Meniul vip nu apare când trebuie. [Rezolvat]

Modificari necesare ale pluginurilor

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Freezy.
Membru, skill +1
Membru, skill +1
Posts: 385
Joined: 21 Feb 2016, 14:12
Detinator Steam: Da
Detinator server CS: SUD.LEAGUECS.RO
SteamID: /id/fzind/
Fond eXtream: 0
Location: Constanţa
Has thanked: 2 times
Contact:

14 Jun 2020, 22:08

Salutare EXCS, am şi eu o problemă cu meniul de vip din pluginul următor:
vip.sma | Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta_util>
#include <hamsandwich>
#include <engine>

#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9)
#define ITEM_HE                (1<<0) // "a" 
#define ITEM_FS                (1<<1) // "b" 
#define ITEM_SG                (1<<2) // "c" 
#define ITEM_DG                (1<<3) // "d" 
#define ITEM_VH                (1<<4) // "e"
#define ITEM_DF                (1<<5) // "f"
#define ITEM_NV                (1<<6) // "g"

new jumpnum[33] = 0;
new bool:dojump[33] = false;
new hk_File4[ 128 ];
new hk_VipsList[ 128 ][ 32 ], hk_TotalLines;
new hk_IsUserVip[ 33 ];
new hk_viplist[ ] = "vips_list.ini";
new hk_Folder[ ] = "fzy-vip-config";
new hk_cfg[ ] = "vip-config";
new hk_File[ 128 ];
new hk_File1[ 128 ];
new g_type, g_hudmsg
new vip_hud
new maxplayers
new health_add
new health_hs_add
new health_max
new hk_Killer
new hk_KillerHp
new hk_HpAdd
new hk_HpMax
new jumps, items
new hk_iRoundCount
new bool:hk_IsRestarting
new gun_menu
new cvardmg

enum
{
	Primary = 1
	, Secondary
	, Knife
	, Grenades
	, C4
};

public plugin_init() 
{
	register_plugin("Vip", "2.1", "Hasky")
	
	register_concmd("say /vips", "showAdmin", ADMIN_ALL, "")
	register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>")
	register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor")
	
	RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 )
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage","Damage","b")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_logevent( "logev_Restart", 2, "1&Restart_Round", "1&Game_Commencing" )
	register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
	RegisterHam(Ham_TakeDamage, "player", "Ham_CBasePlayer_TakeDamage_Pre", 0) 
	
	register_cvar("vip_maxjumps","1")
	jumps = register_cvar("vip_jumps","1")
	vip_hud = register_cvar("vip_hud","1")
	g_type = register_cvar("vip_bulletdamage","1")
	health_add = register_cvar("vip_hp_kill", "10")
	health_hs_add = register_cvar("vip_hp_hs", "25")
	health_max = register_cvar("vip_hp_max", "100")
	items = register_cvar("vip_items_round", "abcdefg")
	gun_menu = register_cvar("vip_gun_menu","1")
	cvardmg = register_cvar("vip_damage","2")
	g_hudmsg = CreateHudSyncObj()
	maxplayers = get_maxplayers()
	
	
}

public plugin_cfg()
{	
	
	
	new Dir[ 64 ];
	get_configsdir(Dir,charsmax(Dir));
	formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder );
	formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg );
	if(!dir_exists(hk_File))
	mkdir(hk_File);

	formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist );
	
	if (!file_exists(hk_File4))
	write_file(hk_File4,"; -->VIP List<--");
	
	new hk_Buffer[ 192 ], hk_Line, hk_Len;
	while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) )
	{
		if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) )
			continue;
			
		copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer );

