/*===========================================================================================================================
*********************************************************
*********** [ Advanced Points System 1.1 ] ************
*********************************************************
-------------------------
---- * Description * ----
-------------------------
- Acest plugin este un sistem de puncte ! Ce inseamna asta? Cand faci un frag vei primi X puncte si de asemenea
mai faci puncte si pe alte obiective !
-------------------------
--- * Configuration * ---
-------------------------
points_show_info "0 / 1" - 0: Afiseaza datele in HUD sub radar | 1: Afiseaza datele deasupra vietii
points_bombevents_rewards "0 / 1" - 0: Dezactivat | 1: Activat -> Puncte obtinute pe plantarea/dezamorsarea/explodearea bombei
points_costonepoint "MONEY" - Cat sa coste un punct atunci cand il cumperi prin comanda "/buypoint"
points_per_headshot "PUNCTE" - Cate puncte sa primesti pe HeadShot !
points_bomb_planted "X" - Cate puncte sa primesti pe plantarea bombei
points_bomb_exploded "Y" - Cate puncte sa primesti pe explodarea bombei
points_bomb_defused "Z" - Cate puncte sa primesti pe dezamorsarea bombei
points_gamename "Adv. Points System v1.1" - Schimbi numele default( Counter-Strike ) cu altul
points_add_newround "PUNCTE" - Cate puncte sa primesti la fiecare runda !
points_enable_respawn "0 / 1" - Activeaza / Dezactiveaza respawn-ul cand victima moare doar daca are X PUNCTE
points_for_respawn "PUNCTE" - Cate puncte sa aiba victima ca sa poata reinvia atunci cand este omorata
points_respawn_chance "SANSE" - De cate sanse are nevoie victima ca sa invie atunci cand are X PUNCTE
-------------------------
----- * Modules * -----
-------------------------
- Hamsandwich;
- Fakemeta;
- Cstrike;
-------------------------
--- * Credits * ---
-------------------------
- sDs|Aragon* - sistemul avansat de salvare al punctelor;
-------------------------
--- * Changelog * ---
-------------------------
* v1.0:
- Initial release | Private | ( 15th Oct 2013 ) :D
* v1.1:
- Public Source ( 13th Dec 2013 )
-------------------------
--- * Update * ---
-------------------------
*********************************************************
*********** [ Advanced Points System 1.1 ] ************
*********************************************************
===========================================================================================================================*/
#include < amxmodx >
#include < amxmisc >
#include < fakemeta >
#include < hamsandwich >
#include < CC_ColorChat >
#include < csx >
#include < cstrike >
#include < nvault >
#pragma semicolon 1
#define ADMIN_ACCESS ADMIN_RCON
#define is_user_player(%1) ( 1 <= %1 <= g_MaxPlayers )
#define PLUGIN_NAME "Advanced Points System"
#define PLUGIN_VERSION "1.1"
#define PLUGIN_AUTHOR "YONTU"
new const g_szTag[ ] = "Sistem puncte";
new g_Vault;
// Make files?
new const szWriteCvarsPoints[ ] = "addons/amxmodx/configs/points/points.cfg";
new const szLocationPoints[ ] = "addons/amxmodx/configs/points";
const PEV_SPEC_TARGET = pev_iuser2;
new g_iUserPoints[ 33 ];
new SyncHudMessage, g_MaxPlayers;
enum _:iCvars {
EnableBombEvents,
ShowType,
CostOnePoint,
PointsPerHS,
PointsBombPlanted,
PointsBombExploded,
PointsBombDefused,
AddPointsNewRound,
EnableRespawn,
