Eroare plugin

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venyn
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Membru, skill 0
Posts: 26
Joined: 28 Feb 2017, 19:44
Detinator Steam: Da
CS Status: CS.FIRSTGAME.RO
Detinator server CS: CS.FIRSTGAME.RO
SteamID: venyn29
Fond eXtream: 0
Location: Bucuresti
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26 May 2017, 10:31

Salut, am aceasta eroare la pluginul de vip? Stie cineva rezolvarea?.. :| Am pus debug,dar nu functioneaza..

Code: Select all

L 05/26/2017 - 10:21:58: [AMXX] Run time error 10 (plugin "VIP.amxx") (native "get_pcvar_num") - debug not enabled!
L 05/26/2017 - 10:21:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 05/26/2017 - 10:21:58: Start of error session.

Aici .sma :

Code: Select all

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta_util>
#include <hamsandwich>
#include <engine>

#define Keysrod (1<<0)|(1<<1)|(1<<9)
#define ITEM_HE                (1<<0) // "a" 
#define ITEM_FS                (1<<1) // "b" 
#define ITEM_SG                (1<<2) // "c" 
#define ITEM_DG                (1<<3) // "d" 
#define ITEM_VH                (1<<4) // "e"
#define ITEM_DF                (1<<5) // "f"
#define ITEM_NV                (1<<6) // "g"

new jumpnum[33] = 0
new bool:dojump[33] = false
new hk_File4[ 128 ];
new hk_VipsList[ 128 ][ 32 ], hk_TotalLines;
new hk_IsUserVip[ 33 ];
new hk_viplist[ ] = "vips_list.ini";
new hk_Folder[ ] = "Vip";
new hk_cfg[ ] = "vip-config";
new hk_File[ 128 ];
new hk_File1[ 128 ];
new g_type, g_hudmsg
new vip_hud
new maxplayers
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new hk_Killer
new hk_KillerHp
new hk_HpAdd
new hk_HpMax
new jumps, items
new hk_iRoundCount
new bool:hk_IsRestarting
new gun_menu

enum
{
	Primary = 1
	, Secondary
	, Knife
	, Grenades
	, C4
};

public plugin_init() 
{
	register_plugin("Vip", "2.0", "Hasky")
	
	register_concmd("say /vips", "showAdmin", ADMIN_ALL, "")
	register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>")
	register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor")
	
	RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 )
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_event("TextMsg", "Event_TextMsg_Restart", "a", "2&#Game_C", "2&#Game_w")
	register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
	
	register_cvar("vip_maxjumps","1")
	jumps = register_cvar("vip_jumps","1")
	vip_hud = register_cvar("vip_hud","1")
	g_type = register_cvar("vip_bulletdamage","1")
	health_add = register_cvar("vip_hp_kill", "10")
	health_hs_add = register_cvar("vip_hp_hs", "25")
	health_max = register_cvar("vip_hp_max", "100")
	mpd = register_cvar("vip_money_damage","3")
	mkb = register_cvar("vip_money_kill","500")
	mhb = register_cvar("vip_money_hs","1000")
	items = register_cvar("vip_items_round", "abdef")
	gun_menu = register_cvar("vip_gun_menu","1")
	g_hudmsg = CreateHudSyncObj()
	maxplayers = get_maxplayers()
	
	
}

public plugin_cfg()
{	
	
	
	new Dir[ 64 ];
	get_configsdir(Dir,charsmax(Dir));
	formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder );
	formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg );
	if(!dir_exists(hk_File))
	mkdir(hk_File);

	formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist );
	
	if (!file_exists(hk_File4))
	write_file(hk_File4,"; -->VIP List<--");
	
	new hk_Buffer[ 192 ], hk_Line, hk_Len;
	while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) )
	{
		if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) )
			continue;
			
		copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer );

	}	
	
	if(!file_exists(hk_File1))
	{
	write_file(hk_File1,"// Vip Configuration File")
	write_file(hk_File1,"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_bulletdamage ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Vips Online")
	write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_hud ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un kill  ")
	write_file(hk_File1,"vip_hp_kill ^"10^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un hs")
	write_file(hk_File1,"vip_hp_hs ^"25^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")
	write_file(hk_File1,"vip_hp_max ^"100^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un damage")
	write_file(hk_File1,"vip_money_damage ^"3^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un kill")
	write_file(hk_File1,"vip_money_kill ^"500^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un hs")
	write_file(hk_File1,"vip_money_hs ^"1000^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")
	write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_gun_menu ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")
	write_file(hk_File1,"// a - He Grenade")
	write_file(hk_File1,"// b - Flashbang (x2)")
	write_file(hk_File1,"// c - Smoke Grenade ")
	write_file(hk_File1,"// d - Deagle")
	write_file(hk_File1,"// e - Vest + Helm")
	write_file(hk_File1,"// f - Defuse Kit (Doar CT)")
	write_file(hk_File1,"// g - NightVision")
	write_file(hk_File1,"vip_items_round ^"abcdefg^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Jumps - Salturi")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_jumps ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata")
	write_file(hk_File1,"vip_maxjumps ^"1^"")
	write_file(hk_File1,"")
	
	}
	
	server_cmd("exec %s",hk_File1)
}

public client_putinserver(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}

public client_disconnect(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}
public addvips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED

	new arg[32]	
	
	read_argv(1, arg, 31)
	
	new szLog[256];
	formatex(szLog,255,"%s",arg);
	write_file(hk_File4,szLog,-1);
	console_print(id, "[CS16] Vip-ul a fost adaugat in lista")
	
	return PLUGIN_HANDLED
	
}
public vips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED
	
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	console_print(id, "===========================")
	for ( new i; i < hk_TotalLines; i++ )
	{
		if (  strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) )
		console_print(id, " - %s", hk_VipsList[ i ])	
			
		
	}
	console_print(id, "===========================")
	return PLUGIN_HANDLED
}


public Event_TextMsg_Restart()
{
    hk_IsRestarting = true
}
 
public Event_HLTV_New_Round()
{
    if( hk_IsRestarting )
    {
        hk_IsRestarting = false
        hk_iRoundCount = 0
    }
}

public Hook_PlayerSpawn ( const id )
{
	if ( ! is_user_alive ( id ) )
		return HAM_IGNORED;
	if ( ! is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 0;
		return HAM_IGNORED;
	}
	
	hk_IsUserVip[ id ] = 1;
	hk_iRoundCount++
	new map[32];
	get_mapname(map,31);
	
	if(equali(map, "awp_", 3))
	return HAM_IGNORED;
	
	if (get_pcvar_num(gun_menu) == 1)
	if(hk_iRoundCount>=4)
	Showrod(id);
	
	set_task(0.3, "giveitems", id)
	return HAM_IGNORED;
}

public on_damage(id)
{
	if(get_pcvar_num(g_type))
	{
		static attacker; attacker = get_user_attacker(id)
		static damage; damage = read_data(2)	

		if ( is_user_vip ( attacker ) )
		{
			hk_IsUserVip[ id ] = 1;
		
			if(is_user_connected(attacker))
			{
				if(fm_is_ent_visible(attacker,id))
				{
					set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
					ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)				
				}
					
				
			}
		}else hk_IsUserVip[ id ] = 0;
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	
	if ( is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 1;
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}else hk_IsUserVip[ id ] = 0;
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) 
	cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public hook_death()
{
	hk_Killer = read_data(1)
   
	if ( (read_data(3) == 1) && (read_data(5) == 0) )
	{
		hk_HpAdd = get_pcvar_num (health_hs_add)
	}
	else
	hk_HpAdd = get_pcvar_num (health_add)
	
	hk_HpMax = get_pcvar_num (health_max)
   
   
	if ( ! is_user_vip ( hk_Killer ) )
	{
		hk_IsUserVip[ hk_Killer ] = 0;
		return;
	}
	hk_IsUserVip[ hk_Killer ] = 1;
	
	hk_KillerHp = get_user_health(hk_Killer)
	hk_KillerHp += hk_HpAdd
   
	if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax
	set_user_health(hk_Killer, hk_KillerHp)

	set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
	show_hudmessage(hk_Killer, "Healed +%d hp", hk_HpAdd)

}

public showAdmin(id)
{
	if(get_pcvar_num(vip_hud) == 1)
	{
			
		
		new num, iLen, admin
		static pl[32], name[32], szBuff[2048]
	
		get_players(pl, num, "c")
	
		for(new i = 0; i < num; i++)
		{
			if (  is_user_vip ( pl[i] ) )
			{
			hk_IsUserVip[ pl[i] ] = 1;
			get_user_name(pl[i], name, 31)
			iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name)
			admin++
			}
			
