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Daca doriti sa vi se modifice un plugin, va rugam postati aici .
- J3FF
- Membru, skill +1
- Posts: 472
- Joined: 27 Oct 2007, 20:02
- Detinator Steam: Nu
- CS Status: ON and Ready 2 PLAY
- Detinator server CS: Nu
- Location: SiBiU
- Has thanked: 25 times
- Been thanked: 39 times
Multumesc !
Last edited by J3FF on 10 May 2012, 22:11, edited 2 times in total.
Unii ma mai stiu de e t n a d
- sDs|Aragon*
- Membru, skill +2
- Posts: 576
- Joined: 29 Dec 2011, 21:38
- Detinator Steam: Da
- SteamID: Mihai_Parkour10
- Reputatie: Fost scripter eXtreamCS
- Has thanked: 4 times
- Been thanked: 132 times
Nu l-am testat, vezi daca merge(ar trebui)
Daca gasesti ceva buguri posteaza:)
Daca gasesti ceva buguri posteaza:)
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #define VERSION "4.0" #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define MAX_PLAYERS 32 #define Ham_Player_ResetMaxSpeed Ham_Item_PreFrame new g_iMaxPlayers new jumpznum[33] = 0 new bool:dozjump[33] = false new jumps new const g_ModelSuperKnife[] = "models/superknife_new.mdl" new bool:g_HasSuperKnife[MAX_PLAYERS+1] new bool:g_HasSpeed[MAX_PLAYERS+1] new bool:g_HasGravityT[MAX_PLAYERS+1] new bool:g_HasGravityCt[MAX_PLAYERS+1] new bool:g_HasBhop[MAX_PLAYERS+1] new bool:g_HasMultiJump[MAX_PLAYERS+1] enum _:ItemsT { Item_SuperKnife_T = 1, Item_Gravity_T, Item_Speed, Item_Bhop_T, Item_MultiJump_T } enum _:ItemsCT { Item_SuperKnife_Ct = 1, Item_Gravity_Ct, Item_M249, Item_G3SG1, Item_SG550, Item_AWP, Item_P90, Item_Bhop_Ct, Item_MultiJump_Ct } new g_pCvarTCost[ItemsT], g_pCvarCTCost[ItemsCT] new g_pCvarQuantityGravityT, g_pCvarQuantityGravityCt new g_pCvarQuantitySpeed public plugin_init() { register_plugin("Shop", VERSION, "Fr33m@n") register_clcmd("say /shop", "ShowShop") register_clcmd("say_team /shop", "ShowShop") g_pCvarTCost[Item_SuperKnife_T] = register_cvar("shopbb_cost_superknife_t", "16000") g_pCvarTCost[Item_Gravity_T] = register_cvar("shopbb_cost_gravity_t", "12000") g_pCvarTCost[Item_Speed] = register_cvar("shopbb_cost_speed", "6000") g_pCvarTCost[Item_Bhop_T] = register_cvar("shopbb_cost_bhop_t", "3000") g_pCvarTCost[Item_MultiJump_T] = register_cvar("shopbb_cost_multijump_t", "10000") g_pCvarCTCost[Item_SuperKnife_Ct] = register_cvar("shopbb_cost_superknife_ct", "16000") g_pCvarCTCost[Item_Gravity_Ct] = register_cvar("shopbb_cost_gravity_ct", "12000") g_pCvarCTCost[Item_M249] = register_cvar("shopbb_cost_m249", "7000") g_pCvarCTCost[Item_G3SG1] = register_cvar("shopbb_cost_g3sg1", "8000") g_pCvarCTCost[Item_SG550] = register_cvar("shopbb_cost_sg550", "8000") g_pCvarCTCost[Item_AWP] = register_cvar("shopbb_cost_awp", "8000") g_pCvarCTCost[Item_P90] = register_cvar("shopbb_cost_p90", "7000") g_pCvarCTCost[Item_Bhop_Ct] = register_cvar("shopbb_cost_bhop_ct", "3000") g_pCvarCTCost[Item_MultiJump_Ct] = register_cvar("shopbb_cost_multijump_ct", "10000") g_pCvarQuantitySpeed = register_cvar("shopbb_quantity_speed", "310.0") g_pCvarQuantityGravityT = register_cvar("shopbb_quantity_gravity_t", "0.350") g_pCvarQuantityGravityCt = register_cvar("shopbb_quantity_gravity_ct", "0.350") jumps = register_cvar("shopbb_multijump","1") register_event("CurWeapon", "event_curweapon", "be", "1=1") RegisterHam(Ham_Spawn, "player", "Player_Spawn_Post", 1) RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage_Pre") RegisterHam(Ham_Item_Deploy, "weapon_knife", "ham_ItemDeploy_Post", 1) RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Player_ResetMaxSpeed", 1) g_iMaxPlayers = get_maxplayers() set_cvar_num("sv_maxspeed", 999) } public plugin_precache() { precache_model(g_ModelSuperKnife) } public Player_ResetMaxSpeed( id ) { if ( is_user_alive ( id ) ) { if ( get_user_maxspeed(id) != -1.0 ) { if ( g_HasSpeed[id] ) { set_user_maxspeed(id, 600.0) } } } } public client_connect( id ) { client_cmd(id, "cl_forwardspeed 999;cl_sidespeed 999;cl_backspeed 999") g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } public ShowShop(id) { if ( is_user_alive(id) ) { new Text[32] if ( cs_get_user_team(id) == CS_TEAM_T ) { new menu = menu_create ("\w[\rShop\w]", "ShopT") formatex(Text, charsmax(Text), "\wSuper Ghiare \y[\r%d $\y]", get_pcvar_num(g_pCvarTCost[Item_SuperKnife_T])) menu_additem(menu, Text, "1") formatex(Text, charsmax(Text), "\wGravitatie \y[\r%d $\y]", get_pcvar_num(g_pCvarTCost[Item_Gravity_T])) menu_additem(menu, Text, "2") formatex(Text, charsmax(Text), "\wViteza \y[\r%d $\y]", get_pcvar_num(g_pCvarTCost[Item_Speed])) menu_additem(menu, Text, "3") formatex(Text, charsmax(Text), "\wBunny Hop \y[\r%d $\y]", get_pcvar_num(g_pCvarTCost[Item_Bhop_T])) menu_additem(menu, Text, "4") formatex(Text, charsmax(Text), "\wMulti Jump \y[\r%d $\y]", get_pcvar_num(g_pCvarTCost[Item_MultiJump_T])) menu_additem(menu, Text, "5") menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu) } else { new menu2 = menu_create ("\w[\rShop\w]", "ShopCt") formatex(Text, charsmax(Text), "\wSuper Ghiare \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_SuperKnife_Ct])) menu_additem(menu2, Text, "1") formatex(Text, charsmax(Text), "\wGravitatie \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_Gravity_Ct])) menu_additem(menu2, Text, "2") formatex(Text, charsmax(Text), "\wCiuruitoare \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_M249])) menu_additem(menu2, Text, "3") formatex(Text, charsmax(Text), "\wLuneta 1 \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_G3SG1])) menu_additem(menu2, Text, "4") formatex(Text, charsmax(Text), "\wLuneta 2 \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_SG550])) menu_additem(menu2, Text, "5") formatex(Text, charsmax(Text), "\wAWP \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_AWP])) menu_additem(menu2, Text, "6") formatex(Text, charsmax(Text), "\wThomson Auriu \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_P90])) menu_additem(menu2, Text, "7") formatex(Text, charsmax(Text), "\wBunny Hop \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_Bhop_Ct])) menu_additem(menu2, Text, "8") formatex(Text, charsmax(Text), "\wMulti Jump \y[\r%d $\y]", get_pcvar_num(g_pCvarCTCost[Item_MultiJump_Ct])) menu_additem(menu2, Text, "9") menu_setprop(menu2, MPROP_EXITNAME, "Iesire") menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu2) } } else { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") } } public ShopT(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_T: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Super Ghiare!") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Super Ghiare !") } case Item_Gravity_T: { if ( g_HasGravityT[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT) ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie !") g_HasGravityT[id] = true; } case Item_Speed: { if ( g_HasSpeed[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Viteza !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSpeed[id] = true; set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Viteza !") } case Item_Bhop_T: { if ( g_HasBhop[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhop[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_T: { if ( g_HasMultiJump[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJump[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu) return PLUGIN_HANDLED } public ShopCt(id, menu2, item) { if (item == MENU_EXIT) { menu_destroy(menu2) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item!") menu_destroy(menu2) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu2, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarCTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu2) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_Ct: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Super Cutit!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Super Cutit!!") } case Item_Gravity_Ct: { if ( g_HasGravityCt[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie!") g_HasGravityCt[id] = true; } case Item_M249: { if ( user_has_weapon(id, CSW_M249 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Ciuruitoare !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_m249") cs_set_user_bpammo( id, CSW_M249, 999 ); client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Ciuruitoare !") } case Item_G3SG1: { if ( user_has_weapon(id, CSW_G3SG1 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_g3sg1") cs_set_user_bpammo( id, CSW_G3SG1, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_SG550: { if ( user_has_weapon(id, CSW_SG550 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_sg550") cs_set_user_bpammo( id, CSW_SG550, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_AWP: { if ( cs_get_user_bpammo(id, CSW_AWP ) == 2 ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un AWP !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un AWP !") } case Item_P90: { if ( user_has_weapon(id, CSW_P90) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Thomson !