Puteti modifica acest plugin ?

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Seby FzN
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21 Sep 2013, 22:24

Acest plugin este un Level Mod, iar cu cat avansezi in level ai mai mult HP, din cate am vazut iti da 5 HP pe level. Ati putea sa il modificati in asa fel incat sa iti dea 1 HP la doua levele ? Sau daca nu puteti macar 1HP la level.
Si este ceva cu grenazile, la un anumit level iti da grenazi, daca puteti scoate si asta.
Siiii ... nu merge amx_givelv si amx_givexp. Doar Cvar-urile si amx_takelv si amx_takexp.

------------------------------------------------------
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <nvault>
#include <cstrike>

new const PLUGIN_NAME[] = "Level Mod";
new const hnsxp_version[] = "3.8.3";
new const LEVELS[99] = {
	
	100, // 1
	300, // 2
	500, // 3
	700, // 4
	900, // 5
	1000, // 6
	1500, // 7
	2000, // 8
	2500, // 10
	3000, // 11
	4000, // 12
	5000, // 13
	6000, // 14
	7000, // 15
	10000, // 16
	12000, // 17
	13000, // 18
	15000, // 19
	20000, // 20
	25000, // 21
	30000, // 22
	35000, // 23
	40000, // 24
	45000, // 25
	50000, // 26
	60000, // 27
	70000, // 28
	80000, // 29
	100000, // 30
	120000, // 31
	130000, //32
	140000, // 33
	150000, // 34
	160000, // 35
	170000, // 36
	180000, // 37
	190000, // 38
	195000, // 39
	200000, // 40
	250000, // 41
	300000, // 42
	350000, // 43
	400000, // 44
	500000, // 45
	600000, // 46
	700000, // 47
	800000, // 48
	900000, // 49
	1000000, // 50
	1300000, // 51
	1500000, // 2
	1800000, // 3
	2000000, // 4
	2250000, // 5
	2500000, // 6
	2750000, // 7
	2900000, // 8
	3000000, // 10
	3500000, // 11
	4000000, // 12
	4500000, // 13
	5000000, // 14
	5500000, // 15
	6000000, // 16
	6500000, // 17
	7000000, // 18
	7500000, // 19
	8500000, // 20
	9000000, // 21
	10000000, // 22
	11000000, // 23
	22000000, // 24
	23000000, // 25
	24000000, // 26
	25000000, // 27
	26000000, // 28
	27000000, // 29
	28000000, // 30
	29000000, // 31
	30000000, //32
	40000000, // 33
	50000000, // 34
	60000000, // 35
	70000000, // 36
	80000000, // 37
	90000000, // 38
	100000000, // 39
	150000000, // 40
	200000000, // 41
	300000000, // 42
	400000000, // 43
	500000000, // 44
	600000000, // 45
	700000000, // 46
	750000000, // 47
	850000000, // 48
	909990000 // 99
}
new hnsxp_playerxp[33], hnsxp_playerlevel[33];
new hnsxp_kill, hnsxp_savexp, g_hnsxp_vault;
public plugin_init()
{
	register_plugin(PLUGIN_NAME, hnsxp_version, "LordOfNothing");
	
	RegisterHam(Ham_Spawn, "player", "hnsxp_spawn", 1);
	register_event("DeathMsg", "hnsxp_death", "a");
	
	hnsxp_savexp = register_cvar("hnsxp_savexp","1");
	hnsxp_kill = register_cvar("hnsxp_kill", "500");
	
	
	register_clcmd("say /level","plvl");
	register_clcmd("say /xp","plvl");
	register_clcmd("say /levels","plvls");
	register_clcmd("say_team /level","plvl");
	register_clcmd("say_team /xp","plvl");
	register_clcmd("say /lvl","tlvl");
	g_hnsxp_vault = nvault_open("deathrun_xp");
		
	register_concmd("amx_level", "cmd_give_level", ADMIN_IMMUNITY, "<target> <amount>");
	register_concmd("amx_takelevel", "cmd_take_level", ADMIN_IMMUNITY, "<target> <amount>");
	
	register_concmd("amx_xp", "cmd_give_xp", ADMIN_IMMUNITY, "<target> <amount>");
	register_concmd("amx_takexp", "cmd_take_xp", ADMIN_IMMUNITY, "<target> <amount>");
	
