[Cerere] Plugin Ultimul AntiFurien [Rezolvat]

Categoria cu cereri de pluginuri si nu numai.

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

Forum rules
Accesează link-ul pentru a putea vedea regulile forumului

Daca doriti sa vi se modifice un plugin, va rugam postati aici .
User avatar
FaTzZu
Fost moderator
Fost moderator
Posts: 1206
Joined: 22 Dec 2012, 18:37
Detinator Steam: Da
Reputatie: Fost moderator ajutator
Has thanked: 114 times
Been thanked: 168 times

13 Aug 2013, 17:24

Ok, il fac ...
A fool's brain digests philosophy into folly, science into superstition, and art into pedantry.

#RETIRED.
RoyalServer
User avatar
KrAiD.
Fost moderator
Fost moderator
Posts: 866
Joined: 15 Jun 2013, 12:14
Detinator Steam: Da
CS Status: Cat de cat activ :D
Detinator server CS: Nu
Reputatie: Fost Moderator ajutator
0.7 / 3
Has thanked: 14 times
Been thanked: 131 times
Contact:

13 Aug 2013, 17:31

il am eu are si furien putere da cu foc si anti-furien ii da minigun si minigun are si modele :Pd
User avatar
FaTzZu
Fost moderator
Fost moderator
Posts: 1206
Joined: 22 Dec 2012, 18:37
Detinator Steam: Da
Reputatie: Fost moderator ajutator
Has thanked: 114 times
Been thanked: 168 times

13 Aug 2013, 17:31

Kage vs Psycho - With weapon | Afiseaza codul
#include < amxmodx >
#include < fun >
#include < hamsandwich >
#include < fakemeta >
#include < cstrike >
#include < ColorChat >

#pragma semicolon 1

#define PLUGIN "Furien Mod Powers"
#define VERSION "0.1"


new const KageSound[    ]  =  "bleahhK.wav";
new const PsychoSound[    ]  =  "bleacP.wav";

new minigun_v [66] = "models/v_minigun.mdl";
new minigun_p [66] = "models/p_minigun.mdl";
new lama_v [66] = "models/v_super_lama.mdl";
new lama_p [66] = "models/p_super_lama.mdl";

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;

new bool:UserIsKage[ 33 ];
new bool:UserIsPsycho[ 33 ];

new bool:Minigiun[33];
new bool:Lama[33];

new cvar_hp;
new cvar_ap;
new cvar_speed;

new cvar_hp2;
new cvar_ap2;
new cvar_speed2;

new SyncHudMessage;


public plugin_cfg(    )
{
	
	set_cvar_float("sv_maxspeed", 1000.0  );
	
}

public plugin_precache(    )
{
	
	precache_sound(  KageSound  );
	precache_sound(  PsychoSound  );
	precache_model( minigun_v );
	precache_model( minigun_p );
	precache_model( lama_v );
	precache_model( lama_p );
	
}

public plugin_init( )
{
	register_plugin( PLUGIN, VERSION, "Askhanar" ); // Credits Hades Ownage // Edited FaTzZu
	
	cvar_hp = register_cvar( "fmp_psycho_hp", "400" );
	cvar_ap = register_cvar( "fmp_psycho_ap", "400" );
	cvar_speed = register_cvar( "fmp_psycho_speed", "450" );
	
	cvar_hp2 = register_cvar( "fmp_kage_hp", "400" );
	cvar_ap2 = register_cvar( "fmp_kage_ap", "400" );
	cvar_speed2 = register_cvar( "fmp_kage_speed", "450" );
	
	
	RegisterHam(  Ham_Spawn,  "player",  "Ham_PlayerSpawnPost",  1  );
	register_event( "DeathMsg", "evDeathMsg", "a" );
	register_event ( "CurWeapon", "CurrentWeapon", "be", "1=1" );
	RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" );
	
	RegisterHam(  Ham_Player_ResetMaxSpeed,  "player",  "Ham_ResetMaxSpeedPost",  1  );
	
	SyncHudMessage = CreateHudSyncObj( );
	
}


public client_connect(  id  )
{
	if(  is_user_bot(  id  )  ||  is_user_hltv(  id  )  ) return 0;
	