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Thomson !") } case Item_Bhop_Ct: { if ( g_HasBhop[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhop[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_Ct: { if ( g_HasMultiJump[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJump[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu2) return PLUGIN_HANDLED } public Player_Spawn_Post(id) { if ( is_user_alive ( id ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Scrie in chat /shop pentru a cumpara iteme NOI !") if ( g_HasSuperKnife[id] && get_user_weapon(id) == CSW_KNIFE ) { set_pev(id, pev_viewmodel2, "models/v_knife.mdl") } g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } } public ham_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, damage_bits) { if ( IsPlayer(attacker) && g_HasSuperKnife[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_KNIFE ) { SetHamParamFloat( 4, damage * 154.0 ) } } public ham_ItemDeploy_Post(weapon_ent) { static owner owner = get_pdata_cbase(weapon_ent, 41, 4) if ( is_user_alive(owner) && g_HasSuperKnife[owner] ) { set_pev(owner, pev_viewmodel2, g_ModelSuperKnife) } } public event_curweapon(id) { if(g_HasSpeed[id] && get_user_maxspeed(id) < get_pcvar_float(g_pCvarQuantitySpeed)) { set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); } if(g_HasGravityCt[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityCt)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)); } if(g_HasGravityT[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityT)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT)); } } public client_PreThink(id) { if (g_HasBhop[id]) { entity_set_float(id, EV_FL_fuser2, 0.0) // Won't slow down after a jump if (entity_get_int(id, EV_INT_button) & 2) { new flags = entity_get_int(id, EV_INT_flags) if (flags & FL_WATERJUMP) return PLUGIN_CONTINUE if ( entity_get_int(id, EV_INT_waterlevel) >= 2 ) return PLUGIN_CONTINUE if ( !(flags & FL_ONGROUND) ) return PLUGIN_CONTINUE new Float:velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) velocity[2] += 250.0 entity_set_vector(id, EV_VEC_velocity, velocity) entity_set_int(id, EV_INT_gaitsequence, 6) // Jump graphics } } if(g_HasMultiJump[id]) { new nzbut = get_user_button(id) new ozbut = get_user_oldbutton(id) if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)) { if (jumpznum[id] < get_pcvar_num(jumps)) { dozjump[id] = true jumpznum[id]++ return PLUGIN_CONTINUE } } if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpznum[id] = 0 return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE } public client_PostThink(id) { if(g_HasMultiJump[id]) { if(dozjump[id] == true) { new Float:vezlocityz[3] entity_get_vector(id,EV_VEC_velocity,vezlocityz) vezlocityz[2] = random_float(265.0,285.0) entity_set_vector(id,EV_VEC_velocity,vezlocityz) dozjump[id] = false return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE }
- sDs|Aragon*
- Membru, skill +2
- Posts: 576
- Joined: 29 Dec 2011, 21:38
- Detinator Steam: Da
- SteamID: Mihai_Parkour10
- Reputatie: Fost scripter eXtreamCS
- Has thanked: 4 times
- Been thanked: 132 times
- Incearca | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #define VERSION "4.0" #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define MAX_PLAYERS 32 #define Ham_Player_ResetMaxSpeed Ham_Item_PreFrame new g_iMaxPlayers new jumpznum[33] = 0 new bool:dozjump[33] = false new jumps new const g_ModelSuperKnife[] = "models/superknife_new.mdl" new bool:g_HasSuperKnife[MAX_PLAYERS+1] new bool:g_HasSpeed[MAX_PLAYERS+1] new bool:g_HasGravityT[MAX_PLAYERS+1] new bool:g_HasGravityCt[MAX_PLAYERS+1] new bool:g_HasBhop[MAX_PLAYERS+1] new bool:g_HasMultiJump[MAX_PLAYERS+1] enum _:ItemsT { Item_SuperKnife_T = 1, Item_Gravity_T, Item_Speed, Item_Bhop_T, Item_MultiJump_T } enum _:ItemsCT { Item_SuperKnife_Ct = 1, Item_Gravity_Ct, Item_M249, Item_G3SG1, Item_SG550, Item_AWP, Item_P90, Item_Bhop_Ct, Item_MultiJump_Ct } new g_pCvarTCost[ItemsT], g_pCvarCTCost[ItemsCT] new g_pCvarQuantityGravityT, g_pCvarQuantityGravityCt new g_pCvarQuantitySpeed public plugin_init() { register_plugin("Shop", VERSION, "Fr33m@n") register_clcmd("say /shop", "ShowShop") register_clcmd("say_team /shop", "ShowShop") g_pCvarTCost[Item_SuperKnife_T] = register_cvar("shopbb_cost_superknife_t", "16000") g_pCvarTCost[Item_Gravity_T] = register_cvar("shopbb_cost_gravity_t", "12000") g_pCvarTCost[Item_Speed] = register_cvar("shopbb_cost_speed", "6000") g_pCvarTCost[Item_Bhop_T] = register_cvar("shopbb_cost_bhop_t", "3000") g_pCvarTCost[Item_MultiJump_T] = register_cvar("shopbb_cost_multijump_t", "10000") g_pCvarCTCost[Item_SuperKnife_Ct] = register_cvar("shopbb_cost_superknife_ct", "16000") g_pCvarCTCost[Item_Gravity_Ct] = register_cvar("shopbb_cost_gravity_ct", "12000") g_pCvarCTCost[Item_M249] = register_cvar("shopbb_cost_m249", "7000") g_pCvarCTCost[Item_G3SG1] = register_cvar("shopbb_cost_g3sg1", "8000") g_pCvarCTCost[Item_SG550] = register_cvar("shopbb_cost_sg550", "8000") g_pCvarCTCost[Item_AWP] = register_cvar("shopbb_cost_awp", "8000") g_pCvarCTCost[Item_P90] = register_cvar("shopbb_cost_p90", "7000") g_pCvarCTCost[Item_Bhop_Ct] = register_cvar("shopbb_cost_bhop_ct", "3000") g_pCvarCTCost[Item_MultiJump_Ct] = register_cvar("shopbb_cost_multijump_ct", "10000") g_pCvarQuantitySpeed = register_cvar("shopbb_quantity_speed", "310.0") g_pCvarQuantityGravityT = register_cvar("shopbb_quantity_gravity_t", "0.350") g_pCvarQuantityGravityCt = register_cvar("shopbb_quantity_gravity_ct", "0.350") jumps = register_cvar("shopbb_multijump","1") register_event("CurWeapon", "event_curweapon", "be", "1=1") RegisterHam(Ham_Spawn, "player", "Player_Spawn_Post", 1) RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage_Pre") RegisterHam(Ham_Item_Deploy, "weapon_knife", "ham_ItemDeploy_Post", 1) RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Player_ResetMaxSpeed", 1) g_iMaxPlayers = get_maxplayers() set_cvar_num("sv_maxspeed", 999) } public plugin_precache() { precache_model(g_ModelSuperKnife) } public Player_ResetMaxSpeed( id ) { if ( is_user_alive ( id ) ) { if ( get_user_maxspeed(id) != -1.0 ) { if ( g_HasSpeed[id] ) { set_user_maxspeed(id, 600.0) } } } } public client_connect( id ) { client_cmd(id, "cl_forwardspeed 999;cl_sidespeed 999;cl_backspeed 999") g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } public ShowShop(id) { if ( is_user_alive(id) ) { new Text[32] if ( cs_get_user_team(id) == CS_TEAM_T ) { new menu = menu_create ("w[rShopw]", "ShopT") formatex(Text, charsmax(Text), "wSuper Ghiare y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_SuperKnife_T])) menu_additem(menu, Text, "1") formatex(Text, charsmax(Text), "wGravitatie y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Gravity_T])) menu_additem(menu, Text, "2") formatex(Text, charsmax(Text), "wViteza y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Speed])) menu_additem(menu, Text, "3") formatex(Text, charsmax(Text), "wBunny Hop y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Bhop_T])) menu_additem(menu, Text, "4") formatex(Text, charsmax(Text), "wMulti Jump y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_MultiJump_T])) menu_additem(menu, Text, "5") menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu) } else { new menu2 = menu_create ("w[rShopw]", "ShopCt") formatex(Text, charsmax(Text), "wSuper Ghiare y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_SuperKnife_Ct])) menu_additem(menu2, Text, "1") formatex(Text, charsmax(Text), "wGravitatie y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_Gravity_Ct])) menu_additem(menu2, Text, "2") formatex(Text, charsmax(Text), "wCiuruitoare y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_M249])) menu_additem(menu2, Text, "3") formatex(Text, charsmax(Text), "wLuneta 1 y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_G3SG1])) menu_additem(menu2, Text, "4") formatex(Text, charsmax(Text), "wLuneta 2 y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_SG550])) menu_additem(menu2, Text, "5") formatex(Text, charsmax(Text), "wAWP y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_AWP])) menu_additem(menu2, Text, "6") formatex(Text, charsmax(Text), "wThomson Auriu y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_P90])) menu_additem(menu2, Text, "7") formatex(Text, charsmax(Text), "wBunny Hop y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_Bhop_Ct])) menu_additem(menu2, Text, "8") formatex(Text, charsmax(Text), "wMulti Jump y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_MultiJump_Ct])) menu_additem(menu2, Text, "9") menu_setprop(menu2, MPROP_EXITNAME, "Iesire") menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu2) } } else { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") } } public ShopT(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_T: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Super Ghiare!") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Super Ghiare !") } case Item_Gravity_T: { if ( g_HasGravityT[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT) ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie !") g_HasGravityT[id] = true; } case Item_Speed: { if ( g_HasSpeed[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Viteza !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSpeed[id] = true; set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Viteza !") } case Item_Bhop_T: { if ( g_HasBhop[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhop[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_T: { if ( g_HasMultiJump[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJump[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu) return PLUGIN_HANDLED } public ShopCt(id, menu2, item) { if (item == MENU_EXIT) { menu_destroy(menu2) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item!") menu_destroy(menu2) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu2, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarCTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu2) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_Ct: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Super Cutit!