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Paradiizee7
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30 Jun 2012, 13:25

Salut as dori si eu pluginu urmator sa il editati in felul urmator:
Furien Utilities | Ascunde codul

Code: Select all

#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <fun>

#define PLUGINNAME    "Furien Utilities"
#define VERSION        "0.7"

#define KEYS    ((1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4))

#pragma semicolon 1

new MENU;

new bool:WeapChoosen[ 33 ];

new const g_radiocommands[ ][ ] =
{
   "radio1", "radio2", "radio3", "coverme", "takepoint",
   "holdpos", "regroup", "followme", "takingfire", "go",
   "fallback", "sticktog", "getinpos", "stormfront",
   "report", "roger", "enemyspot", "needbackup",
   "sectorclear", "inposition", "reportingin", "getout",
   "negative", "enemydown"
};

public plugin_init( )
{

   register_plugin( PLUGINNAME, VERSION, "sPuf ?" );

   register_clcmd( "say /weapons", "sayWeapons" );

   
   RegisterHam( Ham_Spawn, "player", "Player_Spawn", 1 );
   register_event( "SendAudio", "ct_win", "a", "1=0", "2=%!MRAD_ctwin" );
   
   
   MENU = register_menuid( "MENU" );
   register_menucmd( MENU, KEYS, "actionMenu" );

}
public sayWeapons( id )
{

   if( cs_get_user_team( id ) == CS_TEAM_CT && WeapChoosen[ id ]
      || cs_get_user_team( id ) == CS_TEAM_T || !is_user_alive( id ) )
      return 1;
   
   showMenu(id);
   return 0;
}
public Player_Spawn( id )
{
   if( is_user_alive( id ) ) 
   {
      if( cs_get_user_team( id ) == CS_TEAM_T ) 
      {
         strip_user_weapons( id );
         give_item( id, "weapon_knife" );
         give_item( id,"weapon_hegrenade" );
         give_item( id,"weapon_flashbang" );
         give_item( id,"weapon_flashbang" );
         give_item( id,"weapon_smokegrenade" );
      }
      else if( cs_get_user_team( id ) == CS_TEAM_CT ) 
      {
         strip_user_weapons( id );
         showMenu( id );
         WeapChoosen[ id ] = false;
      }
   }
}
public ct_win( ) {

   set_task( 1.5 ,"SwitchTeams" );

}
public SwitchTeams( ) {
   
   new iPlayers[32], iNum;
   get_players(iPlayers, iNum, "h");

   if( iNum ) 
   {
      new id;
      for(--iNum; iNum>=0; iNum--) 
      {
         id = iPlayers[iNum];
         switch( cs_get_user_team(id) ) 
         {
            case CS_TEAM_T: cs_set_user_team( id, CS_TEAM_CT );
            case CS_TEAM_CT: cs_set_user_team( id, CS_TEAM_T );
         }
      }
   }
}

public client_command( id ) 
{
   new sArg[ 13 ];

   if( read_argv( 0, sArg, 12 ) > 11 )
      return 0;
   
   if( !WeapChoosen[ id ] ) 
   {
      for( new i = 0; i < sizeof( g_radiocommands ); i++ ) 
      {
         
         if( equali( g_radiocommands[ i ], sArg, 0 ) ) 
         {
            client_print( id, print_chat, "Choose your weapon first !!");
            showMenu(id);
            return 1;
         }
      }
   }
   
   return 0;
}

public showMenu( id ) 
{
   new CsTeams:team = cs_get_user_team(id);
   if( team == CS_TEAM_T ) 
      return 1;
      
   new szMenu[ 1024 ], n;

   n = formatex( szMenu, 1023, "\rAntiFurien Weapons Menu:^n^n");

   n += formatex( szMenu[ n ], 1023-n, "1.\wm4a1^n" );

   n += formatex( szMenu[ n ], 1023-n, "\r2.\wak47^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r3.\wMP5 Navy^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r4.\wXM1014^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r5.\wM3^n" );

   show_menu( id, KEYS, szMenu, -1, "MENU" );
   
   return 0;
}

public actionMenu( id, key )
{
   new CsTeams:team = cs_get_user_team(id);
   if( team == CS_TEAM_T ) 
      return 1;
   
   switch( key )
   {
      case 0:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_m4a1");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_M4A1, 200);
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
      case 1:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_ak47");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_AK47, 200);
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
          
