Numele pluginului cerut: Deathrun xp si shop transformat in XP.
Descriere plugin cerut: Am pluginul cu XP si levele. Vreau sa-mi scoateti toate levelele. Are si un mesaj hud care scrie ce level esti si cat xp ai. Vreau sa lasati sa scrie doar "Ai 5 XP" . XP-ul sa se salveze pe IP daca se poate , pentru ca s-ar salva mai corect zic eu. Am si un shop care vreau sa-l mai simplific si sa-l transformati in XP. Sa se poata cumpara cu xp tot.
Alte informatii: Shop-ul vreau sa arate cam asa:
Magazin DR.Nume.Ro
1. Grenade He+FB [50 XP]
2. Deagle [70 XP]
3. Ak47+M4A1 [130 XP]
4. AWP [120 XP]
5. God Mode 7 sec. [250 XP]
6. Invizibilitate 80 % [200 XP]
0. Iesire
Acum sursa Plugin XP:
- | Afiseaza codul
///////////////////////////////////////////////////////////////////////////// //============================== //= Dr.Nume.Ro XP & Level Mod = //============================== // //////////////////////////////////////////////////////////////////// #include <amxmodx> #include <amxmisc> #include <nvault> #include <colorchat> #include <cstrike> #include <fun> #include <hamsandwich> #include <fakemeta> new Level[33], eXP[33] new KillXp, HsXp, HeXp/*, KnifeXp*/ new gVault new const szPrefix[] = "[^4Dr.nume.Ro XP^3] -" #define MaxLevels 12 #define IsPlayer(%1) ( 1 <= %1 <= g_iMaxPlayers ) #define TASK_SHOW_HUD 10113 new g_msgHudSync new bool:is_user_ignored[ 33 ] new const Levels[MaxLevels] = { 100, // Incepator #1 150, // Elev #2 200, // Jucator Bun #3 250, // Talentat #4 300, // Foarte Bun #5 350, // Smecher #6 400, // Cunoscut de toti #7 450, // Veteran #8 550, // Zmeu #9 600, // Primul Loc #10 650, // Deathruner #11 700 // Jucator Respectat #12 } new const Prefix[MaxLevels +1][] = { "Incepator", // 0 "Elev", // 1 "Jucator Bun", // 2 "Talentat", // 3 "Foarte Bun", // 4 "Smecher", // 5 "Cunoscut de toti", // 6 "Veteran", // 7 "Zmeu", // 8 "Primul Loc", // 9 "Deathruner", // 10 "Cel mai bun", // 11 "Jucator Respectat" // 12 } // Bonus Stuff new healthperlevel, armorperlevel, //speedperlevel, damageperlevel, gravityperlvl new g_iMaxPlayers // ADMIN CHAT COLORS by ConnorMcLeod enum _:ADMIN_DATAS { m_szName[32], m_iFlag } new const AdminsDatas[][ADMIN_DATAS] = { {"Owner", ADMIN_IMMUNITY}, {"Manager", ADMIN_BAN}, // {"SuperAdmin", ADMIN_CFG}, {"Admin", ADMIN_KICK}, {"VIP", ADMIN_RESERVATION} }; public plugin_init() { register_plugin("Deathrun XP & Level Mod", "0.0.9", "nume") register_message(get_user_msgid("SayText"),"Message_SayText"); // CREDITS TO ConnorMcLeod RegisterHam ( Ham_Spawn, "player", "Ham_CheckOthers_Bonus", 1); RegisterHam ( Ham_TakeDamage, "player", "Ham_CheckDamage_Bonus", .Post = false ); RegisterHam ( Ham_Item_PreFrame, "player", "Ham_CheckSpeed_Bonus", 1); g_iMaxPlayers = get_maxplayers( ); register_cvar( "AdminChatColors_On", "1" ); // Admin Tag - Example: [Admin] Freestyle register_cvar( "XP_Reward_MSG", "1" ); // Message of the XP Gain // CHAT COMMANDS // register_clcmd ( "say /xp", "ShowPlayerXP") register_clcmd ( "say_team /xp", "ShowPlayerXP") register_clcmd ( "say /level", "ShowPlayerLevel") register_clcmd ( "say_team /level", "ShowPlayerLevel") // XP SYSTEM // KillXp = register_cvar("drxp_per_kill", "5") HsXp = register_cvar("drxp_per_hs", "10") HeXp = register_cvar("drxp_per_nade_kill", "10") //KnifeXp = register_cvar("drxp_per_knife_kill", "10") // Give & Remove XP // register_concmd ( "give_xp", "CmdAddXP", ADMIN_RCON, "<nick, #userid, authid | @all> <xp>" ) register_concmd ( "remove_xp", "CmdRemoveXP", ADMIN_RCON, "<nick, #userid, authid | @all> <xp>" ) /* Bonus Stuff */ // Health Per Level // healthperlevel = register_cvar("health_per_lvl", "10") // Armor Per Level // armorperlevel = register_cvar("armor_per_lvl", "10") // Speed Per Level // //speedperlevel = register_cvar("speed_per_lvl", "10") // Gravity Per Level // gravityperlvl = register_cvar("gravity_per_lvl", "10") // NERVER MORE THAN 66 PER LVL // Damage Per Level // damageperlevel = register_cvar("damage_per_lvl", "10") g_msgHudSync = CreateHudSyncObj() } public plugin_cfg( ) { gVault = nvault_open( "DEATHRUN_XP" ) if ( gVault == INVALID_HANDLE ) set_fail_state( "Error opening nVault" ); } /* INFO ABOUT PERSONAL XP/LEVEL */ public ShowPlayerXP(id) { ColorChat(id, GREY, "%s Ai ^4%i^3 XP si esti levelul ^4%s^3!", szPrefix, eXP[id], Prefix[Level[id]]) } public ShowPlayerLevel(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(id, GREY, "%s Esti levelul ^4%s^3 cu ^4%i^3 XP!", szPrefix, Prefix[Level[id]], eXP[id]) } public Ham_CheckDamage_Bonus( pevVictim, pevInflictor, pevAttacker, Float:flDamage, iDmgBits ) { if( !( 1 <= pevAttacker <= g_iMaxPlayers) ) { return HAM_HANDLED; } if( !is_user_alive( pevAttacker ) ) { return HAM_HANDLED; } SetHamParamFloat( 4 , flDamage + ( get_pcvar_num( damageperlevel ) * Level[ pevAttacker ] ) ) return HAM_IGNORED; } /* Speed Check */ public Ham_CheckSpeed_Bonus( id ) { if( !is_user_alive( id ) ) { return HAM_IGNORED; } //set_user_maxspeed( id, 450.0 + ( get_pcvar_num(speedperlevel) * Level[ id ] ) ); return HAM_IGNORED; } /* HP & AP & Gravity Check */ public Ham_CheckOthers_Bonus(id) { if( !is_user_alive( id )) return HAM_IGNORED; // HP Check new HPCheck = ( get_user_health(id) + get_pcvar_num(healthperlevel) * Level[ id ] ); set_user_health( id, HPCheck ); // AP Check new APCheck = ( get_user_armor(id) + get_pcvar_num(armorperlevel) * Level[ id ] ); set_user_armor( id, APCheck ); // Gravity new GRAVITYCheck = 800 - ( get_pcvar_num( gravityperlvl ) * Level[ id ] ); if(get_pcvar_num(gravityperlvl) > 66) { set_user_gravity( id, float( 8 ) / 800.0 ); } else { set_user_gravity( id, float( GRAVITYCheck ) / 800.0 ); } remove_task( TASK_SHOW_HUD + id ); set_task(0.1, "ShowHud", TASK_SHOW_HUD + id) return HAM_IGNORED; } /* Respected Player Join / Leave Stuff */ public LvL_12_PlayerJoin(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(0, GREY, "%s ^4Jucator Respectat : ^1%s^4 s-a conectat pe Dr.nume.Ro cu ^1%i^4 XP!", szPrefix, name, eXP[id]) } public LvL_12_PlayerRemove(id) { new name[32] get_user_name(id, name, sizeof(name) -1) ColorChat(0, GREY, "%s ^4Jucator Respectat : %s s-a deconectat de pe Dr.nume.Ro cu %i XP!", szPrefix, name, eXP[id]) } public plugin_end( ) nvault_close( gVault ) public client_putinserver(id) { LoadData(id) set_task( 3.0, "ShowHud", id, .flags = "b" ); if(Level[id] == 12) { set_task(5.0, "LvL_12_PlayerJoin", id) } } public client_disconnect(id) { SaveData(id) if(Level[id] == 12) { set_task(1.0, "LvL_12_PlayerRemove", id) } } /* XP REWARDS */ public client_death( iKiller, iVictim, wpnindex, hitplace ) { new vname[32] new kname[32] get_user_name( iKiller, kname, charsmax( kname ) ) get_user_name( iVictim, vname, charsmax( vname ) ) if( is_user_ignored[ iKiller ] ) return PLUGIN_HANDLED_MAIN get_user_name( iKiller, kname, charsmax( kname ) ) get_user_name( iVictim, vname, charsmax( vname ) ) if( iKiller != iVictim && ( 1 <= iKiller <= g_iMaxPlayers ) && ( 1 <= iVictim <= g_iMaxPlayers ) && !