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Super Cutit!!") } case Item_Gravity_Ct: { if ( g_HasGravityCt[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie!") g_HasGravityCt[id] = true; } case Item_M249: { if ( user_has_weapon(id, CSW_M249 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Ciuruitoare !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_m249") cs_set_user_bpammo( id, CSW_M249, 999 ); client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Ciuruitoare !") } case Item_G3SG1: { if ( user_has_weapon(id, CSW_G3SG1 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_g3sg1") cs_set_user_bpammo( id, CSW_G3SG1, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_SG550: { if ( user_has_weapon(id, CSW_SG550 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_sg550") cs_set_user_bpammo( id, CSW_SG550, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_AWP: { if ( cs_get_user_bpammo(id, CSW_AWP ) == 2 ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un AWP !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un AWP !") } case Item_P90: { if ( user_has_weapon(id, CSW_P90) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Thomson !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Thomson !") } case Item_Bhop_Ct: { if ( g_HasBhop[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhop[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_Ct: { if ( g_HasMultiJump[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJump[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu2) return PLUGIN_HANDLED } public Player_Spawn_Post(id) { if ( is_user_alive ( id ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Scrie in chat /shop pentru a cumpara iteme NOI !") if ( g_HasSuperKnife[id] && get_user_weapon(id) == CSW_KNIFE ) { set_pev(id, pev_viewmodel2, "models/v_knife.mdl") } g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } } public ham_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, damage_bits) { if ( IsPlayer(attacker) && g_HasSuperKnife[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_KNIFE ) { SetHamParamFloat( 4, damage * 154.0 ) } } public ham_ItemDeploy_Post(weapon_ent) { static owner owner = get_pdata_cbase(weapon_ent, 41, 4) if ( is_user_alive(owner) && g_HasSuperKnife[owner] ) { set_pev(owner, pev_viewmodel2, g_ModelSuperKnife) } } public event_curweapon(id) { if(g_HasSpeed[id] && get_user_maxspeed(id) < get_pcvar_float(g_pCvarQuantitySpeed)) { set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); } if(g_HasGravityCt[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityCt)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)); } if(g_HasGravityT[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityT)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT)); } } public client_putinserver(id) { jumpznum[id] = 0 dozjump[id] = false } public client_disconnect(id) { jumpznum[id] = 0 dozjump[id] = false } public client_PreThink(id) { if(is_user_alive(id) && g_HasMultiJump[id]) { new nzbut = get_user_button(id) new ozbut = get_user_oldbutton(id) if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpznum[id] = 0 } if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)) { if (jumpznum[id] < get_pcvar_num(jumps)) { dozjump[id] = true jumpznum[id]++ } } } if (is_user_alive(id) && g_HasBhop[id]) { entity_set_float(id, EV_FL_fuser2, 0.0) // Won't slow down after a jump if (entity_get_int(id, EV_INT_button) & 2) { new flags = entity_get_int(id, EV_INT_flags) if (flags & FL_WATERJUMP) return PLUGIN_CONTINUE if ( entity_get_int(id, EV_INT_waterlevel) >= 2 ) return PLUGIN_CONTINUE if ( !(flags & FL_ONGROUND) ) return PLUGIN_CONTINUE new Float:velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) velocity[2] += 250.0 entity_set_vector(id, EV_VEC_velocity, velocity) entity_set_int(id, EV_INT_gaitsequence, 6) // Jump graphics } } return PLUGIN_CONTINUE } public client_PostThink(id) { if(is_user_alive(id) && g_HasMultiJump[id]) { if(dozjump[id] == true) { new Float:vezlocityz[3] entity_get_vector(id,EV_VEC_velocity,vezlocityz) vezlocityz[2] = random_float(265.0,285.0) entity_set_vector(id,EV_VEC_velocity,vezlocityz) dozjump[id] = false return PLUGIN_CONTINUE } return PLUGIN_CONTINUE } return PLUGIN_CONTINUE }
- J3FF
- Membru, skill +1
- Posts: 472
- Joined: 27 Oct 2007, 20:02
- Detinator Steam: Nu
- CS Status: ON and Ready 2 PLAY
- Detinator server CS: Nu
- Location: SiBiU
- Has thanked: 25 times
- Been thanked: 39 times
Acum merge , dar doar la Terro , la CT nu merge cumparat nici bhop-ul nici multyjump-ul :-s
Poti sa rezolvi , multumesc mult !
Poti sa rezolvi , multumesc mult !