	RegisterHam(Ham_Spawn, "player", "FwdPlayerSpawn", 1);
	register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
}
public hnsxp_spawn(id)
{
	MesajColorat(id, "!echipa[Level Mod] !verdeLevel : !echipa %i , !verdeXP: !echipa %i / %i ", hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
	if((hnsxp_playerlevel[id] < 99) && (hnsxp_playerxp[id] >= LEVELS[hnsxp_playerlevel[id]]))
	{
		MesajColorat(id,"!echipa[%s] !verdeAi trecut levelul", PLUGIN_NAME);
		while(hnsxp_playerxp[id] >= LEVELS[hnsxp_playerlevel[id]])
		{
			hnsxp_playerlevel[id] += 1;
		}
	}
	
	if(hnsxp_playerlevel[id] > 0)
		set_user_health(id, get_user_health(id) + 5*hnsxp_playerlevel[id]);
	
}
public FwdPlayerSpawn(id)
{
	
	set_task(11.0, "gItem", id);
	
}
public plvl(id)
{
	
	MesajColorat(id, "!echipa[Level Mod] !verdeLevel : !echipa %i , !verdeXP: !echipa %i / %i ", hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
	
}

public plvls(id)
{
new players[32], playersnum, name[40], motd[1024], len;

len = formatex(motd, charsmax(motd), "<html>");
get_players(players, playersnum);

for ( new i = 0 ; i < playersnum ; i++ ) {
    get_user_name(players, name, charsmax(name));
    len += formatex(motd[len], charsmax(motd) - len, "<br> <center>[LEVEL %i] %s [XP %i / %i]</center> ",hnsxp_playerlevel[players], name,  hnsxp_playerxp[players], LEVELS[hnsxp_playerlevel[players]]);
}

formatex(motd[len], charsmax(motd) - len, "</html>");
show_motd(id, motd);	
	
	
}
public tlvl(id)
{
	new poj_Name [ 32 ];
	get_user_name(id, poj_Name, 31)
	MesajColorat(0, "!verde[!echipaLevel-Mod!verde] !normal Jucatorul !verde %s !normalare level !verde %i",poj_Name, hnsxp_playerlevel[id]);
	
}
public gItem(id)
{
	
	if(hnsxp_playerlevel[id] >= 10 && hnsxp_playerlevel[id] < 20)
	{
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 3)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 3)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 3)
		remove_task(id);  

		}else if(hnsxp_playerlevel[id] >= 20 && hnsxp_playerlevel[id] < 35){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 2)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 4)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 4)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 4)
		remove_task(id);
	
		}else if(hnsxp_playerlevel[id] >= 35 && hnsxp_playerlevel[id] < 50){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 3)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 5)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 5)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 5)
		remove_task(id); 

		}else if(hnsxp_playerlevel[id] >= 50 && hnsxp_playerlevel[id] < 60){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 4)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 6)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 6)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 6)
		remove_task(id); 
		
		}else if(hnsxp_playerlevel[id] >= 60 && hnsxp_playerlevel[id] < 80){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 4)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 7)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 7)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 7)
		remove_task(id); 
		
		}else if(hnsxp_playerlevel[id] >= 80 && hnsxp_playerlevel[id] < 99){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 6)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 9)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 9)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 9)
		remove_task(id); 
		
