Admins Fix New [AMXX]

Pluginuri facute de utilizatorii forumului eXtream.

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vim
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06 Apr 2011, 00:20

Ex3cuTioN wrote:La serverele de HNS, deobicei exista un plugin de LJSTATS, care ala executa cam 5.000 de instructiuni pe fiecare FPS per JUCATOR, adica uite facem un calcul.
Pluginul ala incearca sa prezica cand o sa apara urmatoarea era glaciara de lucreaza atat de intens ?

Nu toate forward`urile se executa non-stop. Peste 98% dintre ele se executa doar in anumite conditii: primul frame din ciclu, interactiunea unor entitati, pornirea server-ului, conectarea unui jucator, comanda data de un jucator, etc.

Daca apelezi o functie la fiecare ciclu al procesorului, iar la prima verificare se decide ca executia trebuie oprita pentru ca nu au fost indeplinite anumite conditii, spui ca executarea functiei a fost suspendata nu ca functia a fost executata. Lucru care dureaza mai putin decat iti ia tie sa clipesti.
Ex3cuTioN wrote:+ ca, daca erai putin destept si te gandeai la ce face set task mai bine...taceai...

Sa-ti explic : set_task, e un contonor de timp, adica in fiecare secunda FACE CEVA, deci lucreaza procesorul secunda de secunda, acum ti se pare mai avantajos?
De fapt se executa la fiecare 0.1 secunde, nu la fiecare secunda si nici la fiecare ciclu.

La fiecare 0.1 secunde este apelata functia g_tasksMngr.startFrame(), care verifica toate task`urile inregistrate si decide daca este nevoie ca un anumit task sa fie executat sau nu ( executeIfRequired() )

Iti recomand sa refaci calculele din postul tau anterior si de data asta sa iti amintesti ca amxx nu este multithread. :)
I'm not antisocial, I'm just not user friendly.
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RoyalServer
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06 Feb 2012, 10:55

Foarte bun acest plugin, dar am si eu o rugaminte la voi, daca se poate!
Pe server-ul meu adminii sunt incarcati dintr-o baza de date sql, nu din users.ini , ei bine acest plugin face doar sa incarce adminii din users.ini (cei inexistenti in cazul meu). Va rog frumos daca puteti sa modificati in asa fel incat sa dea amx_reloadadmins si sa incarce adminii din baza de date respectiva, nu din users.ini !

Va multumesc mult!

EDIT: Scuze de dublu post, nu stiam ca am mai postat odata...
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CryWolf
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06 Feb 2012, 11:02

Daca ai adminul prin SQL pluginul il va reincarca fara nici o problema unde scrie in comanda amx_reloadadmins ca se foloseste doar din users.ini si eu l-am folosit mai ales prin SQL la GunGame si nu am avut probleme.
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RoCoFeLu
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06 Feb 2012, 11:20

CryWolf wrote:Daca ai adminul prin SQL pluginul il va reincarca fara nici o problema unde scrie in comanda amx_reloadadmins ca se foloseste doar din users.ini si eu l-am folosit mai ales prin SQL la GunGame si nu am avut probleme.
Nu zic ca este imposibil ce spui tu, dar cu ce am eu, nu functioneaza.
plugins.ini | Afiseaza codul
admin_fix.amxx
admin_gag.amxx
; AMX Mod X plugins

; Admin Base - Always one has to be activated
;admin.amxx		; admin base (required for any admin-related)
admin_sql.amxx		; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx		; basic admin console commands
adminhelp.amxx		; help command for admin console commands
adminslots.amxx		; slot reservation
;multilingual.amxx	; Multi-Lingual management
admin_fix.sma | Afiseaza codul
/* AMX Mod X
*  Plugin For Auto Admins Reload
*
*  AMX Mod X Dev Team
*
*  This file is part of AMX Mod X.
*
*  Copyright (c) 2011 by CryWolf
*	http://www.eXtreamCS.com
*
*/