Unii ma mai stiu de e t n a d
- sDs|Aragon*
- Membru, skill +2
- Posts: 576
- Joined: 29 Dec 2011, 21:38
- Detinator Steam: Da
- SteamID: Mihai_Parkour10
- Reputatie: Fost scripter eXtreamCS
- Has thanked: 4 times
- Been thanked: 132 times
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #define VERSION "4.0" #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define MAX_PLAYERS 32 #define Ham_Player_ResetMaxSpeed Ham_Item_PreFrame new g_iMaxPlayers new jumpznum[33] = 0 new bool:dozjump[33] = false new jumps new const g_ModelSuperKnife[] = "models/superknife_new.mdl" new bool:g_HasSuperKnife[MAX_PLAYERS+1] new bool:g_HasSpeed[MAX_PLAYERS+1] new bool:g_HasGravityT[MAX_PLAYERS+1] new bool:g_HasGravityCt[MAX_PLAYERS+1] new bool:g_HasBhopT[MAX_PLAYERS+1] new bool:g_HasBhopCt[MAX_PLAYERS+1] new bool:g_HasMultiJumpT[MAX_PLAYERS+1] new bool:g_HasMultiJumpCt[MAX_PLAYERS+1] enum _:ItemsT { Item_SuperKnife_T = 1, Item_Gravity_T, Item_Speed, Item_Bhop_T, Item_MultiJump_T } enum _:ItemsCT { Item_SuperKnife_Ct = 1, Item_Gravity_Ct, Item_M249, Item_G3SG1, Item_SG550, Item_AWP, Item_P90, Item_Bhop_Ct, Item_MultiJump_Ct } new g_pCvarTCost[ItemsT], g_pCvarCTCost[ItemsCT] new g_pCvarQuantityGravityT, g_pCvarQuantityGravityCt new g_pCvarQuantitySpeed public plugin_init() { register_plugin("Shop", VERSION, "Fr33m@n") register_clcmd("say /shop", "ShowShop") register_clcmd("say_team /shop", "ShowShop") g_pCvarTCost[Item_SuperKnife_T] = register_cvar("shopbb_cost_superknife_t", "16000") g_pCvarTCost[Item_Gravity_T] = register_cvar("shopbb_cost_gravity_t", "12000") g_pCvarTCost[Item_Speed] = register_cvar("shopbb_cost_speed", "6000") g_pCvarTCost[Item_Bhop_T] = register_cvar("shopbb_cost_bhop_t", "3000") g_pCvarTCost[Item_MultiJump_T] = register_cvar("shopbb_cost_multijump_t", "10000") g_pCvarCTCost[Item_SuperKnife_Ct] = register_cvar("shopbb_cost_superknife_ct", "16000") g_pCvarCTCost[Item_Gravity_Ct] = register_cvar("shopbb_cost_gravity_ct", "12000") g_pCvarCTCost[Item_M249] = register_cvar("shopbb_cost_m249", "7000") g_pCvarCTCost[Item_G3SG1] = register_cvar("shopbb_cost_g3sg1", "8000") g_pCvarCTCost[Item_SG550] = register_cvar("shopbb_cost_sg550", "8000") g_pCvarCTCost[Item_AWP] = register_cvar("shopbb_cost_awp", "8000") g_pCvarCTCost[Item_P90] = register_cvar("shopbb_cost_p90", "7000") g_pCvarCTCost[Item_Bhop_Ct] = register_cvar("shopbb_cost_bhop_ct", "3000") g_pCvarCTCost[Item_MultiJump_Ct] = register_cvar("shopbb_cost_multijump_ct", "10000") g_pCvarQuantitySpeed = register_cvar("shopbb_quantity_speed", "310.0") g_pCvarQuantityGravityT = register_cvar("shopbb_quantity_gravity_t", "0.350") g_pCvarQuantityGravityCt = register_cvar("shopbb_quantity_gravity_ct", "0.350") jumps = register_cvar("shopbb_multijump","1") register_event("CurWeapon", "event_curweapon", "be", "1=1") RegisterHam(Ham_Spawn, "player", "Player_Spawn_Post", 1) RegisterHam(Ham_TakeDamage, "player", "ham_TakeDamage_Pre") RegisterHam(Ham_Item_Deploy, "weapon_knife", "ham_ItemDeploy_Post", 1) RegisterHam(Ham_Player_ResetMaxSpeed, "player", "Player_ResetMaxSpeed", 1) g_iMaxPlayers = get_maxplayers() set_cvar_num("sv_maxspeed", 999) } public plugin_precache() { precache_model(g_ModelSuperKnife) } public Player_ResetMaxSpeed( id ) { if ( is_user_alive ( id ) ) { if ( get_user_maxspeed(id) != -1.0 ) { if ( g_HasSpeed[id] ) { set_user_maxspeed(id, 600.0) } } } } public client_connect( id ) { client_cmd(id, "cl_forwardspeed 999;cl_sidespeed 999;cl_backspeed 999") g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } public ShowShop(id) { if ( is_user_alive(id) ) { new Text[32] if ( cs_get_user_team(id) == CS_TEAM_T ) { new menu = menu_create ("w[rShopw]", "ShopT") formatex(Text, charsmax(Text), "wSuper Ghiare y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_SuperKnife_T])) menu_additem(menu, Text, "1") formatex(Text, charsmax(Text), "wGravitatie y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Gravity_T])) menu_additem(menu, Text, "2") formatex(Text, charsmax(Text), "wViteza y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Speed])) menu_additem(menu, Text, "3") formatex(Text, charsmax(Text), "wBunny Hop y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_Bhop_T])) menu_additem(menu, Text, "4") formatex(Text, charsmax(Text), "wMulti Jump y[r%d $y]", get_pcvar_num(g_pCvarTCost[Item_MultiJump_T])) menu_additem(menu, Text, "5") menu_setprop(menu, MPROP_EXITNAME, "Iesire") menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu) } else { new menu2 = menu_create ("w[rShopw]", "ShopCt") formatex(Text, charsmax(Text), "wSuper Ghiare y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_SuperKnife_Ct])) menu_additem(menu2, Text, "1") formatex(Text, charsmax(Text), "wGravitatie y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_Gravity_Ct])) menu_additem(menu2, Text, "2") formatex(Text, charsmax(Text), "wCiuruitoare y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_M249])) menu_additem(menu2, Text, "3") formatex(Text, charsmax(Text), "wLuneta 1 y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_G3SG1])) menu_additem(menu2, Text, "4") formatex(Text, charsmax(Text), "wLuneta 2 y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_SG550])) menu_additem(menu2, Text, "5") formatex(Text, charsmax(Text), "wAWP y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_AWP])) menu_additem(menu2, Text, "6") formatex(Text, charsmax(Text), "wThomson Auriu y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_P90])) menu_additem(menu2, Text, "7") formatex(Text, charsmax(Text), "wBunny Hop y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_Bhop_Ct])) menu_additem(menu2, Text, "8") formatex(Text, charsmax(Text), "wMulti Jump y[r%d $y]", get_pcvar_num(g_pCvarCTCost[Item_MultiJump_Ct])) menu_additem(menu2, Text, "9") menu_setprop(menu2, MPROP_EXITNAME, "Iesire") menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu2) } } else { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") } } public ShopT(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_T: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Super Ghiare!") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Super Ghiare !") } case Item_Gravity_T: { if ( g_HasGravityT[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT) ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie !") g_HasGravityT[id] = true; } case Item_Speed: { if ( g_HasSpeed[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Viteza !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSpeed[id] = true; set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Viteza !") } case Item_Bhop_T: { if ( g_HasBhopT[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhopT[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_T: { if ( g_HasMultiJumpT[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJumpT[id] = true; dozjump[id] = true client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu) return PLUGIN_HANDLED } public ShopCt(id, menu2, item) { if (item == MENU_EXIT) { menu_destroy(menu2) return PLUGIN_HANDLED } if ( !is_user_alive(id) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Trebuie sa fi viu pentru a cumpara acest Item!") menu_destroy(menu2) return PLUGIN_HANDLED } new info[3] new access, callback menu_item_getinfo(menu2, item, access, info, 2, _, _, callback) new key = str_to_num(info) new iNewMoney = cs_get_user_money(id) - get_pcvar_num(g_pCvarCTCost[key]) if ( cs_get_user_money(id) < get_pcvar_num(g_pCvarTCost[key])) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu aveti suficienti bani pentru a cumpara acest Item !") menu_destroy(menu2) return PLUGIN_HANDLED } else { switch(key) { case Item_SuperKnife_Ct: { if ( g_HasSuperKnife[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Super Cutit!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasSuperKnife[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Super Cutit!!") } case Item_Gravity_Ct: { if ( g_HasGravityCt[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Gravitatie!!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat Gravitatie!") g_HasGravityCt[id] = true; } case Item_M249: { if ( user_has_weapon(id, CSW_M249 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Ciuruitoare !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_m249") cs_set_user_bpammo( id, CSW_M249, 999 ); client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Ciuruitoare !") } case Item_G3SG1: { if ( user_has_weapon(id, CSW_G3SG1 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_g3sg1") cs_set_user_bpammo( id, CSW_G3SG1, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_SG550: { if ( user_has_weapon(id, CSW_SG550 ) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja o Luneta!") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_sg550") cs_set_user_bpammo( id, CSW_SG550, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat o Luneta !") } case Item_AWP: { if ( cs_get_user_bpammo(id, CSW_AWP ) == 2 ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un AWP !