Faci tutoriale si nu stii sa schimbi un GameName?
ZPlague Shade 1.1.2 [Dev Preview] (27 March 2016)
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- LosT_FUNGG
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Ca sa modifici culoarea..cauti linia asta:
Si schimbi unde scrie 200 cu ce culoare vrei tu \m/
Code: Select all
else // humans
{
red = 200
green = 200
blue = 200
- LosT_FUNGG
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Cauta liniile astea:
si modifici acolo
Code: Select all
const Float:HUD_STATS_X = 0.02
const Float:HUD_STATS_Y = 0.9
- release
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Am facut mici modificari caci dadeau niste erori..in rest e ok
[url=http://www.gametracker.com/server_info/ ... 100:27015/][/url
Y!M: release_cs1
Skype: stefan.knight1
Y!M: release_cs1
Skype: stefan.knight1
- KronoS eXtream
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Fost Scripter eXtreamCS
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Da mai multe detalii, ce erori?release wrote:Am facut mici modificari caci dadeau niste erori..in rest e ok
Nu efectuez tranzactii pe mess, skype etc. Aveti grija la indivizii care se dau drept mine!
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
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ai niste probleme la respawn...unii playeri nu reinviu...
- KronoS eXtream
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Fost Scripter eXtreamCS
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Posteaza cvar-urile de la respawnYamahar6 wrote:ai niste probleme la respawn...unii playeri nu reinviu...
Nu efectuez tranzactii pe mess, skype etc. Aveti grija la indivizii care se dau drept mine!
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
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imi pare rau cai ai scris Zombie Plague 4.3 fix 5a , nici pe aproape nu e fix 5a , nu duce de nas lumea te rog , daca nu crezi vin cu dovezi
- KronoS eXtream
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Fost Scripter eXtreamCS
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Citeste din nou.Am scris ca e o versiune editata de mine ce are ca nucleu ZP 4.3 fix 5a.Serjaka wrote:imi pare rau cai ai scris Zombie Plague 4.3 fix 5a , nici pe aproape nu e fix 5a , nu duce de nas lumea te rog , daca nu crezi vin cu dovezi
Nu efectuez tranzactii pe mess, skype etc. Aveti grija la indivizii care se dau drept mine!
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
Nu mai ofer suport asa ca nu imi mai trimiteti mesaje in legatura cu asta!
Zombie Plague Shade 1.2-debug1 [with Item Limiter] (12 September 2015) - Bombardier Branch
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NU ARE CA NUCLEU FIX 5a acus iti aduc dovezi!
- Version: 4.3 Fix 3 (Jun 20, 2011)
* CVAR zp_human_speed can now be set to 0 to make humans use CS default weapon speeds
* Fixed 3rd party plugins unable to change player's maxspeed
* Fixed frost grenades not saving player's custom gravity/maxspeed, which would mess up some subplugins like parachute, etc.
* Implemented better method to change player's maxspeed using HamSandwich (found by joaquimandrade, thanks to PoSiTiOn Of PoWeR for pointing this out)
* API: Added native to replace ZP player models (zp_override_user_model)
La tine in pluginul este asa NATIVE!
- Version: 4.3 Fix 5 (Jul 03, 2011)
* Added support for MP3 win sounds
* Added CVAR to reward zombies ammo packs for damaging humans/survivor (zp_zombie_damage_reward <damage amount>)
* Added CVAR to enable/disable ZP custom HUD display (zp_hud_display <0/1>)
* Added zp_zombie_painfree <3> setting (only affect first zombie)
* Updated method to change player's maxspeed using HamSandwich for better compatibility
* Fixed new menus not remembering the page you were in last time it was opened
* Fixed player models with modelT.mdl files not precached automatically
* Fixed team scores not getting reset after Game Commencing event
* API: Added native to retrieve description/information of a given zombie class
* API: Added runtime error support (now you can check logs and see which subplugin is causing the error)
nu sunt asa cvaruri!
* Fixed 3rd party plugins unable to change player's maxspeed
* Fixed frost grenades not saving player's custom gravity/maxspeed, which would mess up some subplugins like parachute, etc.
tot nu este .... si daca trebu mai aduc dovezi
- Version: 4.3 Fix 3 (Jun 20, 2011)
* CVAR zp_human_speed can now be set to 0 to make humans use CS default weapon speeds
* Fixed 3rd party plugins unable to change player's maxspeed
* Fixed frost grenades not saving player's custom gravity/maxspeed, which would mess up some subplugins like parachute, etc.
* Implemented better method to change player's maxspeed using HamSandwich (found by joaquimandrade, thanks to PoSiTiOn Of PoWeR for pointing this out)
* API: Added native to replace ZP player models (zp_override_user_model)
La tine in pluginul este asa NATIVE!
- Version: 4.3 Fix 5 (Jul 03, 2011)
* Added support for MP3 win sounds
* Added CVAR to reward zombies ammo packs for damaging humans/survivor (zp_zombie_damage_reward <damage amount>)
* Added CVAR to enable/disable ZP custom HUD display (zp_hud_display <0/1>)
* Added zp_zombie_painfree <3> setting (only affect first zombie)
* Updated method to change player's maxspeed using HamSandwich for better compatibility
* Fixed new menus not remembering the page you were in last time it was opened
* Fixed player models with modelT.mdl files not precached automatically
* Fixed team scores not getting reset after Game Commencing event
* API: Added native to retrieve description/information of a given zombie class
* API: Added runtime error support (now you can check logs and see which subplugin is causing the error)
nu sunt asa cvaruri!
* Fixed 3rd party plugins unable to change player's maxspeed
* Fixed frost grenades not saving player's custom gravity/maxspeed, which would mess up some subplugins like parachute, etc.
tot nu este .... si daca trebu mai aduc dovezi