	}	
	
	if(!file_exists(hk_File1))
	{
	write_file(hk_File1,"// Vip Configuration File")
	write_file(hk_File1,"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_bulletdamage ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Vips Online")
	write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_hud ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un kill  ")
	write_file(hk_File1,"vip_hp_kill ^"10^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un hs")
	write_file(hk_File1,"vip_hp_hs ^"25^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")
	write_file(hk_File1,"vip_hp_max ^"100^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un damage")
	write_file(hk_File1,"vip_money_damage ^"3^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un kill")
	write_file(hk_File1,"vip_money_kill ^"500^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un hs")
	write_file(hk_File1,"vip_money_hs ^"1000^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")
	write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_gun_menu ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")
	write_file(hk_File1,"// a - He Grenade")
	write_file(hk_File1,"// b - Flashbang (x2)")
	write_file(hk_File1,"// c - Smoke Grenade ")
	write_file(hk_File1,"// d - Deagle")
	write_file(hk_File1,"// e - Vest + Helm")
	write_file(hk_File1,"// f - Defuse Kit (Doar CT)")
	write_file(hk_File1,"// g - NightVision")
	write_file(hk_File1,"vip_items_round ^"abcdefg^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Jumps - Salturi")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_jumps ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata")
	write_file(hk_File1,"vip_maxjumps ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// De cate ori damage-ul jucatorului se mareste indiferent de arma")
	write_file(hk_File1,"// ex: daca este 2, atunci jucatorului i se mareste dmg-ul de 2 ori")
	write_file(hk_File1,"vip_damage ^"2^"")
	write_file(hk_File1,"")
	
	
	}
	
	server_cmd("exec %s",hk_File1)
}

public client_putinserver(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}

public client_disconnected(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}
public addvips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED

	new arg[32]	
	
	read_argv(1, arg, 31)
	
	new szLog[256];
	formatex(szLog,255,"%s",arg);
	write_file(hk_File4,szLog,-1);
	console_print(id, "[SUD.LEAGUECS.RO]: Vip-ul a fost adaugat in lista. (cstrike/addons/amxmodx/configs/Vip/vip_list.ini)")
	
	return PLUGIN_HANDLED
	
}
public vips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED
	
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	console_print(id, "===========================")
	for ( new i; i < hk_TotalLines; i++ )
	{
		if (  strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) )
		console_print(id, " - %s", hk_VipsList[ i ])	
			
		
	}
	console_print(id, "===========================")
	return PLUGIN_HANDLED
}


public logev_Restart()
{
	hk_IsRestarting = true
	hk_iRoundCount = 0
}
 
public Event_HLTV_New_Round()
{
	if( hk_IsRestarting )
	{
		hk_IsRestarting = false
		hk_iRoundCount = 0
	}
}

public Hook_PlayerSpawn ( const id )
{
	if ( ! is_user_alive ( id ) )
		return HAM_IGNORED;
	if ( ! is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 0;
		return HAM_IGNORED;
	}
	
	hk_IsUserVip[ id ] = 1;
	hk_iRoundCount++
	new map[32];
	get_mapname(map,31);
	
	if(equali(map, "awp_", 3))
	return HAM_IGNORED;
	
	if (get_pcvar_num(gun_menu) == 1)
	{
		if(hk_iRoundCount >= 4)
		{
			Showrod(id);
		}
	}
	
	set_task(0.3, "giveitems", id)
	return HAM_IGNORED;
}

public Ham_CBasePlayer_TakeDamage_Pre( iVictim, iInflictor, iAttacker, Float:flDamage, iDamageType ) // Nu trebuie declarate constante. Se declara auto.
{
	if(!is_user_alive ( iAttacker ) || iVictim == iAttacker) // Trebuie sa verifici daca atacatorul NU este victima si daca este in viata.
		return HAM_IGNORED;
    
	if ( !is_user_vip ( iAttacker ) )
	{
		hk_IsUserVip[ iAttacker ] = 0;
		return HAM_IGNORED;
	}
	hk_IsUserVip[ iAttacker ] = 1;
	
	new dmg1 = get_pcvar_num(cvardmg)
	
	if( iDamageType == DMG_FALL ) 
		SetHamParamFloat(4, flDamage * 1)
	else
		SetHamParamFloat(4, flDamage * dmg1)
	
	return HAM_IGNORED
}

public on_damage(id)
{
	if(get_pcvar_num(g_type))
	{
		static attacker; attacker = get_user_attacker(id)
		static damage; damage = read_data(2)	

		if ( is_user_vip ( attacker ) )
		{
			hk_IsUserVip[ id ] = 1;
		
			if(is_user_connected(attacker))
			{
				if(fm_is_ent_visible(attacker,id))
				{
					set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
					ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)				
				}
					
