[Rezolvat]Cerere plugin VIP SURF

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KoKa1N3.
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17 Jun 2014, 08:04

Descriere plugin cerut : Plugin VIP SURF
Alte explicatii :
1. 200 HP si AP la începutul fiecărei runzi.
2. 400 Speed în fiecare rundă.
3. Comanda /reviveone , o comandă de respawn care îi dă încă 1 respawn după cel al rundei.
4. Un meniu de arme accesat prin comanda /vmenu (Toate armele să aibe x2 dmg) :[/b]
M4a1 + Deagle + Set grenăzi
Ak47 + Deagle + Set grenăzi
M3 + Deagle + Set grenăzi

​​​Toate armele să aibe modele care vor fii aşa :[/b]
models/surf/v_m4a1golden.mdl
models/surf/p_m4a1golden.mdl
models/surf/v_ak47golden.mdl
models/surf/p_ak47golden.mdl
models/surf/v_deaglegolden.mdl
models/surf/p_deaglegolden.mdl
models/surf/v_m3super.mdl
models/surf/p_m3super.mdl

5. Comanda /vips pentru VIP Online
6. VIP în scorebar
7. Mesaj când intră şi iese VIP.


PS : La ak , m4 si deagle sa traga cu laser galben.
PS : Să aibe cvar ăla golden bullets activat.
RoyalServer
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17 Jun 2014, 10:41

Netestat :
sma | Afiseaza codul
/* Plugin generated by AMXX-Studio */

#include <  amxmodx  >
#include <  amxmisc  >

#include <  cstrike  >
#include <  hamsandwich  >

#include <  fakemeta_util  >

#define PLUGIN "[VIP] Surf"
#define VERSION "1.1"
#define AUTHOR "HyperioN."

#define VIP_FLAG	ADMIN_LEVEL_H	// Aici modifici tu flagul...

#define IsPlayer(%0)    ( 1 <= %0 <= g_iMaxPlayers ) // e pentru damage, sa nu dea erori in consola
new g_iMaxPlayers;

// -- || Variabile
new const Yahoo [ ] = "[email protected]";	// Aici schimbi cu id-ul tau !
new menu, HasPower[33], bool:HasChose[33];

// -- || Weapons

new m_spriteTexture;

new bool: M4A1[ 33 ];
new bool: Ak47[ 33 ];
new bool: Deagle[ 33 ];
new bool: M3 [ 33 ];

new const vM4A1 [ 64 ] = "models/surf/v_m4a1golden.mdl";
new const pM4A1 [ 64 ] = "models/surf/p_m4a1golden.mdl";

new const vAk47 [ 64 ] = "models/surf/v_ak47golden.mdl";
new const pAk47 [ 64 ] = "models/surf/p_ak47golden.mdl";

new const vDeagle [ 64 ] = "models/surf/v_deaglegolden.mdl";
new const pDeagle [ 64 ] = "models/surf/p_deaglegolden.mdl";

new const vM3 [ 64 ] = "models/surf/v_m3super.mdl";
new const pM3 [ 64 ] = "models/surf/p_m3super.mdl";

// -- || Score Bord
enum { SCOREATTRIB_ARG_PLAYERID = 1, SCOREATTRIB_ARG_FLAGS };
enum ( <<= 1 ) { SCOREATTRIB_FLAG_NONE = 0, SCOREATTRIB_FLAG_DEAD = 1, SCOREATTRIB_FLAG_BOMB, SCOREATTRIB_FLAG_VIP };

// -- || Cvar-uri
new round_hp, round_ap, round_speed, golden_efects;

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	// -- || Cvar-uri
	round_hp = register_cvar("vip_spawn_hp", "200");
	round_ap = register_cvar("vip_spawn_ap", "200");
	round_speed = register_cvar("vip_spawn_speed", "400.0");
	golden_efects = register_cvar("vip_golden_efects","1");
	
	// -- || HamSandwich
	RegisterHam( Ham_Spawn, "player", "SpawnCmd", true );
	RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" );
	
	g_iMaxPlayers = get_maxplayers ( 	);
	