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un AWP !") } case Item_P90: { if ( user_has_weapon(id, CSW_P90) ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja un Thomson !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 999 ) client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat un Thomson !") } case Item_Bhop_Ct: { if ( g_HasBhopCt[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja Bunny Hop !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasBhopCt[id] = true; client_print(id, print_chat, "[BB.GoDpLaY.Ro] Nu ai suficienti bani pentru a cumpa Bunny Hop !") } case Item_MultiJump_Ct: { if ( g_HasMultiJumpCt[id] ) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai deja MultiJump !") menu_destroy(menu2) return PLUGIN_HANDLED } cs_set_user_money(id, iNewMoney, 1) g_HasMultiJumpCt[id] = true; dozjump[id] = true client_print(id, print_chat, "[BB.GoDpLaY.Ro] Ai cumparat MultiJump !") } } } menu_destroy(menu2) return PLUGIN_HANDLED } public Player_Spawn_Post(id) { client_print(id, print_chat, "[BB.GoDpLaY.Ro] Scrie in chat /shop pentru a cumpara iteme NOI !") if ( g_HasSuperKnife[id] && get_user_weapon(id) == CSW_KNIFE ) { set_pev(id, pev_viewmodel2, "models/v_knife.mdl") } g_HasSuperKnife[id] = false g_HasSpeed[id] = false; } public ham_TakeDamage_Pre(victim, inflictor, attacker, Float:damage, damage_bits) { if ( IsPlayer(attacker) && g_HasSuperKnife[attacker] && is_user_alive(attacker) && inflictor == attacker && get_user_weapon(attacker) == CSW_KNIFE ) { SetHamParamFloat( 4, damage * 154.0 ) } } public ham_ItemDeploy_Post(weapon_ent) { static owner owner = get_pdata_cbase(weapon_ent, 41, 4) if ( is_user_alive(owner) && g_HasSuperKnife[owner] ) { set_pev(owner, pev_viewmodel2, g_ModelSuperKnife) } } public event_curweapon(id) { if(g_HasSpeed[id] && get_user_maxspeed(id) < get_pcvar_float(g_pCvarQuantitySpeed)) { set_user_maxspeed(id, get_pcvar_float(g_pCvarQuantitySpeed)); } if(g_HasGravityCt[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityCt)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityCt)); } if(g_HasGravityT[id] && get_user_gravity(id) > get_pcvar_float(g_pCvarQuantityGravityT)) { set_user_gravity(id, get_pcvar_float(g_pCvarQuantityGravityT)); } } public client_putinserver(id) { jumpznum[id] = 0 dozjump[id] = false } public client_disconnect(id) { jumpznum[id] = 0 dozjump[id] = false } public client_PreThink(id) { if(is_user_alive(id) && g_HasMultiJumpT[id] || is_user_alive(id) && g_HasMultiJumpCt[id]) { new nzbut = get_user_button(id) new ozbut = get_user_oldbutton(id) if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpznum[id] = 0 } if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)) { if (jumpznum[id] < get_pcvar_num(jumps)) { dozjump[id] = true jumpznum[id]++ } } } if (is_user_alive(id) && g_HasBhopT[id] || is_user_alive(id) && g_HasBhopCt[id]) { entity_set_float(id, EV_FL_fuser2, 0.0) // Won't slow down after a jump if (entity_get_int(id, EV_INT_button) & 2) { new flags = entity_get_int(id, EV_INT_flags) if (flags & FL_WATERJUMP) return PLUGIN_CONTINUE if ( entity_get_int(id, EV_INT_waterlevel) >= 2 ) return PLUGIN_CONTINUE if ( !(flags & FL_ONGROUND) ) return PLUGIN_CONTINUE new Float:velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) velocity[2] += 250.0 entity_set_vector(id, EV_VEC_velocity, velocity) entity_set_int(id, EV_INT_gaitsequence, 6) // Jump graphics } } return PLUGIN_CONTINUE } public client_PostThink(id) { if(is_user_alive(id) && g_HasMultiJumpT[id] || is_user_alive(id) && g_HasMultiJumpCt[id]) { if(dozjump[id] == true) { new Float:vezlocityz[3] entity_get_vector(id,EV_VEC_velocity,vezlocityz) vezlocityz[2] = random_float(265.0,285.0) entity_set_vector(id,EV_VEC_velocity,vezlocityz) dozjump[id] = false return PLUGIN_CONTINUE } return PLUGIN_CONTINUE } return PLUGIN_CONTINUE }
- J3FF
- Membru, skill +1
- Posts: 472
- Joined: 27 Oct 2007, 20:02
- Detinator Steam: Nu
- CS Status: ON and Ready 2 PLAY
- Detinator server CS: Nu
- Location: SiBiU
- Has thanked: 25 times
- Been thanked: 39 times
La fel , in plus odata cumparate raman pana se schimba harta , e bun si asa
Ai putea pune in loc de Bhop-ul la CT si Multijump-ul sa pui
Hp 200 + Armura 250
Set compet grenazi :D
Ms mult , si scuze pentru deranj :D
Ai putea pune in loc de Bhop-ul la CT si Multijump-ul sa pui
Hp 200 + Armura 250
Set compet grenazi :D
Ms mult , si scuze pentru deranj :D
Unii ma mai stiu de e t n a d
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