superknife nu merge

Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.

Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com

Post Reply
V3GASONLY
Membru, skill 0
Membru, skill 0
Posts: 13
Joined: 28 Feb 2014, 17:56
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Contact:

01 Mar 2014, 18:17

Am o problema cu serverul de furien
Aceasta problema sta in felul urmator cand un furien ia super knife se joaca cu el ia 2x damage dar a doua runda nu mai are sk revine la knife normal ma puteti ajuta?
RoyalServer
krystann
Membru eXtream
Membru eXtream
Posts: 2552
Joined: 16 May 2009, 11:37
Detinator Steam: Nu
CS Status: Vine criza!
Reputatie: Fost moderator
Has thanked: 322 times
Been thanked: 141 times

02 Mar 2014, 21:37

Esti sigur ca pluginul respectiv e facut ca superknife sa il folosesti si a doua runda ?
V3GASONLY
Membru, skill 0
Membru, skill 0
Posts: 13
Joined: 28 Feb 2014, 17:56
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Contact:

03 Mar 2014, 20:10

prima data am crezut ca e de la shop ok am schimbat si shopu iar dupa am schimbat si modelul la sk
poate e de la shop si nu are de pastrat sk pina mori
krystann
Membru eXtream
Membru eXtream
Posts: 2552
Joined: 16 May 2009, 11:37
Detinator Steam: Nu
CS Status: Vine criza!
Reputatie: Fost moderator
Has thanked: 322 times
Been thanked: 141 times

03 Mar 2014, 21:58

Pai postează sursa.
V3GASONLY
Membru, skill 0
Membru, skill 0
Posts: 13
Joined: 28 Feb 2014, 17:56
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Contact:

04 Mar 2014, 17:39

| Afiseaza codul
#include <amxmodx>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>

#define PLUGIN "Simple Furien Shop"
#define VERSION "1.0(Cred)" // :))
#define AUTHOR "Care vrea" // :-j

#define SUPERKNIFEDAMGE 2 // De cate ori se inmulteste DAMAGE-ul la SuperKnife
#define MAXHEALTH 250 // Limita de Health
#define MAXARMOR 250 // Limita de Armor
#define FLASH 2 // Cate Flashuri primeste la Spawn

new SuperKnifeModel_V[] = "models/FurienShop/v_superknife.mdl";
new SuperKnifeModel_P[] = "models/FurienShop/p_superknife.mdl";
new Prefix[] = "[Shop]";

new bool: HaveSuperKnife[33];
new Mesaj, Menu;

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_clcmd("shop", "CMD_Shop");
	register_clcmd("say shop", "CMD_Shop");
	register_clcmd("say /shop", "CMD_Shop");
	register_clcmd("say_team shop", "CMD_Shop");
	register_clcmd("say_team /shop", "CMD_Shop");
	
	register_event("CurWeapon", "EVENT_ViewModels", "be", "1=1");
	RegisterHam(Ham_TakeDamage, "player", "EVENT_TakeDamage");
	RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1 );
	register_event("DeathMsg", "EVENT_Death", "a");
	
	Mesaj = register_cvar("shop_messagedisplay_time", "120");
	
	set_task(get_pcvar_float(Mesaj), "Mesaje", 0, _, _, "b");
}

public plugin_precache() {
	precache_model(SuperKnifeModel_V);
	precache_model(SuperKnifeModel_P);
}

public Ham_Spawn_Post(id){
	if(is_user_connected(id) && get_user_team(id) == 2) {
		HaveSuperKnife[id] = false;
		set_task(0.1, "Give_CTItems", id);
	}
	if(is_user_connected(id) && get_user_team(id) == 1) {
		HaveSuperKnife[id] = false;
		set_task(0.1, "Give_TItems", id);
	}
}

public Give_CTItems(id) {
	if(is_user_alive(id)) {
		give_item(id, "weapon_hegrenade");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "weapon_flashbang");
		cs_set_user_bpammo(id, CSW_FLASHBANG, FLASH)
	}
}

