[Zombie mod] Liderul oamenilor

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YONTU
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14 Jul 2016, 16:37

Descriere: Jucatorul care are cele mai multe fraguri si cele mai putine decese, va fi ales liderul echipei. Acesta primeste trail, glow, aura (fiecare se seteaza din cvar) si va fi anuntat printr-un mesaj in chat. Acest plugin este conceput doar pentru modul biohazard.

Descarcare: CLICK
SMA (pentru biohazard) | Afiseaza codul
/*
* CREDITS:
* - tuty			*for Trail Player
*/

#include <amxmodx> 
#include <fun>
#include <fakemeta>
#include <biohazard>

#define TASK_AURA 1292

enum attributes
{
	GLOW = 0,
	TRAIL,
	AURA
};
new cvar[attributes];
new trail_randomcolor[3], trail[33], Float:bflNextCheck[33];
new leader = -1, last_leader = -1, g_rounds = 0, trail_sprite;

new const g_trail_sprite[] = "sprites/zbeam2.spr";
const IN_MOVING = IN_FORWARD | IN_BACK | IN_MOVELEFT | IN_MOVERIGHT | IN_JUMP;

public plugin_init()
{
	register_plugin("[Biohazard] Leader", "1.0", "YONTU");

	register_logevent("le_RoundStart", 2, "1=Round_Start");
	register_logevent("le_RoundRestart", 2, "1&Restart_Round_");
	register_logevent("le_RoundRestart", 2, "1=Game_Commencing");

	register_event("DeathMsg", "event_DeathMsg", "a");

	register_forward(FM_CmdStart, "fw_CmdStart");

	cvar[GLOW] = register_cvar("bio_leader_glow", "1");
	cvar[TRAIL] = register_cvar("bio_leader_trail", "1");
	cvar[AURA] = register_cvar("bio_leader_aura", "1");
}

public plugin_precache()
{
	trail_sprite = precache_model(g_trail_sprite);
}

public le_RoundRestart()
{
	g_rounds = 0;
}

public client_disconnect(id)
{
	return_to_default(leader);
	set_task(0.1, "check_leader");
}

public le_RoundStart()
{
	if(g_rounds == 1)
	{
		g_rounds = -1;
	}
	else if(g_rounds != -1)
	{
		g_rounds = 1;
	}
	
	return_to_default(leader);
	return_to_default(last_leader);
	last_leader = -1;
}

public event_infect(victim, attacker)
{
	set_task(0.5, "check_leader");
}

public event_DeathMsg()
{
	set_task(0.5, "check_leader");
}

public event_gamestart()
{
	set_task(0.5, "check_leader");
}

public check_leader()
{
	if(!game_started() || g_rounds == 0 || g_rounds == 1)
	{
		return;
	}

	leader = get_leader();
	
	if(last_leader != leader && last_leader != -1)
	{
		return_to_default(leader);
		return_to_default(last_leader);
		last_leader = -1;
	}

	if(leader != last_leader)
	{
		trail_randomcolor[0] = random_num(0, 255);
		trail_randomcolor[1] = random_num(0, 255);
		trail_randomcolor[2] = random_num(0, 255);
		
		if(get_pcvar_num(cvar[GLOW]))
		{
			set_user_rendering(leader, kRenderFxGlowShell, trail_randomcolor[0], trail_randomcolor[1], trail_randomcolor[2], kRenderNormal, 15);
		}

		if(get_pcvar_num(cvar[TRAIL]))
		{
			trail[leader] = 1;
		}

		if(get_pcvar_num(cvar[AURA]))
		{
			set_task(0.1, "leader_aura", leader + TASK_AURA, _, _, "b");
		}

		new name[32];
		get_user_name(leader, name, charsmax(name));
		ColorChat(0, "!4[Biohazard]!1 Noul lider al acestei runde este!3 %s!1.", name);
		
		last_leader = leader;
	}
}

public fw_CmdStart(id, handle)
{
	if(!get_pcvar_num(cvar[TRAIL]))
	{
		return FMRES_HANDLED;
	}

	if(leader != last_leader)
	{
		id = leader;
	}
	
	if(!is_user_alive(id) || trail[id] == 0)
	{
		return FMRES_IGNORED;
	}
	
	new iButton = get_uc(handle, UC_Buttons);

	if(!(iButton & IN_MOVING))
    	{
		new Float:flGameTime = get_gametime();
	
		if(bflNextCheck[id] < flGameTime)
		{
			UTIL_KillBeamFollow(id);
			UTIL_BeamFollow(id);
		
			bflNextCheck[id] = flGameTime + (15 / 8);
		}
	}
	
	return FMRES_IGNORED;
}

public get_leader_handler(id1, id2)
{
	if(get_user_frags(id1) > get_user_frags(id2) || get_user_frags(id1) == get_user_frags(id2) && get_user_deaths(id1) < get_user_deaths(id2))
		return -1;

	return 1;
}

public get_leader()
{
	new players[32], num;
	get_players(players, num, "aeh", "CT");

