Modificare Shop Biohazard[rezolvat]

Modificari necesare ale pluginurilor

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SomeWhere
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Joined: 26 Jun 2014, 18:14
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03 Jul 2014, 22:59

Poate cineva sa-mi modifice la acest plugin urmatoarele lucruri ?
- Jetpack-ul sa fie VIP ONLY => Asta la Survivors
- Infect Grenade VIP ONLY => Asta laZombie

Daca nu se poate Infect grenade ma multumesc si cu prima .

Plugin by THE YONTU !
| Afiseaza codul
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < fun >		// Armor & Health
#include < cstrike >
#include < engine >
#include < xs >
#include < biohazard >
#include < ColorChat >

#define MAX_ITEMS_HUMAN		11
#define MAX_ITEMS_ZOMBIE		5

#define JETPACK_SND	"Biohazard30/Jetpack.wav"
#define JETPACK2_SND	"Biohazard30/Jetpack2.wav"
#define SNIPER_SND	"Biohazard30/SniperSound.wav"

// Extra Offsets for player
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;

// CS Player PData Offsets (win32)
#define OFFSET_MODELINDEX	491
#define OFFSET_LINUX_WEAPONS 	4
#define OFFSET_WEAPON_OWNER	41
#define OFFSET_CLIPAMMO		51
#define OFFSET_ACTIVE_ITEM 	373
#define OFFSET_AMMO_338MAGNUM 	377
#define OFFSET_AMMO_762NATO 		378
#define OFFSET_AMMO_556NATOBOX 	379
#define OFFSET_AMMO_556NATO 		380
#define OFFSET_AMMO_BUCKSHOT	 	381
#define OFFSET_AMMO_45ACP 		382
#define OFFSET_AMMO_57MM 		383
#define OFFSET_AMMO_50AE 		384
#define OFFSET_AMMO_357SIG 		385
#define OFFSET_AMMO_9MM 		386

#define is_user_player(%1) ( 1 <= %1 <= 32 )
#define fm_set_weapon_ammo(%1,%2)		set_pdata_int( %1, OFFSET_CLIPAMMO, %2, OFFSET_LINUX_WEAPONS )
#define fm_get_user_money(%1)		get_pdata_int( %1, OFFSET_CSMONEY )
#define fm_get_user_button(%1)	pev( %1, pev_button )
#define fm_get_user_oldbutton(%1)	pev( %1, pev_oldbuttons )

new const 
	PLUGIN_NAME[  ] = "[Bio] Addon: Simple SHOP",
	PLUGIN_VERSION[  ] = "1.4",
	PLUGIN_AUTHOR[  ] = "YONTU";

new const g_szTag[  ] = "[Biohazard Shop]^x01";
new const NameShop[  ] = "\wSlatina\r.\CCS1\r.\wRo";

new const g_iMaxClips[ ] = { 
	
	0, 
	13, 
	0, 
	10, 
	0, 
	7, 
	0, 
	30, 
	30, 
	0, 
	15, 
	20, 
	25, 
	30, 
	35, 
	25, 
	12, 
	20, 
	10, 
	30, 
	100, 
	8, 
	30, 
	30, 
	20, 
	0, 
	7, 
	30, 
	30, 
	0, 
	50 
};

new const g_teaminfo[  ][  ] = {

	"UNASSIGNED", 
	"TERRORIST",
	"CT",
	"SPECTATOR" 
}

const PRIMARY_WEAPONS_BIT_SUM = ( ( 1<<CSW_SCOUT ) | ( 1<<CSW_XM1014 ) | ( 1<<CSW_MAC10 ) | ( 1<<CSW_AUG ) | ( 1<<CSW_UMP45 ) | ( 1<<CSW_SG550 ) | ( 1<<CSW_GALIL ) | ( 1<<CSW_FAMAS ) | ( 1<<CSW_AWP ) | ( 1<<CSW_MP5NAVY ) | ( 1<<CSW_M249 ) | ( 1<<CSW_M3 ) | ( 1<<CSW_M4A1 ) | ( 1<<CSW_TMP ) | ( 1<<CSW_G3SG1 ) | ( 1<<CSW_SG552 ) | ( 1<<CSW_AK47 ) | ( 1<<CSW_P90 ) )
const NULL_WPN_BS = ( ( 1<<2 ) | ( 1<<CSW_HEGRENADE ) | ( 1<<CSW_SMOKEGRENADE ) | ( 1<<CSW_FLASHBANG ) | ( 1<<CSW_KNIFE ) | ( 1<<CSW_C4 ) );

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;
new WpnName[ 32 ];
new Float:cl_pushangle[ 33 ][ 3 ];

new Frame[ 33 ], jetpack_flame;

new Float:g_fCooldown[ 32 ];

// Human
new bool:Dmg[ 33 ];
new bool:Speed[ 33 ];
new bool:UnlimitedAmmo[ 33 ];
new bool:NoRecoil[ 33 ];
new bool:Jetpack[ 33 ];
new bool:Gravity[ 33 ];

// Zombie
new bool:ZmNoClip[ 33 ];
new bool:ZmLongJump[ 33 ];

new gCvarCostHealth,
	gCvarHealth,
	gCvarMaxHealth,
	gCvarCostArmor,
	gCvarArmor,
	gCvarMaxArmor,
	gCvarCostMultiDmg,
	gCvarCostSpeed,
	gCvarSpeed,
	gCvarCostGravity,
	gCvarGravity,
	gCvarCostHeGrenade,
	gCvarCostFrostNade,
	gCvarCostUnAmmo,
	gCvarCostNoRecoil,
	gCvarCostInfectSelf,
	gCvarCostJetpack,
	gCvarJetpackSpeed;

new gCvarCostZmHealth,
	gCvarZmHealth,
	gCvarZmMaxHealth,
	gCvarZmNoClipTime,
	gCvarZmNoClipCountdown,
	gCvarCostZmNoClip,
	gCvarCostAntidote,
	gCvarCostZmLongJump;

public plugin_init(  ) {
	
	register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
	is_biomod_active(  ) ? plugin_init2(  ) : pause( "ad" );
}

public plugin_init2(  ) {

	register_clcmd( "say /shop", "OpenMenu" );
	register_clcmd( "say_team /shop", "OpenMenu" );

	register_clcmd( "power", "ClCmdUsePower" );
	
	register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

	register_event( "CurWeapon", "event_CurWeapon", "be", "1=1" );
	register_event( "DeathMsg", "event_DeathMsg", "a" );
	
	RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );
	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );
	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

	register_forward( FM_PlayerPreThink, "LongJump_PlayerPreThink", 1 );
	
	for( new i = 1; i <= CSW_P90; i++ ) {

		if( !( NULL_WPN_BS & ( 1<<i ) ) && get_weaponname( i, WpnName, charsmax( WpnName ) ) ) {

			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttack" );
			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttackPost", 1 );
		}
	}

	// Human Cvars
	register_cvar( "shop_item_on", "1" );
	gCvarCostHealth = register_cvar( "shop_cost_hp", "3500" );
	gCvarHealth = register_cvar( "shop_hp", "50" );
	gCvarMaxHealth = register_cvar( "shop_max_hp", "350" );
	gCvarCostArmor = register_cvar( "shop_cost_ap", "3500" );
	gCvarArmor = register_cvar( "shop_ap", "100" );
	gCvarMaxArmor = register_cvar( "shop_max_ap", "200" );
	gCvarCostGravity = register_cvar( "shop_cost_gravity", "3300" );
	gCvarGravity = register_cvar( "shop_gravity", "300.0" );
	gCvarCostMultiDmg = register_cvar( "shop_cost_multidmg", "8000" );
	gCvarCostSpeed = register_cvar( "shop_cost_speed", "10000" );		// in golds
	gCvarSpeed = register_cvar( "shop_speed", "300.0" );
	gCvarCostHeGrenade = register_cvar( "shop_cost_hegrenade", "3100" );
	gCvarCostFrostNade = register_cvar( "shop_cost_frostnade", "3600" );
	gCvarCostUnAmmo = register_cvar( "shop_cost_unammo", "8000" );		// in golds
	gCvarCostNoRecoil = register_cvar( "shop_cost_norecoil", "6350" );
	gCvarCostInfectSelf = register_cvar( "shop_cost_infectself", "8700" );
	gCvarCostJetpack = register_cvar( "shop_cost_jetpack", "16000" );
	gCvarJetpackSpeed = register_cvar( "shop_speed_jetpack", "500" );

	// Zombie Cvars
	gCvarCostZmHealth = register_cvar( "shop_cost_zm_hp", "10000" );
	gCvarZmHealth = register_cvar( "shop_zm_hp", "300" );
	gCvarZmMaxHealth = register_cvar( "shop_zm_maxhp", "7000" );
	gCvarZmNoClipCountdown = register_cvar( "shop_zm_noclip_countdown", "35" );
	gCvarZmNoClipTime = register_cvar( "shop_zm_noclip_time", "3.0" );
	gCvarCostZmNoClip = register_cvar( "shop_cost_zm_noclip", "10000" );		// in golds
	gCvarCostAntidote = register_cvar( "shop_cost_antidote", "7000" );
	gCvarCostZmLongJump = register_cvar( "shop_cost_zm_longjump", "6600" );
}

public plugin_precache(  ) {

	jetpack_flame = precache_model( "sprites/gate1.spr" );

	precache_sound( JETPACK_SND );
	precache_sound( JETPACK2_SND );
	precache_sound( SNIPER_SND );
}

public plugin_cfg(  )
	set_cvar_float( "sv_maxspeed", 1000.0 );

public client_disconnect( id ) {
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
}

public client_putinserver( id ) {

	client_disconnect( id );
	client_cmd( id, ^"bind c say /shop^" );
}

public event_CurWeapon( id ) {

	if( !is_user_alive( id ) || is_user_bot( id ) )
		return 1;

	if( Gravity[ id ] ) {
		fm_set_user_gravity( id, get_pcvar_num( gCvarGravity ) * 0.00125 );
	} else {
		Gravity[ id ] = false;
	}

	if( UnlimitedAmmo[ id ] ) {

		new iWeapon = read_data( 2 );

		if( !( NULL_WPN_BS & ( 1 << iWeapon ) ) )
			set_pdata_int( get_pdata_cbase( id, OFFSET_ACTIVE_ITEM ), OFFSET_CLIPAMMO, g_iMaxClips[ iWeapon ], OFFSET_LINUX_WEAPONS );
	}

	return 0;
}

public event_infect( id, infector ) {

	if( is_user_zombie( id ) ) {

		RemoveAllItemsHuman( id );
	}
}

public event_DeathMsg(  ) {

	new Killer = read_data( 1 );
	new Victim = read_data( 2 );

	if( Killer == Victim || !is_user_alive( Killer ) )
		return 1;

	RemoveAllItemsHuman( Victim );
	RemoveAllItemsZombie( Victim );

	return 0;
}

public logevent_RoundEnd(  ) {

	new szPlayers[ 32 ], iNum;
	get_players( szPlayers, iNum, "ch" );

	for( new i = 0; i < iNum; i++)  {

		static id;
		id = szPlayers[ i ];

		RemoveAllItemsHuman( id );
		RemoveAllItemsZombie( id );
	}
}

public Ham_ResetMaxSpeedPost( id ) {
	
	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) != 1.0 ) {
		
		new Float:flMaxSpeed;
		
		if( Speed[ id ] ) {
			flMaxSpeed = float( get_pcvar_num( gCvarSpeed ) );
		}

		if( flMaxSpeed > 0.0 ) {
			set_pev( id, pev_maxspeed, flMaxSpeed );
		}
	}
}

public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {
	
	if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) )
		return HAM_HANDLED;
	
	if( Dmg[ iAttacker ] && is_user_player( iAttacker ) ) {

		SetHamParamFloat( 4, fDamage * 2.0 );
		return HAM_HANDLED;
	}

	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost( id ) {
	
	if( !is_user_alive( id ) )
		return HAM_IGNORED;
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttack( ent ) {

	new id = pev( ent, pev_owner );
	pev( id, pev_punchangle, cl_pushangle[ id ] );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttackPost( ent ) {
	
	new id = pev( ent, pev_owner );
	
	if( NoRecoil[ id ] ) {
		
		new Float:push[ 3 ];
		pev( id, pev_punchangle, push );
		
		xs_vec_sub( push, cl_pushangle[ id ], push );
		xs_vec_mul_scalar( push, 0.0, push );
		xs_vec_add( push, cl_pushangle[ id ], push );
		
		set_pev( id, pev_punchangle, push );
		
		return HAM_IGNORED;
	}
	
	return HAM_IGNORED;
}

public LongJump_PlayerPreThink( id ) {

	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) > 1.0 && ZmLongJump[ id ] ) {

		if( !is_user_bot( id ) && !( fm_get_user_button( id ) & ( IN_JUMP | IN_DUCK ) == ( IN_JUMP | IN_DUCK ) ) )
			return;

		if( pev( id, pev_flags ) & FL_ONGROUND && fm_get_speed( id ) > 80 ) {

			static Float:fVelocity[ 3 ];
			velocity_by_aim( id, 900, fVelocity );

			fVelocity[ 2 ] = 480.0;
			set_pev( id, pev_velocity, fVelocity );
		}
	}

	if( is_user_alive( id ) && fm_get_user_button( id ) & IN_JUMP && Jetpack[ id ] && fm_get_user_maxspeed( id ) > 1.0 ) {

		new Float:fAim[ 3 ], Float:fVelocity[ 3 ];
		VelocityByAim( id, get_pcvar_num( gCvarJetpackSpeed ), fAim );

		fVelocity[ 0 ] = fAim[ 0 ];
		fVelocity[ 1 ] = fAim[ 1 ];
		fVelocity[ 2 ] = fAim[ 2 ];
		
		fm_set_user_velocity( id, fVelocity );
		entity_set_int( id, EV_INT_gaitsequence, 6 );

		emit_sound( id, CHAN_VOICE, JETPACK2_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		if( Frame[ id ] >= 3 ) {

			Frame[ id ] = 0;

			new iOrigin[ 3 ];
			get_user_origin( id, iOrigin, 0 );
			iOrigin[ 2 ] = iOrigin[ 2 ] - 10;
			
			message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( iOrigin[ 0 ] );
			write_coord( iOrigin[ 1 ] );
			write_coord( iOrigin[ 2 ] );
			write_short( jetpack_flame );
			write_byte( 10 );
			write_byte( 115 );
			message_end(  );
		}

		Frame[ id ]++;
	}
}

public OpenMenu( id ) {
	
	if( !is_user_connected( id ) || is_user_bot( id ) )
		return 1;
	
	if( !is_user_alive( id ) ) {
		
		ColorChat( id, GREEN, "%s^x01 Trebuie sa fii in viata ca sa poti accesa^x03 shop-ul^x01 !!!", g_szTag );
		return 1;
	} else if( get_user_team( id ) == 3 ) {
		
		ColorChat( id, GREEN, "%s^x01 Nu poti accesa shop-ul cat timp esti spectator !!!", g_szTag );
		return 1;
	} else {
		ShowShopMenu( id );
	}
	
	return 0;
}

public ShowShopMenu( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "%s^n\yYou are now\r %s\y.", NameShop, is_user_zombie( id ) ? "zombie" : "human" );
	
	new szMenu = menu_create( szMenuName, "MenuHandlerOne" );

	if( is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dHumans Shop", "1", 0 );
	} else {
		menu_additem( szMenu, "\wHumans\y Shop", "1", 0 );
	}

	if( !is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dZombies Shop", "2", 0 );
	} else {
		menu_additem( szMenu, "\wZombies\y Shop", "2", 0 );
	}

	menu_setprop( szMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, szMenu, 0 );
	
	return 1;
}

public MenuHandlerOne( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {
			if( is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 supravietuitori^x01 cat timp esti zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopHumans", id );
			}
		}

		case 2: { 
			if( !is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 zombie^x01 cat timp esti supravietuitor!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopZombies", id );
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopHumans( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w |\y Page:\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerHumans" );
	
	new szBuffer[ MAX_ITEMS_HUMAN ][ 64 ];
	new szBufferKey[ MAX_ITEMS_HUMAN - 1 ];
	new iBufferKey = 1;
	
	if( Speed[ id ] ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	}

	if( Gravity[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\d%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\y%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	}

	if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	} else {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	}
	
	if( get_user_armor( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\d%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\y%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	}
	
	if( user_has_weapon( id, CSW_HEGRENADE ) ) {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\dNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	} else {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\yNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	}
	
	if( user_has_weapon( id, CSW_FLASHBANG ) ) {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\dFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	} else {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\yFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	}

	if( Dmg[ id ] ) {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\dx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	} else {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\yx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	}

	if( UnlimitedAmmo[ id ] ) {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\dUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	} else {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\yUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	}
	
	if( NoRecoil[ id ] ) {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\dNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	} else {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\yNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	}

	formatex( szBuffer[ 9 ], sizeof( szBuffer[  ] ) - 1, "\yMake Me\w Zombie\r - \w%i $", get_pcvar_num( gCvarCostInfectSelf ) );

	if( Jetpack[ id ] ) {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\dJetpack\r - \w%i $", get_pcvar_num( gCvarCostJetpack ) );
	} else {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\yJetpack\r - \w%i $", get_pcvar_num( gCvarCostJetpack ) );
	}

	for( new i = 0; i < MAX_ITEMS_HUMAN; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}
	
	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );

	return 1;
}

public MenuHandlerHumans( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// SPEED
			
			new CostSpeed = get_pcvar_num( gCvarCostSpeed );
			new Golds = fm_get_user_money( id ) - CostSpeed;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara viteza!", g_szTag, CostSpeed - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Speed[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Speed[ id ] = true;
				set_pev( id, pev_maxspeed, get_pcvar_float( gCvarSpeed ) );

				new szCommand[ 128 ];
				formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ) );
				client_cmd( id, szCommand );

				ColorChat( id, GREEN, "%s Ai devenit mai rapid cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarSpeed ) );
				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 2: {	// GRAVITY
			
			new CostGravity = get_pcvar_num( gCvarCostGravity );
			new Money = fm_get_user_money( id ) - CostGravity;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara gravitate!", g_szTag, CostGravity - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Gravity[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Gravity[ id ] = true;

				ColorChat( id, GREEN, "%s Ai devenit mai usor cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarGravity ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 3: {	// HEALTH
			
			new CostHealth = get_pcvar_num( gCvarCostHealth );
			new Money = fm_get_user_money( id ) - CostHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarHealth ) );

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 4: {	// ANTI INFECTION ARMOR
			
			new CostArmor = get_pcvar_num( gCvarCostArmor );
			new Money = fm_get_user_money( id ) - CostArmor;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara armura!", g_szTag, CostArmor - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de armura(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxArmor ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gCvarArmor ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Ai devenit 50% imun(^x03 %i^x01 AP) impotriva infectiei.", g_szTag, get_pcvar_num( gCvarArmor ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 5: {	// NAPALM NADE
			
			new CostHe = get_pcvar_num( gCvarCostHeGrenade );
			new Money = fm_get_user_money( id ) - CostHe;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada napalm !", g_szTag, CostHe - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_HEGRENADE ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_hegrenade" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada HE^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 6: {	// FROST NADE
			
			new CostFb = get_pcvar_num( gCvarCostFrostNade );
			new Money = fm_get_user_money( id ) - CostFb;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada frost !", g_szTag, CostFb - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_FLASHBANG ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_flashbang" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada frost^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 7: {	// x2 DMG
		
			new CostMultiDmg = get_pcvar_num( gCvarCostMultiDmg );
			new Money = fm_get_user_money( id ) - CostMultiDmg;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara dublu dmg!", g_szTag, CostMultiDmg - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Dmg[ id ] ) {

				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Dmg[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum dmg-ul tau este mai mare cu^x03 x2^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 8: { // UNLIMITED AMMO

				new CostAmmo = get_pcvar_num( gCvarCostUnAmmo );
				new Golds = fm_get_user_money( id ) - CostAmmo;
			
				if( Golds < 0 ) {
				
					ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara gloante inifite !", g_szTag, CostAmmo - fm_get_user_money( id ) );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else if( UnlimitedAmmo[ id ] ) {
				
					ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else {
				
					UnlimitedAmmo[ id ] = true;
				
					ColorChat( id, GREEN, "%s Ai cumparat gloante infinite^x01.", g_szTag );
					fm_set_user_money( id, Golds );
				
					return 1;
				}
		}
		
		case 9: { // NO RECOIL
			
			new CostNoRecoil = get_pcvar_num( gCvarCostNoRecoil );
			new Money = fm_get_user_money( id ) - CostNoRecoil;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no recoil !", g_szTag, CostNoRecoil - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( NoRecoil[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				NoRecoil[ id ] = true;
				
