[code]#include <amxmodx>
#include <amxmisc>
public plugin_init()
{
register_plugin("EventMessage", "1.0", "daNzEt")
register_message(get_user_msgid("TextMsg"), "Replace_TextMsg")
register_event("SendAudio", "bomb_planted", "a", "2&%!MRAD_BOMBPL")
register_event("SendAudio", "bomb_defused", "a", "2&%!MRAD_BOMBDEF")
register_event("TextMsg", "bomb_dropped", "bc", "2&#Game_bomb_d");
register_event("TextMsg", "bomb_pickup", "bc", "2&#Got_bomb");
}
public bomb_planted()
{
set_hudmessage(random_num(50, 256), random_num(50, 256), random_num(50, 256),
0.40, 0.30, 0, 0.0, 3.0, 2.0, 1.0, -1)
show_hudmessage(0, "The Bomb Has Been Planted!");
}
public bomb_defused()
{
set_hudmessage(random_num(50, 256), random_num(50, 256), random_num(50, 256),
0.40, 0.30, 0, 0.0, 3.0, 2.0, 1.0, -1)
show_hudmessage(0, "The Bomb Has Been Defused!");
}
public bomb_dropped()
{
set_hudmessage(random_num(50, 256), random_num(50, 256), random_num(50, 256),
0.40, 0.25, 0, 0.0, 3.0, 2.0, 1.0, -1)
show_hudmessage(0, "The Bomb Has Been Dropped!")
}
public bomb_pickup()
{
set_hudmessage(random_num(50, 256), random_num(50, 256), random_num(50, 256),
0.40, 0.30, 0, 0.0, 3.0, 2.0, 1.0, -1)
show_hudmessage(0, "The Bomb Has Been Picked Up!");
}
public Replace_TextMsg(iMsgId, iMsgDest, id)
{
if( !id && get_msg_arg_int(1) == print_center )
{
new message[64]
get_msg_arg_string(2, message, charsmax(message))
if( equal(message, "#Game_will_restart_in") )
{
new arg[4]
get_msg_arg_string(3, arg, charsmax(arg))
formatex(message, charsmax(message), "The Game Will Restart In %s Seconds!", arg)
set_hudmessage(random_num(50, 256), random_num(50, 256), random_num(50, 256),
0.40, 0.25, 0, 0.0, 3.0, 2.0, 1.0, -1)
show_hudmessage(0, message)
return PLUGIN_HANDLED
}
}
return PLUGIN_CONTINUE
}[/code]