Zombie The ExHero

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Adventx
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20 Nov 2013, 18:15

Am nevoie de Modul CSO, Pluginul de baza numai
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20 Nov 2013, 22:46

YONTU wrote:
CSO wrote:Ce a facut dias a facut el ce am facut eu am facut eu .. baza tot CSO NST este sa stiti nu mai sa frecati mintile aici degeaba ... ca vezi a facut el tot de la 0
Ce ai facut tu? :))
A facut caca la WC. Evitati sa mai bagati in seama toti ***** de pe lume.
adventx wrote:Am nevoie de Modul CSO, Pluginul de baza numai
Nu exista asa ceva, Modul CSO (pluginul). CSO e pluginul ZP modificat cu elemete din Counter Strike Online
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21 Nov 2013, 15:11

cTm # oNe cum? :-j
CSO
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21 Nov 2013, 16:13

Citat:

Code: Select all

[b]I'm Dias Leon
And i will tell you guys

This gameplay is not Zombie ExHero... It's Zombie Hero v3[/b]
Last edited by CSO on 01 Dec 2013, 19:55, edited 1 time in total.
blackgate
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21 Nov 2013, 18:03

CSO wrote:I'm Dias Leon
And i will tell you guys

This gameplay is not Zombie ExHero... It's Zombie Hero v3
seems idiot...
cso esti schizofrenic?
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21 Nov 2013, 18:11

CSO wrote:I'm Dias Leon
And i will tell you guys

This gameplay is not Zombie ExHero... It's Zombie Hero v3
Thanks for information.
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23 Nov 2013, 11:46

De ar avea macar fisierul lang ca .cfg il fac eu..
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ZOMBIE MOD3 LIKE BETA V1.0 (BASED ON ZP) (89%) [PRIVAT]
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23 Nov 2013, 12:41

Da-mi si mie cfg te rog :)
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23 Nov 2013, 14:24

blackgate wrote:
CSO wrote:I'm Dias Leon
And i will tell you guys

This gameplay is not Zombie ExHero... It's Zombie Hero v3
seems idiot...
cso esti schizofrenic?
Asta arata cat de handicapat poti sa fii, CSO suferi de vreo boala mintala? Dute si te controleaza, acum o dai ca esti Dias.

Fisierul txt.
| Afiseaza codul
[en]
GAME_COUNTDOWN = Remaining Time for Zombie Selection: %i Second(s)
GAME_SCORE_HUD = Human - Zombie^n%i -------- %i
ZOMBIE_RESPAWN = You will be Revived after: %i Second(s)
ZOMBIE_NORESPAWN = You can't revive if you got headshot...
ZOMBIE_SELECTCLASS_NOTICE = You only have %i Second(s) to Choose Class !!!
NOTICE_HUMAN_LEVELUP = Attack Power Up to %i%% !!!
NOTICE_ZOMBIE_LEVELUP = Evolution Up to Level %i !!!
HUMAN_EVOL_HUD = ATK: %i%%^n[%s%s]
ZOMBIE_EVOL_HUD = Evolution Level: %i^n[%s%s]
NOTICE_HERO_FOR_ALL = %s is the Hero !!!
NOTICE_HERO_FOR_ANDREY = You have become the Hero: Andrey !!!
NOTICE_HERO_FOR_KATE = You have become the Hero: Kate !!!
ZOMBIE_COMING = Another Zombie Is Coming !!!

NOTICE_ITEM_PICKUP = Accquired (%s) Supply Item
NOTICE_ITEM_PICKUP_BROADCAST = %s has accquired (%s) Supply Item

SHOP_BUY_START = You only can buy when the game is not started !!!
SHOP_PERMANENT_ITEM = Permanent
SHOP_ITEM_ONCETIME_USE = One-Time Use
SHOP_BOUGHT = Bought
SHOP_BUY = You bought: !g%s!n with cost: !g$%i!n. Item Type: !g%s!n
SHOP_BUY_DESC = [!g%s!n] Description: !g%s!n
SHOP_NOT_ENOUGH_MONEY = You don't have Enough money to buy: !g%s!n (Required: !g$%i!n)

WIN_HUMAN = Human Win !!!
WIN_ZOMBIE = Zombie Win !!!

