Nelamurire dproto :D[Rezolvat!]

Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.

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#Vali
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Posts: 2611
Joined: 24 Jan 2012, 11:00
Detinator Steam: Da
SteamID: id/spryt3
Reputatie: Fost Moderator
Fost Scripter eXtreamCS.com
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06 Jun 2012, 19:24

salut baietii am si eu o problema am un sv de cs pe linux si nu merge sa il fac non steam am pus dproto_0_9_87 si tot nu merge uitati ce imi da in consola
[spoiler]
[Wed Jun 6 20:13:03 2012] Launching server [25242] with the following commandline:
cd /home/spryte/.gameservers/cstrike_0/
LD_LIBRARY_PATH=".:bin" /home/spryte/.gameservers/cstrike_0/hlds_i686 -game cstrike +maxplayers 32 +ip 46.108.159.106 +port 27015 +exec server.cfg +map de_aztec

pid 25242's current affinity mask: ff
pid 25242's new affinity mask: ff
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5447)
scandir failed:/home/spryte/.gameservers/cstrike_0/./valve/SAVE
scandir failed:/home/spryte/.gameservers/cstrike_0/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 14:06:24 Sep 23 2011 (5447)
STEAM Auth Server
Server logging data to file logs/L0606045.log
L 06/06/2012 - 20:13:03: Log file started (file "logs/L0606045.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
L 06/06/2012 - 20:13:03: Server cvar "sv_region" = "255"
L 06/06/2012 - 20:13:03: Server cvar "sv_contact" = "[email protected]"
Usage:
Setmaster unavailable, start a server first.
Usage:
Setmaster unavailable, start a server first.
Server IP address 46.108.159.106:27015
scandir failed:/home/spryte/.gameservers/cstrike_0/./valve/SAVE
scandir failed:/home/spryte/.gameservers/cstrike_0/./platform/SAVE
L 06/06/2012 - 20:13:03: Log file closed
Server logging data to file logs/L0606046.log
L 06/06/2012 - 20:13:03: Log file started (file "logs/L0606046.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
L 06/06/2012 - 20:13:03: Loading map "de_aztec"
L 06/06/2012 - 20:13:03: Server cvars start
L 06/06/2012 - 20:13:03: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_debug_level" = "0"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_examine_time" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_hint_interval_time" = "10.0"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_look_angle" = "10"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_look_distance" = "200"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_minimum_display_time" = "1"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_repeats" = "5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_view_distance" = "1000"
L 06/06/2012 - 20:13:03: Server cvar "allow_spectators" = "1.0"
L 06/06/2012 - 20:13:03: Server cvar "coop" = "0"
L 06/06/2012 - 20:13:03: Server cvar "deathmatch" = "1"
L 06/06/2012 - 20:13:03: Server cvar "decalfrequency" = "30"
L 06/06/2012 - 20:13:03: Server cvar "edgefriction" = "2"
L 06/06/2012 - 20:13:03: Server cvar "hostage_debug" = "0"
L 06/06/2012 - 20:13:03: Server cvar "hostage_stop" = "0"
L 06/06/2012 - 20:13:03: Server cvar "humans_join_team" = "any"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_sec" = "3.0"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_sec_global" = "30"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_window" = "60"
L 06/06/2012 - 20:13:03: Server cvar "mp_allowmonsters" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_autokick" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_autoteambalance" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_buytime" = "1.5"
L 06/06/2012 - 20:13:03: Server cvar "mp_c4timer" = "45"
L 06/06/2012 - 20:13:03: Server cvar "mp_chattime" = "10"
L 06/06/2012 - 20:13:03: Server cvar "mp_consistency" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_fadetoblack" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_flashlight" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_footsteps" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_forcecamera" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_forcechasecam" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_fragsleft" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_freezetime" = "6"
