As dori si eu sa adaugati mesajul urmator atunci cand primesti un he : Tocmai ai primit un he
Poftim pluginul : http://www64.zippyshare.com/v/40124551/file.html
Cerere adaugare mesaj
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Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
- DuhuLeTzu ;x
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- THEKING.
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Merge dar poti sa faci sa apara colorat gen : Ai primit unHE ?
- Rap^
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Imagination is more important than knowledge.
Knowledge is limited - Imagination encircles the world.
Knowledge is limited - Imagination encircles the world.
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Imi da eroare
/tmp/textQSNei3.sma(5) : fatal error 100: cannot read from file: "ColorChat"
/tmp/textQSNei3.sma(5) : fatal error 100: cannot read from file: "ColorChat"
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Iti lipseste fisierul colorchat.inc din folderul scripting/includes :)CLAU. wrote:Imi da eroare
/tmp/textQSNei3.sma(5) : fatal error 100: cannot read from file: "ColorChat"
Nu efectuez tranzactii pe mess, skype etc. Aveti grija la indivizii care se dau drept mine!
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
- DuhuLeTzu ;x
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Am folosit un stock,asadar nu iti trebuie ColorChat.inc la compilare !
@NoRr : Tu dc tot dai copy-paste la pluginul lui rap?
- DuhuLeTzu ;x
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Al lui Rap^ ->
Si al Tau ->
Care'i diferenta? Sincer eu nu vad NICI UNA
Code: Select all
#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>
#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"
#define TIME 10.0
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}
public fwHamPlayerSpawnPost(id)
{
if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}
public grenade_throw ( index, greindex, wId )
{
if (wId == CSW_HEGRENADE)
set_task ( TIME, "give", index );
}
public give ( id )
{
if ( is_user_alive ( id ) )
give_item ( id, "weapon_hegrenade" );
ColorChat(id, RED, "* Tocmai ai primit un^x04 HE^x03!")
}
Si al Tau ->
Code: Select all
#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>
#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"
#define TIME 10.0
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}
public fwHamPlayerSpawnPost(id)
{
if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}
public grenade_throw ( index, greindex, wId )
{
if (wId == CSW_HEGRENADE)
set_task ( TIME, "give", index );
}
public give ( id )
{
if ( is_user_alive ( id ) )
give_item ( id, "weapon_hegrenade" );
ColorChat(id, RED,"* Tocmai ai primit un^x04 HE^x03!");
}
Care'i diferenta? Sincer eu nu vad NICI UNA