#include < amxmodx >

#define PLUGIN	"Admins Fix"
#define VERSION	"0.0.1"
#define AUTHOR	"wolfy"

public plugin_init ( ) 
{
	register_plugin ( PLUGIN, VERSION, AUTHOR )
	
	register_event ( "HLTV", "new_round", "a", "1=0", "2=0" ) 
}

public client_connect ( ) {
	server_cmd ( "amx_reloadadmins" )
}

public new_round ( )
{
	server_cmd ( "amx_reloadadmins" )
	
	return PLUGIN_HANDLED
}
admin.sma | Afiseaza codul
/* AMX Mod X script.
*   Admin Base Plugin
*
* by the AMX Mod X Development Team
*  originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the
*  Free Software Foundation; either version 2 of the License, or (at
*  your option) any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
*  General Public License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software Foundation,
*  Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*  In addition, as a special exception, the author gives permission to
*  link the code of this program with the Half-Life Game Engine ("HL
*  Engine") and Modified Game Libraries ("MODs") developed by Valve,
*  L.L.C ("Valve"). You must obey the GNU General Public License in all
*  respects for all of the code used other than the HL Engine and MODs
*  from Valve. If you modify this file, you may extend this exception
*  to your version of the file, but you are not obligated to do so. If
*  you do not wish to do so, delete this exception statement from your
*  version.
*/

// Uncomment for SQL version
// #define USING_SQL

#include <amxmodx>
#include <amxmisc>
#if defined USING_SQL
#include <sqlx>
#endif

//new Vector:AdminList;

new AdminCount;

new PLUGINNAME[] = "AMX Mod X"

#define ADMIN_LOOKUP	(1<<0)
#define ADMIN_NORMAL	(1<<1)
#define ADMIN_STEAM		(1<<2)
#define ADMIN_IPADDR	(1<<3)
#define ADMIN_NAME		(1<<4)

new g_cmdLoopback[16]
new bool:g_CaseSensitiveName[33];

// pcvars
new amx_mode;
new amx_password_field;
new amx_default_access;

public plugin_init()
{
#if defined USING_SQL
	register_plugin("Admin Base (SQL)", AMXX_VERSION_STR, "AMXX Dev Team")
#else
	register_plugin("Admin Base", AMXX_VERSION_STR, "AMXX Dev Team")
#endif
	register_dictionary("admin.txt")
	register_dictionary("common.txt")
	amx_mode=register_cvar("amx_mode", "1")
	amx_password_field=register_cvar("amx_password_field", "_pw")
	amx_default_access=register_cvar("amx_default_access", "")

	register_cvar("amx_vote_ratio", "0.02")
	register_cvar("amx_vote_time", "10")
	register_cvar("amx_vote_answers", "1")
	register_cvar("amx_vote_delay", "60")
	register_cvar("amx_last_voting", "0")
	register_cvar("amx_show_activity", "2")
	register_cvar("amx_votekick_ratio", "0.40")
	register_cvar("amx_voteban_ratio", "0.40")
	register_cvar("amx_votemap_ratio", "0.40")

	set_cvar_float("amx_last_voting", 0.0)

#if defined USING_SQL
	register_srvcmd("amx_sqladmins", "adminSql")
	register_cvar("amx_sql_table", "admins")
#endif
	register_cvar("amx_sql_host", "127.0.0.1")
	register_cvar("amx_sql_user", "root")
	register_cvar("amx_sql_pass", "")
	register_cvar("amx_sql_db", "amx")
	register_cvar("amx_sql_type", "mysql")

	register_concmd("amx_reloadadmins", "cmdReload", ADMIN_CFG)
	register_concmd("amx_addadmin", "addadminfn", ADMIN_RCON, "<playername|auth> <accessflags> [password] [authtype] - add specified player as an admin to users.ini")

	format(g_cmdLoopback, 15, "amxauth%c%c%c%c", random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'), random_num('A', 'Z'))

	register_clcmd(g_cmdLoopback, "ackSignal")

	remove_user_flags(0, read_flags("z"))		// Remove 'user' flag from server rights

	new configsDir[64]
	get_configsdir(configsDir, 63)
	
	server_cmd("exec %s/amxx.cfg", configsDir)	// Execute main configuration file
	server_cmd("exec %s/sql.cfg", configsDir)

	// Create a vector of 5 cells to store the info.
	//AdminList=vector_create(5);