	// -- || Event-uri
	register_event( "CurWeapon", "CurrWeapon", "be", "1=1" );
	register_event("CurWeapon", "GoldenEffect", "be", "1=1", "3>0" )
	
	// -- || Score
	register_message( get_user_msgid( "ScoreAttrib" ), "MessageScoreAttrib" );
	
}

public plugin_precache ( ) {
	
	precache_model( vM4A1 );
	precache_model( pM4A1 );
	
	precache_model( vAk47 );
	precache_model( pAk47 );
	
	precache_model( vDeagle );
	precache_model( pDeagle );
	
	precache_model( vM3 );
	precache_model( pM3 );
	
	m_spriteTexture = precache_model( "sprites/dot.spr" )
}

public client_putinserver(id) {
	
	if(get_user_flags(id) & VIP_FLAG) {
		new szName[ 32 ];
		get_user_name(id, szName, 31);
		ColorChat(0, "^x04[VIP]^x01 Vipul ^x04%s^x01 se conecteaza !", szName);
	}
}

public client_disconnect(id) {
	
	if(get_user_flags(id) & VIP_FLAG) {
		new szName[ 32 ];
		get_user_name(id, szName, 31);
		ColorChat(0, "^x04[VIP]^x01 Vipul ^x04%s^x01 se deconecteaza !", szName);
	}
	
}


public MessageScoreAttrib( iMsgId, iDest, iReceiver ) {
	
	new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );
	
	if( access( iPlayer, VIP_FLAG ) ) {
		
		set_msg_arg_int( SCOREATTRIB_ARG_FLAGS, ARG_BYTE, SCOREATTRIB_FLAG_VIP );
	}
}

public SpawnCmd ( id ) {
	
	if(is_user_connected(id)) {
		if(get_user_flags(id) & VIP_FLAG) {
			fm_set_user_health(id, get_pcvar_num( round_hp ) );
			fm_set_user_armor(id, get_pcvar_num( round_ap ) );
			fm_set_user_maxspeed(id, float( get_pcvar_num( round_speed ) ) );
		}
	}
	return 0;
}

public ReSpawn ( id ) {
	ExecuteHamB( Ham_CS_RoundRespawn, id );
	return 1;
}

public CurrWeapon ( id ) {
	
	
	if ( M4A1 [ id ] && get_user_weapon ( id ) == CSW_M4A1 ) {
		
		set_pev ( id, pev_viewmodel2, vM4A1 );
		set_pev ( id, pev_weaponmodel2, pM4A1 );
	}
	if ( Ak47 [ id ] && get_user_weapon ( id ) == CSW_AK47 ) {
		
		set_pev ( id, pev_viewmodel2, vAk47 );
		set_pev ( id, pev_weaponmodel2, pAk47 );
	}
	if ( Deagle [ id ] && get_user_weapon ( id ) == CSW_DEAGLE ) {
		
		set_pev ( id, pev_viewmodel2, vDeagle );
		set_pev ( id, pev_weaponmodel2, pDeagle );
	}
	if ( M3 [ id ] && get_user_weapon ( id ) == CSW_M3 ) {
		
		set_pev ( id, pev_viewmodel2, vM3 );
		set_pev ( id, pev_weaponmodel2, pM3 );
	}
}

public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) 
	{
	if ( IsPlayer ( iAttacker ) ) {
		
		
		if( get_user_weapon( iAttacker ) == CSW_M4A1 && M4A1[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_AK47 && Ak47[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_DEAGLE && Deagle[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_M3 && M3[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
	}
	
	return HAM_IGNORED;
}

public VipMenu(id) { 
	if(HasChose[id] && is_user_alive(id)) {
		ColorChat(id,"^x03[VIP]^x04 Ai ales deja o putere runda aceasta.");
		return 1;
	}
	menu = menu_create("\rVIP Menu \yPage\r", "VIPMenu");
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	else if(HasPower[id] == 1) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);
	}
	else if(HasPower[id] == 2) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);   }
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);   }
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	else if(HasPower[id] == 3) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	
	menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
	menu_display(id, menu, 0);
	return 0;
}


