Modificari necesare ale pluginurilor
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
-
mast3rwap
- Membru, skill +1
- Posts: 324
- Joined: 11 Feb 2012, 21:32
- Detinator Steam: Da
- CS Status: Citesc forumul eXtreamCS.com...!
- Detinator server CS: da
- SteamID: berlo1990
- Location: italia
- Has thanked: 30 times
- Been thanked: 5 times
-
Contact:
07 Jul 2012, 21:05
Care imi decompileaza un .amxx?
am urmatorul plugin
http://www.girlshare.ro/4179089.2
pluginul se cheama finish_round_stats
Arata statistici la sfarsit de runda,dar in limba engleza,de asta as dori sma sa il pot modifica in limba romana,dar am doar .amxx, sma nu e de gasit :|
-
Ulquiorra
- Fost moderator
- Posts: 2053
- Joined: 25 Jul 2010, 17:29
- Detinator Steam: Da
- CS Status: A mai trecut o zi asteptand una mai buna
- Detinator server CS: Retras.
- SteamID: STEAM_0:1:318247XX
- Reputatie: Fost Scripter eXtreamCS
Fost Moderator ajutator
Nick anterior: Askhanar
- Location: Braila, Romania.
- Has thanked: 215 times
- Been thanked: 1132 times
10 Jul 2012, 18:03
cand decompilezi un plugin nu ti-l decompileaza total..( cel putin eu nu am un asemena program.. )
uite ce a iesti din decompilare :))
- plugin decompilat | Afiseaza codul
.DATA
arr_000 array 6 ( 0x1 , 0x1 , 0x1 , 0x1 , 0x0 , 0x0 )
mul_000 multiarray 33 4
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
array 4 fill 0x0
arr_001 array 2050 fill 0x0
str_000 string "Finish Round Stats"
str_001 string "1.0"
str_002 string "x"
str_003 string "Finish Round Stats"
str_004 string "1.0"
str_005 string "CS_DeathMsg"
str_006 string "eCSDeathMsg"
str_007 string "a"
var_000 variable ( 0x0 )
str_008 string "ResetHUD"
str_009 string "eResetHud"
str_010 string "b"
str_011 string "SendAudio"
str_012 string "eRoundEnd"
str_013 string "a"
str_014 string "2=%!MRAD_terwin"
str_015 string "2=%!MRAD_ctwin"
str_016 string "2=%!MRAD_rounddraw"
str_017 string "TeamScore"
str_018 string "eTeamScore"
str_019 string "a"
str_020 string "amx_showVictims"
str_021 string "1"
str_022 string "amx_showKillerHp"
str_023 string "1"
str_024 string "eRoundEndTask"
arr_002 array 2 fill 0x0
str_025 string "a"
arr_003 array 2 fill 0x0
str_026 string "Most kills: %s^n%d kill%s - %d headshot%s^n"
var_001 variable ( 0x0 )
str_027 string "s"
var_002 variable ( 0x0 )
str_028 string "s"
str_029 string "------------------------------------^nMost damage: %s^n%d damage - %d hit%s^n"
var_003 variable ( 0x0 )
str_030 string "s"
str_031 string "------------------------------------^nMost Money: %s $: %d^n"
str_032 string "------------------------------------^nSCORE: TERRORISTs %d -- %d CTs^n"
str_033 string "Your Victims:^n-----------------^n"
str_034 string " -- %s"
str_035 string "%s - hits: %d time%s - total dmg: %d %s^n"
var_004 variable ( 0x0 )
str_036 string "s"
str_037 string "%s still has %d hp and %d ap"
.CODE
halt 0x0
PROC plugin_init
break
break
push.c 0x4620
push.c 0x4600