		}

	
		set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 )
		show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Vips" : "Vips", szBuff)
	
		arrayset(szBuff, 0, 2048)
	}
	return PLUGIN_HANDLED
}

public client_PreThink(id)
{
		if(!is_user_alive(id)) return PLUGIN_CONTINUE
		if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
	
		if ( ! is_user_vip ( id ) )
		{
			hk_IsUserVip[ id ] = 0;
			return PLUGIN_CONTINUE
		}
	
	
		hk_IsUserVip[ id ] = 1;
		new nbut = get_user_button(id)
		new obut = get_user_oldbutton(id)
		if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
		{
			if(jumpnum[id] < get_cvar_num("vip_maxjumps"))
			{
				dojump[id] = true
				jumpnum[id]++
				return PLUGIN_CONTINUE
			}
		}
		if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
		{
			jumpnum[id] = 0
			return PLUGIN_CONTINUE
		}
	
		return PLUGIN_CONTINUE
}

public client_PostThink(id)
{
	if(!is_user_alive(id)) return PLUGIN_CONTINUE
	if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE
	
	if ( ! is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 0;
		return PLUGIN_CONTINUE
	}
	
	
	hk_IsUserVip[ id ] = 1;
	if(dojump[id] == true)
	{
		new Float:velocity[3]	
		entity_get_vector(id,EV_VEC_velocity,velocity)
		velocity[2] = random_float(265.0,285.0)
		entity_set_vector(id,EV_VEC_velocity,velocity)
		dojump[id] = false
		return PLUGIN_CONTINUE
	}
	
	return PLUGIN_CONTINUE
}

public Showrod(id) 
{
	show_menu(id, Keysrod, "Guns Menu^n\w1. M4a1^n\w2. AK47^n0. Exit^n", -1, "rod")
}

public Pressedrod(id, key) 
{
	
	switch (key) {
		case 0: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 90 );
			}

		case 1: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 90);
			}

		case 9: { 			
			}
		     }
	return PLUGIN_CONTINUE
}

public get_item_flags() 
{ 
	new sFlags[24] 
	get_pcvar_string(items,sFlags,23) 
	return read_flags(sFlags) 
} 

public giveitems(id)
{
		new iFlags = get_item_flags()  
		new CsTeams:userTeam = cs_get_user_team(id)
	
		if (iFlags&ITEM_HE)
		fm_give_item(id,"weapon_hegrenade") 
		
             
		if(iFlags&ITEM_FS)
		{
		fm_give_item(id,"weapon_flashbang") 
		fm_give_item(id,"weapon_flashbang") 
		}
		
		if(iFlags&ITEM_SG)
		fm_give_item(id,"weapon_smokegrenade") 
		
		
		if(iFlags&ITEM_DG)
		{
		StripWeapons(id, Secondary);
		fm_give_item(id,"weapon_deagle") 
		cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
		}
		
		if(iFlags&ITEM_VH)
		fm_give_item(id,"item_assaultsuit")
	
		if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF)
		fm_give_item(id,"item_thighpack")
		
		if(iFlags&ITEM_NV)
		cs_set_user_nvg(id, 1)
		
		
}

stock is_user_vip ( id )
{
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	for ( new i; i < hk_TotalLines; i++ )
	{
		if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) )
			return 1;
		if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) )
			return 1;
	}
	
	return 0;

}

stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
	new iReturn;
	
	if(is_user_alive(id))
	{
		new iEntity, iWeapon;
		while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
			iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
	}
	
	return iReturn;
}

stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
	if ( !( 1 <= iSlot <= 5 ) )
		return 0;
	
	iEntity = 0;
	const m_rgpPlayerItems_Slot0 = 367;
	const m_iId = 43;
	const XO_WEAPONS = 4;
	const XO_PLAYER = 5;
		
	iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );
	
