Precizez ca am activat si urmatoarele pluginuri : csdm_equip si itemmode si nimic
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- csdm.cfg | Afiseaza codul
;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 0 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1 ;Says a radio command to a player when they respawn spawn_radio_msg = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the ticketing plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ticketing] ;Is round ticketing enabled? enabled = 0 ;Number of times a team can have players respawn before they stop ; being able to respawn tickets = 150 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the protection plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [protection] ;Is spawn protection enabled? enabled = 1 ;Colors of glow shell, leave this in quotes ;The digits are R, G, B, A where A is the alpha transparency ; (as A gets higher, the glow shell is thicker) colors = "0 255 0 200" ;Number of seconds someone is respawned for. time = 2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the equip plugin for these sections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [equip] ;Equip Menu flags: ; p - primary ; s - secondary ; a - armor ; g - grenade ; b - buy menus = ag ;Autoitem flags: ; a - armor ; h - helmet ; g - grenades ; d - defusekit (CTs only!) ; n - nightvision autoitems = ahg ;Grenade flags: ; f - flashbang ; h - he grenade ; s - smoke grenade grenades = h ;Sets number of flashbangs given if ; grenades are enabled fnadesnum = 2 ;;;;;;;;;;;;;;;; ;;WEAPON MENUS;; ;;;;;;;;;;;;;;;; ;Format for weapon menus is: ;shortname "Display Name" menupage ;Change the '1' to a '0' to block the weapon ;Removing or moving things ; from the list will change the order of the menus! [secondary] usp USP 0 glock18 Glock 0 deagle Deagle 0 p228 P228 0 elite Elite 0 fiveseven "Five Seven" 0 [primary] m4a1 M4A1 0 ak47 AK47 0 aug AUG 0 sg552 SG552 0 galil Galil 0 famas Famas 0 scout Scout 0 awp AWP 1 sg550 SG550 0 m249 M249 0 g3sg1 G3SG1 0 ump45 "UMP 45" 0 mp5navy "MP5 Navy" 0 m3 M3 0 xm1014 XM1014 0 tmp TMP 0 mac10 "Mac 10" 0 p90 P90 0 ;List weapons here the bots can randomly have ;The short name must match one in the list above [botsecondary] deagle usp [botprimary] ak47 m4a1 awp galil aug ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the item mode plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [items] ;Is item mode enabled? enabled = 0 ;If set to 1, players will drop a pack of goodies when they die. drop_packs = 1 ;Sets the number of armor given by a battery. Default is 15. battery = 15 ;Sets the number of health given by a medkit. Default is 15. medkit = 15 ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent) item_time = 20 ;Sets how long packs stay on the ground. (Max is 30 seconds) drop_time = 2 ;Remove semicolons to restrict any of the following items ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...) [item_restrictions] ;longjump ;medkit ;battery ;pistolammo ;rifleammo ;shotammo ;smgammo ;awpammo ;paraammo ;fullammo ;armor
- plugins.ini | Afiseaza codul
;PROTECTIE rom_protect.amxx debug ; AMX Mod X plugins advanced_bans.amxx Amx_WHO.amxx ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu_ab_base.amxx ;plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server scrollmsg.amxx ; displays a scrolling message imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) ;miscstats.amxx ; bunch of events announcement for Counter-Strike ;stats_logging.amxx ; weapons stats logging (CSX Module required!) ; Enable to use AMX Mod plugins ;amxmod_compat.amxx ; AMX Mod backwards compatibility layer file_watcher.amxx dp_test.amxx ;CSDM ;csdm_main.amxx ;csdm_equip.amxx csdm_spawn_preset.amxx ;spawn_editor.amxx ;csdm_misc.amxx csdm_protection.amxx csdm_ffa.amxx ;csdm_tickets.amxx ;csdm_itemmode.amxx ;Plugin de baza. OnlyAWP.amxx ;Pluginuri adaugate. xredirect.amxx ;gloves.amxx A_C_COLORS.amxx RS.amxx GAG.amxx T_NM_F.amxx SHOWIP.amxx SS.amxx NFD.amxx ABD.amxx SEMICLIP.amxx grenade_trail.amxx EXT.amxx NTF.amxx ad_manager.amxx AMX_LAST.amxx FITH_REMOVER.amxx A_S_ESP.amxx multijump.amxx bonus_first_kill.amxx bad_camper.amxx HPShop.amxx invisible_spectator.amxx amx_destroy.amxx Loading_Song.amxx team_join.amxx LoadingMenu.amxx pingfaker2.amxx debug bunnyhop.amxx
- OnlyAWP.sma | Afiseaza codul
#include <amxmodx> #include <fun> #include <cstrike> #include <hamsandwich> #include <fakemeta> #define PLUGIN "Only Awp / Knife" #define VERSION "1.0" #define AUTHOR "Ex3cuTioN" new g_FwdKeyValue; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); new map[32]; get_mapname(map,31); if(equali(map, "awp_", 3)) { RegisterHam ( Ham_Spawn, "player", "ham_player_spawn", 1 ); unregister_forward( FM_KeyValue, g_FwdKeyValue ); } } public plugin_precache() { new map[32]; get_mapname(map,31); if(equali(map, "awp_", 3)) { g_FwdKeyValue = register_forward( FM_KeyValue, "Forward_KeyValue" ); } } public Forward_KeyValue( const EntIndex, const KvdHandle ) { if ( pev_valid( EntIndex ) ) { new szClassName[ 16 ]; get_kvd( KvdHandle, KV_ClassName, szClassName, charsmax( szClassName ) ); if( equal( szClassName, "armoury_entity" ) ) { engfunc( EngFunc_RemoveEntity, EntIndex ); return FMRES_SUPERCEDE; } } return FMRES_IGNORED; } public ham_player_spawn ( const id,ent ) { strip_user_weapons(id); set_task(0.5,"cmd_awp",id); return PLUGIN_CONTINUE; } public cmd_awp(id) { if(is_user_alive(id) ) { give_item(id,"weapon_awp") cs_set_user_bpammo(id,CSW_AWP,30) give_item(id,"weapon_knife") } return PLUGIN_HANDLED; }