	SortCustom1D(players, num, "get_leader_handler");

	return players[0];
}

public leader_aura(taskid)
{
	new id = taskid - TASK_AURA;

	new origin[3];
	get_user_origin(id, origin);
	
	message_begin(MSG_PVS, SVC_TEMPENTITY, origin);
	write_byte(TE_DLIGHT);
	write_coord(origin[0]);
	write_coord(origin[1]);
	write_coord(origin[2]);
	write_byte(20);
	write_byte(trail_randomcolor[0]);
	write_byte(trail_randomcolor[1]);
	write_byte(trail_randomcolor[2]);
	write_byte(2);
	write_byte(0);
	message_end();
}
		
stock UTIL_BeamFollow(const id)
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMFOLLOW);
	write_short(id);
	write_short(trail_sprite);
	write_byte(15);
	write_byte(20);
	write_byte(trail_randomcolor[0]);
	write_byte(trail_randomcolor[1]);
	write_byte(trail_randomcolor[2]);
	write_byte(255);
	message_end();
}

stock UTIL_KillBeamFollow(const id)
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_KILLBEAM);    
	write_short(id);
	message_end();
}

stock return_to_default(id)
{
	if(!(1 <= id <= 32) || !is_user_connected(id))
		return;

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
	trail[id] = 0;
	bflNextCheck[id] = -1.0;
	UTIL_KillBeamFollow(id);
	remove_task(id + TASK_AURA);
}

stock ColorChat(id, String[], any:...)
{
	static szMesage[192];
	vformat(szMesage, charsmax(szMesage), String, 3);
	
	replace_all(szMesage, charsmax(szMesage), "!1", "^1");
	replace_all(szMesage, charsmax(szMesage), "!3", "^3");
	replace_all(szMesage, charsmax(szMesage), "!4", "^4");
	
	static g_msg_SayText = 0;
	if(!g_msg_SayText)
		g_msg_SayText = get_user_msgid("SayText");
	
	new Players[32], iNum = 1, i;

 	if(id) Players[0] = id;
	else get_players(Players, iNum, "ch");
	
	for(--iNum; iNum >= 0; iNum--)
	{
		i = Players[iNum];
	
		message_begin(MSG_ONE_UNRELIABLE, g_msg_SayText, _, i);
		write_byte(i);
		write_string(szMesage);
		message_end();
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1048\\ f0\\ fs16 \n\\ par }
*/


Nume plugin: [Zombie mod] Leader
Versiune: 1.0
Link oficial: www.extreamcs.com/forum/

Instalare:
1. Fisierul bio_leader.sma il puneti in addons/amxmodx/scripting
2. Fisierul bio_leader.amxx il puneti in addons/amxmodx/plugins
3. Intrati in fisierul addons/amxmodx/configs/plugins.ini si adaugati la urma:

Code: Select all

bio_leader.amxx
4. Alti pasi necesari:

Cvar-uri (se adauga in fisierul addons/amxmodx/configs/amxx.cfg):
  • bio_leader_trail "1/0" - 1: esti urmat de o dara in spatele tau | 0: oprit
    bio_leader_glow "1/0" - 1: stralucesti | 0: oprit
    bio_leader_aura "1/0" - 1: in functie de pozitia ta, in jurul tau totul straluceste | 0: oprit
Comenzi administrative (se tasteaza in consola si trebuie sa fiti admin): NU necesita.

Comenzi publice (se tasteaza in joc prin apasarea tastei Y sau U): NU necesita.

