Discutii legate de instalarea, configurarea si modificarea unui server de Counter-Strike.
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
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StefaN@CS
- Membru, skill +1
- Posts: 282
- Joined: 15 Nov 2014, 19:15
- Detinator Steam: Da
- CS Status: RESPAWN.INDUNGI.RO
- Detinator server CS: Da
- SteamID: baulesscs161
- Fond eXtream: 0
04 Feb 2015, 18:28
De ieri am aceasta eroare : Host_Error: UserMsg: Not Present on Client 58
Cum o pot rezolva? Modul este : Classic - Normal
Am incercat si cu pluginul AHE (Anti Host Error) si nimic tot nu merge.
rezolvare!?
Last edited by
ARTUR.HAZ on 05 Feb 2015, 09:44, edited 2 times in total.
Reason: Marcat ca rezolvat !
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VegaS
- Fost moderator
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Fost intermediar
Fost membru Club eXtreamCS
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- Location: Zalău, Sălaj
04 Feb 2015, 18:36
Client 58, nu?
Ai pus ceva plugin care e doar pentru steam-only. Scoate-l și caută altul.
Postează plugins.ini, amxx.cfg și dproto-ul pe care-l folosești.
Pozitia mea preferata este CEO.
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unpack
- Membru, skill +4
- Posts: 1899
- Joined: 07 May 2013, 20:48
- Detinator Steam: Da
- CS Status: SlowHack Legion.
- Detinator server CS: Da
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Utilizator neserios ( tepar )
Restrictie moderator
Nume anterior: unpackRo, HyperDesk, -Hyperion-
- Location: Delphi \ .Net \ C++ \ Php \ Pawn.
- Has thanked: 76 times
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Contact:
04 Feb 2015, 19:49
Este un plugin care foloseste unele SVC aiurea si de acolo si acele erori.
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Papierkorb
- Membru, skill 0
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Contact:
05 Feb 2015, 08:27
Ai custom.hpk pe undeva? instaleaza file_remover
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StefaN@CS
- Membru, skill +1
- Posts: 282
- Joined: 15 Nov 2014, 19:15
- Detinator Steam: Da
- CS Status: RESPAWN.INDUNGI.RO
- Detinator server CS: Da
- SteamID: baulesscs161
- Fond eXtream: 0
05 Feb 2015, 09:28
amxx.cfg
- x | Afiseaza codul
// AMX Mod X Configuration File
echo Executing AMX Mod X Configuration File
// Default access for all non admin players (see users.ini for access details)
//
// Default value: "z"
amx_default_access "z"
// Name of setinfo which should store a password on a client (you should change this)
// Note: Always prefix the field with an underscore (aka: "_")
// (Example: setinfo _pw "password")
//
// Default value: "_pw"
amx_password_field "_pw"
// Mode of logging to a server
// 0 - disable logging, players won't be checked (and access won't be set)
// 1 - normal mode which obey flags set in accounts
// 2 - kick all players not on list
//
// Default value: 1
amx_mode 1
// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
//
// Default value: 2
amx_show_activity 2
// Frequency in seconds and text of scrolling message
//
// Default value: "Welcome to %hostname% -- This server is using AMX Mod X" 600
//amx_scrollmsg "Welcome to %hostname% -- This server is using AMX Mod X" 600
// Center typed colored messages (last parameter is a color in RRRGGGBBB format)
//
// Default values: "Welcome to %hostname%" "000255100"
// "This server is using AMX ModX\nVisit http://www.amxmodx.org" "000100255"
//amx_imessage "Welcome to %hostname%" "000255100"
//amx_imessage "This server is using AMX Mod X\nVisit http://www.amxmodx.org" "000100255"
// Frequency in seconds of colored messages
//
// Default value: 180
amx_freq_imessage 180
// Ban times for the main ban menu (amx_banmenu)
// Use 0 for permanent ban
// Default values: 0 5 10 15 30 45 60
amx_plmenu_bantimes 0 5 10 15 30 45 60
// Slap damage amounts for the main slap menu (amx_slapmenu)
// Slay is automaticall inserted as the first option
// Default values: 0 1 5
amx_plmenu_slapdmg 0 1 5
// Set in seconds how fast players can chat (chat-flood protection)
//
// Default value: 0.75
amx_flood_time 0.75
// Amount of slots to reserve.
//
// Default value: 0
amx_reservation 0
// If you set this to 1, you can hide slots on your server.
// If server "full" of public slots and slots hidden, you must manually connect with connect console command
//
// Default value: 0
amx_hideslots 0
// Displaying of time remaining
// a - display white text on bottom
// b - use voice
// c - don't add "remaining" (only in voice)
// d - don't add "hours/minutes/seconds" (only in voice)
// e - show/speak if current time is less than this set in parameter
//
// Default value: "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
amx_time_display "ab 1200" "ab 600" "ab 300" "ab 180" "ab 60" "bcde 11"
// Announce "say thetime" and "say timeleft" with voice, set to 0 to disable.
//
// Default value: 1
amx_time_voice 1
// Minimum delay in seconds between two voting sessions
//
// Default value: 10
amx_vote_delay 10
// How long voting session goes on
//
// Default value: 10
amx_vote_time 10
// Display who votes for what option, set to 0 to disable, 1 to enable.
//
// Default value: 1
amx_vote_answers 1
// Some ratios for voting success
// Default value: 0.40
amx_votekick_ratio 0.40
// Default value: 0.40
amx_voteban_ratio 0.40
// Default value: 0.40
amx_votemap_ratio 0.40
// Default value: 0.02
amx_vote_ratio 0.02
// Max. time to which map can be extended
//
// Default value: 90
amx_extendmap_max 90
// Step for each extending
//
// Default value: 15
amx_extendmap_step 15
// If you set this to 0, clients cannot chose their language, instead they use
// whatever language the server is configured to use.