				ColorChat( id, GREEN, "%s Ai cumparat no recoil. De acum tinta ta va fi fixa.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 10: { // INFECT SELF
			
			new CostInfectSelf = get_pcvar_num( gCvarCostInfectSelf );
			new Money = fm_get_user_money( id ) - CostInfectSelf;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a te face zombie!", g_szTag, CostInfectSelf - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s Esti deja zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !game_started(  ) ) {

				ColorChat( id, GREEN, "%s Jocul nu a inceput inca!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {

				infect_user( id, 1 );

				ColorChat( id, GREEN, "%s Tocmai ai devenit zombie^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 11: {	// JETPACK
			
			new CostJetpack = get_pcvar_num( gCvarCostJetpack );
			new Money = fm_get_user_money( id ) - CostJetpack;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara jetpack !", g_szTag, CostJetpack - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( Jetpack[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				emit_sound( id, CHAN_ITEM, JETPACK_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				Jetpack[ id ] = true;
				
				ColorChat( id, GREEN, "%s Apasa pe tasta^x03 SPACE^x01 pentru a pune in miscare jetpack-ul.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopZombies( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerZombies" );
	
	new szBuffer[ MAX_ITEMS_ZOMBIE ][ 64 ];
	new szBufferKey[ MAX_ITEMS_ZOMBIE - 1 ];
	new iBufferKey = 1;

	if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	}

	if( ZmNoClip[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\dNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\yNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	}

	formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\yAntidote\r - \w%i $", get_pcvar_num( gCvarCostAntidote ) );

	if( ZmLongJump[ id ] ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\dLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\yLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	}

	for( new i = 0; i < MAX_ITEMS_ZOMBIE; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}

	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );
	
	return 1;
}

public MenuHandlerZombies( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// HEALTH
			
			new CostZmHealth = get_pcvar_num( gCvarCostZmHealth );
			new Money = fm_get_user_money( id ) - CostZmHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostZmHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarZmMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarZmHealth ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarZmHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 2: {	// NO CLIP
			
			new CostZmNoClip = get_pcvar_num( gCvarCostZmNoClip );
			new Golds = fm_get_user_money( id ) - CostZmNoClip;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no clip!", g_szTag, CostZmNoClip - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmNoClip[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmNoClip[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum poti trece prin pereti timp de^x03 %0.1f secunde^x01, apasand pe tasta^x03 X^x01.", g_szTag, get_pcvar_float( gCvarZmNoClipTime ) );
				client_cmd( id, "bind x power" );

				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 3: {	// ANTIDOTE
			
			new CostAntidote = get_pcvar_num( gCvarCostAntidote );
			new Money = fm_get_user_money( id ) - CostAntidote;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara un antidot!", g_szTag, CostAntidote - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s^x03 Nu esti zombie pentru a cumpara antidotul!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ColorChat( id, GREEN, "%s Te-ai dezinfectat cu succes! Primesti gratis^x03 M4a1^x01 +^x03 Deagle^x01.", g_szTag );

				set_user_human( id );

				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 4: {	// LONG JUMP
			
			new CostZmLJ = get_pcvar_num( gCvarCostZmLongJump );
			new Money = fm_get_user_money( id ) - CostZmLJ;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara long jump!", g_szTag, CostZmLJ - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmLongJump[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmLongJump[ id ] = true;

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "item_longjump" );
				message_end(  );

				message_begin( MSG_ONE, get_user_msgid( "StatusIcon" ), { 0, 0, 0 }, id );
				write_byte( 1 );
				write_string( "item_longjump" );
				write_byte( 255 );
				write_byte( 148 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Apasa^x03 SPACE^x01 +^x03 CTRL^x01 pentru a executa o saritura in lungime.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public RemoveAllItemsHuman( id ) {

	if( Dmg[ id ] )
		Dmg[ id ] = false;
	if( Speed[ id ] )
		Speed[ id ] = false;
	if( Gravity[ id ] )
		Gravity[ id ] = false;
	if( UnlimitedAmmo[ id ] )
		UnlimitedAmmo[ id ] = false;
	if( NoRecoil[ id ] )
		NoRecoil[ id ] = false;
	if( Jetpack[ id ] )
		Jetpack[ id ] = false;
}

public RemoveAllItemsZombie( id ) {

	if( ZmNoClip[ id ] )
		ZmNoClip[ id ] = false;
	if( ZmLongJump[ id ] )
		ZmLongJump[ id ] = false;
}

public ClCmdUsePower( id ) {

	if( !is_user_alive( id ) || !ZmNoClip[ id ] )
		return 1;

	static Float:gametime;
	gametime = get_gametime(  );

	if( gametime - get_pcvar_float( gCvarZmNoClipCountdown ) > g_fCooldown[ id ] ) {

		new iTeam = get_user_team( id );
		
		if( 1 <= iTeam <= 2 )
			set_task( 0.1, "NoClip", id );

		g_fCooldown[ id ] = gametime;
	} else {
		ColorChat( id, GREEN, "%s Puterea se incarca in^x03 %.1f^x01 secunde !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) - ( gametime - g_fCooldown[ id ] ) );
	}

	return 1;
}

public NoClip( id ) {
	
	fm_set_user_noclip( id, 1 );
	set_task( get_pcvar_float( gCvarZmNoClipTime ), "stop_noclip", id );
}

public stop_noclip( id ) {

	fm_set_user_noclip( id, 0 );
	ColorChat( id, GREEN, "%s Asteapta inca^x03 %.1f^x01 secunde ca sa-ti poti folosi puterea din nou !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) );
}

stock set_user_human( id ) {

	cure_user( id );
	RemoveAllItemsZombie( id );
	set_user_gnvision( id, 0 );

	set_user_health( id, 100 );
	set_user_armor( id, 0 );

	cs_set_user_team( id, CS_TEAM_CT );
	fm_cs_reset_user_model( id );

	fm_give_item( id, "weapon_m4a1" );
	fm_give_item( id, "weapon_deagle" );
}

/*public remove_user_ngv( id ) {

	new iNvgs = get_pdata_int( id, OFFSET_NVGOGGLES, 5 );
	if( !iNvgs )
		return;

	if( iNvgs & ( 1<<8 ) ) {

		emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		emessage_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
		ewrite_byte( 0 );
		emessage_end(  );
	}

	set_pdata_int( id, OFFSET_NVGOGGLES, 0, 5 );
}*/

set_user_gnvision( id, toggle ) {

	emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

	message_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
	write_byte( toggle );
	message_end(  );
}

stock fm_set_user_money( id, money, flash = 1 ) {

	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, get_user_msgid( "Money" ), { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end(  );
}

stock fm_give_item( index, const item[  ] ) {

	if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );

	if( !pev_valid( ent ) )
		return 0;

	new Float:fOrigin[ 3 ];
	pev( index, pev_origin, fOrigin );

	set_pev( ent, pev_origin, fOrigin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );

	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );

	dllfunc( DLLFunc_Touch, ent, index );

	if( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[  ] )
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );

stock fm_get_speed( iEntity ) {

	new Float:fVelocity[ 3 ];
	pev( iEntity, pev_velocity, fVelocity );

	return floatround( vector_length( fVelocity ) );
}

stock fm_set_user_noclip( index, noclip = 0 ) {

	set_pev( index, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );
	return 1;
}

stock fm_set_user_velocity( iEntity, const Float:fVector[ 3 ] ) {

	set_pev( iEntity, pev_velocity, fVector );
	return 1;
}

stock fm_set_user_maxspeed( id, Float:fSpeed = -1.0 ) {

	engfunc(EngFunc_SetClientMaxspeed, id, fSpeed );
	set_pev( id, pev_maxspeed, fSpeed );

	return 1;
}

stock Float:fm_get_user_maxspeed( id ) {

	new Float:fSpeed;
	pev( id, pev_maxspeed, fSpeed );

	return fSpeed;
}

stock fm_set_user_team( index, team, update = 1 ) {

	set_pdata_int( index, 114, team );

	if( update ) {

		emessage_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) );
		ewrite_byte( index );
		ewrite_string( g_teaminfo[ team ] );
		emessage_end(  );
	}

	return 1;
}

stock fm_cs_reset_user_model( id ) {

	if( pev_valid( id ) != 2 )
		return;

	switch( cs_get_user_team( id ) ) {

		case CS_TEAM_T:		set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/terror/terror.mdl" ), 5 );
		case CS_TEAM_CT:	set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/urban/urban.mdl" ), 5 );
	}
}

stock fm_set_user_bpammo( id, szWeapon, Amount ) {

	static iOffset;
	switch( szWeapon ) {

		case CSW_AWP: iOffset = OFFSET_AMMO_338MAGNUM
		case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = OFFSET_AMMO_762NATO
		case CSW_M249: iOffset = OFFSET_AMMO_556NATOBOX
		case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = OFFSET_AMMO_556NATO
		case CSW_M3, CSW_XM1014: iOffset = OFFSET_AMMO_BUCKSHOT
		case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = OFFSET_AMMO_45ACP
		case CSW_FIVESEVEN, CSW_P90: iOffset = OFFSET_AMMO_57MM
		case CSW_DEAGLE: iOffset = OFFSET_AMMO_50AE
		case CSW_P228: iOffset = OFFSET_AMMO_357SIG
		case CSW_GLOCK18, CSW_TMP, CSW_ELITE, CSW_MP5NAVY: iOffset = OFFSET_AMMO_9MM
		default: iOffset = 0
	}

	if( iOffset )
		set_pdata_int( id, iOffset, Amount );

	return 1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 ) {

	set_pev( index, pev_gravity, gravity );

	return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1066\\ f0\\ fs16 \n\\ par }
*/
Last edited by Dunhill eXtream on 18 Jul 2014, 15:22, edited 1 time in total.
Reason: Subiect setat pe rezolvat !
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Scripter eXtreamCS
Scripter eXtreamCS
Posts: 2174
Joined: 24 Aug 2011, 11:24
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CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Has thanked: 33 times
Been thanked: 349 times
Contact:

04 Jul 2014, 11:05

Nu ai nici un ' Infect Grenade ' in shop( ZM ), in rest ti-am pus la jetpack pentru vip only, nu ti-am pus si mesaj in chat, in shop...
modifici tu daca vrei ' #define VIP_ACCESS ADMIN_LEVEL_H '
| Afiseaza codul
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < fun >		// Armor & Health
#include < cstrike >
#include < engine >
#include < xs >
#include < biohazard >
#include < ColorChat >

#define VIP_ACCESS ADMIN_LEVEL_H

#define MAX_ITEMS_HUMAN		11
#define MAX_ITEMS_ZOMBIE		5

#define JETPACK_SND	"Biohazard30/Jetpack.wav"
#define JETPACK2_SND	"Biohazard30/Jetpack2.wav"
#define SNIPER_SND	"Biohazard30/SniperSound.wav"

// Extra Offsets for player
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;

// CS Player PData Offsets (win32)
#define OFFSET_MODELINDEX	491
#define OFFSET_LINUX_WEAPONS 	4
#define OFFSET_WEAPON_OWNER	41
#define OFFSET_CLIPAMMO		51
#define OFFSET_ACTIVE_ITEM 	373
#define OFFSET_AMMO_338MAGNUM 	377
#define OFFSET_AMMO_762NATO 		378
#define OFFSET_AMMO_556NATOBOX 	379
#define OFFSET_AMMO_556NATO 		380
#define OFFSET_AMMO_BUCKSHOT	 	381
#define OFFSET_AMMO_45ACP 		382
#define OFFSET_AMMO_57MM 		383
#define OFFSET_AMMO_50AE 		384
#define OFFSET_AMMO_357SIG 		385
#define OFFSET_AMMO_9MM 		386

#define is_user_player(%1) ( 1 <= %1 <= 32 )
#define fm_set_weapon_ammo(%1,%2)		set_pdata_int( %1, OFFSET_CLIPAMMO, %2, OFFSET_LINUX_WEAPONS )
#define fm_get_user_money(%1)		get_pdata_int( %1, OFFSET_CSMONEY )
#define fm_get_user_button(%1)	pev( %1, pev_button )
#define fm_get_user_oldbutton(%1)	pev( %1, pev_oldbuttons )

new const 
	PLUGIN_NAME[  ] = "[Bio] Addon: Simple SHOP",
	PLUGIN_VERSION[  ] = "1.4",
	PLUGIN_AUTHOR[  ] = "YONTU";

new const g_szTag[  ] = "[Biohazard Shop]^x01";
new const NameShop[  ] = "\wSlatina\r.\CCS1\r.\wRo";

new const g_iMaxClips[ ] = { 
	
	0, 
	13, 
	0, 
	10, 
	0, 
	7, 
	0, 
	30, 
	30, 
	0, 
	15, 
	20, 
	25, 
	30, 
	35, 
	25, 
	12, 
	20, 
	10, 
	30, 
	100, 
	8, 
	30, 
	30, 
	20, 
	0, 
	7, 
	30, 
	30, 
	0, 
	50 
};

new const g_teaminfo[  ][  ] = {

	"UNASSIGNED", 
	"TERRORIST",
	"CT",
	"SPECTATOR" 
}

const PRIMARY_WEAPONS_BIT_SUM = ( ( 1<<CSW_SCOUT ) | ( 1<<CSW_XM1014 ) | ( 1<<CSW_MAC10 ) | ( 1<<CSW_AUG ) | ( 1<<CSW_UMP45 ) | ( 1<<CSW_SG550 ) | ( 1<<CSW_GALIL ) | ( 1<<CSW_FAMAS ) | ( 1<<CSW_AWP ) | ( 1<<CSW_MP5NAVY ) | ( 1<<CSW_M249 ) | ( 1<<CSW_M3 ) | ( 1<<CSW_M4A1 ) | ( 1<<CSW_TMP ) | ( 1<<CSW_G3SG1 ) | ( 1<<CSW_SG552 ) | ( 1<<CSW_AK47 ) | ( 1<<CSW_P90 ) )
const NULL_WPN_BS = ( ( 1<<2 ) | ( 1<<CSW_HEGRENADE ) | ( 1<<CSW_SMOKEGRENADE ) | ( 1<<CSW_FLASHBANG ) | ( 1<<CSW_KNIFE ) | ( 1<<CSW_C4 ) );

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;
new WpnName[ 32 ];
new Float:cl_pushangle[ 33 ][ 3 ];

new Frame[ 33 ], jetpack_flame;

new Float:g_fCooldown[ 32 ];

// Human
new bool:Dmg[ 33 ];
new bool:Speed[ 33 ];
new bool:UnlimitedAmmo[ 33 ];
new bool:NoRecoil[ 33 ];
new bool:Jetpack[ 33 ];
new bool:Gravity[ 33 ];

// Zombie
new bool:ZmNoClip[ 33 ];
new bool:ZmLongJump[ 33 ];

new gCvarCostHealth,
	gCvarHealth,
	gCvarMaxHealth,
	gCvarCostArmor,
	gCvarArmor,
	gCvarMaxArmor,
	gCvarCostMultiDmg,
	gCvarCostSpeed,
	gCvarSpeed,
	gCvarCostGravity,
	gCvarGravity,
	gCvarCostHeGrenade,
	gCvarCostFrostNade,
	gCvarCostUnAmmo,
	gCvarCostNoRecoil,
	gCvarCostInfectSelf,
	gCvarCostJetpack,
	gCvarJetpackSpeed;

new gCvarCostZmHealth,
	gCvarZmHealth,
	gCvarZmMaxHealth,
	gCvarZmNoClipTime,
	gCvarZmNoClipCountdown,
	gCvarCostZmNoClip,
	gCvarCostAntidote,
	gCvarCostZmLongJump;

public plugin_init(  ) {
	
	register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
	is_biomod_active(  ) ? plugin_init2(  ) : pause( "ad" );
}

public plugin_init2(  ) {

	register_clcmd( "say /shop", "OpenMenu" );
	register_clcmd( "say_team /shop", "OpenMenu" );

	register_clcmd( "power", "ClCmdUsePower" );
	
	register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

	register_event( "CurWeapon", "event_CurWeapon", "be", "1=1" );
	register_event( "DeathMsg", "event_DeathMsg", "a" );
	
	RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );
	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );
	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

	register_forward( FM_PlayerPreThink, "LongJump_PlayerPreThink", 1 );
	
	for( new i = 1; i <= CSW_P90; i++ ) {

		if( !( NULL_WPN_BS & ( 1<<i ) ) && get_weaponname( i, WpnName, charsmax( WpnName ) ) ) {

			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttack" );
			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttackPost", 1 );
		}
	}

	// Human Cvars
	register_cvar( "shop_item_on", "1" );
	gCvarCostHealth = register_cvar( "shop_cost_hp", "3500" );
	gCvarHealth = register_cvar( "shop_hp", "50" );
	gCvarMaxHealth = register_cvar( "shop_max_hp", "350" );
	gCvarCostArmor = register_cvar( "shop_cost_ap", "3500" );
	gCvarArmor = register_cvar( "shop_ap", "100" );
	gCvarMaxArmor = register_cvar( "shop_max_ap", "200" );
	gCvarCostGravity = register_cvar( "shop_cost_gravity", "3300" );
	gCvarGravity = register_cvar( "shop_gravity", "300.0" );
	gCvarCostMultiDmg = register_cvar( "shop_cost_multidmg", "8000" );
	gCvarCostSpeed = register_cvar( "shop_cost_speed", "10000" );		// in golds
	gCvarSpeed = register_cvar( "shop_speed", "300.0" );
	gCvarCostHeGrenade = register_cvar( "shop_cost_hegrenade", "3100" );
	gCvarCostFrostNade = register_cvar( "shop_cost_frostnade", "3600" );
	gCvarCostUnAmmo = register_cvar( "shop_cost_unammo", "8000" );		// in golds
	gCvarCostNoRecoil = register_cvar( "shop_cost_norecoil", "6350" );
	gCvarCostInfectSelf = register_cvar( "shop_cost_infectself", "8700" );
	gCvarCostJetpack = register_cvar( "shop_cost_jetpack", "16000" );
	gCvarJetpackSpeed = register_cvar( "shop_speed_jetpack", "500" );

	// Zombie Cvars
	gCvarCostZmHealth = register_cvar( "shop_cost_zm_hp", "10000" );
	gCvarZmHealth = register_cvar( "shop_zm_hp", "300" );
	gCvarZmMaxHealth = register_cvar( "shop_zm_maxhp", "7000" );
	gCvarZmNoClipCountdown = register_cvar( "shop_zm_noclip_countdown", "35" );
	gCvarZmNoClipTime = register_cvar( "shop_zm_noclip_time", "3.0" );
	gCvarCostZmNoClip = register_cvar( "shop_cost_zm_noclip", "10000" );		// in golds
	gCvarCostAntidote = register_cvar( "shop_cost_antidote", "7000" );
	gCvarCostZmLongJump = register_cvar( "shop_cost_zm_longjump", "6600" );
}

public plugin_precache(  ) {

	jetpack_flame = precache_model( "sprites/gate1.spr" );

	precache_sound( JETPACK_SND );
	precache_sound( JETPACK2_SND );
	precache_sound( SNIPER_SND );
}

public plugin_cfg(  )
	set_cvar_float( "sv_maxspeed", 1000.0 );

public client_disconnect( id ) {
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
}

public client_putinserver( id ) {

	client_disconnect( id );
	client_cmd( id, ^"bind c say /shop^" );
}

public event_CurWeapon( id ) {

	if( !is_user_alive( id ) || is_user_bot( id ) )
		return 1;

	if( Gravity[ id ] ) {
		fm_set_user_gravity( id, get_pcvar_num( gCvarGravity ) * 0.00125 );
	} else {
		Gravity[ id ] = false;
	}

	if( UnlimitedAmmo[ id ] ) {

		new iWeapon = read_data( 2 );

		if( !( NULL_WPN_BS & ( 1 << iWeapon ) ) )
			set_pdata_int( get_pdata_cbase( id, OFFSET_ACTIVE_ITEM ), OFFSET_CLIPAMMO, g_iMaxClips[ iWeapon ], OFFSET_LINUX_WEAPONS );
	}

	return 0;
}

public event_infect( id, infector ) {

	if( is_user_zombie( id ) ) {

		RemoveAllItemsHuman( id );
	}
}

public event_DeathMsg(  ) {

	new Killer = read_data( 1 );
	new Victim = read_data( 2 );

	if( Killer == Victim || !is_user_alive( Killer ) )
		return 1;

	RemoveAllItemsHuman( Victim );
	RemoveAllItemsZombie( Victim );

	return 0;
}

public logevent_RoundEnd(  ) {

	new szPlayers[ 32 ], iNum;
	get_players( szPlayers, iNum, "ch" );

	for( new i = 0; i < iNum; i++)  {

		static id;
		id = szPlayers[ i ];