( hitplace == HIT_HEAD ) && !( wpnindex == CSW_HEGRENADE ) ) { eXP[iKiller] += get_pcvar_num(KillXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat ( iKiller, GREY, "%s Ai primit^4 %i^3 XP pentru kill^4 %s^3", szPrefix, get_pcvar_num(KillXp), vname ) } } if( hitplace == HIT_HEAD ) { eXP[iKiller] += get_pcvar_num(HsXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat ( iKiller, GREY, "%s Ai primit ^4%i^3 XP pentru ca l-ai omorat pe ^4%s^3 cu ^4HeadShot", szPrefix, get_pcvar_num (HsXp), vname ) } } if( wpnindex == CSW_HEGRENADE && iKiller != iVictim ) { eXP[iKiller] += get_pcvar_num(HeXp) if( get_cvar_num("XP_Reward_MSG") == 1 ) { ColorChat( iKiller, GREEN, "%s^1 Ai primit^4 %i^3 XP pentru ca l-ai omorat pe^4 %s^3 cu o ^4Grenada", szPrefix, get_pcvar_num (HeXp), vname ) } } CheckLevel(iKiller) SaveData(iKiller) return PLUGIN_CONTINUE } public CheckLevel(id) { if(Level[id] < MaxLevels-1) { while(eXP[id] >= Levels[Level[id]]) { Level[id] += 1 ColorChat(id, GREY, "%s Felicitari ai trecut levelul , acum esti levelul : ^4%i^3", szPrefix, Level[id]) } } } /* HUD PERMANENT INFO */ public ShowHud(task) { new id = task - TASK_SHOW_HUD if(!is_user_alive(id)) return; set_hudmessage(0, 255, 0, 0.02, 0.33, 0, 0.0, 0.3, 0.0, 0.0) ShowSyncHudMsg(id, g_msgHudSync,"[Status : %s]^n[XP : %i]", Prefix[Level[id]], eXP[id]) set_task(0.1, "ShowHud", TASK_SHOW_HUD + id) } /* nVault Stuff */ public SaveData(id) { new AuthID[35] get_user_authid(id,AuthID,34) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-Mod",AuthID) format(vaultdata,255,"%i#%i#",eXP[id],Level[id]) nvault_set(gVault,vaultkey,vaultdata) return PLUGIN_CONTINUE } public LoadData(id) { new AuthID[35] get_user_authid(id,AuthID,34) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-Mod",AuthID) format(vaultdata,255,"%i#%i#",eXP[id],Level[id]) nvault_get(gVault,vaultkey,vaultdata,255) replace_all(vaultdata, 255, "#", " ") new playerxp[32], playerlevel[32] parse(vaultdata, playerxp, 31, playerlevel, 31) eXP[id] = str_to_num(playerxp) Level[id] = str_to_num(playerlevel) return PLUGIN_CONTINUE } /* Remove And Add XP */ public CmdAddXP ( iPlayer, level, cid ) { if( !cmd_access( iPlayer, level, cid, 3 ) ) return PLUGIN_HANDLED; new arg [ 32 ] read_argv ( 1, arg, 31 ) new AddXP [ 32 ] read_argv ( 2, AddXP, charsmax ( AddXP ) ) new XPtoGive = str_to_num ( AddXP ) new AdminName [ 32 ] new TargetName [ 32 ] get_user_name ( iPlayer, AdminName, charsmax ( AdminName ) ) if( arg[0]=='@' ) { if( equali(arg[1],"All") || equali(arg[1],"ALL") ) { new players[32], totalplayers, All get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { All = players[ i ] eXP[ All ] += XPtoGive } CheckLevel( All ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 players^3!", szPrefix, AdminName, XPtoGive ) } else if( equali(arg[1],"T") || equali(arg[1],"t") ) { new players[32], totalplayers, T get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { if ( get_user_team(players[ i ]) == 1 ) { T = players[ i ] eXP[ T ] += XPtoGive } } CheckLevel( T ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 Terrorists^3!", szPrefix, AdminName, XPtoGive ) } else if( equali(arg[1],"CT") || equali(arg[1],"ct") ) { new players[32], totalplayers, CT get_players( players, totalplayers ) for( new i = 0; i < totalplayers; i++ ) { if( get_user_team(players[ i ] ) == 2 ) { CT = players[ i ] eXP[ CT ] += XPtoGive } } CheckLevel( CT ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to all ^1 Counter-Terrorists^3!", szPrefix, AdminName, XPtoGive ) } } else { new iTarget = cmd_target( iPlayer, arg, 3 ) get_user_name ( iTarget, TargetName, charsmax ( TargetName ) ) if( iTarget ) { eXP[ iTarget ] += XPtoGive CheckLevel( iTarget ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to^1 %s^3", szPrefix, AdminName, XPtoGive, TargetName ) } } return PLUGIN_HANDLED } public CmdRemoveXP ( iPlayer, level, cid ) { if( !cmd_access(iPlayer, level, cid, 3) ) return PLUGIN_HANDLED; new arg [ 32 ] read_argv ( 1, arg, 31 ) new RemoveXP [ 32 ] read_argv ( 2, RemoveXP, charsmax ( RemoveXP ) ) new XPtoRemove = str_to_num ( RemoveXP ) new AdminName [ 32 ] new TargetName [ 32 ] get_user_name ( iPlayer, AdminName, charsmax ( AdminName ) ) if( arg[0]=='@' ) { if( equali(arg[1],"All") || equali(arg[1],"ALL") ) { new players[32], totalplayers, All get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { All = players[ i ] eXP[ All ] -= XPtoRemove } CheckLevel( All ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 players^3!", szPrefix, AdminName, XPtoRemove ) } else if( equali(arg[1],"T") || equali(arg[1],"t") ) { new players[32], totalplayers, T get_players( players, totalplayers ) for ( new i = 0; i < totalplayers; i++ ) { if ( get_user_team(players[ i ]) == 1 ) { T = players[ i ] eXP[ T ] -= XPtoRemove } } CheckLevel( T ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 Terrorists^3!", szPrefix, AdminName, XPtoRemove ) } else if( equali(arg[1],"CT") || equali(arg[1],"ct") ) { new players[32], totalplayers, CT get_players( players, totalplayers ) for( new i = 0; i < totalplayers; i++ ) { if( get_user_team(players[ i ] ) == 2 ) { CT = players[ i ] eXP[ CT ] -= XPtoRemove } } CheckLevel( CT ) ColorChat ( 0, GREY, "%s ^1%s^3 toke^1 %i^3 XP of all ^1 Counter-Terrorists^3!", szPrefix, AdminName, XPtoRemove ) } } else { new iTarget = cmd_target( iPlayer, arg, 3 ) get_user_name ( iTarget, TargetName, charsmax ( TargetName ) ) if( !iTarget ) return PLUGIN_HANDLED eXP[ iTarget ] -= XPtoRemove CheckLevel( iTarget ) ColorChat ( 0, GREY, "%s ^1%s^3 give^1 %i^3 XP to^1 %s^3", szPrefix, AdminName, XPtoRemove, TargetName ) } return PLUGIN_HANDLED } /* Level Behind Nick & AdminChatColors CREDITS TO ConnorMcLeod */ public Message_SayText(msgId,msgDest,msgEnt) { new id = get_msg_arg_int(1); if( is_user_connected(id) ) { if( get_cvar_num("AdminChatColors_On") == 1 ) { new flags = get_user_flags(id) for(new i; i<sizeof(AdminsDatas); i++) { if( flags & AdminsDatas[m_iFlag] ) { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)) if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s - %s] ^3%%s1 ^1: %%s2", Prefix[Level[id]], AdminsDatas[m_szName]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s - %s] %s", Prefix[Level[id]], AdminsDatas[m_szName], szChannel) set_msg_arg_string(2, szChannel) } return } else { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)) if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s] ^3%%s1 ^1: %%s2", Prefix[Level[id]]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s] %s", Prefix[Level[id]], szChannel) set_msg_arg_string(2, szChannel) } return } } } else { new szChannel[64] get_msg_arg_string(2, szChannel, charsmax(szChannel)); if( equal(szChannel, "#Cstrike_Chat_All") ) { formatex(szChannel, charsmax(szChannel), "^4[%s] ^3%%s1 ^1: %%s2", Prefix[Level[id]]) set_msg_arg_string(2, szChannel) } else if( !equal(szChannel, "#Cstrike_Name_Change") ) { format(szChannel, charsmax(szChannel), "^4[%s] %s", Prefix[Level[id]], szChannel) set_msg_arg_string(2, szChannel) } return } } }
