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/*================================================================================
-----------------------------------
-*- [ZP] Clase Oameni -*-
-----------------------------------
~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~
This plugin adds the default human classes to Zombie Plague.
Feel free to modify their attributes to your liking.
Note: If human classes are disabled, the first registered class
will be used for all players (by default, Normal Human).
================================================================================*/
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
/*================================================================================
[Plugin Customization]
=================================================================================*/
// Danny Attributes
new const hclass1_name[] = { "Danny" }
new const hclass1_info[] = { "=Balansat=" }
new const hclass1_model[] = { "sas" }
const hclass1_health = 150
const hclass1_armor = 0
const hclass1_speed = 260
const Float:hclass1_gravity = 1.0
const hclass1_level = 0
// Cosi Attributes
new const hclass2_name[] = { "Cosi" }
new const hclass2_info[] = { "+100 Armura" }
new const hclass2_model[] = { "terror" }
const hclass2_health = 150
const hclass2_armor = 100
const hclass2_speed = 260
const Float:hclass2_gravity = 1.0
const hclass2_level = 0
// Pingu Attributes
new const hclass3_name[] = { "Pingu" }
new const hclass3_info[] = { "Viteza+++" }
new const hclass3_model[] = { "gign" }
const hclass3_health = 100
const hclass3_armor = 0
const hclass3_speed = 320
const Float:hclass3_gravity = 1.0
const hclass3_level = 0
// Florin Attributes
new const hclass4_name[] = { "Florin" }
new const hclass4_info[] = { "Saritura+++" }
new const hclass4_model[] = { "leet" }
const hclass4_health = 140
const hclass4_armor = 0
const hclass4_speed = 190
const Float:hclass4_gravity = 0.45
const hclass4_level = 0
// Robert Attributes
new const hclass5_name[] = { "Robert" }
new const hclass5_info[] = { "Viata+++" }
new const hclass5_model[] = { "gsg9" }
const hclass5_health = 400
const hclass5_armor = 0
const hclass5_speed = 240
const Float:hclass5_gravity = 1.0
const hclass5_level = 0
// Zombies Attributes
new const hclass6_name[] = { "Zombies" }
new const hclass6_info[] = { "Viata+ | Viteza+ | Saritura+ | Armura+" }
new const hclass6_model[] = { "urban" }
const hclass6_health = 250
const hclass6_armor = 30
const hclass6_speed = 280
const Float:hclass6_gravity = 0.6
const hclass6_level = 0
/*============================================================================*/
// Human Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[ZP] Default Human Classes", "4.3", "MeRcyLeZZ")
// Register all classes
zp_register_human_class(hclass1_name, hclass1_info, hclass1_model, hclass1_health, hclass1_armor, hclass1_speed, hclass1_gravity, hclass1_level)
zp_register_human_class(hclass2_name, hclass2_info, hclass2_model, hclass2_health, hclass2_armor, hclass2_speed, hclass2_gravity, hclass2_level)
zp_register_human_class(hclass3_name, hclass3_info, hclass3_model, hclass3_health, hclass3_armor, hclass3_speed, hclass3_gravity, hclass3_level)
zp_register_human_class(hclass4_name, hclass4_info, hclass4_model, hclass4_health, hclass4_armor, hclass4_speed, hclass4_gravity, hclass4_level)
zp_register_human_class(hclass5_name, hclass5_info, hclass5_model, hclass5_health, hclass5_armor, hclass5_speed, hclass5_gravity, hclass5_level)
zp_register_human_class(hclass6_name, hclass6_info, hclass6_model, hclass6_health, hclass6_armor, hclass6_speed, hclass6_gravity, hclass6_level)
}
}