Salut eXtreamCS !
Am si eu o rugaminte mare pentru voi , m-ati putea ajuta cu un shop pe CREDITE + un plugin de credite STABIL ? :D Apreciez enorm :D
PS : As dori alta versiune nu cea de FCS a lui Askhanar . Multumesc frumos !
[Cerere plugin]Shop credite+plugin credite
Categoria cu cereri de pluginuri si nu numai.
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
Forum rules
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
Accesează link-ul pentru a putea vedea regulile forumului
Daca doriti sa vi se modifice un plugin, va rugam postati aici .
- -Turbo-
- Membru, skill +4
- Posts: 1664
- Joined: 11 Nov 2012, 01:28
- Detinator Steam: Da
- CS Status: Bored !
- Detinator server CS: Da
- SteamID: kingforbidden
- Reputatie: Utilizator neserios ( tepar )
Restrictie moderator
Ban scos ( achitat )
Nume anterior: Turbo19973 - Location: Botosani
- Has thanked: 49 times
- Been thanked: 212 times
- | Afiseaza codul
#include < amxmodx > #include < amxmisc> #include < engine > #include < cstrike > #include < hamsandwich > #include < fakemeta > #include < fakemeta_util > #include < CC_ColorChat > #include < fun > #include < fcs > #define PLUGIN "Furien Shop" #define VERSION "0.2" #define AUTHOR "-Turbo-" #define FL_WATERJUMP (1<<11) #define FL_ONGROUND (1<<9) new bool:UserHaveBhop[33]; new bool:super_knife [ 33 ]; new super_knife_v_model [ 66 ] = "models/v_super_cutit3.mdl"; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_clcmd("say /shop", "FurienShop", 0); register_clcmd("say shop", "FurienShop", 0); register_clcmd("say_team /shop", "FurienShop", 0); register_clcmd("say_team shop", "FurienShop", 0); register_event ( "CurWeapon", "CurrentWeapon", "be", "1=1" ); RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" ); RegisterHam ( Ham_Spawn, "player", "Spawn", 1 ); } public plugin_precache ( ) { precache_model ( super_knife_v_model ); } public Spawn ( id ) { strip_user_weapons ( id ); give_item ( id, "weapon_knife" ); super_knife [ id ] = false; UserHaveBhop[id] = false; } public CurrentWeapon ( id ) { if ( super_knife [ id ] && get_user_weapon ( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, super_knife_v_model ); } } public FurienShop ( id ) { if (get_user_team(id) == 1 ) { set_task( 0.1, "ShowFurien", id ); } if (get_user_team (id ) == 2 ) { set_task( 0.1, "ShowAntiFurien", id ); } } public ShowAntiFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "antifurienhandler"); menu_additem(menu, "HP + AP - \r6 \yCredite", "1", 0); menu_additem(menu, "Defuse Kit - \r2 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_additem(menu, "Autobhop - \r6 \yCredite", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public ShowFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "furienhandler"); menu_additem(menu, "SuperKnife - \r5 \yCredite", "1", 0); menu_additem(menu, "HE Grenade - \r3 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_additem(menu, "Autobhop - \r6 \yCredite", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public furienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 5; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { super_knife[ id ] = true; CurrentWeapon( id ); fcs_set_user_credits( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 3; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { give_item( id, "weapon_hegrenade" ); fcs_set_user_credits( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if( Health <= 100 ) { fm_set_user_health( id, get_user_health ( id ) + 50 ); fcs_set_user_credits( id, iCredits ); return 1; } if( Health > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 hp" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } case 5: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } if(UserHaveBhop[id]) { ColorChat( id, GREEN, "[Furien]^x01 Tu ai Bhop."); } else if(!UserHaveBhop[id]) { ColorChat( id, GREEN, "[Furien]^x01 Ai luat Bhop."); UserHaveBhop[id] = true; fcs_set_user_credits ( id, iCredits ); return 1; } } } menu_destroy(menu); return 1; } public antifurienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 80 ); } new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 80 ); } fcs_set_user_credits ( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "item_thighpack" ) fcs_set_user_credits ( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Health > 100 ) { ColorChat ( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 HP" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de ^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } case 5: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } if(UserHaveBhop[id]) { ColorChat( id, GREEN, "[Furien]^x01 Tu ai Bhop"); } else if(!UserHaveBhop[id]) { ColorChat( id, GREEN, "[Furien]^x01 Ai luat Bhop"); UserHaveBhop[id] = true; fcs_set_user_credits ( id, iCredits ); return 1; } } } menu_destroy(menu); return 1; } public client_PreThink(id) { if(!UserHaveBhop[id]) return 0; entity_set_float(id, EV_FL_fuser2, 0.0); if(entity_get_int(id, EV_INT_button) & 2) { new flags = entity_get_int(id, EV_INT_flags); if(flags & FL_WATERJUMP) return 0; if(entity_get_int(id, EV_INT_waterlevel) >= 2) return 0; if(!(flags & FL_ONGROUND)) return 0; new Float:velocity[3]; entity_get_vector(id, EV_VEC_velocity, velocity); velocity[2] += 250.0; entity_set_vector(id, EV_VEC_velocity, velocity); entity_set_int(id, EV_INT_gaitsequence, 6); } return 0; } public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) { if( iInflictor == iAttacker && super_knife [ iAttacker ] && is_user_alive( iAttacker ) && get_user_weapon( iAttacker ) == CSW_KNIFE && cs_get_user_team( iAttacker ) == CS_TEAM_T ) { SetHamParamFloat( 4, fDamage * 2.0); return HAM_HANDLED; } return HAM_IGNORED; }
-
- Membru, skill 0
- Posts: 17
- Joined: 01 Dec 2013, 01:04
- Detinator Steam: Nu
- CS Status: Citesc forumul eXtreamCS.com...!
