Modificare VIP[rezolvat!]

Modificari necesare ale pluginurilor

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Dragos1123
Membru, skill 0
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Posts: 25
Joined: 06 Oct 2013, 21:25
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Contact:

10 Oct 2013, 20:58

Salut. Am un plugin VIP si as dori sa-l fac in asa fel incat sa nu mai dea HE Grenade, decat la VIP-uri fara jucatori, atat. Multumesc. :)
plugin | Afiseaza codul
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta_util> 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif
#define VIP_ACCESS ADMIN_LEVEL_H
new g_Delay, g_contor[ 33 ];

//Thanks to Kronos : pluginuri-extream/give-free-he-grenade-1-0-t213300.html

public plugin_init()
{
register_plugin("VIP Eng Version", "2.05", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
g_Delay = register_cvar( "freehe_delay", "10" )
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_message( get_user_msgid( "ScoreAttrib" ), "msgScoreAttrib" )
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
register_event("HLTV", "event_new_round", "a", "1=0", "2=0") 
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif 
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
new damage = read_data(2)
#endif
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}

public client_putinserver( index )
{
g_contor[ index ] = 0;
set_task 1.0, "Func_GiveHe", index, _, _, "b" ;
}

public Func_GiveHe( index )
{
if ( !is_user_alive( index ) || cs_get_user_bpammo( index , CSW_HEGRENADE ) > 0 )
return;

if ( g_contor[ index ] > 0 )
{
set_hudmessage 0, 255, 0, 0.02, 0.48, 0, 1.0, 1.0 ;
show_hudmessage index, "Vei primi un HE gratis in %i secunde...", g_contor[ index ] ;
g_contor[ index ]--;
return;
}
else
{
set_hudmessage 0, 255, 0, 0.02, 0.48, 0, 1.0, 1.0 ;
show_hudmessage index, "Ai primit un HE gratis!" ;
g_contor[ index ] = get_pcvar_num( g_Delay );
give_item index, "weapon_hegrenade" ;
}
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost(id) 
{ 
if(!is_user_alive(id)) return PLUGIN_HANDLED; 

if(get_user_flags(id) & ADMIN_LEVEL_H) 
{ 

fm_give_item(id, "item_assaultsuit"); 
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_smokegrenade");
fm_give_item(id, "item_assaultsuit");
fm_give_item(id, "item_thighpack");
if(get_pcvar_num(g_menu_active) && round > 2)
{
Showrod(id)
}
return PLUGIN_CONTINUE; 
} 
return PLUGIN_CONTINUE; 
} 

public event_new_round() 
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players;
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(round > 2)
{
Showrod(player);
}
}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
round=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 0. Exit
*/
switch (key) {
case 0: { 
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "You Taked Free M4A1 and Deagle")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 1: { 
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "You Taked Free AK47 and Deagle")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 9: { 
}
}
return PLUGIN_CONTINUE
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public msgScoreAttrib( const MsgId, const MsgType, const MsgDest )
{
static id;
id = get_msg_arg_int( 1 );

if( ( get_user_flags( id ) & VIP_ACCESS ) && !get_msg_arg_int( 2 ))
set_msg_arg_int( 2, ARG_BYTE, ( 1 << 2 ) );
}

public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "No VIP online.")
print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
RoyalServer
OneShot.
Membru, skill +2
Membru, skill +2
Posts: 719
Joined: 12 Sep 2011, 19:17
Detinator Steam: Da
Detinator server CS: drx.indungi.ro
SteamID: oneshot_01
Reputatie: Fost moderator ajutator
Nume anterior: OnlyHD
Location: Bucuresti
Has thanked: 196 times
Been thanked: 66 times
Contact:

11 Oct 2013, 20:11

Vezi asa :
.SMA | Afiseaza codul
#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <hamsandwich>
#include <fakemeta_util> 

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_menu_active
new round;
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif
#define VIP_ACCESS ADMIN_LEVEL_H
new g_Delay, g_contor[ 33 ];

//Thanks to Kronos : pluginuri-extream/give-free-he-grenade-1-0-t213300.html

public plugin_init()
{
register_plugin("VIP Eng Version", "2.05", "Dunno")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","200")
mhb = register_cvar("money_hs_bonus","500")
g_Delay = register_cvar( "freehe_delay", "10" )
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
register_clcmd("say /wantvip","ShowMotd")
maxplayers = get_maxplayers()
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_message( get_user_msgid( "ScoreAttrib" ), "msgScoreAttrib" )
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1) 
register_event("HLTV", "event_new_round", "a", "1=0", "2=0") 
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
register_event("DeathMsg", "hook_death", "a", "1>0")
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif 
}

public on_damage(id)
{
new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
new damage = read_data(2)