public VIPMenu(id, menu, item) {
	if (item == MENU_EXIT) {
		menu_destroy(menu);
		return 1;
	}
	if(!(get_user_flags(id) & VIP_FLAG)) {
		ColorChat(id,"^x03[VIP]^x04 Doar persoanele cu^x03 VIP^x04 pot accesa acest meniu.");
		ColorChat(id, "^x04[VIP]^x01Pentru a cumpara contact : ^x04%s.", Yahoo);
		return 1;
	}
	new data[6], iName[64];
	new access, callback;
	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
	new key = str_to_num(data);
	switch(key) {
		case 1: {
			if(HasPower[id] == 1) {
				ColorChat(id,"^x03[Furien]^x04 Ai deja aceasta putere.");
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_m4a1");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_M4A1, 90);
			M4A1[ id ] = true;
			Ak47[ id ] = false;
			Deagle[ id ] = true;
			M3[ id ] = false;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 1;
			HasChose[id] = true;
		}
		case 2: {
			if(HasPower[id] == 2) {
				ColorChat(id,"^x03[Furien]^x04 Ai deja aceasta putere.");
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_ak47");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_AK47, 90);
			M4A1[ id ] = false;
			Ak47[ id ] = true;
			Deagle[ id ] = true;
			M3[ id ] = false;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 2;
			HasChose[id] = true;
		}
		case 3: {
			if(HasPower[id] == 3) {
				ColorChat(id,"^x03[Furien]^x04 Ai deja aceasta putere.");
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_m3");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_M3, 100);
			M4A1[ id ] = false;
			Ak47[ id ] = false;
			Deagle[ id ] = true;
			M3[ id ] = true;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 3;
			HasChose[id] = true;
		}
	}
	menu_destroy(menu);
	return PLUGIN_HANDLED;
}

////////////////////////////////////////// --- || Golden Efects || --- ////////////////////////
public GoldenEffect( id ) {
	if(get_pcvar_num( golden_efects ) == 1) {
		new clip,ammo
		new Arma = get_user_weapon(id,clip,ammo)
		
		if (Arma == CSW_AK47 && Ak47[ id ] || Arma == CSW_M4A1 && M4A1[ id ] || Arma == CSW_DEAGLE && Deagle[ id ]  ) {
			new vec1[ 3 ], vec2[ 3 ]
			get_user_origin( id, vec1, 1 ) 
			get_user_origin( id, vec2, 4 ) 
			
			message_begin( MSG_BROADCAST,SVC_TEMPENTITY )
			write_byte ( 0 )     
			write_coord( vec1[ 0 ] )
			write_coord( vec1[ 1 ] )
			write_coord( vec1[ 2 ] )
			write_coord( vec2[ 0 ] )
			write_coord( vec2[ 1 ] )
			write_coord( vec2[ 2 ] )
			write_short( m_spriteTexture )
			write_byte( 1 )  
			write_byte( 5 ) 
			write_byte( 2 ) 
			write_byte( 10 ) 
			write_byte( 0  ) 
			write_byte( 255  )     
			write_byte( 215  )       
			write_byte(  0 )       
			write_byte( 200 ) 
			write_byte( 150 ) 
			message_end( )
		}
	}
}

////////////////////////////////////////// --- || Vips Say || --- /////////////////////////////////
public handle_say(id) {
	new said[192];
	read_args(said,192);
	if(contain(said, "/vips") != -1) {
		set_task(0.1,"print_adminlist",id);
	}
	if(get_user_flags(id) & VIP_FLAG) {
		if(contain(said, "/reviveone") != -1) {
			set_task(0.1, "ReSpawn", id);
		}
		if(contain(said, "/vmenu") != -1){
			set_task(0.1, "VipMenu", id);
		}
	}
	else
	{
		ColorChat(id, "^x04[VIP]^x01Nu detii vip ! Pentru a cumpara contact : ^x04%s.", Yahoo);
	}
	return 0;
}