public Give_TItems(id) {
	if(is_user_alive(id)) {
		give_item(id, "weapon_hegrenade");
		give_item(id, "weapon_smokegrenade");
		give_item(id, "weapon_flashbang");
		cs_set_user_bpammo(id, CSW_FLASHBANG, FLASH)
	}
}

public EVENT_ViewModels(id) {
	if(get_user_weapon(id) == CSW_KNIFE && HaveSuperKnife[id]) {
		set_pev(id, pev_viewmodel2, SuperKnifeModel_V)
		set_pev(id, pev_weaponmodel2, SuperKnifeModel_P)
	}
}

public CMD_Shop(id) {
	if(!is_user_alive(id)) {
		ColorChat(id, "!t%s!g Nu poti accesa!t Shopul!g cat timp esti mort", Prefix);
	}
	if(is_user_alive(id)) {
		if(get_user_team(id) == 2)
			CMD_AntiShop(id)
		if(get_user_team(id) == 1)
			CMD_FurienShop(id)
	}
}

public Mesaje(id) {
	ColorChat(id, "!t[Reclama ta]!g Pentru a accesa shopul tasteaza!t /shop!g sau shop!g in chat", Prefix)
}

public CMD_AntiShop(id) {
	if(is_user_alive(id) && get_user_team(id) == 2) {
	Menu = menu_create("\y[CSTOPZ] Anti-Furien Shop", "CMD_AntiGive")
	
	menu_additem(Menu, "[\wHe Grenade]			[\y6000$]", "1", 0)
	menu_additem(Menu, "[\wDefuse Kit]			[\y500$]", "2", 0)
	menu_additem(Menu, "[\w100 HP]					[\y4000$]", "3", 0)
	menu_additem(Menu, "[\w100 HP]					[\y4000$]", "4", 0)
	menu_additem(Menu, "[\wFlash]					[\y500$]", "5", 0)
	
	menu_setprop(Menu, MPROP_EXITNAME, "\rExit")
	menu_setprop(Menu, MPROP_NUMBER_COLOR, "\y")
	menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
	menu_display(id, Menu, 0);
	}
}

public CMD_AntiGive(id, menu, item) {
	if(item == MENU_EXIT) {
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	if(get_user_team(id) != 2) {
		ColorChat(id, "!t%s!g Doar!t AntiFurienii!g pot folosi acest shop !", Prefix)
	}
	
	if(!is_user_alive(id)) {
		ColorChat(id, "!t%s!g Nu poti folosi acest!t shop!g cat timp esti mort !", Prefix)
	}
	new Data[6], Name[64];
	new Access, CallBack;
	menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
	new Key = str_to_num(Data);
	switch(Key) {
		case 1: {
			new Money = cs_get_user_money(id) - 6000
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
				CMD_AntiShop(id)
			}
			else {
				give_item(id, "weapon_hegrenade")
				cs_set_user_money(id, Money)
			}
		}
		
		case 2: {
			new Money = cs_get_user_money(id) - 500
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Defuse Kit!g.", Prefix)
				CMD_AntiShop(id)
			}
			else {
				fm_give_item(id, "item_thighpack")
				cs_set_user_money(id, Money)
			}
		}
		
		case 3: {
			new Money = cs_get_user_money(id) - 4000
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Health!g.", Prefix)
				CMD_AntiShop(id)
			}
			else {
				new Health = get_user_health(id)
				if(Health >= MAXHEALTH) {
					ColorChat(id, "!t%s!g Ai deja!t %d!g HP", Prefix, MAXHEALTH)
					CMD_AntiShop(id)
				}
				else if(Health < MAXHEALTH) {
					fm_set_user_health(id, get_user_health(id) + 100)
					cs_set_user_money(id, Money)
				}
			}
		}

		case 4: {
			new Money = cs_get_user_money(id) - 500
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai bani", Prefix)
				CMD_FurienShop(id)
			}
			else {
				give_item(id, "weapon_flashbang")
				cs_set_user_money(id, Money)
			}
		}
		
