Cerere LinkCS-AMXX.TXT

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Dr.wHo;x
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08 Jun 2014, 19:44

Descriere plugin cerut: LINKCS-AMXX.TXT
Alte informatii: Pai imi apare o eroare in consola.. daca stiti sa o rezolvati sau de la ce este..

Code: Select all

Building PAS...
Average leaves visible / audible / total: 125 / 399 / 564
L 06/08/2014 - 19:06:58: -------- Mapchange to zm_2day --------
L 06/08/2014 - 19:06:58: [AMXX] Plugin "zpnm_sub_stats.amxx" failed to load: Plugin uses an unknown function (name "zpnm_get_user_sniper") - check your modules.ini.
L 06/08/2014 - 19:06:58: Invalid CVAR pointer
L 06/08/2014 - 19:06:58: [AMXX] Run time error 10 (plugin "amx_gag_ban.amxx") (native "get_pcvar_num") - debug not enabled!
L 06/08/2014 - 19:06:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
"sv_maxspeed" changed to "900"
Cvar_Set: variable room_type not found

GAME SKILL LEVEL:1
Cvar_Set: variable cl_himodels not found
Cvar_Set: variable v_dark not found
0 entities inhibited
[AMXX] Loaded 12 admins from file
"amx_nextmap" changed to "cs_747"
************************************************
ML_NOTFOUND: PREFIX_NO
ML_NOTFOUND: PREFIX_LOADED_BY
ML_NOTFOUND: PREFIX_LOADED
************************************************
************************************************
ML_NOTFOUND: BADP_LOAD
ML_NOTFOUND: BADP_LOAD
ML_NOTFOUND: BADP_LOAD
ML_NOTFOUND: BADP_LOAD
ML_NOTFOUND: BADP_LOADED_BY
ML_NOTFOUND: BADP_LOADED
************************************************
L 06/08/2014 - 19:06:59: [AMXX] Failed to open dictionary file: cstrike/addons/amxmodx/data/lang/LinkCS-AMXX.txt
IP-ul serverului nu este licentiat iar pluginul nu poate rula pe acesta!
[ZP] Total Registered Zombie Classes: 7
[ZP] Total Registered Extra Items: 9
"zp_version_adv" changed to "1.6.1"
L 06/08/2014 - 19:06:59: [AMXX] Failed to open dictionary file: cstrike/addons/amxmodx/data/lang/zp_xm1014_w_model.txt
Precaching from maps/zm_2day.res

Daca cineva are un addons de ZM frumos.. si cauta server sa imi dea PM.
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levin
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08 Jun 2014, 19:56

Nu exista cstrike/addons/amxmodx/data/lang :|
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
Dr.wHo;x
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08 Jun 2014, 20:00

Pai asta stiu.. si da crash din 2 in 2 ore.
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Adventx
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08 Jun 2014, 20:05

Zombie Plague Advanced are bug, de aia da crash :)
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zw0w # ROMANIA !
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08 Jun 2014, 20:05

Code: Select all

L 06/08/2014 - 19:06:59: [AMXX] Failed to open dictionary file: cstrike/addons/amxmodx/data/lang/LinkCS-AMXX.txt
IP-ul serverului nu este licentiat iar pluginul nu poate rula pe acesta!
Pai, asta nu iti spune nimic ?
Dr.wHo;x
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08 Jun 2014, 20:12

Roby93 wrote:

Code: Select all

L 06/08/2014 - 19:06:59: [AMXX] Failed to open dictionary file: cstrike/addons/amxmodx/data/lang/LinkCS-AMXX.txt
IP-ul serverului nu este licentiat iar pluginul nu poate rula pe acesta!
Pai, asta nu iti spune nimic ?

Ba daaa.. Dar nu stiu care e..

Adventex..2 luni de zile nu am avut nimic.. am fost lacul 400 GT. si dintr-o data..
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Laurentiu P.
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08 Jun 2014, 20:40

Ai schimbat cumva ip-ul serverului ? Daca da deasta iti apare acea eroare cu "Ip-ul nu este licentiat ..." modifica sursa pluginului cu IP-ul serverului tau.

Si iti lipseste un fisier din lang pe nume "zp_xm1014_w_model.txt"
no...
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Te-am_prins
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08 Jun 2014, 21:02

imi primu rand tu nu ceri niciun plugin :)
tie iti lipseste LINKCS-AMXX.TXT
+ acel plugin este licentiat pe un anumit ip !
100 % ai luat pluginu de la cineva.
potftim sma de la plugin
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <csstats>
#include <csx>
#include <cstrike>


new const g_T[] = "Terrorist";
new const g_CT[] = "Counter-Terrorist";


new g_TWin = 0, g_CTWin = 0;


public ShowMoney = 1
public EndTeamScore = 1 
public EndMostKills = 1 
public EndMostDamage = 1


new ShowVictims
new KillerHpAp
new szSound4

new g_Killers[33][4]
new g_Buffer[2048]
new g_teamScore[2]


public plugin_init()
{
register_plugin("Server Stats", "LinkCS", "x")
register_cvar("Server Stats", "LinkCS", FCVAR_SERVER)


register_dictionary("LinkCS-AMXX.txt")


register_event("CS_DeathMsg","eCSDeathMsg","a")


register_event("ResetHUD", "eResetHud", "b")
register_event("SendAudio", "eRoundEnd", "a", "2=%!MRAD_terwin", "2=%!MRAD_ctwin", "2=%!MRAD_rounddraw") 
register_event("SendAudio", "twin", "a", "2=%!MRAD_terwin")
register_event("SendAudio", "ctwin", "a", "2=%!MRAD_ctwin")
register_event("TextMsg", "game_comencing", "a", "2&#Game_C")
register_event("TeamScore", "eTeamScore", "a")


ShowVictims = register_cvar("amx_showVictims", "1")
KillerHpAp = register_cvar("amx_showKillerHp", "1")


szSound4 = register_cvar("amx_score_sound", "1")


register_clcmd("say /score", "getScore", 0, "- vezi care echipa conduce si cu ce scor")
register_clcmd("say_team /score", "getScore", 0, "- vezi care echipa conduce si cu ce scor")
}


public eTeamScore()
{ 
new team[2]
read_data( 1, team, 1 )
g_teamScore[ (team[0]=='C') ? 1 : 0 ] = read_data(2)
}


public game_comencing()
{
g_TWin = 0;
g_CTWin = 0;
}


public twin() g_TWin++;
public ctwin() g_CTWin++;


public getScore(id)
{
if(get_pcvar_num(szSound4) != 0)
{
client_cmd(id, "spk ^"ambience/ratchant^"")
}


set_hudmessage(255, 0, 0, -1.0, 0.88, 2, 0.0, 12.0)
show_hudmessage(id, "Echipa %s conduce cu %i in fata echipei adverse", g_TWin > g_CTWin ? g_T : g_CT, g_TWin > g_CTWin ? g_TWin : g_CTWin)


return PLUGIN_CONTINUE
}


public eResetHud(id)
g_Killers[id][0] = 0


public eRoundEnd()
set_task(0.3, "eRoundEndTask")


public eRoundEndTask() 
{
if(get_pcvar_num(ShowVictims) == 1)
{
new players[32], pnum
get_players(players, pnum, "a") 


for(new i = 0; i < pnum; ++i) 
{
if(ShowVictims && getVictims(players))
{
set_hudmessage(0, 80, 220, 0.66, 0.23, 0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(players, g_Buffer)
}
}
}


if(EndMostKills || EndTeamScore || EndMostDamage)
{
new players[32], pnum, stats[8],bodyhits[8], len = 0
get_players( players , pnum ) 
g_Buffer[0] = 0
if(EndMostKills){
new kills = 0, who = 0, hs = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits)
if(stats[0] > kills){
who = players
kills = stats[0]
hs = stats[2]
} 
}
if(is_user_connected(who)){
new name[32]
get_user_name(who, name, 31)
len += format(g_Buffer[len] , 512 - len ,
"Cele Mai Bun: %s^n%d crime - %d capuri^n", name, kills, hs)
}
}
if(EndMostDamage) {
new damage = 0, who = 0, hits = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats(players,stats, bodyhits)
if(stats[6] > damage){
who = players
hits = stats[5]
damage = stats[6]
} 
}
if(is_user_connected(who)){
new name[32]
get_user_name( who, name, 31 )
len += format(g_Buffer[len] , 512 - len ,
"------------------------------------^nCel Mai Distrugator: %s^n%d putere - %d lovituri^n", name , damage , hits)
}
} 
if(ShowMoney ){
new who = 0, temp = 0, money = 0
new name[32]
//temp = cs_get_user_money(0)
//client_print(0,print_chat,"a's money: %d",temp)
for(new i = 0; i < pnum; ++i){
money = cs_get_user_money(players)
if(money > temp){
who = players
temp = cs_get_user_money(players)
}
}
if(is_user_connected(who)) {
//client_print(0,print_chat,"richmen is : %d",who)
get_user_name( who,name,31 )
//client_print(0,print_chat,"money 's name :%s",name)
len += format(g_Buffer[len] , 1024 - len , "------------------------------------^nCei mai multi bani: %s - %d$^n", name, cs_get_user_money(who))
}
}
if(EndTeamScore)
format(g_Buffer[len] , 512 - len , "------------------------------------^nSCOR: TERORISTI %d -- %d CT-RI^n", g_teamScore[0], g_teamScore[1])
set_hudmessage(0, 80, 220, 0.03, 0.22, 2, 0.01, 5.0, 0.01, 0.01, 3)
show_hudmessage(0 , g_Buffer)
}
}