	
#if defined USING_SQL
	server_cmd("amx_sqladmins")
#else
	format(configsDir, 63, "%s/users.ini", configsDir)
	loadSettings(configsDir)					// Load admins accounts
#endif
}
public client_connect(id)
{
	g_CaseSensitiveName[id] = false;
}
public addadminfn(id, level, cid)
{
	if (!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
		
	new idtype = ADMIN_STEAM | ADMIN_LOOKUP

	if (read_argc() >= 5)
	{
		new t_arg[16]
		read_argv(4, t_arg, 15)
		
		if (equali(t_arg, "steam") || equali(t_arg, "steamid") || equali(t_arg, "auth"))
		{
			idtype = ADMIN_STEAM
		}
		else if (equali(t_arg, "ip"))
		{
			idtype = ADMIN_IPADDR
		}
		else if (equali(t_arg, "name") || equali(t_arg, "nick"))
		{
			idtype = ADMIN_NAME
			
			if (equali(t_arg, "name"))
				idtype |= ADMIN_LOOKUP
		} else {
			console_print(id, "[%s] Unknown id type ^"%s^", use one of: steamid, ip, name", PLUGINNAME, t_arg)
			return PLUGIN_HANDLED
		}
	}

	new arg[33]
	read_argv(1, arg, 32)
	new player = -1
	
	if (idtype & ADMIN_STEAM)
	{
		if (containi(arg, "STEAM_0:") == -1)
		{
			idtype |= ADMIN_LOOKUP
			player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
		} else {
			new _steamid[44]
			static _players[32], _num, _pv
			get_players(_players, _num)
			for (new _i=0; _i<_num; _i++)
			{
				_pv = _players[_i]
				get_user_authid(_pv, _steamid, sizeof(_steamid)-1)
				if (!_steamid[0])
					continue
				if (equal(_steamid, arg))
				{
					player = _pv
					break
				}
			}	
			if (player < 1)
			{
				idtype &= ~ADMIN_LOOKUP
			}		
		}
	}
	else if (idtype & ADMIN_NAME)
	{
		player = cmd_target(id, arg, CMDTARGET_ALLOW_SELF | CMDTARGET_NO_BOTS)
		
		if (player)
			idtype |= ADMIN_LOOKUP
		else
			idtype &= ~ADMIN_LOOKUP
	}
	else if (idtype & ADMIN_IPADDR)
	{
		new len = strlen(arg)
		new dots, chars
		
		for (new i = 0; i < len; i++)
		{
			if (arg == '.')
			{
				if (!chars || chars > 3)
					break
				
				if (++dots > 3)
					break
				
				chars = 0
			} else {
				chars++
			}
			
			if (dots != 3 || !chars || chars > 3)
			{
				idtype |= ADMIN_LOOKUP
				player = find_player("dh", arg)
			}
		}
	}
	
	if (idtype & ADMIN_LOOKUP && !player)
	{
		console_print(id, "%L", id, "CL_NOT_FOUND")
		return PLUGIN_HANDLED
	}
	
	new flags[64]
	read_argv(2, flags, 63)

	new password[64]
	if (read_argc() >= 4)
		read_argv(3, password, 63)

	new auth[33]
	new Comment[33]; // name of player to pass to comment field
	if (idtype & ADMIN_LOOKUP)
	{
		get_user_name(player, Comment, sizeof(Comment)-1)
		if (idtype & ADMIN_STEAM)
		{
			get_user_authid(player, auth, 32)
		}
		else if (idtype & ADMIN_IPADDR)
		{
			get_user_ip(player, auth, 32)
		}
		else if (idtype & ADMIN_NAME)
		{
			get_user_name(player, auth, 32)
		}
	} else {
		copy(auth, 32, arg)
	}
	
	new type[16], len
	
	if (idtype & ADMIN_STEAM)
		len += format(type[len], 15-len, "c")
	else if (idtype & ADMIN_IPADDR)
		len += format(type[len], 15-len, "d")
	
	if (strlen(password) > 0)
		len += format(type[len], 15-len, "a")
	else
		len += format(type[len], 15-len, "e")
	
	AddAdmin(id, auth, flags, password, type, Comment)
	cmdReload(id, ADMIN_CFG, 0)

	if (player > 0)
	{
		new name[32]
		get_user_info(player, "name", name, 31)
		accessUser(player, name)
	}

	return PLUGIN_HANDLED
}

AddAdmin(id, auth[], accessflags[], password[], flags[], comment[]="")
{
#if defined USING_SQL
	new error[128], errno

	new Handle:info = SQL_MakeStdTuple()
	new Handle:sql = SQL_Connect(info, errno, error, 127)
	
	if (sql == Empty_Handle)
	{
		server_print("[overkill] %L", LANG_SERVER, "SQL_CANT_CON", error)
		//backup to users.ini
#endif
		// Make sure that the users.ini file exists.
		new configsDir[64]
		get_configsdir(configsDir, 63)
		format(configsDir, 63, "%s/users.ini", configsDir)

		if (!file_exists(configsDir))
		{
			console_print(id, "[%s] File ^"%s^" doesn't exist.", PLUGINNAME, configsDir)
			return
		}