push.c 0x4568
push.c 0x18
sysreq.c register_plugin
stack 0x20
break
push.c 0x0
push.c 0x4
push.c 0x46C8
push.c 0x4630
push.c 0x20
sysreq.c register_cvar
stack 0x28
break
push.c 0x47B8
push.c 0x47A8
push.c 0x4748
push.c 0x46E8
push.c 0x20
sysreq.c register_event
stack 0x28
break
push.c 0x47B8
push.c 0x4858
push.c 0x4808
push.c 0x47C0
push.c 0x20
sysreq.c register_event
stack 0x28
break
push.c 0x4A10
push.c 0x4998
push.c 0x4918
push.c 0x4908
push.c 0x48B8
push.c 0x4868
push.c 0x30
sysreq.c register_event
stack 0x38
break
push.c 0x47B8
push.c 0x4B50
push.c 0x4AF8
push.c 0x4AA8
push.c 0x20
sysreq.c register_event
stack 0x28
break
push.c 0x0
push.c 0x0
push.c 0x4BE0
push.c 0x4B60
push.c 0x20
sysreq.c register_cvar
stack 0x28
stor.pri 0x20
break
push.c 0x0
push.c 0x0
push.c 0x4C78
push.c 0x4BF0
push.c 0x20
sysreq.c register_cvar
stack 0x28
stor.pri 0x28
zero.pri
retn
ENDP
PROC eTeamScore
break
break
stack -0x10
zero.pri
addr.alt -0x10
fill 0x10
break
const.pri 0x1
heap 0x8
stor.i
push.alt
pushaddr -0x10
push.c 0x1
push.c 0x18
sysreq.c read_data
stack 0x20
heap -0x8
break
const.pri 0x4558
push.pri
addr.pri -0x10
load.i
eq.c.pri 0x43
jzer jump_0000
const.pri 0x1
jump jump_0001
jump_0000:
zero.pri
jump_0001:
bounds 0x1
pop.alt
idxaddr.b 0x3
push.pri
push.c 0x2
push.c 0x8
sysreq.c read_data
stack 0x10
pop.alt
stor.i
stack 0x10
zero.pri
retn
ENDP
PROC eResetHud
break
break
const.alt 0x30
load.s.pri 0x18
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
move.alt
zero.pri
stor.i
zero.pri
retn
ENDP
PROC eRoundEnd
break
break
push.c 0x0
push.c 0x4D00
push.c 0x0
push.c 0x4CF8
push.c 0x0
push.c 0x4C88
push.c 0x3FD3333333333334
push.c 0x38
sysreq.c set_task
stack 0x40
zero.pri
retn
ENDP
PROC eRoundEndTask
break
break
push 0x20
push.c 0x8
sysreq.c get_pcvar_num
stack 0x10
eq.c.pri 0x1
jzer jump_0002
break
stack -0x100
zero.pri
addr.alt -0x100
fill 0x100
stack -0x8
zero.s -0x108
break
push.c 0x4D18
push.c 0x4D08
pushaddr -0x108
pushaddr -0x100
push.c 0x20
sysreq.c get_players
stack 0x28
break
stack -0x8
zero.s -0x110
jump jump_0003
jump_0009:
break
inc.s -0x110
jump_0003:
load.s.pri -0x110
load.s.alt -0x108
jsgeq jump_0004
break
load.pri 0x20
jzer jump_0005
addr.alt -0x100
load.s.pri -0x110
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x8
call func_00
jzer jump_0005
const.pri 0x1
jump jump_0007
jump_0005:
zero.pri
jump_0007:
jzer jump_0008
break
push.c 0x4
push.c 0x4000000000000000
push.c 0x3FF0000000000000
push.c 0x4028000000000000
push.c 0x4018000000000000
push.c 0x0
push.c 0x3FCD70A3D70A3D71
push.c 0x3FE51EB851EB851F
push.c 0xDC
push.c 0x50
push.c 0x0
push.c 0x58
sysreq.c set_hudmessage
stack 0x60
break
push.c 0x558
addr.alt -0x100
load.s.pri -0x110
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x10
sysreq.c show_hudmessage
stack 0x18
jump_0008:
jump jump_0009
jump_0004:
stack 0x8
stack 0x108
jump_0002:
break
load.pri 0x10
jnz jump_0010
load.pri 0x8