- Has thanked: 2 times
- Contact:
Multumesc frumos , Turbo !
Dar se poate face o modificare ? As dori sa se scoata acel AutoBhop din shop de la ambele echipe ; in plus as vrea sa se adauge HE Grenade la Antifurien .
Dar se poate face o modificare ? As dori sa se scoata acel AutoBhop din shop de la ambele echipe ; in plus as vrea sa se adauge HE Grenade la Antifurien .
- -Turbo-
- Membru, skill +4
- Posts: 1664
- Joined: 11 Nov 2012, 01:28
- Detinator Steam: Da
- CS Status: Bored !
- Detinator server CS: Da
- SteamID: kingforbidden
- Reputatie: Utilizator neserios ( tepar )
Restrictie moderator
Ban scos ( achitat )
Nume anterior: Turbo19973 - Location: Botosani
- Has thanked: 49 times
- Been thanked: 212 times
- | Afiseaza codul
#include < amxmodx > #include < amxmisc> #include < engine > #include < cstrike > #include < hamsandwich > #include < fakemeta > #include < fakemeta_util > #include < CC_ColorChat > #include < fun > #include < fcs > #define PLUGIN "Furien Shop" #define VERSION "0.2" #define AUTHOR "-Turbo-" new bool:super_knife [ 33 ]; new super_knife_v_model [ 66 ] = "models/v_super_cutit3.mdl"; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_clcmd("say /shop", "FurienShop", 0); register_clcmd("say shop", "FurienShop", 0); register_clcmd("say_team /shop", "FurienShop", 0); register_clcmd("say_team shop", "FurienShop", 0); register_event ( "CurWeapon", "CurrentWeapon", "be", "1=1" ); RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" ); RegisterHam ( Ham_Spawn, "player", "Spawn", 1 ); } public plugin_precache ( ) { precache_model ( super_knife_v_model ); } public Spawn ( id ) { strip_user_weapons ( id ); give_item ( id, "weapon_knife" ); super_knife [ id ] = false; } public CurrentWeapon ( id ) { if ( super_knife [ id ] && get_user_weapon ( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, super_knife_v_model ); } } public FurienShop ( id ) { if (get_user_team(id) == 1 ) { set_task( 0.1, "ShowFurien", id ); } if (get_user_team (id ) == 2 ) { set_task( 0.1, "ShowAntiFurien", id ); } } public ShowAntiFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "antifurienhandler"); menu_additem(menu, "HP + AP - \r6 \yCredite", "1", 0); menu_additem(menu, "Defuse Kit - \r2 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_additem(menu, "He Grenade - \r6 \yCredite", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public ShowFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "furienhandler"); menu_additem(menu, "SuperKnife - \r5 \yCredite", "1", 0); menu_additem(menu, "HE Grenade - \r3 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public furienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 5; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { super_knife[ id ] = true; CurrentWeapon( id ); fcs_set_user_credits( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 3; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { give_item( id, "weapon_hegrenade" ); fcs_set_user_credits( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if( Health <= 100 ) { fm_set_user_health( id, get_user_health ( id ) + 50 ); fcs_set_user_credits( id, iCredits ); return 1; } if( Health > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 hp" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } } menu_destroy(menu); return 1; } public antifurienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 80 ); } new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 80 ); } fcs_set_user_credits ( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "item_thighpack" ) fcs_set_user_credits ( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Health > 100 ) { ColorChat ( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 HP" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de ^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } case 5: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "weapon_hegrenade" ) fcs_set_user_credits ( id, iCredits ); return 1; } } } menu_destroy(menu); return 1; } public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) { if( iInflictor == iAttacker && super_knife [ iAttacker ] && is_user_alive( iAttacker ) && get_user_weapon( iAttacker ) == CSW_KNIFE && cs_get_user_team( iAttacker ) == CS_TEAM_T ) { SetHamParamFloat( 4, fDamage * 2.0); return HAM_HANDLED; } return HAM_IGNORED; }
- -Turbo-
- Membru, skill +4
- Posts: 1664
- Joined: 11 Nov 2012, 01:28
- Detinator Steam: Da
- CS Status: Bored !