getVictims(id) 
{
new name[32],wpn[32], stats[8], body[8], found=0


new pos = copy(g_Buffer, 2047, "Victimele Tale:^n-----------------^n")


new amax = get_maxplayers()


for(new a = 1; a <= amax; ++a)
{
if(get_user_vstats(id, a, stats, body, wpn, 31))
{
found = 1
if (stats[1])
format(wpn, 31, " -- %s", wpn)
else
wpn[0] = 0


get_user_name(a, name, 31)


pos += format(g_Buffer[pos], 2047-pos, "%s - %d lovituri - dmg total: %d %s^n", name, stats[5], stats[6], wpn)
}
}
return found
}


public eCSDeathMsg() 
{
new killer = read_data(1)
new victim = read_data(2)


if(killer == victim) return


new vorigin[3], korigin[3]


get_user_origin(victim, vorigin)
get_user_origin(killer, korigin)


g_Killers[victim][0] = killer
g_Killers[victim][1] = get_user_health(killer)
g_Killers[victim][2] = get_user_armor(killer)


if(get_pcvar_num(ShowVictims) == 1 && getVictims(victim))
{
set_hudmessage(0, 80, 220, 0.66, 0.23, 0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(victim, g_Buffer)
}


if(get_pcvar_num(KillerHpAp) == 1)
{
new name[32], kmsg[128]


get_user_name(killer, name, 31)


format(kmsg, 127, "%s tot mai are %d viata si %d armura", name, g_Killers[victim][1], g_Killers[victim][2])


client_print(victim, print_console, kmsg)


set_hudmessage(255, 255, 0, -1.0, 0.90, 1, 1.5, 3.0, 0.02, 5.0, 1)
show_hudmessage(victim,kmsg)
}

}

iar txt
| Afiseaza codul
[en]

SETINFO_LINKCS_AMXX = * Nume Rezervat *
SERVER_FULL = * The server is full, try again later *

ADMIN_KICK_1 = ADMIN: kick %s
ADMIN_KICK_2 = ADMIN %s: kick %s
IP_REMOVED = Ip "%s" removed from ban list
AUTHID_REMOVED = Authid "%s" removed from ban list
ADMIN_UNBAN_1 = ADMIN: unban %s
ADMIN_UNBAN_2 = ADMIN %s: unban %s
ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banned
FOR_MIN = for %s min
PERM = permanently
CLIENT_BANNED = Client "%s" banned
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Client "%s" slayed
ADMIN_SLAP_1 = ADMIN: slap %s with %d damage
ADMIN_SLAP_2 = ADMIN %s: slap %s with %d damage
CLIENT_SLAPED = Client "%s" slaped with %d damage
MAP_NOT_FOUND = Map with that name not found or map is invalid
ADMIN_MAP_1 = ADMIN: changelevel %s
ADMIN_MAP_2 = ADMIN %s: changelevel %s
NO_MORE_CVARS = Can't add more cvars for rcon access!
UNKNOWN_CVAR = Unknown cvar: %s
CVAR_NO_ACC = You have no access to that cvar
CVAR_IS = Cvar "%s" is "%s"
PROTECTED = PROTECTED
SET_CVAR_TO = * %s command: set cvar %s to "%s"
CVAR_CHANGED = Cvar "%s" changed to "%s"
LOADED_PLUGINS = Currently loaded plugins
NAME = name
VERSION = version
AUTHOR = author
FILE = file
STATUS = status
PLUGINS_RUN = %d plugins, %d running
LOADED_MODULES = Currently loaded modules
NUM_MODULES = %d modules
FILE_NOT_FOUND = File "%s" not found
ADMIN_CONF_1 = ADMIN: execute config %s
ADMIN_CONF_2 = ADMIN %s: execute config %s
PAUSED = paused
UNPAUSED = unpaused
UNABLE_PAUSE = Server was unable to pause the game. Real players on server are needed.
SERVER_PROC = Server proceed %s
PAUSING = pausing
UNPAUSING = unpausing
PAUSE = pause
UNPAUSE = unpause
COM_SENT_SERVER = Command line "%s" sent to server console
CLIENTS_ON_SERVER = Clients on server
IMMU = imm
RESERV = res
ACCESS = access
TOTAL_NUM = Total %d
SKIP_MATCH = Skipping "%s" (matching "%s")
SKIP_IMM = Skipping "%s" (immunity)
KICK_PL = Kicking "%s"
YOU_DROPPED = You have been dropped because admin has left only specified group of clients
KICKED_CLIENTS = Kicked %d clients
ADMIN_LEAVE_1 = ADMIN: leave %s %s %s %s
ADMIN_LEAVE_2 = ADMIN %s: leave %s %s %s %s
ADMIN_NICK_1 = ADMIN: change nick of %s to "%s"
ADMIN_NICK_2 = ADMIN %s: change nick of %s to "%s"
CHANGED_NICK = Changed nick of %s to "%s"

HELP_COMS = AMX Mod X Help: Commands
HELP_ENTRIES = Entries %d - %d of %d
HELP_USE_MORE = Use 'amx_help %d' for more
HELP_USE_BEGIN = Use 'amx_help 1' for begin
TYPE_HELP = Type 'amx_help' in the console to see available commands
TIME_INFO_1 = Time Left: %d:%02d min. Next Map: %s
TIME_INFO_2 = No Time Limit. Next Map: %s

DROPPED_RES = Dropped due to slot reservation

ADMIN_CANC_VOTE_1 = %s: cancel vote
ADMIN_CANC_VOTE_2 = %s %s: cancel vote
VOTING_CANC = Voting canceled
NO_VOTE_CANC = There is no voting to cancel or the vote session can't be canceled with that command
RES_REF = Result refused
RES_ACCEPTED = Result accepted
VOTING_FAILED = Voting failed
VOTING_RES_1 = %s (yes "%d") (no "%d") (needed "%d")
VOTING_RES_2 = %s (got "%d") (needed "%d")
VOTING_SUCCESS = Voting successful
VOTING_RES_3 = %s (got "%d") (needed "%d"). The result: %s
THE_RESULT = The result
WANT_CONTINUE = Do you want to continue?
VOTED_FOR = %s voted for
VOTED_AGAINST = %s voted against
VOTED_FOR_OPT = %s voted for option #%d
ALREADY_VOTING = There is already one voting...
VOTING_NOT_ALLOW = Voting not allowed at this time
GIVEN_NOT_VALID = Given %s not valid
MAP_IS = map is
MAPS_ARE = maps are
CHOOSE_MAP = Choose map
ADMIN_VOTE_MAP_1 = %s: vote map(s)
ADMIN_VOTE_MAP_2 = %s %s: vote map(s)
VOTING_STARTED = Voting has started...
VOTING_FORBIDDEN = Voting for that has been forbidden
ADMIN_VOTE_CUS_1 = %s: vote custom
ADMIN_VOTE_CUS_2 = %s %s: vote custom
VOTE = Vote
ACTION_PERFORMED = That action can't be performed on bot "%s"
ADMIN_VOTE_FOR_1 = %s: vote %s for %s
ADMIN_VOTE_FOR_2 = %s %s: vote %s for %s

STOP_FLOOD = Stop flooding the server!

CMD_MENU = Commands Menu
CONF_MENU = Configs Menu
SPE_MENU = Speech Menu

BACK = Back
EXIT = Exit
MORE = More
NONE = None
ADMIN = ADMIN
PLAYER = PLAYER
ERROR = error
YES = Yes
NO = No
BAN = ban
KICK = kick
NO_ACC_COM = [LinkCS AMXX]You have no access to that command.
USAGE = [LinkCS AMXX]Usage:
MORE_CL_MATCHT = [LinkCS AMXX]There are more clients matching to your argument
CL_NOT_FOUND = [LinkCS AMXX]Client with that name or userid not found
CLIENT_IMM = [LinkCS AMXX]Player "%s" has immunity
CANT_PERF_DEAD = [LinkCS AMXX]That action can't be performed on dead client "%s"
CANT_PERF_BOT = [LinkCS AMXX]That action can't be performed on bot "%s"
ON = OFF
OFF = ON

INF_REACH = Information Messages limit reached!

LANG_NAME = English
LANG_NAME_NATIVE = English

CHO_FIN_EXT = Choosing finished. Current map will be extended to next %.0f minutes
CHO_FIN_NEXT = Choosing finished. The nextmap will be %s
CHOSE_EXT = %s chose map extending
X_CHOSE_X = %s chose %s
CHOOSE_NEXTM = AMX Choose nextmap
EXTED_MAP = Extend map %s
TIME_CHOOSE = It's time to choose the nextmap...