/////////////////\\\\\\\\\\\\\\\///////// --- || Vips Online || --- //////////////////////////////
public print_adminlist(user) {
	new adminnames[33][32];
	new message[256];
	new id, count, x, len;
	
	for(id = 1 ; id <= get_maxplayers() ; id++)
		if(is_user_connected(id))
		if(get_user_flags(id) & VIP_FLAG)
		get_user_name(id, adminnames[count++], 31);
	
	len = format(message, 255, "^x04 VIP ONLINE: ");
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"");
			if(len > 96) {
				print_message(user, message);
				len = format(message, 255, "^x04 ");
			}
		}
		print_message(user, message);
	}
	else {
		len += format(message[len], 255-len, "No VIP online.");
		print_message(user, message);
	}
}
stock print_message(id, msg[]) {
	message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id);
	write_byte(id);
	write_string(msg);
	message_end();
}

stock ColorChat(const id, const input[], any:...) {
	new count = 1, players[32];
	static msg[191];
	vformat(msg, 190, input, 3);
	
	replace_all(msg, 190, "^x04", "^4");
	replace_all(msg, 190, "^x01", "^1");
	replace_all(msg, 190, "^x03", "^3");
	
	if(id) players[0] = id;
	else get_players(players, count, "ch"); {
		for(new i = 0; i < count; i++) {
			if(is_user_connected(players)) {
				message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
				write_byte(players);
				write_string(msg);
				message_end();
			}
		}
	}
}


Cvar-uri

Code: Select all

vip_spawn_hp 200 - Modifica viata vipului la spawn
vip_spawn_ap 200 - Modifica ap-ul vipului la spawn
vip_spawn_speed 400.0 - Modifica viteza vipului la spawn
vip_golden_efects 1 - Golden Efects : 0 Dezactivat | 1 Activat
Credite : sDs*Argon
P.S.: Netestat = Nu am avut timp să mă uit atent peste cod. Deci ceea ce am scris este posibil să fie greşit sau să aibă erori.

If i helped you and you wanna thank me, you can donate at this link : here
This will motivate me to help you in the future.
[If you want a private plugin send me a PM.(No complex plugins please, I am a student and I don't have the time to make those)]
KoKa1N3.
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Contact:

17 Jun 2014, 14:52

Daca ii poti pune tagPrefix e perfect , si sa scoti alea cu [Furien] ..
User avatar
Truth*
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 766
Joined: 11 Oct 2013, 11:08
Detinator Steam: Da
SteamID: Ezeru
Reputatie: Fost moderator ajutator
Membru Club eXtreamCS (4 luni)
Nume anterior: HyperioN.
Scripter eXtreamCS
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17 Jun 2014, 15:33

Poftim :
sma | Afiseaza codul
/* Plugin generated by AMXX-Studio */

#include <  amxmodx  >
#include <  amxmisc  >

#include <  cstrike  >
#include <  hamsandwich  >

#include <  fakemeta_util  >

#define PLUGIN "[VIP] Surf"
#define VERSION "1.1"
#define AUTHOR "HyperioN."

#define VIP_FLAG	ADMIN_LEVEL_H	// Aici modifici tu flagul...

#define IsPlayer(%0)    ( 1 <= %0 <= g_iMaxPlayers ) // e pentru damage, sa nu dea erori in consola
new g_iMaxPlayers;

// -- || Variabile
new const Yahoo [ ] = "[email protected]";	// Aici schimbi cu id-ul tau !
new const szTag [ ] = "[VIP]"; // Aici modifici tagul
new menu, HasPower[33], bool:HasChose[33];

// -- || Weapons

new m_spriteTexture;

new bool: M4A1[ 33 ];
new bool: Ak47[ 33 ];
new bool: Deagle[ 33 ];
new bool: M3 [ 33 ];

new const vM4A1 [ 64 ] = "models/surf/v_m4a1golden.mdl";
new const pM4A1 [ 64 ] = "models/surf/p_m4a1golden.mdl";

new const vAk47 [ 64 ] = "models/surf/v_ak47golden.mdl";
new const pAk47 [ 64 ] = "models/surf/p_ak47golden.mdl";

new const vDeagle [ 64 ] = "models/surf/v_deaglegolden.mdl";
new const pDeagle [ 64 ] = "models/surf/p_deaglegolden.mdl";

new const vM3 [ 64 ] = "models/surf/v_m3super.mdl";
new const pM3 [ 64 ] = "models/surf/p_m3super.mdl";