	return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}  

stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
	new iWeapon
	if( !iSlot )
	{
		static const iWeaponsSlots[] = {
			-1,
			2, //CSW_P228
			-1,
			1, //CSW_SCOUT
			4, //CSW_HEGRENADE
			1, //CSW_XM1014
			5, //CSW_C4
			1, //CSW_MAC10
			1, //CSW_AUG
			4, //CSW_SMOKEGRENADE
			2, //CSW_ELITE
			2, //CSW_FIVESEVEN
			1, //CSW_UMP45
			1, //CSW_SG550
			1, //CSW_GALIL
			1, //CSW_FAMAS
			2, //CSW_USP
			2, //CSW_GLOCK18
			1, //CSW_AWP
			1, //CSW_MP5NAVY
			1, //CSW_M249
			1, //CSW_M3
			1, //CSW_M4A1
			1, //CSW_TMP
			1, //CSW_G3SG1
			4, //CSW_FLASHBANG
			2, //CSW_DEAGLE
			1, //CSW_SG552
			1, //CSW_AK47
			3, //CSW_KNIFE
			1 //CSW_P90
		}
		iSlot = iWeaponsSlots[iCswId]
	}

	const XTRA_OFS_PLAYER = 5
	const m_rgpPlayerItems_Slot0 = 367

	iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

	const XTRA_OFS_WEAPON = 4
	const m_pNext = 42
	const m_iId = 43

	while( iWeapon > 0 )
	{
		if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
		{
			break
		}
		iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
	}

	if( iWeapon > 0 )
	{
		const m_pActiveItem = 373
		if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
		{
			ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
		}

		if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
		{
			user_has_weapon(id, iCswId, 0)
			ExecuteHamB(Ham_Item_Kill, iWeapon)
			return 1
		}
	}

	return 0
} 
RoyalServer
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JaiLBreaK
Scripter eXtreamCS
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26 May 2017, 17:41

pune debug in fata pluginului sa vedem unde e problema ca sa nu cautam noi in toata sursa
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venyn
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Membru, skill 0
Posts: 26
Joined: 28 Feb 2017, 19:44
Detinator Steam: Da
CS Status: CS.FIRSTGAME.RO
Detinator server CS: CS.FIRSTGAME.RO
SteamID: venyn29
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Location: Bucuresti
Has thanked: 3 times
Contact:

15 Apr 2020, 19:26

Code: Select all

L 04/15/2020 - 19:11:01: [AMXX] Displaying debug trace (plugin "VIP.amxx")
L 04/15/2020 - 19:11:01: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 04/15/2020 - 19:11:01: [AMXX]    [0] VIP2,2.sma::client_PreThink (line 408)
L 04/15/2020 - 19:11:01: Invalid CVAR pointer
L 04/15/2020 - 19:11:01: [AMXX] Displaying debug trace (plugin "VIP.amxx")
L 04/15/2020 - 19:11:01: [AMXX] Run time error 10: native error (native "get_pcvar_num")
L 04/15/2020 - 19:11:01: [AMXX]    [0] VIP2,2.sma::client_PostThink (line 441)
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
SteamID: riseofevo
Reputatie: Scripter eXtreamCS
Nume anterior: Adryyy
Location: ҳ̸Ҳ̸ҳ
Discord: devilclass
Has thanked: 36 times
Been thanked: 594 times
Contact:

15 Apr 2020, 20:23

Code: Select all

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <fakemeta_util>
#include <hamsandwich>
#include <engine>

#define Keysrod (1<<0)|(1<<1)|(1<<9)
#define ITEM_HE                (1<<0) // "a" 
#define ITEM_FS                (1<<1) // "b" 
#define ITEM_SG                (1<<2) // "c" 
#define ITEM_DG                (1<<3) // "d" 
#define ITEM_VH                (1<<4) // "e"
#define ITEM_DF                (1<<5) // "f"
#define ITEM_NV                (1<<6) // "g"

new jumpnum[33] = 0
new bool:dojump[33] = false
new hk_File4[ 128 ];
new hk_VipsList[ 128 ][ 32 ], hk_TotalLines;
new hk_IsUserVip[ 33 ];
new hk_viplist[ ] = "vips_list.ini";
new hk_Folder[ ] = "Vip";
new hk_cfg[ ] = "vip-config";
new hk_File[ 128 ];
new hk_File1[ 128 ];
new g_type, g_hudmsg
new vip_hud
new maxplayers
new mpd, mkb, mhb
new health_add
new health_hs_add
new health_max
new hk_Killer
new hk_KillerHp
new hk_HpAdd
new hk_HpMax
new jumps, items
new hk_iRoundCount
new bool:hk_IsRestarting
new gun_menu

enum
{
	Primary = 1
	, Secondary
	, Knife
	, Grenades
	, C4
};

public plugin_init() 
{
	register_plugin("Vip", "2.0", "Hasky")
	
	register_concmd("say /vips", "showAdmin", ADMIN_ALL, "")
	register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>")
	register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor")
	
	RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 )
	register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
	register_event("DeathMsg", "hook_death", "a", "1>0")
	register_event("Damage","Damage","b")
	register_event("DeathMsg","death_msg","a")
	register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
	register_event("TextMsg", "Event_TextMsg_Restart", "a", "2&#Game_C", "2&#Game_w")
	register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")
	
	vip_hud = register_cvar("vip_hud","1")
	g_type = register_cvar("vip_bulletdamage","1")
	health_add = register_cvar("vip_hp_kill", "10")
	health_hs_add = register_cvar("vip_hp_hs", "25")
	health_max = register_cvar("vip_hp_max", "100")
	mpd = register_cvar("vip_money_damage","3")
	mkb = register_cvar("vip_money_kill","500")
	mhb = register_cvar("vip_money_hs","1000")
	items = register_cvar("vip_items_round", "abdef")
	gun_menu = register_cvar("vip_gun_menu","1")
	g_hudmsg = CreateHudSyncObj()
	maxplayers = get_maxplayers()
	
	
}

public plugin_cfg()
{	
	jumps = register_cvar("vip_jumps","1")
	
	new Dir[ 64 ];
	get_configsdir(Dir,charsmax(Dir));
	formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder );
	formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg );
	if(!dir_exists(hk_File))
	mkdir(hk_File);

	formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist );
	
	if (!file_exists(hk_File4))
	write_file(hk_File4,"; -->VIP List<--");
	
	new hk_Buffer[ 192 ], hk_Line, hk_Len;
	while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) )
	{
		if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) )
			continue;
			
		copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer );

	}	
	
	if(!file_exists(hk_File1))
	{
	write_file(hk_File1,"// Vip Configuration File")
	write_file(hk_File1,"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_bulletdamage ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Vips Online")
	write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_hud ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un kill  ")
	write_file(hk_File1,"vip_hp_kill ^"10^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Hp primit pe un hs")
	write_file(hk_File1,"vip_hp_hs ^"25^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")
	write_file(hk_File1,"vip_hp_max ^"100^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un damage")
	write_file(hk_File1,"vip_money_damage ^"3^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un kill")
	write_file(hk_File1,"vip_money_kill ^"500^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Banii primiti pe un hs")
	write_file(hk_File1,"vip_money_hs ^"1000^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")
	write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_gun_menu ^"1^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")
	write_file(hk_File1,"// a - He Grenade")
	write_file(hk_File1,"// b - Flashbang (x2)")
	write_file(hk_File1,"// c - Smoke Grenade ")
	write_file(hk_File1,"// d - Deagle")
	write_file(hk_File1,"// e - Vest + Helm")
	write_file(hk_File1,"// f - Defuse Kit (Doar CT)")
	write_file(hk_File1,"// g - NightVision")
	write_file(hk_File1,"vip_items_round ^"abcdefg^"")
	write_file(hk_File1,"")
	write_file(hk_File1,"// Jumps - Salturi")
	write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")
	write_file(hk_File1,"vip_jumps ^"1^"")
	write_file(hk_File1,"")
	
	}
	
	server_cmd("exec %s",hk_File1)
}

public client_putinserver(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}

public client_disconnect(id)
{
	
	hk_IsUserVip[ id ] = 0;
	jumpnum[id] = 0
	dojump[id] = false
}
public addvips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED

	new arg[32]	
	
	read_argv(1, arg, 31)
	
	new szLog[256];
	formatex(szLog,255,"%s",arg);
	write_file(hk_File4,szLog,-1);
	console_print(id, "[CS16] Vip-ul a fost adaugat in lista")
	
	return PLUGIN_HANDLED
	
}
public vips(id, level, cid)
{
	if (!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED
	
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	console_print(id, "===========================")
	for ( new i; i < hk_TotalLines; i++ )
	{
		if (  strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) )
		console_print(id, " - %s", hk_VipsList[ i ])	
			