RESULT_REF = Result refused
RESULT_ACC = Result accepted
VOTE_SUCCESS = Voting successful. Map will be changed to
VOTE_FAILED = Voting failed
THE_WINNER = The winner
WANT_CONT = Do you want to continue?
VOT_CANC = Voting has been canceled
X_VOTED_FOR = %s voted for option #%d
VOTEMAP_MENU = Votemap Menu
START_VOT = Start Voting
SEL_MAPS = Selected Maps
ALREADY_VOT = There is already one voting...
NO_MAPS_MENU = There are no maps in menu
VOT_NOW_ALLOW = Voting not allowed at this time
WHICH_MAP = Which map do you want?
CHANGE_MAP_TO = Change map to
CANC_VOTE = Cancel Vote
ADMIN_V_MAP_1 = ADMIN: vote map(s)
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
ADMIN_CHANGEL_1 = ADMIN: changelevel %s
ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
CHANGLE_MENU = Changelevel Menu

KICK_PLAYER = Kick Player
BAN_PLAYER = Ban Player
SLAP_SLAY = Slap/Slay Player
TEAM_PLAYER = Team Player ^n
CHANGEL = Changelevel
VOTE_MAPS = Vote for maps ^n
SPECH_STUFF = Speech Stuff
CLIENT_COM = Client Commands
SERVER_COM = Server Commands
CVARS_SET = Cvars Settings
CONFIG = Configuration
LANG_SET = Language Settings
STATS_SET = Stats Settings ^n
PAUSE_PLUG = Pause Plugins
RES_WEAP = Restrict Weapons
TELE_PLAYER = Teleport Player

WITH = with
KNIFE_MSG_1 = %s sliced and diced %s
KNIFE_MSG_2 = %s pulled out knife and gutted %s
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
KNIFE_MSG_4 = %s knived %s
LAST_MSG_1 = Now all depend on you!
LAST_MSG_2 = I hope you still have a healthpack.
LAST_MSG_3 = All your teammates were killed. Good luck!
LAST_MSG_4 = Now you are alone. Have fun!
HE_MSG_1 = %s sends a little gift to %s
HE_MSG_2 = %s throws a small present to %s
HE_MSG_3 = %s made a precision throw to %s
HE_MSG_4 = %s got a big explosion for %s
SHE_MSG_1 = %s detonated himself with a grenade
SHE_MSG_2 = %s trys the effect of an HE Grenade
SHE_MSG_3 = %s swallows grenades whole!
SHE_MSG_4 = %s explodes!
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
HS_MSG_4 = $vn got pwned by $kn
HS_MSG_5 = $vn's head has been^nturned into red jello
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
DOUBLE_KILL = Wow! %s made a double kill!!!
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
KILLED_ROW = You've killed %d in a row so far
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
KILLED_CHICKEN = Somebody killed a chicken!!!
BLEW_RADIO = Somebody blew up the radio!!!
REACHED_TARGET = Omg! %s reached the target!
PLANT_BOMB = %s is planting the bomb!
DEFUSING_BOMB = %s is defusing the bomb...
SET_UP_BOMB = %s set us up the bomb!!!
DEFUSED_BOMB = %s defused the bomb!
FAILED_DEFU = %s failed to defuse the bomb...
PICKED_BOMB = %s picked up the bomb...
DROPPED_BOMB = %s dropped the bomb!!!
CT = CT
CTS = CTS
TERRORIST = TERRORIST
TERRORISTS = TERRORISTS
REMAINING = %d %s Remaining...
KILLS = kills
HS = hs

LANG_NOT_EXISTS = The language does not exist
PERSO_LANG = Personal Language
LANG_MENU = Language Menu
SERVER_LANG = Server Language
SAVE_LANG = Save Language
SET_LANG_SERVER = The server language has been set to "%s"
SET_LANG_USER = Your language has been set to "%s"
TYPE_LANGMENU = Type 'amx_langmenu' in the console to display a menu where you can choose your language
LANG_MENU_DISABLED = Language menu disabled.

NEXT_MAP = Next Map:
PLAYED_MAP = Played map
FRIEND_FIRE = Friendly fire

PAUSE_COULDNT_FIND = Couldn't find a plugin matching "%s"
PAUSE_PLUGIN_MATCH = Plugin matching "%s"
PAUSE_CONF_CLEARED = Configuration file cleared. Reload the map if needed
PAUSE_ALR_CLEARED = Configuration was already cleared!
PAUSE_CONF_SAVED = Configuration saved successfully
PAUSE_SAVE_FAILED = Configuration saving failed!!!
LOCKED = LOCKED
PAUSE_UNPAUSE = Pause/Unpause Plugins
CLEAR_STOPPED = Clear file with stopped
SAVE_STOPPED = Save stopped
PAUSED_PLUGIN = Paused %d plugin
PAUSED_PLUGINS = Paused %d plugins
UNPAUSED_PLUGIN = Unpaused %d plugin
UNPAUSED_PLUGINS = Unpaused %d plugins
CANT_MARK_MORE = Can't mark more plugins as unpauseable!
PAUSE_LOADED = Pause Plugins: Loaded plugins
STOPPED = stopped
VERSION = version
FILE = file
PAUSE_ENTRIES = Entries %d - %d of %d (%d running)
PAUSE_USE_MORE = Use 'amx_pausecfg list %d' for more
PAUSE_USE_BEGIN = Use 'amx_pausecfg list 1' for begin
PAUSE_USAGE = Usage:  amx_pausecfg <command> [name]
PAUSE_COMMANDS = Commands
COM_PAUSE_OFF = ^toff - pauses all plugins not in the list
COM_PAUSE_ON = ^ton - unpauses all plugins
COM_PAUSE_STOP = ^tstop <file> - stops a plugin
COM_PAUSE_PAUSE = ^tpause <file> - pauses a plugin
COM_PAUSE_ENABLE = ^tenable <file> - enables a plugin
COM_PAUSE_SAVE = ^tsave - saves a list of stopped plugins
COM_PAUSE_CLEAR = ^tclear - clears a list of stopped plugins
COM_PAUSE_LIST = ^tlist [id] - lists plugins
COM_PAUSE_ADD = ^tadd <title> - marks a plugin as unpauseable

ADMIN_BAN_1 = ADMIN: ban %s
ADMIN_BAN_2 = ADMIN %s: ban %s
BAN_MENU = Ban Menu
BAN_FOR_MIN = Ban for %d minutes
BAN_PERM = Ban permanently
SLAP_SLAY_MENU = Slap/Slay Menu
SLAP_WITH_DMG = Slap with %d damage
SLAY = Slay
KICK_MENU = Kick Menu
ADMIN_TRANSF_1 = ADMIN: transfer %s to %s
ADMIN_TRANSF_2 = ADMIN %s: transfer %s to %s
TEAM_MENU = Team Menu
TRANSF_TO = Transfer to %s
CL_CMD_MENU = Client Cmds Menu
NO_CMDS = No cmds available

EQ_WE_RES = Equipment and weapons have been restricted
EQ_WE_UNRES = Equipment and weapons have been unrestricted
HAVE_BEEN = have been
HAS_BEEN = has been
RESTRICTED = restricted
UNRESTRICTED = unrestricted
NO_EQ_WE = Couldn't find such equipment or weapon
WEAP_RES = Weapons Restriction
VALUE = value
REST_ENTRIES_OF = Entries %i - %i of %i
REST_USE_MORE = Use 'amx_restrict list %i' for more
REST_USE_BEGIN = Use 'amx_restrict list 1' for begin
REST_CONF_SAVED = Configuration has been saved (file "%s")
REST_COULDNT_SAVE = Couldn't save configuration (file "%s")
REST_CONF_LOADED = Configuration has been loaded (file "%s")
REST_COULDNT_LOAD = Couldn't load configuration (file "%s")
COM_REST_USAGE = Usage:  amx_restrict <command> [value]
COM_REST_COMMANDS = Commands:
COM_REST_ON = ^ton - set restriction on whole equipment
COM_REST_OFF = ^toff - remove restriction from whole equipment
COM_REST_ONV = ^ton <value> [...] - set specified restriction
COM_REST_OFFV = ^toff <value> [...] - remove specified restriction
COM_REST_LIST = ^tlist - display list of available equipment and weapons
COM_REST_SAVE = ^tsave - save restriction
COM_REST_LOAD = ^tload [file] - load restriction [from a file]
COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine
COM_REST_TYPE = Type 'amx_restrict list' for more specified values
REST_WEAP = Restrict Weapons
SAVE_SET = Save settings
CONF_SAV_SUC = Configuration saved successfully
CONF_SAV_FAIL = Configuration saving failed!!!

MIN_FREQ = Minimal frequency for this message is %d seconds
MSG_FREQ = Scrolling message displaying frequency: %d:%02d minutes
MSG_DISABLED = Scrolling message disabled