      }
      case 2: 
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_mp5navy");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_MP5NAVY, 200);
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
      case 3: 
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_xm1014");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_XM1014, 200);  
         cs_set_user_bpammo( id, CSW_DEAGLE, 70); 
      }
      case 4: 
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_m3");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_M3, 200);  
         cs_set_user_bpammo( id, CSW_DEAGLE, 70); 
      }
   }
   return 1;
}

1.Explosion - ( Knife , Deagle(70gl) , xm1014"(250gl) , flash , smoke )
2.Hunter - ( Knife , fiveseven(70gl) , mp5navy"(250gl) , flash , smoke )
3.Gunner - ( Knife , deagle(70gl) , m249"(250gl) , flash , smoke )
4.Hero - ( Knife , deagle(70gl) , m4a1"(250gl) , flash , smoke )
5.Destroyer - ( Knife , deagle(70gl) , ak47"(250gl) , flash , smoke )

Astea sa primeasca CT , iar tero sa primeasca KNIFE , HE , 2FLASH , Smoke , tin sa mentionez ca este pentu server de furien .

AntiFurien Weapons Menu = Ce veti alege pentru razboi ? ( daca se poate scrie cu rosu )
RoyalServer
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K1d0x
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30 Jun 2012, 14:11

| Afiseaza codul
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
#include <fun>

#define PLUGINNAME    "Furien Utilities"
#define VERSION        "0.7"

#define KEYS    ((1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4))

#pragma semicolon 1

new MENU;

new bool:WeapChoosen[ 33 ];

new const g_radiocommands[ ][ ] =
{
   "radio1", "radio2", "radio3", "coverme", "takepoint",
   "holdpos", "regroup", "followme", "takingfire", "go",
   "fallback", "sticktog", "getinpos", "stormfront",
   "report", "roger", "enemyspot", "needbackup",
   "sectorclear", "inposition", "reportingin", "getout",
   "negative", "enemydown"
};

public plugin_init( )
{

   register_plugin( PLUGINNAME, VERSION, "sPuf ?" );

   register_clcmd( "say /weapons", "sayWeapons" );

   
   RegisterHam( Ham_Spawn, "player", "Player_Spawn", 1 );
   register_event( "SendAudio", "ct_win", "a", "1=0", "2=%!MRAD_ctwin" );
   
   
   MENU = register_menuid( "MENU" );
   register_menucmd( MENU, KEYS, "actionMenu" );

}
public sayWeapons( id )
{

   if( cs_get_user_team( id ) == CS_TEAM_CT && WeapChoosen[ id ]
      || cs_get_user_team( id ) == CS_TEAM_T || !is_user_alive( id ) )
      return 1;
   
   showMenu(id);
   return 0;
}
public Player_Spawn( id )
{
   if( is_user_alive( id ) )
   {
      if( cs_get_user_team( id ) == CS_TEAM_T )
      {
         strip_user_weapons( id );
         give_item( id, "weapon_knife" );
         give_item( id,"weapon_hegrenade" );
         give_item( id,"weapon_flashbang" );
         give_item( id,"weapon_flashbang" );
         give_item( id,"weapon_smokegrenade" );
      }
      else if( cs_get_user_team( id ) == CS_TEAM_CT )
      {
         strip_user_weapons( id );
         showMenu( id );
         WeapChoosen[ id ] = false;
      }
   }
}
public ct_win( ) {

   set_task( 1.5 ,"SwitchTeams" );

}
public SwitchTeams( ) {
   
   new iPlayers[32], iNum;
   get_players(iPlayers, iNum, "h");

   if( iNum )
   {
      new id;
      for(--iNum; iNum>=0; iNum--)
      {
         id = iPlayers[iNum];
         switch( cs_get_user_team(id) )
         {
            case CS_TEAM_T: cs_set_user_team( id, CS_TEAM_CT );
            case CS_TEAM_CT: cs_set_user_team( id, CS_TEAM_T );
         }
      }
   }
}

public client_command( id )
{
   new sArg[ 13 ];

   if( read_argv( 0, sArg, 12 ) > 11 )
      return 0;
   