jnz jump_0010
load.pri 0x18
jnz jump_0010
zero.pri
jump jump_0013
jump_0010:
const.pri 0x1
jump_0013:
jzer jump_0014
break
stack -0x100
zero.pri
addr.alt -0x100
fill 0x100
stack -0x8
zero.s -0x108
stack -0x40
zero.pri
addr.alt -0x148
fill 0x40
stack -0x40
zero.pri
addr.alt -0x188
fill 0x40
stack -0x8
zero.s -0x190
break
push.c 0x4D18
push.c 0x4D20
pushaddr -0x108
pushaddr -0x100
push.c 0x20
sysreq.c get_players
stack 0x28
break
const.pri 0x558
move.alt
zero.pri
stor.i
break
load.pri 0x10
jzer jump_0015
break
stack -0x8
zero.s -0x198
stack -0x8
zero.s -0x1A0
stack -0x8
zero.s -0x1A8
break
stack -0x8
zero.s -0x1B0
jump jump_0016
jump_0019:
break
inc.s -0x1B0
jump_0016:
load.s.pri -0x1B0
load.s.alt -0x108
jsgeq jump_0017
break
pushaddr -0x188
pushaddr -0x148
addr.alt -0x100
load.s.pri -0x1B0
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x18
sysreq.c get_user_rstats
stack 0x20
break
addr.pri -0x148
load.i
move.alt
load.s.pri -0x198
jsgeq jump_0018
break
addr.alt -0x100
load.s.pri -0x1B0
bounds 0x1F
lidx.b 0x3
stor.s.pri -0x1A0
break
addr.pri -0x148
load.i
stor.s.pri -0x198
break
addr.pri -0x148
add.c 0x10
load.i
stor.s.pri -0x1A8
jump_0018:
jump jump_0019
jump_0017:
stack 0x8
break
push.s -0x1A0
push.c 0x8
sysreq.c is_user_connected
stack 0x10
jzer jump_0020
break
stack -0x100
zero.pri
addr.alt -0x2A8
fill 0x100
break
push.c 0x1F
pushaddr -0x2A8
push.s -0x1A0
push.c 0x18
sysreq.c get_user_name
stack 0x20
break
load.s.pri -0x190
push.pri
load.s.pri -0x1A8
eq.c.pri 0x1
jzer jump_0021
const.pri 0x4E90
jump jump_0022
jump_0021:
const.pri 0x4E98
jump_0022:
push.pri
pushaddr -0x1A8
load.s.pri -0x198
eq.c.pri 0x1
jzer jump_0023
const.pri 0x4E78
jump jump_0024
jump_0023:
const.pri 0x4E80
jump_0024:
push.pri
pushaddr -0x198
pushaddr -0x2A8
push.c 0x4D28
load.s.pri -0x190
const.alt 0x200
sub.alt
push.pri
const.alt 0x558
load.s.pri -0x190
bounds 0x7FF
idxaddr.b 0x3
push.pri
push.c 0x40
sysreq.c format
stack 0x48
pop.alt
add
stor.s.pri -0x190
stack 0x100
jump_0020:
stack 0x18
jump_0015:
break
load.pri 0x18
jzer jump_0025
break
stack -0x8
zero.s -0x198
stack -0x8
zero.s -0x1A0
stack -0x8
zero.s -0x1A8
break
stack -0x8
zero.s -0x1B0
jump jump_0026
jump_0029:
break
inc.s -0x1B0
jump_0026:
load.s.pri -0x1B0
load.s.alt -0x108
jsgeq jump_0027
break
pushaddr -0x188
pushaddr -0x148
addr.alt -0x100
load.s.pri -0x1B0
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x18
sysreq.c get_user_rstats
stack 0x20
break
addr.pri -0x148
add.c 0x30
load.i
move.alt
load.s.pri -0x198
jsgeq jump_0028
break
addr.alt -0x100
load.s.pri -0x1B0
bounds 0x1F
lidx.b 0x3
stor.s.pri -0x1A0
break
addr.pri -0x148
add.c 0x28
load.i
stor.s.pri -0x1A8
break
addr.pri -0x148
add.c 0x30
load.i
stor.s.pri -0x198
jump_0028:
jump jump_0029
jump_0027:
stack 0x8
break
push.s -0x1A0
push.c 0x8
sysreq.c is_user_connected
stack 0x10
jzer jump_0030
break
stack -0x100
zero.pri
addr.alt -0x2A8
fill 0x100
break
