Uitati SMA :
Code: Select all
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fakemeta >
#pragma semicolon 1
#define PLUGIN "Display_HP_Enemy"
#define VERSION "1.1"
#define IsPlayer(%1) ( 1 <= %1 <= g_MaxPlayers )
new g_MaxPlayers;
public plugin_init( )
{
register_plugin( PLUGIN, VERSION, "MeRcyLeZZ" );
register_forward( FM_PlayerPreThink, "fwdPlayerPreThink" );
g_MaxPlayers = global_get( glb_maxClients );
}
public fwdPlayerPreThink( id )
{
if( is_user_alive( id ) )
{
new target, body;
get_user_aiming( id, target, body, 9999 );
new CsTeams:team = cs_get_user_team( id );
if( is_user_alive( target ) )
{
if( IsPlayer( target ) )
{
new CsTeams:targetTeam = cs_get_user_team( target );
new sName[ 32 ];
get_user_name( target, sName, sizeof ( sName ) -1 );
new sMessage[ 64 ];
if( targetTeam == team )
{
formatex( sMessage, sizeof ( sMessage ) -1, "Nume: %s | HP: %i | Armura : %s", sName, get_user_health( target ), get_user_armor( target ) );
}
else if( targetTeam != team )
{
formatex( sMessage, sizeof ( sMessage ) -1, "Nume: %s | HP: %i | Armura : %s", sName, get_user_health( target ), get_user_armor( target ) );
}
if( targetTeam == CS_TEAM_CT )
{
set_hudmessage( 0, 63, 127, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1 );
}
else if( targetTeam == CS_TEAM_T )
{
set_hudmessage( 127, 0, 0, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1 );
}
show_hudmessage( id, "%s", sMessage );
}
}
}
return FMRES_IGNORED;
}
Nume ; HP: ; Armura ; si dacă puteti doar la ZM sa apara si clasa .
Mulțumesc .