	UserIsKage[  id  ]  =  false;
	UserIsPsycho[  id  ]  =  false;
	Minigiun [id] = false;
	Lama [ id ] = false;
	
	client_cmd(  id  , "cl_sidespeed 1000"  );
	client_cmd(  id  , "cl_forwardspeed 1000"  );
	client_cmd(  id  , "cl_backspeed 1000"  );
	
	return 0;
}

public client_disconnect(  id  )
{
	if(  is_user_bot(  id  )  ||  is_user_hltv(  id  )  ) return 0;
	
	UserIsKage[  id  ]  =  false;
	UserIsPsycho[  id  ]  =  false;
	Minigiun [id] = false;
	Lama [ id ] = false;
	
	client_cmd(  id  , "cl_sidespeed 400"  );
	client_cmd(  id  , "cl_forwardpeed 400"  );
	client_cmd(  id  , "cl_backspeed 400"  );
	
	return 0;
}

public CurrentWeapon(id)
{
	
	new iWeapon = get_user_weapon ( id );
	if ( iWeapon == CSW_M249 && Minigiun[id] ) 
	{
		
		
		set_pev ( id, pev_viewmodel2, minigun_v );
		set_pev ( id, pev_weaponmodel2, minigun_p );
		
	}
	if ( iWeapon == CSW_KNIFE && Lama[id] ) 
	{
		
		
		set_pev ( id, pev_viewmodel2, lama_v );
		set_pev ( id, pev_weaponmodel2, lama_p );
		
	}
}

public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) 
{
	
	if ( Minigiun [ iAttacker ]  && get_user_weapon ( iAttacker ) == CSW_M249 ) 
	{
		
		SetHamParamFloat( 4, fDamage * 2.0);
		return HAM_HANDLED;
		
	}
	if ( Lama [ iAttacker ]  && get_user_weapon ( iAttacker ) == CSW_KNIFE ) 
	{
		
		SetHamParamFloat( 4, fDamage * 3.0);
		return HAM_HANDLED;
		
	}
	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost(  id  )
{
	
	if(  !is_user_alive(  id  )  ||  !is_user_connected(  id  )  )  return HAM_IGNORED;
	
	set_task( 0.1, "RemovePowers", id + 123 );
	
	return HAM_IGNORED;
	
}

public RemovePowers( id )
{
	id -= 123;
	if( !is_user_connected(  id  )  )  return 1;
	
	
	if( UserIsPsycho[ id ] )
		set_user_rendering( id );
	
	
	
	if( UserIsKage[ id ] || UserIsPsycho[ id ] )
		set_user_armor( id, 0 );
	
	UserIsPsycho[ id ] = false;
	UserIsKage[ id ] = false;
	Minigiun [id] = false;
	Lama [id] = false;
	
	client_cmd(  id, "lastinv" );
	client_cmd(  id, "lastinv" );
	
	return 0;
}


public SearchForPsycho(  )
{
	new iTerro  =  CountPlayers(  1  );
	new iCounter  =  CountPlayers(  2  );
	
	if(  iCounter == 1 && iTerro > 0 )
	{
		
		new id = GetRemainingPlayerId(  2  );
		if(  UserIsPsycho[  id  ]  )  return 1;
		
		UserIsPsycho[ id ] = true;
		
		ColorChat( 0, RED,"^x04[AntiFurien]^x03 %s^x01 a devenit^x03 Psycho^x01 ! ", get_name( id ) );
		ColorChat( 0, RED,"^x04[AntiFurien]^x01 Are^x03 %d^x01 HP,^x03 %d^x01 AP,^x03 %d^x01 Speed, aveti grija !", get_pcvar_num( cvar_hp ), get_pcvar_num( cvar_ap ), get_pcvar_num( cvar_speed ) );
		
		set_hudmessage( 0, 255, 0, -1.0, -1.0, 0, 0.0, 5.0, 0.0, 1.0, 3);
		ShowSyncHudMsg(  0,  SyncHudMessage,  "%s a devenit Psycho !^n Cea din urma salvare a omenirii !",  get_name(  id  )  );
		