MENU_CLASSZOMBIE_TITLE = Zombie Class Selection
MENU_LOCKED = Locked
MENU_UNLOCK_COST = Unlock Cost
MENU_CANT_SELECT_CLASS = You only can choose class before %i Second(s) after get infect...
MENU_UNLOCKED_CLASS = You have !gUnlocked!n this class zombie. Now you can use it for !gAll Round!n !!!
MENU_CANT_UNLOCK_CLASS = You !gDon't Have Enough Money!n to unlock this class.

ZOMBIE_REGULAR_CANTBERSERK = Your Health is Too Low... Need bigger than 500
ZOMBIE_BANSHEE_NODUCK = You can't use your Skill when you are ducking ...
Fisierul .ini
| Afiseaza codul
[Config Value]
ZB_LV2_HEALTH = 7000
ZB_LV2_ARMOR = 250
ZB_LV3_HEALTH = 14000
ZB_LV3_ARMOR = 500
MAX_HEALTH_ZOMBIE_RANDOM = 10000
MIN_HEALTH_ZOMBIE_RANDOM = 5000
LEVEL_ZOMBIE_RANDOM = 2
MAX_HEALTH_ZOMBIE = 14000
MIN_HEALTH_ZOMBIE = 1000
MIN_ARMOR_ZOMBIE = 100
MONEY_START = 1000
GRENADE_POWER = 5
HUMAN_HEALTH = 1000
HUMAN_ARMOR = 500
CLASS_CHOOSE_TIME = 15
ZOMBIE_RESPAWN_TIME = 5
ZOMBIE_RESPAWN_SPR = sprites/zombie_thehero/zb_respawn.spr
ZOMBIE_RESPAWN_HEALTH_REDUCE_PERCENT = 20
LIGHT = i
PLAYER_MODEL_MALE = zb3ex_707, zb3ex_davidblack, zb3ex_gerrard, zb3ex_sat
PLAYER_MODEL_FEMALE = zb3ex_chngirl01, zb3ex_jpngirl01, zb3ex_natasha, zb3ex_yuri

[Hero Config]
HERO_MODEL = zb3ex_hero
HEROINE_MODEL = zb3ex_heroine
HERO_ICON = sprites/zombie_thehero/icon_hero.spr

[Restore Health]
RESTORE_HEALTH_TIME = 3
RESTORE_HEALTH_DMG_LV1 = 200
RESTORE_HEALTH_DMG_LV2 = 500

[Supply Box]
SUPPLYBOX_MAX = 16
SUPPLYBOX_NUM = 2
SUPPLYBOX_TOTAL_IN_TIME = 4
SUPPLYBOX_TIME = 20
SUPPLYBOX_MODEL = models/zombie_thehero/supplybox.mdl
SUPPLYBOX_ITEM = item_random, item_random, item_random, item_random, item_ammonade, item_nightvision, item_random
SUPPLYBOX_SOUND_PICKUP = zombie_thehero/supply_pickup.wav
SUPPLYBOX_SOUND_DROP = zombie_thehero/supply_drop.wav
SUPPLYBOX_ICON = sprites/zombie_thehero/icon_supplybox.spr