push.c 0x1F
pushaddr -0x2A8
push.s -0x1A0
push.c 0x18
sysreq.c get_user_name
stack 0x20
break
load.s.pri -0x190
push.pri
load.s.pri -0x1A8
eq.c.pri 0x1
jzer jump_0031
const.pri 0x5100
jump jump_0032
jump_0031:
const.pri 0x5108
jump_0032:
push.pri
pushaddr -0x1A8
pushaddr -0x198
pushaddr -0x2A8
push.c 0x4EA8
load.s.pri -0x190
const.alt 0x200
sub.alt
push.pri
const.alt 0x558
load.s.pri -0x190
bounds 0x7FF
idxaddr.b 0x3
push.pri
push.c 0x38
sysreq.c format
stack 0x40
pop.alt
add
stor.s.pri -0x190
stack 0x100
jump_0030:
stack 0x18
jump_0025:
break
load.pri 0x0
jzer jump_0033
break
stack -0x8
zero.s -0x198
stack -0x8
zero.s -0x1A0
stack -0x8
zero.s -0x1A8
break
stack -0x100
zero.pri
addr.alt -0x2A8
fill 0x100
break
stack -0x8
zero.s -0x2B0
jump jump_0034
jump_0037:
break
inc.s -0x2B0
jump_0034:
load.s.pri -0x2B0
load.s.alt -0x108
jsgeq jump_0035
break
addr.alt -0x100
load.s.pri -0x2B0
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x8
sysreq.c cs_get_user_money
stack 0x10
stor.s.pri -0x1A8
break
load.s.pri -0x1A8
load.s.alt -0x1A0
jsleq jump_0036
break
addr.alt -0x100
load.s.pri -0x2B0
bounds 0x1F
lidx.b 0x3
stor.s.pri -0x198
break
addr.alt -0x100
load.s.pri -0x2B0
bounds 0x1F
lidx.b 0x3
push.pri
push.c 0x8
sysreq.c cs_get_user_money
stack 0x10
stor.s.pri -0x1A0
jump_0036:
jump jump_0037
jump_0035:
stack 0x8
break
push.s -0x198
push.c 0x8
sysreq.c is_user_connected
stack 0x10
jzer jump_0038
break
push.c 0x1F
pushaddr -0x2A8
push.s -0x198
push.c 0x18
sysreq.c get_user_name
stack 0x20
break
load.s.pri -0x190
push.pri
push.s -0x198
push.c 0x8
sysreq.c cs_get_user_money
stack 0x10
heap 0x8
stor.i
push.alt
pushaddr -0x2A8
push.c 0x5118
load.s.pri -0x190
const.alt 0x400
sub.alt
push.pri
const.alt 0x558
load.s.pri -0x190
bounds 0x7FF
idxaddr.b 0x3
push.pri
push.c 0x28
sysreq.c format
stack 0x30
heap -0x8
pop.alt
add
stor.s.pri -0x190
jump_0038:
stack 0x118
jump_0033:
break
load.pri 0x8
jzer jump_0039
break
const.pri 0x4558
add.c 0x8
push.pri
push.c 0x4558
push.c 0x52F8
load.s.pri -0x190
const.alt 0x200
sub.alt
push.pri
const.alt 0x558
load.s.pri -0x190
bounds 0x7FF
idxaddr.b 0x3
push.pri
push.c 0x28
sysreq.c format
stack 0x30
jump_0039:
break
push.c 0x3
push.c 0x3F847AE147AE147B
push.c 0x3F847AE147AE147B
push.c 0x4014000000000000
push.c 0x3F847AE147AE147B
push.c 0x2
push.c 0x3FCC28F5C28F5C29
push.c 0x3F9EB851EB851EB8
push.c 0xDC
push.c 0x50
push.c 0x0
push.c 0x58
sysreq.c set_hudmessage
stack 0x60
break
push.c 0x558
push.c 0x0
push.c 0x10
sysreq.c show_hudmessage
stack 0x18
stack 0x190
jump_0014:
zero.pri
retn
ENDP
PROC func_00
break
break
stack -0x100
zero.pri
addr.alt -0x100
fill 0x100
stack -0x100
zero.pri
addr.alt -0x200
fill 0x100
stack -0x40
zero.pri
addr.alt -0x240
fill 0x40
stack -0x40
zero.pri
addr.alt -0x280
fill 0x40
stack -0x8
zero.s -0x288
break
stack -0x8
push.c 0x5520
push.c 0x7FF
push.c 0x558
push.c 0x18
sysreq.c copy
stack 0x20
stor.s.pri -0x290