		}else if(hnsxp_playerlevel[id] == 99){
		cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 7)
		cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
		give_item(id, "weapon_smokegrenade")
		cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 10)
		give_item(id, "weapon_flashbang")
		cs_set_user_bpammo(id, CSW_FLASHBANG, 10)
		give_item(id, "weapon_hegrenade")
		cs_set_user_bpammo(id, CSW_HEGRENADE, 10)
		set_user_gravity(id, 0.7);
		remove_task(id); 
	}
}
public hnsxp_death()
{
	new iVictim = read_data(2);
	new attacker = get_user_attacker(iVictim);
	
	new victimname[32], wvar[32];
	get_user_name(iVictim,victimname,31);
	read_data(4, wvar, 31);
	
	if(equal(wvar, "world", 5))
		return;
	
	if(attacker < 1 || attacker > 32)
		return;
	
	hnsxp_playerxp[attacker] += get_pcvar_num(hnsxp_kill);
	MesajColorat(attacker,"!echipa[%s] !verdeAi primit %i XP pentru ca l-ai omorat pe %s!", PLUGIN_NAME, get_pcvar_num(hnsxp_kill), victimname);
	
	
	hnsxp_hudinfo(attacker);
}
public hnsxp_hudinfo(id)
{
	set_hudmessage(255, 0, 0, 0.41, 0.01, 0, 6.0, 3.0);
	if(hnsxp_playerlevel[id] < 99)
		show_hudmessage(id, "[Level: %i]^n[XP: %i / %i] ",
	hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
	else
		show_hudmessage(id, "[Level: %i]^n[Level Maxim !]", hnsxp_playerlevel[id]);
	
	set_task(2.0, "hnsxp_hudinfo", id);
}
public client_connect(id)
{
	if(get_pcvar_num(hnsxp_savexp) == 1)
		LoadData(id);
	
	set_task(10.0, "hnsxp_hudinfo", id);
}
public client_disconnect(id)
{
	if(get_pcvar_num(hnsxp_savexp) == 1)
		SaveData(id);
	
	hnsxp_playerxp[id] = 0;
	hnsxp_playerlevel[id] = 0;
}
public SaveData(id)
{
	new PlayerName[35];
	get_user_name(id,PlayerName,34);
	
	new vaultkey[64],vaultdata[256];
	format(vaultkey,63,"%s",PlayerName);
	format(vaultdata,255,"%i#%i#",hnsxp_playerxp[id],hnsxp_playerlevel[id]);
	nvault_set(g_hnsxp_vault,vaultkey,vaultdata);
	return PLUGIN_CONTINUE;
}
public LoadData(id)
{
	new PlayerName[35];
	get_user_name(id,PlayerName,34);
	
	new vaultkey[64],vaultdata[256];
	format(vaultkey,63,"%s",PlayerName);
	format(vaultdata,255,"%i#%i#",hnsxp_playerxp[id],hnsxp_playerlevel[id]);
	nvault_get(g_hnsxp_vault,vaultkey,vaultdata,255);
	
	replace_all(vaultdata, 255, "#", " ");
	
	new playerxp[32], playerlevel[32];
	
	parse(vaultdata, playerxp, 31, playerlevel, 31);
	
	hnsxp_playerxp[id] = str_to_num(playerxp);
	hnsxp_playerlevel[id] = str_to_num(playerlevel);
	
	return PLUGIN_CONTINUE;
}
public cmd_give_level(id, level, cid)
{
	if(!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
	
	new target[32], amount[21], reason[21]
	
	read_argv(1, target, 31)
	read_argv(2, amount, 20)
	read_argv(3, reason, 20)
	
	new player = cmd_target(id, target, 8)
	
	if(!player)
		return PLUGIN_HANDLED
	
	new admin_name[32], player_name[32]
	get_user_name(id, admin_name, 31)
	get_user_name(player, player_name, 31)
	
	new expnum = str_to_num(amount)
	MesajColorat(0, "!echipaADMIN %s: !verdeia dat %s level lui %s", admin_name, amount, player_name)
	