		
	}
	console_print(id, "===========================")
	return PLUGIN_HANDLED
}


public Event_TextMsg_Restart()
{
    hk_IsRestarting = true
}
 
public Event_HLTV_New_Round()
{
    if( hk_IsRestarting )
    {
        hk_IsRestarting = false
        hk_iRoundCount = 0
    }
}

public Hook_PlayerSpawn ( const id )
{
	if ( ! is_user_alive ( id ) )
		return HAM_IGNORED;
	if ( ! is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 0;
		return HAM_IGNORED;
	}
	
	hk_IsUserVip[ id ] = 1;
	hk_iRoundCount++
	new map[32];
	get_mapname(map,31);
	
	if(equali(map, "awp_", 3))
	return HAM_IGNORED;
	
	if (get_pcvar_num(gun_menu) == 1)
	if(hk_iRoundCount>=4)
	Showrod(id);
	
	set_task(0.3, "giveitems", id)
	return HAM_IGNORED;
}

public on_damage(id)
{
	if(get_pcvar_num(g_type))
	{
		static attacker; attacker = get_user_attacker(id)
		static damage; damage = read_data(2)	

		if ( is_user_vip ( attacker ) )
		{
			hk_IsUserVip[ id ] = 1;
		
			if(is_user_connected(attacker))
			{
				if(fm_is_ent_visible(attacker,id))
				{
					set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
					ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)				
				}
					
				
			}
		}else hk_IsUserVip[ id ] = 0;
	}
}

public Damage(id)
{
	new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
	if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
	
	if ( is_user_vip ( id ) )
	{
		hk_IsUserVip[ id ] = 1;
		new money = read_data(2) * get_pcvar_num(mpd)
		if(hitpoint==1) money += get_pcvar_num(mhb)
		cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
	}else hk_IsUserVip[ id ] = 0;
}

public death_msg()
{
	if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) 
	cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public hook_death()
{
	hk_Killer = read_data(1)
   
	if ( (read_data(3) == 1) && (read_data(5) == 0) )
	{
		hk_HpAdd = get_pcvar_num (health_hs_add)
	}
	else
	hk_HpAdd = get_pcvar_num (health_add)
	
	hk_HpMax = get_pcvar_num (health_max)
   
   
	if ( ! is_user_vip ( hk_Killer ) )
	{
		hk_IsUserVip[ hk_Killer ] = 0;
		return;
	}
	hk_IsUserVip[ hk_Killer ] = 1;
	
	hk_KillerHp = get_user_health(hk_Killer)
	hk_KillerHp += hk_HpAdd
   
	if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax
	set_user_health(hk_Killer, hk_KillerHp)

	set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
	show_hudmessage(hk_Killer, "Healed +%d hp", hk_HpAdd)

}

public showAdmin(id)
{
	if(get_pcvar_num(vip_hud) == 1)
	{
			
		
		new num, iLen, admin
		static pl[32], name[32], szBuff[2048]
	
		get_players(pl, num, "c")
	
		for(new i = 0; i < num; i++)
		{
			if (  is_user_vip ( pl[i] ) )
			{
			hk_IsUserVip[ pl[i] ] = 1;
			get_user_name(pl[i], name, 31)
			iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name)
			admin++
			}
			
		}

	
		set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 )
		show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Vips" : "Vips", szBuff)
	
		arrayset(szBuff, 0, 2048)
	}
	return PLUGIN_HANDLED
}

public client_PreThink(id)
{
		if(!is_user_alive(id)) return PLUGIN_CONTINUE
		if ( ! is_user_vip ( id ) )	return PLUGIN_CONTINUE

		new nbut = get_user_button(id)
		new obut = get_user_oldbutton(id)
		if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
		{
			if(jumpnum[id] < get_pcvar_num(jumps))
			{
				dojump[id] = true
				jumpnum[id]++
				return PLUGIN_CONTINUE
			}
		}
		if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
		{
			jumpnum[id] = 0
			return PLUGIN_CONTINUE
		}
	
		return PLUGIN_CONTINUE
}

public client_PostThink(id)
{
	if(!is_user_alive(id)) return PLUGIN_CONTINUE
	if ( ! is_user_vip ( id ) )	return PLUGIN_CONTINUE
	