		case 5: {
			new Money = cs_get_user_money(id) - 500
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Armor!g.", Prefix)
				CMD_AntiShop(id)
			}
			else {
				new Armor = get_user_armor(id)
				if(Armor >= MAXARMOR) {
					ColorChat(id, "!t%s!g Ai deja!t %d!g AP", Prefix, MAXARMOR)
					CMD_AntiShop(id)
				}
				else if(Armor < MAXARMOR) {
					fm_set_user_armor(id, get_user_armor(id) + 50)
					cs_set_user_money(id, Money)
				}
			}
		}
	}
	return PLUGIN_HANDLED
}
		
public CMD_FurienShop(id) {	
	if(is_user_alive(id) && get_user_team(id) == 1) {
	Menu = menu_create("\y[CSTOPZ] Furien Shop", "CMD_FurienGive")
	
	menu_additem(Menu, "[\wSuper Knife]			[\y9000$]", "1", 0)
        menu_additem(Menu, "[\w100 HP] 				[\y1000$]", "2", 0)
	menu_additem(Menu, "[\wHe Grenade]			[\y3000$]", "3", 0)
	menu_additem(Menu, "[\wFlash]				[\y500$]", "4", 0)
	menu_additem(Menu, "[\w50 AP]					\y500$", "5", 0)
	
	menu_setprop(Menu, MPROP_EXITNAME, "\rExit")
	menu_setprop(Menu, MPROP_NUMBER_COLOR, "\y")
	menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
	menu_display(id, Menu, 0);
	}
}
	
public CMD_FurienGive(id, menu, item) {
	if(item == MENU_EXIT) {
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	if(get_user_team(id) != 1) {
		ColorChat(id, "!t%s!g Doar!t Furienii!g pot folosi acest shop !", Prefix)
	}
	
	if(!is_user_alive(id)) {
		ColorChat(id, "!t%s!g Nu poti folosi acest!t shop!g cat timp esti mort !", Prefix)
	}
	new Data[6], Name[64];
	new Access, CallBack;
	menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
	new Key = str_to_num(Data);
	switch(Key) {
		case 1: {
			new Money = cs_get_user_money(id) - 10000
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
				CMD_FurienShop(id)
			}
			else {
				engclient_cmd(id, "weapon_knife")
				EVENT_ViewModels(id);
				HaveSuperKnife[id] = true;
				cs_set_user_money(id, Money)
			}
			if(HaveSuperKnife[id]) {
				ColorChat(id, "!t%s!g Ai deja!t SuperKnife", Prefix)
				CMD_FurienShop(id)
			}
		}
		case 2: {
			new Money = cs_get_user_money(id) - 1000
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Health!g.", Prefix)
				CMD_FurienShop(id)
			}
			else {
				new Health = get_user_health(id)
				if(Health >= MAXHEALTH) {
					ColorChat(id, "!t%s!g Ai deja!t %d!g HP", Prefix, MAXHEALTH)
					CMD_FurienShop(id)
				}
				else if(Health < MAXHEALTH) {
					fm_set_user_health(id, get_user_health(id) + 100)
					cs_set_user_money(id, Money)
				}
			}
		}
		
		case 3: {
			new Money = cs_get_user_money(id) - 3000
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
				CMD_FurienShop(id)
			}
			else {
				give_item(id, "weapon_hegrenade")
				cs_set_user_money(id, Money)
			}
		}

		case 4: {
			new Money = cs_get_user_money(id) - 500
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai bani", Prefix)
				CMD_FurienShop(id)
			}
			else {
				give_item(id, "weapon_flashbang")
				cs_set_user_money(id, Money)
			}
		}
		
		case 5: {
			new Money = cs_get_user_money(id) - 500
			if(Money < 0) {
				ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Armor!g.", Prefix)
				CMD_FurienShop(id)
			}
			else {
				new Armor = get_user_armor(id)
				if(Armor >= MAXARMOR) {
					ColorChat(id, "!t%s!g Ai deja!t %d!g AP", Prefix, MAXARMOR)
					CMD_FurienShop(id)
				}
				else if(Armor < MAXARMOR) {
					fm_set_user_armor(id, get_user_armor(id) + 50)
					cs_set_user_money(id, Money)
				}
			}
		}
	}
	return PLUGIN_HANDLED
}

public EVENT_TakeDamage(victim, inflictor, attacker, Float:damage, damagetype) {
	if(is_user_connected(attacker) && !(damagetype & (1<<24))) {
		if(get_user_weapon(attacker) == CSW_KNIFE && HaveSuperKnife[attacker])
			SetHamParamFloat(4, damage * SUPERKNIFEDAMGE);	
	}
}	

public EVENT_Death(id) {
	new Victim = read_data(2)
	