L 06/06/2012 - 20:13:03: Server cvar "mp_friendlyfire" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_ghostfrequency" = "0.1"
L 06/06/2012 - 20:13:03: Server cvar "mp_hostagepenalty" = "13"
L 06/06/2012 - 20:13:03: Server cvar "mp_kickpercent" = "0.66"
L 06/06/2012 - 20:13:03: Server cvar "mp_limitteams" = "2"
L 06/06/2012 - 20:13:03: Server cvar "mp_logdetail" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_logfile" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_logmessages" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_mapvoteratio" = "0.66"
L 06/06/2012 - 20:13:03: Server cvar "mp_maxrounds" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_mirrordamage" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_playerid" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_roundtime" = "5"
L 06/06/2012 - 20:13:03: Server cvar "mp_startmoney" = "800"
L 06/06/2012 - 20:13:03: Server cvar "mp_timeleft" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_timelimit" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_tkpunish" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_windifference" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_winlimit" = "0"
L 06/06/2012 - 20:13:03: Server cvar "pausable" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_accelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_aim" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_airaccelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_airmove" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_allowupload" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_bounce" = "1"
L
06/06/2012 - 20:13:03: Server cvar "sv_cheats" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_clienttrace" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_clipmode" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_contact" = "[email protected]"
L 06/06/2012 - 20:13:03: Server cvar "sv_friction" = "4"
L 06/06/2012 - 20:13:03: Server cvar "sv_gravity" = "800"
L 06/06/2012 - 20:13:03: Server cvar "sv_logblocks" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_maxrate" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_maxspeed" = "320"
L 06/06/2012 - 20:13:03: Server cvar "sv_minrate" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_password" = ""
L 06/06/2012 - 20:13:03: Server cvar "sv_proxies" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_region" = "255"
L 06/06/2012 - 20:13:03: Server cvar "sv_restart" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_restartround" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_stepsize" = "18"
L 06/06/2012 - 20:13:03: Server cvar "sv_stopspeed" = "100"
L 06/06/2012 - 20:13:03: Server cvar "sv_uploadmax" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "sv_voiceenable" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_wateraccelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_waterfriction" = "1"
L 06/06/2012 - 20:13:03: Server cvars end
L 06/06/2012 - 20:13:03: Server cvar "sv_maxspeed" = "900"
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
L 06/06/2012 - 20:13:04: Server cvar "sv_accelerate" = "5"
L 06/06/2012 - 20:13:04: Server cvar "sv_stopspeed" = "75"
L 06/06/2012 - 20:13:04: Started map "de_aztec" (CRC "621664725")
L 06/06/2012 - 20:13:04: Server cvar "mp_autokick" = "0"
L 06/06/2012 - 20:13:04: Server cvar "mp_tkpunish" = "1"
L 06/06/2012 - 20:13:04: Server cvar "mp_hostagepenalty" = "5"
L 06/06/2012 - 20:13:04: Server cvar "mp_timelimit" = "25"
L 06/06/2012 - 20:13:04: Server cvar "sv_maxspeed" = "320"
L 06/06/2012 - 20:13:04: Server cvar "decalfrequency" = "10"
L 06/06/2012 - 20:13:04: Log file closed
Server logging data to file logs/L0606047.log
L 06/06/2012 - 20:13:04: Log file started (file "logs/L0606047.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
Adding master at 72.165.61.189:27010
Adding master at 69.28.151.162:27010
Connection to Steam servers successful.
VAC secure mode is activated.
[Wed Jun 6 20:13:03 2012] Launching server [25242] with the following commandline:
cd /home/spryte/.gameservers/cstrike_0/
LD_LIBRARY_PATH=".:bin" /home/spryte/.gameservers/cstrike_0/hlds_i686 -game cstrike +maxplayers 32 +ip 46.108.159.106 +port 27015 +exec server.cfg +map de_aztec