Module necesare (se sterge ; din fata modului de mai jos):
  • fun
    fakemeta
Imagini | Afiseaza codul
Image
Alte informatii:
- Culorile pentru trail/glow/aura sunt alese random (aleatoriu) pentru mai multa distractie.
- Acest plugin este unul pentru FUN.
- Daca doriti pentru un alt mod, clasic/furien/base builder/zombie escape/etc. precizati mai jos si va voi rezolva. :)
- In arhiva descarcata veti gasi si o versiune pentru modul Zombie Plague 4.3, netestata insa.
„Peste douăzeci de ani vei fi dezamăgit din cauza lucrurilor pe care nu le-ai făcut, nu din cauza celor pe care le-ai făcut.” - Mark Twain
„Asa e si in viata, hotii castiga, prostii care invata pierd.” - Mihai Nemeș
Pluginurile mele publice | Afiseaza codul
Control HE Damage(s)
[Zombie mod] Liderul oamenilor
NO RUSH (MANUAL)
Salvatorul Craciunului
Harry Potter's Magic Wand [0.0.3]
New HE Grenade Effects
Upgrades Menu -> Health/Armor/Damage
Serverele care au achizitonat pluginurile mele: #1 #2

CONTACT: sef_yontu@yahoo.com | skype: cyp_yontu
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The Kalu
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14 Jul 2016, 16:47

Human Juggernaut - a human leader that is an overwhelming force for others.

Just sayin` :sunglasses:
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OnLyYoNuTz
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15 Jul 2016, 21:30

Frumos plugin felicitari.
Bafta incontinuare la pluginuri,mai fa din astea fun :thumbsup: :clap_tone1:
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YONTU
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15 Jul 2016, 22:48

Sifoniere, daca stiam de acel nume, sigur numeam asa si pluginul meu. :)) suna bene
Ionut, daca as avea idei, as scripta :)
Multumesc mult!
„Peste douăzeci de ani vei fi dezamăgit din cauza lucrurilor pe care nu le-ai făcut, nu din cauza celor pe care le-ai făcut.” - Mark Twain
„Asa e si in viata, hotii castiga, prostii care invata pierd.” - Mihai Nemeș
Pluginurile mele publice | Afiseaza codul
Control HE Damage(s)
[Zombie mod] Liderul oamenilor
NO RUSH (MANUAL)
Salvatorul Craciunului
Harry Potter's Magic Wand [0.0.3]
New HE Grenade Effects
Upgrades Menu -> Health/Armor/Damage
Serverele care au achizitonat pluginurile mele: #1 #2

CONTACT: sef_yontu@yahoo.com | skype: cyp_yontu
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16 Jul 2016, 16:14

Poti sa-l faci pentru furien? mersi.
Scot reputatii de pe extreamcs 50 euro paypal
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YONTU
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16 Jul 2016, 16:24

laurwtf wrote:Poti sa-l faci pentru furien? mersi.
Revin cu edit. Am ceva treaba acum.

Edit:
furien_leader.sma | Afiseaza codul
/*
* CREDITS:
* - tuty			*for Trail Player
*/

#include <amxmodx> 
#include <fun>
#include <fakemeta>

#define TASK_AURA 1292

enum attributes
{
	GLOW = 0,
	TRAIL,
	AURA
};
new cvar[attributes];
new trail_randomcolor[3], trail[33], Float:bflNextCheck[33];
new leader = -1, last_leader = -1, g_rounds = 0, trail_sprite;

new const g_trail_sprite[] = "sprites/zbeam2.spr";
const IN_MOVING = IN_FORWARD | IN_BACK | IN_MOVELEFT | IN_MOVERIGHT | IN_JUMP;

public plugin_init()
{
	register_plugin("[Furien] Leader", "1.0", "YONTU");

	register_logevent("le_RoundStart", 2, "1=Round_Start");
	register_logevent("le_RoundRestart", 2, "1&Restart_Round_");
	register_logevent("le_RoundRestart", 2, "1=Game_Commencing");
	register_logevent("le_RoundEnd", 2, "1=Round_End");

	register_event("DeathMsg", "event_DeathMsg", "a");

	register_forward(FM_CmdStart, "fw_CmdStart");

	cvar[GLOW] = register_cvar("fr_leader_glow", "1");
	cvar[TRAIL] = register_cvar("fr_leader_trail", "1");
	cvar[AURA] = register_cvar("fr_leader_aura", "1");
}

public plugin_precache()
{
	trail_sprite = precache_model(g_trail_sprite);
}

public le_RoundRestart()
{
	g_rounds = 0;
}

public client_disconnect(id)
{
	return_to_default(leader);
	set_task(0.1, "check_leader");
}

public le_RoundStart()
{
	if(g_rounds == 1)
	{
		g_rounds = -1;
	}
	else if(g_rounds != -1)
	{
		g_rounds = 1;
	}
	set_task(0.1, "check_leader");
}