PointsForRespawn,
PointsForRespawnChance
}
;
new g_iCvar[ iCvars ];
public plugin_init( ) {
register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
register_event( "DeathMsg", "event_DeathMsg", "a" );
register_forward( FM_GetGameDescription, "GameDesc" );
register_forward( FM_PlayerPreThink, "fwd_PlayerPreThink" );
RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawned_Post", 1 );
RegisterHam( Ham_Killed, "player", "Ham_PlayerKilled", 1 );
register_clcmd( "say /cumparapuncte", "ClCmdSayBuyPoint" );
register_clcmd( "say_team /cumparapuncte", "ClCmdSayBuyPoint" );
register_clcmd( "say /ptop", "ClCmdSayShowAllPoints" );
register_clcmd( "say_team /ptop", "ClCmdSayShowAllPoints" );
register_clcmd( "say /puncte", "ClCmdSayPoints" );
register_clcmd( "say_team /puncte", "ClCmdSayPoints" );
register_concmd( "amx_give_points" ,"ClCmdGivePoints", ADMIN_ACCESS, "< nume / @ALL / @T / @CT > < Puncte >" );
register_concmd( "amx_take_points", "ClCmdTakePoints", ADMIN_ACCESS, "< nume > < Puncte >" );
register_concmd( "amx_reset_points", "ClCmdResetPoints", ADMIN_ACCESS, "< nume / @ALL >" );
g_iCvar[ ShowType ] = register_cvar( "points_show_info", "0" );
g_iCvar[ EnableBombEvents ] = register_cvar( "points_bombevents_rewards", "1" );
g_iCvar[ CostOnePoint ] = register_cvar( "points_costonepoint", "16000" );
g_iCvar[ PointsPerHS ] = register_cvar( "points_per_headshot", "3" );
g_iCvar[ PointsBombPlanted ] = register_cvar( "points_bomb_planted", "1" );
g_iCvar[ PointsBombExploded ] = register_cvar( "points_bomb_exploded", "2" );
g_iCvar[ PointsBombDefused ] = register_cvar( "points_bomb_defused", "2" );
g_iCvar[ PointsForRespawn ] = register_cvar( "points_for_respawn", "10000" );
g_iCvar[ PointsForRespawnChance ] = register_cvar( "points_respawn_chance", "70" );
g_iCvar[ EnableRespawn ] = register_cvar( "points_enable_respawn", "0" );
SyncHudMessage = CreateHudSyncObj( );
g_MaxPlayers = global_get( glb_maxClients );
g_Vault = nvault_open( "AdvPointsSystem" );
}
public plugin_precache( ) {
server_cmd( "exec %s", szWriteCvarsPoints );
if( !dir_exists( szLocationPoints ) )
mkdir( szLocationPoints );
if( !file_exists( szWriteCvarsPoints ) ) {
write_file( szWriteCvarsPoints, "// In acest fisier se afla cvar-urile legate despre puncte:");
write_file( szWriteCvarsPoints, " ");
write_file( szWriteCvarsPoints, "points_show_info ^"0^" // 0: Afiseaza datele in HUD sub radar | 1: Afiseaza datele deasupra vietii" );
write_file( szWriteCvarsPoints, "points_bombevents_rewards ^"1^" // 0: Dezactivat | 1: Activat -> Puncte obtinute pe plantarea/dezamorsarea/explodearea bombei" );
write_file( szWriteCvarsPoints, "points_costonepoint ^"16000^" // Cat sa coste un punct atunci cand il cumperi prin comanda /buypoint" );
write_file( szWriteCvarsPoints, "points_per_headshot ^"3^" // Cate puncte sa primesti pe HeadShot !" );
write_file( szWriteCvarsPoints, "points_bomb_planted ^"1^" // Cate puncte sa primesti pe plantarea bombei" );
write_file( szWriteCvarsPoints, "points_bomb_exploded ^"2^" // Cate puncte sa primesti pe explodarea bombei" );
write_file( szWriteCvarsPoints, "points_bomb_defused ^"2^" // Cate puncte sa primesti pe dezamorsarea bombei" );
write_file( szWriteCvarsPoints, "points_enable_respawn ^"0^" // Activeaza / Dezactiveaza respawn-ul cand victima moare doar daca are X PUNCTE" );
