( iEntity, EV_FL_health, MINE_HEALTH + 1000.0 );



emit_sound( iEntity, CHAN_VOICE, MINE_SOUND_ACTIVATE, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

}



case MINE_ON:

{

flHealth = entity_get_float( iEntity, EV_FL_health );



if( flHealth <= 1000.0 )

{

Func_Explode( iEntity );

return FMRES_IGNORED;

}



else

{

if (g_iMineIds[owner][0] == iEntity)

{

set_hudmessage(0, 120, 240, 0.08, 0.3, 0, 0.0, 0.12, 2.0, 1.0, -1);

ShowSyncHudMsg(owner, g_hud[0], "First Mine`s %d Health", max(floatround(flHealth - 1000.0), 0));

}

else

{

set_hudmessage(0, 120, 240, 0.08, 0.33, 0, 0.0, 0.12, 2.0, 1.0, -1);

ShowSyncHudMsg(owner, g_hud[1], "Second Mine`s %d Health", max(floatround(flHealth - 1000.0), 0));

}

}

}

}



if( is_valid_ent( iEntity ) )

entity_set_float( iEntity, EV_FL_nextthink, flGameTime + 0.1 );



return FMRES_IGNORED;

}



stock fm_set_weapon_ammo(entity, amount)

{

if (pev_valid(entity)==2)

set_pdata_int(entity, OFFSET_CLIPAMMO, amount, OFFSET_LINUX_WEAPONS);

}



do_screen_fade( id, Float:fadeTime, red, green, blue, alpha, type = FADE_IN )

{

new hold =floatround( fadeTime *4096.0);

message_begin( MSG_ONE_UNRELIABLE, get_user_msgid( "ScreenFade" ), _, id );

write_short( hold );

write_short( hold );

write_short( type );

write_byte( red );

write_byte( green );

write_byte( blue );

write_byte( alpha );

message_end( );

}



#if AMXX_VERSION_NUM <= 182

client_print_color(const iIDTarget, const iIDSender = 0, const szMessage[], any:...)

{

if (iIDTarget && !is_user_connected(iIDTarget))

return;



static szBuffer[192];

vformat(szBuffer, charsmax(szBuffer), szMessage, 4)



/* static const szChatTag[] = "^1[^4ZM^1] ";

format(szBuffer, charsmax(szBuffer), "%s%s", szChatTag, szBuffer)

*/

static iIDMsgSayText;

if (!iIDMsgSayText)

iIDMsgSayText = get_user_msgid("SayText");



if (iIDTarget)

message_begin(MSG_ONE, iIDMsgSayText, _, iIDTarget)

else

message_begin(MSG_ALL, iIDMsgSayText)



write_byte(!iIDSender ? iIDTarget : iIDSender)

write_string(szBuffer)

message_end()

}

#endif


eroare:
| Afiseaza codul
L 10/10/2018 - 21:51:59: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:51:59: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:51:59: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:51:59: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:52:13: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:52:13: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:52:13: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:52:13: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:52:15: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:52:15: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:52:15: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:52:15: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:52:15: [ENGINE] Entity 0 can not be removed
L 10/10/2018 - 21:52:15: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:52:15: [AMXX] Run time error 10: native error (native "remove_entity")
L 10/10/2018 - 21:52:15: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1305)
L 10/10/2018 - 21:53:27: Start of error session.
L 10/10/2018 - 21:53:27: Info (map "zm_fox") (file "addons/amxmodx/logs/error_20181010.log")
L 10/10/2018 - 21:53:27: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:53:27: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:53:27: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:53:27: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:53:30: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:53:30: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:53:30: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:53:30: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:53:47: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:53:47: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:53:47: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:53:47: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:10: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:54:10: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:10: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:54:10: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:31: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:54:31: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:31: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:54:31: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:31: [ENGINE] Entity 0 can not be removed
L 10/10/2018 - 21:54:31: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:31: [AMXX] Run time error 10: native error (native "remove_entity")
L 10/10/2018 - 21:54:31: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1305)
L 10/10/2018 - 21:54:32: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:54:32: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:32: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:54:32: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:47: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:54:47: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:47: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:54:47: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:51: [FAKEMETA] Invalid entity
L 10/10/2018 - 21:54:51: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:51: [AMXX] Run time error 10: native error (native "dllfunc")
L 10/10/2018 - 21:54:51: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1263)
L 10/10/2018 - 21:54:51: [ENGINE] Entity 0 can not be removed
L 10/10/2018 - 21:54:51: [AMXX] Displaying debug trace (plugin "hatt_TripMine.amxx", version "1.0")
L 10/10/2018 - 21:54:51: [AMXX] Run time error 10: native error (native "remove_entity")
L 10/10/2018 - 21:54:51: [AMXX] [0] hatt_TripMine.sma::DispatchTouch (line 1305)
L 10/10/2018 - 21:55:10: [FAKEMETA] Invalid entity


10 Oct 2018 22:06
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11 Oct 2018 20:15
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ai 2 cereri identice în 2 locuri diferite..

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15 Oct 2018 18:50
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