break
stack -0x8
push.c 0x0
sysreq.c get_maxplayers
stack 0x8
stor.s.pri -0x298
break
stack -0x8
const.pri 0x1
stor.s.pri -0x2A0
jump jump_0040
jump_0047:
break
inc.s -0x2A0
jump_0040:
load.s.pri -0x2A0
load.s.alt -0x298
jsgrtr jump_0041
break
push.c 0x1F
pushaddr -0x200
pushaddr -0x280
pushaddr -0x240
push.s -0x2A0
push.s 0x18
push.c 0x30
sysreq.c get_user_vstats
stack 0x38
jzer jump_0042
break
const.pri 0x1
stor.s.pri -0x288
break
addr.pri -0x240
add.c 0x8
load.i
jzer jump_0043
break
pushaddr -0x200
push.c 0x5628
push.c 0x1F
pushaddr -0x200
push.c 0x20
sysreq.c format
stack 0x28
jump jump_0044
jump_0043:
break
addr.alt -0x200
zero.pri
stor.i
jump_0044:
break
push.c 0x1F
pushaddr -0x100
push.s -0x2A0
push.c 0x18
sysreq.c get_user_name
stack 0x20
break
load.s.pri -0x290
push.pri
pushaddr -0x200
addr.pri -0x240
add.c 0x30
push.pri
addr.pri -0x240
add.c 0x28
load.i
eq.c.pri 0x1
jzer jump_0045
const.pri 0x57A8
jump jump_0046
jump_0045:
const.pri 0x57B0
jump_0046:
push.pri
addr.pri -0x240
add.c 0x28
push.pri
pushaddr -0x100
push.c 0x5660
load.s.pri -0x290
const.alt 0x7FF
sub.alt
push.pri
const.alt 0x558
load.s.pri -0x290
bounds 0x7FF
idxaddr.b 0x3
push.pri
push.c 0x40
sysreq.c format
stack 0x48
pop.alt
add
stor.s.pri -0x290
jump_0042:
jump jump_0047
jump_0041:
stack 0x8
break
load.s.pri -0x288
stack 0x298
retn
ENDP
PROC eCSDeathMsg
break
break
stack -0x8
push.c 0x1
push.c 0x8
sysreq.c read_data
stack 0x10
stor.s.pri -0x8
break
stack -0x8
push.c 0x2
push.c 0x8
sysreq.c read_data
stack 0x10
stor.s.pri -0x10
break
load.s.pri -0x10
load.s.alt -0x8
jneq jump_0048
break
zero.pri
stack 0x10
retn
jump_0048:
break
stack -0x18
zero.pri
addr.alt -0x28
fill 0x18
stack -0x18
zero.pri
addr.alt -0x40
fill 0x18
break
push.c 0x0
pushaddr -0x28
push.s -0x10
push.c 0x18
sysreq.c get_user_origin
stack 0x20
break
push.c 0x0
pushaddr -0x40
push.s -0x8
push.c 0x18
sysreq.c get_user_origin
stack 0x20
break
const.alt 0x30
load.s.pri -0x10
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
move.alt
load.s.pri -0x8
stor.i
break
const.alt 0x30
load.s.pri -0x10
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
add.c 0x8
push.pri
push.s -0x8
push.c 0x8
sysreq.c get_user_health
stack 0x10
pop.alt
stor.i
break
const.alt 0x30
load.s.pri -0x10
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
add.c 0x10
push.pri
push.s -0x8
push.c 0x8
sysreq.c get_user_armor
stack 0x10
pop.alt
stor.i
break
push 0x20
push.c 0x8
sysreq.c get_pcvar_num
stack 0x10
eq.c.pri 0x1
jzer jump_0049
push.s -0x10
push.c 0x8
call func_00
jzer jump_0049
const.pri 0x1
jump jump_0051
jump_0049:
zero.pri
jump_0051:
jzer jump_0052
break
push.c 0x4
push.c 0x4000000000000000
push.c 0x3FF0000000000000
push.c 0x4028000000000000
push.c 0x4018000000000000
push.c 0x0
push.c 0x3FCD70A3D70A3D71
push.c 0x3FE51EB851EB851F
push.c 0xDC
push.c 0x50
push.c 0x0
push.c 0x58
sysreq.c set_hudmessage
stack 0x60
break
push.c 0x558
