YONTU
Moderator ajutator
Joined: 10 May 2013 13:25 Posts: 2921 Location: Gura Humorului
Detinator Steam: Nu
CS Status: Everyone is looking at ur shoes
Reputatie: Moderator ajutator Fost scripter eXtreamCS
Fond eXtream: 0
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#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <engine> #include <fakemeta_util> #include < hamsandwich >
#define PLUGIN_NAME "Furien Shop" #define PLUGIN_VERSION "1.0" #define PLUGIN_AUTHOR "AlliedMods"
#define FURIEN_VIP ADMIN_LEVEL_H #define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers ) new g_iMaxPlayers; new has_no_flash[33] new has_model[33]
new limitact[33], limitat[33];
new const models[][] = { "models/v_superknife.mdl", "models/v_superknifeVIP.mdl" }
new g_msgScreenFade new const prefix[] = { "!g[!tShop!g]!n" }
public plugin_init() { register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR) register_clcmd("say /shop", "shop") register_clcmd("say_team /shop", "shop") register_clcmd("say shop", "shop") register_clcmd("say_team shop", "shop") RegisterHam( Ham_Item_Deploy, "weapon_knife", "Ham_KnifeDeployPost", 1 ); register_event("DeathMsg", "deathmsg", "a"); register_event("ScreenFade", "eventFlash", "be", "4=255", "5=255", "6=255", "7>199") register_event("HLTV", "event_NewRound", "a", "1=0", "2=0"); RegisterHam( Ham_TakeDamage, "player", "Player_TakeDamage" ); g_iMaxPlayers = get_maxplayers ( ); g_msgScreenFade = get_user_msgid("ScreenFade") }
public event_NewRound() { arrayset(limitact, 0, charsmax(limitact)); arrayset(limitat, 0, charsmax(limitat)); }
public deathmsg(){ new ivictim = read_data(2); has_no_flash[ivictim] = false; has_model[ivictim]=false; }
public Player_TakeDamage( iVictim, iInflictor, iAttacker, Float:fDamage ) { if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && has_model[ iAttacker ] ) { if(get_user_flags(iAttacker) & FURIEN_VIP) SetHamParamFloat ( 4, fDamage * 4.0 ); else SetHamParamFloat ( 4, fDamage * 2.0 ); return HAM_HANDLED; } return HAM_IGNORED; }
public Ham_KnifeDeployPost( iEnt ) { new id = get_pdata_cbase( iEnt, 41 ); if(has_model[id]) entity_set_string( id, EV_SZ_viewmodel, get_user_flags(id) & FURIEN_VIP ? models[1] : models[0]); }
public client_disconnect(id){ has_no_flash[id] = false; has_model[id]=false; }
public client_connect(id){ has_no_flash[id] = false; has_model[id]=false; limitact[id] = 0; limitat[id] = 0; }
public plugin_precache() { precache_model(models[0]) precache_model(models[1]) }
public eventFlash(id) { if(has_no_flash[id]) { message_begin(MSG_ONE, g_msgScreenFade, {0,0,0}, id) write_short(1) write_short(1) write_short(1) write_byte(0) write_byte(0) write_byte(0) write_byte(255) message_end() } }
public shop(id) { if(!is_user_alive(id)) { client_printc(id, "%s Trebuie sa fi in viata ca sa folosesti !gShop-ul!n!", prefix); return PLUGIN_HANDLED } switch(cs_get_user_team(id)) { case CS_TEAM_CT: AFURIEN(id); case CS_TEAM_T: FURIEN(id); } return PLUGIN_HANDLED; }
public FURIEN(id) { if(!is_user_alive(id)) { client_printc(id, "%s Trebuie sa fi in viata ca sa folosesti !gShop-ul!n!", prefix); return PLUGIN_HANDLED } if(limitat[id] == 4) { client_printc(id, "%s Nu poti cumpara mai mult de!g 4 articole/runda!n.", prefix); return PLUGIN_HANDLED } new menu = menu_create("FURIEN Shop", "shop_furien"); menu_additem(menu, "\ySuper Knife \r[\w10000$\r] ", "1", 0); menu_additem(menu, "\yHE Grenade \r[\w3000$\r] ", "2", 0); menu_additem(menu, "\y+50 HP \r[\w3000$\r] ", "3", 0); menu_additem(menu, "\y+50 AP \r[\w500$\r] ", "4", 0); menu_additem(menu, "\yNo Flash \r[\w1000$\r] ", "5", 0); //menu_additem(menu, "\ySuper Knife VIP \r[\wFREE\r] ", "6", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_HANDLED }