		RemoveAllItemsHuman( id );
		RemoveAllItemsZombie( id );
	}
}

public Ham_ResetMaxSpeedPost( id ) {
	
	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) != 1.0 ) {
		
		new Float:flMaxSpeed;
		
		if( Speed[ id ] ) {
			flMaxSpeed = float( get_pcvar_num( gCvarSpeed ) );
		}

		if( flMaxSpeed > 0.0 ) {
			set_pev( id, pev_maxspeed, flMaxSpeed );
		}
	}
}

public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {
	
	if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) )
		return HAM_HANDLED;
	
	if( Dmg[ iAttacker ] && is_user_player( iAttacker ) ) {

		SetHamParamFloat( 4, fDamage * 2.0 );
		return HAM_HANDLED;
	}

	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost( id ) {
	
	if( !is_user_alive( id ) )
		return HAM_IGNORED;
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttack( ent ) {

	new id = pev( ent, pev_owner );
	pev( id, pev_punchangle, cl_pushangle[ id ] );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttackPost( ent ) {
	
	new id = pev( ent, pev_owner );
	
	if( NoRecoil[ id ] ) {
		
		new Float:push[ 3 ];
		pev( id, pev_punchangle, push );
		
		xs_vec_sub( push, cl_pushangle[ id ], push );
		xs_vec_mul_scalar( push, 0.0, push );
		xs_vec_add( push, cl_pushangle[ id ], push );
		
		set_pev( id, pev_punchangle, push );
		
		return HAM_IGNORED;
	}
	
	return HAM_IGNORED;
}

public LongJump_PlayerPreThink( id ) {

	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) > 1.0 && ZmLongJump[ id ] ) {

		if( !is_user_bot( id ) && !( fm_get_user_button( id ) & ( IN_JUMP | IN_DUCK ) == ( IN_JUMP | IN_DUCK ) ) )
			return;

		if( pev( id, pev_flags ) & FL_ONGROUND && fm_get_speed( id ) > 80 ) {

			static Float:fVelocity[ 3 ];
			velocity_by_aim( id, 900, fVelocity );

			fVelocity[ 2 ] = 480.0;
			set_pev( id, pev_velocity, fVelocity );
		}
	}

	if( is_user_alive( id ) && fm_get_user_button( id ) & IN_JUMP && Jetpack[ id ] && fm_get_user_maxspeed( id ) > 1.0 ) {

		new Float:fAim[ 3 ], Float:fVelocity[ 3 ];
		VelocityByAim( id, get_pcvar_num( gCvarJetpackSpeed ), fAim );

		fVelocity[ 0 ] = fAim[ 0 ];
		fVelocity[ 1 ] = fAim[ 1 ];
		fVelocity[ 2 ] = fAim[ 2 ];
		
		fm_set_user_velocity( id, fVelocity );
		entity_set_int( id, EV_INT_gaitsequence, 6 );

		emit_sound( id, CHAN_VOICE, JETPACK2_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		if( Frame[ id ] >= 3 ) {

			Frame[ id ] = 0;

			new iOrigin[ 3 ];
			get_user_origin( id, iOrigin, 0 );
			iOrigin[ 2 ] = iOrigin[ 2 ] - 10;
			
			message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( iOrigin[ 0 ] );
			write_coord( iOrigin[ 1 ] );
			write_coord( iOrigin[ 2 ] );
			write_short( jetpack_flame );
			write_byte( 10 );
			write_byte( 115 );
			message_end(  );
		}

		Frame[ id ]++;
	}
}

public OpenMenu( id ) {
	
	if( !is_user_connected( id ) || is_user_bot( id ) )
		return 1;
	
	if( !is_user_alive( id ) ) {
		
		ColorChat( id, GREEN, "%s^x01 Trebuie sa fii in viata ca sa poti accesa^x03 shop-ul^x01 !!!", g_szTag );
		return 1;
	} else if( get_user_team( id ) == 3 ) {
		
		ColorChat( id, GREEN, "%s^x01 Nu poti accesa shop-ul cat timp esti spectator !!!", g_szTag );
		return 1;
	} else {
		ShowShopMenu( id );
	}
	
	return 0;
}

public ShowShopMenu( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "%s^n\yYou are now\r %s\y.", NameShop, is_user_zombie( id ) ? "zombie" : "human" );
	
	new szMenu = menu_create( szMenuName, "MenuHandlerOne" );

	if( is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dHumans Shop", "1", 0 );
	} else {
		menu_additem( szMenu, "\wHumans\y Shop", "1", 0 );
	}

	if( !is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dZombies Shop", "2", 0 );
	} else {
		menu_additem( szMenu, "\wZombies\y Shop", "2", 0 );
	}

	menu_setprop( szMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, szMenu, 0 );
	
	return 1;
}

public MenuHandlerOne( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {
			if( is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 supravietuitori^x01 cat timp esti zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopHumans", id );
			}
		}

		case 2: { 
			if( !is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 zombie^x01 cat timp esti supravietuitor!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopZombies", id );
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopHumans( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w |\y Page:\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerHumans" );
	
	new szBuffer[ MAX_ITEMS_HUMAN ][ 64 ];
	new szBufferKey[ MAX_ITEMS_HUMAN - 1 ];
	new iBufferKey = 1;
	
	if( Speed[ id ] ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	}

	if( Gravity[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\d%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\y%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	}

	if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	} else {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	}
	
	if( get_user_armor( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\d%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\y%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	}
	
	if( user_has_weapon( id, CSW_HEGRENADE ) ) {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\dNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	} else {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\yNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	}
	
	if( user_has_weapon( id, CSW_FLASHBANG ) ) {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\dFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	} else {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\yFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	}

	if( Dmg[ id ] ) {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\dx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	} else {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\yx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	}

	if( UnlimitedAmmo[ id ] ) {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\dUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	} else {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\yUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	}
	
	if( NoRecoil[ id ] ) {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\dNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	} else {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\yNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	}

	formatex( szBuffer[ 9 ], sizeof( szBuffer[  ] ) - 1, "\yMake Me\w Zombie\r - \w%i $", get_pcvar_num( gCvarCostInfectSelf ) );

	if( Jetpack[ id ] ) {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\dJetpack\r - \w%i $", get_pcvar_num( gCvarCostJetpack ), VIP_ACCESS );
	} else {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\yJetpack\r - \w%i $", get_pcvar_num( gCvarCostJetpack ), VIP_ACCESS );
	}

	for( new i = 0; i < MAX_ITEMS_HUMAN; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}
	
	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );

	return 1;
}

public MenuHandlerHumans( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// SPEED
			
			new CostSpeed = get_pcvar_num( gCvarCostSpeed );
			new Golds = fm_get_user_money( id ) - CostSpeed;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara viteza!", g_szTag, CostSpeed - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Speed[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Speed[ id ] = true;
				set_pev( id, pev_maxspeed, get_pcvar_float( gCvarSpeed ) );

				new szCommand[ 128 ];
				formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ) );
				client_cmd( id, szCommand );

				ColorChat( id, GREEN, "%s Ai devenit mai rapid cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarSpeed ) );
				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 2: {	// GRAVITY
			
			new CostGravity = get_pcvar_num( gCvarCostGravity );
			new Money = fm_get_user_money( id ) - CostGravity;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara gravitate!", g_szTag, CostGravity - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Gravity[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Gravity[ id ] = true;

				ColorChat( id, GREEN, "%s Ai devenit mai usor cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarGravity ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 3: {	// HEALTH
			
			new CostHealth = get_pcvar_num( gCvarCostHealth );
			new Money = fm_get_user_money( id ) - CostHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarHealth ) );

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 4: {	// ANTI INFECTION ARMOR
			
			new CostArmor = get_pcvar_num( gCvarCostArmor );
			new Money = fm_get_user_money( id ) - CostArmor;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara armura!", g_szTag, CostArmor - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de armura(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxArmor ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gCvarArmor ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Ai devenit 50% imun(^x03 %i^x01 AP) impotriva infectiei.", g_szTag, get_pcvar_num( gCvarArmor ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 5: {	// NAPALM NADE
			
			new CostHe = get_pcvar_num( gCvarCostHeGrenade );
			new Money = fm_get_user_money( id ) - CostHe;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada napalm !", g_szTag, CostHe - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_HEGRENADE ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_hegrenade" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada HE^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 6: {	// FROST NADE
			
			new CostFb = get_pcvar_num( gCvarCostFrostNade );
			new Money = fm_get_user_money( id ) - CostFb;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada frost !", g_szTag, CostFb - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_FLASHBANG ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_flashbang" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada frost^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 7: {	// x2 DMG
		
			new CostMultiDmg = get_pcvar_num( gCvarCostMultiDmg );
			new Money = fm_get_user_money( id ) - CostMultiDmg;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara dublu dmg!", g_szTag, CostMultiDmg - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Dmg[ id ] ) {

				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Dmg[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum dmg-ul tau este mai mare cu^x03 x2^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 8: { // UNLIMITED AMMO

				new CostAmmo = get_pcvar_num( gCvarCostUnAmmo );
				new Golds = fm_get_user_money( id ) - CostAmmo;
			
				if( Golds < 0 ) {
				
					ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara gloante inifite !", g_szTag, CostAmmo - fm_get_user_money( id ) );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else if( UnlimitedAmmo[ id ] ) {
				
					ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else {
				
					UnlimitedAmmo[ id ] = true;
				
					ColorChat( id, GREEN, "%s Ai cumparat gloante infinite^x01.", g_szTag );
					fm_set_user_money( id, Golds );
				
					return 1;
				}
		}
		
		case 9: { // NO RECOIL
			
			new CostNoRecoil = get_pcvar_num( gCvarCostNoRecoil );
			new Money = fm_get_user_money( id ) - CostNoRecoil;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no recoil !", g_szTag, CostNoRecoil - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( NoRecoil[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				NoRecoil[ id ] = true;
				
				ColorChat( id, GREEN, "%s Ai cumparat no recoil. De acum tinta ta va fi fixa.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 10: { // INFECT SELF
			
			new CostInfectSelf = get_pcvar_num( gCvarCostInfectSelf );
			new Money = fm_get_user_money( id ) - CostInfectSelf;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a te face zombie!", g_szTag, CostInfectSelf - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s Esti deja zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !game_started(  ) ) {

				ColorChat( id, GREEN, "%s Jocul nu a inceput inca!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {

				infect_user( id, 1 );

				ColorChat( id, GREEN, "%s Tocmai ai devenit zombie^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 11: {	// JETPACK
			
			new CostJetpack = get_pcvar_num( gCvarCostJetpack );
			new Money = fm_get_user_money( id ) - CostJetpack;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara jetpack !", g_szTag, CostJetpack - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( Jetpack[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				emit_sound( id, CHAN_ITEM, JETPACK_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				Jetpack[ id ] = true;
				
				ColorChat( id, GREEN, "%s Apasa pe tasta^x03 SPACE^x01 pentru a pune in miscare jetpack-ul.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopZombies( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerZombies" );
	
	new szBuffer[ MAX_ITEMS_ZOMBIE ][ 64 ];
	new szBufferKey[ MAX_ITEMS_ZOMBIE - 1 ];
	new iBufferKey = 1;

	if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	}

	if( ZmNoClip[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\dNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\yNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	}

	formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\yAntidote\r - \w%i $", get_pcvar_num( gCvarCostAntidote ) );

	if( ZmLongJump[ id ] ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\dLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\yLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	}

	for( new i = 0; i < MAX_ITEMS_ZOMBIE; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}

	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );
	
	return 1;
}

public MenuHandlerZombies( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// HEALTH
			
			new CostZmHealth = get_pcvar_num( gCvarCostZmHealth );
			new Money = fm_get_user_money( id ) - CostZmHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostZmHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarZmMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarZmHealth ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarZmHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 2: {	// NO CLIP
			
			new CostZmNoClip = get_pcvar_num( gCvarCostZmNoClip );
			new Golds = fm_get_user_money( id ) - CostZmNoClip;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no clip!", g_szTag, CostZmNoClip - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmNoClip[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmNoClip[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum poti trece prin pereti timp de^x03 %0.1f secunde^x01, apasand pe tasta^x03 X^x01.", g_szTag, get_pcvar_float( gCvarZmNoClipTime ) );
				client_cmd( id, "bind x power" );

				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 3: {	// ANTIDOTE
			
			new CostAntidote = get_pcvar_num( gCvarCostAntidote );
			new Money = fm_get_user_money( id ) - CostAntidote;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara un antidot!", g_szTag, CostAntidote - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s^x03 Nu esti zombie pentru a cumpara antidotul!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ColorChat( id, GREEN, "%s Te-ai dezinfectat cu succes! Primesti gratis^x03 M4a1^x01 +^x03 Deagle^x01.", g_szTag );

				set_user_human( id );

				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 4: {	// LONG JUMP
			
			new CostZmLJ = get_pcvar_num( gCvarCostZmLongJump );
			new Money = fm_get_user_money( id ) - CostZmLJ;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara long jump!", g_szTag, CostZmLJ - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmLongJump[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmLongJump[ id ] = true;

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "item_longjump" );
				message_end(  );

				message_begin( MSG_ONE, get_user_msgid( "StatusIcon" ), { 0, 0, 0 }, id );
				write_byte( 1 );
				write_string( "item_longjump" );
				write_byte( 255 );
				write_byte( 148 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Apasa^x03 SPACE^x01 +^x03 CTRL^x01 pentru a executa o saritura in lungime.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public RemoveAllItemsHuman( id ) {

	if( Dmg[ id ] )
		Dmg[ id ] = false;
	if( Speed[ id ] )
		Speed[ id ] = false;
	if( Gravity[ id ] )
		Gravity[ id ] = false;
	if( UnlimitedAmmo[ id ] )
		UnlimitedAmmo[ id ] = false;
	if( NoRecoil[ id ] )
		NoRecoil[ id ] = false;
	if( Jetpack[ id ] )
		Jetpack[ id ] = false;
}

public RemoveAllItemsZombie( id ) {

	if( ZmNoClip[ id ] )
		ZmNoClip[ id ] = false;
	if( ZmLongJump[ id ] )
		ZmLongJump[ id ] = false;
}

public ClCmdUsePower( id ) {

	if( !is_user_alive( id ) || !ZmNoClip[ id ] )
		return 1;

	static Float:gametime;
	gametime = get_gametime(  );

	if( gametime - get_pcvar_float( gCvarZmNoClipCountdown ) > g_fCooldown[ id ] ) {

		new iTeam = get_user_team( id );
		
		if( 1 <= iTeam <= 2 )
			set_task( 0.1, "NoClip", id );

		g_fCooldown[ id ] = gametime;
	} else {
		ColorChat( id, GREEN, "%s Puterea se incarca in^x03 %.1f^x01 secunde !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) - ( gametime - g_fCooldown[ id ] ) );
	}

	return 1;
}

public NoClip( id ) {
	
	fm_set_user_noclip( id, 1 );
	set_task( get_pcvar_float( gCvarZmNoClipTime ), "stop_noclip", id );
}

public stop_noclip( id ) {

	fm_set_user_noclip( id, 0 );
	ColorChat( id, GREEN, "%s Asteapta inca^x03 %.1f^x01 secunde ca sa-ti poti folosi puterea din nou !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) );
}

stock set_user_human( id ) {

	cure_user( id );
	RemoveAllItemsZombie( id );
	set_user_gnvision( id, 0 );

	set_user_health( id, 100 );
	set_user_armor( id, 0 );

	cs_set_user_team( id, CS_TEAM_CT );
	fm_cs_reset_user_model( id );

	fm_give_item( id, "weapon_m4a1" );
	fm_give_item( id, "weapon_deagle" );
}

/*public remove_user_ngv( id ) {

	new iNvgs = get_pdata_int( id, OFFSET_NVGOGGLES, 5 );
	if( !iNvgs )
		return;

	if( iNvgs & ( 1<<8 ) ) {

		emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		emessage_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
		ewrite_byte( 0 );
		emessage_end(  );
	}

	set_pdata_int( id, OFFSET_NVGOGGLES, 0, 5 );
}*/

set_user_gnvision( id, toggle ) {

	emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

	message_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
	write_byte( toggle );
	message_end(  );
}

stock fm_set_user_money( id, money, flash = 1 ) {

	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, get_user_msgid( "Money" ), { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end(  );
}

stock fm_give_item( index, const item[  ] ) {

	if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );

	if( !pev_valid( ent ) )
		return 0;

	new Float:fOrigin[ 3 ];
	pev( index, pev_origin, fOrigin );

	set_pev( ent, pev_origin, fOrigin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );

	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );

	dllfunc( DLLFunc_Touch, ent, index );

	if( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[  ] )
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );

stock fm_get_speed( iEntity ) {

	new Float:fVelocity[ 3 ];
	pev( iEntity, pev_velocity, fVelocity );

	return floatround( vector_length( fVelocity ) );
}

stock fm_set_user_noclip( index, noclip = 0 ) {

	set_pev( index, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );
	return 1;
}

stock fm_set_user_velocity( iEntity, const Float:fVector[ 3 ] ) {

	set_pev( iEntity, pev_velocity, fVector );
	return 1;
}

stock fm_set_user_maxspeed( id, Float:fSpeed = -1.0 ) {

	engfunc(EngFunc_SetClientMaxspeed, id, fSpeed );
	set_pev( id, pev_maxspeed, fSpeed );

	return 1;
}

stock Float:fm_get_user_maxspeed( id ) {

	new Float:fSpeed;
	pev( id, pev_maxspeed, fSpeed );

	return fSpeed;
}

stock fm_set_user_team( index, team, update = 1 ) {

	set_pdata_int( index, 114, team );

	if( update ) {

		emessage_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) );
		ewrite_byte( index );
		ewrite_string( g_teaminfo[ team ] );
		emessage_end(  );
	}

	return 1;
}

stock fm_cs_reset_user_model( id ) {

	if( pev_valid( id ) != 2 )
		return;

	switch( cs_get_user_team( id ) ) {

		case CS_TEAM_T:		set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/terror/terror.mdl" ), 5 );
		case CS_TEAM_CT:	set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/urban/urban.mdl" ), 5 );
	}
}

stock fm_set_user_bpammo( id, szWeapon, Amount ) {

	static iOffset;
	switch( szWeapon ) {

		case CSW_AWP: iOffset = OFFSET_AMMO_338MAGNUM
		case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = OFFSET_AMMO_762NATO
		case CSW_M249: iOffset = OFFSET_AMMO_556NATOBOX
		case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = OFFSET_AMMO_556NATO
		case CSW_M3, CSW_XM1014: iOffset = OFFSET_AMMO_BUCKSHOT
		case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = OFFSET_AMMO_45ACP
		case CSW_FIVESEVEN, CSW_P90: iOffset = OFFSET_AMMO_57MM
		case CSW_DEAGLE: iOffset = OFFSET_AMMO_50AE
		case CSW_P228: iOffset = OFFSET_AMMO_357SIG
		case CSW_GLOCK18, CSW_TMP, CSW_ELITE, CSW_MP5NAVY: iOffset = OFFSET_AMMO_9MM
		default: iOffset = 0
	}

	if( iOffset )
		set_pdata_int( id, iOffset, Amount );

	return 1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 ) {

	set_pev( index, pev_gravity, gravity );

	return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1066\\ f0\\ fs16 \n\\ par }
*/
Nu fac nimic contra cost! Faceți cerere bine detaliată aici, pe forum. Nu-mi mai dați add pe Steam doar pentru a mă avea în lista de prieteni.
Am cont și activez doar aici! Aveți grijă la cei ce încearcă să mă copieze..Puteți lua legătura cu mine dacă aveți o problemă/nelămurire în acest caz.
SomeWhere
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Posts: 50
Joined: 26 Jun 2014, 18:14
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Fond eXtream: 0
Has thanked: 22 times
Contact:

04 Jul 2014, 14:14

da stiu si eu ca nu am Infect Grenade , vroiam sa adaugati voi 8->
mersi oricum .
SomeWhere
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Membru, skill 0
Posts: 50
Joined: 26 Jun 2014, 18:14
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
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Has thanked: 22 times
Contact:

04 Jul 2014, 14:23

srry de dublu post , nu merge !
User avatar
Doctor whO? <3
Membru, skill +2
Membru, skill +2
Posts: 897
Joined: 21 Jun 2013, 11:40
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CS Status: Citesc forumul eXtreamCS.com...!
Reputatie: Fost Membru Club eXtreamCS (doua luni)
Has thanked: 91 times
Been thanked: 16 times
Contact:

04 Jul 2014, 15:34

Bagati vip si in user.ini.
pentru ca daca ai addonsul lui The Yontu, el are doar vips list.ini si acolo dai vip direct scriindu-ti numele :)
SomeWhere
Membru, skill 0
Membru, skill 0
Posts: 50
Joined: 26 Jun 2014, 18:14
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Has thanked: 22 times
Contact:

04 Jul 2014, 15:40

Ce treaba are user.ini cu pluginul nu inteleg ? Ce am cerut eu nu functioneaza . Orice player poate lua Jetpack , si vreau sa apara si in shop Jetpack - etc Gold (VIP) .
Si nu am addons-ul lui YONTU :)
User avatar
L E V I N
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 2174
Joined: 24 Aug 2011, 11:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Has thanked: 33 times
Been thanked: 349 times
Contact:

04 Jul 2014, 16:04

Daca imi lasi un .sma de la acel ' infect grenade ' eu ti-l adaug cu placere
| Afiseaza codul
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < fun >		// Armor & Health
#include < cstrike >
#include < engine >
#include < xs >
#include < biohazard >
#include < ColorChat >

#define VIP_ACCESS ADMIN_LEVEL_H

#define MAX_ITEMS_HUMAN		11
#define MAX_ITEMS_ZOMBIE		5

#define JETPACK_SND	"Biohazard30/Jetpack.wav"
#define JETPACK2_SND	"Biohazard30/Jetpack2.wav"
#define SNIPER_SND	"Biohazard30/SniperSound.wav"

// Extra Offsets for player
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;

// CS Player PData Offsets (win32)
#define OFFSET_MODELINDEX	491
#define OFFSET_LINUX_WEAPONS 	4
#define OFFSET_WEAPON_OWNER	41
#define OFFSET_CLIPAMMO		51
#define OFFSET_ACTIVE_ITEM 	373
#define OFFSET_AMMO_338MAGNUM 	377
#define OFFSET_AMMO_762NATO 		378
#define OFFSET_AMMO_556NATOBOX 	379
#define OFFSET_AMMO_556NATO 		380
#define OFFSET_AMMO_BUCKSHOT	 	381
#define OFFSET_AMMO_45ACP 		382
#define OFFSET_AMMO_57MM 		383
#define OFFSET_AMMO_50AE 		384
#define OFFSET_AMMO_357SIG 		385
#define OFFSET_AMMO_9MM 		386

#define is_user_player(%1) ( 1 <= %1 <= 32 )
#define fm_set_weapon_ammo(%1,%2)		set_pdata_int( %1, OFFSET_CLIPAMMO, %2, OFFSET_LINUX_WEAPONS )
#define fm_get_user_money(%1)		get_pdata_int( %1, OFFSET_CSMONEY )
#define fm_get_user_button(%1)	pev( %1, pev_button )
#define fm_get_user_oldbutton(%1)	pev( %1, pev_oldbuttons )

new const 
	PLUGIN_NAME[  ] = "[Bio] Addon: Simple SHOP",
	PLUGIN_VERSION[  ] = "1.4",
	PLUGIN_AUTHOR[  ] = "YONTU";

new const g_szTag[  ] = "[Biohazard Shop]^x01";
new const NameShop[  ] = "\wSlatina\r.\CCS1\r.\wRo";

new const g_iMaxClips[ ] = { 
	
	0, 
	13, 
	0, 
	10, 
	0, 
	7, 
	0, 
	30, 
	30, 
	0, 
	15, 
	20, 
	25, 
	30, 
	35, 
	25, 
	12, 
	20, 
	10, 
	30, 
	100, 
	8, 
	30, 
	30, 
	20, 
	0, 
	7, 
	30, 
	30, 
	0, 
	50 
};

new const g_teaminfo[  ][  ] = {

	"UNASSIGNED", 
	"TERRORIST",
	"CT",
	"SPECTATOR" 
}

const PRIMARY_WEAPONS_BIT_SUM = ( ( 1<<CSW_SCOUT ) | ( 1<<CSW_XM1014 ) | ( 1<<CSW_MAC10 ) | ( 1<<CSW_AUG ) | ( 1<<CSW_UMP45 ) | ( 1<<CSW_SG550 ) | ( 1<<CSW_GALIL ) | ( 1<<CSW_FAMAS ) | ( 1<<CSW_AWP ) | ( 1<<CSW_MP5NAVY ) | ( 1<<CSW_M249 ) | ( 1<<CSW_M3 ) | ( 1<<CSW_M4A1 ) | ( 1<<CSW_TMP ) | ( 1<<CSW_G3SG1 ) | ( 1<<CSW_SG552 ) | ( 1<<CSW_AK47 ) | ( 1<<CSW_P90 ) )
const NULL_WPN_BS = ( ( 1<<2 ) | ( 1<<CSW_HEGRENADE ) | ( 1<<CSW_SMOKEGRENADE ) | ( 1<<CSW_FLASHBANG ) | ( 1<<CSW_KNIFE ) | ( 1<<CSW_C4 ) );

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;
new WpnName[ 32 ];
new Float:cl_pushangle[ 33 ][ 3 ];

new Frame[ 33 ], jetpack_flame;

new Float:g_fCooldown[ 32 ];

// Human
new bool:Dmg[ 33 ];
new bool:Speed[ 33 ];
new bool:UnlimitedAmmo[ 33 ];
new bool:NoRecoil[ 33 ];
new bool:Jetpack[ 33 ];
new bool:Gravity[ 33 ];

// Zombie
new bool:ZmNoClip[ 33 ];
new bool:ZmLongJump[ 33 ];

new gCvarCostHealth,
	gCvarHealth,
	gCvarMaxHealth,
	gCvarCostArmor,
	gCvarArmor,
	gCvarMaxArmor,
	gCvarCostMultiDmg,
	gCvarCostSpeed,
	gCvarSpeed,
	gCvarCostGravity,
	gCvarGravity,
	gCvarCostHeGrenade,
	gCvarCostFrostNade,
	gCvarCostUnAmmo,
	gCvarCostNoRecoil,
	gCvarCostInfectSelf,
	gCvarCostJetpack,
	gCvarJetpackSpeed;

new gCvarCostZmHealth,
	gCvarZmHealth,
	gCvarZmMaxHealth,
	gCvarZmNoClipTime,
	gCvarZmNoClipCountdown,
	gCvarCostZmNoClip,
	gCvarCostAntidote,
	gCvarCostZmLongJump;

public plugin_init(  ) {
	
	register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
	is_biomod_active(  ) ? plugin_init2(  ) : pause( "ad" );
}

public plugin_init2(  ) {

	register_clcmd( "say /shop", "OpenMenu" );
	register_clcmd( "say_team /shop", "OpenMenu" );

	register_clcmd( "power", "ClCmdUsePower" );
	
	register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

	register_event( "CurWeapon", "event_CurWeapon", "be", "1=1" );
	register_event( "DeathMsg", "event_DeathMsg", "a" );
	
	RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );
	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );
	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

	register_forward( FM_PlayerPreThink, "LongJump_PlayerPreThink", 1 );
	
	for( new i = 1; i <= CSW_P90; i++ ) {

		if( !( NULL_WPN_BS & ( 1<<i ) ) && get_weaponname( i, WpnName, charsmax( WpnName ) ) ) {

			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttack" );
			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttackPost", 1 );
		}
	}

	// Human Cvars
	register_cvar( "shop_item_on", "1" );
	gCvarCostHealth = register_cvar( "shop_cost_hp", "3500" );
	gCvarHealth = register_cvar( "shop_hp", "50" );
	gCvarMaxHealth = register_cvar( "shop_max_hp", "350" );
	gCvarCostArmor = register_cvar( "shop_cost_ap", "3500" );
	gCvarArmor = register_cvar( "shop_ap", "100" );
	gCvarMaxArmor = register_cvar( "shop_max_ap", "200" );
	gCvarCostGravity = register_cvar( "shop_cost_gravity", "3300" );
	gCvarGravity = register_cvar( "shop_gravity", "300.0" );
	gCvarCostMultiDmg = register_cvar( "shop_cost_multidmg", "8000" );
	gCvarCostSpeed = register_cvar( "shop_cost_speed", "10000" );		// in golds
	gCvarSpeed = register_cvar( "shop_speed", "300.0" );
	gCvarCostHeGrenade = register_cvar( "shop_cost_hegrenade", "3100" );
	gCvarCostFrostNade = register_cvar( "shop_cost_frostnade", "3600" );
	gCvarCostUnAmmo = register_cvar( "shop_cost_unammo", "8000" );		// in golds
	gCvarCostNoRecoil = register_cvar( "shop_cost_norecoil", "6350" );
	gCvarCostInfectSelf = register_cvar( "shop_cost_infectself", "8700" );
	gCvarCostJetpack = register_cvar( "shop_cost_jetpack", "16000" );
	gCvarJetpackSpeed = register_cvar( "shop_speed_jetpack", "500" );

	// Zombie Cvars
	gCvarCostZmHealth = register_cvar( "shop_cost_zm_hp", "10000" );
	gCvarZmHealth = register_cvar( "shop_zm_hp", "300" );
	gCvarZmMaxHealth = register_cvar( "shop_zm_maxhp", "7000" );
	gCvarZmNoClipCountdown = register_cvar( "shop_zm_noclip_countdown", "35" );
	gCvarZmNoClipTime = register_cvar( "shop_zm_noclip_time", "3.0" );
	gCvarCostZmNoClip = register_cvar( "shop_cost_zm_noclip", "10000" );		// in golds
	gCvarCostAntidote = register_cvar( "shop_cost_antidote", "7000" );
	gCvarCostZmLongJump = register_cvar( "shop_cost_zm_longjump", "6600" );
}

public plugin_precache(  ) {

	jetpack_flame = precache_model( "sprites/gate1.spr" );

	precache_sound( JETPACK_SND );
	precache_sound( JETPACK2_SND );
	precache_sound( SNIPER_SND );
}

public plugin_cfg(  )
	set_cvar_float( "sv_maxspeed", 1000.0 );

public client_disconnect( id ) {
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
}

public client_putinserver( id ) {

	client_disconnect( id );
	client_cmd( id, ^"bind c say /shop^" );
}

public event_CurWeapon( id ) {

	if( !is_user_alive( id ) || is_user_bot( id ) )
		return 1;

	if( Gravity[ id ] ) {
		fm_set_user_gravity( id, get_pcvar_num( gCvarGravity ) * 0.00125 );
	} else {
		Gravity[ id ] = false;
	}

	if( UnlimitedAmmo[ id ] ) {

		new iWeapon = read_data( 2 );

		if( !( NULL_WPN_BS & ( 1 << iWeapon ) ) )
			set_pdata_int( get_pdata_cbase( id, OFFSET_ACTIVE_ITEM ), OFFSET_CLIPAMMO, g_iMaxClips[ iWeapon ], OFFSET_LINUX_WEAPONS );
	}

	return 0;
}

public event_infect( id, infector ) {

	if( is_user_zombie( id ) ) {

		RemoveAllItemsHuman( id );
	}
}

public event_DeathMsg(  ) {

	new Killer = read_data( 1 );
	new Victim = read_data( 2 );

	if( Killer == Victim || !is_user_alive( Killer ) )
		return 1;

	RemoveAllItemsHuman( Victim );
	RemoveAllItemsZombie( Victim );

	return 0;
}

public logevent_RoundEnd(  ) {

	new szPlayers[ 32 ], iNum;
	get_players( szPlayers, iNum, "ch" );

	for( new i = 0; i < iNum; i++)  {

		static id;
		id = szPlayers[ i ];

		RemoveAllItemsHuman( id );
		RemoveAllItemsZombie( id );
	}
}

public Ham_ResetMaxSpeedPost( id ) {
	
	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) != 1.0 ) {
		
		new Float:flMaxSpeed;
		
		if( Speed[ id ] ) {
			flMaxSpeed = float( get_pcvar_num( gCvarSpeed ) );
		}

		if( flMaxSpeed > 0.0 ) {
			set_pev( id, pev_maxspeed, flMaxSpeed );
		}
	}
}

public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {
	
	if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) )
		return HAM_HANDLED;
	
	if( Dmg[ iAttacker ] && is_user_player( iAttacker ) ) {

		SetHamParamFloat( 4, fDamage * 2.0 );
		return HAM_HANDLED;
	}

	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost( id ) {
	
	if( !is_user_alive( id ) )
		return HAM_IGNORED;
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttack( ent ) {

	new id = pev( ent, pev_owner );
	pev( id, pev_punchangle, cl_pushangle[ id ] );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttackPost( ent ) {
	
	new id = pev( ent, pev_owner );
	
	if( NoRecoil[ id ] ) {
		
		new Float:push[ 3 ];
		pev( id, pev_punchangle, push );
		
		xs_vec_sub( push, cl_pushangle[ id ], push );
		xs_vec_mul_scalar( push, 0.0, push );
		xs_vec_add( push, cl_pushangle[ id ], push );
		
		set_pev( id, pev_punchangle, push );
		
		return HAM_IGNORED;
	}
	
	return HAM_IGNORED;
}

public LongJump_PlayerPreThink( id ) {

	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) > 1.0 && ZmLongJump[ id ] ) {

		if( !is_user_bot( id ) && !( fm_get_user_button( id ) & ( IN_JUMP | IN_DUCK ) == ( IN_JUMP | IN_DUCK ) ) )
			return;

		if( pev( id, pev_flags ) & FL_ONGROUND && fm_get_speed( id ) > 80 ) {

			static Float:fVelocity[ 3 ];
			velocity_by_aim( id, 900, fVelocity );

			fVelocity[ 2 ] = 480.0;
			set_pev( id, pev_velocity, fVelocity );
		}
	}

	if( is_user_alive( id ) && fm_get_user_button( id ) & IN_JUMP && Jetpack[ id ] && fm_get_user_maxspeed( id ) > 1.0 ) {

		new Float:fAim[ 3 ], Float:fVelocity[ 3 ];
		VelocityByAim( id, get_pcvar_num( gCvarJetpackSpeed ), fAim );

		fVelocity[ 0 ] = fAim[ 0 ];
		fVelocity[ 1 ] = fAim[ 1 ];
		fVelocity[ 2 ] = fAim[ 2 ];
		
		fm_set_user_velocity( id, fVelocity );
		entity_set_int( id, EV_INT_gaitsequence, 6 );

		emit_sound( id, CHAN_VOICE, JETPACK2_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		if( Frame[ id ] >= 3 ) {

			Frame[ id ] = 0;

			new iOrigin[ 3 ];
			get_user_origin( id, iOrigin, 0 );
			iOrigin[ 2 ] = iOrigin[ 2 ] - 10;
			
			message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( iOrigin[ 0 ] );
			write_coord( iOrigin[ 1 ] );
			write_coord( iOrigin[ 2 ] );
			write_short( jetpack_flame );
			write_byte( 10 );
			write_byte( 115 );
			message_end(  );
		}

		Frame[ id ]++;
	}
}

public OpenMenu( id ) {
	
	if( !is_user_connected( id ) || is_user_bot( id ) )
		return 1;
	
	if( !is_user_alive( id ) ) {
		
		ColorChat( id, GREEN, "%s^x01 Trebuie sa fii in viata ca sa poti accesa^x03 shop-ul^x01 !!!", g_szTag );
		return 1;
	} else if( get_user_team( id ) == 3 ) {
		
		ColorChat( id, GREEN, "%s^x01 Nu poti accesa shop-ul cat timp esti spectator !!!", g_szTag );
		return 1;
	} else {
		ShowShopMenu( id );
	}
	
	return 0;
}

public ShowShopMenu( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "%s^n\yYou are now\r %s\y.", NameShop, is_user_zombie( id ) ? "zombie" : "human" );
	
	new szMenu = menu_create( szMenuName, "MenuHandlerOne" );

	if( is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dHumans Shop", "1", 0 );
	} else {
		menu_additem( szMenu, "\wHumans\y Shop", "1", 0 );
	}

	if( !is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dZombies Shop", "2", 0 );
	} else {
		menu_additem( szMenu, "\wZombies\y Shop", "2", 0 );
	}

	menu_setprop( szMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, szMenu, 0 );
	
	return 1;
}

public MenuHandlerOne( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {
			if( is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 supravietuitori^x01 cat timp esti zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopHumans", id );
			}
		}

		case 2: { 
			if( !is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 zombie^x01 cat timp esti supravietuitor!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopZombies", id );
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopHumans( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w |\y Page:\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerHumans" );
	
	new szBuffer[ MAX_ITEMS_HUMAN ][ 64 ];
	new szBufferKey[ MAX_ITEMS_HUMAN - 1 ];
	new iBufferKey = 1;
	
	if( Speed[ id ] ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	}

	if( Gravity[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\d%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\y%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	}

	if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	} else {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	}
	
	if( get_user_armor( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\d%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\y%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	}
	
	if( user_has_weapon( id, CSW_HEGRENADE ) ) {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\dNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	} else {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\yNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	}
	
	if( user_has_weapon( id, CSW_FLASHBANG ) ) {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\dFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	} else {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\yFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	}

	if( Dmg[ id ] ) {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\dx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	} else {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\yx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	}

	if( UnlimitedAmmo[ id ] ) {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\dUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	} else {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\yUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	}
	
	if( NoRecoil[ id ] ) {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\dNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	} else {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\yNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	}

	formatex( szBuffer[ 9 ], sizeof( szBuffer[  ] ) - 1, "\yMake Me\w Zombie\r - \w%i $", get_pcvar_num( gCvarCostInfectSelf ) );

	if( Jetpack[ id ] ) {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\dJetpack\r - \w%i $\r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	} else {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\yJetpack\r - \w%i $\r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	}

	for( new i = 0; i < MAX_ITEMS_HUMAN; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}
	
	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );

	return 1;
}

public MenuHandlerHumans( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// SPEED
			
			new CostSpeed = get_pcvar_num( gCvarCostSpeed );
			new Golds = fm_get_user_money( id ) - CostSpeed;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara viteza!", g_szTag, CostSpeed - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Speed[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Speed[ id ] = true;
				set_pev( id, pev_maxspeed, get_pcvar_float( gCvarSpeed ) );

				new szCommand[ 128 ];
				formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ) );
				client_cmd( id, szCommand );

				ColorChat( id, GREEN, "%s Ai devenit mai rapid cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarSpeed ) );
				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 2: {	// GRAVITY
			
			new CostGravity = get_pcvar_num( gCvarCostGravity );
			new Money = fm_get_user_money( id ) - CostGravity;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara gravitate!", g_szTag, CostGravity - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Gravity[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Gravity[ id ] = true;

				ColorChat( id, GREEN, "%s Ai devenit mai usor cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarGravity ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 3: {	// HEALTH
			
			new CostHealth = get_pcvar_num( gCvarCostHealth );
			new Money = fm_get_user_money( id ) - CostHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarHealth ) );

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 4: {	// ANTI INFECTION ARMOR
			
			new CostArmor = get_pcvar_num( gCvarCostArmor );
			new Money = fm_get_user_money( id ) - CostArmor;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara armura!", g_szTag, CostArmor - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de armura(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxArmor ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gCvarArmor ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Ai devenit 50% imun(^x03 %i^x01 AP) impotriva infectiei.", g_szTag, get_pcvar_num( gCvarArmor ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 5: {	// NAPALM NADE
			
			new CostHe = get_pcvar_num( gCvarCostHeGrenade );
			new Money = fm_get_user_money( id ) - CostHe;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada napalm !", g_szTag, CostHe - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_HEGRENADE ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_hegrenade" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada HE^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 6: {	// FROST NADE
			
			new CostFb = get_pcvar_num( gCvarCostFrostNade );
			new Money = fm_get_user_money( id ) - CostFb;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada frost !", g_szTag, CostFb - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_FLASHBANG ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_flashbang" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada frost^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 7: {	// x2 DMG
		
			new CostMultiDmg = get_pcvar_num( gCvarCostMultiDmg );
			new Money = fm_get_user_money( id ) - CostMultiDmg;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara dublu dmg!", g_szTag, CostMultiDmg - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Dmg[ id ] ) {

				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Dmg[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum dmg-ul tau este mai mare cu^x03 x2^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 8: { // UNLIMITED AMMO

				new CostAmmo = get_pcvar_num( gCvarCostUnAmmo );
				new Golds = fm_get_user_money( id ) - CostAmmo;
			
				if( Golds < 0 ) {
				
					ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara gloante inifite !", g_szTag, CostAmmo - fm_get_user_money( id ) );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else if( UnlimitedAmmo[ id ] ) {
				
					ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else {
				
					UnlimitedAmmo[ id ] = true;
				