Si sursa shop DR
- | Afiseaza codul
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <cstrike> #include <fun> #include <engine> #if cellbits == 32 #define OFFSET_CSMONEY 115 #else #define OFFSET_CSMONEY 140 #endif #define OFFSET_LINUX 5 new g_Menu, g_hasLongJump[33]; public plugin_init() { register_plugin("DrShop", "1.9", "nume"); g_Menu = register_menuid("DeathRun Shop"); register_menucmd(g_Menu, 1023, "drshop"); register_clcmd("say /shop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say /drshop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say_team /shop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say_team /drshop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say shop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say drshop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say_team shop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("say_team drshop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("drshop","cmdShop",-1,"<cumperi diverse lucruri>"); register_clcmd("shop","cmdShop",-1,"<cumperi diverse lucruri>"); register_event("DeathMsg", "event_death", "a"); set_task ( 15.0, "showmessage", _, _, _, "b" ); } public showmessage ( ) { /*client_print ( 0, print_chat, "Apasati tasta c sau scrie /drshop pentru a folosii beneficiile deathrun shop [Dr.nume.Ro]" );*/ } public client_connect ( id ) { g_hasLongJump[id] = 0; client_cmd ( id, "bind c drshop" ); } public cmdShop(id) { new menuBody[512]; add(menuBody, 511, "Magazin \r[Dr.nume.Ro]\w^n^n"); add(menuBody, 511, "1. He+FB`s \r(\y2000$\w^n\r)"); add(menuBody, 511, "2. +155 hp \r(\y5000$\w^n\)"); add(menuBody, 511, "3. +200 AP \r(\y3000$\w^n\r)"); add(menuBody, 511, "4. Speed \r(\y5000$\w^n\r)"); add(menuBody, 511, "5. Deagl \r(\y4000$\w^n\r)"); add(menuBody, 511, "6. AK47+M4A1 \r(\y9000$\w^n\r)"); add(menuBody, 511, "7. AWP \r(\y6000$\w^n)"); add(menuBody, 511, "8. GodMode 7.sec \r(\y16000$\w^n\r)"); add(menuBody, 511, "0. Exit^n"); new keys = (1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<5 | 1<<6 | 1<<7 |1<<9); show_menu(id, keys, menuBody, -1, "DeathRun Shop"); return PLUGIN_CONTINUE; } public drshop(id, key) { switch(key) { case 0: { new bani,banif; bani = cs_get_user_money(id); if(bani < 2000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara HE si FB. Necesari: 2000$"); return PLUGIN_HANDLED; } else { banif = bani - 2000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat HE si FB ",banif); give_item(id,"weapon_hegrenade"); give_item(id,"weapon_flashbang"); } } case 1: { new bani,banif; bani = cs_get_user_money(id); if(bani < 5000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru Viata. Necesari: 5000$"); return PLUGIN_HANDLED; } if(is_user_alive(id)) { client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat deja +170hp"); return PLUGIN_HANDLED; } banif = bani - 5000; cs_set_user_money(id,banif); set_user_health( id, get_user_health(id) + 155 ); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat +155 hp",banif); } case 2: { new bani,banif; bani = cs_get_user_money(id); if(bani < 3000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru armura. Necesari: 5000$"); return PLUGIN_HANDLED; } if(is_user_alive(id)) { client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat deja +200 ap"); return PLUGIN_HANDLED; } banif = bani - 3000; cs_set_user_money(id,banif); set_user_armor( id, get_user_armor(id) + 155 ); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat +200 ap",banif); } case 3: { new bani,banif; bani = cs_get_user_money(id); if(bani < 5000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara viteza. Necesari: 3000$"); return PLUGIN_HANDLED; } banif = bani - 5000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat viteza."); new Float:speed = get_user_maxspeed(id) + 150.0; set_user_maxspeed(id,speed); } case 4: { new bani,banif; bani = cs_get_user_money(id); if(bani < 4000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara Deagle. Necesari: 3000$"); return PLUGIN_HANDLED; } if(user_has_weapon(id,CSW_DEAGLE)) { client_print(id,print_chat,"[Dr.nume.Ro] Ai deja Deagle"); return PLUGIN_HANDLED; } banif = bani - 4000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat Deagle.",banif); give_item(id,"weapon_deagle"); give_item(id,"ammo_50ae"); give_item(id,"ammo_50ae"); } case 5: { new bani,banif; bani = cs_get_user_money(id); if(bani < 9000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara M4A1+AK47. Necesari: 3000$"); return PLUGIN_HANDLED; } if(user_has_weapon(id,CSW_DEAGLE)) { client_print(id,print_chat,"[Dr.nume.Ro] Ai deja Deagle+AK47"); return PLUGIN_HANDLED; } banif = bani - 9000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat M4A1+AK47 .",banif); give_item(id, "weapon_m4a1"); give_item(id, "ammo_100ae"); give_item(id, "ammo_100ae"); give_item(id, "weapon_ak47"); give_item(id, "ammo_100ae"); give_item(id, "ammo_100ae"); } case 6: { new bani,banif; bani = cs_get_user_money(id); if(bani < 6000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara AWP. Necesari: 6000$"); return PLUGIN_HANDLED; } if(user_has_weapon(id,CSW_DEAGLE)) { client_print(id,print_chat,"[Dr.nume.Ro] Ai deja AWP"); return PLUGIN_HANDLED; } banif = bani - 6000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat AWP.",banif); give_item(id, "weapon_awp"); give_item(id, "ammo_50ae"); give_item(id, "ammo_50ae"); } case 7: { new bani,banif; bani = cs_get_user_money(id); if(bani < 16000) { client_print(id,print_chat,"[Dr.nume.Ro] Nu ai suficienti bani pentru a cumpara GodMode Necesari: 16000$"); return PLUGIN_HANDLED; } if(get_user_godmode(id) == 1) { client_print(id,print_chat,"[DrShop] Ai deja GodMode."); return PLUGIN_HANDLED; } banif = bani - 16000; cs_set_user_money(id,banif); client_print(id,print_chat,"[Dr.nume.Ro] Ai cumparat GodMode pentru 7 secunde."); set_user_godmode ( id, 1 ); // set_task ( 5.0,"removeInvis",id ); set_task ( 7.0, "removegm", id ); } default: return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } public removegm ( id ) { set_user_godmode ( id, 0 ); } public event_death() { new victim = read_data(2); g_hasLongJump[victim] = 0; set_pdata_int(victim, 291, 0, 5); engfunc(EngFunc_SetPhysicsKeyValue, victim, "slj", "0"); return PLUGIN_CONTINUE; } stock set_user_longjump(id, mode = 1) { if (!is_user_connected(id)) return; if (mode) { set_pdata_int(id, 291, 1, 5); engfunc(EngFunc_SetPhysicsKeyValue, id, "slj", "1"); } else { set_pdata_int(id, 291, 0, 5); engfunc(EngFunc_SetPhysicsKeyValue, id, "slj", "0"); } } public client_disconnect(id) { g_hasLongJump[id] = 0; }