public shop_furien(id, menu, item) { if(!is_user_alive(id)) { client_printc(id, "%s Trebuie sa fi in viata ca sa folosesti !gShop-ul!n!", prefix); return PLUGIN_HANDLED } if(item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new key = str_to_num(data); new tmp_money = cs_get_user_money(id) switch(key) { case 1: { if(tmp_money < 10000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } if(has_model[id]) { client_printc(id, "%s Ai deja !gSuperKnife!n!", prefix); return PLUGIN_HANDLED; } has_model[id]=true; if(get_user_weapon( id ) == CSW_KNIFE) set_pev(id, pev_viewmodel2, models[0]) cs_set_user_money(id, tmp_money - 10000) client_printc(id, "%s Ai cumparat !gSuper!tKnife!n!", prefix); limitat[id]++; } case 2: { if(tmp_money < 3000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } if(user_has_weapon(id, CSW_HEGRENADE)) { client_printc(id, "%s Ai deja !gHe!tGrenade!n!", prefix); return PLUGIN_HANDLED; } give_item(id, "weapon_hegrenade") cs_set_user_money(id, tmp_money - 3000) client_printc(id, "%s Ai cumparat !gHe!tGrenade!n!", prefix); limitat[id]++; } case 3: { if(tmp_money < 3000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } new health = get_user_health(id); if(health >= 200){ client_printc(id, "%s Nu poti cumpara mai mult de !g200!t HP", prefix); return PLUGIN_HANDLED; } health+=50; set_user_health(id, clamp(health,0,200) == 200 ? 200 : health) cs_set_user_money(id, tmp_money - 3000) client_printc(id, "%s Ai cumparat !g+50!tHP!n!", prefix); limitat[id]++; } case 4: { if(tmp_money < 500) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } new armor = get_user_armor(id); if(armor >= 300){ client_printc(id, "%s Nu poti cumpara mai mult de !g300!t AP", prefix); return PLUGIN_HANDLED; } armor+=50 set_user_armor(id, clamp(armor,0,300) == 300 ? 300 : armor) cs_set_user_money(id, tmp_money - 500) client_printc(id, "%s Ai cumparat !g+50!tAP!n!", prefix); limitat[id]++; } case 5: { if(tmp_money < 1000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } has_no_flash[id]=true; cs_set_user_money(id, tmp_money - 1000) client_printc(id, "%s Ai cumparat !gNo!tFlash!n!", prefix); limitat[id]++; } case 6: { if(get_user_flags(id) & FURIEN_VIP) { if(has_model[id]) { client_printc(id, "%s Ai deja !gSuperKnife!n!", prefix); return PLUGIN_HANDLED; } client_printc(id, "%s Ai ales !gSuper!tKnife!gV!nI!gP!n!", prefix); has_model[id]=true; if(get_user_weapon( id ) == CSW_KNIFE) set_pev(id, pev_viewmodel2, models[1]) limitat[id]++; } } } menu_destroy(menu); return PLUGIN_HANDLED; }
public AFURIEN(id) { if(!is_user_alive(id)) { client_printc(id, "%s Trebuie sa fi in viata ca sa folosesti !gShop-ul!n!", prefix); return PLUGIN_HANDLED } if(limitact[id] == 4) { client_printc(id, "%s Nu poti cumpara mai mult de!g 4 articole/runda!n.", prefix); return PLUGIN_HANDLED } new menu = menu_create("Anti-Furien Shop", "shop_afurien"); menu_additem(menu, "\yDefuse Kit \r[\w500$\r] ", "1", 0); menu_additem(menu, "\yHE Grenade \r[\w3000$\r] ", "2", 0); menu_additem(menu, "\y+50 HP \r[\w3000$\r] ", "3", 0); menu_additem(menu, "\y+50 AP \r[\w500$\r] ", "4", 0); menu_additem(menu, "\yNo Flash \r[\w10000$\r] ", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_HANDLED }