// -- || Score Bord
enum { SCOREATTRIB_ARG_PLAYERID = 1, SCOREATTRIB_ARG_FLAGS };
enum ( <<= 1 ) { SCOREATTRIB_FLAG_NONE = 0, SCOREATTRIB_FLAG_DEAD = 1, SCOREATTRIB_FLAG_BOMB, SCOREATTRIB_FLAG_VIP };

// -- || Cvar-uri
new round_hp, round_ap, round_speed, golden_efects;

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	// -- || Cvar-uri
	round_hp = register_cvar("vip_spawn_hp", "200");
	round_ap = register_cvar("vip_spawn_ap", "200");
	round_speed = register_cvar("vip_spawn_speed", "400.0");
	golden_efects = register_cvar("vip_golden_efects","1");
	
	// -- || HamSandwich
	RegisterHam( Ham_Spawn, "player", "SpawnCmd", true );
	RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" );
	
	g_iMaxPlayers = get_maxplayers ( 	);
	
	// -- || Event-uri
	register_event( "CurWeapon", "CurrWeapon", "be", "1=1" );
	register_event("CurWeapon", "GoldenEffect", "be", "1=1", "3>0" )
	
	// -- || Score
	register_message( get_user_msgid( "ScoreAttrib" ), "MessageScoreAttrib" );
	
}

public plugin_precache ( ) {
	
	precache_model( vM4A1 );
	precache_model( pM4A1 );
	
	precache_model( vAk47 );
	precache_model( pAk47 );
	
	precache_model( vDeagle );
	precache_model( pDeagle );
	
	precache_model( vM3 );
	precache_model( pM3 );
	
	m_spriteTexture = precache_model( "sprites/dot.spr" )
}

public client_putinserver(id) {
	
	if(get_user_flags(id) & VIP_FLAG) {
		new szName[ 32 ];
		get_user_name(id, szName, 31);
		ColorChat(0, "^x04%s^x01 Vipul ^x04%s^x01 se conecteaza !", szTag, szName);
	}
}

public client_disconnect(id) {
	
	if(get_user_flags(id) & VIP_FLAG) {
		new szName[ 32 ];
		get_user_name(id, szName, 31);
		ColorChat(0, "^x04%s^x01 Vipul ^x04%s^x01 se deconecteaza !", szTag, szName);
	}
	
}


public MessageScoreAttrib( iMsgId, iDest, iReceiver ) {
	
	new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );
	
	if( access( iPlayer, VIP_FLAG ) ) {
		
		set_msg_arg_int( SCOREATTRIB_ARG_FLAGS, ARG_BYTE, SCOREATTRIB_FLAG_VIP );
	}
}

public SpawnCmd ( id ) {
	
	if(is_user_connected(id)) {
		if(get_user_flags(id) & VIP_FLAG) {
			fm_set_user_health(id, get_pcvar_num( round_hp ) );
			fm_set_user_armor(id, get_pcvar_num( round_ap ) );
			fm_set_user_maxspeed(id, float( get_pcvar_num( round_speed ) ) );
		}
	}
	return 0;
}

public ReSpawn ( id ) {
	ExecuteHamB( Ham_CS_RoundRespawn, id );
	return 1;
}

public CurrWeapon ( id ) {
	
	
	if ( M4A1 [ id ] && get_user_weapon ( id ) == CSW_M4A1 ) {
		
		set_pev ( id, pev_viewmodel2, vM4A1 );
		set_pev ( id, pev_weaponmodel2, pM4A1 );
	}
	if ( Ak47 [ id ] && get_user_weapon ( id ) == CSW_AK47 ) {
		
		set_pev ( id, pev_viewmodel2, vAk47 );
		set_pev ( id, pev_weaponmodel2, pAk47 );
	}
	if ( Deagle [ id ] && get_user_weapon ( id ) == CSW_DEAGLE ) {
		