		// Make sure steamid isn't already in file.
		new line = 0, textline[256], len
		const SIZE = 63
		new line_steamid[SIZE + 1], line_password[SIZE + 1], line_accessflags[SIZE + 1], line_flags[SIZE + 1], parsedParams
		
		// <name|ip|steamid> <password> <access flags> <account flags>
		while ((line = read_file(configsDir, line, textline, 255, len)))
		{
			if (len == 0 || equal(textline, ";", 1))
				continue // comment line

			parsedParams = parse(textline, line_steamid, SIZE, line_password, SIZE, line_accessflags, SIZE, line_flags, SIZE)
			
			if (parsedParams != 4)
				continue	// Send warning/error?
			
			if (containi(line_flags, flags) != -1 && equal(line_steamid, auth))
			{
				console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
				return
			}
		}

		// If we came here, steamid doesn't exist in users.ini. Add it.
		new linetoadd[512]
		
		if (comment[0]==0)
		{
			formatex(linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
		}
		else
		{
			formatex(linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^" ; %s", auth, password, accessflags, flags, comment)
		}
		console_print(id, "Adding:^n%s", linetoadd)

		if (!write_file(configsDir, linetoadd))
			console_print(id, "[%s] Failed writing to %s!", PLUGINNAME, configsDir)
#if defined USING_SQL
	}
	
	new table[32]
	
	get_cvar_string("amx_sql_table", table, 31)
	
	new Handle:query = SQL_PrepareQuery(sql, "SELECT * FROM `%s` WHERE (`auth` = '%s')", table, auth)

	if (!SQL_Execute(query))
	{
		SQL_QueryError(query, error, 127)
		server_print("[overkill] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
		console_print(id, "[overkill] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
	} else if (SQL_NumResults(query)) {
		console_print(id, "[%s] %s already exists!", PLUGINNAME, auth)
	} else {
		console_print(id, "Adding to database:^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", auth, password, accessflags, flags)
	
		SQL_QueryAndIgnore(sql, "REPLACE INTO `%s` (`auth`, `password`, `access`, `flags`) VALUES ('%s', '%s', '%s', '%s')", table, auth, password, accessflags, flags)
	}
	
	SQL_FreeHandle(query)
	SQL_FreeHandle(sql)
	SQL_FreeHandle(info)
#endif

}
public plugin_cfg()
{
	set_task(6.1, "delayed_load")
}

public delayed_load()
{
	new configFile[128], curMap[64], configDir[128]

	get_configsdir(configDir, sizeof(configDir)-1)
	get_mapname(curMap, sizeof(curMap)-1)

	new i=0;
	
	while (curMap != '_' && curMap[i++] != '^0') {/*do nothing*/}
	
	if (curMap=='_')
	{
		// this map has a prefix
		curMap='^0';
		formatex(configFile, sizeof(configFile)-1, "%s/maps/prefix_%s.cfg", configDir, curMap);

		if (file_exists(configFile))
		{
			server_cmd("exec %s", configFile);
		}
	}

	get_mapname(curMap, sizeof(curMap)-1)

	
	formatex(configFile, sizeof(configFile)-1, "%s/maps/%s.cfg", configDir, curMap)

	if (file_exists(configFile))
	{
		server_cmd("exec %s", configFile)
	}
	
}

loadSettings(szFilename[])
{
	new File=fopen(szFilename,"r");
	
	if (File)
	{
		new Text[512];
		new Flags[32];
		new Access[32]
		new AuthData[44];
		new Password[32];
		
		while (!feof(File))
		{
			fgets(File,Text,sizeof(Text)-1);
			
			trim(Text);
			
			// comment
			if (Text[0]==';') 
			{
				continue;
			}
			
			Flags[0]=0;
			Access[0]=0;
			AuthData[0]=0;
			Password[0]=0;
			
			// not enough parameters
			if (parse(Text,AuthData,sizeof(AuthData)-1,Password,sizeof(Password)-1,Access,sizeof(Access)-1,Flags,sizeof(Flags)-1) < 2)
			{
				continue;
			}
			
			admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));

