ma puteti ajuta si pe mine cu un plugin
as dori sa fie schimbat sistemul de xp de pe stem id pe nick
- | Afiseaza codul
///////////////////////////////////////////////////////////////////////////// //============================== //= DeathRun XP & Level Mod = //============================== // //--------------------- //- Description - //--------------------- // //This plugin include the features: //** XP System - nVault //** Level System - nVault //** Cvars to control all bonus per lvl //** Commands to Add & Remove XP //** Level behind the Nick Name //** Bonus Per level //** ADM Chat Colors Support //** ... // //---------------------- //- Requirements - //---------------------- // //** AMXX: Version 1.8.1 //** AMXX Modules: Cstrike, Fun, Engine, Fakemeta, ColorChat, nVault and Hamsandwich modules // //---------------------- //- Installation - //---------------------- // //1- Download and compile the plugin from: //2- Upload the amxx file to your server (cstrike>addons>amxmodx>plugins). //3- Edit the config file and add the plugin (cstrike>addons>amxmodx>configs>plugins.ini). // //---------------------- //- Contact Info - //---------------------- // //For reporting bugs or post your feedback visit: //https://forums.alliedmods.net/showthread.php?p=1810627 // //If you want some private job PM ME on alliedmodders Forum's or send me and email to: //[email protected] // //----------------- //- Credits - //----------------- // //** Ex1ne //- XP System & Level System // //** matsi //- Observations and optimizations // //** tre3fla //- Suggestion and request // //** ConnorMcLeod //- Suggestion, SayTxt and Admin Chat Colors Code // //** xBatista //- ShowHud Help // //------------------ //- Updates Logs - //------------------ // //** v0.0.1 [Oct 2012] //- First Release // //** v0.0.2 [Oct 2012] //- Optimize & Improve Code // //** v0.0.3 [Oct 2012] //- Optimize Code // //** v0.0.4 [Oct 2012] //- Improve Level Prefix and Personal Info // //** v0.0.5 [Oct 2012] //- Optimize EventDeathMsg //- Improve Check Level // //** v0.0.6 [Oct 2012] //- Fix Damage Bug //- Fix Messages Bugs // //** v0.0.7 [Oct 2012] //- Fix Index of Bounds // //** v0.0.8 [Oct 2012] //- Added feature Admin Chat Colors // //** v0.0.9 [Oct 2012] //- Fix some Bugs & Added XP Reward MSG CVAR // //** v1.0 [Jan 2013] //- Fix Give & Remove XP Command // //////////////////////////////////////////////////////////////////// #include <amxmodx> #include <amxmisc> #include <nvault> #include <colorchat> #include <cstrike> #include <fun> #include <hamsandwich> #include <fakemeta> new Level[33], eXP[33] new KillXp, HsXp, HeXp/*, KnifeXp*/ new gVault new const szPrefix[] = "[^4DeathRun XP^3] -" #define MaxLevels 12 #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define TASK_SHOW_HUD 10113 new g_msgHudSync new bool:is_user_ignored[ 33 ] new const Levels[MaxLevels] = { 100, // Recruit #1 500, // Private #2 1000, //Private First Class #3 2000, // Lance Corporal #4 3000, // Corporal #5 4000, // Sergeant #6 5000, // Staff Sergeant #7 6000, // Gunnery Sergeant #8 7000, // Master Sergeant #9 8000, // First Sergeant #10 9000, // Master Chief #11 10000, // Sergeant Major #12 20000, // Ensign #13 30000, // Third Lieutenant #14 40000, // Second Lieutenant #15 50000, // First Lieutenant #16 60000, // Captain #17 70000, // Group Captain #18 80000, // Senior Captain #19 90000, // Lieutenant Major #20 100000, // Major #21 