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
new damage = read_data(2)
#endif
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}

public client_putinserver( index )
{
g_contor[ index ] = 0;
set_task 1.0, "Func_GiveHe", index, _, _, "b" ;
}

public Func_GiveHe( index )
{
if ( !is_user_alive( index ) || cs_get_user_bpammo( index , CSW_HEGRENADE ) > 0 )
return;
if ( (get_user_flags(index) & ADMIN_LEVEL_H) )
{
if ( g_contor[ index ] > 0 )
{
set_hudmessage 0, 255, 0, 0.02, 0.48, 0, 1.0, 1.0 ;
show_hudmessage index, "Vei primi un HE gratis in %i secunde...", g_contor[ index ] ;
g_contor[ index ]--;
return;
}
else
{
set_hudmessage 0, 255, 0, 0.02, 0.48, 0, 1.0, 1.0 ;
show_hudmessage index, "Ai primit un HE gratis!" ;
g_contor[ index ] = get_pcvar_num( g_Delay );
give_item index, "weapon_hegrenade" ;
}
}
else
{
return;
}
}

public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H) 
{
new money = read_data(2) * get_pcvar_num(mpd)
if(hitpoint==1) money += get_pcvar_num(mhb)
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}

public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}


public fwHamPlayerSpawnPost(id) 
{ 
if(!is_user_alive(id)) return PLUGIN_HANDLED; 

if(get_user_flags(id) & ADMIN_LEVEL_H) 
{ 

fm_give_item(id, "item_assaultsuit"); 
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_flashbang");
fm_give_item(id, "weapon_smokegrenade");
fm_give_item(id, "item_assaultsuit");
fm_give_item(id, "item_thighpack");
if(get_pcvar_num(g_menu_active) && round > 2)
{
Showrod(id)
}
return PLUGIN_CONTINUE; 
} 
return PLUGIN_CONTINUE; 
} 

public event_new_round() 
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
player = players;
if(get_user_flags(player) & ADMIN_LEVEL_H)
{
if (!get_pcvar_num(g_menu_active))
return PLUGIN_CONTINUE
if(round > 2)
{
Showrod(player);
}
}
}
return PLUGIN_HANDLED
}

public Event_RoundRestart(id)
{
round=0;
}

public hook_death()
{
// Killer id
nKiller = read_data(1)

if ( (read_data(3) == 1) && (read_data(5) == 0) )
{
nHp_add = get_pcvar_num (health_hs_add)
}
else
nHp_add = get_pcvar_num (health_add)
nHp_max = get_pcvar_num (health_max)
// Updating Killer HP
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
return;

nKiller_hp = get_user_health(nKiller)
nKiller_hp += nHp_add
// Maximum HP check
if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
set_user_health(nKiller, nKiller_hp)
// Hud message "Healed +15/+30 hp"
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
// Screen fading
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(0)
write_byte(200)
write_byte(75)
message_end()

}

public Showrod(id) {
show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Get M4A1+Deagle
* 2. Get AK47+Deagle
* 0. Exit
*/
switch (key) {
case 0: { 
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_m4a1")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"ammo_556nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "You Taked Free M4A1 and Deagle")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 1: { 
if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
HasC4[id] = true;
else
HasC4[id] = false;

strip_user_weapons (id)
give_item(id,"weapon_ak47")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"ammo_762nato")
give_item(id,"weapon_deagle")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"ammo_50ae")
give_item(id,"weapon_knife")
give_item(id,"weapon_hegrenade")
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
give_item(id, "item_assaultsuit");
give_item(id, "item_thighpack");
client_print(id, print_center, "You Taked Free AK47 and Deagle")

if (HasC4[id])
{
give_item(id, "weapon_c4");
cs_set_user_plant( id );
}
}
case 9: { 
}
}
return PLUGIN_CONTINUE
}

public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public client_authorized(id)
{
set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}

public msgScoreAttrib( const MsgId, const MsgType, const MsgDest )
{
static id;
id = get_msg_arg_int( 1 );

if( ( get_user_flags( id ) & VIP_ACCESS ) && !get_msg_arg_int( 2 ))
set_msg_arg_int( 2, ARG_BYTE, ( 1 << 2 ) );
}

public print_adminlist(user) 
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len

for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
if(get_user_flags(id) & ADMIN_LEVEL_H)
get_user_name(id, adminnames[count++], 31)

len = format(message, 255, "%s VIP ONLINE: ",COLOR)
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
print_message(user, message)
len = format(message, 255, "%s ",COLOR)
}
}
print_message(user, message)
}
else {
len += format(message[len], 255-len, "No VIP online.")
print_message(user, message)
}

get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
print_message(user, contactinfo)
}
}

print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
Dragos1123
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11 Oct 2013, 21:42

MERGE MS....CT
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