	hnsxp_playerlevel[player] += expnum
	SaveData(id)
	
	return PLUGIN_CONTINUE
}
public cmd_give_xp(id, level, cid)
{
	if(!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
	
	new target[32], amount[21], reason[21]
	
	read_argv(1, target, 31)
	read_argv(2, amount, 20)
	read_argv(3, reason, 20)
	
	new player = cmd_target(id, target, 8)
	
	if(!player)
		return PLUGIN_HANDLED
	
	new admin_name[32], player_name[32]
	get_user_name(id, admin_name, 31)
	get_user_name(player, player_name, 31)
	
	new expnum = str_to_num(amount)
	MesajColorat(0, "!echipaADMIN %s: !verdeia dat %s xp lui %s", admin_name, amount, player_name)
	
	hnsxp_playerxp[player] += expnum
	SaveData(id)
	
	return PLUGIN_CONTINUE
}
public cmd_take_level(id, level, cid)
{
	if(!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
	
	new target[32], amount[21], reason[21]
	
	read_argv(1, target, 31)
	read_argv(2, amount, 20)
	read_argv(3, reason, 20)
	
	new player = cmd_target(id, target, 8)
	
	if(!player)
		return PLUGIN_HANDLED
	
	new admin_name[32], player_name[32]
	
	get_user_name(id, admin_name, 31)
	get_user_name(player, player_name, 31)
	
	new expnum = str_to_num(amount)
	MesajColorat(0, "!echipaADMIN %s: !verdeia luat %s level lui %s", admin_name, amount, player_name)
	
	hnsxp_playerlevel[player] -= expnum
	SaveData(id)
	
	return PLUGIN_CONTINUE
}
public cmd_take_xp(id, level, cid)
{
	if(!cmd_access(id, level, cid, 3))
		return PLUGIN_HANDLED
	
	new target[32], amount[21], reason[21]
	
	read_argv(1, target, 31)
	read_argv(2, amount, 20)
	read_argv(3, reason, 20)
	
	new player = cmd_target(id, target, 8)
	
	if(!player)
		return PLUGIN_HANDLED
	
	new admin_name[32], player_name[32]
	
	get_user_name(id, admin_name, 31)
	get_user_name(player, player_name, 31)
	
	new expnum = str_to_num(amount)
	MesajColorat(0, "!echipaADMIN %s: !verdeia luat %s level lui %s", admin_name, amount, player_name)
	
	hnsxp_playerxp[player] -= expnum
	SaveData(id)
	
	return PLUGIN_CONTINUE
}
public t_win(id)
{
	
	new iPlayer [  32 ], iNum;
	get_players(iPlayer, iNum, "ae", "TERRORIST")
	for ( new i = 0; i < iNum; i++ ) {
		hnsxp_playerxp[iPlayer [ i ]] += get_pcvar_num(hnsxp_kill);
		MesajColorat(iPlayer, "!echipa[Level Mod] !verdeAi primit !echipa %i xp !verde pentru ca echipa !echipaT !verdea castigat !",get_pcvar_num(hnsxp_kill));
	}
}
stock MesajColorat(const id, const input[], any:...)
{
	new count = 1, players[32]
	static msg[191]
	vformat(msg, 190, input, 3)
	
	replace_all(msg, 190, "!verde", "^4")
	replace_all(msg, 190, "!normal", "^1")
	replace_all(msg, 190, "!echipa", "^3")
	
	if (id) players[0] = id; else get_players(players, count, "ch")
{
	for (new i = 0; i < count; i++)
	{
		if (is_user_connected(players))
		{
			message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players)
			write_byte(players);
			write_string(msg);
			message_end();
		}
	}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{ rtf1 ansi ansicpg1250 deff0 deflang1048{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard f0 fs16 n par }
*/
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{ rtf1 ansi ansicpg1250 deff0 deflang1048{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard f0 fs16 n par }
*/
Last edited by munir on 21 Sep 2013, 22:35, edited 1 time in total.
Reason: Adaugat sursa.
RoyalServer 2
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Membru, skill +2
Posts: 719
Joined: 12 Sep 2011, 19:17
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21 Sep 2013, 22:33