			AdminCount++;
		}
		
		fclose(File);
	}

	if (AdminCount == 1)
	{
		server_print("[overkill] %L", LANG_SERVER, "LOADED_ADMIN");
	}
	else
	{
		server_print("[overkill] %L", LANG_SERVER, "LOADED_ADMINS", AdminCount);
	}
	
	return 1;
}

#if defined USING_SQL
public adminSql()
{
	new table[32], error[128], type[12], errno
	
	new Handle:info = SQL_MakeStdTuple()
	new Handle:sql = SQL_Connect(info, errno, error, 127)
	
	get_cvar_string("amx_sql_table", table, 31)
	
	SQL_GetAffinity(type, 11)
	
	if (sql == Empty_Handle)
	{
		server_print("[overkill] %L", LANG_SERVER, "SQL_CANT_CON", error)
		
		//backup to users.ini
		new configsDir[64]
		
		get_configsdir(configsDir, 63)
		format(configsDir, 63, "%s/users.ini", configsDir)
		loadSettings(configsDir) // Load admins accounts

		return PLUGIN_HANDLED
	}

	new Handle:query
	
	if (equali(type, "sqlite"))
	{
		if (!sqlite_TableExists(sql, table))
		{
			SQL_QueryAndIgnore(sql, "CREATE TABLE %s ( auth TEXT NOT NULL DEFAULT '', password TEXT NOT NULL DEFAULT '', access TEXT NOT NULL DEFAULT '', flags TEXT NOT NULL DEFAULT '' )", table)
		}

		query = SQL_PrepareQuery(sql, "SELECT auth, password, access, flags FROM %s", table)
	} else {
		SQL_QueryAndIgnore(sql, "CREATE TABLE IF NOT EXISTS `%s` ( `auth` VARCHAR( 32 ) NOT NULL, `password` VARCHAR( 32 ) NOT NULL, `access` VARCHAR( 32 ) NOT NULL, `flags` VARCHAR( 32 ) NOT NULL ) COMMENT = 'AMX Mod X Admins'", table)
		query = SQL_PrepareQuery(sql,"SELECT `auth`,`password`,`access`,`flags` FROM `%s`", table)
	}

	if (!SQL_Execute(query))
	{
		SQL_QueryError(query, error, 127)
		server_print("[overkill] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error)
	} else if (!SQL_NumResults(query)) {
		server_print("[overkill] %L", LANG_SERVER, "NO_ADMINS")
	} else {
		
		AdminCount = 0
		
		/** do this incase people change the query order and forget to modify below */
		new qcolAuth = SQL_FieldNameToNum(query, "auth")
		new qcolPass = SQL_FieldNameToNum(query, "password")
		new qcolAccess = SQL_FieldNameToNum(query, "access")
		new qcolFlags = SQL_FieldNameToNum(query, "flags")
		
		new AuthData[44];
		new Password[44];
		new Access[32];
		new Flags[32];
		
		while (SQL_MoreResults(query))
		{
			SQL_ReadResult(query, qcolAuth, AuthData, sizeof(AuthData)-1);
			SQL_ReadResult(query, qcolPass, Password, sizeof(Password)-1);
			SQL_ReadResult(query, qcolAccess, Access, sizeof(Access)-1);
			SQL_ReadResult(query, qcolFlags, Flags, sizeof(Flags)-1);
	
			admins_push(AuthData,Password,read_flags(Access),read_flags(Flags));
	
			++AdminCount;
			SQL_NextRow(query)
		}
	
		if (AdminCount == 1)
		{
			server_print("[overkill] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
		}
		else
		{
			server_print("[overkill] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
		}
		
		SQL_FreeHandle(query)
		SQL_FreeHandle(sql)
		SQL_FreeHandle(info)
	}
	
	return PLUGIN_HANDLED
}
#endif

public cmdReload(id, level, cid)
{
	if (!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED

	//strip original flags (patch submitted by mrhunt)
	remove_user_flags(0, read_flags("z"))
	
	admins_flush();

#if !defined USING_SQL
	new filename[128]
	
	get_configsdir(filename, 127)
	format(filename, 63, "%s/users.ini", filename)