		
		set_user_maxspeed( id, float( get_pcvar_num( cvar_speed ) ) );
		set_user_health( id, get_pcvar_num( cvar_hp ) );
		set_user_armor( id, get_pcvar_num( cvar_ap ) );
		
		give_item(id, "weapon_m249");
		cs_set_user_bpammo(id, CSW_M249, 300);
		set_pev ( id, pev_viewmodel2, minigun_v );
		set_pev ( id, pev_weaponmodel2, minigun_p );
		Minigiun [id] = true;
		Lama [id] = false;
		
		set_user_rendering( id, kRenderFxGlowShell, 0, 255, 255, kRenderNormal, 25 );
		
		new szCommand[ 128 ];
		formatex( szCommand, sizeof (  szCommand  )  -1,"cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f",
		float( get_pcvar_num( cvar_speed ) ), float( get_pcvar_num( cvar_speed ) ),
		float( get_pcvar_num( cvar_speed ) ) );
		client_cmd(  id,  szCommand );
		client_cmd( 0, "spk sound/%s", PsychoSound  );
		
		
	}
	
	return 0;
	
}

public SearchForKage(    )
{
	new iTerro  =  CountPlayers(  1  );
	new iCounter  =  CountPlayers(  2  );
	
	if(  iTerro  == 1  && iCounter > 0 )
	{
		new id = GetRemainingPlayerId(  1  );
		if(  UserIsKage[  id  ]  )  return 1;
		
		UserIsKage[ id ] = true;
		
		ColorChat( 0, RED,"^x04[Furien]^x03 %s^x01 s-a transformat in^x03 Kage^x01 ! ", get_name( id ));
		ColorChat( 0, RED,"^x04[Furien]^x01 Are^x03 %d^x01 HP,^x03 %d^x01 AP,^x03 %d^x01 Speed, aveti grija !", get_pcvar_num( cvar_hp2 ), get_pcvar_num( cvar_ap2 ), get_pcvar_num( cvar_speed2 )  );
		set_hudmessage( 0, 255, 0, -1.0, -1.0, 0, 0.0, 5.0, 0.0, 1.0, 3);
		ShowSyncHudMsg(  0,  SyncHudMessage,  "%s s-a transformat in Kage !^nSansele pamantenilor au scazut !",  get_name(  id  )  );
		
		
		set_user_maxspeed( id, float( get_pcvar_num( cvar_speed2 ) ) );
		set_user_health( id, get_pcvar_num( cvar_hp2 ) );
		set_user_armor( id, get_pcvar_num( cvar_ap2 ) );
		
		
		Lama[id] = true;
		Minigiun[id] = false;
		set_pev ( id, pev_viewmodel2, lama_v );
		set_pev ( id, pev_weaponmodel2, lama_p );
		
		new szCommand[ 128 ];
		formatex( szCommand, sizeof (  szCommand  )  -1,"cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f",
		float( get_pcvar_num( cvar_speed2 ) ), float( get_pcvar_num( cvar_speed2 ) ),
		float( get_pcvar_num( cvar_speed2 ) ) );
		client_cmd(  id,  szCommand );
		
		client_cmd( 0, "spk sound/%s", KageSound  );
		
	}
	
	return 0;
}

public evDeathMsg( )
{
	
	SearchForPsycho(    );
	SearchForKage(    );
	
	new iKiller = read_data( 1 );
	new iVictim = read_data( 2 ); 
	
	if( !is_user_connected( iKiller ) || !is_user_connected( iVictim ) || iKiller == iVictim ) return 1;
	
	if( UserIsKage[ iVictim ] )
	{
		ColorChat( 0, RED, "^x04[AntiFurien]^x01 Kage^x03 %s^x01 a fost omorat de^x03 %s^x01 !",get_name( iVictim ), get_name( iKiller ) );
	}
	else if( UserIsPsycho[ iVictim ] )
	{
		ColorChat( 0, RED, "^x04[AntiFurien]^x01 Psycho^x03 %s^x01 a fost omorat de^x03 %s^x01 !",get_name( iVictim ), get_name( iKiller ) );
	}
	
	return 0;
	