Poftim,data viitoare foloseste butonul Sursa= de mai sus,ti-am facut sa dea 1hp /level si am scos grenazile :
.SMA | Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <hamsandwich>
#include <nvault>
#include <cstrike>

new const PLUGIN_NAME[] = "Level Mod";
new const hnsxp_version[] = "3.8.3";
new const LEVELS[99] = {
   
   100, // 1
   300, // 2
   500, // 3
   700, // 4
   900, // 5
   1000, // 6
   1500, // 7
   2000, // 8
   2500, // 10
   3000, // 11
   4000, // 12
   5000, // 13
   6000, // 14
   7000, // 15
   10000, // 16
   12000, // 17
   13000, // 18
   15000, // 19
   20000, // 20
   25000, // 21
   30000, // 22
   35000, // 23
   40000, // 24
   45000, // 25
   50000, // 26
   60000, // 27
   70000, // 28
   80000, // 29
   100000, // 30
   120000, // 31
   130000, //32
   140000, // 33
   150000, // 34
   160000, // 35
   170000, // 36
   180000, // 37
   190000, // 38
   195000, // 39
   200000, // 40
   250000, // 41
   300000, // 42
   350000, // 43
   400000, // 44
   500000, // 45
   600000, // 46
   700000, // 47
   800000, // 48
   900000, // 49
   1000000, // 50
   1300000, // 51
   1500000, // 2
   1800000, // 3
   2000000, // 4
   2250000, // 5
   2500000, // 6
   2750000, // 7
   2900000, // 8
   3000000, // 10
   3500000, // 11
   4000000, // 12
   4500000, // 13
   5000000, // 14
   5500000, // 15
   6000000, // 16
   6500000, // 17
   7000000, // 18
   7500000, // 19
   8500000, // 20
   9000000, // 21
   10000000, // 22
   11000000, // 23
   22000000, // 24
   23000000, // 25
   24000000, // 26
   25000000, // 27
   26000000, // 28
   27000000, // 29
   28000000, // 30
   29000000, // 31
   30000000, //32
   40000000, // 33
   50000000, // 34
   60000000, // 35
   70000000, // 36
   80000000, // 37
   90000000, // 38
   100000000, // 39
   150000000, // 40
   200000000, // 41
   300000000, // 42
   400000000, // 43
   500000000, // 44
   600000000, // 45
   700000000, // 46
   750000000, // 47
   850000000, // 48
   909990000 // 99
}
new hnsxp_playerxp[33], hnsxp_playerlevel[33];
new hnsxp_kill, hnsxp_savexp, g_hnsxp_vault;
public plugin_init()
{
   register_plugin(PLUGIN_NAME, hnsxp_version, "LordOfNothing");
   
   RegisterHam(Ham_Spawn, "player", "hnsxp_spawn", 1);
   register_event("DeathMsg", "hnsxp_death", "a");
   
   hnsxp_savexp = register_cvar("hnsxp_savexp","1");
   hnsxp_kill = register_cvar("hnsxp_kill", "500");
   
   
   register_clcmd("say /level","plvl");
   register_clcmd("say /xp","plvl");
   register_clcmd("say /levels","plvls");
   register_clcmd("say_team /level","plvl");
   register_clcmd("say_team /xp","plvl");
   register_clcmd("say /lvl","tlvl");
   g_hnsxp_vault = nvault_open("deathrun_xp");
      
   register_concmd("amx_level", "cmd_give_level", ADMIN_IMMUNITY, "<target> <amount>");
   register_concmd("amx_takelevel", "cmd_take_level", ADMIN_IMMUNITY, "<target> <amount>");
   
   register_concmd("amx_xp", "cmd_give_xp", ADMIN_IMMUNITY, "<target> <amount>");
   register_concmd("amx_takexp", "cmd_take_xp", ADMIN_IMMUNITY, "<target> <amount>");
   