public shop_afurien(id, menu, item) { if(!is_user_alive(id)) { client_printc(id, "%s Trebuie sa fi in viata ca sa folosesti !gShop-ul!n!", prefix); return PLUGIN_HANDLED } if(item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new key = str_to_num(data); new tmp_money = cs_get_user_money(id) switch(key) { case 1: { if(tmp_money < 500) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } if(cs_get_user_defuse(id)) { client_printc(id, "%s Ai deja !gDefuse!tKIT!n!", prefix); return PLUGIN_HANDLED; } cs_set_user_money(id, tmp_money - 500) give_item(id, "item_thighpack"); give_item(id, "item_assaultsuit"); client_printc(id, "%s Ai cumparat !gDefuse!tKIT!n!", prefix); limitact[id]++; } case 2: { if(tmp_money < 3000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } if(user_has_weapon(id, CSW_HEGRENADE)) { client_printc(id, "%s Ai deja !gHe!tGrenade!n!", prefix); return PLUGIN_HANDLED; } give_item(id, "weapon_hegrenade") cs_set_user_money(id, tmp_money - 3000) client_printc(id, "%s Ai cumparat !gHe!tGrenade!n!", prefix); limitact[id]++; } case 3: { if(tmp_money < 3000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } new health = get_user_health(id); if(health >= 200){ client_printc(id, "%s Nu poti cumpara mai mult de !g200!t HP", prefix); return PLUGIN_HANDLED; } health+=50; set_user_health(id, clamp(health,0,200) == 200 ? 200 : health) cs_set_user_money(id, tmp_money - 3000) client_printc(id, "%s Ai cumparat !g+50!tHP!n!", prefix); limitact[id]++; } case 4: { if(tmp_money < 500) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } new armor = get_user_armor(id); if(armor >= 300){ client_printc(id, "%s Nu poti cumpara mai mult de !g300!t AP", prefix); return PLUGIN_HANDLED; } armor+=50 set_user_armor(id, clamp(armor,0,300) == 300 ? 300 : armor); cs_set_user_money(id, tmp_money - 500) client_printc(id, "%s Ai cumparat !g+50!tAP!n!", prefix); limitact[id]++; } case 5: { if(tmp_money < 1000) { client_printc(id, "%s Nu ai suficienti !gbani!n!", prefix); return PLUGIN_HANDLED; } has_no_flash[id]=true; cs_set_user_money(id, tmp_money - 1000) client_printc(id, "%s Ai cumparat !gNo!tFlash!n!", prefix); limitact[id]++; } } menu_destroy(menu); return PLUGIN_HANDLED; }
stock client_printc(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!g", "^x04"); // Green Color replace_all(msg, 190, "!n", "^x01"); // Default Color replace_all(msg, 190, "!t", "^x03"); // Team Color if(id) players[0] = id; else get_players(players, count, "ch"); for (new i = 0; i < count; i++) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } }
Nu mai posta in categoria scripting cereri pentru modificarea pluginurilor. Ai categorie speciala AICIMutat in categoria corespunzatoare
_________________„Peste douăzeci de ani vei fi dezamăgit din cauza lucrurilor pe care nu le-ai făcut, nu din cauza celor pe care le-ai făcut.” - Mark Twain „Asa e si in viata, hotii castiga, prostii care invata pierd.” - Mihai Nemeș - Pluginurile mele publice | Afiseaza codul
Control HE Damage(s) [Zombie mod] Liderul oamenilor NO RUSH (MANUAL) Salvatorul Craciunului Harry Potter's Magic Wand [0.0.3] New HE Grenade Effects Upgrades Menu -> Health/Armor/Damage Serverele care au achizitonat pluginurile mele: #1 #2CONTACT: sef_yontu@yahoo.com | skype: cyp_yontu
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