		set_pev ( id, pev_viewmodel2, vDeagle );
		set_pev ( id, pev_weaponmodel2, pDeagle );
	}
	if ( M3 [ id ] && get_user_weapon ( id ) == CSW_M3 ) {
		
		set_pev ( id, pev_viewmodel2, vM3 );
		set_pev ( id, pev_weaponmodel2, pM3 );
	}
}

public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits ) 
	{
	if ( IsPlayer ( iAttacker ) ) {
		
		
		if( get_user_weapon( iAttacker ) == CSW_M4A1 && M4A1[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_AK47 && Ak47[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_DEAGLE && Deagle[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
		if( get_user_weapon( iAttacker ) == CSW_M3 && M3[ iAttacker ]  ) 
			{
			SetHamParamFloat( 4, fDamage * 2 )
			return HAM_HANDLED;
		}
	}
	
	return HAM_IGNORED;
}

public VipMenu(id) { 
	if(HasChose[id] && is_user_alive(id)) {
		ColorChat(id,"^x03%s^x04 Ai ales deja o putere runda aceasta.",szTag);
		return 1;
	}
	menu = menu_create("\rVIP Menu \yPage\r", "VIPMenu");
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	else if(HasPower[id] == 1) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wM4a1 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "1", 0);
	}
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);
	}
	else if(HasPower[id] == 2) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);   }
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wAk47 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "2", 0);   }
	if(!(get_user_flags(id) & VIP_FLAG)) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\dM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	else if(HasPower[id] == 3) {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\yM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	else {
		new buffer[256];
		formatex(buffer,sizeof(buffer)-1,"\wM3 + Deagle + Set grenazi");
		menu_additem(menu, buffer, "3", 0);
	}
	
	menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
	menu_display(id, menu, 0);
	return 0;
}


public VIPMenu(id, menu, item) {
	if (item == MENU_EXIT) {
		menu_destroy(menu);
		return 1;
	}
	if(!(get_user_flags(id) & VIP_FLAG)) {
		ColorChat(id,"^x03%s^x04 Doar persoanele cu^x03 VIP^x04 pot accesa acest meniu.", szTag);
		ColorChat(id, "^x04%s^x01Pentru a cumpara contact : ^x04%s.", szTag, Yahoo);
		return 1;
	}
	new data[6], iName[64];
	new access, callback;
	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
	new key = str_to_num(data);
	switch(key) {
		case 1: {
			if(HasPower[id] == 1) {
				ColorChat(id,"^x03%s^x04 Ai deja aceasta putere.", szTag);
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_m4a1");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_M4A1, 90);
			M4A1[ id ] = true;
			Ak47[ id ] = false;
			Deagle[ id ] = true;
			M3[ id ] = false;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 1;
			HasChose[id] = true;
		}
		case 2: {
			if(HasPower[id] == 2) {
				ColorChat(id,"^x03%s^x04 Ai deja aceasta putere.", szTag);
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_ak47");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_AK47, 90);
			M4A1[ id ] = false;
			Ak47[ id ] = true;
			Deagle[ id ] = true;
			M3[ id ] = false;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 2;
			HasChose[id] = true;
		}
		case 3: {
			if(HasPower[id] == 3) {
				ColorChat(id,"^x03%s^x04 Ai deja aceasta putere.", szTag);
				return 1;
			}
			
			fm_strip_user_weapons(id);
			fm_give_item(id, "weapon_knife");
			fm_give_item(id, "weapon_deagle");
			fm_give_item(id, "weapon_m3");
			cs_set_user_bpammo(id, CSW_DEAGLE, 70);
			cs_set_user_bpammo(id, CSW_M3, 100);
			M4A1[ id ] = false;
			Ak47[ id ] = false;
			Deagle[ id ] = true;
			M3[ id ] = true;
			CurrWeapon( id );
			fm_give_item(id, "weapon_hegrenade");
			fm_give_item(id, "weapon_smokegrenade");
			fm_give_item(id, "weapon_flashbang");
			
			HasPower[id] = 3;
			HasChose[id] = true;
		}
	}
	menu_destroy(menu);
	return PLUGIN_HANDLED;
}

