#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <zombieplague>
#include <xs>
new g_norecoil[33]
new Float: cl_pushangle[33][3]
new g_itemid_norecoil, g_maxplayers
const WEAPONS_BITSUM = (1<<CSW_KNIFE|1<<CSW_HEGRENADE|1<<CSW_FLASHBANG|1<<CSW_SMOKEGRENADE|1<<CSW_C4)
public plugin_init()
{
register_plugin("[ZP] Extra Item: No Recoil", "0.1.0", "CarsonMotion")
g_itemid_norecoil = zp_register_extra_item("No Recoil (Single Round)", 15, ZP_TEAM_HUMAN)
new weapon_name[24]
for (new i = 1; i <= 30; i++)
{
if (!(WEAPONS_BITSUM & 1 << i) && get_weaponname(i, weapon_name, 23))
{
RegisterHam(Ham_Weapon_PrimaryAttack, weapon_name, "fw_Weapon_PrimaryAttack_Pre")
RegisterHam(Ham_Weapon_PrimaryAttack, weapon_name, "fw_Weapon_PrimaryAttack_Post", 1)
}
}
register_event("HLTV", "event_round_start", "a", "1=0", "2=0")
register_event( "DeathMsg", "EventDeath", "a");
g_maxplayers = get_maxplayers()
}
public zp_extra_item_selected(player, itemid)
{
if (itemid == g_itemid_norecoil)
{
g_norecoil[player] = true
client_print(player, print_chat, "[ZP] You have bought No Recoil for your weapon!")
}
}
public zp_user_infected_post(id)
g_norecoil[id] = false
public client_connect(id)
g_norecoil[id] = false
public DeathMsg()
for (new id = 1; id <= g_maxplayers; id++)
g_norecoil[id] = false
public fw_Weapon_PrimaryAttack_Pre(entity)
{
new id = pev(entity, pev_owner)
if (g_norecoil[id])
{
pev(id, pev_punchangle, cl_pushangle[id])
return HAM_IGNORED;
}
return HAM_IGNORED;
}
public fw_Weapon_PrimaryAttack_Post(entity)
{
new id = pev(entity, pev_owner)
if (g_norecoil[id])
{
new Float: push[3]
pev(id, pev_punchangle, push)
xs_vec_sub(push, cl_pushangle[id], push)
xs_vec_mul_scalar(push, 0.0, push)
xs_vec_add(push, cl_pushangle[id], push)
set_pev(id, pev_punchangle, push)
return HAM_IGNORED;
}
return HAM_IGNORED;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1033{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/