public le_RoundEnd()
{
	set_task(0.5, "check_leader");
}

public event_DeathMsg()
{
	set_task(0.5, "check_leader");
}

public check_leader()
{
	if(g_rounds == 0 || g_rounds == 1)
	{
		return;
	}

	leader = get_leader();
	
	if(last_leader != leader && last_leader != -1)
	{
		return_to_default(leader);
		return_to_default(last_leader);
		last_leader = -1;
	}

	if(leader != last_leader)
	{
		trail_randomcolor[0] = random_num(0, 255);
		trail_randomcolor[1] = random_num(0, 255);
		trail_randomcolor[2] = random_num(0, 255);
		
		if(get_pcvar_num(cvar[GLOW]))
		{
			set_user_rendering(leader, kRenderFxGlowShell, trail_randomcolor[0], trail_randomcolor[1], trail_randomcolor[2], kRenderNormal, 15);
		}

		if(get_pcvar_num(cvar[TRAIL]))
		{
			trail[leader] = 1;
		}

		if(get_pcvar_num(cvar[AURA]))
		{
			set_task(0.1, "leader_aura", leader + TASK_AURA, _, _, "b");
		}

		new name[32];
		get_user_name(leader, name, charsmax(name));
		ColorChat(0, "!4[FURIEN]!1 Noul lider al acestei runde este!3 %s!1.", name);
		
		last_leader = leader;
	}
}

public fw_CmdStart(id, handle)
{
	if(!get_pcvar_num(cvar[TRAIL]))
	{
		return FMRES_HANDLED;
	}

	if(leader != last_leader)
	{
		id = leader;
	}
	
	if(!is_user_alive(id) || trail[id] == 0)
	{
		return FMRES_IGNORED;
	}
	
	new iButton = get_uc(handle, UC_Buttons);

	if(!(iButton & IN_MOVING))
    	{
		new Float:flGameTime = get_gametime();
	
		if(bflNextCheck[id] < flGameTime)
		{
			UTIL_KillBeamFollow(id);
			UTIL_BeamFollow(id);
		
			bflNextCheck[id] = flGameTime + (15 / 8);
		}
	}
	
	return FMRES_IGNORED;
}

public get_leader_handler(id1, id2)
{
	if(get_user_frags(id1) > get_user_frags(id2) || get_user_frags(id1) == get_user_frags(id2) && get_user_deaths(id1) < get_user_deaths(id2))
		return -1;

	return 1;
}

public get_leader()
{
	new players[32], num;
	get_players(players, num, "aeh", "CT");

	SortCustom1D(players, num, "get_leader_handler");

	return players[0];
}

public leader_aura(taskid)
{
	new id = taskid - TASK_AURA;

	new origin[3];
	get_user_origin(id, origin);
	
	message_begin(MSG_PVS, SVC_TEMPENTITY, origin);
	write_byte(TE_DLIGHT);
	write_coord(origin[0]);
	write_coord(origin[1]);
	write_coord(origin[2]);
	write_byte(20);
	write_byte(trail_randomcolor[0]);
	write_byte(trail_randomcolor[1]);
	write_byte(trail_randomcolor[2]);
	write_byte(2);
	write_byte(0);
	message_end();
}
		
stock UTIL_BeamFollow(const id)
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_BEAMFOLLOW);
	write_short(id);
	write_short(trail_sprite);
	write_byte(15);
	write_byte(20);
	write_byte(trail_randomcolor[0]);
	write_byte(trail_randomcolor[1]);
	write_byte(trail_randomcolor[2]);
	write_byte(255);
	message_end();
}

stock UTIL_KillBeamFollow(const id)
{
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
	write_byte(TE_KILLBEAM);    
	write_short(id);
	message_end();
}

stock return_to_default(id)
{
	if(!(1 <= id <= 32) || !is_user_connected(id))
		return;

