- | Afiseaza codul
#include <amxmodx> #include <cstrike> #include <engine> #include <fun> #include <hamsandwich> #include <fakemeta> #include <dhudmessage> #include <model_changer> #include <amxmisc> #define PLUGIN "Hidden Mod" #define VERSION "1.0" #define AUTHOR "---" #define VIP_FLAG ADMIN_LEVEL_H #define ID_AURA (taskid - TASK_AURA) #define MAX_DAY 12 #define m_iVGUI 510 #define m_fGameHUDInitialized 349 #define FREQ 0.1 #define get_bit(%1,%2) ( %1 & 1 << ( %2 & 31 ) ) #define set_bit(%1,%2) %1 |= ( 1 << ( %2 & 31 ) ) #define clear_bit(%1,%2) %1 &= ~( 1 << ( %2 & 31 ) ) #define TEAM_REFRESH_DELAY 60.0 #define is_valid_player(%1) (1 <= %1 <= 32) //ScreenFade new msgScreenFade new const saychatprefix[] = { "!g[!nHidden-Mod!g]!n" } //Joker Cvars new p_jokerhp, p_jokerspeed, p_jokerarmor, p_jokergravity, p_jokerinvisibility, p_jokersilent //Human Cvars new p_humanhp, p_humanarmor, p_humanspeed, p_humangravity, p_humansilent //Fog Cvar new p_fogenable, p_fogr, p_fogg, p_fogb, p_fogdens //Shop Cvars //Shop Ammount Cvars new p_shop, p_shophp, p_shopgravity, p_shoparmor, p_shopmaxjumps, p_shopspeed, p_shopthp //Shop Prices Cvars new p_hpcost, p_gravcost, p_armorcost, p_multicost, p_akmcost, p_damcost, p_speedcost ,p_hptcost, p_multitcost, p_damtcost //Unlock Prices Cvars new p_unlock, p_unlm4, p_unlak, p_unlgal, p_unlawp, p_unlp90, p_unldgl, p_unldual, p_unlaxe, p_unlstrong, p_unlcombat //Effects cvars new p_effects new p_time new timer //BOOLS new NRTS[33] //Bool for change team new HasSpeed[33] //bool for each team speed new HasShopSpeed[33] //bool for speed in shop new HasGravity[33] //bool for gravity shop new HasDamage[33] //bool for double damage shop new HasMulti[33] //bool for multijump shop new jumpnum[33] //bool for multijump new dojump[33] //bool for multijump new knifes_used[33] new prima_used[33] new second_used[33] //BOOLD FOR NEW STYLE OF SHOP new m4unlocked[33] new akunlocked[33] new galilunlocked[33] new p90unlocked[33] new awpunlocked[33] new dglunlocked[33] new dualunlocked[33] new strongunlocked[33] new axeunlocked[33] new combatunlocked[33] ///////////////Start Team Manager////////////// // Old Style Menus stock const FIRST_JOIN_MSG[] = "#Team_Select"; stock const FIRST_JOIN_MSG_SPEC[] = "#Team_Select_Spect"; stock const INGAME_JOIN_MSG[] = "#IG_Team_Select"; stock const INGAME_JOIN_MSG_SPEC[] = "#IG_Team_Select_Spect"; const iMaxLen = sizeof(INGAME_JOIN_MSG_SPEC); // New VGUI Menus stock const VGUI_JOIN_TEAM_NUM = 2; new CTCount new TCount new g_MsgShowMenu new maxplayers ////////////////End Of Team Manager//////////// ////////////////PREFIXES AND FLAGS START/////// enum _:ADMIN_DATAS { m_szName[32], m_iFlag } new const AdminsDatas[][ADMIN_DATAS] = { {"Patron", ADMIN_RCON}, {"Co-owner", ADMIN_CVAR}, {"H/A", ADMIN_IMMUNITY}, {"Senior", ADMIN_CFG}, {"Admin", ADMIN_BAN}, {"VIP", ADMIN_LEVEL_H}, {"User", ADMIN_USER} } //////////////PREFIXEIS AND FLAGS END//////// //Invisible When Not Move new TaskEnt //Sounds for joker's knife new g_szJokerSlash[][] = { "hidden-mod/joker_slash1.wav", "hidden-mod/joker_slash2.wav", "hidden-mod/joker_slash3.wav" } new g_szJokerHit[][] = { "hidden-mod/joker_slash_hit1.wav", "hidden-mod/joker_slash_hit2.wav", "hidden-mod/joker_slash_hit3.wav" } //Sounds when joker kills human new g_szJokerKill[][] = { "hidden-mod/joker_laugh1.wav", "hidden-mod/joker_laugh2.wav", "hidden-mod/joker_laugh3.wav" } //Speak Joker Sounds new g_szJokerSpeak[][] = { "hidden-mod/hidden_speak1.wav", "hidden-mod/hidden_speak2.wav", "hidden-mod/hidden_speak3.wav", "hidden-mod/hidden_speak4.wav", "hidden-mod/hidden_speak5.wav", "hidden-mod/hidden_speak6.wav", "hidden-mod/hidden_speak7.wav" } //When Joker Dies Sounds new g_szJokerDie[][] = { "hidden-mod/joker_death.wav" } new g_szJokerModel[][] = { "models/player/hm_joker/hm_joker.mdl" } //Joker Knife Model new VIEW_MODELT[] = "models/hidden-mod/v_knife_joker.mdl" new PLAYER_MODELT[] = "models/hidden-mod/p_knife_joker.mdl" ///////////////////KNIFE MOD///////////////////////// new menu1; new menu2; new knifes; new axe[33] new combat[33] new hammer[33] new strong[33] new defaul[33] new knife_hp, knife_grav1, knife_dam, knife_speed, knife_grav2 new VIEW_AXE[] = "models/hidden-mod/v_axe_knife.mdl" new PLAYER_AXE[] = "models/hidden-mod/p_axe_knife.mdl" new VIEW_COMBAT[] = "models/hidden-mod/v_combat_knife.mdl" new PLAYER_COMBAT[] = "models/hidden-mod/p_combat_knife.mdl" new VIEW_STRONG[] = "models/hidden-mod/v_strong_knife.mdl" new PLAYER_STRONG[] = "models/hidden-mod/p_strong_knife.mdl" new VIEW_HAMMER[] = "models/hidden-mod/v_hammer_knife.mdl" new PLAYER_HAMMER[] = "models/hidden-mod/p_hammer_knife.mdl" new VIEW_DEFAULT[] = "models/v_knife.mdl" new PLAYER_DEFAULT[] = "models/p_knife.mdl" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1); RegisterHam(Ham_Touch, "armoury_entity", "FakemetaTouch"); RegisterHam(Ham_Touch, "weaponbox", "FakemetaTouch"); RegisterHam(Ham_TakeDamage, "player", "FwdTakeDamage", 0) register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") register_event("CurWeapon", "CurWeapon", "be", "1=1") register_event("DeathMsg", "Event_DeathMsg", "a") register_event("HLTV", "event_newround", "a", "1=0", "2=0") register_event("StatusIcon", "c4Dropped", "be", "1=1", "1=2", "2=c4"); register_message(get_user_msgid("ShowMenu"), "message_ShowMenu"); register_message(get_user_msgid("VGUIMenu"), "message_VGUIMenu"); register_forward(FM_EmitSound, "Forward_EmitSound"); register_forward(FM_ClientKill, "Forward_ClientKill") register_forward(FM_Think, "Think") TaskEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) set_pev(TaskEnt, pev_classname, "speedometer_think") set_pev(TaskEnt, pev_nextthink, get_gametime() + 1.01) g_MsgShowMenu = get_user_msgid("ShowMenu") msgScreenFade = get_user_msgid("ScreenFade"); //COMMANDS register_clcmd("say /shop", "cmd_shop") register_clcmd("say_team /shop", "cmd_shop") register_clcmd("say /hidden", "cmd_menu") register_clcmd("say_team /hidden", "cmd_menu") register_clcmd("hidden", "cmd_menu") register_clcmd("say /guns", "cmd_knifes") register_clcmd("say_team /guns", "cmd_knifes") register_clcmd("chooseteam","show_team_menu") register_clcmd("jointeam", "jointeam") register_clcmd("joinclass", "jointeam") register_clcmd("qq", "moneygive") //CVARS //Jokers Cvars p_jokerhp = register_cvar("hm_joker_hp", "200") p_jokerspeed = register_cvar("hm_joker_speed", "350.0") p_jokerarmor = register_cvar("hm_joker_armor", "500.0"); p_jokergravity = register_cvar("hm_joker_gravity", "0.7"); p_jokerinvisibility = register_cvar("hm_joker_visibility", "30"); p_jokersilent = register_cvar("hm_joker_silent_steps", "0"); //Human Cvars p_humanhp = register_cvar("hm_human_hp", "30"); p_humanarmor = register_cvar("hm_human_armor", "0"); p_humanspeed = register_cvar("hm_hmuan_speed", "250"); p_humangravity = register_cvar("hm_human_gravity", "1.0"); p_humansilent = register_cvar("hm_human_silent_steps", "0"); //Fog Cvars p_fogenable = register_cvar("hm_enable_fog", "0"); p_fogr = register_cvar("hm_fog_red_color", "255"); p_fogg = register_cvar("hm_fog_green_color", "255"); p_fogb = register_cvar("hm_fog_blue_color", "255"); p_fogdens = register_cvar("hm_fog_density", "2"); //Shop Cavrs p_shop = register_cvar("hm_shop", "0"); p_shophp = register_cvar("hm_shop_hp_ammout", "255"); p_shopthp = register_cvar("hm_shop_hp_joker_ammount", "600"); p_shopgravity = register_cvar("hm_shop_gravity_ammount", "0.6"); p_shoparmor = register_cvar("hm_shop_armor_ammount", "200"); p_shopmaxjumps = register_cvar("hm_shop_max_jumps", "2"); p_shopspeed = register_cvar("hm_shop_speed_ammount", "450.0"); p_hpcost = register_cvar("hm_shop_hp_cost", "4000"); p_hptcost = register_cvar("hm_shop_hp_joker_cost", "5000"); p_gravcost = register_cvar("hm_shop_gravity_cost", "7000"); p_armorcost = register_cvar("hm_shop_armor_cost", "5000"); p_speedcost = register_cvar("hm_shop_speed_cost", "8000"); p_multicost = register_cvar("hm_shop_multijump_cost", "8000"); p_multitcost = register_cvar("hm_shop_multijump_joker_cost", "10000"); p_akmcost = register_cvar("hm_shop_ak_and_m4_cost", "9000"); p_damcost = register_cvar("hm_shop_double_damage_cost", "10000"); p_damtcost = register_cvar("hm_shop_double_damage_joker_cost", "13000"); //Knife Mod Cvars knife_hp = register_cvar("hm_knife_hp_add", "0"); knife_grav1 = register_cvar("hm_knife_gravity_combat", "1.0"); knife_grav2 = register_cvar("hm_knife_gravity_default", "1.0"); knife_speed = register_cvar("hm_knife_speed", "250.0"); knife_dam = register_cvar("hm_knife_damage_multi", "1.5"); //Unlock Prices p_unlock = register_cvar("hm_unlock_system", "0") p_unlm4 = register_cvar("hm_unlock_m4a1", "8000") p_unlak = register_cvar("hm_unlock_ak47", "8000") p_unlgal = register_cvar("hm_unlock_galil", "6000") p_unlawp = register_cvar("hm_unlock_awp", "7000") p_unlp90 = register_cvar("hm_unlock_p90", "10000") p_unldgl = register_cvar("hm_unlock_deagle", "5000") p_unldual = register_cvar("hm_unlock_dualelites", "4000") p_unlaxe = register_cvar("hm_unlock_axe_knife", "3000") p_unlstrong = register_cvar("hm_unlock_strong_knife", "3500") p_unlcombat = register_cvar("hm_unlock_combat_knife", "3500") //Weather Effects Cvars p_effects = register_cvar("hm_weather_effects", "0") // 0 disabled, 1 earthquake ,2 fade screem, 3 both p_time = register_cvar("hm_countdown_time", "7") maxplayers = get_maxplayers() //CONFIGURATION FILE FOR CVARS new configsDir[64]; get_localinfo("amxx_configsdir", configsDir, charsmax(configsDir)); server_cmd("exec %s/hiddenmod.cfg", configsDir); } public moneygive(id) { cs_set_user_money(id, 16000) } public plugin_precache() { static i //General Sounds //Knife Sounds for (i=0; i<sizeof g_szJokerHit; i++) precache_sound(g_szJokerHit) for (i=0; i<sizeof g_szJokerSlash; i++) precache_sound(g_szJokerSlash) //When Joker Kill sounds for (i=0; i<sizeof g_szJokerKill; i++) precache_sound(g_szJokerKill) //Player Spawn Sounds for (i=0; i<sizeof g_szJokerSpeak; i++) precache_sound(g_szJokerSpeak) //When Joker Dies sound for (i=0; i<sizeof g_szJokerDie; i++) precache_sound(g_szJokerDie) //Joker Model for (i=0; i<sizeof g_szJokerModel; i++) precache_model(g_szJokerModel) //Models //Knife for humans/jokers precache_model(VIEW_MODELT) precache_model(PLAYER_MODELT) precache_model(VIEW_AXE) precache_model(PLAYER_AXE) precache_model(VIEW_STRONG) precache_model(PLAYER_STRONG) precache_model(VIEW_COMBAT) precache_model(PLAYER_COMBAT) precache_model(VIEW_HAMMER) precache_model(PLAYER_HAMMER) precache_sound("hidden-mod/5.wav") precache_sound("hidden-mod/4.wav") precache_sound("hidden-mod/3.wav") precache_sound("hidden-mod/2.wav") precache_sound("hidden-mod/1.wav") } //ADMIN PREFIXES START public Message_SayText(msgId,msgDest,msgEnt) { new id = get_msg_arg_int(1); if( is_user_connected(id) ) { new flags = get_user_flags(id); for(new i; i<sizeof(AdminsDatas); i++) { if( flags & AdminsDatas[m_iFlag] ) { new szChannel[64]; get_msg_arg_string(2, szChannel, charsmax(szChannel)); if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4%s ^3%%s1 ^1: %%s2", AdminsDatas[m_szName]); set_msg_arg_string(2, szChannel); } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4%s %s", AdminsDatas[m_szName], szChannel); set_msg_arg_string(2, szChannel); } break; } } } } //ADMINS PREFIXES END //TEAM MANAGER START public message_ShowMenu(iMsgid, iDest, id) { static sMenuCode[iMaxLen]; get_msg_arg_string(4, sMenuCode, sizeof(sMenuCode) - 1); if(equal(sMenuCode, FIRST_JOIN_MSG) || equal(sMenuCode, FIRST_JOIN_MSG_SPEC)) { show_team_menu(id) return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public message_VGUIMenu(iMsgid, iDest, id) { if(get_msg_arg_int(1) != VGUI_JOIN_TEAM_NUM) { return PLUGIN_CONTINUE; } show_team_menu(id) return PLUGIN_HANDLED; } public count_teams() { CTCount = 0 TCount = 