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/* * * Author: Cheesy Peteza * Date: 18-Mar-2004 * * * Description: A generic AFK Kicker that should work with nearly all Half-Life mods. * Tested with Natural-Selection v3.0 beta 3, Counter-Strike 1.6 and Day of Defeat. * * Cvars: * mp_afktime 90 Time a player is allowed to be AFK in seconds before they are kicked. (minimum 30 sec) * They time is only accumulated while they are alive. * mp_afkminplayers 8 Minimum number of players required to be on the server before the plugin starts kicking. * * * Requirements: AMXModX * * */ #include <amxmodx> #define MIN_AFK_TIME 30 // I use this incase stupid admins accidentally set mp_afktime to something silly. #define WARNING_TIME 15 // Start warning the user this many seconds before they are about to be kicked. #define CHECK_FREQ 5 // This is also the warning message frequency. new g_oldangles[33][3] new g_afktime[33] new bool:g_spawned[33] = {true, ...} public plugin_init() { register_plugin("AFK Kicker","1.0b","Cheesy Peteza") register_cvar("afk_version", "1.0b", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY) register_cvar("mp_afktime", "60") // Kick people AFK longer than this time register_cvar("mp_afkminplayers", "8") // Only kick AFKs when there is atleast this many players on the server set_task(float(CHECK_FREQ),"checkPlayers",_,_,_,"b") register_event("ResetHUD", "playerSpawned", "be") } public checkPlayers() { for (new i = 1; i <= get_maxplayers(); i++) { if (is_user_alive(i) && is_user_connected(i) && !is_user_bot(i) && !is_user_hltv(i) && g_spawned) { new newangle[3] get_user_origin(i, newangle) if ( newangle[0] == g_oldangles[0] && newangle[1] == g_oldangles[1] && newangle[2] == g_oldangles[2] ) { g_afktime += CHECK_FREQ check_afktime(i) } else { g_oldangles[0] = newangle[0] g_oldangles[1] = newangle[1] g_oldangles[2] = newangle[2] g_afktime = 0 } } } return PLUGIN_HANDLED } check_afktime(id) { new numplayers = get_playersnum() new minplayers = get_cvar_num("mp_afkminplayers") if (numplayers >= minplayers) { new maxafktime = get_cvar_num("mp_afktime") if (maxafktime < MIN_AFK_TIME) { log_amx("cvar mp_afktime %i is too low. Minimum value is %i.", maxafktime, MIN_AFK_TIME) maxafktime = MIN_AFK_TIME set_cvar_num("mp_afktime", MIN_AFK_TIME) } if ( maxafktime-WARNING_TIME <= g_afktime[id] < maxafktime) { new timeleft = maxafktime - g_afktime[id] client_print(id, print_chat, "[AgN] Ai %i sa te misti sau vei primi kick pentru AFK", timeleft) } else if (g_afktime[id] > maxafktime) { new name[32] get_user_name(id, name, 31) client_print(0, print_chat, "[AgN] %s a primit kick pentru ca a fost AFK mai mult de %i secunde", name, maxafktime) log_amx("%s a primit kick pentru ca a fost AFK mai mult de %i secunde", name, maxafktime) client_cmd( id, "kill" ); client_print( id, print_chat, "[AgN] Ne cerem scuze, ai luat kick deoarece ai fost afk %i secunde", maxafktime ); } } } public client_connect(id) { g_afktime[id] = 0 return PLUGIN_HANDLED } public client_putinserver(id) { g_afktime[id] = 0 return PLUGIN_HANDLED } public playerSpawned(id) { g_afktime[ id ] = 0; g_spawned[id] = false new sid[1] sid[0] = id set_task(0.75, "delayedSpawn",_, sid, 1) // Give the player time to drop to the floor when spawning return PLUGIN_HANDLED } public delayedSpawn(sid[]) { get_user_origin(sid[0], g_oldangles[sid[0]]) g_spawned[sid[0]] = true return PLUGIN_HANDLED }
[AgN] Ne cerem scuze, ai luat kick deoarece ai fost afk %i secunde