   if( !WeapChoosen[ id ] )
   {
      for( new i = 0; i < sizeof( g_radiocommands ); i++ )
      {
         
         if( equali( g_radiocommands[ i ], sArg, 0 ) )
         {
            client_print( id, print_chat, "Choose your weapon first !!");
            showMenu(id);
            return 1;
         }
      }
   }
   
   return 0;
}

public showMenu( id )
{
   new CsTeams:team = cs_get_user_team(id);
   if( team == CS_TEAM_T )
      return 1;
     
   new szMenu[ 1024 ], n;

   n = formatex( szMenu, 1023, "\rAntiFurien Weapons Menu:^n");
   n = formatex( szMenu, 1023, "\rCe alegi pentru razboi?^n^n");

   n += formatex( szMenu[ n ], 1023-n, "\r1. \wExplosion^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r2. \wHunter^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r3. \wGunner^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r4. \wHero^n" );
   n += formatex( szMenu[ n ], 1023-n, "\r5. \wDestroyer^n" );

   show_menu( id, KEYS, szMenu, -1, "MENU" );
   
   return 0;
}

public actionMenu( id, key )
{
   new CsTeams:team = cs_get_user_team(id);
   if( team == CS_TEAM_T )
      return 1;
   
   switch( key )
   {
      case 0:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_deagle");
         give_item( id, "weapon_xm1014");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_XM1014, 250);
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
      case 1:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_fiveseven");
         give_item( id, "weapon_mp5navy");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_MP5NAVY, 250);
         cs_set_user_bpammo( id, CSW_FIVESEVEN, 70);
         
      }
      case 2:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_deagle");
         give_item( id,"weapon_m249");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_M249, 250);
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
      case 3:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_deagle");
         give_item( id, "weapon_m4a1");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_M4A1, 250); 
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
      case 4:
      {
         WeapChoosen[ id ] = true;
         give_item( id, "weapon_knife");
         give_item( id, "weapon_deagle");
         give_item( id, "weapon_ak47");
         give_item( id,"weapon_flashbang");
         give_item( id,"weapon_smokegrenade");
         cs_set_user_bpammo( id, CSW_AK47, 250); 
         cs_set_user_bpammo( id, CSW_DEAGLE, 70);
      }
   }
   return 1;
}
Last edited by K1d0x on 30 Jun 2012, 15:57, edited 1 time in total.
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30 Jun 2012, 15:38

Mersi dar dc arata r acela si nu arata cu rosu ?

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30 Jun 2012, 15:56

/w = White = alb

/r = red = rosu

/y = yellow = galben

In urma compilarii pe webcompiler se sterg automat " / "

Poti sa le adaugi si tu :P
Unii ma mai stiu de e t n a d

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30 Jun 2012, 16:05

J3FF wrote:/w = White = alb

/r = red = rosu

/y = yellow = galben

In urma compilarii pe webcompiler se sterg automat " / "

Poti sa le adaugi si tu :P
I l-am dat pe mess, trebuia sa il compileze in PC
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30 Jun 2012, 16:12

Ok . mersi fain am rezolvat , mersi k1dox , jeff !

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30 Jun 2012, 19:40

Alt cocalar care ma plagiaza..
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30 Jun 2012, 20:06

mezzzu wrote:Alt cocalar care ma plagiaza..
Te respect pentru ca esti original ..da nah poate omu nu are imaginatie...pana la urma suntem in romania
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30 Jun 2012, 21:44

@mezzzu atata timp cat sursa se gaseste pe net , e liber sa faci ce vrei cu ea ;) !
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30 Jun 2012, 21:58

Scuze ca ma bag dar Paradiizee7 are dreptate , daca sursa este deja pe net o poti folosi , dar pe propria raspundere !

Data viitoare cand cereti un plugin unic , vorbiti pe privat ...
Unii ma mai stiu de e t n a d

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30 Jun 2012, 23:08

Doamne chiar cocalar ..inteleg sa iei pluginu da chiar sa copiezi si numele:| tu de la mine din pluginu fkt de k1d0x pentru mine ai luat hero,gunner,explosion ..
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01 Jul 2012, 10:55

Din pacate am schimbat numele , si chiar tu vorbesti :)) de nume etc ? !
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