0 new Players[32] new playerCount, i get_players(Players, playerCount, "") for (i=0; i<playerCount; i++) { if (is_user_connected(Players)) { if (cs_get_user_team(Players[i]) == CS_TEAM_CT) CTCount++; if (cs_get_user_team(Players[i]) == CS_TEAM_T) TCount++; } } } public team_choice(id, menu, item) { static dst[32], data[5], access, callback static restore, vgui, msgblock if(item == MENU_EXIT) { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) engclient_cmd(id, "jointeam", "2") engclient_cmd(id, "joinclass", "2") set_msg_block(g_MsgShowMenu, msgblock) if(TCount > 0) { set_task(3.0, "respawn", id) client_printc(id, "%s You will be respawned in 3 seconds", saychatprefix) } menu_destroy(menu) return PLUGIN_HANDLED } restore = get_pdata_int(id, m_iVGUI) vgui = restore & (1<<0) if(vgui) set_pdata_int(id, m_iVGUI, restore & ~(1<<0)) menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback) menu_destroy(menu) switch(data[0]) { case('1'): { count_teams() if(TCount < 1) { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) engclient_cmd(id, "jointeam", "1") engclient_cmd(id, "joinclass", "1") set_msg_block(g_MsgShowMenu, msgblock) if(CTCount > 0) { set_task(3.0, "respawn", id) client_printc(id, "%s You will be respawned in 3 seconds", saychatprefix) } } else { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) engclient_cmd(id, "jointeam", "2") engclient_cmd(id, "joinclass", "2") set_msg_block(g_MsgShowMenu, msgblock) set_task(3.0, "respawn", id) client_printc(id, "%s You will be respawned in 3 seconds", saychatprefix) } } case('2'): { msgblock = get_msg_block(g_MsgShowMenu) set_msg_block(g_MsgShowMenu, BLOCK_ONCE) engclient_cmd(id, "jointeam", "2") engclient_cmd(id, "joinclass", "2") set_msg_block(g_MsgShowMenu, msgblock) if(TCount > 0) { set_task(3.0, "respawn", id) client_printc(id, "%s You will be respawned in 3 seconds", saychatprefix) } } } if(vgui) set_pdata_int(id, m_iVGUI, restore) return PLUGIN_HANDLED } public show_team_menu(id) { static menu menu = menu_create("[Hidden-Mod] Select Team:", "team_choice") if(TCount < 1) menu_additem(menu, "Joker Team", "1", 0) else menu_additem(menu, "\dJoker Team", "1", 0) menu_additem(menu, "Human Team", "2", 0) menu_display(id, menu) return PLUGIN_HANDLED } public jointeam(id) return PLUGIN_HANDLED //TEAM MANAGER END //drop c4 public c4Dropped(id) { new fwd = register_forward(FM_SetModel, "C4_Drop_SetModel", true); engclient_cmd(id, "drop", "weapon_c4"); unregister_forward(FM_SetModel, fwd, true); } public C4_Drop_SetModel(ent , model[]) { if(!equal(model, "model/weaponbox.mdl")) dllfunc(DLLFunc_Think, ent); } //No Kill public Forward_ClientKill(id) { if( !is_user_alive(id) ) return FMRES_IGNORED client_printc(id, "%s You !gcan't kill !nyourself!!!", saychatprefix) return FMRES_SUPERCEDE } public Event_DeathMsg() { new iKiller = read_data(1) new iVictim = read_data(2) new killername[33], victimname[33] get_user_name(iKiller,killername,32) get_user_name(iVictim,victimname,32) if(iKiller == iVictim) { set_task(3.0, "respawn", iKiller) client_printc(iKiller, "%s You will be respawned in 3 seconds", saychatprefix) return PLUGIN_HANDLED } switch(cs_get_user_team(iKiller)) { case CS_TEAM_T: { set_hudmessage(0, 255, 0, 0.05, 0.3, 0, 6.0, 8.0) show_hudmessage(0, "[Joker] %s - Killed - [Human] %s",killername,victimname) client_printc(0, "%s !g[Joker] !n%s - Killed - !g[Human] !n%s", saychatprefix, killername, victimname) set_dhudmessage(255, 255, 255, -1.0, -1.0, 0, 6.0, 12.0 , 0.5, 0.5) show_dhudmessage(iKiller, "You Killed a Human!!!") if(get_pcvar_num(p_effects) == 1) { Util_ScreenShake(iKiller, 6.0, 256.0, 16.0) } else if(get_pcvar_num(p_effects) == 2) { screenfade(iKiller, 255, 0, 0, 25) } else if(get_pcvar_num(p_effects) == 3) { Util_ScreenShake(iKiller, 6.0, 256.0, 16.0) screenfade(iKiller, 255, 0, 0, 25) } new rand = random_num(1,3) switch(rand) { case 1: client_cmd(0, "spk hidden-mod/joker_laugh1") case 2: client_cmd(0, "spk hidden-mod/joker_laugh2") case 3: client_cmd(0, "spk hidden-mod/joker_laugh3") } set_task(3.0, "respawn", iVictim) client_printc(iVictim, "%s You will be respawned in 3 seconds", saychatprefix) } case CS_TEAM_CT: { set_hudmessage(0, 255, 0, 0.05, 0.3, 0, 6.0, 8.0) show_hudmessage(0, "[Human] %s - Killed - [Joker] %s",killername,victimname) set_dhudmessage(255, 255, 255, -1.0, -1.0, 0, 6.0, 12.0 , 0.5, 0.5) show_dhudmessage(iKiller, "You Killed a Joker!!!") Util_ScreenShake(iKiller, 6.0, 256.0, 16.0) client_printc(0, "%s !g[Human] !n%s - Killed - !g[Joker] !n%s", saychatprefix, killername, victimname) screenfade(iKiller, 0, 0, 255, 25) NRTS[iKiller] = true; NRTS[iVictim] = true; set_task(1.0, "Change_Teams", iVictim) client_cmd(0, "spk hidden-mod/joker_death") timer = get_pcvar_num(p_time); countdown() } } return PLUGIN_HANDLED } public countdown() { if( timer == 6 ) set_task(0.1, "countdown2") if( timer <= 0 ) { set_hudmessage( 0, 255, 0, -1.0, 0.50, 2, 5.0, 8.0, 0.0, 0.0, 10 ) show_hudmessage( 0, "The joker is coming!!!") new players[32], pnum, tempid get_players(players, pnum, "ace", "CT"); for( new i = 0; i<pnum; i++ ) { tempid = players[i]; set_task(1.0, "Change_Teams", tempid) } } else { client_print(0, print_center, "The next joker will be in %i seconds", timer) timer-- set_task(1.0, "countdown", 6875) } } public countdown2() { set_task(1.0, "five") set_task(2.0, "four") set_task(3.0, "three") set_task(4.0, "two") set_task(5.0, "one") } public five() { client_cmd(0, "spk hidden-mod/5") } public four() { client_cmd(0, "spk hidden-mod/4") } public three() { client_cmd(0, "spk hidden-mod/3") } public two() { client_cmd(0, "spk hidden-mod/2") } public one() { client_cmd(0, "spk hidden-mod/1") } public FakemetaTouch(ent, id) { if (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T ) return HAM_SUPERCEDE return HAM_IGNORED } public Change_Teams(id) { if(NRTS[id]) { switch(cs_get_user_team(id)) { case