WHOLEBODY = whole body
HEAD = head
CHEST = chest
STOMACH = stomach
LEFTARM = leftarm
RIGHTARM = rightarm
LEFTLEG = leftleg
RIGHTLEG = rightleg
MULTI_MSG = Multi-Kill! %s^nwith %d kills (%d hs)
ULTRA_MSG = Ultra-Kill!!! %s^nwith %d kills (%d hs)
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)
RAMPAGE_MSG = RAMPAGE!!! %s^nwith %d kills (%d hs)
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)
MONSTER_MSG = %s IS A MONSTER!^nwith %d kills (%d hs)
GODLIKE_MSG = %s IS GODLIKE!!!!^nwith %d kills (%d hs)
MULTI_SMALL = %s: Multi-Kill!
ULTRA_SMALL = %s: Ultra-Kill!!!
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
RAMPAGE_SMALL = %s: RAMPAGE!!!
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
MONSTER_SMALL = %s IS A MONSTER!
GODLIKE_SMALL = %s IS GODLIKE!!!
KNIFE_MSG1 = %s sliced and diced %s
KNIFE_MSG2 = %s pulled out knife and gutted %s
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
KNIFE_MSG4 = %s knived %s
HE_MSG1 = %s sends a little gift to %s
HE_MSG2 = %s throws a small present to %s
HE_MSG3 = %s made a precision throw to %s
HE_MSG4 = %s got a big explosion for %s
SHE_MSG1 = %s detonated himself with a grenade
SHE_MSG2 = %s trys the effect of a grenade
SHE_MSG3 = %s kicked a grenade into his own ass
SHE_MSG4 = %s explodes!
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
HEAD_MSG4 = $vn got pwned by $kn
HEAD_MSG5 = $vn's head has been^nturned into red jello
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
DOUBLE_MSG1 = Wow! %s made a double kill !!!
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
MORTAR_MSG1 = %s set up mortar well and blow out %s
MORTAR_MSG2 = %s made a long range kill to %s
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
KILL_INFO4 = He hits you in:^n%s^n
STILL_HAS = %s still has %dhp
NO_KILLER = You have no killer...
TOPX = Top %d
FFIRE_IS = Friendly fire:
ATTACKERS = Attackers:
VICTIMS = Victims:
DMG = dmg
HIT_S = hit(s)
YOU_HIT = You hit %s in:
SERVER_STATS = Server Stats
SHOW_STATS = Show stats
SHOW_RANK = Show rank
TA_MSG = %s attacked a teammate
TK_MSG = %s killed a teammate !
NADE_CAUGHT = Wow! %s caught enemy grenade!
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
NADE_FAILED = %s failed to throw back enemy grenade..
NADE_MASTER = OMG! %s is grenade master !!!
DISABLED_MSG = Server has disabled that option
MOST_KILLS = Most kills
KILL = kill
KILLS = kills
HEADSHOT = headshot
HEADSHOTS = headshots
BEST_SCORE = Best Score
POINTS = points
MOST_DAMAGE = Most damage
DAMAGE = damage
HIT = hit
HITS = hits
M_KILLS = Kills:
M_DEATHS = Deaths:
M_SCORE = Score:
M_TKS = TKs:
M_HITS = Hits:
M_SHOTS = Shots:
M_HS = HS:
M_WEAPON = Weapon:
M_DAMAGE = Damage:
M_NICK = Nick:
M_YOUR_RANK_IS = Your rank is
M_THEIR_RANK_IS = Their rank is
M_OF = of

NO_OPTION = Couldn't find option(s) with such variable (name "%s")
STATS_CONF_SAVED = Stats configuration saved successfully
STATS_CONF_FAILED = Failed to save stats configuration!!!
STATS_CONF_LOADED = Stats configuration loaded successfully
STATS_CONF_FAIL_LOAD = Failed to load stats configuration!!!
STATS_CONF = Stats Configuration
STATS_ENTRIES_OF = Entries %i - %i of %i
STATS_USE_MORE = Use 'amx_statscfg list %i' for more
STATS_USE_BEGIN = Use 'amx_statscfg list 1' for begin
STATS_ENABLED = Stats enabled
STATS_DISABLED = Stats disabled
CANT_ADD_STATS = Can't add stats to the list, limit reached!
COM_STATS_USAGE = Usage:  amx_statscfg <command> [parameters] ...
COM_STATS_COM = Commands:
COM_STATS_ON = ^ton <variable> - enable specified option
COM_STATS_OFF = ^toff <variable> - disable specified option
COM_STATS_SAVE = ^tsave - save stats configuration
COM_STATS_LOAD = ^tload - load stats configuration
COM_STATS_LIST = ^tlist [id] - list stats status
COM_STATS_ADD = ^tadd <name> <variable> - add stats to the list
NO_STATS = Stats plugins are not^ninstalled on this server^n
SAVE_CONF = Save configuration

WHOLEBODY = wholebody
HEAD = head
CHEST = chest
STOMACH = stomach
LEFTARM = leftarm
RIGHTARM = rightarm
LEFTLEG = leftleg
RIGHTLEG = rightleg
MODE_SET_TO = "amx_statsx_mode" set to "%s"
ATTACKERS = Attackers
ACC = acc.
HIT_S = hit(s)
DMG = dmg
VICTIMS = Victims
MOST_DMG = Most damage done by
KILLED_YOU_DIST = %s killed you with %s^nfrom distance of %0.2f meters.
DID_DMG_HITS = He did %d damage to you with %d hit(s)^nand still has %dhp and %dap.
YOU_DID_DMG = You did %d damage to him with %d hit(s).
EFF = eff.
BEST_SCORE = Best score
KILL_S = kill(s)
TOTAL = Total
SHOT_S = shot(s)
HITS_YOU_IN = %s hit you in
KILLED_BY_WITH = Killed by %s with %s @ %0.0fm
NO_HITS = no hits
YOU_NO_KILLER = You have no killer...
YOU_HIT = You hit %s %d time(s), %d damage
LAST_RES = Last result: %d hit(s), %d damage
KILLS = Kills
DEATHS = Deaths
HITS = Hits
SHOTS = Shots
YOUR = Your
PLAYERS = Players
RANK_IS = rank is %d of %d
DAMAGE = Damage
WEAPON = Weapon
YOUR_RANK_IS = Your rank is %d of %d with %d kill(s), %d hit(s), %0.2f%% eff. and %0.2f%% acc.
AMMO = ammo
HEALTH = health
ARMOR = armor
GAME_SCORE = Game score
STATS_ANNOUNCE = You have %s stats announcements
ENABLED = enabled
DISABLED = disabled
SERVER_STATS = Server Stats
X_RANK_IS = %s's rank is %d of %d
DISABLED_MSG = Server has disabled that option

ADMIN_TELEPORT_1 = ADMIN: teleport %s
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
TELE_MENU = Teleport Menu
CUR_LOC = Current Location
SAVE_LOC = Save Location

TIME_ELEMENT_SECOND = second
TIME_ELEMENT_SECONDS = seconds
TIME_ELEMENT_MINUTE = minute
TIME_ELEMENT_MINUTES = minutes
TIME_ELEMENT_HOUR = hour
TIME_ELEMENT_HOURS = hours
TIME_ELEMENT_DAY = day
TIME_ELEMENT_DAYS = days
TIME_ELEMENT_WEEK = week
TIME_ELEMENT_WEEKS = weeks
TIME_ELEMENT_PERMANENTLY = permanently
TIME_ELEMENT_AND = and

MINUTE = minute
MINUTES = minutes
SECOND = second
SECONDS = seconds
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Moderatorul anului 2k17 in actiune
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Dr.wHo;x
Membru, skill 0
Membru, skill 0
Posts: 74
Joined: 03 Feb 2014, 13:29
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Has thanked: 10 times
Been thanked: 2 times
Contact:

08 Jun 2014, 21:19

Te-am_prins wrote:imi primu rand tu nu ceri niciun plugin :)
tie iti lipseste LINKCS-AMXX.TXT
+ acel plugin este licentiat pe un anumit ip !
100 % ai luat pluginu de la cineva.
potftim sma de la plugin
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <csstats>
#include <csx>
#include <cstrike>


new const g_T[] = "Terrorist";
new const g_CT[] = "Counter-Terrorist";


new g_TWin = 0, g_CTWin = 0;


public ShowMoney = 1
public EndTeamScore = 1 
public EndMostKills = 1 
public EndMostDamage = 1


new ShowVictims
new KillerHpAp
new szSound4

new g_Killers[33][4]
new g_Buffer[2048]
new g_teamScore[2]


public plugin_init()
{
register_plugin("Server Stats", "LinkCS", "x")
register_cvar("Server Stats", "LinkCS", FCVAR_SERVER)


register_dictionary("LinkCS-AMXX.txt")


register_event("CS_DeathMsg","eCSDeathMsg","a")


register_event("ResetHUD", "eResetHud", "b")
register_event("SendAudio", "eRoundEnd", "a", "2=%!MRAD_terwin", "2=%!MRAD_ctwin", "2=%!MRAD_rounddraw") 
register_event("SendAudio", "twin", "a", "2=%!MRAD_terwin")
register_event("SendAudio", "ctwin", "a", "2=%!MRAD_ctwin")
register_event("TextMsg", "game_comencing", "a", "2&#Game_C")
register_event("TeamScore", "eTeamScore", "a")


ShowVictims = register_cvar("amx_showVictims", "1")
KillerHpAp = register_cvar("amx_showKillerHp", "1")


szSound4 = register_cvar("amx_score_sound", "1")


register_clcmd("say /score", "getScore", 0, "- vezi care echipa conduce si cu ce scor")
register_clcmd("say_team /score", "getScore", 0, "- vezi care echipa conduce si cu ce scor")
}


public eTeamScore()
{ 
new team[2]
read_data( 1, team, 1 )
g_teamScore[ (team[0]=='C') ? 1 : 0 ] = read_data(2)
}


public game_comencing()
{
g_TWin = 0;
g_CTWin = 0;
}


public twin() g_TWin++;
public ctwin() g_CTWin++;


public getScore(id)
{
if(get_pcvar_num(szSound4) != 0)
{
client_cmd(id, "spk ^"ambience/ratchant^"")
}


set_hudmessage(255, 0, 0, -1.0, 0.88, 2, 0.0, 12.0)
show_hudmessage(id, "Echipa %s conduce cu %i in fata echipei adverse", g_TWin > g_CTWin ? g_T : g_CT, g_TWin > g_CTWin ? g_TWin : g_CTWin)


return PLUGIN_CONTINUE
}


public eResetHud(id)
g_Killers[id][0] = 0


public eRoundEnd()
set_task(0.3, "eRoundEndTask")


public eRoundEndTask() 
{
if(get_pcvar_num(ShowVictims) == 1)
{
new players[32], pnum
get_players(players, pnum, "a") 


for(new i = 0; i < pnum; ++i) 
{
if(ShowVictims && getVictims(players))
{
set_hudmessage(0, 80, 220, 0.66, 0.23, 0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(players, g_Buffer)
}
}
}