}


public Ham_ResetMaxSpeedPost(  id  )
{
	if(  is_user_alive(  id  )  &&  is_user_connected( id )  && get_user_maxspeed(id) != 1.0  )
	{
		
		new Float:flMaxSpeed;
		if( UserIsPsycho[ id ] )
		{
			flMaxSpeed  =  float( get_pcvar_num( cvar_speed ) );
		}
		if( UserIsKage[ id ] )
		{
			flMaxSpeed  =  float( get_pcvar_num( cvar_speed2 ) );
		}
		
		if( flMaxSpeed  >  0.0  )
		{
			set_pev(  id,  pev_maxspeed,  flMaxSpeed  );
			
			// slow hack ? o_O
			//client_cmd(  id,  "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", flMaxSpeed, flMaxSpeed, flMaxSpeed );
		}
	}
}

stock CountPlayers(  const  Team  )
{
	new iPlayers[ 32 ];
	new iPlayersNum;
	
	new iPlayersCount;
	
	get_players( iPlayers, iPlayersNum, "ch" );		
	for( new i = 0 ; i < iPlayersNum ; i++ )
	{
		if( is_user_connected(  iPlayers[  i  ]  ) &&  is_user_alive(  iPlayers[  i  ]  )  )
		{
			
			if( Team  == 1  )
			{
				if( get_user_team(  iPlayers[  i  ]  )  == 1 )
				{
					iPlayersCount++;
				}
			}
			else if(  Team == 2  )
			{
				if( get_user_team(  iPlayers[  i  ]  )  == 2  )
				{
					iPlayersCount++;
				}
			}
		}
		
	}
	
	return iPlayersCount;
	
}

stock GetRemainingPlayerId(  const  Team  )
{
	new iPlayers[ 32 ];
	new iPlayersNum;
	
	new iPlayerId;
	
	get_players( iPlayers, iPlayersNum, "ch" );		
	for( new i = 0 ; i < iPlayersNum ; i++ )
	{
		if( is_user_connected(  iPlayers[  i  ]  )  &&  is_user_alive(  iPlayers[  i  ]  )  )
		{
			
			if( Team  == 1  )
			{
				
				if( get_user_team(  iPlayers[  i  ]  )  == 1  )
				{
					iPlayerId  =  iPlayers[  i  ];
				}
			}
			else if(  Team == 2  )
			{
				
				if( get_user_team(  iPlayers[  i  ]  )  == 2  )
				{
					iPlayerId  =  iPlayers[  i  ];
				}
			}
		}
		
	}
	
	return iPlayerId;
	
}

stock get_name( id )
{
	new name[ 32 ];
	get_user_name( id, name, sizeof ( name ) -1 );
	
	return name;
}
Nu l-am testat dar cred ca merge, daca mai vreti ceva nu ezitati sa spuneti :)>- :)>-
A fool's brain digests philosophy into folly, science into superstition, and art into pedantry.

#RETIRED.
User avatar
CaTa.
Fost moderator
Fost moderator
Posts: 420
Joined: 28 Jul 2013, 15:06
Detinator Steam: Nu
Detinator server CS: In curand !
Reputatie: Fost Moderator ajutator
Location: Targu-Mures
Has thanked: 99 times
Been thanked: 19 times
Contact:

13 Aug 2013, 17:37

ma Da-mi modelu la super lama daca vrei sal testez
sau pun io una?

edit: functioneaza gj
dar pune mesaje de genu(dupa alea cand scrie ca sa transformat)sa scrie ca a primit o arma speciala sau cam asa ceva
CLICK ! | Afiseaza codul
Ma gasesti pe Messenger la id :[/b] [email protected]
Follow me on Instagram
Fa-ti cunoscut serverul de Counter-Strike pe facebook ! 
Fa-ti reclama gratis aici Click
My Plugin Furien Guns
User avatar
FaTzZu
Fost moderator
Fost moderator
Posts: 1206
Joined: 22 Dec 2012, 18:37
Detinator Steam: Da
Reputatie: Fost moderator ajutator
Has thanked: 114 times
Been thanked: 168 times

13 Aug 2013, 19:23

Asta puteti face si voi, daca v-am ajutat nu uitati de butonul Multumesc :D
A fool's brain digests philosophy into folly, science into superstition, and art into pedantry.