	AdminCount = 0;
	loadSettings(filename);		// Re-Load admins accounts

	if (id != 0)
	{
		if (AdminCount == 1)
		{
			console_print(id, "[overkill] %L", LANG_SERVER, "LOADED_ADMIN");
		}
		else
		{
			console_print(id, "[overkill] %L", LANG_SERVER, "LOADED_ADMINS", AdminCount);
		}
	}
#else
	AdminCount = 0
	adminSql()

	if (id != 0)
	{
		if (AdminCount == 1)
			console_print(id, "[overkill] %L", LANG_SERVER, "SQL_LOADED_ADMIN")
		else
			console_print(id, "[overkill] %L", LANG_SERVER, "SQL_LOADED_ADMINS", AdminCount)
	}
#endif

	new players[32], num, pv
	new name[32]
	get_players(players, num)
	for (new i=0; i<num; i++)
	{
		pv = players
		get_user_name(pv, name, 31)
		accessUser(pv, name)
	}

	return PLUGIN_HANDLED
}

getAccess(id, name[], authid[], ip[], password[])
{
	new index = -1
	new result = 0
	
	static Count;
	static Flags;
	static Access;
	static AuthData[44];
	static Password[32];
	
	g_CaseSensitiveName[id] = false;

	Count=admins_num();
	for (new i = 0; i < Count; ++i)
	{
		Flags=admins_lookup(i,AdminProp_Flags);
		admins_lookup(i,AdminProp_Auth,AuthData,sizeof(AuthData)-1);
		
		if (Flags & FLAG_AUTHID)
		{
			if (equal(authid, AuthData))
			{
				index = i
				break
			}
		}
		else if (Flags & FLAG_IP)
		{
			new c = strlen(AuthData)
			
			if (AuthData[c - 1] == '.')		/* check if this is not a xxx.xxx. format */
			{
				if (equal(AuthData, ip, c))
				{
					index = i
					break
				}
			}									/* in other case an IP must just match */
			else if (equal(ip, AuthData))
			{
				index = i
				break
			}
		} 
		else 
		{
			if (Flags & FLAG_CASE_SENSITIVE)
			{
				if (Flags & FLAG_TAG)
				{
					if (contain(name, AuthData) != -1)
					{
						index = i
						g_CaseSensitiveName[id] = true
						break
					}
				}
				else if (equal(name, AuthData))
				{
					index = i
					g_CaseSensitiveName[id] = true
					break
				}
			}
			else
			{
				if (Flags & FLAG_TAG)
				{
					if (containi(name, AuthData) != -1)
					{
						index = i
						break
					}
				}
				else if (equali(name, AuthData))
				{
					index = i
					break
				}
			}
		}
	}

	if (index != -1)
	{
		Access=admins_lookup(index,AdminProp_Access);

		if (Flags & FLAG_NOPASS)
		{
			result |= 8
			new sflags[32]
			
			get_flags(Access, sflags, 31)
			set_user_flags(id, Access)
			
			log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
		}
		else 
		{
		
			admins_lookup(index,AdminProp_Password,Password,sizeof(Password)-1);

			if (equal(password, Password))
			{
				result |= 12
				set_user_flags(id, Access)
				
				new sflags[32]
				get_flags(Access, sflags, 31)
				
				log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, sflags, ip)
			} 
			else 
			{
				result |= 1
				
				if (Flags & FLAG_KICK)
				{
					result |= 2
					log_amx("Login: ^"%s<%d><%s><>^" kicked due to invalid password (account ^"%s^") (address ^"%s^")", name, get_user_userid(id), authid, AuthData, ip)
				}
			}
		}
	}
	else if (get_pcvar_float(amx_mode) == 2.0)
	{
		result |= 2
	} 
	else 
	{
		new defaccess[32]
		
		get_pcvar_string(amx_default_access, defaccess, 31)
		
		if (!strlen(defaccess))
		{
			copy(defaccess, 32, "z")
		}
		
		new idefaccess = read_flags(defaccess)
		
		if (idefaccess)
		{
			result |= 8
			set_user_flags(id, idefaccess)
		}
	}
	
	return result
}

accessUser(id, name[] = "")
{
	remove_user_flags(id)
	
	new userip[32], userauthid[32], password[32], passfield[32], username[32]
	
	get_user_ip(id, userip, 31, 1)
	get_user_authid(id, userauthid, 31)
	
	if (name[0])
	{
		copy(username, 31, name)
	}
	else
	{
		get_user_name(id, username, 31)
	}
	
	get_pcvar_string(amx_password_field, passfield, 31)
	get_user_info(id, passfield, password, 31)
	
	new result = getAccess(id, username, userauthid, userip, password)
	