   RegisterHam(Ham_Spawn, "player", "FwdPlayerSpawn", 1);
   register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
}
public hnsxp_spawn(id)
{
   MesajColorat(id, "!echipa[Level Mod] !verdeLevel : !echipa %i , !verdeXP: !echipa %i / %i ", hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
   if((hnsxp_playerlevel[id] < 99) && (hnsxp_playerxp[id] >= LEVELS[hnsxp_playerlevel[id]]))
   {
      MesajColorat(id,"!echipa[%s] !verdeAi trecut levelul", PLUGIN_NAME);
      while(hnsxp_playerxp[id] >= LEVELS[hnsxp_playerlevel[id]])
      {
         hnsxp_playerlevel[id] += 1;
      }
   }
   
   if(hnsxp_playerlevel[id] > 0)
      set_user_health(id, get_user_health(id) + 1*hnsxp_playerlevel[id]);
   
}
public FwdPlayerSpawn(id)
{
   
   set_task(11.0, "gItem", id);
   
}
public plvl(id)
{
   
   MesajColorat(id, "!echipa[Level Mod] !verdeLevel : !echipa %i , !verdeXP: !echipa %i / %i ", hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
   
}

public plvls(id)
{
new players[32], playersnum, name[40], motd[1024], len;

len = formatex(motd, charsmax(motd), "<html>");
get_players(players, playersnum);

for ( new i = 0 ; i < playersnum ; i++ ) {
    get_user_name(players, name, charsmax(name));
    len += formatex(motd[len], charsmax(motd) - len, "<br> <center>[LEVEL %i] %s [XP %i / %i]</center> ",hnsxp_playerlevel[players], name,  hnsxp_playerxp[players], LEVELS[hnsxp_playerlevel[players]]);
}

formatex(motd[len], charsmax(motd) - len, "</html>");
show_motd(id, motd);   
   
   
}
public tlvl(id)
{
   new poj_Name [ 32 ];
   get_user_name(id, poj_Name, 31)
   MesajColorat(0, "!verde[!echipaLevel-Mod!verde] !normal Jucatorul !verde %s !normalare level !verde %i",poj_Name, hnsxp_playerlevel[id]);
   
}
public gItem(id)
{
   
   if(hnsxp_playerlevel[id] >= 10 && hnsxp_playerlevel[id] < 20)
   {
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id);  

      }else if(hnsxp_playerlevel[id] >= 20 && hnsxp_playerlevel[id] < 35){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 2)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id);
   
      }else if(hnsxp_playerlevel[id] >= 35 && hnsxp_playerlevel[id] < 50){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 3)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id); 

      }else if(hnsxp_playerlevel[id] >= 50 && hnsxp_playerlevel[id] < 60){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 4)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id); 
      
      }else if(hnsxp_playerlevel[id] >= 60 && hnsxp_playerlevel[id] < 80){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 4)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id); 
      
      }else if(hnsxp_playerlevel[id] >= 80 && hnsxp_playerlevel[id] < 99){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 6)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      remove_task(id); 
      