//
// Default value: 1
amx_client_languages 1
// Plugin Debug mode
// 0 - No debugging (garbage line numbers)
// 1 - Plugins with "debug" option in plugins.ini are put into debug mode
// 2 - All plugins are put in debug mode
// Note - debug mode will affect JIT performance
//
// Default value: 1
amx_debug 1
// Plugin MultiLingual Debug
// To debug a language put its 2 letter code between quotes ("en", "de", etc)
// "" means disabled
//
// Default value: ""
amx_mldebug ""
//
// Beginning of Counter-Strike package specific configurations.
//
// Rank mode
// 0 - by nick
// 1 - by authid
// 2 - by ip
//
// Default value: 1
csstats_rank 1
// Max size of the stats file
//
// Default value: 3500
csstats_maxsize 8000
// Whether or not to rank bots with csstats - set to 1 to rank bots, 0 otherwise.
//
// Default value: 0
csstats_rankbots 0
// Duration of HUD-statistics
//
// Default value: 12.0
amx_statsx_duration 12.0
// HUD-statistics display limit relative round freeze end
// Negative time will clear the HUD-statstics before the round freeze time has ended
//
// Default value: -2.0
amx_statsx_freeze -2.0
ab_website "forum.fioriginal.ro"
ab_immunity 1
ab_bandelay 2
ab_unbacheck 10
mp_falldamage 0
amx_ss_server "wWw.FioriGinaL.Ro"
mp_falldamage 0
csstats_rank 0
csstats_maxsize 15000
csstats_rankbots 0
amx_statsx_duration 12.0
amx_statsx_freeze -2.0
esp 1
esp_timer 0.3
esp_allow_all 0
esp_disable_default_keys 0
amx_inv_dead_percent 6
amx_vip_tag "VIP"
amx_start_money 16000
amx_start_hp 150
amx_start_ap 180
amx_vip_jump 1
amx_vip_addhp 5
amx_vip_addap 5
parachute_cost 0
plugins.ini
- x | Afiseaza codul
;PROTECTIA SERVERULUI
rom_protect.amxx debug
;CATEVA
advanced_bans.amxx
vip_fioriginal.amxx debug
ptb_ro.amxx
; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)
; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx debug ; Multi-Lingual management
; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu_ab_base.amxx debug ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin
; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands
; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map
; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands
; Counter-Strike
;restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
;miscstats.amxx ; bunch of events announcement for Counter-Strike
;stats_logging.amxx ; weapons stats logging (CSX Module required!)
; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer
dp_test.amxx ; part of dproto
;PLUGINURI CE AJUTA SERVERUL LA POLPULARE
ad_manager.amxx
concurs.amxx
preturi_admine.amxx
;PLUGINURI AJUTATOARE PENTRU PLAYERI SI ADMINI
resetscore.amxx
ultimate_who_v2.0.amxx
semiclip.amxx
pingfaker2.amxx debug
;PLUGINURI FUN
autorr.amxx
no_fall_damage.amxx
grenade_trail.amxx
c4_timer_hud_sound.amxx
abd.amxx
ora_data.amxx
amx_parachute.amxx
;PLUGINURI AJUTATOARE PENTRU ADMINI
amx_gag.amxx
admin_esp_toggle.amxx
amx_exterminate.amxx
ss.amxx
amx_last.amxx
amx_showip.amxx
last_maps.amxx
invisible_spectator.amxx
admin_slash.amxx
admin_chat_color.amxx
dproto.cfg
- x | Afiseaza codul
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#
# ========================================================
# DPROTO CONFIGURATION
# ========================================================
# LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
# for HLTV (default is HLTV [7] )
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1
# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0
# IPGen_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_ac
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# RevEmu2013_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# SXEI_Prefix1 (int)
# STEAM_ac
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# ATTACKS SUPRESSION
# ========================================================
# FakePlayers_ConnectInitiationCheck (seconds)
# Sets the time, in seconds, in which client should initiate
# game session (in other words, send the "new" command) after it has
# been connected. If client did not initiated game session, it will be marked as
# fake and kicked.
# Default is 6 seconds.
# Use 0 to disable this check.
FakePlayers_ConnectInitiationCheck = 6
# FakePlayers_ClientValidationCheck (seconds)
# Sets the time, in seconds, in which client should answer to random unique command
# sent by server. If client did not answered for this command, it will be marked as
# fake and kicked.
# Default is 8 seconds.
# Use 0 to disable this check.
FakePlayers_ClientValidationCheck = 8
# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# This check will work only if FakePlayers_ClientValidationCheck and
# FakePlayers_ConnectInitiationCheck are enabled.
# Default is 1 (ON).
FakePlayers_AntiReconnect = 1
# FakePlayers_CommandsOrderCheck (0/1)
# Enable commands order checking on the start of initiated connection
# Default is 1 (ON).
FakePlayers_CommandsOrderCheck = 1
# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# use 0 for permanent ban
# use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120
# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources
# Default is 1 (ON).
Exploits_CheckDownloads = 1
# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server
# Default is 1 (ON).
Exploits_DisableUploads = 1
# ========================================================
# OTHER STUFF
# ========================================================
# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0
# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = FioriGinaL.Ro
# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0
# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1
custom.hpk il am in cstrike
REZOLVAT ! (se pare ca era de la rom_protect)
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