	if (result & 1)
	{
		client_cmd(id, "echo ^"* %L^"", id, "INV_PAS")
	}
	
	if (result & 2)
	{
		client_cmd(id, "%s", g_cmdLoopback)
		return PLUGIN_HANDLED
	}
	
	if (result & 4)
	{
		client_cmd(id, "echo ^"* %L^"", id, "PAS_ACC")
	}
	
	if (result & 8)
	{
		client_cmd(id, "echo ^"* %L^"", id, "PRIV_SET")
	}
	
	return PLUGIN_CONTINUE
}

public client_infochanged(id)
{
	if (!is_user_connected(id) || !get_pcvar_num(amx_mode))
	{
		return PLUGIN_CONTINUE
	}

	new newname[32], oldname[32]
	
	get_user_name(id, oldname, 31)
	get_user_info(id, "name", newname, 31)

	if (g_CaseSensitiveName[id])
	{
		if (!equal(newname, oldname))
		{
			accessUser(id, newname)
		}
	}
	else
	{
		if (!equali(newname, oldname))
		{
			accessUser(id, newname)
		}
	}
	return PLUGIN_CONTINUE
}

public ackSignal(id)
{
	server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "NO_ENTRY")
	return PLUGIN_HANDLED
}

public client_authorized(id)
	return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE

public client_putinserver(id)
{
	if (!is_dedicated_server() && id == 1)
		return get_pcvar_num(amx_mode) ? accessUser(id) : PLUGIN_CONTINUE
	
	return PLUGIN_CONTINUE
}


Poate trebuie ceva modificat?

EDIT: Am cercetat cu mare atentie sursa pluginului admin.sma si se pare ca gresala este aceasta:

Code: Select all

// Uncomment for SQL version
//#define USING_SQL

#include <amxmodx>
#include <amxmisc>
#if defined USING_SQL
#include <sqlx>
#endif
Trebuie pus asa:

Code: Select all

// Uncomment for SQL version
#define USING_SQL

#include <amxmodx>
#include <amxmisc>
#if defined USING_SQL
#include <sqlx>
#endif
Si va merge cu siguranta
Paul-Andrei
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20 Feb 2012, 10:45

Nu cred ca este chiar 100% folositor pentru servere. Incarci aiurea addonsul, ce nu poate astepta o harta acel player-admin?
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FANTA-
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28 Feb 2012, 18:19

Paul-Andrei wrote:Nu cred ca este chiar 100% folositor pentru servere. Incarci aiurea addonsul, ce nu poate astepta o harta acel player-admin?
Eu mai mereu cand aveam un server puneam pluginu acesta , si nu avea probleme să se blocheze sau ceva.
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Errol
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06 Jun 2013, 21:10

Felicitari pentru plugin !
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#WIZARDS to more, but I'm a hero.
-----------------------------------------------------
Lasă telefonul că ştiu actoria
Şi nu mai suna că-mi descarci bateria .


#Work only :

- [FPS Nvidia] [100%] [Public] [Here]
- [NoLag] [100%] [Public] [Here]
M3taph0riK
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07 Jun 2013, 00:27

Errol wrote:Felicitari pentru plugin !

Cred ca glumesti dude :)) tocmai dupa 2 ani vi cu un asa post
totalcs
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15 Jun 2013, 23:47

Da, era si ceva creat de mut2nt daca nu ma insel dar al tau e reload cand incepe runda.
puriana
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01 Feb 2014, 22:56

am o problema cum fac sa am admin k imi dau admin ma scoate dupa sv adica imi da kick sa bag parola o bag "parola" si cand intru p sv si dau /admin nu merge :|
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GhosT ***
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01 Feb 2014, 23:19

puriana wrote:am o problema cum fac sa am admin k imi dau admin ma scoate dupa sv adica imi da kick sa bag parola o bag "parola" si cand intru p sv si dau /admin nu merge :|
Nu te-ai scris bine in users.ini poate ..
r0nan eXtream
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01 Feb 2014, 23:21

GhosT *** wrote:
puriana wrote:am o problema cum fac sa am admin k imi dau admin ma scoate dupa sv adica imi da kick sa bag parola o bag "parola" si cand intru p sv si dau /admin nu merge :|
Nu te-ai scris bine in users.ini poate ..
daca nu se scria bine in users.ini nu ii mai cerea parola. nu stiu ce sa zic
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