	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0);
	trail[id] = 0;
	bflNextCheck[id] = -1.0;
	UTIL_KillBeamFollow(id);
	remove_task(id + TASK_AURA);
}

stock ColorChat(id, String[], any:...)
{
	static szMesage[192];
	vformat(szMesage, charsmax(szMesage), String, 3);
	
	replace_all(szMesage, charsmax(szMesage), "!1", "^1");
	replace_all(szMesage, charsmax(szMesage), "!3", "^3");
	replace_all(szMesage, charsmax(szMesage), "!4", "^4");
	
	static g_msg_SayText = 0;
	if(!g_msg_SayText)
		g_msg_SayText = get_user_msgid("SayText");
	
	new Players[32], iNum = 1, i;

 	if(id) Players[0] = id;
	else get_players(Players, iNum, "ch");
	
	for(--iNum; iNum >= 0; iNum--)
	{
		i = Players[iNum];
	
		message_begin(MSG_ONE_UNRELIABLE, g_msg_SayText, _, i);
		write_byte(i);
		write_string(szMesage);
		message_end();
	}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1048\\ f0\\ fs16 \n\\ par }
*/
„Peste douăzeci de ani vei fi dezamăgit din cauza lucrurilor pe care nu le-ai făcut, nu din cauza celor pe care le-ai făcut.” - Mark Twain
„Asa e si in viata, hotii castiga, prostii care invata pierd.” - Mihai Nemeș
Pluginurile mele publice | Afiseaza codul
Control HE Damage(s)
[Zombie mod] Liderul oamenilor
NO RUSH (MANUAL)
Salvatorul Craciunului
Harry Potter's Magic Wand [0.0.3]
New HE Grenade Effects
Upgrades Menu -> Health/Armor/Damage
Serverele care au achizitonat pluginurile mele: #1 #2

CONTACT: sef_yontu@yahoo.com | skype: cyp_yontu
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16 Jul 2016, 19:18

bflNextCheck[id] = flGameTime + (15 / 8);

apare emoticon in surse :)))))
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YONTU
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16 Jul 2016, 20:57

LondoN eXtream wrote:bflNextCheck[id] = flGameTime + (15 / 8);

apare emoticon in surse :)))))
Ups. Nu stiu de ce am uitat de prostia asta :)) trebuia sa pun 2 in loc de acea fractie
„Peste douăzeci de ani vei fi dezamăgit din cauza lucrurilor pe care nu le-ai făcut, nu din cauza celor pe care le-ai făcut.” - Mark Twain
„Asa e si in viata, hotii castiga, prostii care invata pierd.” - Mihai Nemeș
Pluginurile mele publice | Afiseaza codul
Control HE Damage(s)
[Zombie mod] Liderul oamenilor
NO RUSH (MANUAL)
Salvatorul Craciunului
Harry Potter's Magic Wand [0.0.3]
New HE Grenade Effects
Upgrades Menu -> Health/Armor/Damage
Serverele care au achizitonat pluginurile mele: #1 #2

CONTACT: sef_yontu@yahoo.com | skype: cyp_yontu
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T3yZ
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Joined: 29 Aug 2012, 12:16
Detinator Steam: Da
Reputatie: Membru Club eXtreamCS (1 luna)
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06 Aug 2016, 22:45

imi place codu
Last edited by YONTU on 07 Aug 2016, 12:20, edited 1 time in total.
Reason: si mie
Image


Addons:
Addons JailBreak [Ultimul Jbextreme] - 100% #[ http://www.extreamcs.com/forum/addon-ur ... 88648.html ]
Addons Infernus Mode - 10% # un nou MOD !

Plugin:
HideInfectionServer - 80%
Teme(phpbb) :
Etech Revolution 0%
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MEM
Moderator
Moderator
Posts: 2211
Joined: 13 Sep 2013, 20:24
Detinator Steam: Da
CS Status: Always be MEM!
SteamID: /businessmonkeys_mem
Reputatie: Moderator
Fost Membru Club eXtreamCS ( o luna jumatate)
Nume anterior : kiducrazy
Location: Braila
Has thanked: 8 times
Been thanked: 6 times
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28 Aug 2016, 10:59

Pentru mod clasic se poate?
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THE @ KILL3R
Membru, skill +1
Membru, skill +1
Posts: 118
Joined: 21 Aug 2016, 10:25
Detinator Steam: Da
SteamID: Este Privat !!!
Fond eXtream: 0
Contact:

08 Sep 2016, 15:28

Frumos plugin bafta
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Traficant De Wi-Fi
Membru, skill +3
Membru, skill +3
Posts: 1193
Joined: 29 Mar 2015, 21:22
Detinator Steam: Da
SteamID: traficant_de_wifi
Reputatie: Fost manager PLAY
Membru Club eXtreamCS (2 luni)
Location: Arad
Been thanked: 2 times
Contact:

20 Nov 2016, 19:37

MEM wrote:Pentru mod clasic se poate?
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