	HaveSuperKnife[Victim] = false;
}

stock ColorChat(const id, const input[], any:...) {
	new count = 1, players[32];
	static msg[191];
	vformat(msg, 190, input, 3);
	
	replace_all(msg, 190, "!g", "^4");
	replace_all(msg, 190, "!y", "^1");
	replace_all(msg, 190, "!t", "^3");
	
	if(id) players[0] = id;
	else get_players(players, count, "ch"); {
		for(new i = 0; i < count; i++) {
			if(is_user_connected(players)) {
				message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
				write_byte(players);
				write_string(msg);
				message_end();
			}
		}
	} 
}
User avatar
Hades Ownage
Membru eXtream
Membru eXtream
Posts: 3182
Joined: 22 Oct 2008, 10:12
Detinator Steam: Da
Detinator server CS: jb.clutch.ro
SteamID: hades-source
Reputatie: Fost Super Moderator
Fost Scripter eXtreamCS
Nume anterior: hadesownage
Location: Iasi
Has thanked: 324 times
Been thanked: 406 times

07 Mar 2014, 21:43

Code: Select all

public Ham_Spawn_Post(id){
    if(is_user_connected(id) && get_user_team(id) == 2) {
        HaveSuperKnife[id] = false;
        set_task(0.1, "Give_CTItems", id);
    }
    if(is_user_connected(id) && get_user_team(id) == 1) {
        HaveSuperKnife[id] = false;
        set_task(0.1, "Give_TItems", id);
    }
} 
->>

Code: Select all

public Ham_Spawn_Post(id){
    if(is_user_connected(id) && get_user_team(id) == 2) {
        HaveSuperKnife[id] = false;
        set_task(0.1, "Give_CTItems", id);
    }
    if(is_user_connected(id) && get_user_team(id) == 1) {
        //HaveSuperKnife[id] = false;
        set_task(0.1, "Give_TItems", id);
    }
}
 
V3GASONLY
Membru, skill 0
Membru, skill 0
Posts: 13
Joined: 28 Feb 2014, 17:56
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Contact:

07 Mar 2014, 22:01

am probleme si la addons cand un ct trece in runda urmatoare viu si are deagle in mana de la menu anti-furien ii ramane si la tero nu stiti de la ce e?

EDIT: merge pluginu de sk
User avatar
Hades Ownage
Membru eXtream
Membru eXtream
Posts: 3182
Joined: 22 Oct 2008, 10:12
Detinator Steam: Da
Detinator server CS: jb.clutch.ro
SteamID: hades-source
Reputatie: Fost Super Moderator
Fost Scripter eXtreamCS
Nume anterior: hadesownage
Location: Iasi
Has thanked: 324 times
Been thanked: 406 times

07 Mar 2014, 22:07

| Afiseaza codul
[code=php]#include <amxmodx>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <fakemeta_util>
#include <hamsandwich>

#define PLUGIN "Simple Furien Shop"
#define VERSION "1.0(Cred)" // :))
#define AUTHOR "Care vrea" // :-j