					ColorChat( id, GREEN, "%s Ai cumparat gloante infinite^x01.", g_szTag );
					fm_set_user_money( id, Golds );
				
					return 1;
				}
		}
		
		case 9: { // NO RECOIL
			
			new CostNoRecoil = get_pcvar_num( gCvarCostNoRecoil );
			new Money = fm_get_user_money( id ) - CostNoRecoil;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no recoil !", g_szTag, CostNoRecoil - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( NoRecoil[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				NoRecoil[ id ] = true;
				
				ColorChat( id, GREEN, "%s Ai cumparat no recoil. De acum tinta ta va fi fixa.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 10: { // INFECT SELF
			
			new CostInfectSelf = get_pcvar_num( gCvarCostInfectSelf );
			new Money = fm_get_user_money( id ) - CostInfectSelf;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a te face zombie!", g_szTag, CostInfectSelf - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s Esti deja zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !game_started(  ) ) {

				ColorChat( id, GREEN, "%s Jocul nu a inceput inca!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {

				infect_user( id, 1 );

				ColorChat( id, GREEN, "%s Tocmai ai devenit zombie^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 11: {	// JETPACK

			if ( ! ( get_user_flags ( id ) & VIP_ACCESS ) )
			{
				ColorChat ( id , NORMAL , "^x04%s^x03 JETPACK-ul^x01 este folosit doar de catre membrii^x04 V.I.P^x01 !" , g_szTag );

				return 1;
			}

			new CostJetpack = get_pcvar_num( gCvarCostJetpack );
			new Money = fm_get_user_money( id ) - CostJetpack;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara jetpack !", g_szTag, CostJetpack - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( Jetpack[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				emit_sound( id, CHAN_ITEM, JETPACK_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				Jetpack[ id ] = true;
				
				ColorChat( id, GREEN, "%s Apasa pe tasta^x03 SPACE^x01 pentru a pune in miscare jetpack-ul.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopZombies( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerZombies" );
	
	new szBuffer[ MAX_ITEMS_ZOMBIE ][ 64 ];
	new szBufferKey[ MAX_ITEMS_ZOMBIE - 1 ];
	new iBufferKey = 1;

	if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	}

	if( ZmNoClip[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\dNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\yNo Clip\w(\y %0.1f sec\w )\r - \w%i $", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	}

	formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\yAntidote\r - \w%i $", get_pcvar_num( gCvarCostAntidote ) );

	if( ZmLongJump[ id ] ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\dLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\yLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	}

	for( new i = 0; i < MAX_ITEMS_ZOMBIE; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}

	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );
	
	return 1;
}

public MenuHandlerZombies( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// HEALTH
			
			new CostZmHealth = get_pcvar_num( gCvarCostZmHealth );
			new Money = fm_get_user_money( id ) - CostZmHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostZmHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarZmMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarZmHealth ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarZmHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 2: {	// NO CLIP
			
			new CostZmNoClip = get_pcvar_num( gCvarCostZmNoClip );
			new Golds = fm_get_user_money( id ) - CostZmNoClip;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no clip!", g_szTag, CostZmNoClip - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmNoClip[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmNoClip[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum poti trece prin pereti timp de^x03 %0.1f secunde^x01, apasand pe tasta^x03 X^x01.", g_szTag, get_pcvar_float( gCvarZmNoClipTime ) );
				client_cmd( id, "bind x power" );

				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 3: {	// ANTIDOTE
			
			new CostAntidote = get_pcvar_num( gCvarCostAntidote );
			new Money = fm_get_user_money( id ) - CostAntidote;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara un antidot!", g_szTag, CostAntidote - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s^x03 Nu esti zombie pentru a cumpara antidotul!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ColorChat( id, GREEN, "%s Te-ai dezinfectat cu succes! Primesti gratis^x03 M4a1^x01 +^x03 Deagle^x01.", g_szTag );

				set_user_human( id );

				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 4: {	// LONG JUMP
			
			new CostZmLJ = get_pcvar_num( gCvarCostZmLongJump );
			new Money = fm_get_user_money( id ) - CostZmLJ;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara long jump!", g_szTag, CostZmLJ - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmLongJump[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmLongJump[ id ] = true;

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "item_longjump" );
				message_end(  );

				message_begin( MSG_ONE, get_user_msgid( "StatusIcon" ), { 0, 0, 0 }, id );
				write_byte( 1 );
				write_string( "item_longjump" );
				write_byte( 255 );
				write_byte( 148 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Apasa^x03 SPACE^x01 +^x03 CTRL^x01 pentru a executa o saritura in lungime.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public RemoveAllItemsHuman( id ) {

	if( Dmg[ id ] )
		Dmg[ id ] = false;
	if( Speed[ id ] )
		Speed[ id ] = false;
	if( Gravity[ id ] )
		Gravity[ id ] = false;
	if( UnlimitedAmmo[ id ] )
		UnlimitedAmmo[ id ] = false;
	if( NoRecoil[ id ] )
		NoRecoil[ id ] = false;
	if( Jetpack[ id ] )
		Jetpack[ id ] = false;
}

public RemoveAllItemsZombie( id ) {

	if( ZmNoClip[ id ] )
		ZmNoClip[ id ] = false;
	if( ZmLongJump[ id ] )
		ZmLongJump[ id ] = false;
}

public ClCmdUsePower( id ) {

	if( !is_user_alive( id ) || !ZmNoClip[ id ] )
		return 1;

	static Float:gametime;
	gametime = get_gametime(  );

	if( gametime - get_pcvar_float( gCvarZmNoClipCountdown ) > g_fCooldown[ id ] ) {

		new iTeam = get_user_team( id );
		
		if( 1 <= iTeam <= 2 )
			set_task( 0.1, "NoClip", id );

		g_fCooldown[ id ] = gametime;
	} else {
		ColorChat( id, GREEN, "%s Puterea se incarca in^x03 %.1f^x01 secunde !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) - ( gametime - g_fCooldown[ id ] ) );
	}

	return 1;
}

public NoClip( id ) {
	
	fm_set_user_noclip( id, 1 );
	set_task( get_pcvar_float( gCvarZmNoClipTime ), "stop_noclip", id );
}

public stop_noclip( id ) {

	fm_set_user_noclip( id, 0 );
	ColorChat( id, GREEN, "%s Asteapta inca^x03 %.1f^x01 secunde ca sa-ti poti folosi puterea din nou !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) );
}

stock set_user_human( id ) {

	cure_user( id );
	RemoveAllItemsZombie( id );
	set_user_gnvision( id, 0 );

	set_user_health( id, 100 );
	set_user_armor( id, 0 );

	cs_set_user_team( id, CS_TEAM_CT );
	fm_cs_reset_user_model( id );

	fm_give_item( id, "weapon_m4a1" );
	fm_give_item( id, "weapon_deagle" );
}

/*public remove_user_ngv( id ) {

	new iNvgs = get_pdata_int( id, OFFSET_NVGOGGLES, 5 );
	if( !iNvgs )
		return;

	if( iNvgs & ( 1<<8 ) ) {

		emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		emessage_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
		ewrite_byte( 0 );
		emessage_end(  );
	}

	set_pdata_int( id, OFFSET_NVGOGGLES, 0, 5 );
}*/

set_user_gnvision( id, toggle ) {

	emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

	message_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
	write_byte( toggle );
	message_end(  );
}

stock fm_set_user_money( id, money, flash = 1 ) {

	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, get_user_msgid( "Money" ), { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end(  );
}

stock fm_give_item( index, const item[  ] ) {

	if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );

	if( !pev_valid( ent ) )
		return 0;

	new Float:fOrigin[ 3 ];
	pev( index, pev_origin, fOrigin );

	set_pev( ent, pev_origin, fOrigin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );

	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );

	dllfunc( DLLFunc_Touch, ent, index );

	if( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[  ] )
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );

stock fm_get_speed( iEntity ) {

	new Float:fVelocity[ 3 ];
	pev( iEntity, pev_velocity, fVelocity );

	return floatround( vector_length( fVelocity ) );
}

stock fm_set_user_noclip( index, noclip = 0 ) {

	set_pev( index, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );
	return 1;
}

stock fm_set_user_velocity( iEntity, const Float:fVector[ 3 ] ) {

	set_pev( iEntity, pev_velocity, fVector );
	return 1;
}

stock fm_set_user_maxspeed( id, Float:fSpeed = -1.0 ) {

	engfunc(EngFunc_SetClientMaxspeed, id, fSpeed );
	set_pev( id, pev_maxspeed, fSpeed );

	return 1;
}

stock Float:fm_get_user_maxspeed( id ) {

	new Float:fSpeed;
	pev( id, pev_maxspeed, fSpeed );

	return fSpeed;
}

stock fm_set_user_team( index, team, update = 1 ) {

	set_pdata_int( index, 114, team );

	if( update ) {

		emessage_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) );
		ewrite_byte( index );
		ewrite_string( g_teaminfo[ team ] );
		emessage_end(  );
	}

	return 1;
}

stock fm_cs_reset_user_model( id ) {

	if( pev_valid( id ) != 2 )
		return;

	switch( cs_get_user_team( id ) ) {

		case CS_TEAM_T:		set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/terror/terror.mdl" ), 5 );
		case CS_TEAM_CT:	set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/urban/urban.mdl" ), 5 );
	}
}

stock fm_set_user_bpammo( id, szWeapon, Amount ) {

	static iOffset;
	switch( szWeapon ) {

		case CSW_AWP: iOffset = OFFSET_AMMO_338MAGNUM
		case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = OFFSET_AMMO_762NATO
		case CSW_M249: iOffset = OFFSET_AMMO_556NATOBOX
		case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = OFFSET_AMMO_556NATO
		case CSW_M3, CSW_XM1014: iOffset = OFFSET_AMMO_BUCKSHOT
		case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = OFFSET_AMMO_45ACP
		case CSW_FIVESEVEN, CSW_P90: iOffset = OFFSET_AMMO_57MM
		case CSW_DEAGLE: iOffset = OFFSET_AMMO_50AE
		case CSW_P228: iOffset = OFFSET_AMMO_357SIG
		case CSW_GLOCK18, CSW_TMP, CSW_ELITE, CSW_MP5NAVY: iOffset = OFFSET_AMMO_9MM
		default: iOffset = 0
	}

	if( iOffset )
		set_pdata_int( id, iOffset, Amount );

	return 1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 ) {

	set_pev( index, pev_gravity, gravity );

	return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1066\\ f0\\ fs16 \n\\ par }
*/
Nu fac nimic contra cost! Faceți cerere bine detaliată aici, pe forum. Nu-mi mai dați add pe Steam doar pentru a mă avea în lista de prieteni.
Am cont și activez doar aici! Aveți grijă la cei ce încearcă să mă copieze..Puteți lua legătura cu mine dacă aveți o problemă/nelămurire în acest caz.
SomeWhere
Membru, skill 0
Membru, skill 0
Posts: 50
Joined: 26 Jun 2014, 18:14
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Has thanked: 22 times
Contact:

04 Jul 2014, 16:15

merge perfect , te-as mai ruga ceva daca se poate , sa-mi pui si NoClip tot ONLY VIP , de asta am uitat.. Si am un bug la jetpack , sa-ti explic.. shop-ul e de Survivors si Zobmie cand esti Survivor nu poti accesa shop-ul de zombie si invers , Runda asta sa zicem ca sunt infectat deschid shop-ul de Survivor astept sa fiu infectat si cumpar jetpack si il pot folosii ca Zombie =)) Poti modifica cumva ?

P.S. : Daca as avea .sma de la Infection Grenade m-as urca pe pereti. nu-l gasesc pe nicaieri.
User avatar
L E V I N
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 2174
Joined: 24 Aug 2011, 11:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Has thanked: 33 times
Been thanked: 349 times
Contact:

04 Jul 2014, 18:25

SomeWhere wrote:merge perfect , te-as mai ruga ceva daca se poate , sa-mi pui si NoClip tot ONLY VIP , de asta am uitat.. Si am un bug la jetpack , sa-ti explic.. shop-ul e de Survivors si Zobmie cand esti Survivor nu poti accesa shop-ul de zombie si invers , Runda asta sa zicem ca sunt infectat deschid shop-ul de Survivor astept sa fiu infectat si cumpar jetpack si il pot folosii ca Zombie =)) Poti modifica cumva ?

P.S. : Daca as avea .sma de la Infection Grenade m-as urca pe pereti. nu-l gasesc pe nicaieri.
Rezolvat | Afiseaza codul
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < fun >		// Armor & Health
#include < cstrike >
#include < engine >
#include < xs >
#include < biohazard >
#include < ColorChat >

#define VIP_ACCESS ADMIN_LEVEL_H

#define MAX_ITEMS_HUMAN		11
#define MAX_ITEMS_ZOMBIE		5

#define JETPACK_SND	"Biohazard30/Jetpack.wav"
#define JETPACK2_SND	"Biohazard30/Jetpack2.wav"
#define SNIPER_SND	"Biohazard30/SniperSound.wav"

// Extra Offsets for player
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;

// CS Player PData Offsets (win32)
#define OFFSET_MODELINDEX	491
#define OFFSET_LINUX_WEAPONS 	4
#define OFFSET_WEAPON_OWNER	41
#define OFFSET_CLIPAMMO		51
#define OFFSET_ACTIVE_ITEM 	373
#define OFFSET_AMMO_338MAGNUM 	377
#define OFFSET_AMMO_762NATO 		378
#define OFFSET_AMMO_556NATOBOX 	379
#define OFFSET_AMMO_556NATO 		380
#define OFFSET_AMMO_BUCKSHOT	 	381
#define OFFSET_AMMO_45ACP 		382
#define OFFSET_AMMO_57MM 		383
#define OFFSET_AMMO_50AE 		384
#define OFFSET_AMMO_357SIG 		385
#define OFFSET_AMMO_9MM 		386

#define is_user_player(%1) ( 1 <= %1 <= 32 )
#define fm_set_weapon_ammo(%1,%2)		set_pdata_int( %1, OFFSET_CLIPAMMO, %2, OFFSET_LINUX_WEAPONS )
#define fm_get_user_money(%1)		get_pdata_int( %1, OFFSET_CSMONEY )
#define fm_get_user_button(%1)	pev( %1, pev_button )
#define fm_get_user_oldbutton(%1)	pev( %1, pev_oldbuttons )

new const 
	PLUGIN_NAME[  ] = "[Bio] Addon: Simple SHOP",
	PLUGIN_VERSION[  ] = "1.4",
	PLUGIN_AUTHOR[  ] = "YONTU";

new const g_szTag[  ] = "[Biohazard Shop]^x01";
new const NameShop[  ] = "\wSlatina\r.\CCS1\r.\wRo";

new const g_iMaxClips[ ] = { 
	
	0, 
	13, 
	0, 
	10, 
	0, 
	7, 
	0, 
	30, 
	30, 
	0, 
	15, 
	20, 
	25, 
	30, 
	35, 
	25, 
	12, 
	20, 
	10, 
	30, 
	100, 
	8, 
	30, 
	30, 
	20, 
	0, 
	7, 
	30, 
	30, 
	0, 
	50 
};

new const g_teaminfo[  ][  ] = {

	"UNASSIGNED", 
	"TERRORIST",
	"CT",
	"SPECTATOR" 
}

const PRIMARY_WEAPONS_BIT_SUM = ( ( 1<<CSW_SCOUT ) | ( 1<<CSW_XM1014 ) | ( 1<<CSW_MAC10 ) | ( 1<<CSW_AUG ) | ( 1<<CSW_UMP45 ) | ( 1<<CSW_SG550 ) | ( 1<<CSW_GALIL ) | ( 1<<CSW_FAMAS ) | ( 1<<CSW_AWP ) | ( 1<<CSW_MP5NAVY ) | ( 1<<CSW_M249 ) | ( 1<<CSW_M3 ) | ( 1<<CSW_M4A1 ) | ( 1<<CSW_TMP ) | ( 1<<CSW_G3SG1 ) | ( 1<<CSW_SG552 ) | ( 1<<CSW_AK47 ) | ( 1<<CSW_P90 ) )
const NULL_WPN_BS = ( ( 1<<2 ) | ( 1<<CSW_HEGRENADE ) | ( 1<<CSW_SMOKEGRENADE ) | ( 1<<CSW_FLASHBANG ) | ( 1<<CSW_KNIFE ) | ( 1<<CSW_C4 ) );

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;
new WpnName[ 32 ];
new Float:cl_pushangle[ 33 ][ 3 ];

new Frame[ 33 ], jetpack_flame;

new Float:g_fCooldown[ 32 ];

// Human
new bool:Dmg[ 33 ];
new bool:Speed[ 33 ];
new bool:UnlimitedAmmo[ 33 ];
new bool:NoRecoil[ 33 ];
new bool:Jetpack[ 33 ];
new bool:Gravity[ 33 ];

// Zombie
new bool:ZmNoClip[ 33 ];
new bool:ZmLongJump[ 33 ];

new gCvarCostHealth,
	gCvarHealth,
	gCvarMaxHealth,
	gCvarCostArmor,
	gCvarArmor,
	gCvarMaxArmor,
	gCvarCostMultiDmg,
	gCvarCostSpeed,
	gCvarSpeed,
	gCvarCostGravity,
	gCvarGravity,
	gCvarCostHeGrenade,
	gCvarCostFrostNade,
	gCvarCostUnAmmo,
	gCvarCostNoRecoil,
	gCvarCostInfectSelf,
	gCvarCostJetpack,
	gCvarJetpackSpeed;

new gCvarCostZmHealth,
	gCvarZmHealth,
	gCvarZmMaxHealth,
	gCvarZmNoClipTime,
	gCvarZmNoClipCountdown,
	gCvarCostZmNoClip,
	gCvarCostAntidote,
	gCvarCostZmLongJump;

public plugin_init(  ) {
	
	register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
	is_biomod_active(  ) ? plugin_init2(  ) : pause( "ad" );
}

public plugin_init2(  ) {

	register_clcmd( "say /shop", "OpenMenu" );
	register_clcmd( "say_team /shop", "OpenMenu" );

	register_clcmd( "power", "ClCmdUsePower" );
	
	register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

	register_event( "CurWeapon", "event_CurWeapon", "be", "1=1" );
	register_event( "DeathMsg", "event_DeathMsg", "a" );
	
	RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );
	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );
	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

	register_forward( FM_PlayerPreThink, "LongJump_PlayerPreThink", 1 );
	
	for( new i = 1; i <= CSW_P90; i++ ) {

		if( !( NULL_WPN_BS & ( 1<<i ) ) && get_weaponname( i, WpnName, charsmax( WpnName ) ) ) {

			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttack" );
			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttackPost", 1 );
		}
	}

	// Human Cvars
	register_cvar( "shop_item_on", "1" );
	gCvarCostHealth = register_cvar( "shop_cost_hp", "3500" );
	gCvarHealth = register_cvar( "shop_hp", "50" );
	gCvarMaxHealth = register_cvar( "shop_max_hp", "350" );
	gCvarCostArmor = register_cvar( "shop_cost_ap", "3500" );
	gCvarArmor = register_cvar( "shop_ap", "100" );
	gCvarMaxArmor = register_cvar( "shop_max_ap", "200" );
	gCvarCostGravity = register_cvar( "shop_cost_gravity", "3300" );
	gCvarGravity = register_cvar( "shop_gravity", "300.0" );
	gCvarCostMultiDmg = register_cvar( "shop_cost_multidmg", "8000" );
	gCvarCostSpeed = register_cvar( "shop_cost_speed", "10000" );		// in golds
	gCvarSpeed = register_cvar( "shop_speed", "300.0" );
	gCvarCostHeGrenade = register_cvar( "shop_cost_hegrenade", "3100" );
	gCvarCostFrostNade = register_cvar( "shop_cost_frostnade", "3600" );
	gCvarCostUnAmmo = register_cvar( "shop_cost_unammo", "8000" );		// in golds
	gCvarCostNoRecoil = register_cvar( "shop_cost_norecoil", "6350" );
	gCvarCostInfectSelf = register_cvar( "shop_cost_infectself", "8700" );
	gCvarCostJetpack = register_cvar( "shop_cost_jetpack", "16000" );
	gCvarJetpackSpeed = register_cvar( "shop_speed_jetpack", "500" );