if(EndMostKills || EndTeamScore || EndMostDamage)
{
new players[32], pnum, stats[8],bodyhits[8], len = 0
get_players( players , pnum ) 
g_Buffer[0] = 0
if(EndMostKills){
new kills = 0, who = 0, hs = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats( players,stats, bodyhits)
if(stats[0] > kills){
who = players
kills = stats[0]
hs = stats[2]
} 
}
if(is_user_connected(who)){
new name[32]
get_user_name(who, name, 31)
len += format(g_Buffer[len] , 512 - len ,
"Cele Mai Bun: %s^n%d crime - %d capuri^n", name, kills, hs)
}
}
if(EndMostDamage) {
new damage = 0, who = 0, hits = 0
for(new i = 0; i < pnum; ++i){
get_user_rstats(players,stats, bodyhits)
if(stats[6] > damage){
who = players
hits = stats[5]
damage = stats[6]
} 
}
if(is_user_connected(who)){
new name[32]
get_user_name( who, name, 31 )
len += format(g_Buffer[len] , 512 - len ,
"------------------------------------^nCel Mai Distrugator: %s^n%d putere - %d lovituri^n", name , damage , hits)
}
} 
if(ShowMoney ){
new who = 0, temp = 0, money = 0
new name[32]
//temp = cs_get_user_money(0)
//client_print(0,print_chat,"a's money: %d",temp)
for(new i = 0; i < pnum; ++i){
money = cs_get_user_money(players)
if(money > temp){
who = players
temp = cs_get_user_money(players)
}
}
if(is_user_connected(who)) {
//client_print(0,print_chat,"richmen is : %d",who)
get_user_name( who,name,31 )
//client_print(0,print_chat,"money 's name :%s",name)
len += format(g_Buffer[len] , 1024 - len , "------------------------------------^nCei mai multi bani: %s - %d$^n", name, cs_get_user_money(who))
}
}
if(EndTeamScore)
format(g_Buffer[len] , 512 - len , "------------------------------------^nSCOR: TERORISTI %d -- %d CT-RI^n", g_teamScore[0], g_teamScore[1])
set_hudmessage(0, 80, 220, 0.03, 0.22, 2, 0.01, 5.0, 0.01, 0.01, 3)
show_hudmessage(0 , g_Buffer)
}
}


getVictims(id) 
{
new name[32],wpn[32], stats[8], body[8], found=0


new pos = copy(g_Buffer, 2047, "Victimele Tale:^n-----------------^n")


new amax = get_maxplayers()


for(new a = 1; a <= amax; ++a)
{
if(get_user_vstats(id, a, stats, body, wpn, 31))
{
found = 1
if (stats[1])
format(wpn, 31, " -- %s", wpn)
else
wpn[0] = 0


get_user_name(a, name, 31)


pos += format(g_Buffer[pos], 2047-pos, "%s - %d lovituri - dmg total: %d %s^n", name, stats[5], stats[6], wpn)
}
}
return found
}


public eCSDeathMsg() 
{
new killer = read_data(1)
new victim = read_data(2)


if(killer == victim) return


new vorigin[3], korigin[3]


get_user_origin(victim, vorigin)
get_user_origin(killer, korigin)


g_Killers[victim][0] = killer
g_Killers[victim][1] = get_user_health(killer)
g_Killers[victim][2] = get_user_armor(killer)


if(get_pcvar_num(ShowVictims) == 1 && getVictims(victim))
{
set_hudmessage(0, 80, 220, 0.66, 0.23, 0, 6.0, 12.0, 1.0, 2.0, 4)
show_hudmessage(victim, g_Buffer)
}


if(get_pcvar_num(KillerHpAp) == 1)
{
new name[32], kmsg[128]


get_user_name(killer, name, 31)


format(kmsg, 127, "%s tot mai are %d viata si %d armura", name, g_Killers[victim][1], g_Killers[victim][2])


client_print(victim, print_console, kmsg)


set_hudmessage(255, 255, 0, -1.0, 0.90, 1, 1.5, 3.0, 0.02, 5.0, 1)
show_hudmessage(victim,kmsg)
}

}

iar txt
| Afiseaza codul
[en]

SETINFO_LINKCS_AMXX = * Nume Rezervat *
SERVER_FULL = * The server is full, try again later *

ADMIN_KICK_1 = ADMIN: kick %s
ADMIN_KICK_2 = ADMIN %s: kick %s
IP_REMOVED = Ip "%s" removed from ban list
AUTHID_REMOVED = Authid "%s" removed from ban list
ADMIN_UNBAN_1 = ADMIN: unban %s
ADMIN_UNBAN_2 = ADMIN %s: unban %s
ADMIN_ADDBAN_1 = ADMIN: ban %s
ADMIN_ADDBAN_2 = ADMIN %s: ban %s
BANNED = banned
FOR_MIN = for %s min
PERM = permanently
CLIENT_BANNED = Client "%s" banned
ADMIN_SLAY_1 = ADMIN: slay %s
ADMIN_SLAY_2 = ADMIN %s: slay %s
CLIENT_SLAYED = Client "%s" slayed
ADMIN_SLAP_1 = ADMIN: slap %s with %d damage
ADMIN_SLAP_2 = ADMIN %s: slap %s with %d damage
CLIENT_SLAPED = Client "%s" slaped with %d damage
MAP_NOT_FOUND = Map with that name not found or map is invalid
ADMIN_MAP_1 = ADMIN: changelevel %s
ADMIN_MAP_2 = ADMIN %s: changelevel %s
NO_MORE_CVARS = Can't add more cvars for rcon access!
UNKNOWN_CVAR = Unknown cvar: %s
CVAR_NO_ACC = You have no access to that cvar
CVAR_IS = Cvar "%s" is "%s"
PROTECTED = PROTECTED
SET_CVAR_TO = * %s command: set cvar %s to "%s"
CVAR_CHANGED = Cvar "%s" changed to "%s"
LOADED_PLUGINS = Currently loaded plugins
NAME = name
VERSION = version
AUTHOR = author
FILE = file
STATUS = status
PLUGINS_RUN = %d plugins, %d running
LOADED_MODULES = Currently loaded modules
NUM_MODULES = %d modules
FILE_NOT_FOUND = File "%s" not found
ADMIN_CONF_1 = ADMIN: execute config %s
ADMIN_CONF_2 = ADMIN %s: execute config %s
PAUSED = paused
UNPAUSED = unpaused
UNABLE_PAUSE = Server was unable to pause the game. Real players on server are needed.
SERVER_PROC = Server proceed %s
PAUSING = pausing
UNPAUSING = unpausing
PAUSE = pause
UNPAUSE = unpause
COM_SENT_SERVER = Command line "%s" sent to server console
CLIENTS_ON_SERVER = Clients on server
IMMU = imm
RESERV = res
ACCESS = access
TOTAL_NUM = Total %d
SKIP_MATCH = Skipping "%s" (matching "%s")
SKIP_IMM = Skipping "%s" (immunity)
KICK_PL = Kicking "%s"
YOU_DROPPED = You have been dropped because admin has left only specified group of clients
KICKED_CLIENTS = Kicked %d clients
ADMIN_LEAVE_1 = ADMIN: leave %s %s %s %s
ADMIN_LEAVE_2 = ADMIN %s: leave %s %s %s %s
ADMIN_NICK_1 = ADMIN: change nick of %s to "%s"
ADMIN_NICK_2 = ADMIN %s: change nick of %s to "%s"
CHANGED_NICK = Changed nick of %s to "%s"

HELP_COMS = AMX Mod X Help: Commands
HELP_ENTRIES = Entries %d - %d of %d
HELP_USE_MORE = Use 'amx_help %d' for more
HELP_USE_BEGIN = Use 'amx_help 1' for begin
TYPE_HELP = Type 'amx_help' in the console to see available commands
TIME_INFO_1 = Time Left: %d:%02d min. Next Map: %s
TIME_INFO_2 = No Time Limit. Next Map: %s

DROPPED_RES = Dropped due to slot reservation

ADMIN_CANC_VOTE_1 = %s: cancel vote
ADMIN_CANC_VOTE_2 = %s %s: cancel vote
VOTING_CANC = Voting canceled
NO_VOTE_CANC = There is no voting to cancel or the vote session can't be canceled with that command
RES_REF = Result refused
RES_ACCEPTED = Result accepted
VOTING_FAILED = Voting failed
VOTING_RES_1 = %s (yes "%d") (no "%d") (needed "%d")
VOTING_RES_2 = %s (got "%d") (needed "%d")
VOTING_SUCCESS = Voting successful
VOTING_RES_3 = %s (got "%d") (needed "%d"). The result: %s
THE_RESULT = The result
WANT_CONTINUE = Do you want to continue?
VOTED_FOR = %s voted for
VOTED_AGAINST = %s voted against
VOTED_FOR_OPT = %s voted for option #%d
ALREADY_VOTING = There is already one voting...
VOTING_NOT_ALLOW = Voting not allowed at this time
GIVEN_NOT_VALID = Given %s not valid
MAP_IS = map is
MAPS_ARE = maps are
CHOOSE_MAP = Choose map
ADMIN_VOTE_MAP_1 = %s: vote map(s)
ADMIN_VOTE_MAP_2 = %s %s: vote map(s)
VOTING_STARTED = Voting has started...
VOTING_FORBIDDEN = Voting for that has been forbidden
ADMIN_VOTE_CUS_1 = %s: vote custom
ADMIN_VOTE_CUS_2 = %s %s: vote custom
VOTE = Vote
ACTION_PERFORMED = That action can't be performed on bot "%s"
ADMIN_VOTE_FOR_1 = %s: vote %s for %s
ADMIN_VOTE_FOR_2 = %s %s: vote %s for %s

STOP_FLOOD = Stop flooding the server!