#define SUPERKNIFEDAMGE 2 // De cate ori se inmulteste DAMAGE-ul la SuperKnife
#define MAXHEALTH 250 // Limita de Health
#define MAXARMOR 250 // Limita de Armor
#define FLASH 2 // Cate Flashuri primeste la Spawn

new SuperKnifeModel_V[] = "models/FurienShop/v_superknife.mdl";
new SuperKnifeModel_P[] = "models/FurienShop/p_superknife.mdl";
new Prefix[] = "[Shop]";

new bool: HaveSuperKnife[33];
new Mesaj, Menu;

public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    register_clcmd("shop", "CMD_Shop");
    register_clcmd("say shop", "CMD_Shop");
    register_clcmd("say /shop", "CMD_Shop");
    register_clcmd("say_team shop", "CMD_Shop");
    register_clcmd("say_team /shop", "CMD_Shop");
    
    register_event("CurWeapon", "EVENT_ViewModels", "be", "1=1");
    RegisterHam(Ham_TakeDamage, "player", "EVENT_TakeDamage");
    RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1 );
    register_event("DeathMsg", "EVENT_Death", "a");
    
    Mesaj = register_cvar("shop_messagedisplay_time", "120");
    
    set_task(get_pcvar_float(Mesaj), "Mesaje", 0, _, _, "b");
    set_task(1.0, "TASK_CHECK", _, _, _, "b")
}

public plugin_precache() {
    precache_model(SuperKnifeModel_V);
    precache_model(SuperKnifeModel_P);
}

public Ham_Spawn_Post(id){
    if(is_user_connected(id) && get_user_team(id) == 2) {
        HaveSuperKnife[id] = false;
        set_task(0.1, "Give_CTItems", id);
    }
    if(is_user_connected(id) && get_user_team(id) == 1) {
        
        set_task(0.1, "Give_TItems", id);
    }
}

public Give_CTItems(id) {
    if(is_user_alive(id)) {
        give_item(id, "weapon_hegrenade");
        give_item(id, "weapon_smokegrenade");
        give_item(id, "weapon_flashbang");
        cs_set_user_bpammo(id, CSW_FLASHBANG, FLASH)
    }
}

public Give_TItems(id) {
    if(is_user_alive(id)) {
        give_item(id, "weapon_hegrenade");
        give_item(id, "weapon_smokegrenade");
        give_item(id, "weapon_flashbang");
        cs_set_user_bpammo(id, CSW_FLASHBANG, FLASH)
    }
}

public EVENT_ViewModels(id) {
    if(get_user_weapon(id) == CSW_KNIFE && HaveSuperKnife[id]) {
        set_pev(id, pev_viewmodel2, SuperKnifeModel_V)
        set_pev(id, pev_weaponmodel2, SuperKnifeModel_P)
    }
}

public CMD_Shop(id) {
    if(!is_user_alive(id)) {
        ColorChat(id, "!t%s!g Nu poti accesa!t Shopul!g cat timp esti mort", Prefix);
    }
    if(is_user_alive(id)) {
        if(get_user_team(id) == 2)
            CMD_AntiShop(id)
        if(get_user_team(id) == 1)
            CMD_FurienShop(id)
    }
}

public Mesaje(id) {
    ColorChat(id, "!t[Reclama ta]!g Pentru a accesa shopul tasteaza!t /shop!g sau shop!g in chat", Prefix)
}

public CMD_AntiShop(id) {
    if(is_user_alive(id) && get_user_team(id) == 2) {
    Menu = menu_create("\y[CSTOPZ] Anti-Furien Shop", "CMD_AntiGive")
    
    menu_additem(Menu, "[\wHe Grenade]            [\y6000$]", "1", 0)
    menu_additem(Menu, "[\wDefuse Kit]            [\y500$]", "2", 0)
    menu_additem(Menu, "[\w100 HP]                    [\y4000$]", "3", 0)
    menu_additem(Menu, "[\w100 HP]                    [\y4000$]", "4", 0)
    menu_additem(Menu, "[\wFlash]                    [\y500$]", "5", 0)
    
    menu_setprop(Menu, MPROP_EXITNAME, "\rExit")
    menu_setprop(Menu, MPROP_NUMBER_COLOR, "\y")
    menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
    menu_display(id, Menu, 0);
    }
}

public CMD_AntiGive(id, menu, item) {
    if(item == MENU_EXIT) {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    if(get_user_team(id) != 2) {
        ColorChat(id, "!t%s!g Doar!t AntiFurienii!g pot folosi acest shop !", Prefix)
    }
    