write_file( szWriteCvarsPoints, "points_for_respawn ^"10000^" // Cate puncte sa aiba victima ca sa poata reinvia atunci cand este omorata" );
write_file( szWriteCvarsPoints, "points_respawn_chance ^"40^" // Cate sanse sa aiba victima ca sa poata reinvia" );
}
}
public plugin_natives( ) {
register_native( "get_user_points", "native_get_user_points", 1 );
register_native( "set_user_points", "native_set_user_points", 1 );
}
public native_get_user_points( id ) {
return g_iUserPoints[ id ];
}
public native_set_user_points( id, points ) {
g_iUserPoints[ id ] = points;
}
public client_putinserver( id ) {
LoadUserPoints( id );
}
public client_disconnect( id ) {
SaveUserPoints( id );
}
public fwdPlayerPreThink( id ) {
if( is_user_alive( id ) ) {
new target, body;
get_user_aiming( id, target, body, 9999 );
new CsTeams:team = cs_get_user_team( id );
if( is_user_alive( target ) ) {
if( is_user_player( target ) ) {
new CsTeams:targetTeam = cs_get_user_team( target );
new szName[ 32 ];
get_user_name( target, szName, sizeof( szName ) -1 );
new sMessage[ 160 ];
if( targetTeam == team ) {
formatex( sMessage, sizeof( sMessage ) -1, "%s: %s^nHP: %i | Puncte: %i", is_user_vip( target ) ? "VIP" : "Friend", szName, get_user_health( target ), g_iUserPoints[ target ] );
}
else if( targetTeam != team && team != CS_TEAM_CT ) {
formatex( sMessage, sizeof( sMessage ) -1, "%s: %s^nHP: %i | Puncte: %i", is_user_vip( target ) ? "VIP" : "Enemy", szName, get_user_health( target ), g_iUserPoints[ target ] );
}
if( targetTeam == CS_TEAM_CT ) {
set_hudmessage( 0, 255, 0, -1.0, 0.6, 0, 0.0, 0.1, 0.0, 0.0, -1 );
}
else if( targetTeam == CS_TEAM_T ) {
set_hudmessage( 127, 0, 0, -1.0, 0.6, 0, 0.0, 0.1, 0.0, 0.0, -1 );
}
show_hudmessage( id, "%s", sMessage );
}
}
}
return FMRES_IGNORED;
}
public event_DeathMsg( ) {
new iKiller = read_data( 1 );
new iVictim = read_data( 2 );
new iHeadshot = read_data( 3 );
if( !is_user_connected( iKiller ) || !is_user_connected( iVictim ) ) {
return;
}
if( iKiller == iVictim ) {
return;
}
if( iHeadshot ) {
g_iUserPoints[ iKiller ] += get_pcvar_num( g_iCvar[ PointsPerHS ] );
set_hudmessage( 0, 255, 0, 0.6, 0.7, 1, 6.0, 7.0 );
show_hudmessage( iKiller, "+%i points", get_pcvar_num( g_iCvar[ PointsPerHS ] ) );
}
else {
g_iUserPoints[ iKiller ]++;
set_hudmessage( 0, 255, 0, 0.6, 0.7, 0, 6.0, 7.0 );
show_hudmessage( iKiller, "+1 point" );
}
}
public Ham_PlayerSpawned_Post( id ) {
if( is_user_connected( id ) && is_user_alive( id ) ) {
set_task( 1.0, "ShowHud", id, _, _, "b" );
}
}
public Ham_PlayerKilled( iVictim, iAttacker, iShouldgib ) {
if( get_pcvar_num( g_iCvar[ EnableRespawn ] ) == 0 || !is_user_connected( iVictim ) )
return PLUGIN_CONTINUE;
new iPoints = get_pcvar_num( g_iCvar[ PointsForRespawn ] );
new iChance = random_num( 1, 100 );
new iAccepted = get_pcvar_num( g_iCvar[ PointsForRespawnChance ] );
if( g_iUserPoints[ iVictim ] == iPoints ) {
if( iChance <= iAccepted ) {
ExecuteHamB( Ham_CS_RoundRespawn, iVictim );
ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Tocmai ai fost inviat pentru ca ai avut^x03 %i^x01 sanse !", g_szTag, iChance );
}
if( iChance >= iAccepted ) {
ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Poate runda viitoare vei avea^x03 %i^x01 sanse pentru a putea reinvia !", g_szTag, iChance );
}
}
return PLUGIN_CONTINUE;
}
public ShowHud( id ) {
switch( get_pcvar_num( g_iCvar[ ShowType ] ) ) {