[Sounds]
AMBIENCE = zombie_thehero/zombi_ambience.mp3
REMAINING_TIME = zombie_thehero/20secremain.wav
ZOMBIE_COMING = zombie_thehero/zombi_coming_1.wav, zombie_thehero/zombi_coming_2.wav, zombie_thehero/zombie_coming_3.wav
ZOMBIE_COMEBACK = zombie_thehero/zombi_comeback.wav
ZOMBIE_START = zombie_thehero/zombie_start.wav
ZOMBIE_COUNT = zombie_thehero/count/%i.wav
ZOMBIE_ATTACK = zombie_thehero/zombi_attack_1.wav, zombie_thehero/zombi_attack_2.wav, zombie_thehero/zombi_attack_3.wav
ZOMBIE_HITWALL = zombie_thehero/zombi_wall_1.wav, zombie_thehero/zombi_wall_2.wav, zombie_thehero/zombi_wall_3.wav
ZOMBIE_SWING = zombie_thehero/zombi_swing_1.wav, zombie_thehero/zombi_swing_2.wav, zombie_thehero/zombi_swing_3.wav
HUMAN_DEATH = zombie_thehero/human_death_01.wav, zombie_thehero/human_death_02.wav
FEMALE_DEATH = zombie_thehero/human_death_female_01.wav, zombie_thehero/human_death_female_02.wav
HUMAN_LEVELUP = zombie_thehero/levelup.wav
WIN_ZOMBIE = zombie_thehero/win_zombie.wav
WIN_HUMAN = zombie_thehero/win_human.wav

[Weather Effects]
RAIN = 0
SNOW = 0
FOG = 1
FOG_DENSITY = 0.0008
FOG_COLOR = 0 0 0

[Custom Skies] (randomly chosen if more than one)
ENABLE = 1
SKY NAMES = 52h03 , hk

[Knockback Power for Weapons] (use -1.0 to disable knockback)
KB_ENABLE = 1
KB_DAMAGE = 1
KB_POWER = 1
KB_ZVEL = 1
P228 = 4.4
SCOUT = 8.5
XM1014 = 6.0
MAC10 = 4.3
AUG = 8.0
ELITE = 4.4
FIVESEVEN = 4.0
UMP45 = 4.4
SG550 = 7.3
GALIL = 7.5
FAMAS = 7.5
USP = 4.2
GLOCK18 = 4.0
AWP = 12.0
MP5NAVY = 4.5
M249 = 7.2
M3 = 10.0
M4A1 = 7.0
TMP = 4.4
G3SG1 = 8.5
DEAGLE = 7.3
SG552 = 7.0
AK47 = 8.0
P90 = 4.0

[Night Vision]
NVG_ALPHA = 70
NVG_HUMAN_COLOR_R = 1100
NVG_HUMAN_COLOR_G = 253
NVG_HUMAN_COLOR_B = 110
NVG_ZOMBIE_COLOR_R = 253
NVG_ZOMBIE_COLOR_G = 110
NVG_ZOMBIE_COLOR_B = 110

[Zombie Bomb]
MODEL = zombibomb
RADIUS = 250.0
POWER = 100
SPRITES_EXP = sprites/zombie_thehero/zombiebomb_exp.spr
SOUND_EXP = zombie_thehero/zombi_bomb_exp.wav
Last edited by cTm # oNe on 23 Nov 2013, 14:27, edited 1 time in total.
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23 Nov 2013, 14:27

cTm # oNe wrote:
blackgate wrote:
CSO wrote:I'm Dias Leon
And i will tell you guys

This gameplay is not Zombie ExHero... It's Zombie Hero v3
seems idiot...
cso esti schizofrenic?
Asta arata cat de handicapat poti sa fii, CSO suferi de vreo boala mintala? Dute si te controleaza, acum o dai ca esti Dias.
=))) =))) Pur si simplu e un Prost.
On: N-ai fisierul .txt din data/lang?
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23 Nov 2013, 14:27

DnD. Gold wrote:
cTm # oNe wrote:
blackgate wrote: seems idiot...
cso esti schizofrenic?
Asta arata cat de handicapat poti sa fii, CSO suferi de vreo boala mintala? Dute si te controleaza, acum o dai ca esti Dias.
=))) =))) Pur si simplu e un Prost.
On: N-ai fisierul .txt din data/lang?
Verifica mesajul de sus.
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23 Nov 2013, 14:31

cTm # oNe wrote:
DnD. Gold wrote:
cTm # oNe wrote: Asta arata cat de handicapat poti sa fii, CSO suferi de vreo boala mintala? Dute si te controleaza, acum o dai ca esti Dias.
=))) =))) Pur si simplu e un Prost.
On: N-ai fisierul .txt din data/lang?
Verifica mesajul de sus.
Multumesc.
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