    if(!is_user_alive(id)) {
        ColorChat(id, "!t%s!g Nu poti folosi acest!t shop!g cat timp esti mort !", Prefix)
    }
    new Data[6], Name[64];
    new Access, CallBack;
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
    new Key = str_to_num(Data);
    switch(Key) {
        case 1: {
            new Money = cs_get_user_money(id) - 6000
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
                CMD_AntiShop(id)
            }
            else {
                give_item(id, "weapon_hegrenade")
                cs_set_user_money(id, Money)
            }
        }
        
        case 2: {
            new Money = cs_get_user_money(id) - 500
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Defuse Kit!g.", Prefix)
                CMD_AntiShop(id)
            }
            else {
                fm_give_item(id, "item_thighpack")
                cs_set_user_money(id, Money)
            }
        }
        
        case 3: {
            new Money = cs_get_user_money(id) - 4000
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Health!g.", Prefix)
                CMD_AntiShop(id)
            }
            else {
                new Health = get_user_health(id)
                if(Health >= MAXHEALTH) {
                    ColorChat(id, "!t%s!g Ai deja!t %d!g HP", Prefix, MAXHEALTH)
                    CMD_AntiShop(id)
                }
                else if(Health < MAXHEALTH) {
                    fm_set_user_health(id, get_user_health(id) + 100)
                    cs_set_user_money(id, Money)
                }
            }
        }

        case 4: {
            new Money = cs_get_user_money(id) - 500
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai bani", Prefix)
                CMD_FurienShop(id)
            }
            else {
                give_item(id, "weapon_flashbang")
                cs_set_user_money(id, Money)
            }
        }
        
        case 5: {
            new Money = cs_get_user_money(id) - 500
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Armor!g.", Prefix)
                CMD_AntiShop(id)
            }
            else {
                new Armor = get_user_armor(id)
                if(Armor >= MAXARMOR) {
                    ColorChat(id, "!t%s!g Ai deja!t %d!g AP", Prefix, MAXARMOR)
                    CMD_AntiShop(id)
                }
                else if(Armor < MAXARMOR) {
                    fm_set_user_armor(id, get_user_armor(id) + 50)
                    cs_set_user_money(id, Money)
                }
            }
        }
    }
    return PLUGIN_HANDLED
}
        
public CMD_FurienShop(id) {    
    if(is_user_alive(id) && get_user_team(id) == 1) {
    Menu = menu_create("\y[CSTOPZ] Furien Shop", "CMD_FurienGive")
    
    menu_additem(Menu, "[\wSuper Knife]            [\y9000$]", "1", 0)
        menu_additem(Menu, "[\w100 HP]                 [\y1000$]", "2", 0)
    menu_additem(Menu, "[\wHe Grenade]            [\y3000$]", "3", 0)
    menu_additem(Menu, "[\wFlash]                [\y500$]", "4", 0)
    menu_additem(Menu, "[\w50 AP]                    \y500$", "5", 0)
    
    menu_setprop(Menu, MPROP_EXITNAME, "\rExit")
    menu_setprop(Menu, MPROP_NUMBER_COLOR, "\y")
    menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
    menu_display(id, Menu, 0);
    }
}
    
public CMD_FurienGive(id, menu, item) {
    if(item == MENU_EXIT) {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    if(get_user_team(id) != 1) {
        ColorChat(id, "!t%s!g Doar!t Furienii!g pot folosi acest shop !", Prefix)
    }
    