200000, // Group Major #22 300000, // Lieutenant Commander #23 400000, // Commander #24 500000, // Group Commander #25 600000, // Lieutenant Colonel #26 700000, // Colonel #27 800000, // Brigadier #28 900000, // Brigadier General #29 1000000, // Major General #30 2000000, //Lieutenant General #31 3000000, // General #32 4000000, // Commander General #33 5000000, // Field Vice Marshal #34 7500000, // Field Marshal #35 10000000, // Vice Commander of the Army #36 20000000, // Commander of the Army #37 30000000 , // High Commander #38 50000000, // Supreme Commander #39 100000000 // Terminator #40 } new const Prefix[MaxLevels +1][] = { "Recruit", // 0 "Private", // 1 "Private First Class", // 2 "Lance Corporal", // 3 "Corporal", // 4 "Sergeant", // 5 "Staff Sergeant", // 6 "Gunnery Sergeant", // 7 "Master Sergeant", // 8 "First Sergeant", // 9 "Master Chief", // 10 "Sergeant Major", // 11 "Ensign", // 12 "Third Lieutenant", // 13 "Second Lieutenant", // 14 "First Lieutenant", // 15 "Captain", // 16 "Group Captain", // 17 "Senior Captain", // 18 "Lieutenant Major", // 19 "Major", // 20 "Group Major", // 21 "Lieutenant Commander", // 22 "Commander", // 23 "Group Commander", // 24 "Lieutenant Colonel", // 25 "Colonel", // 26 "Brigadier", // 27 "Brigadier General", // 28 "Major General", // 29 "Lieutenant General", // 30 "General", // 31 "Commander General", // 32 "Field Vice Marshal", // 33 "Field Marshal", // 34 "Vice Commander of the Army", // 35 "Commander of the Army", // 36 "High Commander", // 37 "Supreme Commander", // 38 "Terminator" // 39 } // Bonus Stuff new healthperlevel, armorperlevel, speedperlevel, damageperlevel, gravityperlvl new g_iMaxPlayers // ADMIN CHAT COLORS by ConnorMcLeod enum _:ADMIN_DATAS { m_szName[32], m_iFlag } new const AdminsDatas[][ADMIN_DATAS] = { {"Owner", ADMIN_IMMUNITY}, {"Manager", ADMIN_BAN}, // {"SuperAdmin", ADMIN_CFG}, {"Admin", ADMIN_KICK}, {"VIP", ADMIN_RESERVATION} }; public plugin_init() { register_plugin("Deathrun XP & Level Mod", "0.0.9", "Freestyle") register_message(get_user_msgid("SayText"),"Message_SayText"); // CREDITS TO ConnorMcLeod RegisterHam ( Ham_Spawn, "player", "Ham_CheckOthers_Bonus", 1); RegisterHam ( Ham_TakeDamage, "player", "Ham_CheckDamage_Bonus", .Post = false ); RegisterHam ( Ham_Item_PreFrame, "player", "Ham_CheckSpeed_Bonus", 1); g_iMaxPlayers = get_maxplayers( ); register_cvar( "AdminChatColors_On", "1" ); // Admin Tag - Example: [Admin] Freestyle register_cvar( "XP_Reward_MSG", "1" ); // Message of the XP Gain // CHAT COMMANDS // register_clcmd ( "say /xp", "ShowPlayerXP") register_clcmd ( "say_team /xp", "ShowPlayerXP") register_clcmd ( "say /level", "ShowPlayerLevel") register_clcmd ( "say_team /level", "ShowPlayerLevel") // XP SYSTEM // KillXp = register_cvar("drxp_per_kill", "2") HsXp = register_cvar("drxp_per_hs", "5") HeXp = register_cvar("drxp_per_nade_kill", "2") //KnifeXp = register_cvar("drxp_per_knife_kill", "5") // Give & Remove XP // register_concmd ( "give_xp", "CmdAddXP", ADMIN_RCON, "<nick, #userid, authid | @all> <xp>" ) register_concmd ( "remove_xp", "CmdRemoveXP", ADMIN_RCON, "<nick, #userid, authid | @all> <xp>" ) /* Bonus Stuff */ // Health Per Level // healthperlevel = register_cvar("health_per_lvl", "1") // Armor Per Level // armorperlevel = register_cvar("armor_per_lvl", "1") // Speed Per Level // speedperlevel = register_cvar("speed_per_lvl", "1") // Gravity Per Level // gravityperlvl = register_cvar("gravity_per_lvl", "1") // NERVER MORE THAN 66 PER LVL // Damage Per Level // damageperlevel = register_cvar("damage_per_lvl", "1") g_msgHudSync = CreateHudSyncObj() } public plugin_cfg( ) { gVault = nvault_open( "StRiKeMoD_XP" ) if ( gVault == INVALID_HANDLE ) set_fail_state( "Error opening nVault" ); } /* INFO ABOUT PERSONAL XP/LEVEL */ public ShowPlayerXP(id) { ColorChat(id, GREY, "%s You have ^4%i^3 XP and your Level are ^4%s^3!", szPrefix, eXP[id], Prefix[Level[id]]) } public ShowPlayerLevel(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(id, GREY, "%s You are Level ^4%s^3 with ^4%i^3 XP!", szPrefix, Prefix[Level[id]], eXP[id]) } public Ham_CheckDamage_Bonus( pevVictim, pevInflictor, pevAttacker, Float:flDamage, iDmgBits ) { if( !( 1 <= pevAttacker <= g_iMaxPlayers) ) { return HAM_HANDLED; } if( !is_user_alive( pevAttacker ) ) { return HAM_HANDLED; } SetHamParamFloat( 4 , flDamage + ( get_pcvar_num( damageperlevel ) * Level[ pevAttacker ] ) ) return HAM_IGNORED; } /* Speed Check */ public Ham_CheckSpeed_Bonus( id ) { if( !is_user_alive( id ) || cs_get_user_team( id ) != CS_TEAM_T ) { return HAM_IGNORED; } set_user_maxspeed( id, 250.0 + ( get_pcvar_num(speedperlevel) * Level[ id ] ) ); return HAM_IGNORED; } /* HP & AP & Gravity Check */ public Ham_CheckOthers_Bonus(id) { if( !is_user_alive( id ) || cs_get_user_team( id ) != CS_TEAM_T ) return HAM_IGNORED; // HP Check new HPCheck = ( get_user_health(id) + get_pcvar_num(healthperlevel) * Level[ id ] ); set_user_health( id, HPCheck ); // AP Check new APCheck = ( get_user_armor(id) + get_pcvar_num(armorperlevel) * Level[ id ] ); set_user_armor( id, APCheck ); // Gravity new GRAVITYCheck = 800 - ( get_pcvar_num( gravityperlvl ) * Level[ id ] ); if(get_pcvar_num(gravityperlvl) > 66) { set_user_gravity( id, float( 8 ) / 800.0 ); } else { set_user_gravity( id, float( GRAVITYCheck ) / 800.0 ); } remove_task( TASK_SHOW_HUD + id ); set_task(0.1, "ShowHud", TASK_SHOW_HUD + id) return HAM_IGNORED; } /* Respected Player Join / Leave Stuff */ public LvL_12_PlayerJoin(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(0, GREY, "%s ^4Respected Player : ^1%s^4 has joined with ^1%i^4 XP!", szPrefix, name, eXP[id]) } public LvL_12_PlayerRemove(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(0, GREY, "%s ^4Respected Player : %s has left with %i XP!", szPrefix, name, eXP[id]) } public plugin_end( ) nvault_close( gVault ) public client_putinserver(id) { LoadData(id) set_task( 3.0, "ShowHud", id, .flags = "b" ); if(Level[id] == 12) { set_task(5.0, "LvL_12_PlayerJoin", id) } } public client_disconnect(id) { SaveData(id) if(Level[id] == 12) { set_task(1.0, "LvL_12_PlayerRemove", id) } } /* XP REWARDS */ public client_death( iKiller, iVictim, wpnindex, hitplace ) { new vname[32] new kname[32] get_user_name( iKiller, kname, charsmax( kname ) ) get_user_name( iVictim, vname, charsmax( vname ) ) if( is_user_ignored[ iKiller ] ) return PLUGIN_HANDLED_MAIN get_user_name( iKiller, kname, charsmax( kname ) ) get_user_name( iVictim, vname, charsmax( vname ) ) if( iKiller != iVictim && ( 1 <= iKiller <= g_iMaxPlayers ) && ( 1 <= iVictim <= g_iMaxPlayers ) && !( hitplace == HIT_HEAD ) && !