	// Zombie Cvars
	gCvarCostZmHealth = register_cvar( "shop_cost_zm_hp", "10000" );
	gCvarZmHealth = register_cvar( "shop_zm_hp", "300" );
	gCvarZmMaxHealth = register_cvar( "shop_zm_maxhp", "7000" );
	gCvarZmNoClipCountdown = register_cvar( "shop_zm_noclip_countdown", "35" );
	gCvarZmNoClipTime = register_cvar( "shop_zm_noclip_time", "3.0" );
	gCvarCostZmNoClip = register_cvar( "shop_cost_zm_noclip", "10000" );		// in golds
	gCvarCostAntidote = register_cvar( "shop_cost_antidote", "7000" );
	gCvarCostZmLongJump = register_cvar( "shop_cost_zm_longjump", "6600" );
}

public plugin_precache(  ) {

	jetpack_flame = precache_model( "sprites/gate1.spr" );

	precache_sound( JETPACK_SND );
	precache_sound( JETPACK2_SND );
	precache_sound( SNIPER_SND );
}

public plugin_cfg(  )
	set_cvar_float( "sv_maxspeed", 1000.0 );

public client_disconnect( id ) {
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
}

public client_putinserver( id ) {

	client_disconnect( id );
	client_cmd( id, ^"bind c say /shop^" );
}

public event_CurWeapon( id ) {

	if( !is_user_alive( id ) || is_user_bot( id ) )
		return 1;

	if( Gravity[ id ] ) {
		fm_set_user_gravity( id, get_pcvar_num( gCvarGravity ) * 0.00125 );
	} else {
		Gravity[ id ] = false;
	}

	if( UnlimitedAmmo[ id ] ) {

		new iWeapon = read_data( 2 );

		if( !( NULL_WPN_BS & ( 1 << iWeapon ) ) )
			set_pdata_int( get_pdata_cbase( id, OFFSET_ACTIVE_ITEM ), OFFSET_CLIPAMMO, g_iMaxClips[ iWeapon ], OFFSET_LINUX_WEAPONS );
	}

	return 0;
}

public event_infect( id, infector ) {

	if( is_user_zombie( id ) ) {

		RemoveAllItemsHuman( id );
	}
}

public event_DeathMsg(  ) {

	new Killer = read_data( 1 );
	new Victim = read_data( 2 );

	if( Killer == Victim || !is_user_alive( Killer ) )
		return 1;

	RemoveAllItemsHuman( Victim );
	RemoveAllItemsZombie( Victim );

	return 0;
}

public logevent_RoundEnd(  ) {

	new szPlayers[ 32 ], iNum;
	get_players( szPlayers, iNum, "ch" );

	for( new i = 0; i < iNum; i++)  {

		static id;
		id = szPlayers[ i ];

		RemoveAllItemsHuman( id );
		RemoveAllItemsZombie( id );
	}
}

public Ham_ResetMaxSpeedPost( id ) {
	
	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) != 1.0 ) {
		
		new Float:flMaxSpeed;
		
		if( Speed[ id ] ) {
			flMaxSpeed = float( get_pcvar_num( gCvarSpeed ) );
		}

		if( flMaxSpeed > 0.0 ) {
			set_pev( id, pev_maxspeed, flMaxSpeed );
		}
	}
}

public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {
	
	if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) )
		return HAM_HANDLED;
	
	if( Dmg[ iAttacker ] && is_user_player( iAttacker ) ) {

		SetHamParamFloat( 4, fDamage * 2.0 );
		return HAM_HANDLED;
	}

	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost( id ) {
	
	if( !is_user_alive( id ) )
		return HAM_IGNORED;
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttack( ent ) {

	new id = pev( ent, pev_owner );
	pev( id, pev_punchangle, cl_pushangle[ id ] );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttackPost( ent ) {
	
	new id = pev( ent, pev_owner );
	
	if( NoRecoil[ id ] ) {
		
		new Float:push[ 3 ];
		pev( id, pev_punchangle, push );
		
		xs_vec_sub( push, cl_pushangle[ id ], push );
		xs_vec_mul_scalar( push, 0.0, push );
		xs_vec_add( push, cl_pushangle[ id ], push );
		
		set_pev( id, pev_punchangle, push );
		
		return HAM_IGNORED;
	}
	
	return HAM_IGNORED;
}

public LongJump_PlayerPreThink( id ) {

	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) > 1.0 && ZmLongJump[ id ] ) {

		if( !is_user_bot( id ) && !( fm_get_user_button( id ) & ( IN_JUMP | IN_DUCK ) == ( IN_JUMP | IN_DUCK ) ) )
			return;

		if( pev( id, pev_flags ) & FL_ONGROUND && fm_get_speed( id ) > 80 ) {

			static Float:fVelocity[ 3 ];
			velocity_by_aim( id, 900, fVelocity );

			fVelocity[ 2 ] = 480.0;
			set_pev( id, pev_velocity, fVelocity );
		}
	}

	if( is_user_alive( id ) && fm_get_user_button( id ) & IN_JUMP && Jetpack[ id ] && fm_get_user_maxspeed( id ) > 1.0 ) {

		new Float:fAim[ 3 ], Float:fVelocity[ 3 ];
		VelocityByAim( id, get_pcvar_num( gCvarJetpackSpeed ), fAim );

		fVelocity[ 0 ] = fAim[ 0 ];
		fVelocity[ 1 ] = fAim[ 1 ];
		fVelocity[ 2 ] = fAim[ 2 ];
		
		fm_set_user_velocity( id, fVelocity );
		entity_set_int( id, EV_INT_gaitsequence, 6 );

		emit_sound( id, CHAN_VOICE, JETPACK2_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		if( Frame[ id ] >= 3 ) {

			Frame[ id ] = 0;

			new iOrigin[ 3 ];
			get_user_origin( id, iOrigin, 0 );
			iOrigin[ 2 ] = iOrigin[ 2 ] - 10;
			
			message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( iOrigin[ 0 ] );
			write_coord( iOrigin[ 1 ] );
			write_coord( iOrigin[ 2 ] );
			write_short( jetpack_flame );
			write_byte( 10 );
			write_byte( 115 );
			message_end(  );
		}

		Frame[ id ]++;
	}
}

public OpenMenu( id ) {
	
	if( !is_user_connected( id ) || is_user_bot( id ) )
		return 1;
	
	if( !is_user_alive( id ) ) {
		
		ColorChat( id, GREEN, "%s^x01 Trebuie sa fii in viata ca sa poti accesa^x03 shop-ul^x01 !!!", g_szTag );
		return 1;
	} else if( get_user_team( id ) == 3 ) {
		
		ColorChat( id, GREEN, "%s^x01 Nu poti accesa shop-ul cat timp esti spectator !!!", g_szTag );
		return 1;
	} else {
		ShowShopMenu( id );
	}
	
	return 0;
}

public ShowShopMenu( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "%s^n\yYou are now\r %s\y.", NameShop, is_user_zombie( id ) ? "zombie" : "human" );
	
	new szMenu = menu_create( szMenuName, "MenuHandlerOne" );

	if( !is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dHumans Shop", "1", 0 );
	} else {
		menu_additem( szMenu, "\wHumans\y Shop", "1", 0 );
	}

	if( is_user_zombie( id ) ) {
		menu_additem( szMenu, "\dZombies Shop", "2", 0 );
	} else {
		menu_additem( szMenu, "\wZombies\y Shop", "2", 0 );
	}

	menu_setprop( szMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, szMenu, 0 );
	
	return 1;
}

public MenuHandlerOne( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {
			if( !is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 supravietuitori^x01 cat timp esti zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopHumans", id );
			}
		}

		case 2: { 
			if( is_user_zombie( id ) ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 zombie^x01 cat timp esti supravietuitor!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopZombies", id );
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopHumans( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w |\y Page:\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerHumans" );
	
	new szBuffer[ MAX_ITEMS_HUMAN ][ 64 ];
	new szBufferKey[ MAX_ITEMS_HUMAN - 1 ];
	new iBufferKey = 1;
	
	if( Speed[ id ] ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	}

	if( Gravity[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\d%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\y%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	}

	if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	} else {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	}
	
	if( get_user_armor( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\d%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\y%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	}
	
	if( user_has_weapon( id, CSW_HEGRENADE ) ) {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\dNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	} else {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\yNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	}
	
	if( user_has_weapon( id, CSW_FLASHBANG ) ) {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\dFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	} else {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\yFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	}

	if( Dmg[ id ] ) {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\dx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	} else {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\yx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	}

	if( UnlimitedAmmo[ id ] ) {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\dUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	} else {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\yUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	}
	
	if( NoRecoil[ id ] ) {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\dNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	} else {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\yNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	}

	formatex( szBuffer[ 9 ], sizeof( szBuffer[  ] ) - 1, "\yMake Me\w Zombie\r - \w%i $", get_pcvar_num( gCvarCostInfectSelf ) );

	if( Jetpack[ id ] ) {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\dJetpack\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	} else {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\yJetpack\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	}

	for( new i = 0; i < MAX_ITEMS_HUMAN; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}
	
	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );

	return 1;
}

public MenuHandlerHumans( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// SPEED
			
			new CostSpeed = get_pcvar_num( gCvarCostSpeed );
			new Golds = fm_get_user_money( id ) - CostSpeed;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara viteza!", g_szTag, CostSpeed - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Speed[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Speed[ id ] = true;
				set_pev( id, pev_maxspeed, get_pcvar_float( gCvarSpeed ) );

				new szCommand[ 128 ];
				formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ) );
				client_cmd( id, szCommand );

				ColorChat( id, GREEN, "%s Ai devenit mai rapid cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarSpeed ) );
				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 2: {	// GRAVITY
			
			new CostGravity = get_pcvar_num( gCvarCostGravity );
			new Money = fm_get_user_money( id ) - CostGravity;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara gravitate!", g_szTag, CostGravity - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Gravity[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Gravity[ id ] = true;

				ColorChat( id, GREEN, "%s Ai devenit mai usor cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarGravity ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 3: {	// HEALTH
			
			new CostHealth = get_pcvar_num( gCvarCostHealth );
			new Money = fm_get_user_money( id ) - CostHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarHealth ) );

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 4: {	// ANTI INFECTION ARMOR
			
			new CostArmor = get_pcvar_num( gCvarCostArmor );
			new Money = fm_get_user_money( id ) - CostArmor;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara armura!", g_szTag, CostArmor - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de armura(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxArmor ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gCvarArmor ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Ai devenit 50% imun(^x03 %i^x01 AP) impotriva infectiei.", g_szTag, get_pcvar_num( gCvarArmor ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 5: {	// NAPALM NADE
			
			new CostHe = get_pcvar_num( gCvarCostHeGrenade );
			new Money = fm_get_user_money( id ) - CostHe;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada napalm !", g_szTag, CostHe - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_HEGRENADE ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_hegrenade" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada HE^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 6: {	// FROST NADE
			
			new CostFb = get_pcvar_num( gCvarCostFrostNade );
			new Money = fm_get_user_money( id ) - CostFb;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada frost !", g_szTag, CostFb - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_FLASHBANG ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_flashbang" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada frost^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 7: {	// x2 DMG
		
			new CostMultiDmg = get_pcvar_num( gCvarCostMultiDmg );
			new Money = fm_get_user_money( id ) - CostMultiDmg;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara dublu dmg!", g_szTag, CostMultiDmg - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Dmg[ id ] ) {

				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Dmg[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum dmg-ul tau este mai mare cu^x03 x2^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 8: { // UNLIMITED AMMO

				new CostAmmo = get_pcvar_num( gCvarCostUnAmmo );
				new Golds = fm_get_user_money( id ) - CostAmmo;
			
				if( Golds < 0 ) {
				
					ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara gloante inifite !", g_szTag, CostAmmo - fm_get_user_money( id ) );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else if( UnlimitedAmmo[ id ] ) {
				
					ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else {
				
					UnlimitedAmmo[ id ] = true;
				
					ColorChat( id, GREEN, "%s Ai cumparat gloante infinite^x01.", g_szTag );
					fm_set_user_money( id, Golds );
				
					return 1;
				}
		}
		
		case 9: { // NO RECOIL
			
			new CostNoRecoil = get_pcvar_num( gCvarCostNoRecoil );
			new Money = fm_get_user_money( id ) - CostNoRecoil;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no recoil !", g_szTag, CostNoRecoil - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( NoRecoil[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				NoRecoil[ id ] = true;
				
				ColorChat( id, GREEN, "%s Ai cumparat no recoil. De acum tinta ta va fi fixa.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 10: { // INFECT SELF
			
			new CostInfectSelf = get_pcvar_num( gCvarCostInfectSelf );
			new Money = fm_get_user_money( id ) - CostInfectSelf;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a te face zombie!", g_szTag, CostInfectSelf - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s Esti deja zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !game_started(  ) ) {

				ColorChat( id, GREEN, "%s Jocul nu a inceput inca!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {

				infect_user( id, 1 );

				ColorChat( id, GREEN, "%s Tocmai ai devenit zombie^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 11: {	// JETPACK

			if ( ! ( get_user_flags ( id ) & VIP_ACCESS ) )
			{
				ColorChat ( id , NORMAL , "^x04%s^x03 JETPACK-ul^x01 este folosit doar de catre membrii^x04 V.I.P^x01 !" , g_szTag );

				return 1;
			}

			new CostJetpack = get_pcvar_num( gCvarCostJetpack );
			new Money = fm_get_user_money( id ) - CostJetpack;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara jetpack !", g_szTag, CostJetpack - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( Jetpack[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				emit_sound( id, CHAN_ITEM, JETPACK_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				Jetpack[ id ] = true;
				
				ColorChat( id, GREEN, "%s Apasa pe tasta^x03 SPACE^x01 pentru a pune in miscare jetpack-ul.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopZombies( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerZombies" );
	
	new szBuffer[ MAX_ITEMS_ZOMBIE ][ 64 ];
	new szBufferKey[ MAX_ITEMS_ZOMBIE - 1 ];
	new iBufferKey = 1;

	if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	}

	if( ZmNoClip[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\dNo Clip\w(\y %0.1f sec\w )\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\yNo Clip\w(\y %0.1f sec\w )\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	}

	formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\yAntidote\r - \w%i $", get_pcvar_num( gCvarCostAntidote ) );

	if( ZmLongJump[ id ] ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\dLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\yLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	}

	for( new i = 0; i < MAX_ITEMS_ZOMBIE; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}

	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );
	
	return 1;
}

public MenuHandlerZombies( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// HEALTH
			
			new CostZmHealth = get_pcvar_num( gCvarCostZmHealth );
			new Money = fm_get_user_money( id ) - CostZmHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostZmHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarZmMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarZmHealth ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarZmHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 2: {	// NO CLIP

			if ( ! ( get_user_flags ( id ) & VIP_ACCESS ) )
			{
				ColorChat ( id , NORMAL , "^x04%s^x03 NO CLIP-ul^x01 este folosit doar de catre membrii^x04 V.I.P^x01 !" , g_szTag );

				return 1;
			}

			new CostZmNoClip = get_pcvar_num( gCvarCostZmNoClip );
			new Golds = fm_get_user_money( id ) - CostZmNoClip;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no clip!", g_szTag, CostZmNoClip - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmNoClip[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmNoClip[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum poti trece prin pereti timp de^x03 %0.1f secunde^x01, apasand pe tasta^x03 X^x01.", g_szTag, get_pcvar_float( gCvarZmNoClipTime ) );
				client_cmd( id, "bind x power" );

				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 3: {	// ANTIDOTE
			
			new CostAntidote = get_pcvar_num( gCvarCostAntidote );
			new Money = fm_get_user_money( id ) - CostAntidote;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara un antidot!", g_szTag, CostAntidote - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s^x03 Nu esti zombie pentru a cumpara antidotul!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ColorChat( id, GREEN, "%s Te-ai dezinfectat cu succes! Primesti gratis^x03 M4a1^x01 +^x03 Deagle^x01.", g_szTag );

				set_user_human( id );

				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 4: {	// LONG JUMP
			
			new CostZmLJ = get_pcvar_num( gCvarCostZmLongJump );
			new Money = fm_get_user_money( id ) - CostZmLJ;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara long jump!", g_szTag, CostZmLJ - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmLongJump[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmLongJump[ id ] = true;

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "item_longjump" );
				message_end(  );

				message_begin( MSG_ONE, get_user_msgid( "StatusIcon" ), { 0, 0, 0 }, id );
				write_byte( 1 );
				write_string( "item_longjump" );
				write_byte( 255 );
				write_byte( 148 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Apasa^x03 SPACE^x01 +^x03 CTRL^x01 pentru a executa o saritura in lungime.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public RemoveAllItemsHuman( id ) {

	if( Dmg[ id ] )
		Dmg[ id ] = false;
	if( Speed[ id ] )
		Speed[ id ] = false;
	if( Gravity[ id ] )
		Gravity[ id ] = false;
	if( UnlimitedAmmo[ id ] )
		UnlimitedAmmo[ id ] = false;
	if( NoRecoil[ id ] )
		NoRecoil[ id ] = false;
	if( Jetpack[ id ] )
		Jetpack[ id ] = false;
}

public RemoveAllItemsZombie( id ) {

	if( ZmNoClip[ id ] )
		ZmNoClip[ id ] = false;
	if( ZmLongJump[ id ] )
		ZmLongJump[ id ] = false;
}

public ClCmdUsePower( id ) {

	if( !is_user_alive( id ) || !ZmNoClip[ id ] )
		return 1;

	static Float:gametime;
	gametime = get_gametime(  );

	if( gametime - get_pcvar_float( gCvarZmNoClipCountdown ) > g_fCooldown[ id ] ) {

		new iTeam = get_user_team( id );
		
		if( 1 <= iTeam <= 2 )
			set_task( 0.1, "NoClip", id );

		g_fCooldown[ id ] = gametime;
	} else {
		ColorChat( id, GREEN, "%s Puterea se incarca in^x03 %.1f^x01 secunde !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) - ( gametime - g_fCooldown[ id ] ) );
	}

	return 1;
}

public NoClip( id ) {
	
	fm_set_user_noclip( id, 1 );
	set_task( get_pcvar_float( gCvarZmNoClipTime ), "stop_noclip", id );
}

public stop_noclip( id ) {

	fm_set_user_noclip( id, 0 );
	ColorChat( id, GREEN, "%s Asteapta inca^x03 %.1f^x01 secunde ca sa-ti poti folosi puterea din nou !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) );
}

stock set_user_human( id ) {

	cure_user( id );
	RemoveAllItemsZombie( id );
	set_user_gnvision( id, 0 );

	set_user_health( id, 100 );
	set_user_armor( id, 0 );

	cs_set_user_team( id, CS_TEAM_CT );
	fm_cs_reset_user_model( id );

	fm_give_item( id, "weapon_m4a1" );
	fm_give_item( id, "weapon_deagle" );
}

/*public remove_user_ngv( id ) {

	new iNvgs = get_pdata_int( id, OFFSET_NVGOGGLES, 5 );
	if( !iNvgs )
		return;

	if( iNvgs & ( 1<<8 ) ) {

		emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		emessage_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
		ewrite_byte( 0 );
		emessage_end(  );
	}

	set_pdata_int( id, OFFSET_NVGOGGLES, 0, 5 );
}*/

set_user_gnvision( id, toggle ) {

	emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

	message_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
	write_byte( toggle );
	message_end(  );
}

stock fm_set_user_money( id, money, flash = 1 ) {

	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, get_user_msgid( "Money" ), { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end(  );
}

stock fm_give_item( index, const item[  ] ) {

	if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );

	if( !pev_valid( ent ) )
		return 0;

	new Float:fOrigin[ 3 ];
	pev( index, pev_origin, fOrigin );

	set_pev( ent, pev_origin, fOrigin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );

	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );

	dllfunc( DLLFunc_Touch, ent, index );

	if( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[  ] )
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );

stock fm_get_speed( iEntity ) {

	new Float:fVelocity[ 3 ];
	pev( iEntity, pev_velocity, fVelocity );

	return floatround( vector_length( fVelocity ) );
}

stock fm_set_user_noclip( index, noclip = 0 ) {

	set_pev( index, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );
	return 1;
}

stock fm_set_user_velocity( iEntity, const Float:fVector[ 3 ] ) {

	set_pev( iEntity, pev_velocity, fVector );
	return 1;
}

stock fm_set_user_maxspeed( id, Float:fSpeed = -1.0 ) {

	engfunc(EngFunc_SetClientMaxspeed, id, fSpeed );
	set_pev( id, pev_maxspeed, fSpeed );

	return 1;
}

stock Float:fm_get_user_maxspeed( id ) {

	new Float:fSpeed;
	pev( id, pev_maxspeed, fSpeed );

	return fSpeed;
}

stock fm_set_user_team( index, team, update = 1 ) {

	set_pdata_int( index, 114, team );

	if( update ) {

		emessage_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) );
		ewrite_byte( index );
		ewrite_string( g_teaminfo[ team ] );
		emessage_end(  );
	}

	return 1;
}

stock fm_cs_reset_user_model( id ) {

	if( pev_valid( id ) != 2 )
		return;

	switch( cs_get_user_team( id ) ) {

		case CS_TEAM_T:		set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/terror/terror.mdl" ), 5 );
		case CS_TEAM_CT:	set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/urban/urban.mdl" ), 5 );
	}
}

stock fm_set_user_bpammo( id, szWeapon, Amount ) {

	static iOffset;
	switch( szWeapon ) {

		case CSW_AWP: iOffset = OFFSET_AMMO_338MAGNUM
		case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = OFFSET_AMMO_762NATO
		case CSW_M249: iOffset = OFFSET_AMMO_556NATOBOX
		case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = OFFSET_AMMO_556NATO
		case CSW_M3, CSW_XM1014: iOffset = OFFSET_AMMO_BUCKSHOT
		case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = OFFSET_AMMO_45ACP
		case CSW_FIVESEVEN, CSW_P90: iOffset = OFFSET_AMMO_57MM
		case CSW_DEAGLE: iOffset = OFFSET_AMMO_50AE
		case CSW_P228: iOffset = OFFSET_AMMO_357SIG
		case CSW_GLOCK18, CSW_TMP, CSW_ELITE, CSW_MP5NAVY: iOffset = OFFSET_AMMO_9MM
		default: iOffset = 0
	}

	if( iOffset )
		set_pdata_int( id, iOffset, Amount );

	return 1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 ) {

	set_pev( index, pev_gravity, gravity );

	return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1066\\ f0\\ fs16 \n\\ par }
*/
Nu fac nimic contra cost! Faceți cerere bine detaliată aici, pe forum. Nu-mi mai dați add pe Steam doar pentru a mă avea în lista de prieteni.
Am cont și activez doar aici! Aveți grijă la cei ce încearcă să mă copieze..Puteți lua legătura cu mine dacă aveți o problemă/nelămurire în acest caz.
SomeWhere
Membru, skill 0
Membru, skill 0
Posts: 50
Joined: 26 Jun 2014, 18:14
Detinator Steam: Nu
CS Status: Citesc forumul eXtreamCS.com...!
Fond eXtream: 0
Has thanked: 22 times
Contact:

04 Jul 2014, 18:56

A aparut un bug , Cand sunt Survivor si accesez meniul de Survivors zice " nu poti accesa meniul de Survivors cat timp esti zombie " iar eu sunt Survivor si cand sunt zombie invers , Deci pe scurt la zombie am acces meniu survivors si invers .
User avatar
L E V I N
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 2174
Joined: 24 Aug 2011, 11:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Has thanked: 33 times
Been thanked: 349 times
Contact:

04 Jul 2014, 20:17

| Afiseaza codul
#include < amxmodx >
#include < hamsandwich >
#include < fakemeta >
#include < fun >		// Armor & Health
#include < cstrike >
#include < engine >
#include < xs >
#include < biohazard >
#include < ColorChat >

#define VIP_ACCESS ADMIN_LEVEL_H

#define MAX_ITEMS_HUMAN		11
#define MAX_ITEMS_ZOMBIE		5

#define JETPACK_SND	"Biohazard30/Jetpack.wav"
#define JETPACK2_SND	"Biohazard30/Jetpack2.wav"
#define SNIPER_SND	"Biohazard30/SniperSound.wav"

// Extra Offsets for player
#if cellbits == 32
const OFFSET_CSMONEY = 115;
#else
const OFFSET_CSMONEY = 140;
#endif
const OFFSET_LINUX  = 5;

// CS Player PData Offsets (win32)
#define OFFSET_MODELINDEX	491
#define OFFSET_LINUX_WEAPONS 	4
#define OFFSET_WEAPON_OWNER	41
#define OFFSET_CLIPAMMO		51
#define OFFSET_ACTIVE_ITEM 	373
#define OFFSET_AMMO_338MAGNUM 	377
#define OFFSET_AMMO_762NATO 		378
#define OFFSET_AMMO_556NATOBOX 	379
#define OFFSET_AMMO_556NATO 		380
#define OFFSET_AMMO_BUCKSHOT	 	381
#define OFFSET_AMMO_45ACP 		382
#define OFFSET_AMMO_57MM 		383
#define OFFSET_AMMO_50AE 		384
#define OFFSET_AMMO_357SIG 		385
#define OFFSET_AMMO_9MM 		386

#define is_user_player(%1) ( 1 <= %1 <= 32 )
#define fm_set_weapon_ammo(%1,%2)		set_pdata_int( %1, OFFSET_CLIPAMMO, %2, OFFSET_LINUX_WEAPONS )
#define fm_get_user_money(%1)		get_pdata_int( %1, OFFSET_CSMONEY )
#define fm_get_user_button(%1)	pev( %1, pev_button )
#define fm_get_user_oldbutton(%1)	pev( %1, pev_oldbuttons )

new const 
	PLUGIN_NAME[  ] = "[Bio] Addon: Simple SHOP",
	PLUGIN_VERSION[  ] = "1.4",
	PLUGIN_AUTHOR[  ] = "YONTU";

new const g_szTag[  ] = "[Biohazard Shop]^x01";
new const NameShop[  ] = "\wSlatina\r.\CCS1\r.\wRo";

new const g_iMaxClips[ ] = { 
	
	0, 
	13, 
	0, 
	10, 
	0, 
	7, 
	0, 
	30, 
	30, 
	0, 
	15, 
	20, 
	25, 
	30, 
	35, 
	25, 
	12, 
	20, 
	10, 
	30, 
	100, 
	8, 
	30, 
	30, 
	20, 
	0, 
	7, 
	30, 
	30, 
	0, 
	50 
};

new const g_teaminfo[  ][  ] = {

	"UNASSIGNED", 
	"TERRORIST",
	"CT",
	"SPECTATOR" 
}

const PRIMARY_WEAPONS_BIT_SUM = ( ( 1<<CSW_SCOUT ) | ( 1<<CSW_XM1014 ) | ( 1<<CSW_MAC10 ) | ( 1<<CSW_AUG ) | ( 1<<CSW_UMP45 ) | ( 1<<CSW_SG550 ) | ( 1<<CSW_GALIL ) | ( 1<<CSW_FAMAS ) | ( 1<<CSW_AWP ) | ( 1<<CSW_MP5NAVY ) | ( 1<<CSW_M249 ) | ( 1<<CSW_M3 ) | ( 1<<CSW_M4A1 ) | ( 1<<CSW_TMP ) | ( 1<<CSW_G3SG1 ) | ( 1<<CSW_SG552 ) | ( 1<<CSW_AK47 ) | ( 1<<CSW_P90 ) )
const NULL_WPN_BS = ( ( 1<<2 ) | ( 1<<CSW_HEGRENADE ) | ( 1<<CSW_SMOKEGRENADE ) | ( 1<<CSW_FLASHBANG ) | ( 1<<CSW_KNIFE ) | ( 1<<CSW_C4 ) );

new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;
new WpnName[ 32 ];
new Float:cl_pushangle[ 33 ][ 3 ];

new Frame[ 33 ], jetpack_flame;

new Float:g_fCooldown[ 32 ];

// Human
new bool:Dmg[ 33 ];
new bool:Speed[ 33 ];
new bool:UnlimitedAmmo[ 33 ];
new bool:NoRecoil[ 33 ];
new bool:Jetpack[ 33 ];
new bool:Gravity[ 33 ];

// Zombie
new bool:ZmNoClip[ 33 ];
new bool:ZmLongJump[ 33 ];

new gCvarCostHealth,
	gCvarHealth,
	gCvarMaxHealth,
	gCvarCostArmor,
	gCvarArmor,
	gCvarMaxArmor,
	gCvarCostMultiDmg,
	gCvarCostSpeed,
	gCvarSpeed,
	gCvarCostGravity,
	gCvarGravity,
	gCvarCostHeGrenade,
	gCvarCostFrostNade,
	gCvarCostUnAmmo,
	gCvarCostNoRecoil,
	gCvarCostInfectSelf,
	gCvarCostJetpack,
	gCvarJetpackSpeed;

new gCvarCostZmHealth,
	gCvarZmHealth,
	gCvarZmMaxHealth,
	gCvarZmNoClipTime,
	gCvarZmNoClipCountdown,
	gCvarCostZmNoClip,
	gCvarCostAntidote,
	gCvarCostZmLongJump;

public plugin_init(  ) {
	
	register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR );
	is_biomod_active(  ) ? plugin_init2(  ) : pause( "ad" );
}

public plugin_init2(  ) {

	register_clcmd( "say /shop", "OpenMenu" );
	register_clcmd( "say_team /shop", "OpenMenu" );

	register_clcmd( "power", "ClCmdUsePower" );
	
	register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

	register_event( "CurWeapon", "event_CurWeapon", "be", "1=1" );
	register_event( "DeathMsg", "event_DeathMsg", "a" );
	
	RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );
	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );
	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

	register_forward( FM_PlayerPreThink, "LongJump_PlayerPreThink", 1 );
	
	for( new i = 1; i <= CSW_P90; i++ ) {

		if( !( NULL_WPN_BS & ( 1<<i ) ) && get_weaponname( i, WpnName, charsmax( WpnName ) ) ) {

			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttack" );
			RegisterHam( Ham_Weapon_PrimaryAttack, WpnName, "Ham_PrimaryAttackPost", 1 );
		}
	}

	// Human Cvars
	register_cvar( "shop_item_on", "1" );
	gCvarCostHealth = register_cvar( "shop_cost_hp", "3500" );
	gCvarHealth = register_cvar( "shop_hp", "50" );
	gCvarMaxHealth = register_cvar( "shop_max_hp", "350" );
	gCvarCostArmor = register_cvar( "shop_cost_ap", "3500" );
	gCvarArmor = register_cvar( "shop_ap", "100" );
	gCvarMaxArmor = register_cvar( "shop_max_ap", "200" );
	gCvarCostGravity = register_cvar( "shop_cost_gravity", "3300" );
	gCvarGravity = register_cvar( "shop_gravity", "300.0" );
	gCvarCostMultiDmg = register_cvar( "shop_cost_multidmg", "8000" );
	gCvarCostSpeed = register_cvar( "shop_cost_speed", "10000" );		// in golds
	gCvarSpeed = register_cvar( "shop_speed", "300.0" );
	gCvarCostHeGrenade = register_cvar( "shop_cost_hegrenade", "3100" );
	gCvarCostFrostNade = register_cvar( "shop_cost_frostnade", "3600" );
	gCvarCostUnAmmo = register_cvar( "shop_cost_unammo", "8000" );		// in golds
	gCvarCostNoRecoil = register_cvar( "shop_cost_norecoil", "6350" );
	gCvarCostInfectSelf = register_cvar( "shop_cost_infectself", "8700" );
	gCvarCostJetpack = register_cvar( "shop_cost_jetpack", "16000" );
	gCvarJetpackSpeed = register_cvar( "shop_speed_jetpack", "500" );

	// Zombie Cvars
	gCvarCostZmHealth = register_cvar( "shop_cost_zm_hp", "10000" );
	gCvarZmHealth = register_cvar( "shop_zm_hp", "300" );
	gCvarZmMaxHealth = register_cvar( "shop_zm_maxhp", "7000" );
	gCvarZmNoClipCountdown = register_cvar( "shop_zm_noclip_countdown", "35" );
	gCvarZmNoClipTime = register_cvar( "shop_zm_noclip_time", "3.0" );
	gCvarCostZmNoClip = register_cvar( "shop_cost_zm_noclip", "10000" );		// in golds
	gCvarCostAntidote = register_cvar( "shop_cost_antidote", "7000" );
	gCvarCostZmLongJump = register_cvar( "shop_cost_zm_longjump", "6600" );
}

public plugin_precache(  ) {

	jetpack_flame = precache_model( "sprites/gate1.spr" );

	precache_sound( JETPACK_SND );
	precache_sound( JETPACK2_SND );
	precache_sound( SNIPER_SND );
}

public plugin_cfg(  )
	set_cvar_float( "sv_maxspeed", 1000.0 );

public client_disconnect( id ) {
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
}

public client_putinserver( id ) {

	client_disconnect( id );
	client_cmd( id, ^"bind c say /shop^" );
}

public event_CurWeapon( id ) {

	if( !is_user_alive( id ) || is_user_bot( id ) )
		return 1;

	if( Gravity[ id ] ) {
		fm_set_user_gravity( id, get_pcvar_num( gCvarGravity ) * 0.00125 );
	} else {
		Gravity[ id ] = false;
	}

	if( UnlimitedAmmo[ id ] ) {

		new iWeapon = read_data( 2 );

		if( !( NULL_WPN_BS & ( 1 << iWeapon ) ) )
			set_pdata_int( get_pdata_cbase( id, OFFSET_ACTIVE_ITEM ), OFFSET_CLIPAMMO, g_iMaxClips[ iWeapon ], OFFSET_LINUX_WEAPONS );
	}

	return 0;
}

public event_infect( id, infector ) {

	if( is_user_zombie( id ) ) {

		RemoveAllItemsHuman( id );
	}
}

public event_DeathMsg(  ) {

	new Killer = read_data( 1 );
	new Victim = read_data( 2 );

	if( Killer == Victim || !is_user_alive( Killer ) )
		return 1;

	RemoveAllItemsHuman( Victim );
	RemoveAllItemsZombie( Victim );

	return 0;
}

public logevent_RoundEnd(  ) {

	new szPlayers[ 32 ], iNum;
	get_players( szPlayers, iNum, "ch" );

	for( new i = 0; i < iNum; i++)  {

		static id;
		id = szPlayers[ i ];

		RemoveAllItemsHuman( id );
		RemoveAllItemsZombie( id );
	}
}

public Ham_ResetMaxSpeedPost( id ) {
	
	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) != 1.0 ) {
		
		new Float:flMaxSpeed;
		
		if( Speed[ id ] ) {
			flMaxSpeed = float( get_pcvar_num( gCvarSpeed ) );
		}

		if( flMaxSpeed > 0.0 ) {
			set_pev( id, pev_maxspeed, flMaxSpeed );
		}
	}
}

public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {
	
	if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) )
		return HAM_HANDLED;
	
	if( Dmg[ iAttacker ] && is_user_player( iAttacker ) ) {

		SetHamParamFloat( 4, fDamage * 2.0 );
		return HAM_HANDLED;
	}

	return HAM_IGNORED;
}

public Ham_PlayerSpawnPost( id ) {
	
	if( !is_user_alive( id ) )
		return HAM_IGNORED;
	
	RemoveAllItemsHuman( id );
	RemoveAllItemsZombie( id );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttack( ent ) {

	new id = pev( ent, pev_owner );
	pev( id, pev_punchangle, cl_pushangle[ id ] );
	
	return HAM_IGNORED;
}

public Ham_PrimaryAttackPost( ent ) {
	
	new id = pev( ent, pev_owner );
	
	if( NoRecoil[ id ] ) {
		
		new Float:push[ 3 ];
		pev( id, pev_punchangle, push );
		
		xs_vec_sub( push, cl_pushangle[ id ], push );
		xs_vec_mul_scalar( push, 0.0, push );
		xs_vec_add( push, cl_pushangle[ id ], push );
		
		set_pev( id, pev_punchangle, push );
		
		return HAM_IGNORED;
	}
	
	return HAM_IGNORED;
}

public LongJump_PlayerPreThink( id ) {

	if( is_user_alive( id ) && fm_get_user_maxspeed( id ) > 1.0 && ZmLongJump[ id ] ) {

		if( !is_user_bot( id ) && !( fm_get_user_button( id ) & ( IN_JUMP | IN_DUCK ) == ( IN_JUMP | IN_DUCK ) ) )
			return;

		if( pev( id, pev_flags ) & FL_ONGROUND && fm_get_speed( id ) > 80 ) {

			static Float:fVelocity[ 3 ];
			velocity_by_aim( id, 900, fVelocity );

			fVelocity[ 2 ] = 480.0;
			set_pev( id, pev_velocity, fVelocity );
		}
	}

	if( is_user_alive( id ) && fm_get_user_button( id ) & IN_JUMP && Jetpack[ id ] && fm_get_user_maxspeed( id ) > 1.0 ) {

		new Float:fAim[ 3 ], Float:fVelocity[ 3 ];
		VelocityByAim( id, get_pcvar_num( gCvarJetpackSpeed ), fAim );

		fVelocity[ 0 ] = fAim[ 0 ];
		fVelocity[ 1 ] = fAim[ 1 ];
		fVelocity[ 2 ] = fAim[ 2 ];
		
		fm_set_user_velocity( id, fVelocity );
		entity_set_int( id, EV_INT_gaitsequence, 6 );

		emit_sound( id, CHAN_VOICE, JETPACK2_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		if( Frame[ id ] >= 3 ) {

			Frame[ id ] = 0;

			new iOrigin[ 3 ];
			get_user_origin( id, iOrigin, 0 );
			iOrigin[ 2 ] = iOrigin[ 2 ] - 10;
			
			message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
			write_byte( 17 );
			write_coord( iOrigin[ 0 ] );
			write_coord( iOrigin[ 1 ] );
			write_coord( iOrigin[ 2 ] );
			write_short( jetpack_flame );
			write_byte( 10 );
			write_byte( 115 );
			message_end(  );
		}

		Frame[ id ]++;
	}
}

public OpenMenu( id ) {
	
	if( !is_user_connected( id ) || is_user_bot( id ) )
		return 1;
	
	if( !is_user_alive( id ) ) {
		
		ColorChat( id, GREEN, "%s^x01 Trebuie sa fii in viata ca sa poti accesa^x03 shop-ul^x01 !!!", g_szTag );
		return 1;
	} else if( get_user_team( id ) == 3 ) {
		
		ColorChat( id, GREEN, "%s^x01 Nu poti accesa shop-ul cat timp esti spectator !!!", g_szTag );
		return 1;
	} else {
		ShowShopMenu( id );
	}
	
	return 0;
}

public ShowShopMenu( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "%s^n\yYou are now\r %s\y.", NameShop, is_user_zombie( id ) ? "zombie" : "human" );
	
	new szMenu = menu_create( szMenuName, "MenuHandlerOne" );

	if( get_user_team ( id ) == 2 ) {
		menu_additem( szMenu, "\dHumans Shop", "1", 0 );
	} else {
		menu_additem( szMenu, "\wHumans\y Shop", "1", 0 );
	}

	if( get_user_team ( id ) == 1 ) {
		menu_additem( szMenu, "\dZombies Shop", "2", 0 );
	} else {
		menu_additem( szMenu, "\wZombies\y Shop", "2", 0 );
	}

	menu_setprop( szMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, szMenu, 0 );
	
	return 1;
}

public MenuHandlerOne( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {
			if( get_user_team ( id ) == 2 ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 supravietuitori^x01 cat timp esti zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopHumans", id );
			}
		}

		case 2: { 
			if( get_user_team ( id ) == 1 ) {

				ColorChat( id, GREEN, "%s Nu poti accesa meniul pentru.^x03 zombie^x01 cat timp esti supravietuitor!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;
			} else {
				set_task( 0.1, "ShowShopZombies", id );
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopHumans( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w |\y Page:\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerHumans" );
	
	new szBuffer[ MAX_ITEMS_HUMAN ][ 64 ];
	new szBufferKey[ MAX_ITEMS_HUMAN - 1 ];
	new iBufferKey = 1;
	
	if( Speed[ id ] ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Speed\r - \w%i $", get_pcvar_num( gCvarSpeed ), get_pcvar_num( gCvarCostSpeed ) );
	}

	if( Gravity[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\d%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\y%0.1f Gravity\r - \w%i $", get_pcvar_float( gCvarGravity ), get_pcvar_num( gCvarCostGravity ) );
	}

	if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	} else {
		formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarHealth ), get_pcvar_num( gCvarCostHealth ) );
	}
	
	if( get_user_armor( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\d%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\y%i Anti Infection Armor\r - \w%i $", get_pcvar_num( gCvarArmor ), get_pcvar_num( gCvarCostArmor ) );
	}
	
	if( user_has_weapon( id, CSW_HEGRENADE ) ) {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\dNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	} else {
		formatex( szBuffer[ 4 ], sizeof( szBuffer[  ] ) - 1, "\yNapalm Nade\r - \w%i $", get_pcvar_num( gCvarCostHeGrenade ) );
	}
	
	if( user_has_weapon( id, CSW_FLASHBANG ) ) {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\dFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	} else {
		formatex( szBuffer[ 5 ], sizeof( szBuffer[  ] ) - 1, "\yFrost Nade\r - \w%i $", get_pcvar_num( gCvarCostFrostNade ) );
	}

	if( Dmg[ id ] ) {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\dx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	} else {
		formatex( szBuffer[ 6 ], sizeof( szBuffer[  ] ) - 1, "\yx2 Dmg\r - \w%i $", get_pcvar_num( gCvarCostMultiDmg ) );
	}

	if( UnlimitedAmmo[ id ] ) {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\dUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	} else {
		formatex( szBuffer[ 7 ], sizeof( szBuffer[  ] ) - 1, "\yUnlimited Ammo\r - \w%i $", get_pcvar_num( gCvarCostUnAmmo ) );
	}
	
	if( NoRecoil[ id ] ) {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\dNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	} else {
		formatex( szBuffer[ 8 ], sizeof( szBuffer[  ] ) - 1, "\yNo Recoil\r - \w%i $", get_pcvar_num( gCvarCostNoRecoil ) );
	}

	formatex( szBuffer[ 9 ], sizeof( szBuffer[  ] ) - 1, "\yMake Me\w Zombie\r - \w%i $", get_pcvar_num( gCvarCostInfectSelf ) );

	if( Jetpack[ id ] ) {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\dJetpack\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	} else {
		formatex( szBuffer[ 10 ], sizeof( szBuffer[  ] ) - 1, "\yJetpack\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_num( gCvarCostJetpack ) );
	}

	for( new i = 0; i < MAX_ITEMS_HUMAN; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}
	