pid 25242's current affinity mask: ff
pid 25242's new affinity mask: ff
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5447)
scandir failed:/home/spryte/.gameservers/cstrike_0/./valve/SAVE
scandir failed:/home/spryte/.gameservers/cstrike_0/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 14:06:24 Sep 23 2011 (5447)
STEAM Auth Server
Server logging data to file logs/L0606045.log
L 06/06/2012 - 20:13:03: Log file started (file "logs/L0606045.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
L 06/06/2012 - 20:13:03: Server cvar "sv_region" = "255"
L 06/06/2012 - 20:13:03: Server cvar "sv_contact" = "[email protected]"
Usage:
Setmaster unavailable, start a server first.
Usage:
Setmaster unavailable, start a server first.
Server IP address 46.108.159.106:27015
scandir failed:/home/spryte/.gameservers/cstrike_0/./valve/SAVE
scandir failed:/home/spryte/.gameservers/cstrike_0/./platform/SAVE
L 06/06/2012 - 20:13:03: Log file closed
Server logging data to file logs/L0606046.log
L 06/06/2012 - 20:13:03: Log file started (file "logs/L0606046.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
L 06/06/2012 - 20:13:03: Loading map "de_aztec"
L 06/06/2012 - 20:13:03: Server cvars start
L 06/06/2012 - 20:13:03: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_debug_level" = "0"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_examine_time" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_hint_interval_time" = "10.0"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_look_angle" = "10"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_look_distance" = "200"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_minimum_display_time" = "1"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_message_repeats" = "5"
L 06/06/2012 - 20:13:03: Server cvar "_tutor_view_distance" = "1000"
L 06/06/2012 - 20:13:03: Server cvar "allow_spectators" = "1.0"
L 06/06/2012 - 20:13:03: Server cvar "coop" = "0"
L 06/06/2012 - 20:13:03: Server cvar "deathmatch" = "1"
L 06/06/2012 - 20:13:03: Server cvar "decalfrequency" = "30"
L 06/06/2012 - 20:13:03: Server cvar "edgefriction" = "2"
L 06/06/2012 - 20:13:03: Server cvar "hostage_debug" = "0"
L 06/06/2012 - 20:13:03: Server cvar "hostage_stop" = "0"
L 06/06/2012 - 20:13:03: Server cvar "humans_join_team" = "any"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_sec" = "3.0"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_sec_global" = "30"
L 06/06/2012 - 20:13:03: Server cvar "max_queries_window" = "60"
L 06/06/2012 - 20:13:03: Server cvar "mp_allowmonsters" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_autokick" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_autoteambalance" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_buytime" = "1.5"
L 06/06/2012 - 20:13:03: Server cvar "mp_c4timer" = "45"
L 06/06/2012 - 20:13:03: Server cvar "mp_chattime" = "10"
L 06/06/2012 - 20:13:03: Server cvar "mp_consistency" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_fadetoblack" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_flashlight" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_footsteps" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_forcecamera" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_forcechasecam" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_fragsleft" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_freezetime" = "6"
L 06/06/2012 - 20:13:03: Server cvar "mp_friendlyfire" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_ghostfrequency" = "0.1"
L 06/06/2012 - 20:13:03: Server cvar "mp_hostagepenalty" = "13"
L 06/06/2012 - 20:13:03: Server cvar "mp_kickpercent" = "0.66"
L 06/06/2012 - 20:13:03: Server cvar "mp_limitteams" = "2"
L 06/06/2012 - 20:13:03: Server cvar "mp_logdetail" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_logfile" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_logmessages" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_mapvoteratio" = "0.66"
L 06/06/2012 - 20:13:03: Server cvar "mp_maxrounds" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_mirrordamage" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_playerid" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_roundtime" = "5"