CMD_MENU = Commands Menu
CONF_MENU = Configs Menu
SPE_MENU = Speech Menu

BACK = Back
EXIT = Exit
MORE = More
NONE = None
ADMIN = ADMIN
PLAYER = PLAYER
ERROR = error
YES = Yes
NO = No
BAN = ban
KICK = kick
NO_ACC_COM = [LinkCS AMXX]You have no access to that command.
USAGE = [LinkCS AMXX]Usage:
MORE_CL_MATCHT = [LinkCS AMXX]There are more clients matching to your argument
CL_NOT_FOUND = [LinkCS AMXX]Client with that name or userid not found
CLIENT_IMM = [LinkCS AMXX]Player "%s" has immunity
CANT_PERF_DEAD = [LinkCS AMXX]That action can't be performed on dead client "%s"
CANT_PERF_BOT = [LinkCS AMXX]That action can't be performed on bot "%s"
ON = OFF
OFF = ON

INF_REACH = Information Messages limit reached!

LANG_NAME = English
LANG_NAME_NATIVE = English

CHO_FIN_EXT = Choosing finished. Current map will be extended to next %.0f minutes
CHO_FIN_NEXT = Choosing finished. The nextmap will be %s
CHOSE_EXT = %s chose map extending
X_CHOSE_X = %s chose %s
CHOOSE_NEXTM = AMX Choose nextmap
EXTED_MAP = Extend map %s
TIME_CHOOSE = It's time to choose the nextmap...

RESULT_REF = Result refused
RESULT_ACC = Result accepted
VOTE_SUCCESS = Voting successful. Map will be changed to
VOTE_FAILED = Voting failed
THE_WINNER = The winner
WANT_CONT = Do you want to continue?
VOT_CANC = Voting has been canceled
X_VOTED_FOR = %s voted for option #%d
VOTEMAP_MENU = Votemap Menu
START_VOT = Start Voting
SEL_MAPS = Selected Maps
ALREADY_VOT = There is already one voting...
NO_MAPS_MENU = There are no maps in menu
VOT_NOW_ALLOW = Voting not allowed at this time
WHICH_MAP = Which map do you want?
CHANGE_MAP_TO = Change map to
CANC_VOTE = Cancel Vote
ADMIN_V_MAP_1 = ADMIN: vote map(s)
ADMIN_V_MAP_2 = ADMIN %s: vote map(s)
ADMIN_CHANGEL_1 = ADMIN: changelevel %s
ADMIN_CHANGEL_2 = ADMIN %s: changelevel %s
CHANGLE_MENU = Changelevel Menu

KICK_PLAYER = Kick Player
BAN_PLAYER = Ban Player
SLAP_SLAY = Slap/Slay Player
TEAM_PLAYER = Team Player ^n
CHANGEL = Changelevel
VOTE_MAPS = Vote for maps ^n
SPECH_STUFF = Speech Stuff
CLIENT_COM = Client Commands
SERVER_COM = Server Commands
CVARS_SET = Cvars Settings
CONFIG = Configuration
LANG_SET = Language Settings
STATS_SET = Stats Settings ^n
PAUSE_PLUG = Pause Plugins
RES_WEAP = Restrict Weapons
TELE_PLAYER = Teleport Player

WITH = with
KNIFE_MSG_1 = %s sliced and diced %s
KNIFE_MSG_2 = %s pulled out knife and gutted %s
KNIFE_MSG_3 = %s sneaks carefully behind and knifed %s
KNIFE_MSG_4 = %s knived %s
LAST_MSG_1 = Now all depend on you!
LAST_MSG_2 = I hope you still have a healthpack.
LAST_MSG_3 = All your teammates were killed. Good luck!
LAST_MSG_4 = Now you are alone. Have fun!
HE_MSG_1 = %s sends a little gift to %s
HE_MSG_2 = %s throws a small present to %s
HE_MSG_3 = %s made a precision throw to %s
HE_MSG_4 = %s got a big explosion for %s
SHE_MSG_1 = %s detonated himself with a grenade
SHE_MSG_2 = %s trys the effect of an HE Grenade
SHE_MSG_3 = %s swallows grenades whole!
SHE_MSG_4 = %s explodes!
HS_MSG_1 = $kn killed $vn with a well^nplaced shot to the head!
HS_MSG_2 = $kn removed $vn's^nhead with the $wn
HS_MSG_3 = $kn turned $vn's head^ninto pudding with the $wn
HS_MSG_4 = $vn got pwned by $kn
HS_MSG_5 = $vn's head has been^nturned into red jello
HS_MSG_6 = $kn has superb aim with the $wn,^nas $vn well knows.
HS_MSG_7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
DOUBLE_KILL = Wow! %s made a double kill!!!
PREPARE_FIGHT = Prepare to FIGHT!^nRound %d
KILLED_ROW = You've killed %d in a row so far
DIED_ROUNDS = Careful! You've died %d rounds in a row now...
KILLED_CHICKEN = Somebody killed a chicken!!!
BLEW_RADIO = Somebody blew up the radio!!!
REACHED_TARGET = Omg! %s reached the target!
PLANT_BOMB = %s is planting the bomb!
DEFUSING_BOMB = %s is defusing the bomb...
SET_UP_BOMB = %s set us up the bomb!!!
DEFUSED_BOMB = %s defused the bomb!
FAILED_DEFU = %s failed to defuse the bomb...
PICKED_BOMB = %s picked up the bomb...
DROPPED_BOMB = %s dropped the bomb!!!
CT = CT
CTS = CTS
TERRORIST = TERRORIST
TERRORISTS = TERRORISTS
REMAINING = %d %s Remaining...
KILLS = kills
HS = hs

LANG_NOT_EXISTS = The language does not exist
PERSO_LANG = Personal Language
LANG_MENU = Language Menu
SERVER_LANG = Server Language
SAVE_LANG = Save Language
SET_LANG_SERVER = The server language has been set to "%s"
SET_LANG_USER = Your language has been set to "%s"
TYPE_LANGMENU = Type 'amx_langmenu' in the console to display a menu where you can choose your language
LANG_MENU_DISABLED = Language menu disabled.

NEXT_MAP = Next Map:
PLAYED_MAP = Played map
FRIEND_FIRE = Friendly fire

PAUSE_COULDNT_FIND = Couldn't find a plugin matching "%s"
PAUSE_PLUGIN_MATCH = Plugin matching "%s"
PAUSE_CONF_CLEARED = Configuration file cleared. Reload the map if needed
PAUSE_ALR_CLEARED = Configuration was already cleared!
PAUSE_CONF_SAVED = Configuration saved successfully
PAUSE_SAVE_FAILED = Configuration saving failed!!!
LOCKED = LOCKED
PAUSE_UNPAUSE = Pause/Unpause Plugins
CLEAR_STOPPED = Clear file with stopped
SAVE_STOPPED = Save stopped
PAUSED_PLUGIN = Paused %d plugin
PAUSED_PLUGINS = Paused %d plugins
UNPAUSED_PLUGIN = Unpaused %d plugin
UNPAUSED_PLUGINS = Unpaused %d plugins
CANT_MARK_MORE = Can't mark more plugins as unpauseable!
PAUSE_LOADED = Pause Plugins: Loaded plugins
STOPPED = stopped
VERSION = version
FILE = file
PAUSE_ENTRIES = Entries %d - %d of %d (%d running)
PAUSE_USE_MORE = Use 'amx_pausecfg list %d' for more
PAUSE_USE_BEGIN = Use 'amx_pausecfg list 1' for begin
PAUSE_USAGE = Usage:  amx_pausecfg <command> [name]
PAUSE_COMMANDS = Commands
COM_PAUSE_OFF = ^toff - pauses all plugins not in the list
COM_PAUSE_ON = ^ton - unpauses all plugins
COM_PAUSE_STOP = ^tstop <file> - stops a plugin
COM_PAUSE_PAUSE = ^tpause <file> - pauses a plugin
COM_PAUSE_ENABLE = ^tenable <file> - enables a plugin
COM_PAUSE_SAVE = ^tsave - saves a list of stopped plugins
COM_PAUSE_CLEAR = ^tclear - clears a list of stopped plugins
COM_PAUSE_LIST = ^tlist [id] - lists plugins
COM_PAUSE_ADD = ^tadd <title> - marks a plugin as unpauseable

ADMIN_BAN_1 = ADMIN: ban %s
ADMIN_BAN_2 = ADMIN %s: ban %s
BAN_MENU = Ban Menu
BAN_FOR_MIN = Ban for %d minutes
BAN_PERM = Ban permanently
SLAP_SLAY_MENU = Slap/Slay Menu
SLAP_WITH_DMG = Slap with %d damage
SLAY = Slay
KICK_MENU = Kick Menu
ADMIN_TRANSF_1 = ADMIN: transfer %s to %s
ADMIN_TRANSF_2 = ADMIN %s: transfer %s to %s
TEAM_MENU = Team Menu
TRANSF_TO = Transfer to %s
CL_CMD_MENU = Client Cmds Menu
NO_CMDS = No cmds available