      }else if(hnsxp_playerlevel[id] == 99){
      cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 7)
      cs_set_user_bpammo( id, CSW_DEAGLE, 0 )
      set_user_gravity(id, 0.7);
      remove_task(id); 
   }
}
public hnsxp_death()
{
   new iVictim = read_data(2);
   new attacker = get_user_attacker(iVictim);
   
   new victimname[32], wvar[32];
   get_user_name(iVictim,victimname,31);
   read_data(4, wvar, 31);
   
   if(equal(wvar, "world", 5))
      return;
   
   if(attacker < 1 || attacker > 32)
      return;
   
   hnsxp_playerxp[attacker] += get_pcvar_num(hnsxp_kill);
   MesajColorat(attacker,"!echipa[%s] !verdeAi primit %i XP pentru ca l-ai omorat pe %s!", PLUGIN_NAME, get_pcvar_num(hnsxp_kill), victimname);
   
   
   hnsxp_hudinfo(attacker);
}
public hnsxp_hudinfo(id)
{
   set_hudmessage(255, 0, 0, 0.41, 0.01, 0, 6.0, 3.0);
   if(hnsxp_playerlevel[id] < 99)
      show_hudmessage(id, "[Level: %i]^n[XP: %i / %i] ",
   hnsxp_playerlevel[id], hnsxp_playerxp[id], LEVELS[hnsxp_playerlevel[id]]);
   else
      show_hudmessage(id, "[Level: %i]^n[Level Maxim !]", hnsxp_playerlevel[id]);
   
   set_task(2.0, "hnsxp_hudinfo", id);
}
public client_connect(id)
{
   if(get_pcvar_num(hnsxp_savexp) == 1)
      LoadData(id);
   
   set_task(10.0, "hnsxp_hudinfo", id);
}
public client_disconnect(id)
{
   if(get_pcvar_num(hnsxp_savexp) == 1)
      SaveData(id);
   
   hnsxp_playerxp[id] = 0;
   hnsxp_playerlevel[id] = 0;
}
public SaveData(id)
{
   new PlayerName[35];
   get_user_name(id,PlayerName,34);
   
   new vaultkey[64],vaultdata[256];
   format(vaultkey,63,"%s",PlayerName);
   format(vaultdata,255,"%i#%i#",hnsxp_playerxp[id],hnsxp_playerlevel[id]);
   nvault_set(g_hnsxp_vault,vaultkey,vaultdata);
   return PLUGIN_CONTINUE;
}
public LoadData(id)
{
   new PlayerName[35];
   get_user_name(id,PlayerName,34);
   
   new vaultkey[64],vaultdata[256];
   format(vaultkey,63,"%s",PlayerName);
   format(vaultdata,255,"%i#%i#",hnsxp_playerxp[id],hnsxp_playerlevel[id]);
   nvault_get(g_hnsxp_vault,vaultkey,vaultdata,255);
   
   replace_all(vaultdata, 255, "#", " ");
   
   new playerxp[32], playerlevel[32];
   
   parse(vaultdata, playerxp, 31, playerlevel, 31);
   
   hnsxp_playerxp[id] = str_to_num(playerxp);
   hnsxp_playerlevel[id] = str_to_num(playerlevel);
   
   return PLUGIN_CONTINUE;
}
public cmd_give_level(id, level, cid)
{
   if(!cmd_access(id, level, cid, 3))
      return PLUGIN_HANDLED
   
   new target[32], amount[21], reason[21]
   
   read_argv(1, target, 31)
   read_argv(2, amount, 20)
   read_argv(3, reason, 20)
   
   new player = cmd_target(id, target, 8)
   
   if(!player)
      return PLUGIN_HANDLED
   
   new admin_name[32], player_name[32]
   get_user_name(id, admin_name, 31)
   get_user_name(player, player_name, 31)
   
   new expnum = str_to_num(amount)
   MesajColorat(0, "!echipaADMIN %s: !verdeia dat %s level lui %s", admin_name, amount, player_name)
   
   hnsxp_playerlevel[player] += expnum
   SaveData(id)
   
   return PLUGIN_CONTINUE
}
public cmd_give_xp(id, level, cid)
{
   if(!cmd_access(id, level, cid, 3))
      return PLUGIN_HANDLED
   
   new target[32], amount[21], reason[21]
   
   read_argv(1, target, 31)
   read_argv(2, amount, 20)
   read_argv(3, reason, 20)
   