L 06/06/2012 - 20:13:03: Server cvar "mp_startmoney" = "800"
L 06/06/2012 - 20:13:03: Server cvar "mp_timeleft" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_timelimit" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_tkpunish" = "0"
L 06/06/2012 - 20:13:03: Server cvar "mp_windifference" = "1"
L 06/06/2012 - 20:13:03: Server cvar "mp_winlimit" = "0"
L 06/06/2012 - 20:13:03: Server cvar "pausable" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_accelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_aim" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_airaccelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_airmove" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_allowupload" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_bounce" = "1"
L
06/06/2012 - 20:13:03: Server cvar "sv_cheats" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_clienttrace" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_clipmode" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_contact" = "[email protected]"
L 06/06/2012 - 20:13:03: Server cvar "sv_friction" = "4"
L 06/06/2012 - 20:13:03: Server cvar "sv_gravity" = "800"
L 06/06/2012 - 20:13:03: Server cvar "sv_logblocks" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_maxrate" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_maxspeed" = "320"
L 06/06/2012 - 20:13:03: Server cvar "sv_minrate" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_password" = ""
L 06/06/2012 - 20:13:03: Server cvar "sv_proxies" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_region" = "255"
L 06/06/2012 - 20:13:03: Server cvar "sv_restart" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_restartround" = "0"
L 06/06/2012 - 20:13:03: Server cvar "sv_stepsize" = "18"
L 06/06/2012 - 20:13:03: Server cvar "sv_stopspeed" = "100"
L 06/06/2012 - 20:13:03: Server cvar "sv_uploadmax" = "0.5"
L 06/06/2012 - 20:13:03: Server cvar "sv_voiceenable" = "1"
L 06/06/2012 - 20:13:03: Server cvar "sv_wateraccelerate" = "10"
L 06/06/2012 - 20:13:03: Server cvar "sv_waterfriction" = "1"
L 06/06/2012 - 20:13:03: Server cvars end
L 06/06/2012 - 20:13:03: Server cvar "sv_maxspeed" = "900"
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
L 06/06/2012 - 20:13:04: Server cvar "sv_accelerate" = "5"
L 06/06/2012 - 20:13:04: Server cvar "sv_stopspeed" = "75"
L 06/06/2012 - 20:13:04: Started map "de_aztec" (CRC "621664725")
L 06/06/2012 - 20:13:04: Server cvar "mp_autokick" = "0"
L 06/06/2012 - 20:13:04: Server cvar "mp_tkpunish" = "1"
L 06/06/2012 - 20:13:04: Server cvar "mp_hostagepenalty" = "5"
L 06/06/2012 - 20:13:04: Server cvar "mp_timelimit" = "25"
L 06/06/2012 - 20:13:04: Server cvar "sv_maxspeed" = "320"
L 06/06/2012 - 20:13:04: Server cvar "decalfrequency" = "10"
L 06/06/2012 - 20:13:04: Log file closed
Server logging data to file logs/L0606047.log
L 06/06/2012 - 20:13:04: Log file started (file "logs/L0606047.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5447")
Adding master at 72.165.61.189:27010
Adding master at 69.28.151.162:27010
Connection to Steam servers successful.
VAC secure mode is activated.
L 06/06/2012 - 20:13:12: World triggered "Round_Start"
[/spoiler]
Va rog ajutati-ma ~X(
Last edited by Andrei.B on 16 Jun 2012, 16:04, edited 1 time in total.
Reason: Rezolvat !
RoyalServer 2
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06 Jun 2012, 20:32

ai adaugat in cstrike dproto.cfg ?
Image
#Vali
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Posts: 2611
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06 Jun 2012, 20:43

da... si in server.cfg exec dproto.cfg ;)
#Vali
Fost moderator
Fost moderator
Posts: 2611
Joined: 24 Jan 2012, 11:00
Detinator Steam: Da
SteamID: id/spryt3
Reputatie: Fost Moderator
Fost Scripter eXtreamCS.com
1.2 / 3
Location: root
Has thanked: 81 times
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Contact:

07 Jun 2012, 09:31

rezolvat puteti da T.C
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