case 0: {
if( is_user_connected( id ) && is_user_alive( id ) && ( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) ) {
set_hudmessage( 0, 255, 0, 0.01, 0.23, 0, 0.5, 15.0, 2.0, 2.0, -1 );
ShowSyncHudMsg( id, SyncHudMessage, "Puncte: %d", g_iUserPoints[ id ] );
}
else {
new idSpec;
new iPlayerName[ 32 ];
idSpec = pev( id, PEV_SPEC_TARGET );
get_user_name( idSpec, iPlayerName, 31 );
set_hudmessage( 0, 255, 0, 0.01, 0.22, 0, 0.5, 15.0, 2.0, 2.0, -1 );
ShowSyncHudMsg( id, SyncHudMessage, "Jucator: %s^nHP: %d^nPuncte: %d", iPlayerName, get_user_health( idSpec ), g_iUserPoints[ idSpec ] );
}
}
case 1: {
if( is_user_connected( id ) && is_user_alive( id ) && ( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) ) {
set_hudmessage( 0, 0, 254, 0.01, 0.91, 0, 0.5, 15.0, 2.0, 2.0, -1 );
ShowSyncHudMsg( id, SyncHudMessage, "HP: %d | AP: %d | Puncte: %d", get_user_health( id ), get_user_armor( id ), g_iUserPoints[ id ] );
}
else {
new idSpec;
new iPlayerName[ 32 ];
idSpec = pev( id, PEV_SPEC_TARGET );
get_user_name( idSpec, iPlayerName, 31 );
set_hudmessage( 0, 255, 0, -1.0, 0.7, 0, 0.5, 15.0, 2.0, 2.0, -1 );
ShowSyncHudMsg( id, SyncHudMessage, "Jucator: %s^nHP: %d^nPuncte: %d", iPlayerName, get_user_health( idSpec ), g_iUserPoints[ idSpec ] );
}
}
}
}
public ClCmdSayBuyPoint( id ) {
if( is_user_connected( id ) )
{
new g_iUserMoney = cs_get_user_money( id );
new iNeededMoney = get_pcvar_num( g_iCvar[ CostOnePoint ] );
if( g_iUserMoney < iNeededMoney )
ColorChat( id, TEAM_COLOR, "^x01[%s^x01] Mai ai nevoie de^x03 %d $^x01 pentru a cumpara^x03 10 puncte^x01", g_szTag, iNeededMoney - g_iUserMoney );
else {
g_iUserPoints[ id ] += 10;
cs_set_user_money( id, g_iUserMoney - iNeededMoney );
ColorChat( id, TEAM_COLOR, "^x01[^%s^x01] Tocmai ai cumparat^x03 10 puncte^x01 pentru^x03 $%d", g_szTag, iNeededMoney );
}
}
}
public ClCmdSayShowAllPoints( id ) {
new iPlayers[ 32 ], iPlayersNum, szName[ 40 ], szMotd[ 1024 ], len;
len = formatex( szMotd, charsmax( szMotd ), "<html><table style='font-family: Courier New; font-size: 12px; background-color: black; color: yellow; border: 1px solid yellow; padding: 2px; width: 300px'><tr colspan='2'><td>Puncte jucatori online</td></tr><tr><td>Nume</td><td>Puncte</td></tr>");
get_players( iPlayers, iPlayersNum );
for( new i = 0 ; i < iPlayersNum ; i++ ) {
get_user_name( iPlayers[ i ], szName, charsmax( szName ) );
len += formatex( szMotd[ len ], charsmax( szMotd ) - len, "<tr><td>%s</td><td>%i</td></tr>", szName, g_iUserPoints[ iPlayers[ i ] ] );
}
formatex( szMotd[ len ], charsmax( szMotd ) - len, "</table></html>" );
show_motd( id, szMotd );
}
public ClCmdSayPoints( id ) {
set_hudmessage( 127, 42, 255, 0.03, 0.86, 2, 6.0, 10.0 );
show_hudmessage( id, "[^x04Sistem puncte^x01] Ai %i puncte", g_iUserPoints[ id ] );
ColorChat( id, TEAM_COLOR, "^x01[^%s^x01] Ai^x03 %i^x01 puncte", g_szTag, g_iUserPoints[ id ] );
return PLUGIN_CONTINUE;
}
public bomb_planted( iPlanter ) {
if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iPlanter ) )
return PLUGIN_CONTINUE;
g_iUserPoints[ iPlanter ] += get_pcvar_num( g_iCvar[ PointsBombPlanted ] );
//show_hudmessage(iPlanter, "[^x04Sistem puncte^x01] Ai primit^x03 1 punct^x01 pentru plantarea bombei", g_szTag);
ColorChat( iPlanter, TEAM_COLOR, "^x01[%s^x01] Ai primit^x03 1 punct^x01 pentru plantarea bombei", g_szTag);
return PLUGIN_CONTINUE;