	if(dojump[id] == true)
	{
		new Float:velocity[3]	
		entity_get_vector(id,EV_VEC_velocity,velocity)
		velocity[2] = random_float(265.0,285.0)
		entity_set_vector(id,EV_VEC_velocity,velocity)
		dojump[id] = false
		return PLUGIN_CONTINUE
	}
	
	return PLUGIN_CONTINUE
}

public Showrod(id) 
{
	show_menu(id, Keysrod, "Guns Menu^n\w1. M4a1^n\w2. AK47^n0. Exit^n", -1, "rod")
}

public Pressedrod(id, key) 
{
	
	switch (key) {
		case 0: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_m4a1")
			cs_set_user_bpammo(id, CSW_M4A1, 90 );
			}

		case 1: { 
			StripWeapons(id, Primary)
			give_item(id,"weapon_ak47")
			cs_set_user_bpammo(id, CSW_AK47, 90);
			}

		case 9: { 			
			}
		     }
	return PLUGIN_CONTINUE
}

public get_item_flags() 
{ 
	new sFlags[24] 
	get_pcvar_string(items,sFlags,23) 
	return read_flags(sFlags) 
} 

public giveitems(id)
{
		new iFlags = get_item_flags()  
		new CsTeams:userTeam = cs_get_user_team(id)
	
		if (iFlags&ITEM_HE)
		fm_give_item(id,"weapon_hegrenade") 
		
             
		if(iFlags&ITEM_FS)
		{
		fm_give_item(id,"weapon_flashbang") 
		fm_give_item(id,"weapon_flashbang") 
		}
		
		if(iFlags&ITEM_SG)
		fm_give_item(id,"weapon_smokegrenade") 
		
		
		if(iFlags&ITEM_DG)
		{
		StripWeapons(id, Secondary);
		fm_give_item(id,"weapon_deagle") 
		cs_set_user_bpammo(id, CSW_DEAGLE, 35 );
		}
		
		if(iFlags&ITEM_VH)
		fm_give_item(id,"item_assaultsuit")
	
		if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF)
		fm_give_item(id,"item_thighpack")
		
		if(iFlags&ITEM_NV)
		cs_set_user_nvg(id, 1)
		
		
}

stock is_user_vip ( id )
{
	new s_Name[ 32 ], s_AuthID[ 32 ];
	get_user_name ( id, s_Name, 31 );
	get_user_authid ( id, s_AuthID, 31 );
	
	for ( new i; i < hk_TotalLines; i++ )
	{
		if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) )
			return 1;
		if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) )
			return 1;
	}
	
	return 0;

}

stock StripWeapons(id, Type, bool: bSwitchIfActive = true)
{
	new iReturn;
	
	if(is_user_alive(id))
	{
		new iEntity, iWeapon;
		while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)
			iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);
	}
	
	return iReturn;
}

stock GetWeaponFromSlot( id , iSlot , &iEntity )
{
	if ( !( 1 <= iSlot <= 5 ) )
		return 0;
	
	iEntity = 0;
	const m_rgpPlayerItems_Slot0 = 367;
	const m_iId = 43;
	const XO_WEAPONS = 4;
	const XO_PLAYER = 5;
		
	iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );
	
	return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0;
}  

stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true)
{
	new iWeapon
	if( !iSlot )
	{
		static const iWeaponsSlots[] = {
			-1,
			2, //CSW_P228
			-1,
			1, //CSW_SCOUT
			4, //CSW_HEGRENADE
			1, //CSW_XM1014
			5, //CSW_C4
			1, //CSW_MAC10
			1, //CSW_AUG
			4, //CSW_SMOKEGRENADE
			2, //CSW_ELITE
			2, //CSW_FIVESEVEN
			1, //CSW_UMP45
			1, //CSW_SG550
			1, //CSW_GALIL
			1, //CSW_FAMAS
			2, //CSW_USP
			2, //CSW_GLOCK18
			1, //CSW_AWP
			1, //CSW_MP5NAVY
			1, //CSW_M249
			1, //CSW_M3
			1, //CSW_M4A1
			1, //CSW_TMP
			1, //CSW_G3SG1
			4, //CSW_FLASHBANG
			2, //CSW_DEAGLE
			1, //CSW_SG552
			1, //CSW_AK47
			3, //CSW_KNIFE
			1 //CSW_P90
		}
		iSlot = iWeaponsSlots[iCswId]
	}