EQ_WE_RES = Equipment and weapons have been restricted
EQ_WE_UNRES = Equipment and weapons have been unrestricted
HAVE_BEEN = have been
HAS_BEEN = has been
RESTRICTED = restricted
UNRESTRICTED = unrestricted
NO_EQ_WE = Couldn't find such equipment or weapon
WEAP_RES = Weapons Restriction
VALUE = value
REST_ENTRIES_OF = Entries %i - %i of %i
REST_USE_MORE = Use 'amx_restrict list %i' for more
REST_USE_BEGIN = Use 'amx_restrict list 1' for begin
REST_CONF_SAVED = Configuration has been saved (file "%s")
REST_COULDNT_SAVE = Couldn't save configuration (file "%s")
REST_CONF_LOADED = Configuration has been loaded (file "%s")
REST_COULDNT_LOAD = Couldn't load configuration (file "%s")
COM_REST_USAGE = Usage:  amx_restrict <command> [value]
COM_REST_COMMANDS = Commands:
COM_REST_ON = ^ton - set restriction on whole equipment
COM_REST_OFF = ^toff - remove restriction from whole equipment
COM_REST_ONV = ^ton <value> [...] - set specified restriction
COM_REST_OFFV = ^toff <value> [...] - remove specified restriction
COM_REST_LIST = ^tlist - display list of available equipment and weapons
COM_REST_SAVE = ^tsave - save restriction
COM_REST_LOAD = ^tload [file] - load restriction [from a file]
COM_REST_VALUES = Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine
COM_REST_TYPE = Type 'amx_restrict list' for more specified values
REST_WEAP = Restrict Weapons
SAVE_SET = Save settings
CONF_SAV_SUC = Configuration saved successfully
CONF_SAV_FAIL = Configuration saving failed!!!

MIN_FREQ = Minimal frequency for this message is %d seconds
MSG_FREQ = Scrolling message displaying frequency: %d:%02d minutes
MSG_DISABLED = Scrolling message disabled

WHOLEBODY = whole body
HEAD = head
CHEST = chest
STOMACH = stomach
LEFTARM = leftarm
RIGHTARM = rightarm
LEFTLEG = leftleg
RIGHTLEG = rightleg
MULTI_MSG = Multi-Kill! %s^nwith %d kills (%d hs)
ULTRA_MSG = Ultra-Kill!!! %s^nwith %d kills (%d hs)
SPREE_MSG = %s IS ON A KILLING SPREE!!!^nwith %d kills (%d hs)
RAMPAGE_MSG = RAMPAGE!!! %s^nwith %d kills (%d hs)
UNSTOPPABLE_MSG = %s IS UNSTOPPABLE!!!^nwith %d kills (%d hs)
MONSTER_MSG = %s IS A MONSTER!^nwith %d kills (%d hs)
GODLIKE_MSG = %s IS GODLIKE!!!!^nwith %d kills (%d hs)
MULTI_SMALL = %s: Multi-Kill!
ULTRA_SMALL = %s: Ultra-Kill!!!
SPREE_SMALL = %s IS ON A KILLING SPREE!!!
RAMPAGE_SMALL = %s: RAMPAGE!!!
UNSTOPPABLE_SMALL = %s IS UNSTOPPABLE!!!
MONSTER_SMALL = %s IS A MONSTER!
GODLIKE_SMALL = %s IS GODLIKE!!!
KNIFE_MSG1 = %s sliced and diced %s
KNIFE_MSG2 = %s pulled out knife and gutted %s
KNIFE_MSG3 = %s sneaks carefully behind and knifed %s
KNIFE_MSG4 = %s knived %s
HE_MSG1 = %s sends a little gift to %s
HE_MSG2 = %s throws a small present to %s
HE_MSG3 = %s made a precision throw to %s
HE_MSG4 = %s got a big explosion for %s
SHE_MSG1 = %s detonated himself with a grenade
SHE_MSG2 = %s trys the effect of a grenade
SHE_MSG3 = %s kicked a grenade into his own ass
SHE_MSG4 = %s explodes!
HEAD_MSG1 = $kn killed $vn with a well^nplaced shot to the head!
HEAD_MSG2 = $kn removed $vn's^nhead with the $wn
HEAD_MSG3 = $kn turned $vn's head^ninto pudding with the $wn
HEAD_MSG4 = $vn got pwned by $kn
HEAD_MSG5 = $vn's head has been^nturned into red jello
HEAD_MSG6 = $kn has superb aim with the $wn,^nas $vn well knows.
HEAD_MSG7 = $vn's head stayed in $kn's^ncrosshairs a bit too long...
DOUBLE_MSG1 = Wow! %s made a double kill !!!
DOUBLE_MSG2 = Incredible! %s made a triple kill !!!
DOUBLE_MSG3 = Amazing! %s made %d kills at once !!!
MORTAR_MSG1 = %s set up mortar well and blow out %s
MORTAR_MSG2 = %s made a long range kill to %s
KILL_INFO1 = %s killed you with %s^nfrom distance of %.2f meters.^n
KILL_INFO2 = He did %d damage to you with %d hit(s)^nand still has %dhp.^n
KILL_INFO3 = You did %d damage to him with %d hit(s).^n
KILL_INFO4 = He hits you in:^n%s^n
STILL_HAS = %s still has %dhp
NO_KILLER = You have no killer...
TOPX = Top %d
FFIRE_IS = Friendly fire:
ATTACKERS = Attackers:
VICTIMS = Victims:
DMG = dmg
HIT_S = hit(s)
YOU_HIT = You hit %s in:
SERVER_STATS = Server Stats
SHOW_STATS = Show stats
SHOW_RANK = Show rank
TA_MSG = %s attacked a teammate
TK_MSG = %s killed a teammate !
NADE_CAUGHT = Wow! %s caught enemy grenade!
NADE_FAILEDTK = Oops.. %s killed you trying to throw back enemy grenade..
NADE_FAILED = %s failed to throw back enemy grenade..
NADE_MASTER = OMG! %s is grenade master !!!
DISABLED_MSG = Server has disabled that option
MOST_KILLS = Most kills
KILL = kill
KILLS = kills
HEADSHOT = headshot
HEADSHOTS = headshots
BEST_SCORE = Best Score
POINTS = points
MOST_DAMAGE = Most damage
DAMAGE = damage
HIT = hit
HITS = hits
M_KILLS = Kills:
M_DEATHS = Deaths:
M_SCORE = Score:
M_TKS = TKs:
M_HITS = Hits:
M_SHOTS = Shots:
M_HS = HS:
M_WEAPON = Weapon:
M_DAMAGE = Damage:
M_NICK = Nick:
M_YOUR_RANK_IS = Your rank is
M_THEIR_RANK_IS = Their rank is
M_OF = of

NO_OPTION = Couldn't find option(s) with such variable (name "%s")
STATS_CONF_SAVED = Stats configuration saved successfully
STATS_CONF_FAILED = Failed to save stats configuration!!!
STATS_CONF_LOADED = Stats configuration loaded successfully
STATS_CONF_FAIL_LOAD = Failed to load stats configuration!!!
STATS_CONF = Stats Configuration
STATS_ENTRIES_OF = Entries %i - %i of %i
STATS_USE_MORE = Use 'amx_statscfg list %i' for more
STATS_USE_BEGIN = Use 'amx_statscfg list 1' for begin
STATS_ENABLED = Stats enabled
STATS_DISABLED = Stats disabled
CANT_ADD_STATS = Can't add stats to the list, limit reached!
COM_STATS_USAGE = Usage:  amx_statscfg <command> [parameters] ...
COM_STATS_COM = Commands:
COM_STATS_ON = ^ton <variable> - enable specified option
COM_STATS_OFF = ^toff <variable> - disable specified option
COM_STATS_SAVE = ^tsave - save stats configuration
COM_STATS_LOAD = ^tload - load stats configuration
COM_STATS_LIST = ^tlist [id] - list stats status
COM_STATS_ADD = ^tadd <name> <variable> - add stats to the list
NO_STATS = Stats plugins are not^ninstalled on this server^n
SAVE_CONF = Save configuration

WHOLEBODY = wholebody
HEAD = head
CHEST = chest
STOMACH = stomach
LEFTARM = leftarm
RIGHTARM = rightarm
LEFTLEG = leftleg
RIGHTLEG = rightleg
MODE_SET_TO = "amx_statsx_mode" set to "%s"
ATTACKERS = Attackers
ACC = acc.
HIT_S = hit(s)
DMG = dmg
VICTIMS = Victims
MOST_DMG = Most damage done by
KILLED_YOU_DIST = %s killed you with %s^nfrom distance of %0.2f meters.
DID_DMG_HITS = He did %d damage to you with %d hit(s)^nand still has %dhp and %dap.
YOU_DID_DMG = You did %d damage to him with %d hit(s).
EFF = eff.
BEST_SCORE = Best score
KILL_S = kill(s)
TOTAL = Total
SHOT_S = shot(s)
HITS_YOU_IN = %s hit you in
KILLED_BY_WITH = Killed by %s with %s @ %0.0fm
NO_HITS = no hits
YOU_NO_KILLER = You have no killer...
YOU_HIT = You hit %s %d time(s), %d damage
LAST_RES = Last result: %d hit(s), %d damage
KILLS = Kills
DEATHS = Deaths
HITS = Hits
SHOTS = Shots
YOUR = Your
PLAYERS = Players
RANK_IS = rank is %d of %d
DAMAGE = Damage
WEAPON = Weapon
YOUR_RANK_IS = Your rank is %d of %d with %d kill(s), %d hit(s), %0.2f%% eff. and %0.2f%% acc.
AMMO = ammo
HEALTH = health
ARMOR = armor
GAME_SCORE = Game score
STATS_ANNOUNCE = You have %s stats announcements
ENABLED = enabled
DISABLED = disabled
SERVER_STATS = Server Stats
X_RANK_IS = %s's rank is %d of %d
DISABLED_MSG = Server has disabled that option

