Rezolvare Lan are restricted to local client class c

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Adyyyy
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15 Apr 2015, 12:21

Salutare! Ieri, am cumparat un server, am bagat addons etc...Am incercat sa intru pe server si imi apare eroarea asta: "Lan are restricted to local client class c".
Am inteles ca trebuie bagat swds.dll, unde il bag? Vreau o rezolvare...

Multumesc!
Last edited by r0nan eXtream on 16 Apr 2015, 17:42, edited 1 time in total.
Reason: Rezolvat!
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15 Apr 2015, 12:35

Salut.
server.cfg

Code: Select all

sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "320"
sv_lan "0"
sv_minrate "15000"
sv_maxrate "25000"
sv_maxupdaterate "50"
sv_minupdaterate "20"
sv_region "3"
sv_proxies "0"
sv_timeout "65"
mp_autokick "0"
Iar în dproto.cfg

Code: Select all

# LoggingMode:
#   0 = None
#   1 = Console
#   2 = Log Files
#   3 = Both
LoggingMode = 3

# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
#   Default is 0 (OFF).
ThreatsLoggingMode = 0

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
#   For p.47 Based: Server will not connect to auth servers.
#   For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
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Adyyyy
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15 Apr 2015, 13:02

Acum imi apare steam validation rejected.

Uitati server.cfg:

Code: Select all

sv_region "3"
sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "320"
sv_lan "1"
sv_minrate "15000"
sv_maxrate "25000"
sv_maxupdaterate "50"
sv_minupdaterate "20"
sv_mincmdrate 25
sv_maxcmdrate 100
sv_proxies "0"
sys_ticrate 1024

// ------------------------------------------------------
// TrueHost Solutions @ Server Settings
// ------------------------------------------------------

sv_timeout "65"
sv_unlag "1"
mp_autokick "0"
mp_buytime "0.5"
mp_c4timer "35"
mp_fadetoblack "0" 
mp_falldamage "0" 
mp_flashlight "1" 
mp_forcecamera "0" 
mp_forcechasecam "0" 
mp_chattime "1"
mp_fraglimit "0" 
mp_hostagepenalty "0" 
mp_logfile "1" 
mp_logmessages "1" 
mp_roundtime "2.0"
mp_logdetail "3" 
mp_maxrounds "0" 
mp_playerid "0"
mp_tkpunish "1"
mp_winlimit "0" 
hpk_maxsize "0.5"
sv_airaccelerate "100" 
sv_airmove "1" 
sv_clienttrace "1.0" 
sv_clipmode "0"

Si dproto.cfg:

Code: Select all

# ========================================================
# 		DPROTO CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
#	DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
# 		AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
#  1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
#  2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
#  3: STEAM_ by IP
#  4: VALVE_ by IP
#  5: Deprecated - client will be rejected
#  6: reserved for future use
#  7: HLTV
#  8: STEAM_ID_LAN
#  9: STEAM_ID_PENDING
#  10: VALVE_ID_LAN
#  11: VALVE_ID_PENDING
#  12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7])
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam47 = 4

# for p.48 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam48 = 4

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = 

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# 		ATTACKS SUPRESSION
# ========================================================

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
#   Default is 1 (ON).
FakePlayers_AntiReconnect = 1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
#   Default is 120 minutes.
#   Use 0 for permanent ban.
#   Use negative vaules to disable ban (fake players will only be kicked).
FakePlayers_BanTime = 120

# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources.
#   Default is 1 (ON).
Exploits_CheckDownloads = 1

# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server.
#   Default is 1 (ON).
Exploits_DisableUploads = 1


# ========================================================
# 		OTHER STUFF
# ========================================================

# LoggingMode:
#   0 = None
#   1 = Console
#   2 = Log Files
#   3 = Both
LoggingMode = 2

# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
#   Default is 0 (OFF).
ThreatsLoggingMode = 0

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
#   For p.47 Based: Server will not connect to auth servers.
#   For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode Server is visible anywhere, but there are 3 patckets generated for every serverinfo request.
ServerInfoAnswerType = 2# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = 

# Enables fix for proper player id displaying on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# Enables spreading of user setinfo topcolor and bottomcolor settings.
# Disable this if mod doesn't support coloring of player models.
SpreadUserInfoColors = 1

# ExportVersion (0/1)
# Enables/Disables exporting of dp_version cvar
#   1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
#   0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
Daca modific din server.cfg sv_lan pe 0 imi apare Steam validation rejected, iar daca modific pe 1, imi apare Lan are restricted to local client class c.
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15 Apr 2015, 13:08

pune 0 cum ți-am spus, și mută-le toate dedesubt, sub clipmode
șterge dproto.cfg și pune-l ăsta
apoi dă restart la server după care intră în ftp și deasupra la server.cfg vei găsi motd.txt - șterge-l
| Afiseaza codul
http://www6.zippyshare.com/v/YcTGMRxF/file.html
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Adyyyy
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15 Apr 2015, 13:14

Am facut tot ce mi-ai zis, imi apare "Steam validation rejected", deci daca crezi ca am facut ceva gresit, da-mi id-ul tau de mess sa intri cu tw...
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15 Apr 2015, 13:56

Image
Pe lângă că ți l-am și făcut mai zici că mă uitam după parola ta de la host de 4e :))
Așa-mi trebuie, dacă mă amestec în topicurile copiilor. Hai, pa!
p.s: cu plăcere
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Adyyyy
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15 Apr 2015, 13:58

HaHaHa, tot nu merge...
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15 Apr 2015, 14:04

Dacă-s pe sv, nu e ăla sv-ul tău, că mă și enervezi și ți-l bag în down permanent?!
Ți-am dat link cu cs, șterge-l al tău cum ți-am zis și merge.
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15 Apr 2015, 23:08

Rezolvat! Puteti da T/C.
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