CS_TEAM_CT: { cs_set_user_team(id, CS_TEAM_T); client_printc(id, "%s You are now !tJoker!", saychatprefix) ExecuteHamB( Ham_CS_RoundRespawn, id ) } case CS_TEAM_T: { cs_set_user_team(id, CS_TEAM_CT); client_printc(id, "%s You are now !tHuman!", saychatprefix) ExecuteHamB( Ham_CS_RoundRespawn, id ) } } } } public respawn(id) { ExecuteHamB( Ham_CS_RoundRespawn, id ) } public ApplyJokerStuff(id) { set_user_model(id, "hm_joker") set_user_health(id, get_pcvar_num(p_jokerhp)) set_user_maxspeed(id, get_pcvar_float(p_jokerspeed)); HasSpeed[id] = true set_user_gravity(id, get_pcvar_float(p_jokergravity)) set_user_footsteps(id, get_pcvar_num(p_jokersilent)) set_user_armor(id, get_pcvar_num(p_jokerarmor)) } public ApplyHumanStuff(id) { set_user_footsteps(id, get_pcvar_num(p_humansilent)) set_user_health(id, get_pcvar_num(p_humanhp)) set_user_armor(id, get_pcvar_num(p_humanarmor)) set_user_maxspeed(id, get_pcvar_float(p_humanspeed)) set_user_gravity(id, get_pcvar_float(p_humangravity)) set_user_rendering(id, kRenderFxGlowShell, 0,0,0, kRenderTransAlpha, 255) HasSpeed[id] = true } //Invisible When no move public Think(ent) { if(ent == TaskEnt) { SpeedTask() set_pev(ent, pev_nextthink, get_gametime() + FREQ) } } //Thanks to kia SpeedTask() { static i, target static Float:velocity[3] static Float:speed for(i=1; i<=maxplayers; i++) { if(!is_user_connected(i)) continue target = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : i pev(target, pev_velocity, velocity) speed = vector_length(velocity) if(speed < 5 && get_user_weapon(i) == CSW_KNIFE && get_user_team(i) == 1) { set_user_rendering(i,kRenderFxNone,0,0,0,kRenderTransAlpha,0) } else if(speed > 5 && get_user_team(i) == 1) { set_user_rendering(i,kRenderFxNone,0,0,0,kRenderTransAlpha, 255*get_pcvar_num(p_jokerinvisibility)/100) } } } public FwdTakeDamage(victim, inflictor, attacker, Float:damage, damage_bits) { if(is_valid_player(attacker) && get_user_weapon(attacker) == CSW_KNIFE) { switch(get_user_team(attacker)) { case 2: { if(HasDamage[attacker]) { SetHamParamFloat(4, damage * 2); } if(strong[attacker]) { SetHamParamFloat(4, damage * get_pcvar_float(knife_dam)) } } } } return HAM_HANDLED } public client_putinserver(id) { jumpnum[id] = 0 dojump[id] = false } public PlayerInfo(id) { if(is_user_alive(id)) { new h = get_user_health(id) new s = get_user_armor(id) new e = cs_get_user_money(id) switch(cs_get_user_team(id)) { case CS_TEAM_CT: { set_dhudmessage(0, 0, 255, 0.27, 0.87, 0, 6.0, 1.0) show_dhudmessage(id, "HP: %i | AP: %i | CLASS: HUMAN | MONEY: %i", h,s,e) } case CS_TEAM_T: { set_dhudmessage(255, 0, 0, 0.27, 0.87, 0, 6.0, 1.0) show_dhudmessage(id, "HP: %i | AP: %i | CLASS: JOKER | MONEY: %i", h,s,e) } } } } public client_disconnect(id) { //count_teams() jumpnum[id] = 0 dojump[id] = false } public client_PreThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE if(HasMulti[id]) { new nbut = get_user_button(id) new obut = get_user_oldbutton(id) if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP)) { if(jumpnum[id] < get_pcvar_num(p_shopmaxjumps)) { dojump[id] = true jumpnum[id]++ return PLUGIN_CONTINUE } } if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpnum[id] = 0 return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE } public client_PostThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE if(HasMulti[id]) { if(dojump[id]) { new Float:velocity[3] entity_get_vector(id,EV_VEC_velocity,velocity) velocity[2] = random_float(265.0,285.0) entity_set_vector(id,EV_VEC_velocity,velocity) dojump[id] = false return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE } public CurWeapon(id) { new weaponID = read_data(2) if(is_user_alive(id)) { switch(cs_get_user_team(id)) { case CS_TEAM_T: { if(weaponID == CSW_KNIFE) { set_pev(id, pev_viewmodel2, VIEW_MODELT) set_pev(id, pev_weaponmodel2, PLAYER_MODELT) } if(HasSpeed[id]) { set_user_maxspeed(id, get_pcvar_float(p_jokerspeed)) } } case CS_TEAM_CT: { if(weaponID == CSW_KNIFE && strong[id]) { set_pev(id, pev_viewmodel2, VIEW_STRONG) set_pev(id, pev_weaponmodel2, PLAYER_STRONG) } if(weaponID == CSW_KNIFE && combat[id]) { set_pev(id, pev_viewmodel2, VIEW_COMBAT) set_pev(id, pev_weaponmodel2, PLAYER_COMBAT) } if(weaponID == CSW_KNIFE && axe[id]) { set_pev(id, pev_viewmodel2, VIEW_AXE) set_pev(id, pev_weaponmodel2, PLAYER_AXE) } if(weaponID == CSW_KNIFE && defaul[id]) { set_pev(id, pev_viewmodel2, VIEW_DEFAULT) set_pev(id, pev_weaponmodel2, PLAYER_DEFAULT) } if(weaponID == CSW_KNIFE && hammer[id]) { set_pev(id, pev_viewmodel2, VIEW_HAMMER) set_pev(id, pev_weaponmodel2, PLAYER_HAMMER) set_user_maxspeed(id, get_pcvar_float(knife_speed)) } else if(HasSpeed[id]) { set_user_maxspeed(id, get_pcvar_float(p_humanspeed)) } else if(HasShopSpeed[id]) { set_user_maxspeed(id, get_pcvar_float(p_shopspeed)) } } } } return PLUGIN_HANDLED } public Forward_EmitSound(id,channel,const sample[],Float:volume,Float:attn,flags,pitch) { if (!is_user_connected(id) || cs_get_user_team(id) != CS_TEAM_T) return FMRES_IGNORED; if (equal(sample[8], "kni", 3)) { if (equal(sample[14], "sla", 3)) { emit_sound(id,channel,g_szJokerSlash[random(sizeof g_szJokerSlash - 1)],volume,attn,flags,pitch) return FMRES_SUPERCEDE; } if (equal(sample[14], "hit", 3)) // hit { if (sample[17] == 'w') // wall { emit_sound(id,channel,g_szJokerHit[random(sizeof g_szJokerHit - 1)],volume,attn,flags,pitch) return FMRES_SUPERCEDE; } else { emit_sound(id,channel,g_szJokerHit[random(sizeof g_szJokerHit - 1)],volume,attn,flags,pitch) return FMRES_SUPERCEDE; } } } return FMRES_IGNORED } public PlayerSpawn(id) { if( !is_user_alive( id ) ) return HAM_IGNORED; NRTS[id] = false jumpnum[id] = 0 dojump[id] = false HasDamage[id] = false HasGravity[id] = false HasMulti[id] = false HasShopSpeed[id] = false HasSpeed[id] = false knifes_used[id] = false set_task(0.1, "PlayerInfo", id, _, _, "b"); strip_user_weapons(id) give_item( id, "weapon_knife" ); switch(cs_get_user_team(id)) { case