ADMIN_TELEPORT_1 = ADMIN: teleport %s
ADMIN_TELEPORT_2 = ADMIN %s: teleport %s
TELE_MENU = Teleport Menu
CUR_LOC = Current Location
SAVE_LOC = Save Location

TIME_ELEMENT_SECOND = second
TIME_ELEMENT_SECONDS = seconds
TIME_ELEMENT_MINUTE = minute
TIME_ELEMENT_MINUTES = minutes
TIME_ELEMENT_HOUR = hour
TIME_ELEMENT_HOURS = hours
TIME_ELEMENT_DAY = day
TIME_ELEMENT_DAYS = days
TIME_ELEMENT_WEEK = week
TIME_ELEMENT_WEEKS = weeks
TIME_ELEMENT_PERMANENTLY = permanently
TIME_ELEMENT_AND = and

MINUTE = minute
MINUTES = minutes
SECOND = second
SECONDS = seconds



Mersi. Dar eu nu am link-cs.amxx in plugins.ini . Asta nu inteleg..
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Te-am_prins
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08 Jun 2014, 21:49

http://www.girlshare.ro/33654582.5 Pasu 1 aici ai amxx il adaugi in addons/amxmodx/plugins
Pasu 2 .adaugi link-cs.amxx in plugins.ini.


IAR
| Afiseaza codul
[en]
BUY_XM1014 = Ai cumparat
GXM-1014 = xm1014 auriu
zp_xm1014_w_model.txt

IAR Vad ca ai o problema cu amx_gag_ban
eroare rezolvata.
| Afiseaza codul
#include <amxmodx>
#include <amxmisc>
#include <colorchat>

//Prefix la mesajele in chat
#define PREFIX "[RoJumpers]"

//Bools
new bool:g_Gaged[33];
new g_GagTime[33];

//Cvar-uri
new cvar_gag_time, cvar_gag_ban_reason,cvar_gag_ban_time,cvar_ban,cvar_file,cvar_sound;

//Sunet
new const g_Sound[] = "lafel_gag.wav";

//Nume fisier
new const g_FileName[] = "amx_gag_words.ini";

//Fisier
new g_Words[64][32], g_Count;

public plugin_init() {
	register_plugin("AMX GAG", "0.09", "Ex3cuTioN");
	
	//Comenzi admin
	register_concmd("amx_gag", "cmdGag", ADMIN_KICK,"- <target> <minutes>" );
	register_concmd("amx_ungag", "cmdUngag", ADMIN_KICK, "- <target>");
	
	//Comanda de chat
	register_clcmd("say", "sayHandle");
	register_clcmd("say_team", "sayHandle");
	
	//Cvar-uri
	cvar_gag_time = register_cvar("amx_gag_time", "3");
	cvar_ban = register_cvar("amx_gag_ban", "1");
	cvar_gag_ban_reason = register_cvar("amx_gag_ban_reason", "Deconectare cu gag");
	cvar_gag_ban_time = register_cvar("amx_gag_ban_time", "15");
	cvar_file = register_cvar("amx_gag_file", "0");
	cvar_sound = register_cvar("amx_gag_sound", "1");
}

public plugin_cfg() {
	if(get_pcvar_num(cvar_file)) {
		static dir[64], g_File[128];
		
		get_localinfo( "amxx_configsdir", dir, 63 );
		formatex(g_File, 127 , "%s/%s" , dir, g_FileName);
		
		if(!file_exists(g_File))
			write_file(g_File, "[Cuvinte interzise pe server]", -1);
			
		new Len;
		while(g_Count < 64 && read_file(g_File, g_Count ,g_Words[g_Count][ 1 ], 30, Len)) {
			g_Words[g_Count][0] = Len;
			g_Count++;
		}
	}
}

public plugin_precache() 
{
precache_sound(g_Sound);
}

public client_connect(id) {
	g_Gaged[id] = false;
	g_GagTime[id] = 0; 
}

public client_disconnect(id) {
	//Daca are gag primeste ban
	if(get_pcvar_num(cvar_ban) && g_Gaged[id]) {
		new reason[32];
		get_pcvar_string(cvar_gag_ban_reason, reason, 31);
		
		server_cmd("amx_ban ^"%s^" %i ^"%s^"",get_name(id),get_pcvar_num(cvar_gag_ban_time),reason);
		
		ColorChat(0,GREEN,"%s^x03 %s^x01 a primit ban^x04 %d^x01 minute.Motiv : ^x04 %s",PREFIX,get_name(id),get_pcvar_num(cvar_gag_ban_time),reason);
		
		remove_task(id + 123);
		
		ColorChat(0, GREEN, "%s^x03 %s^x01<%s><%s> s-a deconectat dupa gag.",PREFIX,get_name(id), get_steamid(id), get_ip(id));
	}
	
	g_Gaged[id] = false
	g_GagTime[id] = 0;
}

public sayHandle(id) {	
	new said[192];
	read_args(said, 191);
	
	if(!strlen(said))
		return PLUGIN_CONTINUE;
		
	if(g_Gaged[id]) {
		ColorChat(id,GREEN,"%s^x01 Mai ai^x04 %i^x01 minute din gag.", PREFIX, g_GagTime[id]);
		return PLUGIN_HANDLED;
	}
	else if(get_pcvar_num(cvar_file)) {
		new bool:Injura, i, pos;
		
		new g_Len;
		
		for(i = 0; i<g_Count; ++i) {
			if((pos = containi(said, g_Words[1])) != -1) {
				g_Len = g_Words[0];
				
				while(g_Len--)
					said[pos++] = '*';
					
				Injura = true;
				continue;
			}
		}
		
		if(Injura) {
			new timp = get_pcvar_num(cvar_gag_time);
			g_Gaged[id] = true;
			g_GagTime[id] = timp;
	
			ColorChat(0,GREEN,"%s^x01 Jucatorul^x04 %s^x01 a primit mut pentru^x04 %i^x01 minute datorita limbajului.",PREFIX,get_name(id),timp);

			set_task(60.0, "count", id+123, _, _, "b");
			
			if(get_pcvar_num(cvar_sound))
				client_cmd(0, "spk ^"sound/%s^"", g_Sound);
			
			return PLUGIN_HANDLED;
		}
	}
	
	return PLUGIN_CONTINUE;
}

public cmdGag(id, level, cid) {
	if(!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED;
		
	new arg[32], arg2[6];
	
	read_argv(1, arg, 31);
	read_argv(2, arg2, 5);
	
	new player = cmd_target(id, arg, 8);
	
	if(!player)
		return PLUGIN_HANDLED;
	
	if(g_Gaged[player]) {
		console_print(id,"Jucatorul %s are deja gag.",get_name(player));
		return PLUGIN_HANDLED;
	}
	
	if(equal(arg2,""))
		g_GagTime[player] = get_pcvar_num(cvar_gag_time);
	else
		g_GagTime[player] = str_to_num(arg2);
	
	g_Gaged[player] = true;
	
	ColorChat(0,GREEN,"%s^x01 Jucatorul^x04 %s^x01 a primit mut de la adminul^x04 %s^x01 pentru^x04 %i^x01 minute.",PREFIX,get_name(player),get_name(id),g_GagTime[player]);

	set_task(60.0, "count", player+123, _, _, "b");
	
	if(get_pcvar_num(cvar_sound))
		client_cmd(0, "spk ^"sound/%s^"", g_Sound);
	
	return PLUGIN_HANDLED;
}

public cmdUngag(id,level, cid) {
	if(!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED;
		
	new arg[32];
	read_argv(1, arg, 31);
	
	new player = cmd_target(id, arg, 8);
	
	if(!player)
		return PLUGIN_HANDLED;
		
	if(!g_Gaged[player]) {
		console_print( id, "Jucatorul %s nu are mut.",get_name(player));
		return PLUGIN_HANDLED;
	}
	
	g_Gaged[player] = false;
	
	remove_task(player + 123);
	
	ColorChat(0,GREEN,"%s^x03 %s^x01 ii da voie sa vorbeasca lui^x04 %s.",PREFIX,get_name(id),get_name(player));
	
	return PLUGIN_HANDLED;
}
	
public count(task) {
	new player = task - 123;
	
	if(!is_user_connected(player))
		return PLUGIN_HANDLED;
		
	g_GagTime[player] -= 1;
	
	if(g_GagTime[player] <= 0) {
		remove_task(player + 123);
		
		ColorChat(0,GREEN,"%s^x01 Jucatorul^x04 %s^x01 are voie sa vorbeasca.",PREFIX,get_name(player));
		g_Gaged[player] = false;

		return PLUGIN_HANDLED;
	}
	
	return PLUGIN_CONTINUE;
}

stock get_name(id) {
	new name[32];
	
	get_user_name(id,name,31);
	
	return name;
}

stock get_steamid(id) {
	static steamid[32];
	
	get_user_authid(id,steamid,31);
	
	return steamid;
}

stock get_ip(id) {
	static ip[32];
	
	get_user_ip(id,ip,31);
	
	return ip;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
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Dr.wHo;x
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08 Jun 2014, 22:01

Eu l-am pus. Sa vedem daca mai da crash. O sa revin cu reply !
Dr.wHo;x
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09 Jun 2014, 14:46

Nu mai pica. Multumesc ! :x
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