	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );

	return 1;
}

public MenuHandlerHumans( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// SPEED
			
			new CostSpeed = get_pcvar_num( gCvarCostSpeed );
			new Golds = fm_get_user_money( id ) - CostSpeed;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara viteza!", g_szTag, CostSpeed - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Speed[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Speed[ id ] = true;
				set_pev( id, pev_maxspeed, get_pcvar_float( gCvarSpeed ) );

				new szCommand[ 128 ];
				formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ), get_pcvar_float( gCvarSpeed ) );
				client_cmd( id, szCommand );

				ColorChat( id, GREEN, "%s Ai devenit mai rapid cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarSpeed ) );
				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 2: {	// GRAVITY
			
			new CostGravity = get_pcvar_num( gCvarCostGravity );
			new Money = fm_get_user_money( id ) - CostGravity;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara gravitate!", g_szTag, CostGravity - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Gravity[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Gravity[ id ] = true;

				ColorChat( id, GREEN, "%s Ai devenit mai usor cu^x03 %0.1f^x01 unitati.", g_szTag, get_pcvar_float( gCvarGravity ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 3: {	// HEALTH
			
			new CostHealth = get_pcvar_num( gCvarCostHealth );
			new Money = fm_get_user_money( id ) - CostHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarHealth ) );

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 4: {	// ANTI INFECTION ARMOR
			
			new CostArmor = get_pcvar_num( gCvarCostArmor );
			new Money = fm_get_user_money( id ) - CostArmor;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara armura!", g_szTag, CostArmor - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarMaxArmor ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de armura(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarMaxArmor ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gCvarArmor ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Ai devenit 50% imun(^x03 %i^x01 AP) impotriva infectiei.", g_szTag, get_pcvar_num( gCvarArmor ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 5: {	// NAPALM NADE
			
			new CostHe = get_pcvar_num( gCvarCostHeGrenade );
			new Money = fm_get_user_money( id ) - CostHe;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada napalm !", g_szTag, CostHe - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_HEGRENADE ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_hegrenade" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada HE^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
		
		case 6: {	// FROST NADE
			
			new CostFb = get_pcvar_num( gCvarCostFrostNade );
			new Money = fm_get_user_money( id ) - CostFb;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara o grenada frost !", g_szTag, CostFb - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( user_has_weapon( id, CSW_FLASHBANG ) ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				fm_give_item( id, "weapon_flashbang" );
				
				ColorChat( id, GREEN, "%s Ti-ai cumparat o grenada frost^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 7: {	// x2 DMG
		
			new CostMultiDmg = get_pcvar_num( gCvarCostMultiDmg );
			new Money = fm_get_user_money( id ) - CostMultiDmg;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara dublu dmg!", g_szTag, CostMultiDmg - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( Dmg[ id ] ) {

				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				Dmg[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum dmg-ul tau este mai mare cu^x03 x2^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 8: { // UNLIMITED AMMO

				new CostAmmo = get_pcvar_num( gCvarCostUnAmmo );
				new Golds = fm_get_user_money( id ) - CostAmmo;
			
				if( Golds < 0 ) {
				
					ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 golds pentru a cumpara gloante inifite !", g_szTag, CostAmmo - fm_get_user_money( id ) );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else if( UnlimitedAmmo[ id ] ) {
				
					ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
					set_task( 0.3, "ShowShopMenu", id );
					return 1;	
				} else {
				
					UnlimitedAmmo[ id ] = true;
				
					ColorChat( id, GREEN, "%s Ai cumparat gloante infinite^x01.", g_szTag );
					fm_set_user_money( id, Golds );
				
					return 1;
				}
		}
		
		case 9: { // NO RECOIL
			
			new CostNoRecoil = get_pcvar_num( gCvarCostNoRecoil );
			new Money = fm_get_user_money( id ) - CostNoRecoil;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no recoil !", g_szTag, CostNoRecoil - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( NoRecoil[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				NoRecoil[ id ] = true;
				
				ColorChat( id, GREEN, "%s Ai cumparat no recoil. De acum tinta ta va fi fixa.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 10: { // INFECT SELF
			
			new CostInfectSelf = get_pcvar_num( gCvarCostInfectSelf );
			new Money = fm_get_user_money( id ) - CostInfectSelf;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a te face zombie!", g_szTag, CostInfectSelf - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s Esti deja zombie!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !game_started(  ) ) {

				ColorChat( id, GREEN, "%s Jocul nu a inceput inca!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {

				infect_user( id, 1 );

				ColorChat( id, GREEN, "%s Tocmai ai devenit zombie^x01.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 11: {	// JETPACK

			if ( ! ( get_user_flags ( id ) & VIP_ACCESS ) )
			{
				ColorChat ( id , NORMAL , "^x04%s^x03 JETPACK-ul^x01 este folosit doar de catre membrii^x04 V.I.P^x01 !" , g_szTag );

				return 1;
			}

			new CostJetpack = get_pcvar_num( gCvarCostJetpack );
			new Money = fm_get_user_money( id ) - CostJetpack;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara jetpack !", g_szTag, CostJetpack - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else if( Jetpack[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;    
			} else {
				
				emit_sound( id, CHAN_ITEM, JETPACK_SND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM );
				Jetpack[ id ] = true;
				
				ColorChat( id, GREEN, "%s Apasa pe tasta^x03 SPACE^x01 pentru a pune in miscare jetpack-ul.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public ShowShopZombies( id ) {    
	
	new szMenuName[ 64 ];
	formatex( szMenuName, sizeof( szMenuName ) - 1, "\w%s^n\yYour Money:\r %i\w", NameShop, fm_get_user_money( id ) );
	
	new iMenu = menu_create( szMenuName, "MenuHandlerZombies" );
	
	new szBuffer[ MAX_ITEMS_ZOMBIE ][ 64 ];
	new szBufferKey[ MAX_ITEMS_ZOMBIE - 1 ];
	new iBufferKey = 1;

	if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\d%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	} else {
		formatex( szBuffer[ 0 ], sizeof( szBuffer[  ] ) - 1, "\y%i Health\r - \w%i $", get_pcvar_num( gCvarZmHealth ), get_pcvar_num( gCvarCostZmHealth ) );
	}

	if( ZmNoClip[ id ] ) {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\dNo Clip\w(\y %0.1f sec\w )\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	} else {
		formatex( szBuffer[ 1 ], sizeof( szBuffer[  ] ) - 1, "\yNo Clip\w(\y %0.1f sec\w )\r - \w%i $ \r[\d ONLY V.I.P\r ]", get_pcvar_float( gCvarZmNoClipTime ), get_pcvar_num( gCvarCostZmNoClip ) );
	}

	formatex( szBuffer[ 2 ], sizeof( szBuffer[  ] ) - 1, "\yAntidote\r - \w%i $", get_pcvar_num( gCvarCostAntidote ) );

	if( ZmLongJump[ id ] ) {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\dLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	} else {
		formatex( szBuffer[ 3 ], sizeof( szBuffer[  ] ) - 1, "\yLong Jump\r - \w%i $", get_pcvar_num( gCvarCostZmLongJump ) );
	}

	for( new i = 0; i < MAX_ITEMS_ZOMBIE; i++ ) {
		
		formatex( szBufferKey, sizeof( szBufferKey ) -1, "%i", iBufferKey );
		menu_additem( iMenu, szBuffer[ i ], szBufferKey, 0 );
		
		iBufferKey++;
	}

	menu_setprop( iMenu, MPROP_EXITNAME, "\wExit" );
	menu_display( id, iMenu, 0 );
	
	return 1;
}

public MenuHandlerZombies( id, szMenu, szItem ) {
	
	if( szItem == MENU_EXIT ) {
		
		menu_destroy( szMenu );
		return PLUGIN_HANDLED;
	}
	
	new szData[ 6 ], szName[ 64 ];
	new iAccess, iCallBack;
	
	menu_item_getinfo( szMenu, szItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), iCallBack );
	new iKey = str_to_num( szData );
	
	switch( iKey ) {
		
		case 1: {	// HEALTH
			
			new CostZmHealth = get_pcvar_num( gCvarCostZmHealth );
			new Money = fm_get_user_money( id ) - CostZmHealth;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara viata in plus!", g_szTag, CostZmHealth - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( get_user_health( id ) >= get_pcvar_num( gCvarZmMaxHealth ) ) {
				
				ColorChat( id, GREEN, "%s Ai ajuns la numarul maxim de viata(^x04%i^x01).", g_szTag, get_pcvar_num( gCvarZmMaxHealth ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				set_user_health( id, get_user_health( id ) + get_pcvar_num( gCvarZmHealth ) );
				
				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "cross" );
				write_byte( 255 );
				write_byte( 0 );
				write_byte( 0 );
				message_end(  );

				ColorChat( id, GREEN, "%s Viata ta este acum cu^x03 %i^x01 mai mare.", g_szTag, get_pcvar_num( gCvarZmHealth ) );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 2: {	// NO CLIP

			if ( ! ( get_user_flags ( id ) & VIP_ACCESS ) )
			{
				ColorChat ( id , NORMAL , "^x04%s^x03 NO CLIP-ul^x01 este folosit doar de catre membrii^x04 V.I.P^x01 !" , g_szTag );

				return 1;
			}

			new CostZmNoClip = get_pcvar_num( gCvarCostZmNoClip );
			new Golds = fm_get_user_money( id ) - CostZmNoClip;
			
			if( Golds < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara no clip!", g_szTag, CostZmNoClip - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmNoClip[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmNoClip[ id ] = true;
				
				ColorChat( id, GREEN, "%s Acum poti trece prin pereti timp de^x03 %0.1f secunde^x01, apasand pe tasta^x03 X^x01.", g_szTag, get_pcvar_float( gCvarZmNoClipTime ) );
				client_cmd( id, "bind x power" );

				fm_set_user_money( id, Golds );
				
				return 1;
			}
		}

		case 3: {	// ANTIDOTE
			
			new CostAntidote = get_pcvar_num( gCvarCostAntidote );
			new Money = fm_get_user_money( id ) - CostAntidote;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara un antidot!", g_szTag, CostAntidote - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( !is_user_zombie( id ) ) {
				
				ColorChat( id, GREEN, "%s^x03 Nu esti zombie pentru a cumpara antidotul!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ColorChat( id, GREEN, "%s Te-ai dezinfectat cu succes! Primesti gratis^x03 M4a1^x01 +^x03 Deagle^x01.", g_szTag );

				set_user_human( id );

				fm_set_user_money( id, Money );
				
				return 1;
			}
		}

		case 4: {	// LONG JUMP
			
			new CostZmLJ = get_pcvar_num( gCvarCostZmLongJump );
			new Money = fm_get_user_money( id ) - CostZmLJ;
			
			if( Money < 0 ) {
				
				ColorChat( id, GREEN, "%s Mai ai nevoie de^x03 %i^x01 $ pentru a cumpara long jump!", g_szTag, CostZmLJ - fm_get_user_money( id ) );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else if( ZmLongJump[ id ] ) {
				
				ColorChat( id, GREEN, "%s Ai deja acest item!", g_szTag );
				set_task( 0.3, "ShowShopMenu", id );
				return 1;	
			} else {
				
				ZmLongJump[ id ] = true;

				message_begin( MSG_ONE, get_user_msgid( "ItemPickup" ), _, id );
				write_string( "item_longjump" );
				message_end(  );

				message_begin( MSG_ONE, get_user_msgid( "StatusIcon" ), { 0, 0, 0 }, id );
				write_byte( 1 );
				write_string( "item_longjump" );
				write_byte( 255 );
				write_byte( 148 );
				write_byte( 0 );
				message_end(  );
				
				ColorChat( id, GREEN, "%s Apasa^x03 SPACE^x01 +^x03 CTRL^x01 pentru a executa o saritura in lungime.", g_szTag );
				fm_set_user_money( id, Money );
				
				return 1;
			}
		}
	}
	
	menu_destroy( szMenu );
	return PLUGIN_HANDLED;
}

public RemoveAllItemsHuman( id ) {

	if( Dmg[ id ] )
		Dmg[ id ] = false;
	if( Speed[ id ] )
		Speed[ id ] = false;
	if( Gravity[ id ] )
		Gravity[ id ] = false;
	if( UnlimitedAmmo[ id ] )
		UnlimitedAmmo[ id ] = false;
	if( NoRecoil[ id ] )
		NoRecoil[ id ] = false;
	if( Jetpack[ id ] )
		Jetpack[ id ] = false;
}

public RemoveAllItemsZombie( id ) {

	if( ZmNoClip[ id ] )
		ZmNoClip[ id ] = false;
	if( ZmLongJump[ id ] )
		ZmLongJump[ id ] = false;
}

public ClCmdUsePower( id ) {

	if( !is_user_alive( id ) || !ZmNoClip[ id ] )
		return 1;

	static Float:gametime;
	gametime = get_gametime(  );

	if( gametime - get_pcvar_float( gCvarZmNoClipCountdown ) > g_fCooldown[ id ] ) {

		new iTeam = get_user_team( id );
		
		if( 1 <= iTeam <= 2 )
			set_task( 0.1, "NoClip", id );

		g_fCooldown[ id ] = gametime;
	} else {
		ColorChat( id, GREEN, "%s Puterea se incarca in^x03 %.1f^x01 secunde !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) - ( gametime - g_fCooldown[ id ] ) );
	}

	return 1;
}

public NoClip( id ) {
	
	fm_set_user_noclip( id, 1 );
	set_task( get_pcvar_float( gCvarZmNoClipTime ), "stop_noclip", id );
}

public stop_noclip( id ) {

	fm_set_user_noclip( id, 0 );
	ColorChat( id, GREEN, "%s Asteapta inca^x03 %.1f^x01 secunde ca sa-ti poti folosi puterea din nou !", g_szTag, get_pcvar_float( gCvarZmNoClipCountdown ) );
}

stock set_user_human( id ) {

	cure_user( id );
	RemoveAllItemsZombie( id );
	set_user_gnvision( id, 0 );

	set_user_health( id, 100 );
	set_user_armor( id, 0 );

	cs_set_user_team( id, CS_TEAM_CT );
	fm_cs_reset_user_model( id );

	fm_give_item( id, "weapon_m4a1" );
	fm_give_item( id, "weapon_deagle" );
}

/*public remove_user_ngv( id ) {

	new iNvgs = get_pdata_int( id, OFFSET_NVGOGGLES, 5 );
	if( !iNvgs )
		return;

	if( iNvgs & ( 1<<8 ) ) {

		emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

		emessage_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
		ewrite_byte( 0 );
		emessage_end(  );
	}

	set_pdata_int( id, OFFSET_NVGOGGLES, 0, 5 );
}*/

set_user_gnvision( id, toggle ) {

	emit_sound( id, CHAN_ITEM, "items/nvg_off.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM );

	message_begin( MSG_ONE, get_user_msgid( "NVGToggle" ), _, id );
	write_byte( toggle );
	message_end(  );
}

stock fm_set_user_money( id, money, flash = 1 ) {

	set_pdata_int( id, OFFSET_CSMONEY, money, OFFSET_LINUX );

	message_begin( MSG_ONE, get_user_msgid( "Money" ), { 0, 0, 0 }, id );
	write_long( money );
	write_byte( flash );
	message_end(  );
}

stock fm_give_item( index, const item[  ] ) {

	if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )
		return 0;

	new ent = fm_create_entity( item );

	if( !pev_valid( ent ) )
		return 0;

	new Float:fOrigin[ 3 ];
	pev( index, pev_origin, fOrigin );

	set_pev( ent, pev_origin, fOrigin );
	set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );

	dllfunc( DLLFunc_Spawn, ent );

	new save = pev( ent, pev_solid );

	dllfunc( DLLFunc_Touch, ent, index );

	if( pev( ent, pev_solid ) != save )
		return ent;

	engfunc( EngFunc_RemoveEntity, ent );

	return -1;
}

stock fm_create_entity( const classname[  ] )
	return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );

stock fm_get_speed( iEntity ) {

	new Float:fVelocity[ 3 ];
	pev( iEntity, pev_velocity, fVelocity );

	return floatround( vector_length( fVelocity ) );
}

stock fm_set_user_noclip( index, noclip = 0 ) {

	set_pev( index, pev_movetype, noclip == 1 ? MOVETYPE_NOCLIP : MOVETYPE_WALK );
	return 1;
}

stock fm_set_user_velocity( iEntity, const Float:fVector[ 3 ] ) {

	set_pev( iEntity, pev_velocity, fVector );
	return 1;
}

stock fm_set_user_maxspeed( id, Float:fSpeed = -1.0 ) {

	engfunc(EngFunc_SetClientMaxspeed, id, fSpeed );
	set_pev( id, pev_maxspeed, fSpeed );

	return 1;
}

stock Float:fm_get_user_maxspeed( id ) {

	new Float:fSpeed;
	pev( id, pev_maxspeed, fSpeed );

	return fSpeed;
}

stock fm_set_user_team( index, team, update = 1 ) {

	set_pdata_int( index, 114, team );

	if( update ) {

		emessage_begin( MSG_ALL, get_user_msgid( "TeamInfo" ) );
		ewrite_byte( index );
		ewrite_string( g_teaminfo[ team ] );
		emessage_end(  );
	}

	return 1;
}

stock fm_cs_reset_user_model( id ) {

	if( pev_valid( id ) != 2 )
		return;

	switch( cs_get_user_team( id ) ) {

		case CS_TEAM_T:		set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/terror/terror.mdl" ), 5 );
		case CS_TEAM_CT:	set_pdata_int( id, OFFSET_MODELINDEX, engfunc( EngFunc_ModelIndex, "models/player/urban/urban.mdl" ), 5 );
	}
}

stock fm_set_user_bpammo( id, szWeapon, Amount ) {

	static iOffset;
	switch( szWeapon ) {

		case CSW_AWP: iOffset = OFFSET_AMMO_338MAGNUM
		case CSW_SCOUT, CSW_AK47, CSW_G3SG1: iOffset = OFFSET_AMMO_762NATO
		case CSW_M249: iOffset = OFFSET_AMMO_556NATOBOX
		case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALI, CSW_SG552: iOffset = OFFSET_AMMO_556NATO
		case CSW_M3, CSW_XM1014: iOffset = OFFSET_AMMO_BUCKSHOT
		case CSW_USP, CSW_UMP45, CSW_MAC10: iOffset = OFFSET_AMMO_45ACP
		case CSW_FIVESEVEN, CSW_P90: iOffset = OFFSET_AMMO_57MM
		case CSW_DEAGLE: iOffset = OFFSET_AMMO_50AE
		case CSW_P228: iOffset = OFFSET_AMMO_357SIG
		case CSW_GLOCK18, CSW_TMP, CSW_ELITE, CSW_MP5NAVY: iOffset = OFFSET_AMMO_9MM
		default: iOffset = 0
	}

	if( iOffset )
		set_pdata_int( id, iOffset, Amount );

	return 1;
}

stock fm_set_user_gravity( index, Float:gravity = 1.0 ) {

	set_pev( index, pev_gravity, gravity );

	return 1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1066\\ f0\\ fs16 \n\\ par }
*/
Nu fac nimic contra cost! Faceți cerere bine detaliată aici, pe forum. Nu-mi mai dați add pe Steam doar pentru a mă avea în lista de prieteni.
Am cont și activez doar aici! Aveți grijă la cei ce încearcă să mă copieze..Puteți lua legătura cu mine dacă aveți o problemă/nelămurire în acest caz.
SomeWhere
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04 Jul 2014, 20:50

Am rezolvat , mersi . T/C
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