CS_TEAM_T: { set_task(0.2, "ApplyJokerStuff", id) client_cmd(0, "spk %s", g_szJokerSpeak[random(sizeof g_szJokerSpeak - 1)]) } case CS_TEAM_CT: { set_task(0.2, "ApplyHumanStuff", id) cmd_knifes(id) } } client_printc(0, "%s !gWelcome to Hidden Mod", saychatprefix) client_printc(0, "%s !gCopyright to gaming-gp-power.com", saychatprefix) return HAM_IGNORED; } public event_newround() { if(get_pcvar_num(p_fogenable) == 1) { create_fog(get_pcvar_num(p_fogr), get_pcvar_num(p_fogg), get_pcvar_num(p_fogb), get_pcvar_num(p_fogdens)) } } public t_win() { set_dhudmessage(255, 170, 42, -1.0, 0.20, 0, 6.0, 12.0, 0.2) show_dhudmessage(0, "Jokers' Won") } public ct_win() { set_dhudmessage(255, 170, 42, -1.0, 0.20, 0, 6.0, 12.0, 0.2) show_dhudmessage(0, "Humans' Won") } public cmd_menu(id) { new menu3 = menu_create("[Hidden-Mod] Menu:","cmd_hidden_handler") if(cs_get_user_team(id) == CS_TEAM_CT) { menu_additem(menu3, "Select Guns/Knifes","1",0); } else { menu_additem(menu3, "\dSelect Guns/Knifes","1",0); } menu_additem(menu3, "\rExtra Items","2",0); menu_additem(menu3, "\yInformation","3",0); if(get_user_flags(id) & ADMIN_LEVEL_A) { menu_additem(menu3, "Transfer Menu","4",0); } else { menu_additem(menu3, "\dTransfer Menu","4",0); } menu_setprop(menu3, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu3, 0); return PLUGIN_HANDLED } public cmd_hidden_handler(id, menu3, item) { if( item == MENU_EXIT ) { menu_destroy(menu3); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu3, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { if(cs_get_user_team(id) == CS_TEAM_CT) { cmd_knifes(id) } else { client_printc(id, "%sYou !gmust !nbe !tCT !nto open this menu!", saychatprefix) } } case 2: { cmd_shop(id) } case 3: { show_motd(id, "extras/hidden-mod_help.motd", "[Hidden-Mod]Help Page:"); } case 4: { if(get_user_flags(id) & ADMIN_LEVEL_A) { client_cmd(id, "amx_teammenu") } else { client_printc(id, "%sYou !gmust !nbe an !tAdmin !nto open this menu!", saychatprefix) } } } menu_destroy(menu3) return PLUGIN_HANDLED } public cmd_shop(id) { if(is_user_alive(id)) { if(get_pcvar_num(p_shop) == 1) { if(cs_get_user_team(id) == CS_TEAM_CT) { new shop[101]; new menu = menu_create("\rHidden Mod Shop For Humans:", "humans_handler") formatex(shop,100, "%i HP [\r%i\w$]",get_pcvar_num(p_shophp), get_pcvar_num(p_hpcost)); menu_additem(menu, shop, "1", 0) formatex(shop,100, "%i Armor [\r%i\w$]",get_pcvar_num(p_shoparmor), get_pcvar_num(p_armorcost)); menu_additem(menu, shop, "2", 0) formatex(shop,100, "More Speed [\r%i\w$]", get_pcvar_num(p_speedcost)); menu_additem(menu, shop, "3", 0) formatex(shop,100, "Lower Gravity [\r%i\w$]", get_pcvar_num(p_gravcost)); menu_additem(menu, shop, "4", 0) formatex(shop,100, "Multijump [\r%i\w$]", get_pcvar_num(p_multicost)); menu_additem(menu, shop, "5", 0) formatex(shop,100, "M4A1 & AK47 [\r%i\w$]", get_pcvar_num(p_akmcost)); menu_additem(menu, shop, "6", 0) formatex(shop,100, "Double Damage [\r%i\w$]", get_pcvar_num(p_damcost)); menu_additem(menu, shop, "7", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0); } else if(cs_get_user_team(id) == CS_TEAM_T) { new shopt[101]; new menu2 = menu_create("\rHidden Mod Shop For Jokers:", "jokers_handler") formatex(shopt,100, "%i HP [\r%i\w$]",get_pcvar_num(p_shopthp), get_pcvar_num(p_hptcost)); menu_additem(menu2, shopt, "1", 0) formatex(shopt,100, "Multijump [\r%i\w$]", get_pcvar_num(p_multitcost)); menu_additem(menu2, shopt, "2", 0) formatex(shopt,100, "Double Damage [\r%i\w$]", get_pcvar_num(p_damtcost)); menu_additem(menu2, shopt, "3", 0) menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu2, 0); } } else { client_printc(id, "%s The !gShop !nhas been !gDisabled", saychatprefix) } } } public jokers_handler(id, menu2, item) { if( item == MENU_EXIT ) { menu_destroy(menu2); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu2, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { if(cs_get_user_money(id) < get_pcvar_num(p_hptcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { set_user_health(id, get_pcvar_num(p_shopthp)) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_hptcost)) client_printc(id, "%s You bought !gMore HP", saychatprefix) } } case 2: { if(cs_get_user_money(id) < get_pcvar_num(p_multitcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_multitcost)) HasMulti[id] = true client_printc(id, "%s You bought !gMultijump", saychatprefix) } } case 3: { if(cs_get_user_money(id) < get_pcvar_num(p_damtcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_damtcost)) HasDamage[id] = true client_printc(id, "%s You bought !gUnlimited Clip !n on all weapons!", saychatprefix) } } } menu_destroy(menu2) return PLUGIN_HANDLED } public humans_handler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { if(cs_get_user_money(id) < get_pcvar_num(p_hpcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { set_user_health(id, get_pcvar_num(p_shophp)) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_hpcost)) client_printc(id, "%s You bought !gMore HP", saychatprefix) } } case 2: { if(cs_get_user_money(id) < get_pcvar_num(p_armorcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { set_user_armor(id, get_pcvar_num(p_shoparmor)) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_armorcost)) client_printc(id, "%s You bought !gMore Armor", saychatprefix) } } case 3: { if(cs_get_user_money(id) < get_pcvar_num(p_speedcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { set_user_maxspeed(id, get_pcvar_float(p_shopspeed)) HasShopSpeed[id] = true cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_speedcost)) client_printc(id, "%s You bought !gMore Speed", saychatprefix) } } case 4: { if(cs_get_user_money(id) < get_pcvar_num(p_gravcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { set_user_gravity(id, get_pcvar_float(p_shopgravity)) HasGravity[id] = true cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_gravcost)) client_printc(id, "%s You bought !gLower Gravity", saychatprefix) } } case 5: { if(cs_get_user_money(id) < get_pcvar_num(p_multicost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_multicost)) HasMulti[id] = true client_printc(id, "%s You bought !gMultijump", saychatprefix) } } case 6: { if(cs_get_user_money(id) < get_pcvar_num(p_akmcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_akmcost)) client_printc(id, "%s You bought !gAK47 & M4A1", saychatprefix) give_item( id, "weapon_m4a1" ); cs_set_user_bpammo( id, CSW_M4A1, 90 ); give_item( id, "weapon_ak47" ); cs_set_user_bpammo( id, CSW_AK47, 90 ); } } case 7: { if(cs_get_user_money(id) < get_pcvar_num(p_damcost)) { client_printc(id, "%s You have !gnot !n enough money to buy this!", saychatprefix) } else { cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_damcost)) HasDamage[id] = true client_printc(id, "%s You bought !gDouble Damage!", saychatprefix) } } } menu_destroy(menu) return PLUGIN_HANDLED } public cmd_knifes(id) { if(knifes_used[id]) { client_printc(id, "%s Wait for !tnext round !nto !gopen !nthis menu!", saychatprefix) gunsmenu(id) return PLUGIN_CONTINUE } knifes = menu_create("[Hidden-Mod] Knifes Menu:","cmd_knifes_handler") if(get_pcvar_num(p_unlock) == 1) { new temp[101]; if(!axeunlocked[id]) { formatex(temp,100, "Axe - HP\y++\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlaxe)); menu_additem(knifes, temp,"1",0); } else { menu_additem(knifes, "Axe - HP\y++","1",0); } if(!combatunlocked[id]) { formatex(temp,100, "Combat - Gravity\y--\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlcombat)); menu_additem(knifes, temp,"2",0); } else { menu_additem(knifes, "Combat - Gravity\y--","2",0); } if(!strongunlocked[id]) { formatex(temp,100, "Strong - Damage\y++\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlstrong)); menu_additem(knifes, temp,"3",0); } else { menu_additem(knifes, "Strong - Damage\y++","3",0); } } else { menu_additem(knifes, "Axe - HP\y++","1",0); menu_additem(knifes, "Combat - Gravity\y--","2",0); menu_additem(knifes, "Strong - Damage\y++","3",0); } if(get_user_flags(id) & VIP_FLAG) { menu_additem(knifes, "Hammer - Speed\y++","4",0); } else { menu_additem(knifes, "\dHammer - Speed++ - VIP ONLY","4",0); } menu_additem(knifes, "Default Knife - Gravity\y-","5",0); menu_setprop(knifes, MPROP_EXIT, MEXIT_ALL) if(cs_get_user_team(id) == CS_TEAM_CT) { menu_display(id, knifes, 0); } return PLUGIN_HANDLED } public cmd_knifes_handler(id, knifes, item) { if( item == MENU_EXIT) { menu_destroy(knifes); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(knifes, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { if(get_pcvar_num(p_unlock) == 1) { if(!axeunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlaxe)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) cmd_knifes(id) } else { axe[id] = true combat[id] = false strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_AXE) set_pev(id, pev_weaponmodel2, PLAYER_AXE) set_user_health(id, get_user_health(id) + get_pcvar_num(knife_hp)) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlaxe)) axeunlocked[id] = true gunsmenu(id) } } else { axe[id] = true combat[id] = false strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_AXE) set_pev(id, pev_weaponmodel2, PLAYER_AXE) set_user_health(id, get_user_health(id) + get_pcvar_num(knife_hp)) gunsmenu(id) } } else { axe[id] = true combat[id] = false strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_AXE) set_pev(id, pev_weaponmodel2, PLAYER_AXE) set_user_health(id, get_user_health(id) + get_pcvar_num(knife_hp)) gunsmenu(id) } } case 2: { if(axe[id]) { set_user_health(id, get_user_health(id) - get_pcvar_num(knife_hp)) } if(get_pcvar_num(p_unlock) == 1) { if(!combatunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlcombat)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) cmd_knifes(id) } else { axe[id] = false combat[id] = true strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_COMBAT) set_pev(id, pev_weaponmodel2, PLAYER_COMBAT) set_user_gravity(id, get_pcvar_float(knife_grav1)) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlcombat)) combatunlocked[id] = true gunsmenu(id) } } else { axe[id] = false combat[id] = true strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_COMBAT) set_pev(id, pev_weaponmodel2, PLAYER_COMBAT) set_user_gravity(id, get_pcvar_float(knife_grav1)) gunsmenu(id) } } else { axe[id] = false combat[id] = true strong[id] = false hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_COMBAT) set_pev(id, pev_weaponmodel2, PLAYER_COMBAT) set_user_gravity(id, get_pcvar_float(knife_grav1)) gunsmenu(id) } } case 3: { if(axe[id]) { set_user_health(id, get_user_health(id) - get_pcvar_num(knife_hp)) } if(get_pcvar_num(p_unlock) == 1) { if(!strongunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlstrong)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) cmd_knifes(id) } else { axe[id] = false combat[id] = false strong[id] = true hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_STRONG) set_pev(id, pev_weaponmodel2, PLAYER_STRONG) cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlstrong)) strongunlocked[id] = true gunsmenu(id) } } else { axe[id] = false combat[id] = false strong[id] = true hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_STRONG) set_pev(id, pev_weaponmodel2, PLAYER_STRONG) gunsmenu(id) } } else { axe[id] = false combat[id] = false strong[id] = true hammer[id] = false defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_STRONG) set_pev(id, pev_weaponmodel2, PLAYER_STRONG) gunsmenu(id) } } case 4: { if(get_user_flags(id) & VIP_FLAG) { if(axe[id]) { set_user_health(id, get_user_health(id) - get_pcvar_num(knife_hp)) } axe[id] = false combat[id] = false strong[id] = false hammer[id] = true defaul[id] = false knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_HAMMER) set_pev(id, pev_weaponmodel2, PLAYER_HAMMER) set_user_maxspeed(id, get_pcvar_float(knife_speed)) gunsmenu(id) } else { client_printc(id, "%sYou must be !tVIP !n to select this !gknife") } } case 5: { if(axe[id]) { set_user_health(id, get_user_health(id) - get_pcvar_num(knife_hp)) } axe[id] = false combat[id] = false strong[id] = false hammer[id] = false defaul[id] = true knifes_used[id] = true set_pev(id, pev_viewmodel2, VIEW_DEFAULT) set_pev(id, pev_weaponmodel2, PLAYER_DEFAULT) set_user_gravity(id, get_pcvar_float(knife_grav2)) gunsmenu(id) } } menu_destroy(knifes) return PLUGIN_HANDLED } public gunsmenu(id) { if(prima_used[id]) { client_printc(id, "%s Wait for !tnext round !nto !gopen !nthis menu!", saychatprefix) pistolsmenu(id) return PLUGIN_CONTINUE } menu1 = menu_create("\wHuman's \yGun \wMenu\r:", "gunsmenu_Handle"); if(get_pcvar_num(p_unlock) == 1) { new temp[101]; if(!m4unlocked[id]) { formatex(temp,100, "Maverick - \yM4A1\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlm4)); menu_additem(menu1, temp,"1",0); } else { menu_additem(menu1, "Maverick - \yM4A1" , "1", 0); } if(!akunlocked[id]) { formatex(temp,100, "Kalashnikov - \yAK47\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlak)); menu_additem(menu1, temp,"2",0); } else { menu_additem(menu1, "Kalashnikov - \yAK47" , "2", 0); } if(!awpunlocked[id]) { formatex(temp,100, "Magnum Sniper - \yAWP\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlawp)); menu_additem(menu1, temp,"3",0); } else { menu_additem(menu1, "Magnum Sniper - \yAWP" , "3", 0); } if(!p90unlocked[id]) { formatex(temp,100, "ES C90 - \yP90\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlp90)); menu_additem(menu1, temp,"4",0); } else { menu_additem(menu1, "ES C90 - \yP90" , "4", 0); } if(!galilunlocked[id]) { formatex(temp,100, "IDF Defender - \yGalil\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unlgal)); menu_additem(menu1, temp,"5",0); } else { menu_additem(menu1, "IDF Defender - \yGalil" , "5", 0); } } else { menu_additem(menu1, "Maverick - \yM4A1" , "1", 0); menu_additem(menu1, "Kalashnikov \yAK47", "2", 0); menu_additem(menu1, "Magnum Sniper - \yAWP" , "3", 0); menu_additem(menu1, "ES C90 \yP90" , "4", 0); menu_additem(menu1, "IDF Defender - \yGalil" , "5", 0); } menu_additem(menu1, "Clarion 5.56 \y(\rFamas\y)", "6", 0); menu_additem(menu1, "KM Submachine Gun \y(\rMp5 Navy\y)", "7", 0); menu_setprop(menu1, MPROP_EXIT, MEXIT_ALL); if(cs_get_user_team(id) == CS_TEAM_CT) { menu_display(id, menu1, 0); } return PLUGIN_HANDLED } public gunsmenu_Handle(id, menu1, item) { if (item == MENU_EXIT || cs_get_user_team(id) != CS_TEAM_CT ) { menu_destroy(menu1); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu1, item, access, data,5, iName, 63, callback); new key = str_to_num(data); switch(key) { case 1: { if(get_pcvar_num(p_unlock) == 1) { if(!m4unlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlm4)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) gunsmenu(id) } else { give_item(id, "weapon_m4a1") cs_set_user_bpammo( id, CSW_M4A1, 90 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlm4)) m4unlocked[id] = true prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_m4a1") cs_set_user_bpammo( id, CSW_M4A1, 90 ); prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_m4a1") cs_set_user_bpammo( id, CSW_M4A1, 90 ); prima_used[id] = true pistolsmenu(id) } } case 2: { if(get_pcvar_num(p_unlock) == 1) { if(!akunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlak)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) gunsmenu(id) } else { give_item(id, "weapon_ak47") cs_set_user_bpammo( id, CSW_AK47, 90 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlak)) akunlocked[id] = true prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_ak47") cs_set_user_bpammo( id, CSW_AK47, 90 ); prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_ak47") cs_set_user_bpammo( id, CSW_AK47, 90 ); prima_used[id] = true pistolsmenu(id) } } case 3: { if(get_pcvar_num(p_unlock) == 1) { if(!awpunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlawp)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) gunsmenu(id) } else { give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 30 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlawp)) awpunlocked[id] = true prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 30 ); prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_awp") cs_set_user_bpammo( id, CSW_AWP, 30 ); prima_used[id] = true pistolsmenu(id) } } case 4: { if(get_pcvar_num(p_unlock) == 1) { if(!p90unlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlp90)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) gunsmenu(id) } else { give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 90 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlp90)) p90unlocked[id] = true prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 90 ); prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_p90") cs_set_user_bpammo( id, CSW_P90, 90 ); prima_used[id] = true pistolsmenu(id) } } case 5: { if(get_pcvar_num(p_unlock) == 1) { if(!galilunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unlgal)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) gunsmenu(id) } else { give_item(id, "weapon_galil") cs_set_user_bpammo( id, CSW_GALIL, 90 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unlgal)) galilunlocked[id] = true prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_galil") cs_set_user_bpammo( id, CSW_GALIL, 90 ); prima_used[id] = true pistolsmenu(id) } } else { give_item(id, "weapon_galil") cs_set_user_bpammo( id, CSW_GALIL, 90 ); prima_used[id] = true pistolsmenu(id) } } case 6: { give_item(id, "weapon_famas") cs_set_user_bpammo( id, CSW_FAMAS, 90 ); prima_used[id] = true pistolsmenu(id) } case 7: { give_item(id, "weapon_mp5navy") cs_set_user_bpammo( id, CSW_MP5NAVY, 120 ); prima_used[id] = true pistolsmenu(id) } } return