push.s -0x10
push.c 0x10
sysreq.c show_hudmessage
stack 0x18
jump_0052:
break
push 0x28
push.c 0x8
sysreq.c get_pcvar_num
stack 0x10
eq.c.pri 0x1
jzer jump_0053
break
stack -0x100
zero.pri
addr.alt -0x140
fill 0x100
stack -0x400
zero.pri
addr.alt -0x540
fill 0x400
break
push.c 0x1F
pushaddr -0x140
push.s -0x8
push.c 0x18
sysreq.c get_user_name
stack 0x20
break
const.alt 0x30
load.s.pri -0x10
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
add.c 0x10
push.pri
const.alt 0x30
load.s.pri -0x10
bounds 0x20
idxaddr.b 0x3
move.alt
load.i
add
add.c 0x8
push.pri
pushaddr -0x140
push.c 0x57C0
push.c 0x7F
pushaddr -0x540
push.c 0x30
sysreq.c format
stack 0x38
break
pushaddr -0x540
push.c 0x2
push.s -0x10
push.c 0x18
sysreq.c client_print
stack 0x20
break
push.c 0x1
push.c 0x4014000000000000
push.c 0x3F947AE147AE147B
push.c 0x4008000000000000
push.c 0x3FF8000000000000
push.c 0x1
push.c 0x3FECCCCCCCCCCCCD
push.c -0x4010000000000000
push.c 0x0
push.c 0xFF
push.c 0xFF
push.c 0x58
sysreq.c set_hudmessage
stack 0x60
break
pushaddr -0x540
push.s -0x10
push.c 0x10
sysreq.c show_hudmessage
stack 0x18
stack 0x500
jump_0053:
stack 0x40
zero.pri
retn
ENDP
Caut o persoana dedicata care se pricepe si stie ce face.
Vreau sa creeze si sa se ocupe de administrarea unui server de MU, da e vorba de vechiul joc..ma gandesc undeva la un season 3 ep1/2.
O sa achizitionez un domeniu .ro.
Totodata sponsorizez absolut orice este necesar.
Ma puteti contacta prin:
http://solo.to/stfrzv
-
mast3rwap
- Membru, skill +1
- Posts: 324
- Joined: 11 Feb 2012, 21:32
- Detinator Steam: Da
- CS Status: Citesc forumul eXtreamCS.com...!
- Detinator server CS: da
- SteamID: berlo1990
- Location: italia
- Has thanked: 30 times
- Been thanked: 5 times
-
Contact:
14 Jul 2012, 20:23
Si cum ramane,chiar nu se poate
-
raiden
- Fost moderator
- Posts: 3260
- Joined: 22 Jun 2009, 22:56
- Detinator Steam: Da
- Reputatie: Fost eXtream Mod
- Location: Bucharest
- Has thanked: 81 times
- Been thanked: 218 times
-
krystann
- Membru eXtream
- Posts: 2552
- Joined: 16 May 2009, 11:37
- Detinator Steam: Nu
- CS Status: Vine criza!
- Reputatie: Fost moderator
- Has thanked: 322 times
- Been thanked: 141 times
22 Jul 2012, 16:37
Trebuie sa cunosti functiile foarte bine si mai multe , citeste pe alliedmods ca acolo este explicat fiecare pas.
-
tweky
- Fost moderator
- Posts: 2707
- Joined: 22 Jun 2009, 01:54
- Detinator Steam: Da
- CS Status: Inactiv
- Detinator server CS: Da
- SteamID: twekymihai
- Reputatie: Fost eXtream Mod
Nume anterior: Mihaita
Fost Membru Club eXtreamCS
- Location: Ilfov
- Has thanked: 127 times
- Been thanked: 173 times
27 Jul 2012, 22:40
Nu cred ca se poate asa ceva.. din amxx in sma ...
Last edited by
krystann on 28 Jul 2012, 13:14, edited 1 time in total.
Reason: Acum ceva timp am citit pe Alliedmods ca se poate din cate imi aduc aminte.
-
Users browsing this forum: No registered users and 8 guests