Salutare! Ieri, am cumparat un server, am bagat addons etc...Am incercat sa intru pe server si imi apare eroarea asta: "Lan are restricted to local client class c".
Am inteles ca trebuie bagat swds.dll, unde il bag? Vreau o rezolvare...
Multumesc!
Rezolvare Lan are restricted to local client class c
Moderators: Moderatori ajutatori, Moderatori, Echipa eXtreamCS.com
- VegaS
- Fost moderator
- Posts: 5963
- Joined: 28 Sep 2014, 16:12
- Detinator Steam: Da
- Reputatie: Fost eXtream Mod
Fost intermediar
Fost membru Club eXtreamCS - Fond eXtream: 0
- Location: Zalău, Sălaj
Salut.
server.cfg
Iar în dproto.cfg
server.cfg
Code: Select all
sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "320"
sv_lan "0"
sv_minrate "15000"
sv_maxrate "25000"
sv_maxupdaterate "50"
sv_minupdaterate "20"
sv_region "3"
sv_proxies "0"
sv_timeout "65"
mp_autokick "0"
Code: Select all
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 3
# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
# Default is 0 (OFF).
ThreatsLoggingMode = 0
# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
Pozitia mea preferata este CEO.
-
- Membru, skill 0
- Posts: 49
- Joined: 03 Mar 2014, 18:54
- Detinator Steam: Nu
- CS Status: Citesc forumul eXtreamCS.com...!
- Has thanked: 3 times
- Contact:
Acum imi apare steam validation rejected.
Uitati server.cfg:
Si dproto.cfg:
Daca modific din server.cfg sv_lan pe 0 imi apare Steam validation rejected, iar daca modific pe 1, imi apare Lan are restricted to local client class c.
Uitati server.cfg:
Code: Select all
sv_region "3"
sv_cheats "0"
sv_aim "0"
pausable "0"
sv_maxspeed "320"
sv_lan "1"
sv_minrate "15000"
sv_maxrate "25000"
sv_maxupdaterate "50"
sv_minupdaterate "20"
sv_mincmdrate 25
sv_maxcmdrate 100
sv_proxies "0"
sys_ticrate 1024
// ------------------------------------------------------
// TrueHost Solutions @ Server Settings
// ------------------------------------------------------
sv_timeout "65"
sv_unlag "1"
mp_autokick "0"
mp_buytime "0.5"
mp_c4timer "35"
mp_fadetoblack "0"
mp_falldamage "0"
mp_flashlight "1"
mp_forcecamera "0"
mp_forcechasecam "0"
mp_chattime "1"
mp_fraglimit "0"
mp_hostagepenalty "0"
mp_logfile "1"
mp_logmessages "1"
mp_roundtime "2.0"
mp_logdetail "3"
mp_maxrounds "0"
mp_playerid "0"
mp_tkpunish "1"
mp_winlimit "0"
hpk_maxsize "0.5"
sv_airaccelerate "100"
sv_airmove "1"
sv_clienttrace "1.0"
sv_clipmode "0"
Si dproto.cfg:
Code: Select all
# ========================================================
# DPROTO CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
# for HLTV (default is HLTV [7])
cid_HLTV = 5
# for p.47 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam47 = 4
# for p.48 clients that do not support unique id generation (default is VALVE_ by IP [4])
cid_NoSteam48 = 4
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1
# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt =
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# ATTACKS SUPRESSION
# ========================================================
# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# Default is 1 (ON).
FakePlayers_AntiReconnect = 1
# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# Default is 120 minutes.
# Use 0 for permanent ban.
# Use negative vaules to disable ban (fake players will only be kicked).
FakePlayers_BanTime = 120
# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources.
# Default is 1 (ON).
Exploits_CheckDownloads = 1
# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server.
# Default is 1 (ON).
Exploits_DisableUploads = 1
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
# ThreatsLoggingMode (0/1)
# Enable logging of threats details.
# Default is 0 (OFF).
ThreatsLoggingMode = 0
# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode Server is visible anywhere, but there are 3 patckets generated for every serverinfo request.
ServerInfoAnswerType = 2# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name =
# Enables fix for proper player id displaying on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0
# Enables spreading of user setinfo topcolor and bottomcolor settings.
# Disable this if mod doesn't support coloring of player models.
SpreadUserInfoColors = 1
# ExportVersion (0/1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
- VegaS
- Fost moderator
- Posts: 5963
- Joined: 28 Sep 2014, 16:12
- Detinator Steam: Da
- Reputatie: Fost eXtream Mod
Fost intermediar
Fost membru Club eXtreamCS - Fond eXtream: 0
- Location: Zalău, Sălaj
pune 0 cum ți-am spus, și mută-le toate dedesubt, sub clipmode
șterge dproto.cfg și pune-l ăsta
apoi dă restart la server după care intră în ftp și deasupra la server.cfg vei găsi motd.txt - șterge-l
șterge dproto.cfg și pune-l ăsta
apoi dă restart la server după care intră în ftp și deasupra la server.cfg vei găsi motd.txt - șterge-l
Pozitia mea preferata este CEO.
-
- Membru, skill 0
- Posts: 49
- Joined: 03 Mar 2014, 18:54
- Detinator Steam: Nu
- CS Status: Citesc forumul eXtreamCS.com...!
- Has thanked: 3 times
- Contact:
Am facut tot ce mi-ai zis, imi apare "Steam validation rejected", deci daca crezi ca am facut ceva gresit, da-mi id-ul tau de mess sa intri cu tw...
- VegaS
- Fost moderator
- Posts: 5963
- Joined: 28 Sep 2014, 16:12
- Detinator Steam: Da
- Reputatie: Fost eXtream Mod
Fost intermediar
Fost membru Club eXtreamCS - Fond eXtream: 0
- Location: Zalău, Sălaj
Pe lângă că ți l-am și făcut mai zici că mă uitam după parola ta de la host de 4e :))
Așa-mi trebuie, dacă mă amestec în topicurile copiilor. Hai, pa!
p.s: cu plăcere
Pozitia mea preferata este CEO.
- VegaS
- Fost moderator
- Posts: 5963
- Joined: 28 Sep 2014, 16:12
- Detinator Steam: Da
- Reputatie: Fost eXtream Mod
Fost intermediar
Fost membru Club eXtreamCS - Fond eXtream: 0
- Location: Zalău, Sălaj
Dacă-s pe sv, nu e ăla sv-ul tău, că mă și enervezi și ți-l bag în down permanent?!
Ți-am dat link cu cs, șterge-l al tău cum ți-am zis și merge.
Ți-am dat link cu cs, șterge-l al tău cum ți-am zis și merge.
Pozitia mea preferata este CEO.