////////////////////////////////////////// --- || Golden Efects || --- ////////////////////////
public GoldenEffect( id ) {
	if(get_pcvar_num( golden_efects ) == 1) {
		new clip,ammo
		new Arma = get_user_weapon(id,clip,ammo)
		
		if (Arma == CSW_AK47 && Ak47[ id ] || Arma == CSW_M4A1 && M4A1[ id ] || Arma == CSW_DEAGLE && Deagle[ id ]  ) {
			new vec1[ 3 ], vec2[ 3 ]
			get_user_origin( id, vec1, 1 ) 
			get_user_origin( id, vec2, 4 ) 
			
			message_begin( MSG_BROADCAST,SVC_TEMPENTITY )
			write_byte ( 0 )     
			write_coord( vec1[ 0 ] )
			write_coord( vec1[ 1 ] )
			write_coord( vec1[ 2 ] )
			write_coord( vec2[ 0 ] )
			write_coord( vec2[ 1 ] )
			write_coord( vec2[ 2 ] )
			write_short( m_spriteTexture )
			write_byte( 1 )  
			write_byte( 5 ) 
			write_byte( 2 ) 
			write_byte( 10 ) 
			write_byte( 0  ) 
			write_byte( 255  )     
			write_byte( 215  )       
			write_byte(  0 )       
			write_byte( 200 ) 
			write_byte( 150 ) 
			message_end( )
		}
	}
}

////////////////////////////////////////// --- || Vips Say || --- /////////////////////////////////
public handle_say(id) {
	new said[192];
	read_args(said,192);
	if(contain(said, "/vips") != -1) {
		set_task(0.1,"print_adminlist",id);
	}
	if(get_user_flags(id) & VIP_FLAG) {
		if(contain(said, "/reviveone") != -1) {
			set_task(0.1, "ReSpawn", id);
		}
		if(contain(said, "/vmenu") != -1){
			set_task(0.1, "VipMenu", id);
		}
	}
	else
	{
		ColorChat(id, "^x04%s^x01Nu detii vip ! Pentru a cumpara contact : ^x04%s.", szTag, Yahoo);
	}
	return 0;
}

/////////////////\\\\\\\\\\\\\\\///////// --- || Vips Online || --- //////////////////////////////
public print_adminlist(user) {
	new adminnames[33][32];
	new message[256];
	new id, count, x, len;
	
	for(id = 1 ; id <= get_maxplayers() ; id++)
		if(is_user_connected(id))
		if(get_user_flags(id) & VIP_FLAG)
		get_user_name(id, adminnames[count++], 31);
	
	len = format(message, 255, "^x04 VIP ONLINE: ");
	if(count > 0) {
		for(x = 0 ; x < count ; x++) {
			len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"");
			if(len > 96) {
				print_message(user, message);
				len = format(message, 255, "^x04 ");
			}
		}
		print_message(user, message);
	}
	else {
		len += format(message[len], 255-len, "No VIP online.");
		print_message(user, message);
	}
}
stock print_message(id, msg[]) {
	message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id);
	write_byte(id);
	write_string(msg);
	message_end();
}

stock ColorChat(const id, const input[], any:...) {
	new count = 1, players[32];
	static msg[191];
	vformat(msg, 190, input, 3);
	
	replace_all(msg, 190, "^x04", "^4");
	replace_all(msg, 190, "^x01", "^1");
	replace_all(msg, 190, "^x03", "^3");
	
	if(id) players[0] = id;
	else get_players(players, count, "ch"); {
		for(new i = 0; i < count; i++) {
			if(is_user_connected(players)) {
				message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);
				write_byte(players);
				write_string(msg);
				message_end();
			}
		}
	}
}
P.S.: Netestat = Nu am avut timp să mă uit atent peste cod. Deci ceea ce am scris este posibil să fie greşit sau să aibă erori.

If i helped you and you wanna thank me, you can donate at this link : here
This will motivate me to help you in the future.
[If you want a private plugin send me a PM.(No complex plugins please, I am a student and I don't have the time to make those)]
KoKa1N3.
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Posts: 13
Joined: 12 May 2014, 21:21
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17 Jun 2014, 15:39

Îţi mulţumesc mult.
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