- Detinator server CS: Da
- SteamID: kingforbidden
- Reputatie: Utilizator neserios ( tepar )
Restrictie moderator
Ban scos ( achitat )
Nume anterior: Turbo19973 - Location: Botosani
- Has thanked: 49 times
- Been thanked: 212 times
- | Afiseaza codul
#include < amxmodx > #include < amxmisc> #include < engine > #include < cstrike > #include < hamsandwich > #include < fakemeta > #include < fakemeta_util > #include < CC_ColorChat > #include < fun > native fcs_get_user_credits(client) native fcs_set_user_credits(client, credits) #define PLUGIN "Furien Shop" #define VERSION "0.2" #define AUTHOR "-Turbo-" new bool:super_knife [ 33 ]; new super_knife_v_model [ 66 ] = "models/v_super_cutit3.mdl"; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_clcmd("say /shop", "FurienShop", 0); register_clcmd("say shop", "FurienShop", 0); register_clcmd("say_team /shop", "FurienShop", 0); register_clcmd("say_team shop", "FurienShop", 0); register_event ( "CurWeapon", "CurrentWeapon", "be", "1=1" ); RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" ); RegisterHam ( Ham_Spawn, "player", "Spawn", 1 ); } public plugin_precache ( ) { precache_model ( super_knife_v_model ); } public Spawn ( id ) { strip_user_weapons ( id ); give_item ( id, "weapon_knife" ); super_knife [ id ] = false; } public CurrentWeapon ( id ) { if ( super_knife [ id ] && get_user_weapon ( id ) == CSW_KNIFE ) { set_pev ( id, pev_viewmodel2, super_knife_v_model ); } } public FurienShop ( id ) { if(is_user_alive(id)) { fm_strip_user_weapons ( id ) fm_give_item(id, "weapon_knife") if (get_user_team(id) == 1 ) { set_task( 0.1, "ShowFurien", id ); } if (get_user_team (id ) == 2 ) { set_task( 0.1, "ShowAntiFurien", id ); } } } public ShowAntiFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "antifurienhandler"); menu_additem(menu, "HP + AP - \r6 \yCredite", "1", 0); menu_additem(menu, "Defuse Kit - \r2 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_additem(menu, "He Grenade - \r6 \yCredite", "5", 0); menu_additem(menu, "Flash Grenade - \r7 \yCredite", "6", 0); menu_additem(menu, "Defuse Kit - \r6 \yCredite", "7", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public ShowFurien(id, level, cid) { new menu = menu_create( "\r Credite\w Shop", "furienhandler"); menu_additem(menu, "SuperKnife - \r5 \yCredite", "1", 0); menu_additem(menu, "HE Grenade - \r3 \yCredite", "2", 0 ); menu_additem(menu, "50 HP - \r2 \yCredite", "3", 0); menu_additem(menu, "50 AP - \r2 \yCredite", "4", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public furienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 5; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { super_knife[ id ] = true; CurrentWeapon( id ); fcs_set_user_credits( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 3; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { give_item( id, "weapon_hegrenade" ); fcs_set_user_credits( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if( Health <= 100 ) { fm_set_user_health( id, get_user_health ( id ) + 50 ); fcs_set_user_credits( id, iCredits ); return 1; } if( Health > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 hp" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } } menu_destroy(menu); return 1; } public antifurienhandler(id, menu, item, level, cid) { if( item == MENU_EXIT ) { return 1; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 80 ); } new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 80 ); } fcs_set_user_credits ( id, iCredits ); return 1; } } case 2: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "item_thighpack" ) fcs_set_user_credits ( id, iCredits ); return 1; } } case 3: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Health = get_user_health ( id ); if ( Health <= 100 ) { fm_set_user_health ( id, get_user_health ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Health > 100 ) { ColorChat ( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de^x03 100 HP^x01 sa poti cumpara inca 50 HP" ); return 1; } } } case 4: { new iCredits = fcs_get_user_credits ( id ) - 2; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { new Armor = get_user_armor ( id ); if ( Armor <= 100 ) { fm_set_user_armor( id, get_user_armor ( id ) + 50 ); fcs_set_user_credits ( id, iCredits ); return 1; } if ( Armor > 100 ) { ColorChat( id, GREEN, "[Furien]^x01 Trebuie sa ai mai putin de ^4 100 AP^x01 sa poti cumpara inca 50 AP" ); return 1; } } } case 5: { new iCredits = fcs_get_user_credits ( id ) - 6; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "weapon_hegrenade" ) fcs_set_user_credits ( id, iCredits ); return 1; } } case 6: { new iCredits = fcs_get_user_credits ( id ) - 7; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "weapon_flashbang" ) fcs_set_user_credits ( id, iCredits ); return 1; } } case 7: { new iCredits = fcs_get_user_credits ( id ) - 7; if( iCredits < 0 ) { ColorChat( id, GREEN, "[Furien]^x01 Nu ai credite suficiente!"); return 1; } else { fm_give_item ( id, "item_thighpack" ); fcs_set_user_credits ( id, iCredits ); return 1; } } } menu_destroy(menu); return 1; } public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) { if( iInflictor == iAttacker && super_knife [ iAttacker ] && is_user_alive( iAttacker ) && get_user_weapon( iAttacker ) == CSW_KNIFE && cs_get_user_team( iAttacker ) == CS_TEAM_T ) { SetHamParamFloat( 4, fDamage * 2.0); return HAM_HANDLED; } return HAM_IGNORED; } stock fcs_add_user_credits(client, credits) { return fcs_set_user_credits(client, fcs_get_user_credits(client) + credits); } stock fcs_sub_user_credits(client, credits) { return fcs_set_user_credits(client, fcs_get_user_credits(client) - credits); }
Jump to
- eXtream - Forum
- ↳ Steam
- ↳ Forum
- ↳ WebDesign
- ↳ Incepatori
- ↳ Cos de reciclare
- ↳ Discutii generale
- ↳ Anunturi
- ↳ Security zone
- ↳ Filme si seriale
- ↳ Reclamatii
- ↳ Entertainment
- ↳ Distractie
- ↳ Clubul eXtreamCS - Intra si tu ! [noi oportunitati]
- eXtream - Counter-Strike 2
- ↳ Counter-Strike 2
- eXtream - Counter-Strike 1.6
- ↳ Diverse
- ↳ Filme gaming
- ↳ Meciuri
- ↳ Tutoriale
- ↳ Tutoriale
- ↳ Cereri
- ↳ Discutii generale
- ↳ Probleme la servere dedicate de Counter-Strike
- ↳ Cereri admin / slot
- ↳ Probleme in jocul Counter-Strike
- ↳ Pluginuri
- ↳ Pluginuri eXtream
- ↳ Cereri
- ↳ AdminMod
- ↳ AmxModX
- ↳ Resurse
- ↳ Moduri
- ↳ Addon-uri
- ↳ Kit-uri
- ↳ Harti
- ↳ Diverse
- ↳ Cereri
- ↳ Servere
- ↳ Programarea CS-ului
- ↳ Scripting
- ↳ Modificari pluginuri
- ↳ CStrike
- ↳ Cereri
- eXtream - Echipa
- ↳ Productia eXtream
- ↳ Harti eXtream
- ↳ CS.eXtreamCS.com - Server oficial eXtreamCS
- ↳ Zona administrativă
- ↳ Cereri acces
- ↳ Cereri unban
- ↳ Reclamații
- ↳ Admin zone
- ↳ CS2.eXtreamCS.com - Server official eXtreamCS
- ↳ XMAS.eXtreamCS.com
- ↳ Cereri admin
- ↳ Cereri unban
- ↳ Reclamatii / Sugestii
- ↳ eXtreamCS #PubMasters
- eXtream - Counter Strike Global Offensive
- ↳ Diverse
- ↳ Meciuri
- ↳ Tutoriale
- ↳ Probleme la servere dedicate de Counter-Strike: Global Offensive
- ↳ Probleme in jocul Counter-Strike: Global Offensive
- ↳ Pluginuri
- ↳ Cereri
- ↳ Resurse
- ↳ Addons-uri
- ↳ Hărți
- ↳ Diverse
- ↳ Servere
- eXtream - Counter-Strike Source
- ↳ Tutoriale
- ↳ Pluginuri
- ↳ Servere
- ↳ Resurse
- ↳ Harti
- ↳ Moduri
- ↳ Diverse
- ↳ Classic » CS
- ↳ Anunțuri administrative
- ↳ Cereri admin/slot
- ↳ Cereri unban
- ↳ Reclamații
- ↳ Banlist
- ↳ Admins Only
- ↳ Discord