Cerere adaugare mesaj

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Daca doriti sa vi se modifice un plugin, va rugam postati aici .
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THEKING.
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20 Dec 2012, 14:29

As dori si eu sa adaugati mesajul urmator atunci cand primesti un he : Tocmai ai primit un he
Poftim pluginul : http://www64.zippyshare.com/v/40124551/file.html
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20 Dec 2012, 17:29

| Afiseaza codul
[code]#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
	  client_print(id, print_chat, "* Tocmai ai primit un HE!")
}[/code]
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THEKING.
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20 Dec 2012, 18:48

Merge dar poti sa faci sa apara colorat gen : Ai primit unHE ?
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20 Dec 2012, 19:44

| Afiseaza codul
#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
     ColorChat(id, RED, "* Tocmai ai primit un^x04 HE^x03!")
}
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THEKING.
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20 Dec 2012, 20:38

Imi da eroare
/tmp/textQSNei3.sma(5) : fatal error 100: cannot read from file: "ColorChat"
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kabeza
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20 Dec 2012, 20:45

| Afiseaza codul
#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
     ;ColorChat(id, RED,"* Tocmai ai primit un^x04 HE^x03!");
}
Last edited by kabeza on 21 Dec 2012, 01:51, edited 1 time in total.
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20 Dec 2012, 23:02

CLAU. wrote:Imi da eroare
/tmp/textQSNei3.sma(5) : fatal error 100: cannot read from file: "ColorChat"
Iti lipseste fisierul colorchat.inc din folderul scripting/includes :)
Nu efectuez tranzactii pe mess, skype etc. Aveti grija la indivizii care se dau drept mine!
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!


Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
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20 Dec 2012, 23:54

| Afiseaza codul
[code]#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
     client_printc(id, "!t* Tocmai ai primit un !gHE!t!")
} 

stock client_printc(const id, const input[], any:...)   
{   
    new count = 1, players[32];   
    static msg[191];   
    vformat(msg, 190, input, 3);   
       
    replace_all(msg, 190, "!g", "^x04"); // Green Color   
    replace_all(msg, 190, "!n", "^x01"); // Default Color   
    replace_all(msg, 190, "!t", "^x03"); // Team Color   
       
    if (id) players[0] = id; else get_players(players, count, "ch");   
    {   
        for (new i = 0; i < count; i++)   
        {   
            if (is_user_connected(players))   
            {   
                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);   
                write_byte(players);   
                write_string(msg);   
                message_end();   
            }   
        }   
    }   
}  [/code]


Am folosit un stock,asadar nu iti trebuie ColorChat.inc la compilare !
@NoRr : Tu dc tot dai copy-paste la pluginul lui rap?
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kabeza
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21 Dec 2012, 01:04

@Duhu: Tovarase nu am dat copy/paste :)) Am modificat ceva la CholorChat,dar nu a mers :(
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21 Dec 2012, 01:19

Al lui Rap^ ->

Code: Select all

#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
     ColorChat(id, RED, "* Tocmai ai primit un^x04 HE^x03!")
}


Si al Tau ->

Code: Select all

#include <amxmodx>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <ColorChat>

#define PLUGIN "nsdap_he"
#define VERSION "0.1"
#define AUTHOR "black metal"

#define TIME   10.0

public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
   
       RegisterHam ( Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1 );
}

public fwHamPlayerSpawnPost(id)
{
   if(is_user_connected(id)) give_item(id, "weapon_hegrenade");
}

public grenade_throw ( index, greindex, wId )
{
   if (wId == CSW_HEGRENADE)
      set_task ( TIME, "give", index );
}

public give ( id )
{
   if  ( is_user_alive ( id ) )
      give_item ( id, "weapon_hegrenade" ); 
     ColorChat(id, RED,"* Tocmai ai primit un^x04 HE^x03!");
}


Care'i diferenta? Sincer eu nu vad NICI UNA
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kabeza
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21 Dec 2012, 01:51

;ColorChat(id, RED,"* Tocmai ai primit un^x04 HE^x03!");

; in fata.
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21 Dec 2012, 09:29

Mersi duhule !
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