}
public bomb_explode( iExploder ) {
if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iExploder ) )
return PLUGIN_CONTINUE;
g_iUserPoints[ iExploder ] += get_pcvar_num( g_iCvar[ PointsBombExploded ] );
//show_hudmessage(iExploder, "[^x04Sistem puncte^x01] Ai primit^x03 2 puncte^x01 pentru ca bomba a explodat", g_szTag);
ColorChat( iExploder, TEAM_COLOR, "^x01[%s^x01] Ai primit^x03 2 puncte^x01 pentru ca bomba a explodat", g_szTag);
return PLUGIN_CONTINUE;
}
public bomb_defused( iDefuser ) {
if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iDefuser ) )
return PLUGIN_CONTINUE;
g_iUserPoints[ iDefuser ] += get_pcvar_num( g_iCvar[ PointsBombDefused ] );
//show_hudmessage(iDefuser, "[^x04Sistem puncte^x01] Ai primit ^x03 2 puncte^x01 pentru dezamorsarea bombei", g_szTag);
ColorChat( iDefuser, TEAM_COLOR, "^x01[%s^x01] Ai primit^x03 2 puncte^x01 pentru dezamorsarea bombei", g_szTag);
return PLUGIN_CONTINUE;
}
public ClCmdGivePoints( id ) {
if( !( get_user_flags( id ) & ADMIN_ACCESS ) ) {
client_cmd( id, "echo Nu ai acces la aceasta comanda!" );
return 1;
}
new szFirstArg[ 32 ], szSecondArg[ 10 ];
read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );
if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) ) {
client_cmd( id, "echo amx_give_points < nume / @ALL / @T / @CT > <puncte>" );
return 1;
}
new iPlayers[ 32 ];
new iPlayersNum;
new iPoints = str_to_num( szSecondArg );
if( iPoints <= 0 ) {
client_cmd( id, "echo Numarul de puncte trebuie sa fie mai mare decat 0!" );
return 1;
}
if( szFirstArg[ 0 ] == '@' ) {
switch ( szFirstArg[ 1 ] ) {
case 'A': {
if( equal( szFirstArg, "@ALL" ) ) {
get_players( iPlayers, iPlayersNum, "ch" );
for( new i = 0; i < iPlayersNum ; i++ )
g_iUserPoints[ iPlayers[ i ] ] += iPoints;
ColorChat( 0, TEAM_COLOR, "^x01[%s^x01] Adminul^x03 %s^x01 le-a dat^x03 %i punct(e)^x01 tuturor jucatorilor", g_szTag, get_name( id ), iPoints );
return 1;
}
}
case 'T': {
if( equal( szFirstArg, "@T" ) ) {
get_players( iPlayers, iPlayersNum, "ceh", "TERRORIST" );
if( iPlayersNum == 0 ) {
client_cmd( id, "echo Nu se afla nici un jucator in aceasta echipa!" );
return 1;
}
for( new i = 0; i < iPlayersNum ; i++ )
g_iUserPoints[ iPlayers[ i ] ] += iPoints;
ColorChat( 0, TEAM_COLOR, "^x01[%s^x01] Adminul^x03 %s^x01 le-a dat^x03 %i punct(e)^x01 jucatorilor din echipa^x03 T^x01", g_szTag, get_name( id ), iPoints );
return 1;
}
}
case 'C': {
if( equal( szFirstArg, "@CT" ) ) {
get_players( iPlayers, iPlayersNum, "ceh", "CT" );
if( iPlayersNum == 0 ) {
client_cmd( id, "echo Nu se afla niciun jucator in aceasta echipa!" );
return 1;
}
for( new i = 0; i < iPlayersNum ; i++ )
g_iUserPoints[ iPlayers[ i ] ] += iPoints;
ColorChat( 0, TEAM_COLOR, "^x01[%s^x01] Adminul^x03 %s^x01 le-a dat^x03 %i punct(e)^x01 jucatorilor din echipa^x03 CT^x01", g_szTag, get_name( id ), iPoints );
return 1;
}
}
}
}
new iPlayer = cmd_target( id, szFirstArg, 8 );
if( !iPlayer ) {
client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
return 1;
}
g_iUserPoints[ iPlayer ] += iPoints;
new szName[ 32 ];
get_user_name( iPlayer, szName, sizeof ( szName ) -1 );
if( is_user_connected(id) )
{
ColorChat( iPlayer, TEAM_COLOR, "^x01[^%s^x01] Adminul^x03 %s^x01 ti-a dat^x03 %i punct(e)^x01", g_szTag, get_name( id ), iPoints);
ColorChat( id, TEAM_COLOR, "^x01[^%s^x01] I-ai dat^x03 %i punct(e)^x01 lui^x03 %s^x01", g_szTag, iPoints, szName );