				
			}
		}else hk_IsUserVip[ id ] = 0;
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	
	if ( is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 1;
	}
	else hk_IsUserVip[ id ] = 0;
}

public hook_death()
{
	hk_Killer = read_data(1)
   
	if ( (read_data(3) == 1) && (read_data(5) == 0) )
	{
		hk_HpAdd = get_pcvar_num (health_hs_add)
	}
	else
	hk_HpAdd = get_pcvar_num (health_add)
	
	hk_HpMax = get_pcvar_num (health_max)
   
   
	if ( ! is_user_vip ( hk_Killer ) )
	{
		hk_IsUserVip[ hk_Killer ] = 0;
		return;
	}
	hk_IsUserVip[ hk_Killer ] = 1;
	
	hk_KillerHp = get_user_health(hk_Killer)
	hk_KillerHp += hk_HpAdd
   
	if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax
	set_user_health(hk_Killer, hk_KillerHp)

	set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
	show_hudmessage(hk_Killer, "Te-ai regenerat cu +%d HP.", hk_HpAdd)

}

public showAdmin(id)
{
	if(get_pcvar_num(vip_hud) == 1)
	{
			
		
		new num, iLen, admin
		static pl[32], name[32], szBuff[2048]
	
		get_players(pl, num, "c")
	
		for(new i = 0; i < num; i++)
		{
			if (  is_user_vip ( pl ) )
			{
			hk_IsUserVip[ pl ] = 1;
			get_user_name(pl, name, 31)
			iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name)
			admin++
			}
			
		}

	
		set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 )
		show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Membrii vip" : "Membrii vip", szBuff)
	
		arrayset(szBuff, 0, 2048)
	}
	return PLUGIN_HANDLED
}

public client_PreThink(id)
{
		if(!is_user_alive(id)) return PLUGIN_CONTINUE
		if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
	
		if ( ! is_user_vip ( id ) )
		{
			hk_IsUserVip[ id ] = 0;
			return PLUGIN_CONTINUE
		}
	
	
		hk_IsUserVip[ id ] = 1;
		new nbut = get_user_button(id)
		new obut = get_user_oldbutton(id)
		if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
		{
			if(jumpnum[id] < get_cvar_num("vip_maxjumps"))
			{
				dojump[id] = true
				jumpnum[id]++
				return PLUGIN_CONTINUE
			}
		}
		if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
		{
			jumpnum[id] = 0
			return PLUGIN_CONTINUE
		}
	
		return PLUGIN_CONTINUE
}

public client_PostThink(id)
{
	if(!is_user_alive(id)) return PLUGIN_CONTINUE
	if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
	
	if ( ! is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 0;
		return PLUGIN_CONTINUE
	}
	
	
	hk_IsUserVip[ id ] = 1;
	if(dojump[id] == true)
	{
		new Float:velocity[3]	
		entity_get_vector(id,EV_VEC_velocity,velocity)
		velocity[2] = random_float(265.0,285.0)
		entity_set_vector(id,EV_VEC_velocity,velocity)
		dojump[id] = false
		return PLUGIN_CONTINUE
	}
	
	return PLUGIN_CONTINUE
}

public Showrod(id) 
{
	show_menu(id, Keysrod, "\rSUD.LEAGUECS.RO - \ymeniu membrii vip:^n\r1. \wM4A1 \r(1he \w+ \r2fb)^n\r2. \wAK47 \r(1he \w+ \r2fb)^n\r3. \wAWP \r(1he \w+ \r2fb)^n^n\r0. \wInchide meniul^n", -1, "rod")
}

public Pressedrod(id, key) 
{
	
	switch (key) {
		case 0: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 90 );
			}

		case 1: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 90);
			}
		case 2:
		{
			StripWeapons(id, Primary)
			give_item(id,"weapon_awp")
			cs_set_user_bpammo(id, CSW_AWP, 30);
		}
	}
	return PLUGIN_CONTINUE
}

public get_item_flags() 
{ 
	new sFlags[24] 
	get_pcvar_string(items,sFlags,23) 
	return read_flags(sFlags) 
} 

public giveitems(id)
{
		new iFlags = get_item_flags()  
		new CsTeams:userTeam = cs_get_user_team(id)
	
		if (iFlags&ITEM_HE)
		fm_give_item(id,"weapon_hegrenade") 
		
             
		if(iFlags&ITEM_FS)
		{
		fm_give_item(id,"weapon_flashbang") 
		fm_give_item(id,"weapon_flashbang") 
		}
		
		if(iFlags&ITEM_DG)
		{
		StripWeapons(id, Secondary);
		fm_give_item(id,"weapon_deagle") 
		cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
		}
		
		if(iFlags&ITEM_VH)
		fm_give_item(id,"item_assaultsuit")
	
		if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF)
		fm_give_item(id,"item_thighpack")
		
		if(iFlags&ITEM_NV)
		cs_set_user_nvg(id, 1)
		