	const XTRA_OFS_PLAYER = 5
	const m_rgpPlayerItems_Slot0 = 367

	iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)

	const XTRA_OFS_WEAPON = 4
	const m_pNext = 42
	const m_iId = 43

	while( iWeapon > 0 )
	{
		if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )
		{
			break
		}
		iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)
	}

	if( iWeapon > 0 )
	{
		const m_pActiveItem = 373
		if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )
		{
			ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)
		}

		if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )
		{
			user_has_weapon(id, iCswId, 0)
			ExecuteHamB(Ham_Item_Kill, iWeapon)
			return 1
		}
	}

	return 0
} 
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
User avatar
venyn
Membru, skill 0
Membru, skill 0
Posts: 26
Joined: 28 Feb 2017, 19:44
Detinator Steam: Da
CS Status: CS.FIRSTGAME.RO
Detinator server CS: CS.FIRSTGAME.RO
SteamID: venyn29
Fond eXtream: 0
Location: Bucuresti
Has thanked: 3 times
Contact:

15 Apr 2020, 20:48

Code: Select all

 L 04/15/2020 - 20:22:21: Start of error session.
L 04/15/2020 - 20:22:21: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20200415.log")
L 04/15/2020 - 20:22:21: [HAMSANDWICH] Failed to retrieve vtable for "player", hook for "Hook_PlayerSpawn" not active.
L 04/15/2020 - 20:22:21: [AMXX] Displaying debug trace (plugin "VIP.amxx")
L 04/15/2020 - 20:22:21: [AMXX] Run time error 10: native error (native "RegisterHam")
L 04/15/2020 - 20:22:21: [AMXX]    [0] textgOxcWx.sma::plugin_init (line 61)
Acum primesc urmatoarea eroare.
User avatar
levin
Scripter eXtreamCS
Scripter eXtreamCS
Posts: 3844
Joined: 24 Aug 2011, 12:24
Detinator Steam: Da
CS Status:
Detinator server CS: ☯∴
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15 Apr 2020, 21:00

compilează local cu amxx 182 și vezi să ai și tu amxx < 190
Pentru ajutor, faceți cerere bine detaliată, completând și respectând modelul corespunzător.
Nu-mi mai dați cereri doar pentru a mă avea în lista de prieteni.
Dacă te ajut, și mă ignori/etc > te adaug în „foe”.
Aveți grijă la cei ce încearcă să mă copieze sau să dea drept mine..Puteți lua legătura cu mine prin STEAM dacă aveți o problemă/nelămurire în acest caz! Cont de forum am doar aici.
În cazul în care utilizați ceva din ce am postat(ex: aici), e bine să fiți la curent cu modificările aduse și de aici, iar dacă sunt ceva probleme nu ezitați să luați legătura cu mine. Actualizarea unor coduri nu se vor afișa public, doar dacă se găsește ceva critic/urgent de remediat, unele fiind coduri vechi iar unele refăcute chiar recent dar private.
* Nume pe cs1.6: eVoLuTiOn \ Nume vechi: eVo
* Atelierul meu - post2819572.html#p2819572 (închis, click link ca să vedeți de ce)
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venyn
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16 Apr 2020, 19:49

Am compilat local in amx studio si primesc

Code: Select all

 L 04/15/2020 - 20:22:21: Start of error session.
L 04/15/2020 - 20:22:21: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20200415.log")
L 04/15/2020 - 20:22:21: [HAMSANDWICH] Failed to retrieve vtable for "player", hook for "Hook_PlayerSpawn" not active.
L 04/15/2020 - 20:22:21: [AMXX] Displaying debug trace (plugin "VIP.amxx")
L 04/15/2020 - 20:22:21: [AMXX] Run time error 10: native error (native "RegisterHam")
L 04/15/2020 - 20:22:21: [AMXX]    [0] textgOxcWx.sma::plugin_init (line 61) 
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EnTeR_
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16 Apr 2020, 20:28

Ai umblat la module, da reinstall la server si pune-l din nou, sau daca ai avut de gand sa faci update la amxx schimba si hamdata.ini din configs.
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trekA
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17 Apr 2020, 14:09

Mutat la modificari plugin-uri
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