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/// Config by SkriLLeX /// Add: /// CoNNecT: /// Enjoy! /// Slot's! bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" /// Bind's! bind "F1" "bind mouse2 +attack2" bind "F2" "bind mouse2 lastinv" bind "F5" "snapsot" bind "F10" "exec 200;say 200 [FPS]" bind "F11" "exec 350;say 350 [FPS]" bind "F12" "exec 400;say 400 [FPS]" bind "~" "toggleconsole" bind "y" "messagemode" bind "u" "messagemode2" bind "r" "+reload" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "CTRL" "+duck" bind "SHIFT"" "+speed" bind "MWHEELDOWN" "invnext" bind "MWHEELUP" "invprev" /// Bind-uri => MOUSE <= bind "MOUSE1" "+attack" bind "MOUSE2" "lastinv" bind "MOUSE3" "+left" /// Blood setings: violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1" /// VIDEO SETTINGS: console "1" gamma "99" brightness "99" contimes "4" net_graph "0" net_scale "1" net_graphpos "1" net_graphwidth "120" sv_voiceenable "1" sv_aim "1" hpk_maxsize "4" viewsize "110" ati_subdiv "2" ati_npatch "1" r_decals "1024" r_bmodelhighfrac "5" r_drawviewmodel "1" r_mmx "1" r_dynamic "0" r_mirroralpha "0" auto_aim "100" gl_monolights "0" gl_flipmatrix "0" gl_overbright "0" gl_polyoffset "1" gl_max_size "512" gl_cull "1" gl_dither "1" gl_picmip "0" gl_spriteblend "1" gl_keeptjunctions "0" gl_affinemodels "0" gl_playermip "5" gl_dither "1" gl_wateramp "0" gl_lightholes "1" gl_reporttjunctions "0" gl_ztrick "1" gl_flipmatrix "0" max_smokepuffs "0" max_shells "0" mp_decals "1000" team "" model "" skin "" topcolor "30" bottomcolor "6" /// CL settings cl_logocolor "#Valve_Brown" cl_logofile "abs110" cl_forwardspeed "1000" cl_backspeed "400" cl_sidespeed "800" cl_vsmoothing "10" cl_updaterate "20" cl_lw "0" cl_lc "0" cl_dlmax "128" cl_himodels "0" cl_resend "20" cl_idealpitchscale "0.8" cl_timeout "305" cl_cmdbackup "20" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "101" cl_corpsestay "600" cl_righthand "1" cl_minmodels "1" cl_crosshair_translucent "1" cl_dynamiccrosshair "0" cl_crosshair_color "50 250 50" cl_crosshair_size "small" cl_observercrosshair "0" cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_showfps "1" cl_solid_players "0" cl_upspeed "1100" cl_rate "25000" cl_weather "0" fakelag "0" fakeloss "0" mp_footsteps "1" _cl_autowepswitch "1" _snd_mixahead "0.1" /// Mouse Setting! sensitivity "8" m_pitch "0.022" m_yaw "0.030" m_forward "1" m_side "1" m_filter "1" zoom_sensitivity_ratio "3" /// Switch Weapon's Script bind "MWHEELUP" ";invprev;+attack; wait; -attack" bind "MWHEELDOWN" ";invprev;+attack; wait; -attack" /// Developer! bind "w" "+forward;developer 1;fps_max 200;fps_modem 200;cl_sidespeed 1000" bind "s" "+back;developer 1;fps_max 200;fps_modem 200;cl_sidespeed 1000" bind "a" "+moveleft;developer 1;fps_max 200;fps_modem 200;cl_sidespeed 1000" bind "d" "+moveright;developer 1;fps_max 200;fps_modem 200;cl_sidespeed 1000" bind "ctrl" "+duck;developer 1;fps_max 200;fps_modem 200;cl_sidespeed 1100" cl_sidespeed "1000" cl_forwardspeed "1000" cl_backspeed "400" cl_upspeed "1000" sv_maxspeed "1100" cl_pitchspeed "1100" fps_max "200" fps_modem "200" /// HUD setings hud_takesshots "0" hud_capturemouse "1" hud_draw "1" hud_fastswitch "1" hud_centerid "1" hud_saytext_time "8" hud_deathnotice_time "15" hud_drawhistory_time "0" hpk_maxsize "4" MP3FadeTime "2.0" MP3Volume "0.8" mp_decals "1000" r_bmodelhighfrac "5" r_detailtextures "0" s_a3d "0" s_automax_distance "30.0" s_automin_distance "2.0" s_bloat "2.0" s_distance "60" s_doppler "0.0" s_eax "0" s_leafnum "0" s_max_distance "1000.0" s_min_distance "8.0" s_numpolys "200" s_polykeep "1000000000" s_polysize "10000000" s_refdelay "4" s_refgain "0.4" s_rolloff "1.0" s_verbwet "0.25" scr_conspeed "99999" scr_centertime "3" scr_printspeed "8" scr_connectmsg "0" scr_connectmsg1 "0" scr_connectmsg2 "0" con_notifytime "0" con_color "250 250 250" viewsize "120" developer "1" drawradar "1" crosshair "1" joystick "0" lookspring "0" fastsprites "0" lambert "-1.01" ex_interp "0.1" rate "25000" +mlook +jlook /// Script BHOP / Script [OFF] ; alias "+raz0r" "alias _special @raz0r; @raz0r" ; alias "-raz0r" "alias _special" ; alias "@raz0r" "special; developer 1; fps_modem 200.1; wait; +jump; wait; -jump" ; bind space "+raz0r" /// Bind-uri Dr.------.Ro bind "x" "say /vipmenu" bind "c" "knife" bind "l" "say /duel" bind "F3" "say Connect IP:PORT" bind "F4" "say_team Connect IP:PORT" /// Alte setari CS name "SkriLLeX" setinfo "_jnt" "Password123" setinfo "_vgui_menus" "1" setinfo "_ah" "0" voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "0.750000" volume "0.800000" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "4" spec_pip "0" suitvolume "0.250000" sv_voiceenable "1" echo Config Creat de SkriLLeX echo Contact: Y!M: ********* echo Contact: Skype: ******** echo Connect: DNS: Dr.******.Ro | IP: 188.***.***.***:27015 echo Site: http://www.******.Ro echo Forum: http://www.FoRuM.*****.Ro
Config DEATHRUN[rezolvat!]
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- Laurentiu P.
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Buna seara! Mi-am facut un cfg pentru modul DR si am o mica problema la el. Cand vreau sa prind viteza se aud pasii normal, se aude ca si cum as "SARII", adica se aude o data si dupa 1-2 secunde se aude iar si tot asa. Cum fac sa nu se mai auda acel sunet de sarit?
Last edited by Remusf on 14 Sep 2013, 23:57, edited 2 times in total.
Reason: rezolvat
Reason: rezolvat
no...
- Laurentiu P.
- Fost moderator
- Posts: 2549
- Joined: 10 Jul 2013, 21:26
- Detinator Steam: Da
- Reputatie: Fost super moderator
- Fond eXtream: 100
- Has thanked: 26 times
- Been thanked: 62 times
- Contact:
Sa rezolvat era de la scriptu de Bhop!
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Puteti da T/C.
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