PLUGIN_HANDLED; } public pistolsmenu(id) { if(second_used[id]) { client_printc(id, "%s Wait for !tnext round !nto !gopen !nthis menu!", saychatprefix) return PLUGIN_CONTINUE } menu2 = menu_create("\wHuman's \yPistols \wMenu\r:", "pistolsmenu_Handle"); if(get_pcvar_num(p_unlock) == 1) { new temp[101]; if(!dglunlocked[id]) { formatex(temp,100, "Knighthawk .50C - \yDeagle\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unldgl)); menu_additem(menu2, temp,"1",0); } else { menu_additem(menu2, "Knighthawk .50C - \yDeagle" , "1", 0); } if(!dualunlocked[id]) { formatex(temp,100, "Dual Elites\w(\rUnlock \w- \r%i)",get_pcvar_num(p_unldual)); menu_additem(menu2, temp,"2",0); } else { menu_additem(menu2, "Dual Elites" , "2", 0); } } else { menu_additem(menu2, "Knighthawk .50C - \yDeagle" , "1", 0); menu_additem(menu2, "Dual Elites" , "2", 0); } menu_additem(menu2, "KM .45 Tactical - \yUsp" , "3", 0); menu_additem(menu2, "9x19 mm Sidearm - \yGlock", "4", 0); menu_additem(menu2, "228 Compact - \yP228", "5", 0); menu_additem(menu2, "FiveSeven", "6", 0); menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL); if(cs_get_user_team(id) == CS_TEAM_CT) { menu_display(id, menu2, 0); } return PLUGIN_HANDLED } public pistolsmenu_Handle(id, menu2, item) { if (item == MENU_EXIT || cs_get_user_team(id) != CS_TEAM_CT ) { menu_destroy(menu2); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu2, item, access, data,5, iName, 63, callback); new key = str_to_num(data); switch(key) { case 1: { if(get_pcvar_num(p_unlock) == 1) { if(!dglunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unldgl)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) pistolsmenu(id) } else { give_item(id, "weapon_deagle") cs_set_user_bpammo( id, CSW_DEAGLE, 35 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unldgl)) dglunlocked[id] = true second_used[id] = true } } else { give_item(id, "weapon_deagle") cs_set_user_bpammo( id, CSW_DEAGLE, 35 ); second_used[id] = true } } else { give_item(id, "weapon_deagle") cs_set_user_bpammo( id, CSW_DEAGLE, 35 ); second_used[id] = true } } case 2: { if(get_pcvar_num(p_unlock) == 1) { if(!dualunlocked[id]) { if(cs_get_user_money(id) < get_pcvar_num(p_unldual)) { client_printc(id, "%s You have !gno money !nto unlock this!", saychatprefix) pistolsmenu(id) } else { give_item(id, "weapon_elite") cs_set_user_bpammo( id, CSW_ELITE, 120 ); cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(p_unldual)) dualunlocked[id] = true second_used[id] = true } } else { give_item(id, "weapon_elite") cs_set_user_bpammo( id, CSW_ELITE, 120 ); second_used[id] = true } } else { give_item(id, "weapon_elite") cs_set_user_bpammo( id, CSW_ELITE, 120 ); second_used[id] = true } } case 3: { give_item(id, "weapon_usp") cs_set_user_bpammo( id, CSW_USP, 90 ); second_used[id] = true } case 4: { give_item(id, "weapon_glock18") cs_set_user_bpammo( id, CSW_GLOCK18, 120 ); second_used[id] = true } case 5: { give_item(id, "weapon_p228") cs_set_user_bpammo( id, CSW_P228, 52 ); second_used[id] = true } case 6: { give_item(id, "weapon_fiveseven") cs_set_user_bpammo( id, CSW_FIVESEVEN, 100 ); second_used[id] = true } } give_item(id, "weapon_flashbang") give_item(id, "weapon_smokegrenade") give_item(id, "weapon_hegrenade") return PLUGIN_CONTINUE; } ////////////////////////////////////////////////////////////////// /// STOCKS /// ////////////////////////////////////////////////////////////////// //ColorChat stock stock client_printc(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!g", "^x04"); // Green Color replace_all(msg, 190, "!n", "^x01"); // Default Color replace_all(msg, 190, "!t", "^x03"); // Team Color if (id) players[0] = id; else get_players(players, count, "ch"); { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } } //Fog stock stock create_fog( iRed, iGreen, iBlue, iDensity ) { // Fog density offsets [Thnx to DA] new const fog_density[ ] = { 0, 0, 0, 0, 111, 18, 3, 58, 111, 18, 125, 58, 66, 96, 27, 59, 90, 101, 60, 59, 90, 101, 68, 59, 10, 41, 95, 59, 111, 18, 125, 59, 111, 18, 3, 60, 68, 116, 19, 60 } // Get the amount of density new dens dens = ( 4 * iDensity ) // The fog message message_begin( MSG_BROADCAST, get_user_msgid( "Fog" ), { 0,0,0 }, 0 ) write_byte( iRed ) // Red write_byte( iGreen ) // Green write_byte( iBlue ) // Blue write_byte( fog_density[ dens ] ) // SD write_byte( fog_density[ dens + 1 ] ) // ED write_byte( fog_density[ dens + 2 ] ) // D1 write_byte( fog_density[ dens + 3 ] ) // D2 message_end( ) } //ScreenFade stock screenfade(id,red,green,blue,ammount) { if(ammount>255)ammount=255; if(red>255)red=255; if(green>255)green=255; if(blue>255)blue=255; //FADE OUT message_begin(MSG_ONE_UNRELIABLE, msgScreenFade, {0,0,0}, id); write_short(ammount * 100); //Durration write_short(0); //Hold write_short(0); //Type write_byte(red); //R write_byte(green); //G write_byte(blue); //B write_byte(ammount); //B message_end(); } // ScreenShake stock Util_ScreenShake(id, Float:duration, Float:frequency, Float:amplitude) { static ScreenShake = 0; if( !ScreenShake ) { ScreenShake = get_user_msgid("ScreenShake"); } message_begin( id ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, ScreenShake, _, id); write_short( FixedUnsigned16( amplitude, 1<<12 ) ); // shake amount write_short( FixedUnsigned16( duration, 1<<12 ) ); // shake lasts this long write_short( FixedUnsigned16( frequency, 1<<8 ) ); // shake noise frequency message_end(); } stock FixedUnsigned16( Float:value, scale ) { new output; output = floatround(value * scale); if ( output < 0 ) output = 0; if ( output > 0xFFFF ) output = 0xFFFF; return output; }
si vreau sa scoateti toate codurile de aici in afara de cel de la liniile:
552-621 , vreau doar acel cod de deathmsg dar cu tot cu efectele care le scrie acolo.
efectele se afla tot in sursa , si la asta nu ma pricep si imi da erori.
si as vrea sa scoateti acel task de respawn .
multumesc