( wpnindex == CSW_HEGRENADE ) ) { eXP[iKiller] += get_pcvar_num(KillXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat ( iKiller, GREY, "%s You got^4 %i^3 XP for killing^4 %s^3", szPrefix, get_pcvar_num(KillXp), vname ) } } if( hitplace == HIT_HEAD ) { eXP[iKiller] += get_pcvar_num(HsXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat ( iKiller, GREY, "%s You got ^4%i^3 XP for killing ^4%s^3 with a ^4HeadShot", szPrefix, get_pcvar_num (HsXp), vname ) } } if( wpnindex == CSW_HEGRENADE && iKiller != iVictim ) { eXP[iKiller] += get_pcvar_num(HeXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat( iKiller, GREEN, "%s^1 You got^4 %i^3 XP for killing^4 %s^3 with a ^4Grenade", szPrefix, get_pcvar_num (HeXp), vname ) } } CheckLevel(iKiller) SaveData(iKiller) return PLUGIN_CONTINUE } public CheckLevel(id) { if(Level[id] < MaxLevels-1) { while(eXP[id] >= Levels[Level[id]]) { Level[id] += 1 ColorChat(id, GREY, "%s Congratulations, you've leveled up! You are now level : ^4%i^3", szPrefix, Level[id]) } } } /* HUD PERMANENT INFO */ public ShowHud(task) { new id = task - TASK_SHOW_HUD if(!is_user_alive(id)) return; set_hudmessage(0, 255, 0, 0.02, 0.33, 0, 0.0, 0.3, 0.0, 0.0) ShowSyncHudMsg(id, g_msgHudSync,"[Status : %s]^n[XP : %i]", Prefix[Level[id]], eXP[id]) set_task(0.1, "ShowHud", TASK_SHOW_HUD + id) } /* nVault Stuff */ public SaveData(id) { new AuthID[35] get_user_authid(id,AuthID,34) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-Mod",AuthID) format(vaultdata,255,"%i#%i#",eXP[id],Level[id]) nvault_set(gVault,vaultkey,vaultdata) return PLUGIN_CONTINUE } public LoadData(id) { new AuthID[35] get_user_authid(id,AuthID,34) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-Mod",AuthID) format(vaultdata,255,"%i#%i#",eXP[id],Level[id]) nvault_get(gVault,vaultkey,vaultdata,255) replace_all(vaultdata, 255, "#", " ") new playerxp[32], playerlevel[32] parse(vaultdata, playerxp, 31, playerlevel, 31) eXP[id] = str_to_num(playerxp) Level[id] = str_to_num(playerlevel) return PLUGIN_CONTINUE } /* Remove And Add XP */ public CmdAddXP ( iPlayer, level, cid ) { if( !cmd_access( iPlayer, level, cid, 3 ) ) return PLUGIN_HANDLED; new arg [ 32 ] read_argv ( 1, arg, 31 ) new AddXP [ 32 ] read_argv ( 2, AddXP, charsmax ( AddXP ) ) new XPtoGive = str_to_num ( AddXP ) new AdminName [ 32 ] new TargetName [ 32 ] get_user_name ( iPlayer, AdminName, charsmax ( AdminName ) ) if( arg[0]=='@' ) { if( equali(arg[1],"All") || equali(arg[1],"ALL") ) { new players[32], totalplayers, All get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { All = players[ i ] eXP[ All ] += XPtoGive } CheckLevel( All ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 players^3!", szPrefix, AdminName, XPtoGive ) } else if( equali(arg[1],"T") || equali(arg[1],"t") ) { new players[32], totalplayers, T get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { if ( get_user_team(players[ i ]) == 1 ) { T = players[ i ] eXP[ T ] += XPtoGive } } CheckLevel( T ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 Terrorists^3!", szPrefix, AdminName, XPtoGive ) } else if( equali(arg[1],"CT") || equali(arg[1],"ct") ) { new players[32], totalplayers, CT get_players( players, totalplayers ) for( new i = 0; i < totalplayers; i++ ) { if( get_user_team(players[ i ] ) == 2 ) { CT = players[ i ] eXP[ CT ] += XPtoGive } } CheckLevel( CT ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 Counter-Terrorists^3!", szPrefix, AdminName, XPtoGive ) } } else { new iTarget = cmd_target( iPlayer, arg, 3 ) get_user_name ( iTarget, TargetName, charsmax ( TargetName ) ) if( iTarget ) { eXP[ iTarget ] += XPtoGive CheckLevel( iTarget ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to^1 %s^3", szPrefix, AdminName, XPtoGive, TargetName ) } } return PLUGIN_HANDLED } public CmdRemoveXP ( iPlayer, level, cid ) { if( !cmd_access(iPlayer, level, cid, 3) ) return PLUGIN_HANDLED; new arg [ 32 ] read_argv ( 1, arg, 31 ) new RemoveXP [ 32 ] read_argv ( 2, RemoveXP, charsmax ( RemoveXP ) ) new XPtoRemove = str_to_num ( RemoveXP ) new AdminName [ 32 ] new TargetName [ 32 ] get_user_name ( iPlayer, AdminName, charsmax ( AdminName ) ) if( arg[0]=='@' ) { if( equali(arg[1],"All") || equali(arg[1],"ALL") ) { new players[32], totalplayers, All get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { All = players[ i ] eXP[ All ] -= XPtoRemove } CheckLevel( All ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 players^3!", szPrefix, AdminName, XPtoRemove ) } else if( equali(arg[1],"T") || equali(arg[1],"t") ) { new players[32], totalplayers, T get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { if ( get_user_team(players[ i ]) == 1 ) { T = players[ i ] eXP[ T ] -= XPtoRemove } } CheckLevel( T ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 Terrorists^3!", szPrefix, AdminName, XPtoRemove ) } else if( equali(arg[1],"CT") || equali(arg[1],"ct") ) { new players[32], totalplayers, CT get_players( players, totalplayers ) for( new i = 0; i < totalplayers; i++ ) { if( get_user_team(players[ i ] ) == 2 ) { CT = players[ i ] eXP[ CT ] -= XPtoRemove } } CheckLevel( CT ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 Counter-Terrorists^3!", szPrefix, AdminName, XPtoRemove ) } } else { new iTarget = cmd_target( iPlayer, arg, 3 ) get_user_name ( iTarget, TargetName, charsmax ( TargetName ) ) if( !iTarget ) return PLUGIN_HANDLED eXP[ iTarget ] -= XPtoRemove CheckLevel( iTarget ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to^1 %s^3", szPrefix, AdminName, XPtoRemove, TargetName ) } return PLUGIN_HANDLED } /* Level Behind Nick & AdminChatColors CREDITS TO ConnorMcLeod */ public Message_SayText(msgId,msgDest,msgEnt) { new id = get_msg_arg_int(1); if( is_user_connected(id) ) { if( get_cvar_num("AdminChatColors_On") == 1 ) { new flags = get_user_flags(id) for(new i; i<sizeof(AdminsDatas); i++) { if( flags & AdminsDatas[m_iFlag] ) { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)) if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s - %s] ^3%%s1 ^1: %%s2", Prefix[Level[id]], AdminsDatas[m_szName]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s - %s] %s", Prefix[Level[id]], AdminsDatas[m_szName], szChannel) set_msg_arg_string(2, szChannel) } return } else { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)) if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s] ^3%%s1 ^1: %%s2", Prefix[Level[id]]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s] %s", Prefix[Level[id]], szChannel) set_msg_arg_string(2, szChannel) } return } } } else { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)); if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s] ^3%%s1 ^1: %%s2", Prefix[Level[id]]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s] %s", Prefix[Level[id]], szChannel) set_msg_arg_string(2, szChannel) } return } } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */
/xp
/level
/lvl
/levels
/toplevel
la fel cum e in acest plugin
http://www.extreamcs.com/forum/amxmodx/ ... 12359.html
va multumesc
sursa originala https://forums.alliedmods.net/showthread.php?t=197347