    if(!is_user_alive(id)) {
        ColorChat(id, "!t%s!g Nu poti folosi acest!t shop!g cat timp esti mort !", Prefix)
    }
    new Data[6], Name[64];
    new Access, CallBack;
    menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
    new Key = str_to_num(Data);
    switch(Key) {
        case 1: {
            new Money = cs_get_user_money(id) - 10000
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
                CMD_FurienShop(id)
            }
            else {
                engclient_cmd(id, "weapon_knife")
                EVENT_ViewModels(id);
                HaveSuperKnife[id] = true;
                cs_set_user_money(id, Money)
            }
            if(HaveSuperKnife[id]) {
                ColorChat(id, "!t%s!g Ai deja!t SuperKnife", Prefix)
                CMD_FurienShop(id)
            }
        }
        case 2: {
            new Money = cs_get_user_money(id) - 1000
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Health!g.", Prefix)
                CMD_FurienShop(id)
            }
            else {
                new Health = get_user_health(id)
                if(Health >= MAXHEALTH) {
                    ColorChat(id, "!t%s!g Ai deja!t %d!g HP", Prefix, MAXHEALTH)
                    CMD_FurienShop(id)
                }
                else if(Health < MAXHEALTH) {
                    fm_set_user_health(id, get_user_health(id) + 100)
                    cs_set_user_money(id, Money)
                }
            }
        }
        
        case 3: {
            new Money = cs_get_user_money(id) - 3000
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t He Grenade!g.", Prefix)
                CMD_FurienShop(id)
            }
            else {
                give_item(id, "weapon_hegrenade")
                cs_set_user_money(id, Money)
            }
        }

        case 4: {
            new Money = cs_get_user_money(id) - 500
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai bani", Prefix)
                CMD_FurienShop(id)
            }
            else {
                give_item(id, "weapon_flashbang")
                cs_set_user_money(id, Money)
            }
        }
        
        case 5: {
            new Money = cs_get_user_money(id) - 500
            if(Money < 0) {
                ColorChat(id, "!t%s!g Nu ai suficiente fonduri pentru a cumpara!t Armor!g.", Prefix)
                CMD_FurienShop(id)
            }
            else {
                new Armor = get_user_armor(id)
                if(Armor >= MAXARMOR) {
                    ColorChat(id, "!t%s!g Ai deja!t %d!g AP", Prefix, MAXARMOR)
                    CMD_FurienShop(id)
                }
                else if(Armor < MAXARMOR) {
                    fm_set_user_armor(id, get_user_armor(id) + 50)
                    cs_set_user_money(id, Money)
                }
            }
        }
    }
    return PLUGIN_HANDLED
}

public EVENT_TakeDamage(victim, inflictor, attacker, Float:damage, damagetype) {
    if(is_user_connected(attacker) && !(damagetype & (1<<24))) {
        if(get_user_weapon(attacker) == CSW_KNIFE && HaveSuperKnife[attacker])
            SetHamParamFloat(4, damage * SUPERKNIFEDAMGE);    
    }
}    

public EVENT_Death(id) {
    new Victim = read_data(2)
    
    HaveSuperKnife[Victim] = false;
}

public TASK_CHECK ( ) {
    
    static id
    for(id = 1; id <= get_maxplayers(); id++) {
        if(is_user_alive(id) && is_user_connected(id) && get_user_team ( id ) == 2 && HaveSuperKnife [ id ]) {
            HaveSuperKnife [ id ] = false;
        }
    }
}

stock ColorChat(const id, const input[], any:...) {
    new count = 1, players[32];
    static msg[191];
    vformat(msg, 190, input, 3);
    
    replace_all(msg, 190, "!g", "^4");
    replace_all(msg, 190, "!y", "^1");
    replace_all(msg, 190, "!t", "^3");
    
    if(id) players[0] = id;
    else get_players(players, count, "ch"); {
        for(new i = 0; i < count; i++) {
            if(is_user_connected(players)) {
                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
                write_byte(players);
                write_string(msg);
                message_end();
            }
        }
    } 
} [/code]
User avatar
sUperstar
Utilizator neserios (tepar)
Utilizator neserios (tepar)
Posts: 3321
Joined: 01 Mar 2013, 23:08
Detinator Steam: Da
Reputatie: Restrictie moderator [abuz de functie]
Fost eXtream mod
Utilizator neserios (tepar!)
Has thanked: 42 times
Been thanked: 97 times

12 Mar 2014, 16:22

Mutat in sectiunea corespunzatoare!
RIPPLE FAUCET - Castiga pana la 1 Ripple pe zi!
Post Reply

Return to “Probleme la servere dedicate de Counter-Strike”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 132 guests