#RETIRED.
User avatar
Rony
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 966
Joined: 11 Mar 2013, 11:43
Detinator Steam: Da
CS Status: CO-FOUNDER BETANO
Detinator server CS: CS1.6 , CS:GO
SteamID: 31r1
Reputatie: Membru Club eXtreamCS (1 luna)
Membru Club eXtreamCs (28 Feb)
Utilizator neserios (tepar)
Location: NAPOLI
Has thanked: 173 times
Been thanked: 66 times
Contact:

13 Aug 2013, 19:27

ms mut,eu aveam nevoie decat cel cu minigun :)
User avatar
CaTa.
Fost moderator
Fost moderator
Posts: 420
Joined: 28 Jul 2013, 15:06
Detinator Steam: Nu
Detinator server CS: In curand !
Reputatie: Fost Moderator ajutator
Location: Targu-Mures
Has thanked: 99 times
Been thanked: 19 times
Contact:

15 Aug 2013, 00:28

problema plugin
cade serverul
incearca sa repari
cade fara eroare in loguri sau consola
am schimbat pluginu de puteri si nu mai cade
CLICK ! | Afiseaza codul
Ma gasesti pe Messenger la id :[/b] [email protected]
Follow me on Instagram
Fa-ti cunoscut serverul de Counter-Strike pe facebook ! 
Fa-ti reclama gratis aici Click
My Plugin Furien Guns
User avatar
FaTzZu
Fost moderator
Fost moderator
Posts: 1206
Joined: 22 Dec 2012, 18:37
Detinator Steam: Da
Reputatie: Fost moderator ajutator
Has thanked: 114 times
Been thanked: 168 times

15 Aug 2013, 01:01

Probabil nu se intelege cu unul din pluginurile tale :)
A fool's brain digests philosophy into folly, science into superstition, and art into pedantry.

#RETIRED.
User avatar
vladu888
Membru, skill +1
Membru, skill +1
Posts: 272
Joined: 29 Jun 2013, 09:54
Detinator Steam: Nu
CS Status: Joc Furien.
Location: Fagaras,Brasov
Has thanked: 46 times
Been thanked: 13 times
Contact:

15 Aug 2013, 01:10

gg buna treaba aveam nevoie mare de el
Image
User avatar
Rony
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 966
Joined: 11 Mar 2013, 11:43
Detinator Steam: Da
CS Status: CO-FOUNDER BETANO
Detinator server CS: CS1.6 , CS:GO
SteamID: 31r1
Reputatie: Membru Club eXtreamCS (1 luna)
Membru Club eXtreamCs (28 Feb)
Utilizator neserios (tepar)
Location: NAPOLI
Has thanked: 173 times
Been thanked: 66 times
Contact:

15 Aug 2013, 08:41

si la mine a cazut ..
User avatar
vladu888
Membru, skill +1
Membru, skill +1
Posts: 272
Joined: 29 Jun 2013, 09:54
Detinator Steam: Nu
CS Status: Joc Furien.
Location: Fagaras,Brasov
Has thanked: 46 times
Been thanked: 13 times
Contact:

15 Aug 2013, 09:39

oricum cand stateam asa ma gandeam ca daca cineva are sk si devine Kage ii ia sk si runda next nu l-ar mai avea?
Image
User avatar
CaTa.
Fost moderator
Fost moderator
Posts: 420
Joined: 28 Jul 2013, 15:06
Detinator Steam: Nu
Detinator server CS: In curand !
Reputatie: Fost Moderator ajutator
Location: Targu-Mures
Has thanked: 99 times
Been thanked: 19 times
Contact:

15 Aug 2013, 16:40

vladu888 wrote:oricum cand stateam asa ma gandeam ca daca cineva are sk si devine Kage ii ia sk si runda next nu l-ar mai avea?
asa e nu ii ramanr sk runda urmatoare
CLICK ! | Afiseaza codul
Ma gasesti pe Messenger la id :[/b] [email protected]
Follow me on Instagram
Fa-ti cunoscut serverul de Counter-Strike pe facebook ! 
Fa-ti reclama gratis aici Click
My Plugin Furien Guns
Post Reply

Return to “Cereri”

  • Information