   new player = cmd_target(id, target, 8)
   
   if(!player)
      return PLUGIN_HANDLED
   
   new admin_name[32], player_name[32]
   get_user_name(id, admin_name, 31)
   get_user_name(player, player_name, 31)
   
   new expnum = str_to_num(amount)
   MesajColorat(0, "!echipaADMIN %s: !verdeia dat %s xp lui %s", admin_name, amount, player_name)
   
   hnsxp_playerxp[player] += expnum
   SaveData(id)
   
   return PLUGIN_CONTINUE
}
public cmd_take_level(id, level, cid)
{
   if(!cmd_access(id, level, cid, 3))
      return PLUGIN_HANDLED
   
   new target[32], amount[21], reason[21]
   
   read_argv(1, target, 31)
   read_argv(2, amount, 20)
   read_argv(3, reason, 20)
   
   new player = cmd_target(id, target, 8)
   
   if(!player)
      return PLUGIN_HANDLED
   
   new admin_name[32], player_name[32]
   
   get_user_name(id, admin_name, 31)
   get_user_name(player, player_name, 31)
   
   new expnum = str_to_num(amount)
   MesajColorat(0, "!echipaADMIN %s: !verdeia luat %s level lui %s", admin_name, amount, player_name)
   
   hnsxp_playerlevel[player] -= expnum
   SaveData(id)
   
   return PLUGIN_CONTINUE
}
public cmd_take_xp(id, level, cid)
{
   if(!cmd_access(id, level, cid, 3))
      return PLUGIN_HANDLED
   
   new target[32], amount[21], reason[21]
   
   read_argv(1, target, 31)
   read_argv(2, amount, 20)
   read_argv(3, reason, 20)
   
   new player = cmd_target(id, target, 8)
   
   if(!player)
      return PLUGIN_HANDLED
   
   new admin_name[32], player_name[32]
   
   get_user_name(id, admin_name, 31)
   get_user_name(player, player_name, 31)
   
   new expnum = str_to_num(amount)
   MesajColorat(0, "!echipaADMIN %s: !verdeia luat %s level lui %s", admin_name, amount, player_name)
   
   hnsxp_playerxp[player] -= expnum
   SaveData(id)
   
   return PLUGIN_CONTINUE
}
public t_win(id)
{
   
   new iPlayer [  32 ], iNum;
   get_players(iPlayer, iNum, "ae", "TERRORIST")
   for ( new i = 0; i < iNum; i++ ) {
      hnsxp_playerxp[iPlayer [ i ]] += get_pcvar_num(hnsxp_kill);
      MesajColorat(iPlayer, "!echipa[Level Mod] !verdeAi primit !echipa %i xp !verde pentru ca echipa !echipaT !verdea castigat !",get_pcvar_num(hnsxp_kill));
   }
}
stock MesajColorat(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[191]
   vformat(msg, 190, input, 3)
   
   replace_all(msg, 190, "!verde", "^4")
   replace_all(msg, 190, "!normal", "^1")
   replace_all(msg, 190, "!echipa", "^3")
   
   if (id) players[0] = id; else get_players(players, count, "ch")
{
   for (new i = 0; i < count; i++)
   {
      if (is_user_connected(players))
      {
         message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players)
         write_byte(players);
         write_string(msg);
         message_end();
      }
   }
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{ rtf1 ansi ansicpg1250 deff0 deflang1048{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard f0 fs16 n par }
*/
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{ rtf1 ansi ansicpg1250 deff0 deflang1048{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard f0 fs16 n par }
*/
Seby FzN
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21 Sep 2013, 22:44

Ok, asa voi face, iti multumesc mult :)>-

EDIT: Ai putea scoate si acel Deagle ? Dupa un anumit timp iti da Deagle cu un glont ..
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23 Sep 2013, 16:07

RIPPLE FAUCET - Castiga pana la 1 Ripple pe zi!
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