}
return 1;
}
public ClCmdTakePoints( id ) {
if( !( get_user_flags( id ) & ADMIN_ACCESS ) ) {
client_cmd( id, "echo Nu ai acces la aceasta comanda!" );
return 1;
}
new szFirstArg[ 32 ], szSecondArg[ 10 ];
read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 );
read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 );
if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) ) {
client_cmd( id, "echo amx_take_points <nume> <puncte>" );
return 1;
}
new iPoints = str_to_num( szSecondArg );
if( iPoints <= 0 ) {
client_cmd( id, "echo Numarul de puncte trebuie sa fie mai mare decat 0!" );
return 1;
}
new iPlayer = cmd_target( id, szFirstArg, 8 );
if( !iPlayer ) {
client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg );
return 1;
}
if( g_iUserPoints[ iPlayer ] < iPoints ) {
client_cmd( id, "echo Jucatorul %s are doar %i puncte.", szFirstArg, g_iUserPoints[ iPlayer ] );
return 1;
}
g_iUserPoints[ iPlayer ] -= iPoints;
new szName[ 32 ];
get_user_name( iPlayer, szName, sizeof( szName ) -1 );
if( is_user_connected(id) )
{
ColorChat( iPlayer, TEAM_COLOR, "^x01[^%s^x01] Adminul^x03 %s^x01 ti-a luat^x03 %i punct(e)^x01", g_szTag, get_name( id ), iPoints);
ColorChat( id, TEAM_COLOR, "^x01[^%s^x01] I-ai luat^x03 %i puncte^x01 lui^x03 %s^x01", g_szTag, iPoints, szName );
}
return 1;
}
public ClCmdResetPoints( id, level, cid ) {
if( !( get_user_flags( id ) & ADMIN_ACCESS ) ) {
client_cmd( id, "echo Nu ai acces la aceasta comanda!" );
return 1;
}
if( !cmd_access( id, level, cid, 2 ) ) {
return PLUGIN_HANDLED;
}
new szArgument[ 32 ];
read_argv( 1, szArgument, charsmax( szArgument ) );
new iPlayer[ 32 ], iPlayersNum, all;
get_players( iPlayer, iPlayersNum, "c" );
if( equal( szArgument, "@ALL" ) ) {
for( new i; i < iPlayersNum; i++ ) {
all = iPlayer[ i ];
g_iUserPoints[ all ] = 0;
}
ColorChat( 0, TEAM_COLOR, "^x01[^%s^x01] Adminul^x03 %s^x01 a resetat punctele tuturor jucatorilor", g_szTag, get_name( id ) );
}
else {
new player = cmd_target( id, szArgument, 10 );
if( !player ) {
return PLUGIN_HANDLED;
}
//new iPlayer = cmd_target( id, szFirstArg, 8 );
new TargetName[ 32 char ];
get_user_name( player, TargetName, charsmax( TargetName ) );
g_iUserPoints[ player ] = 0;
ColorChat( player, TEAM_COLOR, "^x01[^%s^x01] Adminul^x03 %s^x01 ti-a resetat punctele", g_szTag, get_name( id ));
ColorChat( id, TEAM_COLOR, "^x01[^%s^x01] I-ai resetat punctele lui^x03 %s^x01", g_szTag, TargetName );
}
return PLUGIN_HANDLED;
}
public SaveUserPoints( id ) {
new szVaultKey[ 64 ], szVaultData[ 256 ];
format( szVaultKey, 63, "%s", get_name( id ) );
format( szVaultData, 255, "%i#", g_iUserPoints[ id ] );
nvault_set( g_Vault, szVaultKey, szVaultData );
return 1;
}
public LoadUserPoints( id ) {
new szVaultKey[ 64 ], szVaultData[ 256 ];
format( szVaultKey, 63, "%s", get_name( id ) );
format( szVaultData, 255, "%i#", g_iUserPoints[ id ] );
nvault_get( g_Vault, szVaultKey, szVaultData, 255 );
replace_all( szVaultData, 255, "#", " " );
new Arg1[ 32 ];
parse( szVaultData, Arg1, 31 );
g_iUserPoints[ id ] = str_to_num( Arg1 );
return 1;
}
stock get_name( id ) {
new szName[ 32 ];
get_user_name( id, szName, sizeof ( szName ) -1 );
return szName;
}
stock bool:is_user_vip( id ) {
if( get_user_flags( id ) & read_flags( "h" ) )
return true;
return false;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/