}

stock is_user_vip ( id )
{
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	for ( new i; i < hk_TotalLines; i++ )
	{
		if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) )
			return 1;
		if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) )
			return 1;
	}
	
	return 0;

}

stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
	new iReturn;
	
	if(is_user_alive(id))
	{
		new iEntity, iWeapon;
		while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
			iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
	}
	
	return iReturn;
}

stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
	if ( !( 1 <= iSlot <= 5 ) )
		return 0;
	
	iEntity = 0;
	const m_rgpPlayerItems_Slot0 = 367;
	const m_iId = 43;
	const XO_WEAPONS = 4;
	const XO_PLAYER = 5;
		
	iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );
	
	return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}  

stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
	new iWeapon
	if( !iSlot )
	{
		static const iWeaponsSlots[] = {
			-1,
			2, //CSW_P228
			-1,
			1, //CSW_SCOUT
			4, //CSW_HEGRENADE
			1, //CSW_XM1014
			5, //CSW_C4
			1, //CSW_MAC10
			1, //CSW_AUG
			4, //CSW_SMOKEGRENADE
			2, //CSW_ELITE
			2, //CSW_FIVESEVEN
			1, //CSW_UMP45
			1, //CSW_SG550
			1, //CSW_GALIL
			1, //CSW_FAMAS
			2, //CSW_USP
			2, //CSW_GLOCK18
			1, //CSW_AWP
			1, //CSW_MP5NAVY
			1, //CSW_M249
			1, //CSW_M3
			1, //CSW_M4A1
			1, //CSW_TMP
			1, //CSW_G3SG1
			4, //CSW_FLASHBANG
			2, //CSW_DEAGLE
			1, //CSW_SG552
			1, //CSW_AK47
			3, //CSW_KNIFE
			1 //CSW_P90
		}
		iSlot = iWeaponsSlots[iCswId]
	}

	const XTRA_OFS_PLAYER = 5
	const m_rgpPlayerItems_Slot0 = 367

	iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

	const XTRA_OFS_WEAPON = 4
	const m_pNext = 42
	const m_iId = 43

	while( iWeapon > 0 )
	{
		if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
		{
			break
		}
		iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
	}

	if( iWeapon > 0 )
	{
		const m_pActiveItem = 373
		if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
		{
			ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
		}

		if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
		{
			user_has_weapon(id, iCswId, 0)
			ExecuteHamB(Ham_Item_Kill, iWeapon)
			return 1
		}
	}

	return 0
}


Uneori, apare meniul în prima rundă după restart, adică după runda de live, alteori nu, normal ar trebui să mi-l dea după 3 runde.. care ar putea fi problema?..
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RoyalServer 2
TectuniX
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Membru, skill 0
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16 Jun 2020, 16:47

Salutare, nu sunt pe pc sa ti-l fac, dar iti pot recomanda plugin-ul de vip de pe Fioriginal facut de Jica Macelaru'. Un plugin foarte bun si costumizabil. Daca nu, o sa incerc maine sa-l fac. Daca nu te ajuta cineva cu cunostine mai multe pana atunci.
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JaiLBreaK
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16 Jun 2020, 17:06

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CSGO Original Module[35%]
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Freezy.
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17 Jun 2020, 13:11

Mulţumesc frumos. :)
sud.leaguecs.ro # 32/32 non stop. - 5.254.20.19:27015
sudmix.leaguecs.ro # mix our familly - 5.254.20.7:27015 - DE
sudmix2.leaguecs.ro # mix our familly - 109.163.232.164:27015 - RO
leaguecs românia - forum sud: https://bit.ly/3fm6bJK

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WHOAMI?
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19 Jun 2020, 01:09

Freezy. wrote:
17 Jun 2020, 13:11
Mulţumesc frumos. :)
Marcat ca Rezolvat
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